Baron Hannis Drelev

Izz'aldin Ab'rashid's page

5 posts. Alias of FireclawDrake.


Full Name

Izz'aldin Ab'rashid

Race

Human

Classes/Levels

Magus (Kensai) 1

Gender

Male

Size

Medium

Age

19

Alignment

Neutral Good

Deity

The Dawnflower

Strength 8
Dexterity 18
Constitution 12
Intelligence 15
Wisdom 12
Charisma 11

About Izz'aldin Ab'rashid

Izz'aldin Ab'rashid
NG Male Human Magus (Kensai) 1

Traits: Finding Haleen, Flame of the Dawnflower (APG)
Languages:

Combat Details:

Str 8 (Base 8)
Dex 18 (Base 16 +2 racial)
Con 12 (Base 12)
Int 15 (Base 15)
Wis 12 (Base 12)
Cha 11 (Base 11)

Initiative Modifier: +4 (+4 dex)
AC: 15 (10 + 4 dex + 1 int)
Touch AC: 15 (10 + 4 dex + 1 int)
Flat-Footed AC: 10 (10)
CMD: 13 (10 + 0 BAB - 1 str + 4 dex)
CMB: -1 (+0 BAB - 1 str)
Current HP/Total HP: 10/10 (8 {8} + 1 con + 1 favoured class)
Fort Save: +3 (+2 base + 1 Con)
Ref Save: +4 (0 base + 4 Dex)
Will Save: +3 (+2 base + 1 Wis)
Speed: 30 feet
Scimitar to hit: +5 (+0 BAB + 4 Dex + 1 weapon focus)
Scimitar Damage: 1d6-1 (-1 Str)

Spells Prepared:

Main Spellbook:

Skills:

5 ranks (2 + 2 int + 1 favoured class)
Acrobatics +5 (1 rank + 4 dex)
Knowledge (Arcana) +6 (1 rank + 2 int + 3 trained)
Knowledge (Religion) +3 (1 rank + 2 int)
Perform (dance) +2 (1 rank + 1 cha)
Spellcraft +6 (1 rank + 2 int + 3 trained)

Feats:

Kensai Bonus: Weapon Focus (Scimitar)
Human: Weapon Finesse
1st: Arcane Strike

Class Features:

Spells: A Magus casts prepared Arcane spells based on his intelligence.
Cantrips: Any 0 level spell the Magus prepares is not exhausted when cast.
Arcane Pool: The Magus gains a pool of arcane energy to enhance his weapons.
Spell Combat: A magus can cast spells and attack in the same turn.
Diminished Spellcasting: A Kensai may prepare and cast 1 less spell per spell level every day.
Canny Defense: A Kensai may add 1 point of intelligence bonus per class level to his AC.

Equipment:

Equipment:

Containers: Backpack, Core Rulebook, 1ft^3 or 60lbs, on Back.

Carrying Capacities:
Current Weight: lbs
Light Load: 26lbs
Medium Load: 27-53lbs
Heavy Load: 54-80lbs
Lift over head: 80lbs
Lift Off Ground: 160lbs
Push/Drag Load: 400lbs

Money:
CP:0
SP:0
GP:240
PP:0

Description:

Izz'aldin stands at 5'10", not tall, but indeed not short. First glance of him reveals a man of slight frame, weak bodied, with nothing impressive. His shoulder-length brown hair is most often pulled back into a ponytail. It is the eyes that always give Izz'aldin away. The clear blue constrasts his tan skin, and the eyes always seem to be searching, analyzing, calculating. Clearly, what the man lacks in body, his mind makes up for.

Personality:

Izz'aldin is a deeply religious man. He brooks no blasphemy against the Dawnflower, and is serious and studious. However, this doesn't mean he is not compassionate. He is not often seen to smile, except during his daily prayers.

Background:

Izz'aldin's early life was difficult. It was only thanks to the wisdom and guidance of his older sister - Haleen - was he able to survive his early years. His sister - 8 years his elder - had told him that their parents had been murdered by a street gang only a few years after his birth.

There came a night when Izz'aldin was 10 when there was a great disturbance in the marketplace. Izz'aldin remembers that night well, for it was that night when Yusuf came to them. Haleen sheltered him throughout that night and many of the following days, keeping him safe for those who would harm him. Those days were a terrifying crucible that cemented the friendship between the young boys.

Yusuf showed Izz'aldin the ways of the street. How to run a con, how to slice a coinpurse free without being noticed, and how to run when you were noticed. It was always a thrill to the young Izz'aldin, who relished the time they spent together. Haleen was not always so impressed though, and began saving money. When her brother was age 12 Haleen had been able to procure a spot for Izz'aldin in a priory to Sarenrae, as a novice monk. Haleen had hoped that the influence of the Dawnflower would push her brother away from the treacherous path he had been walking.

It worked. The memories of excitement in the marketplace faded away as Izz'aldin began to learn about the glory of the Dawnflower, and her teachings. When he prayed, he felt Her presence there as though he were sitting next to a warm fire, even during the coldest of nights. The only thing he missed about the outside world was his brother, Yusuf. If only he could join him here. When Yusuf would sneak into the priory to visit him, he would listen to him tell his stories of adventure in the marketplace, and Izz'aldin would relate his experiences of the glory of the Dawnflower.

Despite the rigours of life as a novice monk, Izz'aldin found it all worth it as he studied the texts kept in the library. The texted detailed the servants of the Dawnflower, some of whom where said to become lethal whirlwinds of destruction in their righteous battles. Dervishes they were called. He decided that should be his path. It seemed to Izz'aldin that the monks of the priory did precious little to aid the world OR the Dawnflower. Time spent in meditation when there were wrongs to correct in the world.