paizo.com Recent Posts by Hornbenderpaizo.com Recent Posts by Hornbender2024-03-28T03:49:32Z2024-03-28T03:49:32ZRe: Forums: Starfinder General Discussion: Paizo Blog: New Wave of Starfinder Masterclass MiniaturesHornbenderhttps://paizo.com/community/blog/v5748dyo6si2i&page=2?New-Wave-of-Starfinder-Masterclass-Miniatures#782022-06-15T01:08:34Z2022-06-15T01:08:34Z<p>I am having the same issue as before. I entered the codes I had received, no second step, no checkout.</p>I am having the same issue as before. I entered the codes I had received, no second step, no checkout.Hornbender2022-06-15T01:08:34ZRe: Forums: Play-by-Post: SFSTL Attack Of The Swarm!Kita Larassu (alias of Hornbender)https://paizo.com/campaigns/v5748p75ivkwq/gameplay&page=2#732020-04-05T01:47:55Z2020-04-05T01:47:55Z<p><b>I'm not sure.. I think Zarrex is in one of those dead states? Maybe we should drag him back to camp and see what is going on.</b></p>I'm not sure.. I think Zarrex is in one of those dead states? Maybe we should drag him back to camp and see what is going on.Kita Larassu (alias of Hornbender)2020-04-05T01:47:55ZRe: Forums: Play-by-Post: SFSTL Attack Of The Swarm!Kita Larassu (alias of Hornbender)https://paizo.com/campaigns/v5748p75ivkwq/gameplay&page=2#702020-03-29T04:46:18Z2020-03-29T04:46:18Z<p>Kita looks at her com unit and then up to the sky.
<br />
<b> Um, that’s not good. Looks like we may not have a safe way off this rock. If that’s what I think it is, this is the start of a final assault.</b>
<br />
Kita rummages through her pack and pulls out a bag of trail mix. She begins to snack on the dried fruit and nuts.
<br />
<b> Hmmff.. •munching• So any ideas on how we get out of this one? </b></p>Kita looks at her com unit and then up to the sky.
Um, that’s not good. Looks like we may not have a safe way off this rock. If that’s what I think it is, this is the start of a final assault.
Kita rummages through her pack and pulls out a bag of trail mix. She begins to snack on the dried fruit and nuts.
Hmmff.. *munching* So any ideas on how we get out of this one?Kita Larassu (alias of Hornbender)2020-03-29T04:46:18ZRe: Forums: Play-by-Post: SFSTL Attack Of The Swarm!Kita Larassu (alias of Hornbender)https://paizo.com/campaigns/v5748p75ivkwq/gameplay&page=2#682020-03-25T05:43:02Z2020-03-25T05:43:02Z<p>Kita tosses the broken component over her shoulder and back into the pile of hoverbike parts.
<br />
<b>Anyone know how to fix a hoverbike?</b>
<br />
<span class=messageboard-ooc>Kita has no engineering skill and has no idea how badly damaged the bike is</span>
<br />
Wandering over to look at the tracks, she stretches her arms up and swings her hands around to her knees as she bends down for a closer look.
<br />
<b>Yep, those are tracks alright. Any idea what it was doing here? Will it come back?</b></p>Kita tosses the broken component over her shoulder and back into the pile of hoverbike parts.
Anyone know how to fix a hoverbike?
Kita has no engineering skill and has no idea how badly damaged the bike is
Wandering over to look at the tracks, she stretches her arms up and swings her hands around to her knees as she bends down for a closer look.
Yep, those are tracks alright. Any idea what it was doing here? Will it come back?Kita Larassu (alias of Hornbender)2020-03-25T05:43:02ZRe: Forums: Play-by-Post: SFSTL Attack Of The Swarm!Kita Larassu (alias of Hornbender)https://paizo.com/campaigns/v5748p75ivkwq/gameplay&page=2#632020-03-24T06:40:59Z2020-03-24T06:40:59Z<p>Kita looks up from a mess of wires and parts from a long defunct hovercycle which she appears to have dragged back to the camp.
<br />
<b> Tracks? Well… Enoot is pretty good with animals. He may have an idea of what made them. Anyone know what this is for? </b>
<br />
Kita holds up a box with several wires sticking out of it. The box was probably some control module for a hover pad, though it has no hope of ever being in working order again.</p>Kita looks up from a mess of wires and parts from a long defunct hovercycle which she appears to have dragged back to the camp.
Tracks? Well… Enoot is pretty good with animals. He may have an idea of what made them. Anyone know what this is for?
Kita holds up a box with several wires sticking out of it. The box was probably some control module for a hover pad, though it has no hope of ever being in working order again.Kita Larassu (alias of Hornbender)2020-03-24T06:40:59ZRe: Forums: Play-by-Post: SFSTL Attack Of The Swarm!Kita Larassu (alias of Hornbender)https://paizo.com/campaigns/v5748p75ivkwq/gameplay&page=2#602020-03-22T22:30:20Z2020-03-22T22:30:20Z<p>Kita settles in to catch a little sleep before her watch. As her time nears, her comm unit buzzes, jolting her awake. She nods to Enoot, letting him know she has taken over the watch. Settling in, she browses email and sips her hot tea while keeping attention on the surrounding area.
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (12) + 4 = 16</span></p>Kita settles in to catch a little sleep before her watch. As her time nears, her comm unit buzzes, jolting her awake. She nods to Enoot, letting him know she has taken over the watch. Settling in, she browses email and sips her hot tea while keeping attention on the surrounding area.
[dice=Perception]1d20 + 4[/dice]Kita Larassu (alias of Hornbender)2020-03-22T22:30:20ZRe: Forums: Play-by-Post: SFSTL Attack Of The Swarm!Kita Larassu (alias of Hornbender)https://paizo.com/campaigns/v5748p75ivkwq/gameplay&page=2#552020-03-20T06:04:42Z2020-03-20T06:04:42Z<p>Kita moves quietly through the snow, trying to keep a look out for anything unusual.
<br />
<span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (6) + 3 = 9</span>
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (16) + 4 = 20</span>
<br />
<span class=messageboard-ooc>Trying to look like she’s been living in the wild her entire life, her quick movements belie her lack of outdoor and overland tracking experience.</span>
<br />
<span class="messageboard-dice"><b>Survival:</b></span> <span class="messageboard-dice">1d20 + 0 ⇒ (5) + 0 = 5</span></p>Kita moves quietly through the snow, trying to keep a look out for anything unusual.
[dice=Stealth]1d20 + 3[/dice]
[dice=Perception]1d20 + 4[/dice]
Trying to look like she’s been living in the wild her entire life, her quick movements belie her lack of outdoor and overland tracking experience.
[dice=Survival]1d20 + 0[/dice]Kita Larassu (alias of Hornbender)2020-03-20T06:04:42ZRe: Forums: Play-by-Post: SFSTL Attack Of The Swarm!Kita Larassu (alias of Hornbender)https://paizo.com/campaigns/v5748p75ivkwq/gameplay#472020-03-15T06:56:53Z2020-03-15T06:56:53Z<p>Kita walks up to the counter, smiling broadly.
<br />
<b>Is your fabricator working? I need to get these new patches printed for our uniforms. I personally would have gone with Night Watch myself but the Major seemed fond of Midnight Squad.</b>
<br />
<span class="messageboard-dice"><b> Diplomacy (under effect of charming veneer):</b></span> <span class="messageboard-dice">1d20 + 7 + 1 ⇒ (18) + 7 + 1 = 26</span></p>Kita walks up to the counter, smiling broadly.
Is your fabricator working? I need to get these new patches printed for our uniforms. I personally would have gone with Night Watch myself but the Major seemed fond of Midnight Squad.
