Uskwood Druid

Hamarel Sog-Raug-Dond's page

63 posts. Organized Play character for Saving Cap'n Crunch.



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Sovereign Court

Lost on the Spirit Road | Starship Combat

Hello everyone, and thanks for your interest! Please let me know your school items and how you're spending Downtime (with accompanying rolls).

Sovereign Court

Lost on the Spirit Road | Starship Combat

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Sovereign Court

Lost on the Spirit Road | Starship Combat

Hello, everyone! Here you can discuss anything that comes to mind, slot your boons and tell me what you're doing with your downtime. Feel free to roll any Earn Income or Craft checks now.

Oh, and to those who have already played, put a spoiler up saying which iteration you did. I'll go with one nobody or the fewest people have done.

Sovereign Court

Lost on the Spirit Road | Starship Combat

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Sovereign Court

Lost on the Spirit Road | Starship Combat

Glad to see interest! I already have most of your information. If you could put down the name of whoever you'd like credit applied to, that will help. Once you solidify your pregen picks, you can roll Downtime. They all should have at least a Lore skill with which to do so.

Sovereign Court

Lost on the Spirit Road | Starship Combat

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Shadow Lodge

Hello, I briefly asked about this and was directed here.

I'm trying to report some PF2 scenarios under a friend's event, as we've been using it for our face-to-face games for some time. He seems to have added me to those who can. But it doesn't show up in my events. When I try to access the event from a link in Sessions, the page doesn't load (but this happens with most of those such links).

Here are the relevant screenshots I have; I can take or ask for more if needed.

My friend's view

My Events page

Sovereign Court

Lost on the Spirit Road | Starship Combat

Hello and thanks to all who signed up! If you'd be so kind, please post the following info.

Player Name:
Character's Name:
PFS #:
Day Job:
Any special things, abilities, boons, etcetera:

Beyond that, you can post in Gameplay at your leisure or whatever else you'd like to do. This adventure looks like fun, I haven't played it yet.

Sovereign Court

Lost on the Spirit Road | Starship Combat

A Pathfinder expedition has uncovered hitherto unknown levels in the Red Redoubt, a millennium-old siege fortress created by the machine-mage Karamoss. A source of Numerian technology in its own backyard piques the Society’s interest, yet informants in the redoubt speak of an aggressive contingent deep below that aims to reactivate Karamoss’s powerful forges. Can the Society salvage the fortress’s treasure while also preventing a catastrophe that could crush Absalom?

Good question! We won't know until I get the scenario and the game starts. But until then, feel free to introduce yourselves, as much or little as you like. We've got some spare time.

Sovereign Court

Lost on the Spirit Road | Starship Combat

Hello, everyone! If you've come this far, here's hoping you're up for a game. I'd say we're starting sometime around or after the 4th of July weekend.

Sovereign Court

Lost on the Spirit Road | Starship Combat

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Sovereign Court

Recruitment, in case we're looking for another person.

Sovereign Court

Lost on the Spirit Road | Starship Combat

Hello, all! Thanks for the interest. Take however much time you need, I should have all the pertinent information already.

Sovereign Court

Lost on the Spirit Road | Starship Combat

At the insistence of the gnome Venture-Captain Sebnet Sanserkoht, you stand in Nexus House. In Quantium, capital city of the magically powerful Nex, it obviously lends itself to some strange and awesome magical design. Though smaller and second to the Grand Lodge, its architecture puts even the foremost Pathfinder lodge to shame. Even the massive hallway of an antechamber! A waterfall flows in reverse from the floor to the ceiling at the end of the hall, framing a marble statue of a bookish middle-aged Taldan man tenderly holding the hand of a smirking Vudrani woman with a long, thick braid of hair.

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Sovereign Court

Lost on the Spirit Road | Starship Combat

Hello, everyone! I already have most of your pertinent information, so if you could do a few things for me:

  • Sound off if you've played The Commencement on this character, and whether you got the Star Sugar Heartlove boon from there (no need to slot it)
  • Slot your boons! There will be starship combat
  • Roll Day Jobs
  • Be prepared to have fun!

