paizo.com Recent Posts by Gruingar de'Morcainepaizo.com Recent Posts by Gruingar de'Morcaine2020-08-16T14:59:46Z2020-08-16T14:59:46ZRe: Forums: Advice: I need some help to adjudge some combat/skill penalties.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43pdh?I-need-some-help-to-adjudge-some-combatskill#32022-11-01T23:38:26Z2022-11-01T23:38:26Z<p>Disagree a little bit.</p>
<p>If only 1 makes it on perception, that won't help the others right away, unless he blurts something out loud. Which could destroy any stealth they have managed.</p>
<p>Similarly, they tend to spread out a bit and put Sir-Clanks-Alot in the back. So the distance penalties for perception often make his stealth about as good as the average folks. Still not as good as the scout.</p>
<p>Been thinking about fog some more. And since it has been in the area a lot lately, was kinda paying attention. It does tend to deaden sound a fair bit. So, I'm thinking a penalty to perception for both sides but not much if any penalty to stealth.</p>
<p>I think I will still have the combat penalties and concentration checks for being roped together.</p>Disagree a little bit.
If only 1 makes it on perception, that won't help the others right away, unless he blurts something out loud. Which could destroy any stealth they have managed.
Similarly, they tend to spread out a bit and put Sir-Clanks-Alot in the back. So the distance penalties for perception often make his stealth about as good as the average folks. Still not as good as the scout.
Been thinking about fog some more. And since it has been in the area a lot lately, was kinda paying...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2022-11-01T23:38:26ZForums: Advice: I need some help to adjudge some combat/skill penalties.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43pdh?I-need-some-help-to-adjudge-some-combatskill#12022-10-31T02:24:52Z2022-10-31T02:22:16Z<p>Party is going to be in some area where none of them can see much of anything (pervasive magical fog cloud) beyond a few feet. This may be almost continuous for several game sessions depending upon what choices they make. From past experience, I am 90% sure this group will tie themselves together while trying to sneak (poorly) around the maze.</p>
<p>Trying to decide how being roped together would affect their sneaking. I was thinking a -4 to stealth (or acrobatics if it comes up) and a -2 to perception. Seem about right? </p>
<p>Now in combat that could be a whole lot worse ... and confusing. They <b>will</b> be fighting creatures that can see just fine.
<br />
Can't travel forward more than the slack between them (or dragging the next in line).
<br />
Shouldn't affect your strength directly, but it seems like the rope should get in the way. So I was thinking a -2 to both attack and AC. Does that seem about right? (That is in addition to the normal penalties of being blind.)</p>
<p>I was also thinking any caster should have a concentration check due to being jostled around by the others on the rope. Not sure how difficult to make that. Maybe just a DC=15 if the ones adjacent in line aren't doing much of anything mobile. Maybe up to a 25 if the others are in melee combat.</p>
<p>Any comments or suggestions?</p>Party is going to be in some area where none of them can see much of anything (pervasive magical fog cloud) beyond a few feet. This may be almost continuous for several game sessions depending upon what choices they make. From past experience, I am 90% sure this group will tie themselves together while trying to sneak (poorly) around the maze.
Trying to decide how being roped together would affect their sneaking. I was thinking a -4 to stealth (or acrobatics if it comes up) and a -2 to...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2022-10-31T02:22:16ZRe: Forums: Advice: Quick Valuation QuestionGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43p2s?Quick-Valuation-Question#52022-10-13T22:27:54Z2022-10-13T22:23:53Z<p>Wow. I had never noticed that treasure harvesting section before.</p>
<p>Thanks folks.</p>Wow. I had never noticed that treasure harvesting section before.
Thanks folks.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2022-10-13T22:23:53ZForums: Advice: Quick Valuation QuestionGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43p2s?Quick-Valuation-Question#12022-10-13T01:01:33Z2022-10-13T01:01:12Z<p>How much do you think a Wyvern hide should be worth.</p>
<p>Knowing this group, I should have anticipated. They've skinned most every other magical beastie.</p>How much do you think a Wyvern hide should be worth.
Knowing this group, I should have anticipated. They've skinned most every other magical beastie.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2022-10-13T01:01:12ZRe: Forums: Rise of the Runelords: *SPOILERS* Rise of the Runelords with Dragons *SPOILERS*Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43m2t?SPOILERS-Rise-of-the-Runelords-with-Dragons#62022-07-07T00:24:41Z2022-07-07T00:24:41Z<div class="messageboard-quotee">glass wrote:</div><blockquote> Was anyone else disappointed when this turned out not to be with dragons •as PCs•? </blockquote><p>Sorry to disappoint. Maybe my next campaign.glass wrote:Was anyone else disappointed when this turned out not to be with dragons *as PCs*?
Sorry to disappoint. Maybe my next campaign.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2022-07-07T00:24:41ZRe: Forums: Rules Questions: Questions about the 'Wall of' spellsGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43mub?Questions-about-the-Wall-of-spells#42022-06-18T16:32:06Z2022-06-18T16:19:00Z<div class="messageboard-quotee">Ryze Kuja wrote:</div><blockquote><p> ...
</p>
Side Note: when you formed a Wall of Force into an X shape, that violates Wall of Force's shaping rules. It has to be a flat plane up to one 10ft square/level and must be continuous and unbroken. .... </blockquote><p>It's been a few years. I don't remember the exact details. He may have closed off 1 or 2 sides of the 'X' to make it a continuous line.
<div class="messageboard-quotee">Ryze Kuja wrote:</div><blockquote><p> ...
</p>
So as far as your GM just hand-waiving this into a "one size fits all" rule of all walls are simply straight lines or rings/circles, then that is his own house rule, and frankly its a shapoopy rule. ... </blockquote><p>I guess I don't really know if he meant it to apply to all wall spells with no regard to the text. I had used the zig-zag wall of fire on some opponents with little-to-no ranged options to make them take some significant burns to engage us. He allowed during the fight, but with some further thought, he felt that didn't agree with the RAI for the spell.
<p>I really hadn't looked in detail at all the 'wall' spells. I just checked a couple and they had almost identical wording. I will have to go give all of them a detail check and see which ones seem like they are really useful.</p>
<p>I will say that, by the level you can cast wall of fire, it's damage is quite underwhelming if you can't set it up to make them cross it more than once.</p>Ryze Kuja wrote:...
Side Note: when you formed a Wall of Force into an X shape, that violates Wall of Force's shaping rules. It has to be a flat plane up to one 10ft square/level and must be continuous and unbroken. ....
It's been a few years. I don't remember the exact details. He may have closed off 1 or 2 sides of the 'X' to make it a continuous line. Ryze Kuja wrote: ...
So as far as your GM just hand-waiving this into a "one size fits all" rule of all walls are simply straight lines...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2022-06-18T16:19:00ZForums: Rules Questions: Questions about the 'Wall of' spellsGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43mub?Questions-about-the-Wall-of-spells#12022-06-18T14:21:08Z2022-06-18T14:21:08Z<p>In one of my games, the GM has ruled that wording of the spells means it can only be a circle or straight line. His game and I have zero problem with that. This is not about arguing against his ruling.</p>
<p>But it got me thinking about whether I've been doing it wrong in all my other games as GM or player.</p>
<p>We've used walls of stone to make a box around a downed ally to keep the bad guys from finishing them off. Zig-zagged a wall of fire across a large cavern so the opposition had to cross multiple lines to close with us. Wall of force in an 'X' shape to split the enemy into 4 groups. Wall of wind as sorta half pipe around the army rappelling down the cliff to protect them from archers. Etc... We even had a wizard that kinda specialized in walls for just some of these uses.</p>
<p>Have we been doing this wrong all along? Only a straight line or circle seems really limiting for a high level spell.</p>In one of my games, the GM has ruled that wording of the spells means it can only be a circle or straight line. His game and I have zero problem with that. This is not about arguing against his ruling.