[dice= Diplomacy (under effect of charming veneer)]1d20 + 7 + 1[/dice]Kita Larassu (alias of Hornbender)2020-03-15T06:56:53ZRe: Forums: Play-by-Post: SFSTL Attack Of The Swarm!Kita Larassu (alias of Hornbender)https://paizo.com/campaigns/v5748p75ivkwq/gameplay#432020-03-13T03:18:01Z2020-03-13T03:17:47Z<p>As Kita readies to leave, she places her right fist over her chest and bows slightly and says something in Vesk:
<br />
[Spoiler omitted]</p>As Kita readies to leave, she places her right fist over her chest and bows slightly and says something in Vesk:
[Spoiler omitted]Kita Larassu (alias of Hornbender)2020-03-13T03:17:47ZRe: Forums: Play-by-Post: SFSTL Attack Of The Swarm!Kita Larassu (alias of Hornbender)https://paizo.com/campaigns/v5748p75ivkwq/gameplay#392020-03-09T03:45:47Z2020-03-09T03:45:47Z<p><b>Sir, I know of your time in the Veskarium and your service with the Stewards. You have served with honor. If I may ask, what brought you out here? </b></p>Sir, I know of your time in the Veskarium and your service with the Stewards. You have served with honor. If I may ask, what brought you out here?Kita Larassu (alias of Hornbender)2020-03-09T03:45:47ZRe: Forums: Play-by-Post: SFSTL Attack Of The Swarm!Kita Larassu (alias of Hornbender)https://paizo.com/campaigns/v5748p75ivkwq/gameplay#322020-03-08T21:47:47Z2020-03-08T21:47:47Z<p>Kita stretches out her arms as she leans back on her heals, placing her hands in a resting position behind her back.
<br />
<b>Oh, night ops! I like it! We can be all sneaky and keep an eye on what the swarm are doing. </b>
<br />
Leaning her head to one side, Kita glances at Zarrex and smiles before turning back to face the major.
<br />
<b> Major Sir, what do we know about this Delta Escaprment and about the recent retreat from these small cities? Could it be a feint for some other action? I’m a little bit familiar with distraction and this sounds like a trap to me. </b></p>Kita stretches out her arms as she leans back on her heals, placing her hands in a resting position behind her back.
Oh, night ops! I like it! We can be all sneaky and keep an eye on what the swarm are doing.
Leaning her head to one side, Kita glances at Zarrex and smiles before turning back to face the major.
Major Sir, what do we know about this Delta Escaprment and about the recent retreat from these small cities? Could it be a feint for some other action? I’m a little bit familiar with...Kita Larassu (alias of Hornbender)2020-03-08T21:47:47ZRe: Forums: Play-by-Post: SFSTL Attack Of The Swarm!Kita Larassu (alias of Hornbender)https://paizo.com/campaigns/v5748p75ivkwq/gameplay#282020-03-07T04:25:34Z2020-03-07T04:25:34Z<p>As she is dismissed, Kita slips some of her leftover breakfast out of her pack and holds it out for Little Foot.
<br />
<b>Here Kitty… remember, don’t eat other kitties. </b>
<br />
She scratches Little Foot under the chin. Kita then swings the pack back over her shoulder and pulls on the straps.
<br />
<b>I hope the Major has something interesting for us to do. I’m ready to get out there and see what is going on. </b>
<br />
As she moves quickly behind Zarrex, Kita tries to recall any interesting things she may have read or observed recently.
<br />
<span class="messageboard-dice"><b>Culture:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (6) + 6 = 12</span>
<br />
<span class=messageboard-ooc>Not likely to be important here, but if so (Reduce the DC of Culture checks to recall knowledge about artistic innovations and traditions by 5.)</span></p>As she is dismissed, Kita slips some of her leftover breakfast out of her pack and holds it out for Little Foot.
Here Kitty… remember, don’t eat other kitties.
She scratches Little Foot under the chin. Kita then swings the pack back over her shoulder and pulls on the straps.
I hope the Major has something interesting for us to do. I’m ready to get out there and see what is going on.
As she moves quickly behind Zarrex, Kita tries to recall any interesting things she may have read or observed...Kita Larassu (alias of Hornbender)2020-03-07T04:25:34ZRe: Forums: Play-by-Post: SFSTL Attack Of The Swarm!Kita Larassu (alias of Hornbender)https://paizo.com/campaigns/v5748p75ivkwq/gameplay#242020-03-02T05:14:57Z2020-03-02T05:14:40Z<p><span class=messageboard-ooc>Kita totally pronounced your name right. Or she could go back to calling you talking flower. Maybe it's just her accent, it does sound British. </span></p>Kita totally pronounced your name right. Or she could go back to calling you talking flower. Maybe it's just her accent, it does sound British.Kita Larassu (alias of Hornbender)2020-03-02T05:14:40ZRe: Forums: Play-by-Post: SFSTL Attack Of The Swarm!Kita Larassu (alias of Hornbender)https://paizo.com/campaigns/v5748p75ivkwq/gameplay#222020-03-01T21:39:47Z2020-03-01T21:39:47Z<p>Finishing her cup of tea and her long list of messages, she tunes up the dampener on her ear com piece and narrows her eyes as she prepares for the routine of Zarrex’s morning wake up call. Nodding slightly to Zarrex, she pulls out her outfit and gear and begins to lay it out on the bed. As Kelkikt mentions Swarm activities, Kita’s ears perk up as she focuses on the conversation for a moment.
<br />
<b>You know, that’s probably why the SDF has been outmatched at almost every engagement and loosing troops faster than they can recruit them. Probably why they are prepping to evacuate off-world soon. Of course, that doesn’t explain what could be causing psychic disruption to the swarm. Maybe it’s the planet… maybe something else. Could be why the swarm are so intent on taking this ball of rock.</b>
<br />
Sliding her armored suit over her shoulders, she fastens the bodice of her second skin and straps on her holster. Reviewing her pistol, she verifies that the safety is on and the clip is loaded before holstering her sidearm.
<br />
<b>Damnit Enroot! Get up! Kitty is hungry and I’m not taking her outside again. Not after last time. </b>
<br />
She flashes a smile over to Zarrex.
<br />
<b>Ready to go sir! Let’s get out there and have some fun killin’ bugs… or whatever it is you soldier types do. </b></p>Finishing her cup of tea and her long list of messages, she tunes up the dampener on her ear com piece and narrows her eyes as she prepares for the routine of Zarrex’s morning wake up call. Nodding slightly to Zarrex, she pulls out her outfit and gear and begins to lay it out on the bed. As Kelkikt mentions Swarm activities, Kita’s ears perk up as she focuses on the conversation for a moment.
You know, that’s probably why the SDF has been outmatched at almost every engagement and loosing...Kita Larassu (alias of Hornbender)2020-03-01T21:39:47ZRe: Forums: Play-by-Post: SFSTL Attack Of The Swarm!Kita Larassu (alias of Hornbender)https://paizo.com/campaigns/v5748p75ivkwq/gameplay#192020-03-01T05:30:01Z2020-03-01T05:30:01Z<p>Kita wakes up early and stretches as she jumps out of bed. She quickly reaches for her datapad and begins typing.
<br />
<b>Ha.. looks like we almost have a full team. Enroot!</b>
<br />
Kita looks over at the bunk next to her.
<br />
<b>When are you going to accept my invite? We still need two players for tonight’s match.</b>
<br />
Still looking through what appear to be numerous messages, Kita pauses and stares at her screen for several seconds. Stretching her arm behind her head, Kita appears deep in thought.
<br />
<b>So, when do you think the planet will fall? It probably won’t be long now. </b>
<br />
Still reading her screen, she reaches back to a large thermos by her bed.
<br />
<b>Mmmmm, warm tea. I love these things. </b>
<br />
Glancing at the thermos, which appears to have just finished heating and brewing tea. She pours out a glass and continues reading. Talking out loud to no one in particular, but clearly heard by anyone in close proximity.
<br />
<b>I wonder what the swarm may be up to.. they seem to be out of sorts.. maybe that’s part of their plan. Oh, I can’t believe they said that.. I’m so going to kick their ass tonight.</b>
<br />
Kita again types away at her data pad, taking periodic sips of her tea.</p>Kita wakes up early and stretches as she jumps out of bed. She quickly reaches for her datapad and begins typing.
