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Gruamach MacAbhais's page

31 posts. Organized Play character for Dennis Muldoon.


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Acquisitives

NG male dwarf death-touched vanguard 4 | hp 48/48, sp 30/34, rp 7/7 | EAC 21, KAC 23 (+1 w/shield) | Fort +9, Ref +6, Will +2 | Speed 20ft | Init. +2 Entropic Pool 1/5 | Aspect Embodiment 1/1, Reactive 1/1| Entropic Strike +6 ,1d4+9 | Current conditions:

Thanks everyone, that was a fun game!

Acquisitives

NG male dwarf death-touched vanguard 4 | hp 48/48, sp 30/34, rp 7/7 | EAC 21, KAC 23 (+1 w/shield) | Fort +9, Ref +6, Will +2 | Speed 20ft | Init. +2 Entropic Pool 1/5 | Aspect Embodiment 1/1, Reactive 1/1| Entropic Strike +6 ,1d4+9 | Current conditions:

Gruamach is Acquisitives

Acquisitives

NG male dwarf death-touched vanguard 4 | hp 48/48, sp 30/34, rp 7/7 | EAC 21, KAC 23 (+1 w/shield) | Fort +9, Ref +6, Will +2 | Speed 20ft | Init. +2 Entropic Pool 1/5 | Aspect Embodiment 1/1, Reactive 1/1| Entropic Strike +6 ,1d4+9 | Current conditions:

"Ach! Yer in fer it now, ye scunner! Ol' Gruamach's goin'ta send ye to yer mates!"

Gruamach rushes toward the remaining jinsul, once again swinging his glowing fist!

Entropic Strike: 1d20 + 6 ⇒ (10) + 6 = 16
Acid: 1d4 + 9 ⇒ (2) + 9 = 11

Anyone shooting at blue that isn't blocked by Gruamach gets +1 from Coordinated Shot.

Acquisitives

NG male dwarf death-touched vanguard 4 | hp 48/48, sp 30/34, rp 7/7 | EAC 21, KAC 23 (+1 w/shield) | Fort +9, Ref +6, Will +2 | Speed 20ft | Init. +2 Entropic Pool 1/5 | Aspect Embodiment 1/1, Reactive 1/1| Entropic Strike +6 ,1d4+9 | Current conditions:

You also got crit by Pink's tactical arc emitter for another 6.

Acquisitives

NG male dwarf death-touched vanguard 4 | hp 48/48, sp 30/34, rp 7/7 | EAC 21, KAC 23 (+1 w/shield) | Fort +9, Ref +6, Will +2 | Speed 20ft | Init. +2 Entropic Pool 1/5 | Aspect Embodiment 1/1, Reactive 1/1| Entropic Strike +6 ,1d4+9 | Current conditions:

Gruamach cackles and his fist begins to glow brighter (adding one entropic point) as the jinsul catches him in its blast. "Ye scunners will have to do better than that!" With that, he punches at the commander again, trying to deliver some of the energy from blue's blast! Spending that newly-acquired entropic point to boost damage.

Entropic Strike vs. commander: 1d20 + 6 ⇒ (15) + 6 = 21
Acid, entropic point: 1d4 + 1d4 + 9 ⇒ (4) + (1) + 9 = 14

Acquisitives

NG male dwarf death-touched vanguard 4 | hp 48/48, sp 30/34, rp 7/7 | EAC 21, KAC 23 (+1 w/shield) | Fort +9, Ref +6, Will +2 | Speed 20ft | Init. +2 Entropic Pool 1/5 | Aspect Embodiment 1/1, Reactive 1/1| Entropic Strike +6 ,1d4+9 | Current conditions:

I debated which side to go on anyway, so if you had fallen I could have just gone to the other side. I'll update my positioning based on that. New position also means Coordinated Shot will help Ji-thil against blue as well.

Acquisitives

NG male dwarf death-touched vanguard 4 | hp 48/48, sp 30/34, rp 7/7 | EAC 21, KAC 23 (+1 w/shield) | Fort +9, Ref +6, Will +2 | Speed 20ft | Init. +2 Entropic Pool 1/5 | Aspect Embodiment 1/1, Reactive 1/1| Entropic Strike +6 ,1d4+9 | Current conditions:

"Ach, ye cowardly schemie! Gruamach's comin' for ye!"