    @Mustachio: Looks as if you'll be out of tier, if you're okay with that.

    @Ears: No worries, I trust you.

  • Sovereign Court

    Lost on the Spirit Road | Starship Combat

    Each of you have received a summons from the leader of the Exo-Guardians, Zigvigix. The instructions inside weren't clear on what to expect, only that it was urgent. They have guided you to a renovated warehouse in the Downlow, next to an art park.

    Sovereign Court

    Lost on the Spirit Road | Starship Combat

    Despite the early hour, the Grand Lodge of Absalom is already bustling with activity. One of the few quiet places is just outside Venture-Captain Ambrus Valsin's office, where you now are. Old Mutton-Chops sent for each of you with little notice, and is now taking his time to finish whatever he is up to and open the door.

    Sovereign Court

    Lost on the Spirit Road | Starship Combat

    Hello, all! If you've come this far, here's hoping you'd like to play a little game.

    Sovereign Court

    Lost on the Spirit Road | Starship Combat

    Rather than a Pathfinder Lodge, grand or otherwise, you have been summoned to the tiny Frostchild Inn in Turvik. It doesn't look like much, but the little place weathers the constant freeze this close to the Crown of the World. You now stand with several others in Venture-Captain Bjersig Torrsen's room, larger than most others so as to serve as an office. He, and at least one other special guest, should be making an appearance shortly.

    Sovereign Court

    Lost on the Spirit Road | Starship Combat

    Welcome, new and returning Pathfinders! If you're reading this, I hope you'd like to play The Frozen Oath.

    If you post here, it'd help to mention if you came here from my last game or from the Cottonseed Lodge. I'll know, but it lets others who plan on signing up in on it as well. If there are any questions, please lay 'em on me.

    Sovereign Court

    Lost on the Spirit Road | Starship Combat

    You have been summoned to Nexus House in Quantium, the capital of Nex, at the request of gnome Venture-Captain Sebnet Sanserkoht. Following Absalom's Grand Lodge, this was the second such hub for Pathfinders ever created. As befits the nation's love for magic and the builder's vast wealth, it bears all manner of strange luxuries.

    Easily noticeable among them is the waterfall, which lies at the end of a 30-foot-wide entry hall with vaulted ceilings. It flows upwards from the floor, framing a marble statue of a bookish middle-aged Taldan man tenderly holding the hand of a smirking Vudrani woman with a long, thick braid of hair.

    Big Block Text to come at some point!

    Sovereign Court

    Lost on the Spirit Road | Starship Combat

    Hello, assorted people! If you're reading this, I assume you might be interested in playing Arclord's Envy. Well, this is the right place.

    Most everything I need to know about you can go on the sign-up sheet (which is here if you missed it), so if you have questions for me, feel free to ask. It'll be beddy-bye time for me shortly, though. It'd also help to dot into Discussion and talk among yourselves, figure out who's who in terms of murdering and talking to people.

    Shadow Lodge

    So, okay. I've been working on a tabletop role-playing game of late, and a month or so ago I had the idea to seek advice on these here boards. I can't improve it much more, and the small circle of people I amassed IRL agree that I should reach out. Still, I've gotten a lot done with it, and have a bunch of Google documents full of stuff (though they're a little jumbled). In the past week I've sweated over a stupidly massive post I wanted to make here, mulling over what about it was good or not. But then I figured it would be prudent to do an interest check first.

    The big question, then: Is anyone here keen to look over what I've made, and give their opinion? If so, I'll put up my best version of the big post and share my documents for viewing. Any input would be appreciated, even/especially on what could be improved (a few of my pitches have been to myself, and were just, "It's fine, me. At least for now. You can improve it later, move along.")