Ha.. looks like we almost have a full team. Enroot!
Kita looks over at the bunk next to her.
When are you going to accept my invite? We still need two players for tonight’s match.
Still looking through what appear to be numerous messages, Kita pauses and stares at her screen for several seconds. Stretching her arm behind her head, Kita appears deep in thought.
So, when do you...Kita Larassu (alias of Hornbender)2020-03-01T05:30:01ZRe: Forums: Play-by-Post: SFSTL Attack Of The Swarm!Kita Larassu (alias of Hornbender)https://paizo.com/campaigns/v5748p75ivkwq/gameplay#142020-02-24T04:23:04Z2020-02-24T04:21:26Z<p><b> Yes Sir, Drill Instructor Tan, Sir. Are you having a good day Drill Instructor Tan, Sir? </b>
<br />
Kita stands as steady as possible, mimicking those around her who obviously have had much more training than she has.
<br />
<span class="messageboard-dice"><b>Acrobatics:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (10) + 7 = 17</span>
<br />
<span class="messageboard-dice"><b> Athletics:</b></span> <span class="messageboard-dice">1d20 - 1 ⇒ (15) - 1 = 14</span>
<br />
<span class="messageboard-dice"><b> Engineering:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (7) + 2 = 9</span>
<br />
<span class="messageboard-dice"><b> Survival:</b></span> <span class="messageboard-dice">1d20 + 0 ⇒ (18) + 0 = 18</span>
<br />
<span class="messageboard-dice"><b>ranged attack:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (16) + 1 = 17</span>
<br />
<span class="messageboard-dice"><b>ranged attack:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (17) + 1 = 18</span>
<br />
<span class="messageboard-dice"><b> melee attack (unarmed):</b></span> <span class="messageboard-dice">1d20 - 1 ⇒ (16) - 1 = 15</span>
<br />
<span class="messageboard-dice"><b> melee attack (unarmed):</b></span> <span class="messageboard-dice">1d20 - 1 ⇒ (12) - 1 = 11</span>
<br />
Although some of her trials seem above her head, Kita seems to enjoy every task, jumping fully into each task. When she fails, she quickly jumps up and attempts to repeat the task.
<br />
<span class=messageboard-ooc>She also enjoys talking to anyone around her and will engage in conversation with just about anyone. When needed, she will play off her weaknesses or use her con artist background to gain an advantage.</span>
<br />
<span class="messageboard-dice"><b> Diplomacy (under effect of charming veneer):</b></span> <span class="messageboard-dice">1d20 + 7 + 1 ⇒ (8) + 7 + 1 = 16</span>
<br />
<span class="messageboard-dice"><b> Profession (con artist):</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (13) + 10 = 23</span>
<br />
<b>This is great! I can’t believe we get to try out all these new training methods. How are you all doing? Talking Flower? Kitty? Both dead and alive Shirrens?</b></p>Yes Sir, Drill Instructor Tan, Sir. Are you having a good day Drill Instructor Tan, Sir?
Kita stands as steady as possible, mimicking those around her who obviously have had much more training than she has.
[dice=Acrobatics]1d20 + 7[/dice]
[dice= Athletics]1d20 - 1[/dice]
[dice= Engineering]1d20 + 2[/dice]
[dice= Survival]1d20 + 0[/dice]
[dice=ranged attack]1d20 + 1[/dice]
[dice=ranged attack]1d20 + 1[/dice]
[dice= melee attack (unarmed)]1d20 - 1[/dice]
[dice= melee attack...Kita Larassu (alias of Hornbender)2020-02-24T04:21:26ZRe: Forums: Play-by-Post: SFSTL Attack Of The Swarm!Kita Larassu (alias of Hornbender)https://paizo.com/campaigns/v5748p75ivkwq/gameplay#92020-02-23T02:16:55Z2020-02-23T02:16:55Z<p>Smiling brightly at Enroot while nodding her head.
<br />
<b>Whew… that’s a relief. I’d prefer not being eaten. </b>
<br />
Kita glances around quickly.
<br />
<b>What are you looking for? Do you need water? I think I have some in my pack. </b></p>Smiling brightly at Enroot while nodding her head.
Whew… that’s a relief. I’d prefer not being eaten.
Kita glances around quickly.
What are you looking for? Do you need water? I think I have some in my pack.Kita Larassu (alias of Hornbender)2020-02-23T02:16:55ZRe: Forums: Play-by-Post: SFSTL Attack Of The Swarm!Kita Larassu (alias of Hornbender)https://paizo.com/campaigns/v5748p75ivkwq/gameplay#72020-02-22T21:28:39Z2020-02-22T21:16:34Z<p>Kita scratches the back of her head, focused on her data pad.
<br />
<b>Why are there two gnomes in the pool? The old Skittermander in the cave said there would only be one. Ohhh, maybe it is a reflection… or supposed to be a reflection. Or a mirror image?? </b>
<br />
She looks up, finally noticing others nearby conversing in prolonged conversation. Her eyes grow wide as she fixates on Zarrex.
<br />
<b>Ohhh, you are dead? That is soooo COOL! Do you breathe? Do you need to eat? Have you ever tried Just Like Brains™? I’ve heard zombies like it. We’ll, the ones that post on the streams I follow at least. Though they are mainly just trolling. Zombies aren’t known for deep conversation. Usually just like to argue about their greatness in making games. Ugh.. so lame. </b>
<br />
Glancing back to the datapad, Kita sighs and shakes her head.
<br />
<b>The gnomes are another stupid bug. Yeah, so much for zombie coding greatness… Oh, did you say vengeance? I totally get you there. Lot’s of things piss me off, though I tend to get distracted easily. </b>
<br />
Smiling awkwardly as she puts her left hand behind her head.
<br />
<b>Well, good luck on that whole vengeance thing. I’m going to report this stupid bug, and likely go engage in a flame war with Grugg. He’s the lead developer for Vesk Quest 3™. Totally lame… still lives with his necro creator. Thinks he’s too cool for all the gamers out there. Like his games are a work of art and we just don’t get his genius. I mean seriously, collecting 10 rat tails to make a potion has to be the lamest quest ever. That’s not genius. Especially when it lets you substitute badger tails because they used the same creature object for both.</b></p>
<p>——————————————————————————————————-
<br />
Quickly spinning around at the response of Enroot.
<br />
<b>Hiya… I’m Kita. Your kitty doesn’t eat felines does it? </b>
<br />
<span class=messageboard-ooc>Kita has no Life Science, and so refers to any four legged creature she does not know the type of as 'kitty'</span></p>Kita scratches the back of her head, focused on her data pad.
Why are there two gnomes in the pool? The old Skittermander in the cave said there would only be one. Ohhh, maybe it is a reflection… or supposed to be a reflection. Or a mirror image??
She looks up, finally noticing others nearby conversing in prolonged conversation. Her eyes grow wide as she fixates on Zarrex.
Ohhh, you are dead? That is soooo COOL! Do you breathe? Do you need to eat? Have you ever tried Just Like Brains™? I’ve...Kita Larassu (alias of Hornbender)2020-02-22T21:16:34ZRe: Forums: Play-by-Post: SFSTL Attack Of The Swarm!Kita Larassu (alias of Hornbender)https://paizo.com/campaigns/v5748p75ivkwq/gameplay#32020-02-22T03:00:44Z2020-02-22T02:39:18Z<p>[Spoiler omitted]
<br />
[Spoiler omitted]
<br />
[Spoiler omitted]
<br />
<b>Noooooooo no no no no no</b>
<br />
A lithe pahtra screams out while moving her hands feverishly across her datapad.
