Blacksmith

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107 posts. 1 review. No lists. 3 wishlists.



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Still no EU shipping details? I can order and have it arrive from Amazon to Ireland by tomorrow. Kind of frustrating.


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Hi

My subscription for June, Order 36533145, still has not arrived. I'm presuming at this stage it is lost in the US postal system.

Is it possible to get a refund? I'd prefer a refund if possible over resending as unfortunately I recently cancelled my subscriptions due to ever increasing delivery times to Europe (not just Paizo all US post). I'm going to purchase via Amazon in Europe instead.

Thanks for your help with this.


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Not showing up for me yet. I hope this isn't a US only release, that would suck for us Europeans


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Vanguard looks fun at first glance, can't wait to get my hands on some shields, think its time rebuild my Captain America Absalom character


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Yep I love the shorter APs, I find some groups start to chomp at the bit when they've been playing the same AP for too long (even though they enjoy it they want to finish up and try something new)


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Steve Geddes wrote:


One thing I could have sworn I remember is that the maps aren't produced digitally - they're drawn by hand and then scaled in at an appropriate scale (and touched up in a cartography program). I seem to remember that being another barrier as to whythey weren't 'super-zoomable'

This is untrue definitely for starfinder at least. How do I know? If you purchase the fantasy grounds digital AP pack all the maps are available in it in hi res.

You can't extract them from the app however but they are present on disk in an encrpyted form. Fantasy grounds don't commission the artwork, they receive it from paizo.

Given the ready availability of the hi res images and the fact they supply it to online tabletop licensees, makes it extra frustrating that they won't supply it to regular customers too, even when we're willing to pay extra. ( I even paid for fantasy grounds just to see if I could extract images.)


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Mark Moreland wrote:


Out of curiosity, because I honestly can't think of any, can you point me to some adventures on the scale of an AP that come with full 1'-scale maps that aren't boxed sets?

Hi Mark, thanks for replying!

Yep I can't point to any either, but thats not really what I'm asking fo though, as I can see that would be cost prohibitive and effectively be a whole other product line.

The thing is the hobby lives in a digital age now where people either play online (not me) or have cheap and easy access to printers (free for me in my job ;-) ). I know paizo know this already as they've lead the way in making PDF's of their products easily available.

It would be a real boon to players if the maps included in an AP were provided separately as a digitally downloadable resource such as a zip pack maybe like the community resource packs. Or if it needs to be watermarked then as a pdf with full page maps as these are high res enough to print well. Charge or not for these, whatever makes most economic sense for paizo. Also some maps in APs (eg sunrise maiden deckplan) are sold separately as part of the maps line which is fine, just leave these out of the other pack.

I can see how paizo might want to avoid this for online use as they want to license it to fantasy grounds and roll20 and have it be a perk of that purchase, but that leaves traditional tabletop players in the lurch, who just want to print out the pretty map ;-)

Anyhow i'm sure paizo know their business way better than me, all I'm asking is for paizo to allow a way for customers to print out the maps already included in the AP in a way that isn't horribly grainy and fuzzy, and involve having access to pdf tools that extract images.

Thanks again Mark.


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Steve Geddes wrote:

but my understanding is that the maps are drawn for the required size/resolution. I believe getting the cartographer to make a more detailed map is more pricey (and would just be wasted money if they're not going to use it).

Nope digital artists always create high res images and scaled down for whatever context it's being printed in. The images in the AP's have been made available in the fantasy grounds content packs in hi res (which I haven't worked out how to extract) and a few on the original artists websites before being removed or slapped with a big watermark presumably at paizo request (which is fair enough). So paizo already own and have paid for the hi res images in all liklihood.

Steve Geddes wrote:
I may be misunderstanding what people are asking for?

It's simple really, I'm questioning the purpose of the AP' as a printed/digital document.

Is it just to be fun read and not play? If so then fine it certainly is fun to read and and the maps are pretty to look at at low res in the corner of a page.

Is it to be a toolkit to run a game? Then it fails on the map front because the maps are not provided to the customer in any usable form.

While yes you can mess around with PDF viewers and try and extract the images this can't be a serious proposition for non technical users.

The answer is simple I think just make a zip available with each AP' with all the maps in hi-res. It might be awkward, it might take time, but it'll increase the usefulness of the AP's tremendously


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Okay, pardon me for ranting and if I seem a little frustrated but I'm just prepping book 3 of Dead Suns for play and dealing with map pain again.

For context I'm a subscriber, I buy the APs and the pdf, and I do have the minimal technical knowledge and access to the tools to actually extract maps from the PDF (which many people do not from looking at reddit and forum threads).