But it got me thinking about whether I've been doing it wrong in all my other games as GM or player.
We've used walls of stone to make a box around a downed ally to keep the bad guys from finishing them off. Zig-zagged a wall of fire across a large cavern so the opposition had to cross...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2022-06-18T14:21:08ZRe: Forums: Product Discussion: Pathfinder Adventure Path: Rise of the Runelords Anniversary Edition (PFRPG)Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/products/btpy8tc0/discuss&page=31?Pathfinder-Adventure-Path-Rise-of-the-Runelords-Anniversary-Edition#15422022-05-01T23:30:26Z2022-05-01T23:30:26Z<p>Ha! Ok, I'm a dufuss. I guess I just kinda assumed there weren't any there.</p>Ha! Ok, I'm a dufuss. I guess I just kinda assumed there weren't any there.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2022-05-01T23:30:26ZRe: Forums: Product Discussion: Pathfinder Adventure Path: Rise of the Runelords Anniversary Edition (PFRPG)Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/products/btpy8tc0/discuss&page=31?Pathfinder-Adventure-Path-Rise-of-the-Runelords-Anniversary-Edition#15402022-05-01T20:52:38Z2022-05-01T20:52:08Z<p>Already warned of spoilers. And if you are in group "Bumble Grumble" please stop reading this.</p>
<p>[Spoiler omitted]</p>Already warned of spoilers. And if you are in group "Bumble Grumble" please stop reading this.
[Spoiler omitted]Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2022-05-01T20:52:08ZForums: Rise of the Runelords: *SPOILERS* Rise of the Runelords with Dragons *SPOILERS*Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43m2t?SPOILERS-Rise-of-the-Runelords-with-Dragons#12022-07-05T16:49:49Z2022-05-01T16:31:28Z<p>Already warned of <b><i><span class=messageboard-bigger>spoilers</b></i></span> in the subject. And if you are in group "Bumble Grumble" please stop reading this.</p>
<p>Hey folks I'm GM for a group running through this AP.
<br />
Currently they are almost done with Fort Rannic. I am just getting ready to start reading book 4, so I don't know what is there yet.</p>
<p>I overheard a few of my players lamenting over the last few years there has been a lack of the legendary dragons as anything except maybe a young one as wandering monster or a boss fight. In the novels and tales, dragons are something you have to deal with, work for, outsmart, etc...</p>
<p>So I'm thinking about adding at least 1 (maybe more) dragons to the AP after book 3. Not just a monster that you storm in upon and cut down though. I was thinking about making it an NPC that the party has to make a deal with. Maybe bargain for info. Get some magical ability from. Convince it to side with them. Or at least make it break a deal with the other side. Something like that.</p>
<p>To those of you who have already GM'd or played through this, is there a good candidate for an NPC to transform into a dragon? Or a semi-empty place that one could be well placed?</p>
<p>Looking for suggestions.</p>Already warned of spoilers in the subject. And if you are in group "Bumble Grumble" please stop reading this.
Hey folks I'm GM for a group running through this AP.
Currently they are almost done with Fort Rannic. I am just getting ready to start reading book 4, so I don't know what is there yet.
I overheard a few of my players lamenting over the last few years there has been a lack of the legendary dragons as anything except maybe a young one as wandering monster or a boss fight. In the...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2022-05-01T16:31:28ZForums: Product Discussion: Considering all the PF1 materialsGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43fww?Considering-all-the-PF1-materials#12021-08-08T18:03:58Z2021-08-08T18:03:58Z<p>Anyone know if there has been any discussion of purchasing electronic copies of all the PF1 materials at a discount now that it has been out of publication for a while?</p>
<p>I've found a few paperbacks in the discount rack at various shops and used book stores. However, I don't like to lug all that stuff around. I vastly prefer to have all of it available on my laptop when I travel.</p>
<p>Since it is out of publication, I'm not going to buy any more of it for list price. However, if it were at a deep discount, I might consider it just to have all of it.</p>Anyone know if there has been any discussion of purchasing electronic copies of all the PF1 materials at a discount now that it has been out of publication for a while?
I've found a few paperbacks in the discount rack at various shops and used book stores. However, I don't like to lug all that stuff around. I vastly prefer to have all of it available on my laptop when I travel.
Since it is out of publication, I'm not going to buy any more of it for list price. However, if it were at a deep...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2021-08-08T18:03:58ZForums: Rules Questions: Specialized Magic Item CrafterGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43dy2?Specialized-Magic-Item-Crafter#12021-05-22T14:23:25Z2021-05-22T14:23:25Z<p>Have a character concept in mind. He will be a primary caster (leaning toward arcanist) that will be a be to make several kinds of magic items. However, I want him to specialize in one type. Specifically ioun stones.</p>
<p>Is there any rules legal way to get better, faster, cheaper, higher quality, or whatever; at creating one specific subset of magic items?</p>Have a character concept in mind. He will be a primary caster (leaning toward arcanist) that will be a be to make several kinds of magic items. However, I want him to specialize in one type. Specifically ioun stones.
Is there any rules legal way to get better, faster, cheaper, higher quality, or whatever; at creating one specific subset of magic items?Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2021-05-22T14:23:25ZRe: Forums: Recruitment: DM Keddah's Kingmaker - Interest check and recruitmentGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/OnceUponATimeInGolarion/recruiting&page=5#2262021-04-06T00:09:20Z2021-04-06T00:09:20Z<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>
<p>I didn't buy all his gear yet.
<br />
The next 10 levels would all be Dragon Disciple. He has the feat Favored Prestige Class (that will make Dragon Disciple count as a a favored class) and would want to take the feat Prestigious Spell Caster a few times (to keep his caster level up). Is that ok with you folks?</p>[Spoiler omitted]
[Spoiler omitted]
I didn't buy all his gear yet.
The next 10 levels would all be Dragon Disciple. He has the feat Favored Prestige Class (that will make Dragon Disciple count as a a favored class) and would want to take the feat Prestigious Spell Caster a few times (to keep his caster level up). Is that ok with you folks?Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2021-04-06T00:09:20ZRe: Forums: Rules Questions: Improved Collector's Boon Set items overlapping?!?Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43aln?Improved-Collectors-Boon-Set-items-overlapping#42021-01-24T18:43:29Z2021-01-24T18:25:59Z<p>Thanks folks! Much appreciated.</p>
<p>How would you address Set 7. You could just hold the Staff of Souls in one hand and it would probably still count as wielding since you can cast spells from it that way. However, if you wield the Spirit Blade in the other hand, you cleric doesn't have a hand free to cast spells. So your bonuses would constantly be going up and down if you put away the dagger to cast a spell.</p>
<p>That seems like it would be an incredible hassle.</p>Thanks folks! Much appreciated.
How would you address Set 7. You could just hold the Staff of Souls in one hand and it would probably still count as wielding since you can cast spells from it that way. However, if you wield the Spirit Blade in the other hand, you cleric doesn't have a hand free to cast spells. So your bonuses would constantly be going up and down if you put away the dagger to cast a spell.