<br />
<b>Where is the third key? The riddle said two keys and a key.. the third one has to be around here somewhere. I mean, I know the Eoxian game studios just push out trash, but they aren’t this bad. I mean, the zombies aren’t great coders but they sure write a lot of code. They don’t need to sleep, and now they don’t even need to give them real brains. It’s all “Just Like Brains” brain paste. Same great taste with half of the grey matter. I think they grow the stuff in vats. But seriously, this is pissing me off. I didn’t back the initial release of Vesk Quest 3™ to get the deluxe edition with the extra skittermander level to be stuck in this stupid office.</b>
<br />
She looks up, realizing that she was not in fact working through an inner monologue.
<br />
<b>Ohhhh KITTY!</b>
<br />
Kita leaps from her chair, almost hitting Enroot in the head as she wraps her arms around it’s companion.
<br />
<b>What’s it’s name? Can I pet it? What does it eat? Where’s it from? It doesn’t eat felines does it? Maybe small felines? </b>
<br />
She stops for a moment, lets go of the companion, and perks up.
<br />
<b>Wait… you’re a talking flower? That is soooo AMAZING. How do you talk? Do you need water? I think I have some in my pack. </b>
<br />
She reaches back for a second, then freezes, swinging the datapad back around.
<br />
<b>That’s it! It’s not key, it’s cay! Stupid Vesk translation. </b>
<br />
She taps on the screen for a few more seconds.
<br />
<b>Ahhhhh, now I’m falling. Oh….. maybe this will get me to the cult of Vesk eating skittermanders. I’m supposed to give them this bag of Vesk snacks I found in that old stump. </b></p>[Spoiler omitted]
[Spoiler omitted]
[Spoiler omitted]
Noooooooo no no no no no
A lithe pahtra screams out while moving her hands feverishly across her datapad.
Where is the third key? The riddle said two keys and a key.. the third one has to be around here somewhere. I mean, I know the Eoxian game studios just push out trash, but they aren’t this bad. I mean, the zombies aren’t great coders but they sure write a lot of code. They don’t need to sleep, and now they don’t even need to give them...Kita Larassu (alias of Hornbender)2020-02-22T02:39:18ZRe: Forums: Pathfinder Society: New to PFS - Why no GM/GM credit nor General Chronicle Sheet?Hornbenderhttps://paizo.com/threads/rzs42vyf&page=2?New-to-PFS-Why-no-GMGM-credit-nor-General#932020-04-18T22:12:30Z2019-12-28T06:26:59Z<div class="messageboard-quotee">BigNorseWolf wrote:</div><blockquote><br />
<br />
1)A DM that really wants chronicles for multiple times for running a non repeatable- this is more or less synonomous with a new DM
<br />
</blockquote><p>This part has been a sticking point in my mind since the thread began and I've been chewing on it for a while.
<p>If players aren't very incentivized to GM because they get one extra chronicle, why would that be a further enticement with a second or third. </p>
<p>It just seems like a very targeted solution to a narrow band problem which doesn't seem like much of an enticement to new or infrequent GMs. </p>
<p>I will say that the GM incentives for Starfinder are ones I hope are replicated in PFS2. The GM race boon which is earned by GMing games has been a huge encouragement to our GMs (maybe too much because I have too many GMs) also, extra credit for GM over played tables for other boons (see skittermander). Those boons I can tie directly to GMs wanting to GM more. Its rare that any of our GMs run a scenario more than once as we try to get everyone play and GM credit, but even on the rare occasions when they do, I've never had one say "Darn, it's too bad I'm not getting a chronicle for this one". </p>
<p>I'm just trying to see where this helps me attract GMs or get them to GM more. So far none of the discussion is getting me to that answer.</p>BigNorseWolf wrote:1)A DM that really wants chronicles for multiple times for running a non repeatable- this is more or less synonomous with a new DM
This part has been a sticking point in my mind since the thread began and I've been chewing on it for a while. If players aren't very incentivized to GM because they get one extra chronicle, why would that be a further enticement with a second or third.
It just seems like a very targeted solution to a narrow band problem which doesn't seem...Hornbender2019-12-28T06:26:59ZRe: Forums: GM Discussion: Quest Packs - Can Equipment found in one quest be used in the next?Hornbenderhttps://paizo.com/threads/rzs42w10?Quest-Packs-Can-Equipment-found-in-one-quest#22019-12-26T21:42:57Z2019-12-26T21:42:57Z<div class="messageboard-quotee">Xain wrote:</div><blockquote> When GMing a quest pack, such as SFS 2-03, I know characters are assumed to start each quest refreshed. Can they use equipment found in one quest in the next? For example if they earn a pair of grenades for successfully disarming a trap in the 2nd quest, or kill a drow with some nice equipment in the 1st, can they use these in the 3rd? Or is this "reset" between quests as well? </blockquote><p>If the quests are played together as a pack (one session) with the same players at a table, then I assume it acts more like one scenario as opposed to a series of quests. As in SFS 2-03, if a table of players plays through all of the quests in one session, then anything found could be carried over between quests. This would not be the case if the quests are broken up into individual quests and run at different times.Xain wrote:When GMing a quest pack, such as SFS 2-03, I know characters are assumed to start each quest refreshed. Can they use equipment found in one quest in the next? For example if they earn a pair of grenades for successfully disarming a trap in the 2nd quest, or kill a drow with some nice equipment in the 1st, can they use these in the 3rd? Or is this "reset" between quests as well?
If the quests are played together as a pack (one session) with the same players at a table, then I...Hornbender2019-12-26T21:42:57ZRe: Forums: Pathfinder Society: New to PFS - Why no GM/GM credit nor General Chronicle Sheet?Hornbenderhttps://paizo.com/threads/rzs42vyf?New-to-PFS-Why-no-GMGM-credit-nor-General#482020-04-18T22:11:48Z2019-12-24T22:26:53Z<div class="messageboard-quotee">rainzax wrote:</div><blockquote>run that same scenario again</blockquote><p>I think we may be getting to a rarified condition. It is not the GM that dictates the scenarios played, it is the players. The real restriction is players who are eligible to play a scenario, not the GM offering a scenario.
<p>We may offer a scenario once at a location (and then again months later if there is enough demand). While it is "possible" that the same GM will travel to one of our other locations and run the same scenario, it is rare that any of our players (or GMs for that matter) go to more than one of our locations, let alone two. This leaves the example condition, in serious want of players to play that second and third session of the same scenario. I'm not saying it isn't possible, it is just rare under normal conditions. That and in all likelihood, in order to keep all the other GMs happy, you need to make sure they get a chance to GM the same scenario, again, the limitation is eligible players, not GMs. </p>
<p>I think working through ideas is important to keeping organized play active and thriving. The scenario you have suggested however would have a negative effect on our GM pool. To make the single GM happy, we would have to upset the rest of our GMs to somehow manage to allow one GM to run the same scenario multiple times (if that GM was willing to show up at all the venues offering that scenario in the first place) which is a bit of a stretch.</p>
<p>The question was asked previously: What is the situation which may dictate such a need? I haven't seen anything that would in years of organized play, but I am open to knowing of an environment where such incentives might be necessary. Could you provide more backstory that lends itself to such a need?</p>rainzax wrote:run that same scenario again
I think we may be getting to a rarified condition. It is not the GM that dictates the scenarios played, it is the players. The real restriction is players who are eligible to play a scenario, not the GM offering a scenario. We may offer a scenario once at a location (and then again months later if there is enough demand). While it is "possible" that the same GM will travel to one of our other locations and run the same scenario, it is rare that any...Hornbender2019-12-24T22:26:53ZRe: Forums: Pathfinder Society: New to PFS - Why no GM/GM credit nor General Chronicle Sheet?Hornbenderhttps://paizo.com/threads/rzs42vyf?New-to-PFS-Why-no-GMGM-credit-nor-General#402020-04-18T22:11:31Z2019-12-24T17:54:39Z<div class="messageboard-quotee">rainzax wrote:</div><blockquote><br />
<br />
Q) Do folks in your area identify primarily as "Player" or "DM" rather than more "both"?</blockquote><p>We have about 75% who are Players and have no interest in being a GM.