    Very Brief Description of Game and Setting (my big post and documents will give more detail if we have interest):
    Well, a quick observation is that it's...weird. The world was long since abandoned by the god or mage responsible for its creation. Though that was before all living memory, we know it has become much more chaotic, likely due to lack of divine upkeep. A cobbled-together planet of many disparate species and climes, where magic is drawn from orbiting dimensions and tears tiny holes between them. It's mostly magic and old-timey weapons, with some modern things but more concepts (like big corporations) than technology (the occasional gun). The gameplay should be reasonably simple.

    Sovereign Court

    Lost on the Spirit Road | Starship Combat

    Good to have you aboard! Duke out who wants to play what and whether we're playing up or down here.

    I figured we would be high tier, but now that we're down a level 3, it might be up for debate. Now we have a 2 and a 3, plus a 1 who could play a pregen. If you wish to, you can also change characters.

    Sovereign Court

    Lost on the Spirit Road | Starship Combat

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    Sovereign Court

    Lost on the Spirit Road | Starship Combat

    Welcome, brave souls! Let's start with the following information:

    • Player Name
    • Character Name
    • PFS #
    • Day Job
    • Anything you may want me to know about you as a player or character, such as special abilities.

    It'll be about a day before I'm ready to start in earnest; if you guys need more time, that's all good. Feel free to begin character introductions or similar activities whenever. And, of course, good to have you aboard!

    Sovereign Court

    Lost on the Spirit Road | Starship Combat

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    Sovereign Court

    Hello, forumites! If you are here, I hope you're interested in PFS scenario 8-05 Ungrounded but Unbroken. This is a tier 1-5 adventure, which I will be running in Standard mode for 5 or 6 people. Anyone who would like to play, please express your interest by posting here with your preferred character.

    Given that I'm about to go to sleep, I will be recruiting via a lottery method, though I believe I'll also hold 3 spots for newer players, to PbP or PFS in general. If that is you, make sure to say so! If you're lying...well, I don't know, maybe it'll plague your conscience, I can't punish you for it short of not letting you in. Just don't lie, okay?

    For further information about what I expect (not much out of the ordinary) see my GM profile.

    Sovereign Court

    Lost on the Spirit Road | Starship Combat

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    Lost on the Spirit Road | Starship Combat

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    Sovereign Court

    On a whim (and because someone expressed interest), I am going to run my hands-down favorite portion of the We Be Goblins series, We Be Goblins Free! One spot will be reserved for I'm Hiding In Your Closet, provided they are still interested. If you express interest here, please also state your preference of goblin - I'll let you guys talk/duke it out if there are conflicts therein.

    Sovereign Court

    Lost on the Spirit Road | Starship Combat

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    Lost on the Spirit Road | Starship Combat

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    Sovereign Court

    Hello, forum friends! If you are reading this, you are probably interested in a run of the two wonderful Before the Dawn scenarios, The Bloodcove Disguise and Rescue at Azlant Ridge. There are six seats, one of which is reserved. This is a tier 1-7 scenario, and our reservation is likely playing a 2, which means we will probably be playing low(er). For the sake of simplicity, I will be taking the first five people to express interest here, and we will start as soon as everyone is ready!

    So it is known, the first scenario has a lot of social and sneaky elements, as you are trying to remain inconspicuous. I'm not saying you shouldn't play a table of barbarians (it worked surprisingly well the first time I ran Bid for Alabastrine) but it is something to keep in mind.

    Sovereign Court

    Lost on the Spirit Road | Starship Combat

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    Sovereign Court

    Lost on the Spirit Road | Starship Combat

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    Sovereign Court

    Hello, forum friends! If you are reading this, I hope you are interested in a run of 4-19 the Night March of Kalkamedes, in Standard mode. I will accept the first 6 players to express interest here, and I have no preference tier-wise. My requirements are simple, in that I would prefer daily posting, full of depth and flavor when able and applicable, and few, if any, posts that are simply dice rolls.