Gruamach rushes through the webbing, leading with a glowing fist as he lunges at the commander.

Entropic Strikevs. Red EAC: 1d20 + 6 ⇒ (8) + 6 = 14
Acid: 1d4 + 9 ⇒ (2) + 9 = 11

+1 bonus to ranged attacks vs. red if Gruamach is not providing it cover from you (Coordinated Shot).

Acquisitives

NG male dwarf death-touched vanguard 4 | hp 48/48, sp 30/34, rp 7/7 | EAC 21, KAC 23 (+1 w/shield) | Fort +9, Ref +6, Will +2 | Speed 20ft | Init. +2 Entropic Pool 1/5 | Aspect Embodiment 1/1, Reactive 1/1| Entropic Strike +6 ,1d4+9 | Current conditions:

That order sounds good to me. Gruamach will lead the way, shield held in front of him as we move through the ship.

Acquisitives

NG male dwarf death-touched vanguard 4 | hp 48/48, sp 30/34, rp 7/7 | EAC 21, KAC 23 (+1 w/shield) | Fort +9, Ref +6, Will +2 | Speed 20ft | Init. +2 Entropic Pool 1/5 | Aspect Embodiment 1/1, Reactive 1/1| Entropic Strike +6 ,1d4+9 | Current conditions:

Gruamach moved into the area after the burst was placed. Since Ji-Thil was before Gruamach in initiative, wouldn't it be clear by the time he moved in? If not, he doesn't mind getting a little scorched in service of frying a jinsul.

Acquisitives

NG male dwarf death-touched vanguard 4 | hp 48/48, sp 30/34, rp 7/7 | EAC 21, KAC 23 (+1 w/shield) | Fort +9, Ref +6, Will +2 | Speed 20ft | Init. +2 Entropic Pool 1/5 | Aspect Embodiment 1/1, Reactive 1/1| Entropic Strike +6 ,1d4+9 | Current conditions:

"Yer gonna get it now, beastie!" Gruamach moves forward through the remnanats of Ji-Thil's blast, lashing out at the remaining jinsul. 20 ft move, entropic strike.

Entropic Strike vs. blue: 1d20 + 6 ⇒ (3) + 6 = 9
Acid: 1d4 + 9 ⇒ (3) + 9 = 12

Acquisitives

NG male dwarf death-touched vanguard 4 | hp 48/48, sp 30/34, rp 7/7 | EAC 21, KAC 23 (+1 w/shield) | Fort +9, Ref +6, Will +2 | Speed 20ft | Init. +2 Entropic Pool 1/5 | Aspect Embodiment 1/1, Reactive 1/1| Entropic Strike +6 ,1d4+9 | Current conditions:

"Ha! Ye missed, ye foul scunners!" Gruamach deflects the yellow jinsul's bite, then swings a glowing fist at the creature. Move action to spend the extra entropic point he got for double moving last round to boost damage on the attack.

Entropic Strike vs. Yellow: 1d20 + 6 ⇒ (17) + 6 = 23
Acid or Bludgeoning: 1d4 + 9 ⇒ (4) + 9 = 13
Extra entropic damage: 1d4 ⇒ 1

Acquisitives

NG male dwarf death-touched vanguard 4 | hp 48/48, sp 30/34, rp 7/7 | EAC 21, KAC 23 (+1 w/shield) | Fort +9, Ref +6, Will +2 | Speed 20ft | Init. +2 Entropic Pool 1/5 | Aspect Embodiment 1/1, Reactive 1/1| Entropic Strike +6 ,1d4+9 | Current conditions:

Seeing Bubba advance on Red, Gruamach moves the other way. "I'll distract this schemie, ye lot shoot the scunner!" Double move next to yellow. Gruamach has Coordinated Shot, so everyone else gets a +1 to ranged attacks against it, as long as Gruamach isn't providing it cover to you.