<p>There are another 20% who are GMs. These are folks who GM at least once a month and will GM if the chance is offered. </p>
<p>The last 5% are what I would call GM by condition, meaning that they GM because either there is no content that they can play or on a rare occasion that we have more players show up than expected and we need to offer an additional table. (This is what I would call reluctant GMs).</p>
<div class="messageboard-quotee">rainzax wrote:</div><blockquote><br />
<br />
Q) Do folks who DM typically do so out of a lack of other folks stepping up? </blockquote><p>No, we tend to have more willing GMs than tables.
<div class="messageboard-quotee">rainzax wrote:</div><blockquote><br />
<br />
Q) Is your game community following a pattern of growth or decay?
<br />
</blockquote><p>PFS1 - Steady: Drop offs occurred shortly after PF2 announcement and after PF2 release, but there is a core group still playing PFS1.
</p>
PFS2 - Growth: We have expanded into two new venues since the release and returned to an old venue that we had stopped offering games at a few years ago.
<br />
SFS2 - Growth: It is strong, we saw a bit of a decline after the first year, but recent numbers and an influx of new players have us at or slightly above our number of players we saw during it's first year.</p>
<div class="messageboard-quotee">rainzax wrote:</div><blockquote><br />
<br />
And finally:</p>
<p>Q) Do you think a change in the incentive systems would impact any of the three previous questions?
<br />
</blockquote><p>There are really two questions here. Based on the OP of additional chronicles as GM incentive, honestly not really. That may help with the 5% we have who are reluctant GMs. There hasn't been an issue of finding new GMs with the current program. The Second Question: Would additional incentives not suggested here help encourage GMs? Maybe, but at least in our area, that hasn't seemed necessary.rainzax wrote:Q) Do folks in your area identify primarily as "Player" or "DM" rather than more "both"?
We have about 75% who are Players and have no interest in being a GM. There are another 20% who are GMs. These are folks who GM at least once a month and will GM if the chance is offered.
The last 5% are what I would call GM by condition, meaning that they GM because either there is no content that they can play or on a rare occasion that we have more players show up than expected and we...Hornbender2019-12-24T17:54:39ZRe: Forums: Pathfinder Society: New to PFS - Why no GM/GM credit nor General Chronicle Sheet?Hornbenderhttps://paizo.com/threads/rzs42vyf?New-to-PFS-Why-no-GMGM-credit-nor-General#332020-04-18T22:04:44Z2019-12-24T16:37:00Z<div class="messageboard-quotee">BigNorseWolf wrote:</div><blockquote> I ran games for years out of a pop up table wedged in between toys in a comic shop. </blockquote><p>I'm waxing nostalgic for the days I used to run games out of the basement storage room in a used book store.
<p>I'll relate my SFS experience as it matches with PFS1 and likely will with PFS2 as time goes on. </p>
<p>I currently have 13 characters in SFS. Among those are characters in every tier range. Some of those characters were built mainly to place credit from replayable scenarios. But also, to make sure that I can always have a character to play at any table (and sometimes have options based on table makeup and scenario theme). </p>
<p>I struggle to keep enough characters in the lower level ranges because 1) There is a larger number of low level scenarios and 2) With both Player and GM credit, my characters tend to level quickly.</p>
<p>As others have noted, once you start accumulating GM chronicles, it becomes difficult to manage distribution of those chronicles and maintain enough characters to support receiving all of those chronicles, to the point that sometimes GMs don't even take them even when available. As I already feel that my character pool is diluted, I would not want to add more chronicles to the mix.</p>
<p>There may be others that feel differently, but from my own experience, the current system has struck the right balance with GM rewards. Locally, we actually tend to have more GMs than needed for the player base. We struggle to ensure our GMs have enough "GM" time vice playing time.</p>BigNorseWolf wrote:I ran games for years out of a pop up table wedged in between toys in a comic shop.
I'm waxing nostalgic for the days I used to run games out of the basement storage room in a used book store. I'll relate my SFS experience as it matches with PFS1 and likely will with PFS2 as time goes on.
I currently have 13 characters in SFS. Among those are characters in every tier range. Some of those characters were built mainly to place credit from replayable scenarios. But also, to...Hornbender2019-12-24T16:37:00ZRe: Forums: Pathfinder Society: What to expect in my first PFS eventHornbenderhttps://paizo.com/threads/rzs42voy?What-to-expect-in-my-first-PFS-event#92019-12-16T19:25:20Z2019-12-16T19:25:20Z<div class="messageboard-quotee">Cesar Tonatiuh Ramirez wrote:</div><blockquote><br />
<br />
I'm the only GM for the event, if I were to have 15 people, how should I handle turning away people? </blockquote><p>You may have to think on the fly should this be the case. The main idea is to avoid turning away interested players. If I was stuck in this situation of new players and two quest slots, I'd break up the interested players into two groups. The first group who don't mind using pregens, and the second who may be interested creating their own characters.
<p>Run the first group through the quest in the first two hours using pregens while the second group makes characters (i'd have someone handy who can do character builds). Then, when they wrap up, run the second group through the quest. If the first group enjoyed it, they may now be interested in making characters as well.</p>
<p>I know it doesn't sound ideal, but you work with the resources you have to make sure everyone gets a shot at playing.</p>Cesar Tonatiuh Ramirez wrote:I'm the only GM for the event, if I were to have 15 people, how should I handle turning away people?
You may have to think on the fly should this be the case. The main idea is to avoid turning away interested players. If I was stuck in this situation of new players and two quest slots, I'd break up the interested players into two groups. The first group who don't mind using pregens, and the second who may be interested creating their own characters. Run the first...Hornbender2019-12-16T19:25:20ZRe: Forums: GM Discussion: Are Skittermander Pre-gens legal for normal Starfinder Society play?Hornbenderhttps://paizo.com/threads/rzs42pw7?Are-Skittermander-Pregens-legal-for-normal#52019-08-28T17:18:19Z2019-08-28T17:18:19Z<div class="messageboard-quotee">Cybera wrote:</div><blockquote><br />
<br />
I'm just curious - I love the little fuzzy beasties and would love to get one, how many games would I need to GM in order to get one? </blockquote><p>Step 1: GM, or get your GM to run Skitter Shot. The chronicle sheet has a boon that allows you to create a Skittermander character by playing or GMing scenarios and logging them on the chronicle.
<p>Step 2: Play or GM the requisite number of scenarios to complete the requirement on the boon.</p>
<p>Step 3: Create Skittermander and enjoy. :)</p>Cybera wrote:I'm just curious - I love the little fuzzy beasties and would love to get one, how many games would I need to GM in order to get one?
Step 1: GM, or get your GM to run Skitter Shot. The chronicle sheet has a boon that allows you to create a Skittermander character by playing or GMing scenarios and logging them on the chronicle. Step 2: Play or GM the requisite number of scenarios to complete the requirement on the boon.
Step 3: Create Skittermander and enjoy. :)Hornbender2019-08-28T17:18:19ZRe: Forums: GM Discussion: 5-Nova Rubric DiscussionHornbenderhttps://paizo.com/threads/rzs42jt0?5Nova-Rubric-Discussion#292019-05-24T21:47:24Z2019-05-24T21:47:24Z<p>Just as a point of clarification, this does not remove the 150 table, 10 special, 50 unique requirements. Correct?</p>Just as a point of clarification, this does not remove the 150 table, 10 special, 50 unique requirements. Correct?Hornbender2019-05-24T21:47:24ZRe: Forums: Pathfinder Society: Paizo Blog: 2019 Convention Offerings!Hornbenderhttps://paizo.com/community/blog/v5748dyo6sgmm?2019-Convention-Offerings#72019-05-09T20:42:12Z2019-05-09T20:42:12Z<div class="messageboard-quotee">Marc Waschle wrote:</div><blockquote><p> I've only been to the last three GenCons but its been the same each of those years, I thought it was the norm.