But what I want to know is what is the Paizo's expectation of customers use of the maps with the AP's:

- Am I supposed to just use the ones in the book as inspiration and draw my own
- Am I supposed to extract them and blow them up and print them myself
- Am i supposed to take the 10 foot grid maps and overlay another grid so I can make them into usable 5ft maps (which is what i do)

Given that Paizo have access to hi-res versions of the maps (i've seen them on artists websites and in the fantasy grounds content packs) why is there no way for me to acquire them physically or digitally even if i have to pay extra.

Why do paizo even bother making nice maps when their primary customer has no access to them and has to fiddle around with image extraction just to get a crappy low resolution image to print out.

Am I crazy here, whats going on! I mean I love paizo, everything they do is just top notch but this map issue is just like someone kicking me in the balls for fun everytime I go to start an AP.

Why not just include all the maps as a downloadable resource somewhere (I'll pay extra)


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For the finale session of my Starfinder groups play through Dead Suns:Temple Of The Twelve I put together a little audio production with my daughter.

https://www.youtube.com/watch?v=-FqaZL_4m5g

Its a kind of vision the party has which gives them an info dump about the Temples past, rather than just reading the books in the temple sanctum. Lots of credit of course goes to the fine folks over at the Cosmic Crit podcast who I totally ripped this entire idea and plot from ( Episode 27: the Shape of Slaughter)

Some background audio used is taken from the awesome app Syrinscape

more at gnomatsu.org


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So thankfully as i'm not the best as when it comes to being a complete and total ass I figured I might struggle when portraying Ailabiens 21:2 from book 2 on the fly.

So I made myself a little reference sheet for the encounter that I gleaned from gathering insults on the internet and thought I'd share in case its helpful to others.

Upon entering :

“Ohhh..Come in, it’s not like like I’ll be permitted to get even a scrap of work done today so by small means enter, and waste my time with your undoubtedly petty concerns and questions.”

When they enter:

“Oh don’t you lot look like a sorry bunch, bet your going to make my day even more intolerable, go on then open your mouths and get it over with it, Statistically speaking if you keep talking you might eventually say something intelligent.”

Comebacks if called rude:

Well I could say nice things about you, but I’d rather tell the truth
No, no, I’m not insulting you I’m describing you.
It’s not that I’m not being condescending, it’s just I’m too busy thinking about far more important things that you wouldn’t understand.
Oh no, I’m not being rude, you’re just insignificant.
Believe me, I wouldn’t dream of insulting you, as the I’d only have to explain it afterwards, and I don’t have all day.

If told they are are starfinders:

Ah yes, starfinders, tell me, is your job devoted to spreading ignorance or is that just a side effect.

Asked to explain

I don’t have the time or the crayons to explain it to you.
Aww, it’s so cute when you try to talk about things you don’t understand.

General Insults

Somewhere out there is a tree, tirelessly producing oxygen so you can breathe. I think you owe it an apology
Tell me do you still love nature, despite what it did to you
If opposites attract, then I hope you meet someone who is attractive, honest, intelligent, and cultured
You know you strike me as just the the kind of creature that one could use as a blueprint to build an idiot.
Calling you an idiot would be an insult to all stupid people.
Are you always this stupid or are you making a special effort today.
I don’t know what makes you so dumb but its really working
I’m often told brains aren’t everything and it seems in your case they’re most likely nothing.
You possess a rare confidence in your abilities, albeit entirely unfounded.
If ignorance is bliss, you must be the happiest person on earth.


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Used this in my session the other day, it went down very well, players loved it.

I played Elysium from The Gladiator soundtrack lowly in the background to accompany it, worked really well to enhance the emotional impact.


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Used these the other day as my players made their way through the drift rock, great stuff.

I kept randomly playing the garaggakal sound effect and it freaked them out.


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I fancied up the notes from Halkueem Zan for use as handouts in Dead Suns Adventure Path number two: Temple Of The Twelve:

You can find them here on imgur

Or find more here on my website


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Inspired by Halkueem Zan’s book description in the Temple of the Twelve, I decided to bring the book's cover to life for my players in what is hopefully all its pulpy glory!

Check it out here:

http://gnomatsu.org/2017/10/19/the-pyramid-people-of-ukulam/


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Just got my Alien Archive PDF and I just discovered Skittermanders!

Paizo please halt all work in progress and get working on the following ASAP:

Skittermander plushies
Prepainted Skittermander minis in glorious technicolour.
A full hardcover gazetteer on Skittermanders.
A new "Rise of the Skitterlords" AP
A whole new Skitterfinder Society organised play program.