Acquisitives

NG male dwarf death-touched vanguard 4 | hp 48/48, sp 30/34, rp 7/7 | EAC 21, KAC 23 (+1 w/shield) | Fort +9, Ref +6, Will +2 | Speed 20ft | Init. +2 Entropic Pool 1/5 | Aspect Embodiment 1/1, Reactive 1/1| Entropic Strike +6 ,1d4+9 | Current conditions:

Gruamach moves forward, trying to draw the jinsul's attention. "Ye scunners dinnae belong here! Ye dinnae belong anywhere, and were ginnae send ye there!"

Acquisitives

NG male dwarf death-touched vanguard 4 | hp 48/48, sp 30/34, rp 7/7 | EAC 21, KAC 23 (+1 w/shield) | Fort +9, Ref +6, Will +2 | Speed 20ft | Init. +2 Entropic Pool 1/5 | Aspect Embodiment 1/1, Reactive 1/1| Entropic Strike +6 ,1d4+9 | Current conditions:

FYI, we're heading out of town for a few days, and will likely not be able to post between this afternoon and Tuesday. If things get going again before that, feel free to bot Gruamach as needed. I'll add some botting instructions to his profile just in case.

Acquisitives

NG male dwarf death-touched vanguard 4 | hp 48/48, sp 30/34, rp 7/7 | EAC 21, KAC 23 (+1 w/shield) | Fort +9, Ref +6, Will +2 | Speed 20ft | Init. +2 Entropic Pool 1/5 | Aspect Embodiment 1/1, Reactive 1/1| Entropic Strike +6 ,1d4+9 | Current conditions:

Oh geez! Take care of yourself!

Acquisitives

NG male dwarf death-touched vanguard 4 | hp 48/48, sp 30/34, rp 7/7 | EAC 21, KAC 23 (+1 w/shield) | Fort +9, Ref +6, Will +2 | Speed 20ft | Init. +2 Entropic Pool 1/5 | Aspect Embodiment 1/1, Reactive 1/1| Entropic Strike +6 ,1d4+9 | Current conditions:

"Settle down no' ya wee big beastie" Gruamach says nervously, trying to make calming gestures from behind his shield. "Weel have ye a snack in jus' a moment, nae need ta get hasty now."

Survival: 1d20 + 6 ⇒ (9) + 6 = 15

Acquisitives

NG male dwarf death-touched vanguard 4 | hp 48/48, sp 30/34, rp 7/7 | EAC 21, KAC 23 (+1 w/shield) | Fort +9, Ref +6, Will +2 | Speed 20ft | Init. +2 Entropic Pool 1/5 | Aspect Embodiment 1/1, Reactive 1/1| Entropic Strike +6 ,1d4+9 | Current conditions:

Gruamach raises his shield against the creature, trying to interpose himself between the creature and as many allies as he can' "Aye, hurry up w' tha' fruit, laddie, afore this thing decides we're on th' menu!"

Acquisitives

NG male dwarf death-touched vanguard 4 | hp 48/48, sp 30/34, rp 7/7 | EAC 21, KAC 23 (+1 w/shield) | Fort +9, Ref +6, Will +2 | Speed 20ft | Init. +2 Entropic Pool 1/5 | Aspect Embodiment 1/1, Reactive 1/1| Entropic Strike +6 ,1d4+9 | Current conditions:

"Agreed. We should be prepared. Something strong was pressin' agin' yon doors from th' other side."

Acquisitives

NG male dwarf death-touched vanguard 4 | hp 48/48, sp 30/34, rp 7/7 | EAC 21, KAC 23 (+1 w/shield) | Fort +9, Ref +6, Will +2 | Speed 20ft | Init. +2 Entropic Pool 1/5 | Aspect Embodiment 1/1, Reactive 1/1| Entropic Strike +6 ,1d4+9 | Current conditions:

Perception (DC 21): 1d20 + 9 ⇒ (13) + 9 = 22

"Ach, one o' the doors is locked from this side," Gruamach says, pointing to the storage room, "but somethin' strong ha' tried to break out! Maybe Damorisovitch's large creature?"

Perception (DC 20): 1d20 + 9 ⇒ (16) + 9 = 25

"An someone left us a wee note about Jinsuls in th' bed frame here."