</p>
I have GM'd all the specials because, GENCON and SPECIALS! But that's just me. At this point I wouldn't know what to do with an evening slot off! LOL </blockquote><p>The evening slots used to be 7pm until Midnight. It's more about being able to get a minimal amount of sleep and still GM or play as many slots possible. For someone like myself who doesn't stay downtown, loosing the extra hour was a deal breaker for being able to make morning slots after running an evening slot. I lost time I would normally attend and play in the mornings because I was GMing the specials in the evening slots. That was my "con disruption".
<p>Don't get me wrong, it was done to give GMs a gap between the afternoon and evening slots. As someone who had missed dinner on more than one occasion, I do understand the reasoning.</p>Marc Waschle wrote:I've only been to the last three GenCons but its been the same each of those years, I thought it was the norm.
I have GM'd all the specials because, GENCON and SPECIALS! But that's just me. At this point I wouldn't know what to do with an evening slot off! LOL
The evening slots used to be 7pm until Midnight. It's more about being able to get a minimal amount of sleep and still GM or play as many slots possible. For someone like myself who doesn't stay downtown, loosing...Hornbender2019-05-09T20:42:12ZRe: Forums: Starfinder General Discussion: In Honor of Dan Tharp: Add Platyparians and OtterfolkHornbenderhttps://paizo.com/threads/rzs42juo?In-Honor-of-Dan-Tharp-Add-Platyparians-and#82019-05-03T20:01:22Z2019-05-03T20:01:22Z<p>I for one would like to voice my support for our new Platyparian overlords.</p>I for one would like to voice my support for our new Platyparian overlords.Hornbender2019-05-03T20:01:22ZRe: Forums: GM Discussion: SFS 1-30: Survivor's SalvationHornbenderhttps://paizo.com/threads/rzs42gpe?SFS-130-Survivors-Salvation#72019-02-18T22:36:57Z2019-02-18T22:29:23Z<div class="messageboard-quotee">Thurston Hillman wrote:</div><blockquote><br />
<br />
[[But seriously, this should be something of a fun "wait what!?" experience for players and no GM should be using this as a way to murder-TPK a party by using another player to do all the heavy lifting. As with all things, don't be a jerk with these.]] </blockquote><p>Unfortunately, the only pc the slime could get to was the envoy. Although he had almost convinced the party that nothing was wrong, even after they witnessed the slime disappearing down his throat.
<p>In this example the slug felt subterfuge was the best way to a prolonged existence. That raises an interesting question. Should a slime manage to find it's way into a pc and not be extracted before the end of the adventure, what is the potential result? Is the character not playable and therefore dead, or is there a cure cost for removing a slime?</p>Thurston Hillman wrote:[[But seriously, this should be something of a fun "wait what!?" experience for players and no GM should be using this as a way to murder-TPK a party by using another player to do all the heavy lifting. As with all things, don't be a jerk with these.]]
Unfortunately, the only pc the slime could get to was the envoy. Although he had almost convinced the party that nothing was wrong, even after they witnessed the slime disappearing down his throat. In this example the...Hornbender2019-02-18T22:29:23ZRe: Forums: Pathfinder Society: What would you like to see on the Gen Con schedule?Hornbenderhttps://paizo.com/threads/rzs42fmp&page=2?What-would-you-like-to-see-on-the-Gen-Con#572019-01-30T17:13:09Z2019-01-30T17:13:09Z<div class="messageboard-quotee">Bob Jonquet wrote:</div><blockquote> Actually if we have the GM meetings for the special in their respective Slack channels before Gen Con it is much more effective. There is no time crunch. GMs can ask many more questions and see those of others more readily. The author and/or developers can answer questions more thoroughly and provide much more in-depth responses. I am 99% sure we will use this format again this year </blockquote><p>This may be a bit off topic, but would it be possible to have Slack set up for the Starfinder Special at Origins? Then the same channel could later be used for the Gencon GMs. That would provide those of us GMing the special at Origins an opportunity to discuss and share prep prior to the first instance of the special. I remember having access to slack for the first Starfinder release at Gencon and the prep materials and discussions were extremely helpful.Bob Jonquet wrote:Actually if we have the GM meetings for the special in their respective Slack channels before Gen Con it is much more effective. There is no time crunch. GMs can ask many more questions and see those of others more readily. The author and/or developers can answer questions more thoroughly and provide much more in-depth responses. I am 99% sure we will use this format again this year
This may be a bit off topic, but would it be possible to have Slack set up for the...Hornbender2019-01-30T17:13:09ZRe: Forums: GM Discussion: SFS #1-29: HONORBOUND EMISSARIESHornbenderhttps://paizo.com/threads/rzs42etn?SFS-129-HONORBOUND-EMISSARIES#212019-01-22T19:16:05Z2019-01-22T19:16:05Z<div class="messageboard-quotee">Dennis Gregg wrote:</div><blockquote><p> I had 2 issues pop up while running this.</p>
<p>First off, I love how when the scenario is designed that the players won't split up, they decide to split up and pretty much get to both objectives in Part A at the same time. (Course if the scenario is designed for them to split up they will fight it toe and nail.)</p>
<p></blockquote><p>I had a question about this as well. If the party splits up, wouldn't the party going after the datapad be caught in the explosion once the other party reaches the injured?
<p>An issue I had was once the party reached the wounded, they were ready to evacuate and had no desire to search the rest of the hospital. I had the doctor mention that she wasn't sure if others were still in the hospital when the party asked her, so they ended up sweeping the rest of the rooms before leaving.</p>Dennis Gregg wrote:I had 2 issues pop up while running this.
First off, I love how when the scenario is designed that the players won't split up, they decide to split up and pretty much get to both objectives in Part A at the same time. (Course if the scenario is designed for them to split up they will fight it toe and nail.)
I had a question about this as well. If the party splits up, wouldn't the party going after the datapad be caught in the explosion once the other party reaches the...Hornbender2019-01-22T19:16:05ZRe: Forums: GM Discussion: #9-22 Grotto of the Deluged God: GM DiscussionHornbenderhttps://paizo.com/threads/rzs2v7vr?922-Grotto-of-the-Deluged-God-GM-Discussion#392018-08-09T17:11:10Z2018-08-09T17:10:03Z<p>I ran this on Tuesday and came across an interesting question. As I understood it, the combat with the crab swarms takes place in 1-2 feet of water. The crabs can swim and unless a reason I can't fathom is given, would mostly remain under the water. How does this effect alchemist bombs, alchemist fire, or acid flasks as they would either be ineffective or reduced in this condition?</p>
<p>As the party felt they had little which could hurt the swarms while in the water, they made a dash into the hole in the ship.</p>I ran this on Tuesday and came across an interesting question. As I understood it, the combat with the crab swarms takes place in 1-2 feet of water. The crabs can swim and unless a reason I can't fathom is given, would mostly remain under the water. How does this effect alchemist bombs, alchemist fire, or acid flasks as they would either be ineffective or reduced in this condition?