That seems like it would be an incredible hassle.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2021-01-24T18:25:59ZForums: Rules Questions: Improved Collector's Boon Set items overlapping?!?Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43aln?Improved-Collectors-Boon-Set-items-overlapping#12021-01-24T03:45:42Z2021-01-24T03:35:34Z<p>A friend and I were looking at these items. But some of the items don't quite make sense to us. Like:</p>
<p>Set 6
<br />
Body Wrap of Mighty Strikes, Monk's Robe, and Necklace of Serenity. That's 2 body slot items.</p>
<p>Set 7
<br />
Cassock of the Clergy, Deathwatch Eyes, Ring of the Grasping Grave, Spirit Blade, and Staff of Souls. That's a one handed magic item and a 2 handed magic item. Plus a caster needs a hand free to cast spells.</p>
<p>Are we missing something? How would you handle it?</p>
<p>Not sure most of the sets are really worth 2 feats. But I might consider a few of them.</p>
<p><a href="https://www.d20pfsrd.com/magic-items/magic-item-sets/" target="_blank" rel="nofollow">set rules</a></p>A friend and I were looking at these items. But some of the items don't quite make sense to us. Like:
Set 6
Body Wrap of Mighty Strikes, Monk's Robe, and Necklace of Serenity. That's 2 body slot items.
Set 7
Cassock of the Clergy, Deathwatch Eyes, Ring of the Grasping Grave, Spirit Blade, and Staff of Souls. That's a one handed magic item and a 2 handed magic item. Plus a caster needs a hand free to cast spells.
Are we missing something? How would you handle it?
Not sure most of the sets...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2021-01-24T03:35:34ZForums: Rise of the Runelords: Questions Before BuyingGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs439nc?Questions-Before-Buying#12020-12-26T05:02:05Z2020-12-26T05:02:05Z<p>Small group wants me to run a game for them on Roll20. No problem, love to. However, I have limited bandwidth in RL. I'm already DM'ing another group and a player in 3 others. So I don't have the time right now to make up my own campaign whole hog (even though I would like to and have a concept that I've been wanting to try). Roll20 has RoTRLAE all prepped for me for really a pretty decent price. So that is where I'm leaning.</p>
<p>My group has only 4 players, but they are experienced and decent character builders. I've usually found that purchased materials mean I have to really crank up the difficulty to challenge the players. I'm guessing only 4 will mean I don't have to do that too much. Seem reasonable or will they still curb stomp it as written?</p>
<p>The players in this group are actually pretty different from each other. So I need some fighting, some social, some intrigue, etc... A little bit of everything. They don't do well with a campaign that just focuses on one thing. Does this have a good variety for several different types of players?</p>
<p>I don't like running a game that is too much of a railroad, but this group tends to have trouble if it is too much of a sand box. They tend to just dither around not knowing what to do. For example, I would not expect them to enjoy Kingmaker. What is the railroad to sandbox ratio like in this AP? Do players have very much trouble figuring out what to next?</p>Small group wants me to run a game for them on Roll20. No problem, love to. However, I have limited bandwidth in RL. I'm already DM'ing another group and a player in 3 others. So I don't have the time right now to make up my own campaign whole hog (even though I would like to and have a concept that I've been wanting to try). Roll20 has RoTRLAE all prepped for me for really a pretty decent price. So that is where I'm leaning.
My group has only 4 players, but they are experienced and decent...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-12-26T05:02:05ZRe: Forums: Advice: A few simple (?) aquatic questions.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs438gg?A-few-simple-aquatic-questions#52020-11-17T23:53:18Z2020-11-17T23:53:18Z<p>Dang! Yep, you are right, it is only a polymorph thing. I didn't remember it that way.</p>
<p>Ok, so if I use a polymorph spell that gives a swim speed, then the chain works. I can cast spells underwater without penalty. Correct?</p>Dang! Yep, you are right, it is only a polymorph thing. I didn't remember it that way.
Ok, so if I use a polymorph spell that gives a swim speed, then the chain works. I can cast spells underwater without penalty. Correct?Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-11-17T23:53:18ZRe: Forums: Advice: A few simple (?) aquatic questions.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs438gg?A-few-simple-aquatic-questions#32020-11-15T14:59:13Z2020-11-15T14:59:13Z<p>Hmm... I will have to look for it. I was sure I remembered reading that if a spell gives you a swim speed, it gives you water breathing. Maybe I am mis-remembering.</p>Hmm... I will have to look for it. I was sure I remembered reading that if a spell gives you a swim speed, it gives you water breathing. Maybe I am mis-remembering.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-11-15T14:59:13ZForums: Advice: A few simple (?) aquatic questions.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs438gg?A-few-simple-aquatic-questions#12020-11-14T00:37:21Z2020-11-14T00:37:21Z<p>A few things have come up, so I gots questions for y'all.</p>
<p>1) Exploring a dungeon that we may make into our base of operations. There is a portal to the Plane of Water. Is the Plane of Water salt water or fresh water? It would be useful to have an uninterruptable source of water. If it is salt water, is there a spell or magic item to de-salinate the water?
<br />
Could it also be a source of food? Are there normal fish swimming in the Plane of Water that could be lured, fished, netted, or caught?</p>
<p>2) Encountered a few swarms of crabs underwater. Holy crap! Need area of effect, but the only AoE spells I have are fire and mind effecting. What do you think would be he best 1st or 2nd level Magus spells for such a situation?</p>
<p>3) Monkey fish gives you a swim speed of 10ft. If you have a swim speed, you can breath underwater. If you can breath underwater, you can cast spells without penalty underwater. Is all that correct?
<br />
Does the swim speed also give you a steady base to make piercing weapon attacks without the penalties for being underwater?</p>
<p>4) Tried the spell Blood Transcription on a creature that was using magic on us. However, turns out the creature isn't casting spells. It has an Ex (extraordinary ability) that is the same as the spell. Should Blood Transcription work? What if it was a spell like ability?</p>A few things have come up, so I gots questions for y'all.
1) Exploring a dungeon that we may make into our base of operations. There is a portal to the Plane of Water. Is the Plane of Water salt water or fresh water? It would be useful to have an uninterruptable source of water. If it is salt water, is there a spell or magic item to de-salinate the water?
Could it also be a source of food? Are there normal fish swimming in the Plane of Water that could be lured, fished, netted, or caught?
...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-11-14T00:37:21ZForums: Rules Questions: Masterwork Tools SkillsGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs4378k?Masterwork-Tools-Skills#12020-10-04T18:22:21Z2020-10-04T18:22:21Z<p>Wondering if there is any official or at least common agreement on what skills can be assisted with the masterwork tools.</p>
<p>HeroLabs allows you to select Acrobatics, Appraise, Bluff, Climb, Craft (any one of them), Diplomacy, Disable Device, Disguise, Escape Artist, Fly, Handle Animal, Heal, Intimidate, Knowledge (any one of them), Linguistics, Perception, Perform, Profession, Ride, Sense Motive, Sleight if Hand, Spellcraft, Stealth, Survival, Swim, and Use Magic Device.</p>
<p>I'm not sure how they came up with their list. Besides which, I kinda disagree with some of it. There are already:
<br />
Masterwork Artisan's Tools for the craft skills.
<br />
Saddle for ride.