Acquisitives

NG male dwarf death-touched vanguard 4 | hp 48/48, sp 30/34, rp 7/7 | EAC 21, KAC 23 (+1 w/shield) | Fort +9, Ref +6, Will +2 | Speed 20ft | Init. +2 Entropic Pool 1/5 | Aspect Embodiment 1/1, Reactive 1/1| Entropic Strike +6 ,1d4+9 | Current conditions:

"Jinsuls! What're those foul beasties doin' here?"

When he hears of the concealed dwarven door, he smiles.

"Ach, weel if it wa' designed by dwarves ta' be hidden, it's a good thing ye brought a dwarf along with ye ta find it, no?"

I'll second the vote to go south to the rec room, and Gruamach will gladly lead the way when we're ready.

Acquisitives

NG male dwarf death-touched vanguard 4 | hp 48/48, sp 30/34, rp 7/7 | EAC 21, KAC 23 (+1 w/shield) | Fort +9, Ref +6, Will +2 | Speed 20ft | Init. +2 Entropic Pool 1/5 | Aspect Embodiment 1/1, Reactive 1/1| Entropic Strike +6 ,1d4+9 | Current conditions:

Seeing Damoritovitch just head for the door pointed out by Ji-Thil, and expecting the big vesk not to wait for consensus, Gruamach follows.

Acquisitives

NG male dwarf death-touched vanguard 4 | hp 48/48, sp 30/34, rp 7/7 | EAC 21, KAC 23 (+1 w/shield) | Fort +9, Ref +6, Will +2 | Speed 20ft | Init. +2 Entropic Pool 1/5 | Aspect Embodiment 1/1, Reactive 1/1| Entropic Strike +6 ,1d4+9 | Current conditions:

Gruamach moves from place to place, each time being just barely beaten to the punch by one of his allies. After a few minutes of this, he resorts to just standing in the middle, trying to keep an eye on everyone and watch for danger.

Acquisitives

NG male dwarf death-touched vanguard 4 | hp 48/48, sp 30/34, rp 7/7 | EAC 21, KAC 23 (+1 w/shield) | Fort +9, Ref +6, Will +2 | Speed 20ft | Init. +2 Entropic Pool 1/5 | Aspect Embodiment 1/1, Reactive 1/1| Entropic Strike +6 ,1d4+9 | Current conditions:

Culture: 1d20 + 4 ⇒ (11) + 4 = 15

"Who knows. Maybe one of tha' folks that are supposed ta be here c'n tell us wha' it's all about."

Gruamach would prefer to be in the first group through the airlock.

Acquisitives

NG male dwarf death-touched vanguard 4 | hp 48/48, sp 30/34, rp 7/7 | EAC 21, KAC 23 (+1 w/shield) | Fort +9, Ref +6, Will +2 | Speed 20ft | Init. +2 Entropic Pool 1/5 | Aspect Embodiment 1/1, Reactive 1/1| Entropic Strike +6 ,1d4+9 | Current conditions:

Gruamach leaves his weapons holstered, but does strap his scuffed polymer shield to one arm. "Aye, lets see wha' awaits!"

Acquisitives

NG male dwarf death-touched vanguard 4 | hp 48/48, sp 30/34, rp 7/7 | EAC 21, KAC 23 (+1 w/shield) | Fort +9, Ref +6, Will +2 | Speed 20ft | Init. +2 Entropic Pool 1/5 | Aspect Embodiment 1/1, Reactive 1/1| Entropic Strike +6 ,1d4+9 | Current conditions:

"Aye, cousin, wha' sort a weapon made a marks like tha' ya reckon?" Gruamach directs his ally to examine the signs of gunfire.

Hireling Physical Science: 1d20 + 4 ⇒ (14) + 4 = 18

"Aye, I think yer right. Definitely sonic!" The marks were made by a sonic weapon.

Acquisitives

NG male dwarf death-touched vanguard 4 | hp 48/48, sp 30/34, rp 7/7 | EAC 21, KAC 23 (+1 w/shield) | Fort +9, Ref +6, Will +2 | Speed 20ft | Init. +2 Entropic Pool 1/5 | Aspect Embodiment 1/1, Reactive 1/1| Entropic Strike +6 ,1d4+9 | Current conditions:

"Ach, ye c'n do it! Show that scunner o' a missile what yer made of!"