As the party felt they had little which could hurt the swarms while in the water, they made a dash into the...Hornbender2018-08-09T17:10:03ZRe: Forums: Website Feedback: Website Update 7/31/2018Hornbenderhttps://paizo.com/threads/rzs2v9k2&page=2?Website-Update-7312018#512018-08-01T22:13:43Z2018-08-01T22:13:43Z<p>I am missing 8 PFS tables for GM credit and 7 SFS tables for credit. It seemed that at first it may have been just the ones that I had GMed multiple times (like 5 slots from Origins) but on going through the list of ones showing, I do show at least two of the tables I GMed multiple times are showing for credit.</p>I am missing 8 PFS tables for GM credit and 7 SFS tables for credit. It seemed that at first it may have been just the ones that I had GMed multiple times (like 5 slots from Origins) but on going through the list of ones showing, I do show at least two of the tables I GMed multiple times are showing for credit.Hornbender2018-08-01T22:13:43ZRe: Forums: Pathfinder Society: Glyph of the Open Road diceHornbenderhttps://paizo.com/threads/rzs2v6dv?Glyph-of-the-Open-Road-dice#82018-06-06T19:03:54Z2018-06-06T18:16:22Z<p>What about dice with the Starfinder logo. Could that also be an option going forward?</p>What about dice with the Starfinder logo. Could that also be an option going forward?Hornbender2018-06-06T18:16:22ZRe: Forums: GM Discussion: PFS #9-14: Down the Verdant PathHornbenderhttps://paizo.com/threads/rzs2uxee?PFS-914-Down-the-Verdant-Path#142018-03-08T15:54:41Z2018-03-08T15:45:21Z<div class="messageboard-quotee">Scott Sharplin wrote:</div><blockquote> <div class="messageboard-quotee">Jonathan Carroll wrote:</div><blockquote> I will be running this this weekend and I have a question on the Remnant of the First World boon: As a Gm can I select what ever item of the character I am assigning this to and also selct the property? It would be cool to have set of armor change color with your emotion or a cloak with tiny blinking eyes on it! </blockquote><p>That boon is in reference to the "offering" items which the PCs use when crossing over to the First World (see p.10 and p.21). It's unlikely to be armour, since each PC is asked to hold their item aloft while jumping into the well. It's also supposed to be "some trifle you're not too attached to" (Azure says this as a hint that the items will be inaccessible during their time in the First World).
<p>The "First World Mutations" table on p.21 is meant to assign random characteristics, although it does give the GM the option to ignore any result that "renders the item useless or simply doesn't make sense."</p>
<p>So, according to the rules as written, the answer is no, GMs choose neither the items nor the specific properties. I'd recommend letting the PCs roll their own d10s, because it gives them more ownership over the results. </blockquote><p>I'm pretty sure he was asking how he should apply this to his GM credit character, and not on how it is handled with the PCs.
<p>I like the context you provided to the PC's choice. My table used some of the least valuable items they can find, with hilarious results. One now has a 'pet rock' which coos and giggles. Yes the character had rocks on his sheet as he uses them as weapons.</p>
<p>Letting the players roll the results worked really well. I waived off a few options that did not fit the item used, but otherwise the players were happy with the results.</p>Scott Sharplin wrote:Jonathan Carroll wrote: I will be running this this weekend and I have a question on the Remnant of the First World boon: As a Gm can I select what ever item of the character I am assigning this to and also selct the property? It would be cool to have set of armor change color with your emotion or a cloak with tiny blinking eyes on it!
That boon is in reference to the "offering" items which the PCs use when crossing over to the First World (see p.10 and p.21). It's...Hornbender2018-03-08T15:45:21ZRe: Forums: GM Discussion: PFS #9-14: Down the Verdant PathHornbenderhttps://paizo.com/threads/rzs2uxee?PFS-914-Down-the-Verdant-Path#102018-03-07T18:37:21Z2018-03-07T18:37:21Z<div class="messageboard-quotee">Jonathan Carroll wrote:</div><blockquote> I will be running this this weekend and I have a question on the Remnant of the First World boon: As a Gm can I select what ever item of the character I am assigning this to and also selct the property? It would be cool to have set of armor change color with your emotion or a cloak with tiny blinking eyes on it! </blockquote><p>That is how we handled it after discussion with one of my VO's. It seems to fit the general rule of GM chronicle boon selection.Jonathan Carroll wrote:I will be running this this weekend and I have a question on the Remnant of the First World boon: As a Gm can I select what ever item of the character I am assigning this to and also selct the property? It would be cool to have set of armor change color with your emotion or a cloak with tiny blinking eyes on it!
That is how we handled it after discussion with one of my VO's. It seems to fit the general rule of GM chronicle boon selection.Hornbender2018-03-07T18:37:21ZRe: Forums: Website Feedback: Missing Organized Play Session Reporting ThreadHornbenderhttps://paizo.com/threads/rzs2us36?Missing-Organized-Play-Session-Reporting-Thread#112017-12-15T07:01:03Z2017-12-15T07:01:03Z<p>Event Name: GenCon 2017
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Scenario Name: PFS 7-05 School of Spirits
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Date Played Thursday Aug 17th PM (2000-0100)
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Character # 30418 (GM)
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Session # (unknown)</p>
<p>Event Name: GenCon 2017
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Scenario Name: PFS Special: 9-00 Assault on Absalom (3-4)
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Date Played Friday Aug 18th PM (2000-0100)
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Character # 30418-17 (GM)
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Session # (unknown)</p>
<p>Event Name: GenCon 2017
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Scenario Name: PFS Special: 8-99 The Solstice Scar
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Date Played Saturday Aug 19th PM (2000-0100)
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Character # 30418-18 (Player)
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Session # (unknown)</p>
<p>Event Name: GenCon 2017
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Scenario Name: PFS 9-02 A Case of Missing Persons
<br />
Date Played Sunday Aug 20th AM (0900-1400)
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Character # 30418-13 (Player)
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Session # (unknown)</p>Event Name: GenCon 2017
Scenario Name: PFS 7-05 School of Spirits
Date Played Thursday Aug 17th PM (2000-0100)
Character # 30418 (GM)
Session # (unknown)
Event Name: GenCon 2017
Scenario Name: PFS Special: 9-00 Assault on Absalom (3-4)
Date Played Friday Aug 18th PM (2000-0100)
Character # 30418-17 (GM)
Session # (unknown)
Event Name: GenCon 2017
Scenario Name: PFS Special: 8-99 The Solstice Scar
Date Played Saturday Aug 19th PM (2000-0100)
Character # 30418-18 (Player)
Session # (unknown)
...Hornbender2017-12-15T07:01:03ZRe: Forums: Starfinder Society: Books and SFS organized playHornbenderhttps://paizo.com/threads/rzs2ujeo?Books-and-SFS-organized-play#72017-08-22T03:10:54Z2017-08-22T03:10:00Z<div class="messageboard-quotee">Donovan Whitten wrote:</div><blockquote><p> so, where is the SFS roleplaying guild guide at. I cannot seem to find it and your like is un clickable.
</p>
</blockquote><p>The guide can be found under Starfinder/Store/Starfinder Society.Donovan Whitten wrote:so, where is the SFS roleplaying guild guide at. I cannot seem to find it and your like is un clickable.
The guide can be found under Starfinder/Store/Starfinder Society.Hornbender2017-08-22T03:10:00ZRe: Forums: Starfinder Society: SFS GM credit?Hornbenderhttps://paizo.com/threads/rzs2ujii?SFS-GM-credit#32017-08-22T02:53:31Z2017-08-22T02:53:31Z<div class="messageboard-quotee">Sandra Wilkinson wrote:</div><blockquote><p> No, I got Starfinder credit.</p>
<p>I wonder if it is to do with the selection when reporting the session. I did notice that the dropdown box where you select the campaign (PFS, PFS Core or Starfinder) defaults to PFS, and I had to change it when I was reporting. Just an observation. </blockquote><p>That would make sense. I have this issue with one of my Gencon Starfinder tables. It also shows an error if you look at the player records for the session. Saying that STAR players are an invalid organized play type for PFSRPG sessions.Sandra Wilkinson wrote:No, I got Starfinder credit.
I wonder if it is to do with the selection when reporting the session. I did notice that the dropdown box where you select the campaign (PFS, PFS Core or Starfinder) defaults to PFS, and I had to change it when I was reporting. Just an observation.