<br />
Fins and snorkel for swim.
<br />
There are Kits for Disguise and Climb.</p>
<p>Also, I'm having trouble imagining 'tools' for some of the others.</p>
<p>So if there is no semi-official list, what have you folks used?</p>Wondering if there is any official or at least common agreement on what skills can be assisted with the masterwork tools.
HeroLabs allows you to select Acrobatics, Appraise, Bluff, Climb, Craft (any one of them), Diplomacy, Disable Device, Disguise, Escape Artist, Fly, Handle Animal, Heal, Intimidate, Knowledge (any one of them), Linguistics, Perception, Perform, Profession, Ride, Sense Motive, Sleight if Hand, Spellcraft, Stealth, Survival, Swim, and Use Magic Device.
I'm not sure how they...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-10-04T18:22:21ZRe: Forums: Advice: Picking a Reward from the Sun GodGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43524?Picking-a-Reward-from-the-Sun-God#82020-08-17T14:20:24Z2020-08-17T14:20:24Z<p>Decided to go with the first suggestion from avr. Here is what I sent the GM.</p>
<p>Been giving some thought to Abhorson's reward from the Sun God. Here is what I eventually came up with after some online help.
<br />
"Allowan of the Sun, it was our pleasure and privilege to assist you in whatever small measure we could manage. None of us could profit by turning the world into a cold ball of ice.
<br />
I am not of your flock, however the Far One is not your enemy. As the sun reveals that which was hidden by the dark, so to do the servants of my Lord the Far One seek to reveal the truth from that which is obscured.
<br />
I do not deserve it, but if you feel the desire to reward my efforts with the ability to see the hidden truth."
<br />
Basically I am asking for an Su or Sp ability akin to True Sight however often seems appropriate to you. That feels to me like a thing which would appeal to Allowan yet not piss off the Far One.
<br />
What do you think?</p>
<p>He is considering, but likes the idea.</p>Decided to go with the first suggestion from avr. Here is what I sent the GM.
Been giving some thought to Abhorson's reward from the Sun God. Here is what I eventually came up with after some online help.
"Allowan of the Sun, it was our pleasure and privilege to assist you in whatever small measure we could manage. None of us could profit by turning the world into a cold ball of ice.
I am not of your flock, however the Far One is not your enemy. As the sun reveals that which was hidden by...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-08-17T14:20:24ZRe: Forums: Recruitment: Interest check in 5e or pf1e homebrew worldGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlex/recruiting&page=3#1112020-08-17T01:17:45Z2020-08-17T01:15:50Z<p><b><span class=messageboard-bigger>Gruingar has massive arcane might to destroy all enemies! Body not massive yet. However, one day will be bigger of biggest dragons. So all should make friends now.</span></b></p>
<p><span class=messageboard-ooc>The avatar isn't updated. Go by the crunch on the previous page.</span></p>Gruingar has massive arcane might to destroy all enemies! Body not massive yet. However, one day will be bigger of biggest dragons. So all should make friends now.
The avatar isn't updated. Go by the crunch on the previous page.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-08-17T01:15:50ZRe: Forums: Recruitment: Interest check in 5e or pf1e homebrew worldGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/v5748p75ivlex/recruiting&page=2#852020-08-15T17:45:25Z2020-08-15T17:45:25Z<p><b><span class=messageboard-bigger>Enemies must Fear! For I, Gruingar, am here. As all know, I am the reincarnation of the Jashtagira. The previous green dragon avatar of Dahak.
<br />
Together we shall throw down the vile creatures which threaten the countryside. Then this place can be prosperous under the rule of dragons which make all good things possible.</b></span></p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]
<br />
<span class="messageboard-dice"><b>hp:</b></span> <span class="messageboard-dice">2d6 ⇒ (2, 6) = 8</span></p>Enemies must Fear! For I, Gruingar, am here. As all know, I am the reincarnation of the Jashtagira. The previous green dragon avatar of Dahak.
Together we shall throw down the vile creatures which threaten the countryside. Then this place can be prosperous under the rule of dragons which make all good things possible.
[Spoiler omitted]
[Spoiler omitted]
[dice=hp]2d6[/dice]Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-08-15T17:45:25ZForums: Advice: Picking a Reward from the Sun GodGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs43524?Picking-a-Reward-from-the-Sun-God#12020-08-17T11:22:24Z2020-08-13T12:42:50Z<p>Ok, so we finally finished the first half of a two part campaign (we really managed to drag it out with a lot of in-party bickering and indecision - all in good fun). We are about 10th level and managed to restore the LG sun god Allowan from sorta almost kinda dead status. (This is not on Golarion.) We are all due an individual major reward from said deity before we begin part 2. I'm having a hard time picking something that seems appropriate.</p>
<p>The group paladin/hellknight asked for a holy avenger. Didn't quite get that but is getting a hammer with the holy property and several other enhancements. So that is the ballpark power/rarity range. Not a holy avenger, but better than a +3 weapon. So pretty dang good for 10th level.</p>
<p>My character is changeling sound striker bard. So sonic attacks. Not a weapon user. Worships a deity known as 'The Far One' which is the neutral god of magic (similar to Nethys).</p>
<p>Now I was considering a magic item. But for something as once in several lifetimes as a reward from a deity, it seems silly to just ask for something I could probably just purchase in several levels.
<br />
Considered holy guide improved familiar. But it seems like the kind of familiar the LG sun god might give me would not be appropriate for the neutral follower of the magic god.</p>
<p>I'm looking for suggestions.
<br />
If you were due a reward from the LG sun god (but not of his worshipers), what might you ask for?</p>Ok, so we finally finished the first half of a two part campaign (we really managed to drag it out with a lot of in-party bickering and indecision - all in good fun). We are about 10th level and managed to restore the LG sun god Allowan from sorta almost kinda dead status. (This is not on Golarion.) We are all due an individual major reward from said deity before we begin part 2. I'm having a hard time picking something that seems appropriate.
The group paladin/hellknight asked for a holy...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-08-13T12:42:50ZRe: Forums: Advice: Quick Stacking QuestionGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42yyw?Quick-Stacking-Question#32020-03-08T23:31:22Z2020-03-08T23:31:22Z<p>Aha! Ok, dodge and circumstance (and race). Hmm... Don't know why I was sure 'luck' was one of the ones that stacked.</p>
<p>Well, not as good as we hoped, but now we know.</p>
<p>thx</p>Aha! Ok, dodge and circumstance (and race). Hmm... Don't know why I was sure 'luck' was one of the ones that stacked.
Well, not as good as we hoped, but now we know.
thxGruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-03-08T23:31:22ZForums: Advice: Quick Stacking QuestionGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42yyw?Quick-Stacking-Question#12020-03-08T13:52:03Z2020-03-08T13:50:35Z<p>Sorry for this stupid question, but I'm not at home in front of my books and searching on my phone is a pain.</p>
<p>Which types of bonuses stack? Is it competence and luck bonuses that stack with themselves and everything else overlaps and it is just the best value?</p>
<p>Can you make a masterwork tool (non-magical) to give a bonus on stealth? And what kind of bonus is it?</p>Sorry for this stupid question, but I'm not at home in front of my books and searching on my phone is a pain.
Which types of bonuses stack? Is it competence and luck bonuses that stack with themselves and everything else overlaps and it is just the best value?
