Ironsam-AET Goblin Squad Member |
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I wonder whether something as simple as a system-declared perma-feud among all characters for the first few days (or however long) would work?
That would be frustrating for some people who are trying to do things other then PvP combat. Normally I would suggest a way to "opt out" of PvP but that is more the way of the theme park MMO, in a sandbox PvP should always be an option.
Therefore anyone who intends to play the game long term needs to learn how to deal with PvP situations, run, hide, fight, call for backup, etc. We definitely need some way to be able to work on PvP training that is legitimate.
No, I am not a big fan of PvP myself, but it WILL be a part of the game, and rightly so. The ability to attack one another for MEANINGFUL reasons such as monetary/territorial/resource gain or even just to redress an insult is very much a part of human/elf/dwarf/gnome/goblin/orc/etc societies after all.