That would make sense. I have this issue with one of my Gencon Starfinder tables. It also shows an error if you look at the player records for the session. Saying that STAR players are an...Hornbender2017-08-22T02:53:31ZRe: Forums: Pathfinder Society: Paizo Blog: A Call to Vol--How to Volunteer for Organized Play at Gen Con 50!Hornbenderhttps://paizo.com/community/blog/v5748dyo5ljif&page=11?A-Call-to-VolHow-to-Volunteer-for-Organized#5452017-08-08T20:49:02Z2017-08-08T02:40:48Z<p>If you are not going to need your vehicle, you may want to look at parking near the airport and then taking a cab or shuttle down to the convention center.</p>If you are not going to need your vehicle, you may want to look at parking near the airport and then taking a cab or shuttle down to the convention center.Hornbender2017-08-08T02:40:48ZRe: Forums/Gamer Life: General Discussion: Gen Con FutureHornbenderhttps://paizo.com/threads/rzs2u6hy?Gen-Con-Future#92017-02-13T21:32:08Z2017-02-13T21:32:08Z<p>While I think it would be difficult to find a location which is centrally located that is able to handle the size of the crowd or convention center space requirements outside of Chicago, Orlando would be a definite possibility. </p>
<p>Not only does it have the convention center space and hotel capacity, but for us Midwesterners, the flight costs are generally low as it is a tourist destination. The one downside is that peak vacation times tend to line up with Gen Con dates, so hotel space there would be competing with other events.</p>
<p>As Gary points out, hotels won't support peak demand unless they can have sustained business for their capacity, and I just don't see that happening in Indy without an increase to the number and size of their other conventions.</p>While I think it would be difficult to find a location which is centrally located that is able to handle the size of the crowd or convention center space requirements outside of Chicago, Orlando would be a definite possibility.
Not only does it have the convention center space and hotel capacity, but for us Midwesterners, the flight costs are generally low as it is a tourist destination. The one downside is that peak vacation times tend to line up with Gen Con dates, so hotel space there...Hornbender2017-02-13T21:32:08ZRe: Forums: Local Play: pfs in green bay wisconsin?Hornbenderhttps://paizo.com/threads/rzs2u6hb?pfs-in-green-bay-wisconsin#52017-02-13T18:49:16Z2017-02-13T18:49:16Z<div class="messageboard-quotee">fullmetal1 wrote:</div><blockquote> <div class="messageboard-quotee">Michael Eshleman wrote:</div><blockquote> Have you tried e-mailing the organizer of the <a href="https://warhorn.net/events/green-bay-pfs" target="_blank" rel="nofollow">warhorn</a>? </blockquote>not yet, thanks though I will have to do that </blockquote><p>You may want to contact your VOs in that area.
<p>http://paizo.com/pathfinderSociety/coordinators</p>
<p>You may also want to contact Gnome Games and see if they are still hosting PFS at their stores.</p>fullmetal1 wrote:Michael Eshleman wrote: Have you tried e-mailing the organizer of the warhorn?
not yet, thanks though I will have to do that You may want to contact your VOs in that area. http://paizo.com/pathfinderSociety/coordinators
You may also want to contact Gnome Games and see if they are still hosting PFS at their stores.Hornbender2017-02-13T18:49:16ZRe: Forums: GM Discussion: Do you get GMing credit for running the same scenario multiple times?Hornbenderhttps://paizo.com/threads/rzs2tuj8?Do-you-get-GMing-credit-for-running-the-same#112016-08-16T02:25:29Z2016-08-16T02:25:29Z<p>If we do some deductive reasoning, since you must have 150 sessions reported for your 5th star, and 50 of these must be different scenarios, then it can be assumed that you can report the same scenario multiple times... plus, for the record, I have and it does count.</p>If we do some deductive reasoning, since you must have 150 sessions reported for your 5th star, and 50 of these must be different scenarios, then it can be assumed that you can report the same scenario multiple times... plus, for the record, I have and it does count.Hornbender2016-08-16T02:25:29ZRe: Forums: GM Discussion: Do you get GMing credit for running the same scenario multiple times?Hornbenderhttps://paizo.com/threads/rzs2tuj8?Do-you-get-GMing-credit-for-running-the-same#92016-08-16T02:02:38Z2016-08-16T02:02:38Z<p>You do get GM credit (towards number of sessions for Star credit), however you can only apply it to a character once. Note that for your 5th star you must GM 50 different scenarios.</p>
<p>If you look at the PFS guide pg. 16, it states sessions reported for application to gm star ranks. The only uniqueness qualifier is for the fifth star.</p>You do get GM credit (towards number of sessions for Star credit), however you can only apply it to a character once. Note that for your 5th star you must GM 50 different scenarios.
If you look at the PFS guide pg. 16, it states sessions reported for application to gm star ranks. The only uniqueness qualifier is for the fifth star.Hornbender2016-08-16T02:02:38ZRe: Forums: Pathfinder Society: New PlayerHornbenderhttps://paizo.com/threads/rzs2q2pe?New-Player#142013-08-21T02:34:21Z2013-08-21T02:34:21Z<div class="messageboard-quotee">Hazior wrote:</div><blockquote><p> Hornbender:
</p>
I know my buddy played Severing Ties, which day I do not know. It would have been Anderson. Probably playing a deaf Oracle. I know he played a few games as a Premade but his only character I think is the Oracle.
<br />
</blockquote><p>I do remember his Oracle. He was a great player who kept us alive when my dice went very cold. We really do need to get a regular PFS event going in this area.Hazior wrote:Hornbender:
I know my buddy played Severing Ties, which day I do not know. It would have been Anderson. Probably playing a deaf Oracle. I know he played a few games as a Premade but his only character I think is the Oracle.
I do remember his Oracle. He was a great player who kept us alive when my dice went very cold. We really do need to get a regular PFS event going in this area.Hornbender2013-08-21T02:34:21ZRe: Forums: Pathfinder Society: New PlayerHornbenderhttps://paizo.com/threads/rzs2q2pe?New-Player#102013-08-20T22:34:01Z2013-08-20T22:34:01Z<div class="messageboard-quotee">Hazior wrote:</div><blockquote> Just east of STL in Shiloh, IL. I talked to my areas Venture Captain, it seems some closer games to me may be starting up soon. ^_^ </blockquote><p>I know the feeling. I'm in Fairview and can't make it accross the river to play in the PFS games over there. By chance did either you or your buddy play Severing Ties on Sunday. I'm just wondering because I ran into another guy from the area talking about more organized local PFS play.Hazior wrote:Just east of STL in Shiloh, IL. I talked to my areas Venture Captain, it seems some closer games to me may be starting up soon. ^_^
I know the feeling. I'm in Fairview and can't make it accross the river to play in the PFS games over there. By chance did either you or your buddy play Severing Ties on Sunday. I'm just wondering because I ran into another guy from the area talking about more organized local PFS play.Hornbender2013-08-20T22:34:01ZRe: Forums: Pathfinder Society: Ways to Improve PFS for GenCon 2013Hornbenderhttps://paizo.com/threads/rzs2or5z&page=2?Ways-to-Improve-PFS-for-GenCon-2013#522012-08-28T04:42:56Z2012-08-28T04:42:56Z<p>As this was my first PFS experience, I do not have much to compare it to. I played generics for all but one senerio, and while there was some chaos with mustering, overall the issues did not seem overwhelming.</p>
<p>A few things I wanted to note as possible ideas to improve flow beyond what has already been suggested:</p>
<p>- Divide the mustering into up/down/either. I know we had one table where two players thought they were playing an up table and had to switch when the other four at the table were playing down.</p>
<p>- For tables made up of mostly strangers, try to make sure there is a balance of classes. I know this may be hard to find a way to make this work. We had one table where the only healing was our Bard/Ranger and his two CLW potions. He had to burn through everything just to keep us up and I still have no idea how we managed to survive. Next PFS I play, I plan to have a mix of classes generated so that I can balance out the table. Perhaps pregenerated characters given to the GMs that they can offer a player for a quick fill in, noting to the players that they can change the character before 2nd level if they wish.</p>As this was my first PFS experience, I do not have much to compare it to. I played generics for all but one senerio, and while there was some chaos with mustering, overall the issues did not seem overwhelming.
A few things I wanted to note as possible ideas to improve flow beyond what has already been suggested:
- Divide the mustering into up/down/either. I know we had one table where two players thought they were playing an up table and had to switch when the other four at the table were...Hornbender2012-08-28T04:42:56Z