Can you make a masterwork tool (non-magical) to give a bonus on stealth? And what kind of bonus is it?Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-03-08T13:50:35ZRe: Forums: Recruitment: Rise of the Runelords, end of book 2, looking for replacement Mage!Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42wsn&page=2?Rise-of-the-Runelords-end-of-book-2-looking#832020-01-26T00:40:27Z2020-01-26T00:40:27Z<p>Have fun and good gaming.</p>Have fun and good gaming.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-01-26T00:40:27ZRe: Forums: Recruitment: Rise of the Runelords, end of book 2, looking for replacement Mage!Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42wsn&page=2?Rise-of-the-Runelords-end-of-book-2-looking#612020-01-24T16:41:19Z2020-01-24T16:41:19Z<div class="messageboard-quotee">Gruingar de'Morcaine wrote:</div><blockquote><br />
<br />
...
<br />
Mechanically - Gruingar is 1 level of bloodrager, 1 of wizard, 1 of sorcerer, and 5 or arcanist. Not sure of keeping with that or not. The school understanding and bloodline development exploits give me a whole lot of goodies with those 2 single level dips in just a few levels. But it is also losing 2 levels of spell casting might. Just can't decide. Maybe I should save those dips for character levels 10 and 11.
<br />
... </blockquote><p>I've decide it makes more sense, character development wise, to take those dips at levels 10 and 11 after he gets the chance to begin studying at least some of the Thassilonian magics.Gruingar de'Morcaine wrote:...
Mechanically - Gruingar is 1 level of bloodrager, 1 of wizard, 1 of sorcerer, and 5 or arcanist. Not sure of keeping with that or not. The school understanding and bloodline development exploits give me a whole lot of goodies with those 2 single level dips in just a few levels. But it is also losing 2 levels of spell casting might. Just can't decide. Maybe I should save those dips for character levels 10 and 11.
...
I've decide it makes more sense, character...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-01-24T16:41:19ZRe: Forums: Recruitment: Rise of the Runelords, end of book 2, looking for replacement Mage!Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42wsn&page=2?Rise-of-the-Runelords-end-of-book-2-looking#572020-01-24T00:15:15Z2020-01-24T00:15:15Z<p><span class=messageboard-ooc>won't let me add more to previous post</span></p>
<p>Thematically - Gruingar is going for magics that can change him to have whatever powers he needs at any given time. That is the 'true art' of spell casting. He realizes that isn't always possible and sometimes you just have to blow things up. However, it is the goal.</p>
<p>Mechanically - Gruingar is 1 level of bloodrager, 1 of wizard, 1 of sorcerer, and 5 or arcanist. Not sure of keeping with that or not. The school understanding and bloodline development exploits give me a whole lot of goodies with those 2 single level dips in just a few levels. But it is also losing 2 levels of spell casting might. Just can't decide. Maybe I should save those dips for character levels 10 and 11.</p>
<p>I haven't spent all his gold. A fair amount will probably go toward expanding his spell book.</p>
<p>I would appreciate any feedback you are willing to provide on the build, background, and/or personality.</p>won't let me add more to previous post
Thematically - Gruingar is going for magics that can change him to have whatever powers he needs at any given time. That is the 'true art' of spell casting. He realizes that isn't always possible and sometimes you just have to blow things up. However, it is the goal.
Mechanically - Gruingar is 1 level of bloodrager, 1 of wizard, 1 of sorcerer, and 5 or arcanist. Not sure of keeping with that or not. The school understanding and bloodline development...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-01-24T00:15:15ZRe: Forums: Recruitment: Rise of the Runelords, end of book 2, looking for replacement Mage!Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42wsn&page=2?Rise-of-the-Runelords-end-of-book-2-looking#562020-01-24T00:05:30Z2020-01-23T23:50:05Z<p>Here is a first pass at Gruingar de'Morcaine. An arcanist specializing in the shapechange sub-school of magic.</p>
<p>I could use some help on at least a couple of points.
<br />
First, I don't know where you are at, where you've been, or where that is in relation to Vudran. So I could use a couple of logical city names for the travel.
<br />
Second, I don't know if a recruitment letter is appropriate for the group or story line. If selected, I will of course, read the whole game thread to find out what has happened. If not selected, I don't want ruin the plot for future opportunities. So if a letter is not the right thing, just point me to something that works better. Whatever the intro method, this is a due that is frenetically desperate to join any venture no matter how risky to learn more about Thassilonian transmutation magics.</p>
<p>[Spoiler omitted]</p>
<p>[Spoiler omitted]</p>Here is a first pass at Gruingar de'Morcaine. An arcanist specializing in the shapechange sub-school of magic.
I could use some help on at least a couple of points.
First, I don't know where you are at, where you've been, or where that is in relation to Vudran. So I could use a couple of logical city names for the travel.
Second, I don't know if a recruitment letter is appropriate for the group or story line. If selected, I will of course, read the whole game thread to find out what has...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-01-23T23:50:05ZRe: Forums: Recruitment: Rise of the Runelords, end of book 2, looking for replacement Mage!Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42wsn&page=2?Rise-of-the-Runelords-end-of-book-2-looking#522020-01-23T14:56:01Z2020-01-23T14:56:01Z<p>A few quick questions. </p>
<p>1) Are you using hero points? If not I won't take the spells associated with them.</p>
<p>2) Could I have purchased pathfinder chronicles? Not a member of the Society, but they seem very appropriate for a bookworm type character to try to get a hold of.</p>
<p>3) You said no crafting, but half price self crafting of a wizard's bonded item is kind of integral. Can I still do that?</p>
<p>4) You said little opportunity to craft. Mostly going with treasure found. No problem with that. Will there be opportunities to have someone upgrade items? I would want my headband and belt to keep getting better.</p>A few quick questions.
1) Are you using hero points? If not I won't take the spells associated with them.
2) Could I have purchased pathfinder chronicles? Not a member of the Society, but they seem very appropriate for a bookworm type character to try to get a hold of.
3) You said no crafting, but half price self crafting of a wizard's bonded item is kind of integral. Can I still do that?
4) You said little opportunity to craft. Mostly going with treasure found. No problem with that. Will...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-01-23T14:56:01ZRe: Forums: Advice: Guardian AngelGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42wib?Guardian-Angel#72020-01-20T20:33:34Z2020-01-20T20:33:34Z<p>Considering if I should multi-class. If I take 3 levels of rogue, that would give me:
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Boost to reflex saves.
<br />
Evasion.
<br />
Weapon finesse without needing to burn a feat.
<br />
Dex to damage without needing to pay for the agile property on each starknife.</p>
<p>Not sure.</p>Considering if I should multi-class. If I take 3 levels of rogue, that would give me:
Boost to reflex saves.
Evasion.
Weapon finesse without needing to burn a feat.
Dex to damage without needing to pay for the agile property on each starknife.
Not sure.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-01-20T20:33:34ZRe: Forums: Advice: Guardian AngelGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42wib?Guardian-Angel#42020-01-11T12:23:53Z2020-01-11T12:23:53Z<div class="messageboard-quotee">Melkiador wrote:</div><blockquote> ... my concern is whether you will enjoy playing a character like this. Something seems to draw you to regularly play dark characters. ... </blockquote><p>Oh, I like playing almost all sorts of builds and personalities. I'm not big on bards, builds that are <i>just</i> weapon damage, and the internal angst ridden personalities. Other than that, almost anything.
