I love Solstice Scar and am very interested in what will happen when you have all 4 done on the same character. It pushed me to build a character JUST for it.
That being said, I would love to see a similar story in Tien Xia or going through the Elemental Planes (maybe in a few years after we get removed from season 8 a bit more).
Some of us, Daniel, aren't able to get a time with our friends for a home game. Some people don't have reasonable schedules. I haven't been able to get a game outside of a convention in 4 months, and the only reason I can get those is due to taking vacation and leaving town so I'm not on call. It's not so easy for everyone to 'play this one with their own group' especially if you don't have your 'own group'.
I tend to be very, very forgiving about PFS and the direction of the story, even when it ends up that I can't complete a story on a character for reasons beyond my control. However, my wife and I had been holding off on our Silver Crusade characters since we first met Valais in Traitor's Lodge years ago. The scenario was still new and we fell in love with the character. Last season, we managed to play Thralls...and now we have been sitting, ignoring other plots that those two characters would enjoy because we were enjoying THAT story, with those characters. Two characters that seek redemption. A tiefling that fights all urges at being bad, and an aasimar who is filled with so much guilt for almost killing an innocent, that he refuses to speak unless he is certain of it's undeniable truth. Both seeking to find the good in all situations...and we came across Valais. Now, a pair (clearly not the only such characters) who would gain such insight from going into Heaven and having that experience...will be robbed of it...
In the past...in a rare few situations...there have been instances where players were allowed to get credit as GMs to run a scenario out of their character's tier. IF this is the end of Valais's story, I beg that we be allowed a way to enjoy this story for our characters (The past situation was with Rivalry's End and Way of the Kirin, but still involved a character seeing a story to it's end)
I don't know about everyone, but I know that I would be willing to play a reskinning pregen as my character and take a 4-5 cert on a higher level character just to get a chance to enjoy seeing the end of a story arc on the character that has earned that journey. Maybe we can find someway that the players don't feel as if the campaign has kicked those characters to the curb?
Hey hey, I love that this threat exists and I'm going to piggyback on Kevin, a little.
With my Vigilante, I spent a good chunk of prestige points to make it work, and I did this by getting him to 3rd level via GM blobbing.
My Social personality is an abrasive Andoran who seems to be of the 'aristocratic politician' type. He wears fancy clothes and carries a lovely, jewel encrusted longsword.
My vigilante is in blue armor with golden eagle trim, including a fully covered face with an eagle spreading it's wings over his eyes. He carries an adamantine earthbreaker to shatter chains, as he is, in fact...very much against the nobility and their desires to restrain the common man. He is The Breaker of Chains.
My 'noble' has a body man. His porter, who wears a heavy cloak and carries a big hammer on his back.
While, I know this is illusory and many methods will eventually see through it, both PC and Porter have Sleeves of Many garments and they switch clothing when I switch between guises. I have a quick change mask in case I ever need to change in a hurry (hasn't happened yet and he is 6th, almost...ALMOST 7th). Before I make the change, I always inform the party, that since I am just there to be a negotiator for the group and arrange trade deals for my family's interests, my porter will be taking care of the combat portions, since he is more...appropriate for such endeavors. The players all clearly know (though right when the class came out, they were less likely to realize which caused for some very, very odd looks).
I also have made a point to minimize what skills I need in my social identity, so it's all built around Linguistics. HE does have to lie...a lot.
Got it, that's actually easy to fix IF they make vigilante something worth playing. The alternate identity could be the new person coming into the city as a way to reinfiltrate the nobility! (And yes, the playtest was awful...I tried repeatedly to build something that wasn't just better being built as something else...there wasn't anything...). As it is...he will have to become a black market, back alley sneak...
The concept here is this young man to be a noble in town that has...'fallen'...on hard times. He maintains his innocence and his words are usually strong enough that people believe him. He does have a hard time focusing on things, which makes him maintaining his tales a bit rough at times, but overall, he is a cunning with his words, his mind...and his blade.
The plan would be to go unchained rogue, and depending on how things roll in the future and how Vigilante changes from playtest to release, maybe switch over when it releases. I would like for him to try and maintain his noble status and 'redeem' his name...while having the alternate identity to be truly evil. I'm thinking deceit, knowledge, and overall force of personality backed by a swift blade (and maybe a stinging poison from time to time) will keep people in line.
Eventually, I would potentially like to have the network/thieves guild type of leadership, but that's, of course, long term.
Soooooo...Who am I?
My name is Michael, but you know that..
How long have you been playing Pathfinder?
Oooo...I am approaching the 3 year mark. I got back into tabletop after a long hiatus after my first child was born. I have been playing D&D and the like since...1992.
What are your rules knowledge and optimization skills like?
I can go either way. I like both sides of things, but I am very skilled in optimization, specialization, or generalization....
Are you experienced with the PbP format?
Yeah, been on this almost as long as PF/PFS.
If you are, but your game/s ended early, what happened?
Varies. Some die because of players losing interest, some because the GMs had too much going on, some because of personal strife/new babies/stuff.
What kind of combat/social balance do you like?
I like the game to flow. If combat is rolling smoothly, then I like a good amount of it mixed in. However, if it moves slow, I would rather skip the fluff combats and do the important ones. As far as social goes...it needs to make sense.
Do you have previous experience with the WotW AP?
It's the evil game? Not one of the AP line, but still recognized...that's about it.
Ultimately, I'm a guy who played one of your games that had a rough spot that really enjoyed you, your style, and your wife. You know that guy...I'd be interested.