Also please promote whoever invented these to be head of the new Skitterfinder department!!

P.S. In case it wasn't clear, I love skittermanders


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Or download from artist page here.


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Nuke it from orbit, it's the only way to be sure


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Reading this thread I think I must live on another planet.

I don't go online, I am online on wifi always, in my house, in my job, in bars and cafes, in large sections of my city with public WiFi, even on the bus, and failing that I have 4G with enough data to handle a webapp easily.(I live in Ireland)

I don't really see Herolab online as a problem in fact it seems way more convenient to me, and it will have a nice modern slick HTML5 responsive UI, not the aging and ugly desktop UI we have now.

I think there are loads of people like me and Herolab is right to pitch their product for a marketplace with ubiquitous internet access. If you don't live in this market you probably are in a decreasing minority. I work in software and we made a similar move with one of our products and it has made excellent economic sense for us, and I think it will for Herolab too.

If this doesn't suit you that's unfortunate, but statistically you are in a decreasing minority and Herolab can't bet on you for it's future.


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Looks like beta signups are out next week
lone wolf tweet

I can't wait, I for one welcome my new online overlords


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As a rusty GM with all new to RPG's players I made myself a quick cheatsheet both to show my players an example of the range of actions available with their skills, and to remind me of the duration of these actions when used in combat/tactical play.

Thought I'd share for others to use:

Starfinder Combat Skills Cheatsheet PDF on Google Drive


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The original artist has put them up here

https://www.artstation.com/artwork/1gx0Z


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So I noticed the ships can be equipped with a holographic entertainment suite and one of the ships used in the AP is equipped with one.

This got me thinking wouldn't it be great to have a series of quick encounters you could present as "programs" on the holosuite with cheesy videogame names for your PC's to use on those long drift journeys.

You could sprinkle them in to:


  • Break up your campaign
  • Provide a quick fun game that doesn't affect the main plot, if a couple of your players are away.
  • Have "historical" adventures set in the pathfinder setting (using starfinder rules of course)

Here's my ideas:

Unwinnable Wave Scenarios
Increasing numbers of enemies each round, to see how long the players last until they die (virtually)

"Holdout"
Players man a small fort with a treasure/relic inside they have to protect as waves of tougher enemies besiege the fort, and try to break/climb in.

"Goblin Wood Massacre 7"
Hordes of low level goblins surround the players in a forest clearing in increasing numbers.

"The Risen Waves"
Set on a seaship flip mat, more and more maritime monsters attack the ship and climb up the side.

"Boarding Party II"
Stranded on a disabled starship, more and more enemy boarders enter through various airlocks.

"Vesk Commander 5"
Your crew command a large vesk warship and have to survive endless waves of smaller pact world ships.

For fun you could even let the players pass some sort of complex engineering/computer checks to pull a "Kobayashi Maru" and alter the unwinnable programs to win.

Glitches

These glitches can be applied to any program:

"Body Swap"
Upon entering any program all your players neural feedbacks are swapped so each player has to play each others characters mechanically and roleplay as themselves trapped in the other persons body mimicking their voice and mannerisms if they want.

"Monstrous"
The programs scaling is glitching and each player now occupies four squares and is as tall as a giant and their damage output is quadrupled.

Malware

Items posing as regular programs that are actually viruses/malware

"Big Love among the Clouds - Rated R for sexual content"
If any of your party pick this program based on the name, it locks the player into the holosuite until the 4 hour program finishes. Instead of the romantic encounter they were expecting they find themselves in a recreation of a Brethadan Mating Ritual . For the first two hours they are pressed helplessly between large gaseous sacks which occasionally shiver in delight, and for the last two hours their neural inputs are mapped into that of a Brethadan. Everytime another Brethadan presses up against them and emits steam and bubbles they become unsettlingly aroused.

Once they finally exit the program they find that the intensity of the experience has caused them to suffer from P.E.R.V ( Partial Erotic Relapse Virus) for 1D6 Weeks. During this period any time they see, smell or hear gaseous emissions such as steam from vents, exhausts, hot beverages or even flatulence, they become unsettlingly aroused, which causes them to be flatfooted for 1 round upon first seeing/smelling/hearing the item. They can use 1 resolve point to avoid this effect if they wish. They don't realize they are suffering from P.E.R.V. until it happens the first time and a DC10 medicine check is required to diagnose it.

So thats my ideas what about yours? Lets build up a a bank of fun program ideas!


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As I said earlier I loved the whole character intro session, a nice way to info dump the Absalom station setting without being too "infodumpy".

