Alain

Ironsam-AET's page

Goblin Squad Member. 2 posts. No reviews. No lists. No wishlists. 1 alias.


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Goblin Squad Member

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T7V Jazzlvraz wrote:
I wonder whether something as simple as a system-declared perma-feud among all characters for the first few days (or however long) would work?

That would be frustrating for some people who are trying to do things other then PvP combat. Normally I would suggest a way to "opt out" of PvP but that is more the way of the theme park MMO, in a sandbox PvP should always be an option.

Therefore anyone who intends to play the game long term needs to learn how to deal with PvP situations, run, hide, fight, call for backup, etc. We definitely need some way to be able to work on PvP training that is legitimate.

No, I am not a big fan of PvP myself, but it WILL be a part of the game, and rightly so. The ability to attack one another for MEANINGFUL reasons such as monetary/territorial/resource gain or even just to redress an insult is very much a part of human/elf/dwarf/gnome/goblin/orc/etc societies after all.

Goblin Squad Member

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Greetings to all, just getting acquainted with this part of the community. I am a recruit to Pax Aeternum, but really don't expect to not be accepted.

My current plans are fairly simple, to be a human warrior, go out in the world and bring back the items we need, ore, herbs, ale, etc. Oh, and to not get killed/robbed while doing this, always an important detail. I will have a Destiny's Twin who's path is yet to be determined, but will most likely include Arcane or Divine magic and whatever skills the community finds itself short on.

I expect to have great fun being drunk and cracking skulls with you all. I have devised a fairly straightforward and simple to follow strategy for combat that I hope to share with you all: KILL THEM FIRST.
Properly executed this strategy has never failed me, well except for that one time with the guy with the poisoned blade...