
Heart_of_the_Wildfire |
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Personally while I'm open to introducing new actions. I'd rather Paizo not modify existing actions too much. As the bigger the changes, the harder it will become to port classes across systems when expectations of functionality will break down. Which is to say, anything that should be added to Starfinder should be a reasonable addition to Pathfinder, and vice versa, such as being able to make Piloting its own skill instead of Lore skills.
We already see such issues with the Soldier, where the majority of it is simply incompatible with Pathfinder without underlying changes in one system or another, which will likely make it a banned class in a good proportion of Pathfinder tables that are open to introducing Starfinder classes.
Id agree with you if Sf2e was an expansion for Pf2e, everything in the new book should work 100% with the game it is expanding. If Starfinder wants to stand on its own and be its own game, it needs to make changes. As is Starfinder is never going to be more than a Pathfinder expansion. Paizo has said contradicting statements in interviews and in the playtest itself about Starfinders relationship with Pathfinder. They need to come out cleanly state what they want Starfinder to be. I and others want Starfinder to be its own game with its own rules that uses the 3 action system (Paizo engine). While others want essentially a space themed splat book, and there's nothing wrong with that, but in this case Starfinder would just not be for me and many like me.