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HalcyonAndOn's page

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Cool options! My players are pretty excited about the first option. Two of my players were already using their cohorts as an out of combat resource, so they're pretty excited about having three instead of one.


Thanks Sethious.

I figured it had to do with Mithrodar's will. I located the section within the chained spirits bestiary info, p79 - I'm not sure how I missed it originally.


Question about spirit anchors' confinement -

It states Nihil is confined to the Lord's Tower by her anchor. The anchored dragon can apparently fly out of the castle over the water. Why the difference?

What happens if an evil character gets anchored? Can they move about the castle or are they anchored to a room?


HalcyonAndOn wrote:

One of my players is going to be playing a mystic godling, he has a couple of build ideas/questions - just thought I'd run them by you for balance purposes...

1. Could an exalted domain be substituted for a major ascension?

2. Swapping for base class archetypes...there is a discussion of it on pages 5-6 of the guide to archer archetypes. Depending on which way I go, several of the base class archetypes could be very cool. A godling of strength with the berserker archetype, a godling of war with the battle mystery, a godling of the hunt with the scout archetype, a rakshasa-descended godling with the rakshasa bloodline, etc.

The second question seems like a cool idea to personalize the godling - any suggestions for keeping things balanced beyond following the rules listed in the archer pdf? Are there any base archetypes that you would or wouldn't use with the mystic godling?

Re-post...


HalcyonAndOn wrote:
Great article, however I'm concerned more about players crafting their own intelligent items - there's no minimum crafting level like there use (was that left out of PF on purpose or not?) to be and costs seem really low. Are you going to be discussing these issues at all?

I realize this blog isn't new - has anyone put level limitations on crafting intelligent items?


Great article, however I'm concerned more about players crafting their own intelligent items - there's no minimum crafting level like there use (was that left out of PF on purpose or not?) to be and costs seem really low. Are you going to be discussing these issues at all?


So, would you double the cost?

What about an additional crafting feat for intelligent items?

It seems really strange to me that an intelligent weapon could be created at 5th level but its 11th level for a staff.

Does anyone else put further limitations on their creation?

James Jacobs wrote:

Intelligent magic items are pretty powerful stuff. They can indeed activate their powers independently. Think of them, in that regard, as cohorts or allied NPCs more than magic items.

And I agree that the price itself to make an item intelligent is FAR too low.


So, the only limits are cash (which seem way too low, I agree) ego, and the crafting arms feat?

So adding powers doesn't increase the limit of the creator, 3x enhancement bonus?

James Jacobs wrote:
Ravingdork wrote:
James Jacobs wrote:

Intelligent magic items are pretty powerful stuff. They can indeed activate their powers independently. Think of them, in that regard, as cohorts or allied NPCs more than magic items.

And I agree that the price itself to make an item intelligent is FAR too low.

In d20 D&D you had to be at least 15th level to create intelligent magic items (which often meant you weren't likely to get them as random treasure until about that time either). That rule appears to be missing in Pathfinder. Was that deliberate?
My guess is no, it wasn't deliberate. Intelligent items in the core game should be relatively rare. Level limits or higher gp values would help to make them rare.


Thanks, that's what I thought.


I have a question...Targeted Strike feat, allows a 2nd card to be drawn from the critical hit deck - Does the attacker apply both cards, or chooses one of the two card to apply?


ShepherdGunn wrote:
Owen K. C. Stephens wrote:
ShepherdGunn wrote:
So, are there plans of doing an "expanded" or "revised" version of this and the standard Godling books, along the line of what you did with the Dragon Rider book?

We may well do a revision of these, and that usually includes a little expansion. But if we were to take time to put together a large number of additional traits and ascendancies, that would likely have to be another book.

I could certainly write Godling Options: Traits and Ascendancies, if there was enough demand for it.

Well, here's my vote for a Godling Options book. :-)

Yes please!


One of my players is going to be playing a mystic godling, he has a couple of build ideas/questions - just thought I'd run them by you for balance purposes...

1. Could an exalted domain be substituted for a major ascension?

2. Swapping for base class archetypes...there is a discussion of it on pages 5-6 of the guide to archer archetypes. Depending on which way I go, several of the base class archetypes could be very cool. A godling of strength with the berserker archetype, a godling of war with the battle mystery, a godling of the hunt with the scout archetype, a rakshasa-descended godling with the rakshasa bloodline, etc.

The second question seems like a cool idea to personalize the godling - any suggestions for keeping things balanced beyond following the rules listed in the archer pdf? Are there any base archetypes that you would or wouldn't use with the mystic godling?


flash_cxxi wrote:

I totally agree with Kolokotroni.

The Enforcer is my pick as well for the same reason. I hope by including it in a print book that we might see more Anachronistic Adventurers in print as well, matbe even a book fully dedicated to this theme alone. :)

Another vote for The Enforcer and friends.


Warhammer - love the flavor, great setting, careers were cool

RIFTS - yeah, horrible system but the universe is cool

Fading Suns - Dune like with a cool mix of low and high tech and fantasy elements

DragonQuest - published by SPI, bought out by TSR


I knew I was going to pick this up when you referenced Travis Morgan in Skartaris.


Popping the red out next sounds cool - I'm doing my part on the popularity, I picked up the black and blue and I'm going to pick this one up soon.


We use Paizo's critical hit deck, will these feats mesh well or muddy things up?


Cool, I was hoping the green dragon would be next. Are you going to finish publishing the chromatic dragons first, or are you going to mix in a metal dragon possibly (one that can assume humanoid form)?


donato wrote:
HalcyonAndOn wrote:
This looks cool. I'm currently running CotCT (which has been awesome), I'm might have to sneak this in. Cool cover.
There is a neat little section about how to fit in this module into CotCT if it's something you would like to do. I found it very helpful.

Ah, very nice - thanks for the info.


This looks cool. I'm currently running CotCT (which has been awesome), I'm might have to sneak this in. Cool cover.


Very cool, thanks Owen - you talked me into it (not a very hard task).


Well, I was going to wait for the name change to pick this up, but with the current discount, you just might force me to get it early...


No problem, I couldn't really add more to Dark Mistress' in-depth review - I just thought the idea and implementation was so cool I couldn't resist giving it a shout.


No problem, as I said - really cool stuff.


Yeah, that's what I thought. I'm running a Pathfinder/Eberron campaign in which all of the pc's are Dragonmarked - so I was thinking about introducing the Godling later on in the campaign, and wanted to give them choices.


Can the prestige class from The Godling work with Mystic Godlings?


Cool. I'll pick this up after the name switch.

I've just recently been introduced to your PDF's, great stuff! (I quickly picked up all the Genius Guides to Feats).

I also put two and two together and realized you were one of the Star Wars Saga authors (awesome!).

Anyway, I'll be getting more of your PDF's, that's for sure...

Michael


My magus player is pretty excited about this pdf - he's looking pretty hard at the Arcana Lord.


I agree, I like the proposed name change, Magister also.