<p>Part of the reason for this is demonstrate that to a few individuals that haven't known me for a long time.</p>Melkiador wrote:... my concern is whether you will enjoy playing a character like this. Something seems to draw you to regularly play dark characters. ...
Oh, I like playing almost all sorts of builds and personalities. I'm not big on bards, builds that are just weapon damage, and the internal angst ridden personalities. Other than that, almost anything. Part of the reason for this is demonstrate that to a few individuals that haven't known me for a long time.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-01-11T12:23:53ZForums: Advice: Guardian AngelGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42wib?Guardian-Angel#12020-01-10T22:39:55Z2020-01-10T22:39:55Z<p>Want to build as close as I can come to playing an actual angel. (I’ve been informed my recent PC’s have been a bit dark and bordering on evil.) Plan to make all decisions based on doing the greatest good for all involved. Part of that will, of course, be punishing evil-doers.</p>
<p>So I’m thinking an Assimar. No heritage so he keeps the Daylight ability.
<br />
Angelic Blood, Burnished Skin, Wings, Metallic Wings, and the feats that expand on the Daylight ability. He will sure look like an angel.
<br />
Neutral Good, Warpriest, Desna. Warpriest will give me a few free combat feats with the starknife and maybe Dazzling Display. Blessings,spells, and other warpriest stuff will give him enough to keep it interesting and something to do in most any situation.</p>
<p>Below is a rough build at level 7 with just some basic equipment.</p>
<p>[Spoiler omitted]</p>
<p>I'm sure it will not compete for the most completely super optimized power gaming build. But I don’t think that is very often necessary. I usually find my groups do better with reasonably competent builds. If I optimize too much, it throws things off with the other members of the party.</p>
<p>So does this seem reasonably competent?</p>Want to build as close as I can come to playing an actual angel. (I’ve been informed my recent PC’s have been a bit dark and bordering on evil.) Plan to make all decisions based on doing the greatest good for all involved. Part of that will, of course, be punishing evil-doers.
So I’m thinking an Assimar. No heritage so he keeps the Daylight ability.
Angelic Blood, Burnished Skin, Wings, Metallic Wings, and the feats that expand on the Daylight ability. He will sure look like an angel....Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2020-01-10T22:39:55ZRe: Forums: Rules Questions: Ioun StonesGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42un1?Ioun-Stones#32019-11-19T16:14:13Z2019-11-19T16:14:13Z<p>Ok, I couldn't find anything in the CRB. However, someone thought they had read about a limit to the number you could use at a time.</p>Ok, I couldn't find anything in the CRB. However, someone thought they had read about a limit to the number you could use at a time.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2019-11-19T16:14:13ZForums: Rules Questions: Ioun StonesGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42un1?Ioun-Stones#12019-11-19T01:50:38Z2019-11-19T01:50:38Z<p>We may be coming into a large number of ioun stones.</p>
<p>Is there a limit to how many a PC can have floating around them?</p>We may be coming into a large number of ioun stones.
Is there a limit to how many a PC can have floating around them?Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2019-11-19T01:50:38ZRe: Forums: Rules Questions: And Yet More Questions for the Rules Lawyers…Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42l2u?And-Yet-More-Questions-for-the-Rules-Lawyers#102019-06-05T13:39:25Z2019-06-05T13:38:31Z<div class="messageboard-quotee">Temperans wrote:</div><blockquote> Um I though he just had really bad luck, but if the AC is high enough for +6 str still not help then it just means that is a bad tactic for that character. ... </blockquote><p>Long story. Basically the party picked a fight with someone they shouldn't have. Plus they gave him plenty of time to buff up while they slowly and loudly kicked in doors looking for him.
</p>
Full plate with magic vestments, tower shield with magic vestments, amulet of natural armor, shield of faith, etc...</p>Temperans wrote:Um I though he just had really bad luck, but if the AC is high enough for +6 str still not help then it just means that is a bad tactic for that character. ...
Long story. Basically the party picked a fight with someone they shouldn't have. Plus they gave him plenty of time to buff up while they slowly and loudly kicked in doors looking for him.
Full plate with magic vestments, tower shield with magic vestments, amulet of natural armor, shield of faith, etc...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2019-06-05T13:38:31ZForums: Rules Questions: And Yet More Questions for the Rules Lawyers…Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42l2u?And-Yet-More-Questions-for-the-Rules-Lawyers#12019-06-04T04:04:46Z2019-06-04T04:04:46Z<p>1) Melee with alchemical weapons. Had an opponent with a very high AC. Fairly low on spells so they started throwing alchemists fire and vials of acid. On PC has both fire and acid resist 5. Very low dex so he kept missing his throws. Wanted to know if he could just walk up and smash the vials on the opponent as a melee touch attack since he probably wouldn’t take any (or only 1) damage. I’ve never been asked that before. I was going to allow it, but the others in the group made the kill before it came to his turn again. Should that be an allowed tactic?
<br />
2) A PC is making leaping charge attacks. Special jump ability can go 40’ up. So he is going over enemies and dropping on the rear ranks. Does the feat Death From Above work with these leaping attacks.
<br />
3) Mauler familiar can be switched into battle form and back 3 times a day. Am I just missing where it says how long it can stay in battle form or is it indefinite?
<br />
4) Aasimar cleric with Channel Force. a) Does a target have to be damaged by the channel to be pushed around (ie, can I force channel anyone, not just undead)? b) How does Channel Force interact with Variant Channeling (do I only throw them half as far or the full distance)? c) What about Versatile Channeler?</p>1) Melee with alchemical weapons. Had an opponent with a very high AC. Fairly low on spells so they started throwing alchemists fire and vials of acid. On PC has both fire and acid resist 5. Very low dex so he kept missing his throws. Wanted to know if he could just walk up and smash the vials on the opponent as a melee touch attack since he probably wouldn’t take any (or only 1) damage. I’ve never been asked that before. I was going to allow it, but the others in the group made the kill...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2019-06-04T04:04:46ZRe: Forums: Recruitment: [PFS] The Flaxseed Pathfinder Lodge: Explore, Report, Cooperate! (ongoing PFS recruitment)Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/campaigns/TheFlaxseedPathfinderLodgeExploreReportCooperate/recruiting&page=121#60412019-05-24T03:34:21Z2019-05-23T15:26:05Z<div class="messageboard-quotee">GM Abraham wrote:</div><blockquote> <div class="messageboard-quotee">Pete H. wrote:</div><blockquote> <div class="messageboard-quotee">GM Suede wrote:</div><blockquote> Miteke, it’s been a while so I don’t remember the details. But I do know we didn’t have much range and getting into the keep was <b>an exercise in poor life choices for our noisy and not subtle party.</b> </blockquote>Isn't that every mission ever? :P </blockquote>I'm currently running a mod that is written with the expectation that the PCs might at least •consider• a stealthy approach. Instead, not only did they allow the guards to ring the alarm bell •twice• but they also then threw a bomb right in front of what was, unbeknownst to them, the enemy dining hall. And also managed to set the whole place on fire. And also managed to unwittingly free (and then fight) a random monstrosity that the bad guys had imprisoned. They brought much of the whole place down upon themselves and the battle didn't finish until round 19! </blockquote><p>Sounds like one of my groups.
</p>
Cleric: There's no way I can sneak in if they are paying attention. (Looks at me.) Do you think you can create a distraction?
<br />
<i>Table gets quiet for a moment...</i>
<br />
GM: Did you seriously just ask the bomb chucking goblin to create a distraction so you can sneak into the city?!?