As I'm starting my campaign this way too next week, I made a little Syrinscape campaign to have music at my finger tips for the various scenes.

https://syrinscape.com/account/campaigns/8403-970e47567e/

I even blended the cyberpunk disco soundset with the tavern brawl soundset to create mood for the fight in the hud bar.


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I see lots of people reading into what "online" means.

I don't know what they have planned but a modern browser based app can be very sophisticated with offline access and data caching when wifi is down, it can even run standalone and look like a standard desktop app as far as the user is concerned.

I would hold off jumping to conclusions about how it'll perform in offline scenarios, the architecture could range from purely online data storage with all logic in the client to the exact opposite.

So don't fret over hypotheticals


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Loved the first few episodes, especially the whole method of slowly setting up the characters in the HUD bar fight, totally stealing that!


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There better be Space Gnomes tinkering around the crawltubes in starships with sonic screwdrivers and self sealing stembolts, and blasting space Goblin pirates in giant mech suits.


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I want a Starfinder Tales novel line!
Oh yeah and Space Goblins


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This is awesome, I hope we'll see some Star finder Tales novels in time too, that would be great.


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Carson Jarroc wrote:


With LEGO....everything exists. You just need enough bricks...

I stand corrected, indeed it does, that's how I started with this, my little boy who heard me talking about pathfinder all the time, wanted to build pathfinder lego sets together.

But it's nice to have a fancy box too!


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What could possibly be better than Lego and Pathfinder? Why of course the two together… Lego Pathfinder!

Unfortunately it doesn’t exist, but I’m not the sort to let my old foe reality get in my way, so with Hells Vengeance recent volumes by F. Wesley Schneider and Thurston Hillman still fresh in my mind, I came up with an awesome non-existent gift for my upcoming birthday.

Follow the link to behold the totally unofficial imaginary awesomeness of the Lego Pathfinder Hells Vengeance Adventure Playset!

The box art also contains some imagery on the sides from my previous post on The Glorious Reclamation.

Of course if you don’t have enough imaginary dollars or gold pieces to pretend to buy the full set, why not pick up an imaginary mini-fig polybag instead!


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Gulthor wrote:
Strange Aeons is being released 2016-2017, or 4716-4717, meaning that the year on Earth is 1921-1922

Time might flow at same rate on both planets, it depends on a lot of factors such as how far away they are from gravitational sources like the planet itself and neighboring Stars and even galaxies.

While difference in the flow of time from the bottom of a skyscraper to the top is negligible it is measurable. Scale up the varying gravitational variables across a large distance of interstellar or perhaps intergalactic space and they're bound to be out of sync in the perception and measurement of time.

This is why startrek had stardates or Warhammer 40K has its weird years, as they supposedly are a way of correlating the vagaries of maintaining an agreed calendar over instellar distances.


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REJOICE O’ FAITHFUL OF IOMEDAE!

THE GLORIOUS RECLAMATION IS AT HAND!

I was reading through the first instalment of the Hells Vengeance adventure path recently and decided that the Glorious Reclamation needed some love, what with those scoundrels and ne’er do wells out to get them, so here are some posters to lift up the hearts of the Inheritors champions.

You can access them here:

http://gnomatsu.org/2016/03/06/the-glorious-reclamation/

The quotes on the posters are from the most excellent Inner Sea Gods.

The old paper poster is perhaps pasted up in towns across Cheliax by the rabble rousing Iomedaen faithful, which no doubt your scurrilous players can tear down, rip up, and stamp into the ground with their big evil Thrune loving boots!

At the end we have a picture of the Church of Iomedae in Longacre, outside of which Sword Knight Allamar delivers her sermon of righteous deliverance unto the ears of the foul odious malcontents that are your players.


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What better way is there to kick off Pathfinder's "Year of Cheliax", I thought, than by sticking it to the Church of Asmodeus and defacing their posters!

Posters: http://gnomatsu.org/2015/08/17/free-kintargo/

So here they are in the all their graffiti'ed glory, perhaps for you to use in your Hells Rebels campaign as a visual aid. Maybe your PC's see them on a wall down some backstreet of Kintargo, or perhaps they are the ones scrawling all over the walls!

Free Kintargo!


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Maybe it was reading my Pathfinder Dragon Empires Gazetteer,or having just recently finished the Master of Devils novel by Dave Gross, but I decided if I couldn’t go to Tian Xia myself, I could certainly make some some travel posters!

Enjoy!

http://gnomatsu.org/2015/05/10/travel-to-the-dragon-empires/