Ranger

Hubert Knickertwist's page

37 posts. Alias of Sean Weasley.


Full Name

Hubert Knickertwist

Race

Human

Classes/Levels

Commoner 0

Gender

Male

Size

M

Age

22

Alignment

Neutral Good

Location

Your Kingdom Medieval England

Languages

Common, Kingdomspeech, Halfling, Gallica, Toscana

Occupation

Prospective Ranger

Strength 10
Dexterity 14
Constitution 10
Intelligence 16
Wisdom 13
Charisma 12

About Hubert Knickertwist

This former student grew weary of the lack of physical exertion that comes with a purely academic lifestyle. He decided to leave the cathedral school in which he had been enrolled and seek balance by doing the opposite of what he had been doing, by becoming a ranger of the wild. This new life, he hoped, would provide him with plenty of exercise, as well as a chance for adventure and the opportunity to learn about foreign cultures firsthand.

Hit Die : 1d6 (Cmn) +0 (Con)
hit points: 4
Initiative: +3 = +2 (Dex) +1 (trait)

Armor: Leather
AC : 14 = 10 +2 (Dex) +2 (leather), flat-footed: 12, touch: 12

Base Attack Bonus : +0
Melee Attack Bonus : +0 = +0 (Cmn) +0 (Str)
Ranged Attack Bonus: +2 = +0 (Cmn) +2 (Dex)

Fort Save : +0 = +0 (Cmn) +0 (Con)
Ref Save : +2 = +0 (Cmn) +2 (Dex)
Will Save : +1 = +0 (Cmn) +1 (Wis)

Traits: Quick Learner, Tactician.

Weapon and Armor Proficiency: club, no armor, no shields.

Feat: Point-Blank Shot

Skills:
6 ranks = 2 + 3 (Int) + 1 (Human)

Acrobatics : +2 = 0 (ranks) +2 (Dex)
Appraise : +3 = 0 (ranks) +3 (Int)
Bluff : +1 = 0 (ranks) +1 (Cha)
Climb : +0 = 0 (ranks) +0 (Str)
Craft (weapons) : +7 = 1 (ranks) +3 (Int) +3 (class skill)
Craft (X) : +3 = 0 (ranks) +3 (Int)
Diplomacy : +1 = 0 (ranks) +1 (Cha)
Disable Device : -- = 0 (ranks) +2 (Dex)
Disguise : +1 = 0 (ranks) +1 (Cha)
Escape Artist : +2 = 0 (ranks) +2 (Dex)
Fly : +2 = 0 (ranks) +2 (Dex)
Handle Animal : +5 = 1 (ranks) +1 (Cha) +3 (class skill)
Heal : +1 = 0 (ranks) +1 (Wis)
Intimidate : +1 = 0 (ranks) +1 (Cha)
Knowledge (geography) : +3 = 0 (ranks) +3 (Int)
Knowledge (nature) : +3 = 0 (ranks) +3 (Int)
Knowledge (X) : -- = 0 (ranks) +3 (Int)
Linguistics : -- 0 (ranks)
Perception : +5 = 1 (ranks) +1 (Wis) +3 (class skill)
Perform (X) : +1 = 0 (ranks) +1 (Cha)
Profession (canoe) : +5 = 1 (ranks) +1 (Wis) +3 (class skill)
Profession (X) : +1 = 0 (ranks) +1 (Wis)
Ride : +2 = 0 (ranks) +2 (Dex)
Sense Motive : +1 = 0 (ranks) +1 (Wis)
Sleight of Hand : +2 = 0 (ranks) +2 (Dex)
Spellcraft : +3 = 0 (ranks) +3 (Int)
Stealth : +2 = 0 (ranks) +2 (Dex)
Survival : +2 = 1 (ranks) +1 (Wis)
Swim : +4 = 1 (ranks) +0 (Str) +3 (class skill)
Use Magic Device : +1 = 0 (ranks) +1 (Cha)

Equipment: Peasant's Outfit, Longbow, 20 crude arrows, 20 blunt arrows, Foraged Food (today + 7 days), Ranger Kit.
The Ranger Kit includes the following:
Backpack 2 lb
Bedroll 5 lb
50 foot hemp rope 10lb
w/ attached grappling hook 4lb
hunting knife 1 lb
Whetstone 1 lb
fishing line and hook -
Caltrops 2lb
flint and steel -
waterskin (filled) 4 lbs*
1 day of trail rations 1 lb
Total Weight = 30 lbs.

Light Load 33 lb. Medium Load 66 lbs. Heavy Load 100 lb. Lift Over Head 100 lb. Lift Off Ground 200 lb. Drag Or Push 500 lb.

*************************************************************************** *****

Quick Learner

You’re skilled at learning the feel of a particular weapon after a few swings in combat.

Benefit: After your first attack with a weapon in which you are not proficient, the non-proficiency penalty decreases by 2 (to a –2 penalty). This effect lasts only while you have the weapon in hand; you must “relearn” the weapon each time you pick it up.

Tactician

You know how to take advantage of enemies who are unprepared for your assault.

Benefits: You gain a +1 trait bonus on initiative checks. In addition, once per day when you make an attack of opportunity, you gain a +2 trait bonus on the attack roll.