<br />
Me grinning: Bogey puts a flask to his lips and vanishes from sight. You hear foot steps running down the path to the east...
<br />
Arcanist: Aw crap! Somebody tackle the insane little pyro before he gets away.
<br />
[i]They all failed the miss chance roll.[/u]
<br />
I managed to knock down the guard house, mosty burn up the drawbridge, and start a forest fire before I ran out of bombs and alchemical supplies.</p>GM Abraham wrote:Pete H. wrote: GM Suede wrote: Miteke, it’s been a while so I don’t remember the details. But I do know we didn’t have much range and getting into the keep was an exercise in poor life choices for our noisy and not subtle party.
Isn't that every mission ever? :P I'm currently running a mod that is written with the expectation that the PCs might at least *consider* a stealthy approach. Instead, not only did they allow the guards to ring the alarm bell *twice* but they also...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2019-05-23T15:26:05ZRe: Forums: Advice: Tips for a first-time GM?Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42izj&page=2?Tips-for-a-firsttime-GM#522019-04-15T14:17:30Z2019-04-15T14:17:30Z<p>As was stated by others please drop the stat roll vs. point buy discussion. You folks can start a different thread to argue about it for the umpteenth time.</p>
<p>For complete newbie players, you are much better off just having a stack of pregens that you know will work for your introductory campaign. Have a short intro text for each saying its primary strs and wkns. Then let them choose. They will not yet know enough about the rules to build a PC from scratch anyway.</p>
<p>As a bonus, ability generation arguments are completely sidestepped.</p>As was stated by others please drop the stat roll vs. point buy discussion. You folks can start a different thread to argue about it for the umpteenth time.
For complete newbie players, you are much better off just having a stack of pregens that you know will work for your introductory campaign. Have a short intro text for each saying its primary strs and wkns. Then let them choose. They will not yet know enough about the rules to build a PC from scratch anyway.
As a bonus, ability...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2019-04-15T14:17:30ZRe: Forums: Pathfinder Society: Scenarios to go with Realm of the Fell Night QueenGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42j4z?Scenarios-to-go-with-Realm-of-the-Fell-Night#32019-04-12T11:58:55Z2019-04-12T11:58:55Z<p>What we were looking for is some advice on which ones seem to fit with the theme of the RotFNQ.</p>
<p>For instance, are any involved with Fey, similar methods of getting into or out of the dimension, etc... ?</p>What we were looking for is some advice on which ones seem to fit with the theme of the RotFNQ.
For instance, are any involved with Fey, similar methods of getting into or out of the dimension, etc... ?Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2019-04-12T11:58:55ZForums: Pathfinder Society: Scenarios to go with Realm of the Fell Night QueenGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42j4z?Scenarios-to-go-with-Realm-of-the-Fell-Night#12019-04-12T00:32:03Z2019-04-12T00:32:03Z<p>This isn't directly a PFS question.</p>
<p>A friend is running Realm of the Fell Night Queen for our home group. To expand it a bit he thought some of the PFS scenarios also dealing with 'pocket dimensions' like those in the Hoa-Jin (sp?) Tapestry might fit pretty well.</p>
<p>So to those of you that have been in or GM'd RotFNQ, which scenarios do you think might be fairly thematic as a lead up to or a follow on to RotFNQ?
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Don't worry too much about the level of the scenario. He is already planing to scale up the module for higher level PC's and could do the same to a scenario if needed.</p>This isn't directly a PFS question.
A friend is running Realm of the Fell Night Queen for our home group. To expand it a bit he thought some of the PFS scenarios also dealing with 'pocket dimensions' like those in the Hoa-Jin (sp?) Tapestry might fit pretty well.
So to those of you that have been in or GM'd RotFNQ, which scenarios do you think might be fairly thematic as a lead up to or a follow on to RotFNQ?
Don't worry too much about the level of the scenario. He is already planing to...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2019-04-12T00:32:03ZRe: Forums: Advice: Tips for a first-time GM?Gruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42izj?Tips-for-a-firsttime-GM#72019-04-08T00:04:13Z2019-04-08T00:04:13Z<p>from above...
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4) Personally, I strongly disagree with this. It bugs me when people do it to me and I won't inflict it on others.
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5) I very much agree with this one.</p>
<p>continue on from the previous list.
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8) If they are absolutely complete beginners to the system or even gaming in general, I usually have a stack of characters that are reasonably decent with fairly simple mechanics. Usually they are built purely from the PHB. They will have a generic description so they can tell what they are picking from. Things like "This dwarven brute use a big hammer and tries to smash his way through most problems (generic THW fighter)." "This Elf is a sneaky little jerk, but he often seems to have the right tool for the job (rogue with things like a Holy water, wire saw, periscope, caltrops, bag of flour, etc...)" "This Gnome is caster who mostly tries to make allies stronger and help them to recover after the fight (oracle with buff and cure spells)." Etc...
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9) I make it very clear to them that these characters are just for starting out. They can switch and try others if they wish. Once they get more comfortable, I will help them make a custom PC if they wish. Many of them actually stick with the first one they picked up for the whole campaign, but not always.
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10) I usually start them at 2nd level, just so they aren't quite so fragile.
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11) Rather than a huge final battle, that might kill them, use waves of NPC's coming in dribs and drabs, or even small groups. That way if you think the PC's have had enough, there just aren't any more waves arriving.
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12) I try to remember to let them try almost anything. Even if I set the DC of the roll pretty high. Then I often try to give them an out to realize it isn't too likely. "Ok, roll a d20. Add your dex modifier. Subtract your armor check penalty. Ok, you got a 4. You try to balance on the pole to cross from roof to roof. But even before you get out over the gap your armored boots slip of the pole and you fall on you butt. It seems as if your heavy armor makes it so you would have to be pretty lucky to make it across."
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13) Don't get too focused on how the adventure is "supposed to go" according to what is written or what you had planned. If the players try some other way to accomplish the goal that you weren't expecting, that is a most excellent thing! Encourage that behavior.
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14) Don't usually give opponents high crit multiplier weapons. A couple of bad rolls can cause an extreme damage spike that will take even a barbarian from healthy to completely dead in a single round. So, at first, a lot of my orc bad guys will have shields and scimitars rather than the usual battle axe. That will make sure it occurs often enough to introduce the concept of a critical hit without just killing them.
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15) Usually new players will be significantly less descriptive than you. So if you want them to describe their action rather than just roll a die, you have to be even more descriptive than you usually would with an experienced group.</p>from above...
4) Personally, I strongly disagree with this. It bugs me when people do it to me and I won't inflict it on others.
5) I very much agree with this one.
continue on from the previous list.
8) If they are absolutely complete beginners to the system or even gaming in general, I usually have a stack of characters that are reasonably decent with fairly simple mechanics. Usually they are built purely from the PHB. They will have a generic description so they can tell what they are...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2019-04-08T00:04:13ZRe: Forums: Advice: Requesting some input from you fellow GM's out thereGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42hse?Requesting-some-input-from-you-fellow-GMs-out#132019-03-06T02:52:38Z2019-03-06T02:52:38Z<div class="messageboard-quotee">blahpers wrote:</div><blockquote><p> ...
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It boils down to how important these thirteen academies are to your campaign. If they're only incidental, I wouldn't burn a lot of brainpower making special rules for it.
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...