Diplomacy to aid pilot: 1d20 + 5 ⇒ (19) + 5 = 24

Acquisitives

NG male dwarf death-touched vanguard 4 | hp 48/48, sp 30/34, rp 7/7 | EAC 21, KAC 23 (+1 w/shield) | Fort +9, Ref +6, Will +2 | Speed 20ft | Init. +2 Entropic Pool 1/5 | Aspect Embodiment 1/1, Reactive 1/1| Entropic Strike +6 ,1d4+9 | Current conditions:

Gruamach Boons:

  • Promotional: Starfinder T-Shirt
  • Personal: Dwarf Admittance
  • Social: Faction's Friend
  • Ally: Preservation of AA-126D (Dwarf basic hireling with Life Sci., Myst., Physical Sci.)
  • Slotless: Marked Field Agent

  • Acquisitives

    NG male dwarf death-touched vanguard 4 | hp 48/48, sp 30/34, rp 7/7 | EAC 21, KAC 23 (+1 w/shield) | Fort +9, Ref +6, Will +2 | Speed 20ft | Init. +2 Entropic Pool 1/5 | Aspect Embodiment 1/1, Reactive 1/1| Entropic Strike +6 ,1d4+9 | Current conditions:

    Diplomacy: 1d20 + 5 ⇒ (16) + 5 = 21

    "Ah did a wee bit 'o askin' 'round 'bout this Mentras system. Twas there Jadnura found that wee thingy tha' opened yon Scoured Stars. Also where Starfinders found them wee trapped spirits an' freed the buggers from yon stone. Quite th' eventful place, that one."

    With a little prodding he'll explain everything up to the 20+ box in something closer to plain common.

    Gruamach is ready to depart.

    Acquisitives

    NG male dwarf death-touched vanguard 4 | hp 48/48, sp 30/34, rp 7/7 | EAC 21, KAC 23 (+1 w/shield) | Fort +9, Ref +6, Will +2 | Speed 20ft | Init. +2 Entropic Pool 1/5 | Aspect Embodiment 1/1, Reactive 1/1| Entropic Strike +6 ,1d4+9 | Current conditions:

    "Ach, yuil see, the lot o' ya. Life on a wee asteroid is nae so bad."

    Acquisitives

    NG male dwarf death-touched vanguard 4 | hp 48/48, sp 30/34, rp 7/7 | EAC 21, KAC 23 (+1 w/shield) | Fort +9, Ref +6, Will +2 | Speed 20ft | Init. +2 Entropic Pool 1/5 | Aspect Embodiment 1/1, Reactive 1/1| Entropic Strike +6 ,1d4+9 | Current conditions:

    "Ach, weel Bubba, seem ye's had qui' a lot of them cigars today, ha'n'ya?" says a stout dwarf, ignoring the request for a hug. He wears heavy armor, complete with thick metal bands above and below each joint, engraved with dwarven clan symbols and iconography suggesting membership in a mining clan. Armed only with a sidearm, he carries a well-used pick and a thick polymer shield slung across his back. "Ma name is Gruamach, o' clan MacAbhais. 'Tis a pleasure ta meet alla ya."

    Acquisitives

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    NG male dwarf death-touched vanguard 4 | hp 48/48, sp 30/34, rp 7/7 | EAC 21, KAC 23 (+1 w/shield) | Fort +9, Ref +6, Will +2 | Speed 20ft | Init. +2 Entropic Pool 1/5 | Aspect Embodiment 1/1, Reactive 1/1| Entropic Strike +6 ,1d4+9 | Current conditions:

    Player Name/Alias: Dennis Muldoon
    Character Name: Gruamach MacAbhais
    Character Level: 4
    Organized Play # / Character #: 215589-707
    Perception Modifier: +9 (+11 to notice unusual stonework)
    Initiative Modifier: +2
    What is your favorite color: blue...no, green!
    What is your quest Day Job (if any) Roll: Profession (miner): 1d20 + 5 ⇒ (15) + 5 = 20

    Like Kate, I have GMed this but not played it.