I suspect, in this format, I would want to play something in the face type role. I would want to be a talker that could convince people of anything...the natural salesman so to speak...Maybe bard...maybe Mesmerist...maybe sorcerer...who knows...Lots of ideas...
It has been pointed out a time or two, but Taking 10 doesn't mean you can't fail. You can certainly fail AND it doesn't preclude there being penalties from failure. It shows your trust that you can do average work and succeed. Take 10...oh, you didn't realize there was a -5 because the other side was slick? Oh well, you fail, you fall into the 100' pit, lava and all that jazz...sorry. No slick floor on the other side? Oh, well, I guess you made it, congrats.
As a skill monkey player, I have use the crap out of take 10, to the point that GMs often get annoyed by me... The key is, I'm willing to eat my failures (of which there have been a couple in the last couple of years) because I don't know the DCs, I just assume I got this...and roll with it.
As far as immediate danger goes: I would say...Are we in combat or are there weather conditions that mean I am in danger? If not...I would argue that there isn't immediate danger and I can take 10. Falling into a pit if I fail? That qualifies as a problem for failure and means I can't take 20...but I don't think we are arguing that at all...that part is clear.
I heard about this thread earlier this week. I have read through a good bit of it and I keep seeing several races listed that make me feel like I would be cheated if they became legal.
I know that GMing isn't for everyone and I know that not everyone can make it to conventions, BUT:
The people who volunteered basically their entire GenCon to making sure the others had a good con received a few race boons...Samsaran being the big one at GenCon 2014, with Grippli and Ratfolk close seconds. I would feel slighted if they were made readily available that quickly. Now, I WOULD LOVE Ratfolk to be a quarterly convention boon this year...love, love, love! I have had my Samsaran designed since before it was even an idea that I might GET to play one, so having that boon was a blessing, but it stinks cause I would love to play Grippli and Ratfolk. That said, I'd like to see no new always available races this year UNLESS the event that involves Kobolds allows you to unlock making kobold PCs. That would be cool.
I would really like the convention season race boons to change this year and maybe they are all animal races (Grippli, Catfolk, Ratfolk, and Vanara).
As far as the charity boons go, someone once told me that those boons were guaranteed unique for two years. Which means Catfolk would become an option to be used at this GenCon, but Androids and Skinwalkers still have a year before they have that chance. Not sure if that is true, but it sounds pretty reasonable.
4d6 ⇒ (4, 1, 5, 4) = 14=13
4d6 ⇒ (1, 5, 5, 3) = 14=13
4d6 ⇒ (6, 6, 4, 4) = 20=16
Dotting and have a lot to read and decide upon.
Bigrin, there is an argument about Investigators RAI and RAW concerning wands of spells on their formulae list. They lack the line that Alchemists have. I guess I assumed that you were privy to said argument and apologize for that assumption. I'll post a character this afternoon with all that in mind (I was waiting for an app I had put in for a different game first, but I think I'm just going to app here...they aren't the same AP after all)
With that said, GM, I'm going to post my character's background, as I am having some difficulty deciding on the crunch. I am debating between a Bard 1/Spirit Guide Oracle 1 or Spirit Guide Oracle 2. I'm also having a hard time deciding between Lore and Life. Either way, she will be a healer.
Valeria was born to one of the oldest and most prestigious families of Magnimar. As a scion of the Vanderale's she was expected to be everything her family needed from a mercantile standpoint. Until, at a very young age, she disappeared in the night. That was almost ninety years ago. She was the first grandchild of Nyssalee Vanderale and with her disappearance, the family was a bit dismayed. They pretended she had died when she did not return and mourned her as such.
Unfortunately for Valeria, she had been abducted by a swan maiden, Nyria, who believed that Valeria was her own descendant who had been stolen from her ages before.
As such, Valeria had a lovely childhood in The First World, but had no idea that her life was passing her by. In a conflict with other fey, Nyria was slain, not before being able to send Valeria, a young girl now in her midteens, back into the Prime Material Plane. The Lost Scion had returned to Magnimar.
However, no one in the Vanderale family could accept her for who she was. Her younger siblings, who were mere babes when she vanished, recognized her as looking like their mother. Save, she had stark white hair, instead, which was the marker that Nyria had seen and thought her to be one of her own.
The girl was checked out magically and they could find nothing to be untrue with what she was saying (though her body had several affects on it from living among the fey for so long), but according to all records...she was dead. While she was a member of the family, she had no place and they could not recognize her publicly without shaming their past for lying. So they call her a younger cousin and have little to do with her, though if she desperately needed help, they would come to her aid.
Her time in the fey world had exposed her to a vast wealth of knowledge and she used that to make a living as a storyteller... until the spirits began to invade her. She would find it hard to find the book she was looking for, keys were always an issue when she was going to her apartments, and it seemed as if some fey were constantly playing tricks on her...and then the magic invaded her. Without warning, she felt power coursing through her body like she had never felt before and immediately, she knew she had a larger purpose.
Now, she continues to perfrom in Magnimar and looks for ways she can help people, while dealing with her haunting and her fey...issues on her own. In her free time (which is most of the time, let's be honest) she watches for things out of place and lately has noticed some oddities about.
Points of interest: I was looking at Duettist Bard with a Figment Familiar, to go with the idea of her being touched slightly. So she is often talking to her bird, who she thinks is the embodiment of Nyria. That said, Fey Foundling is definitely a feat I plan on taking, with Fey-Taken and Alabaster Outcast as my required disadvantage and trait.
Depending on the availability on the Deuttist Bard with Figment will likely decide if I have the 1 level of bard or just 1 point in Perform (Storyteller).
Thanks for the consideration!