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Secrecy aside, since this involves special abilities for your players' characters, it might be worth discussing with them what they'd like to do. Getting players involved in custom mechanics can be a lot of fun. </blockquote><p>The 13 academies were not intended to be pivotal. Unless the PC's start making deals or enemies causing them to be pivotal of course. They have been known to do things like that.
<p>I actually hadn't given them a whole lot of thought until one of the players got potentially interested in them for his PC.</p>
<p>I am almost certain to give him some choices in what it would mean for his PC. I was looking for some ideas beforehand, because both of us have a tendency when making archtypes or PrC's to give to much power for traded-away things. Not realizing the actual effects until well into play. I hate taking something away from a PC after I said he could have it.</p>blahpers wrote:...
It boils down to how important these thirteen academies are to your campaign. If they're only incidental, I wouldn't burn a lot of brainpower making special rules for it.
...
Secrecy aside, since this involves special abilities for your players' characters, it might be worth discussing with them what they'd like to do. Getting players involved in custom mechanics can be a lot of fun.
The 13 academies were not intended to be pivotal. Unless the PC's start making deals or...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2019-03-06T02:52:38ZRe: Forums: Advice: Requesting some input from you fellow GM's out thereGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42hse?Requesting-some-input-from-you-fellow-GMs-out#102019-03-05T23:14:51Z2019-03-05T23:14:51Z<p>Well, I don't want to go into too much detail because I know a couple of my players frequent these forums. There are 13 magical academies in this city. The heads of the various academies are the ruling council.</p>
<p>The Air academy only teaches air/fly/cloud/windwall type spells (well a few other basics that everyone needs) because they are <i>obviously</i> the <b>best</b> spells. They are extremely good at Air because of that specialization. But they may not fare so well out in the rest of the world due to that same degree of specialization, if they don't have someone to take care of the things they can't handle.</p>
<p>So I want them to have advantages within their specialty. As well as, at least moderately severe penalties outside of their specialty. I think I have the penalties in hand, but I don't want to put it down here at this time.</p>Well, I don't want to go into too much detail because I know a couple of my players frequent these forums. There are 13 magical academies in this city. The heads of the various academies are the ruling council.
The Air academy only teaches air/fly/cloud/windwall type spells (well a few other basics that everyone needs) because they are obviously the best spells. They are extremely good at Air because of that specialization. But they may not fare so well out in the rest of the world due to...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2019-03-05T23:14:51ZRe: Forums: Advice: Requesting some input from you fellow GM's out thereGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42hse?Requesting-some-input-from-you-fellow-GMs-out#82019-03-05T22:50:49Z2019-03-05T22:50:49Z<p>Sorry, the fire caster was just an example.</p>
<p>I'm going to have a city that has lots of medium to low level arcane casters. But each of them specializes to an absurd degree. One order might use only divination spells. Consultants for business decisions. Another group might only use charm/friendship type spells. Great for special events.
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One of the things that occurred to me when describing it to the group is that Summon Monster would allow them to get around the specialization. I didn't want that. They should only be able to use the Summon Monster in some way that matched their specialization. But for that restriction, it should also have some benefit.</p>
<p>One of the guys is considering multiclassing into some sort of arcane caster (he hasn't decided yet). So he is planning to do some additional checking into the possibilities they offer.</p>Sorry, the fire caster was just an example.
I'm going to have a city that has lots of medium to low level arcane casters. But each of them specializes to an absurd degree. One order might use only divination spells. Consultants for business decisions. Another group might only use charm/friendship type spells. Great for special events.
One of the things that occurred to me when describing it to the group is that Summon Monster would allow them to get around the specialization. I didn't want...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2019-03-05T22:50:49ZRe: Forums: Advice: Requesting some input from you fellow GM's out thereGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42hse?Requesting-some-input-from-you-fellow-GMs-out#42019-03-05T11:42:35Z2019-03-05T11:42:35Z<p>Ha! I've had the UE for years and never noticed the Fighter's Fork in there. That more than close enough to just use that rather than make something new.</p>Ha! I've had the UE for years and never noticed the Fighter's Fork in there. That more than close enough to just use that rather than make something new.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2019-03-05T11:42:35ZForums: Advice: Requesting some input from you fellow GM's out thereGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42hse?Requesting-some-input-from-you-fellow-GMs-out#12019-03-05T04:28:55Z2019-03-05T04:28:55Z<p>Have a couple of questions for some things that could come up in our campaign.</p>
<p>1) A group of arcane casters specialize greatly in their spell casting. To the point that if they use something like Summon Monster, the fire mages can only use it to summon fire elementals. One of the players is actually considering joining their group. What kind of benefit would you suggest for summoned fire elementals since that is all they can use it for? I have some thoughts, but I wanted to see what you come up with.</p>
<p>2) A magic spear with an enhancement on the shaft, such that it lengthen or shorten at need. So it can be used as a stabbing dagger, javelin, short spear, spear, or longspear. I was thinking of making this either just a +1 enhancement or a flat 5k cost. Does this sound reasonable or would you suggest something different?</p>
<p>3) It isn't in any of the books I have. Is there any info for Aroden on domains, favored weapons, etc..</p>Have a couple of questions for some things that could come up in our campaign.
1) A group of arcane casters specialize greatly in their spell casting. To the point that if they use something like Summon Monster, the fire mages can only use it to summon fire elementals. One of the players is actually considering joining their group. What kind of benefit would you suggest for summoned fire elementals since that is all they can use it for? I have some thoughts, but I wanted to see what you come...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2019-03-05T04:28:55ZForums: Rules Questions: Quick Bloodrager with Familiar questionGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42hkb?Quick-Bloodrager-with-Familiar-question#12019-02-27T02:49:17Z2019-02-27T02:49:17Z<p>Doing this from my phone since my PC just went heywire. So of course I can't look at all the PDF's of my books. Then wonder of wonders, the Nethys SRD doesn't seem to want to respond.</p>
<p>One of the guys in my group is playing a draconic bloodrager (silver I think). Due to circumstances in the campaign, he wants to take a familiar.</p>
<p>I remember reading that there are rules for this. However, I can't remember where or the details.</p>
<p>I was thinking it was in the familiar folio, but I'm not sure.
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And it seems like you have to give up the first and third bloodrager abilities.</p>
<p>Do any of you know where it is listed and what the details are?</p>Doing this from my phone since my PC just went heywire. So of course I can't look at all the PDF's of my books. Then wonder of wonders, the Nethys SRD doesn't seem to want to respond.
One of the guys in my group is playing a draconic bloodrager (silver I think). Due to circumstances in the campaign, he wants to take a familiar.
I remember reading that there are rules for this. However, I can't remember where or the details.
I was thinking it was in the familiar folio, but I'm not sure.
And...Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2019-02-27T02:49:17ZRe: Forums: Advice: Aid From the DeitiesGruingar de'Morcaine (alias of Kydeem de'Morcaine)https://paizo.com/threads/rzs42grp?Aid-From-the-Deities#52019-02-09T19:55:14Z2019-02-09T19:55:14Z<p>Hmm... I do like some of these ideas.</p>
<p>I think I will keep all of them and kinda tailor them to who gets a boon from which deity.</p>Hmm... I do like some of these ideas.
I think I will keep all of them and kinda tailor them to who gets a boon from which deity.Gruingar de'Morcaine (alias of Kydeem de'Morcaine)2019-02-09T19:55:14Z