    Sovereign Court

    Lost on the Spirit Road | Starship Combat

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    Sovereign Court

    Lost on the Spirit Road | Starship Combat

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    Shadow Lodge

    Hello, forum friends. Today I call upon you to help my with a PFS character concept I am about to unleash upon my friends. I don't recall what form of insanity gripped me when I thought it up, but here it is. He (Arnold Perlstein) is a wayang fighter (eldritch guardian archetype). Somehow, he is inspired by Arnold from the Magic School Bus (another part that confuses even me, as I believe I've read exactly three of those and didn't particularly enjoy them) and he rides in the pouch of his wallaby mauler familiar, wielding a lance.

    Eyes of the Ten mild spoiler:
    His Strength will be boosted from 16 to 18 by the Eyes of the Ten protege boon.

    Strength 18
    Dexterity 14
    Constitution 14
    Intelligence 12
    Wisdom 10
    Charisma 8

    As to his feat progression so far, I don't have much. I know I want the basic mounted feats (Mounted Combat, Ride-By Attack, Spirited Charge) as well as Spirit's Gift. I'm not entirely sure about the order. I was also vaguely thinking about Mounted Shield and Shield Focus.

    I don't think I can actually ride in the pouch with no penalty, but I can buy an exotic military saddle and flavor it that way. I hope this concept is interesting enough to grab your attention.

    Shadow Lodge

    I checked the rules and couldn't find what I was looking for, but I was wondering. If you have a Continual Flame effect active, such as from an everburning torch, what happens when Darkness (not Deeper Darkness, but I guess the same answer would apply if your Flame was heightened to 3rd level) comes into effect? They are of equal level, so I would think they would simply invalidate each other for the duration of the Darkness.

    Shadow Lodge

    Several characters in a Core scenario I have been wrapping up have been switched from Core to Normal. Here is the event information:

    Event #: 92009
    Session #: 1
    Date: 02/24/17

    I believe the only thing that remains is to convert the characters back to Core, having fixed the rest. Thank you in advance and sorry for the inconvenience.

    Sovereign Court

    Hello, PbP friends! If you're reading this, I hope you are interested a run of the Heresy of Man PFS trilogy, beginning with 2-06 The First Heresy. As said in the Flaxseed Lodge, it is a 5-9, to be done in Classic, with two spots reserved. My "requirements," such as they are, are simple (at least one post per day unless otherwise occupied, flavorful, descriptive posts, all that jazz), and I hope all who come can have fun!

    Also, I'd prefer everyone stayed for the whole trilogy, as it is more fun and makes more sense played in full by the same characters, but if you can't/don't want to, it's not a big deal.

    We will likely be starting within the week, sooner depending on how quickly I can wrap up the other scenario I am GMing. Reporting the game is new to me, but it shouldn't take long.

    Sovereign Court

    Lost on the Spirit Road | Starship Combat

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    Sovereign Court

    Lost on the Spirit Road | Starship Combat

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    Sovereign Court

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    So, if you're reading this, I hope you are interested in a Core run of Bid for Alabastrine. I don't expect much in regards to posting, once or more per day would be nice, but not always achievable due to that pesky temptress otherwise know as Real Life. Just so long as you're engaged, I'm satisfied and doing my job. Also, I'd prefer if you roleplayed whenever possible, especially in this scenario, as it is rife with social encounters and interactions. The increased capability to roleplay, especially in PFS, is a healthy perk to online campaigns.

    Sovereign Court

    Lost on the Spirit Road | Starship Combat

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    Lost on the Spirit Road | Starship Combat

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    Shadow Lodge

    I'm thinking of building a divine full-caster with a unique way of buffing itself and allies. It needs to have Channel Energy, so it's a cleric or an oracle. The main point of the build is the Bless Equipment/Align Equipment chain. This makes me lean towards life oracle, due to the availability of dump stats combined with channel energy. The best fighting style strikes me as two-handed (with a reach weapon, but unlikely to have Combat Reflexes and such for some time). It may not even fight much, due to the superiority of using its buffs on allies instead.
    Thoughts? I'm mainly curious about race, fighting style, and ability scores.
    Also, I distinctly remember a feat that increased the duration of Bless Equipment. Does it exist, does anyone know what it is?

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