Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
"Ya gotta do what ya feel is right," Gilgrim responds to Zarta, "but also know that revenge will never fulfill yer soul like the work that ye've been doin' fer th' Society."
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
Gilgrim grins from ear to ear as the statue falls to pieces, but gives Vina a nod and a quick pat on the head. "Thank ye, lass." As Stan makes his way through the scroll-portal again, Gilgrim holds up a piece of the statue, "Would ye like a souvenir, Stan!?"
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
Sounds good to me! 2nd attack!
The Primary attack should also have an additional +1, as I reduced it for the slow.
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
Will Save DC 17: 1d20 + 8 ⇒ (5) + 8 = 13 Fortune Hex would have been better on this roll, but I guess we have to declare it in advance. So I'll use it on my one and only attack. :p Gilgrim feels his whole body slow down, but he still does his best to apply as much strength as possible into his attacks. Free Action: Maintain Defensive Stance Hammer Attack w/ Power Attack; Slowed: 1d20 + 25 ⇒ (13) + 25 = 38
Would have been a good time for a 20 to show. :( Buffs on-board:
Max HP: 70/117; Current AC is 31 (TAC 17; FF 26); CMD: 35 (FF 29)
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
Boon: 1d20 ⇒ 5 Agreed! Thanks for everything. Despite the fact that Gilgrim was not very interactive in this one. :)
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
Noke Tiiz wrote: @Gilgrim: use the fortune on your attacks! @all those that left the room. You still have fortune for 1 more round! Completely forgot about that. :p
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
Pretty sure that we can handle it. :) Also, whoops on posting with the wrong account. Guess that's what happens when you post in a hurry.
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
That's fine. Just know that that statue will soon be rubble. ;)
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
Just wanted to be clear. My attacks were against the statue, not the devil, though if he's gone for good, I certainly wouldn't mind that outcome.
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
Hmm.. can't say that I knew that before. Thanks for the info. :)
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
"Ya shouldna done that," Gilgrim growls at the statue, as he turns his attentions on the new target. Swift Action: Activate Defensive Stance. Full-Round Action: Attack the Statue/Golem Hammer Attack w/ Power Attack: 1d20 + 26 ⇒ (3) + 26 = 29
Hammer Attack w/ Power Attack: 1d20 + 21 ⇒ (1) + 21 = 22
Buffs on-board:
Current AC is 31 (TAC 17; FF 26); CMD: 35 (FF 29)
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
Is there no save vs. that slow effect? That's kinda brutal.
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
Will Save DC 23: 1d20 + 6 ⇒ (18) + 6 = 24 (+2 vs. fear; +2 vs. magic)
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
Fortitude save DC 23: 1d20 + 12 + 2 ⇒ (16) + 12 + 2 = 30
Gilgrim just grins, smacks his shield with his hammer, then charges the devil, taking a swing at the end. Full-round Action: Charge Hammer Attack w/ Power Attack: 1d20 + 24 ⇒ (5) + 24 = 29
Buffs on-board:
Current AC is 29 (TAC 15; FF 26); CMD: 31 (FF 27)
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
"Bah!" Gilgrim bursts out, frustration clear on his face, "y'all talk too much. Did ye ferget why we are here?! And yer wanting to make a deal wit' this... thing!" He doesn't seem to be talking to anyone in particular, but he glances briefly at Noke before turning back to Leventi,"Takin' ye out may make this place stronger, but that's a problem fer a different day. Yer today's problem."
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
C. No contest.
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
Gilgrim snorts and stirs eventually, only to see everyone prepping for the next room. "Whaddeye miss?" he asks, with a bit of a slur, wiping the drool from his beard. He takes a few moments to collect himself and re-adjust his gear before joining the others. Will save Scroll: 1d20 + 6 ⇒ (13) + 6 = 19
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
Fair point. :D
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
Will save vs. Sleep Hex: 1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11 Gilgrim slumps over, eyes closed, and starts to snore.
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
Gilgrim is probably just faceplanting into his own hammer. :p
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
Confusion effect: 1d100 ⇒ 52 Gilgrim looks around in a near panicked state, trying to tell between friend and foe.
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
Will Save vs. DC 20 (Fear): 1d20 + 8 ⇒ (1) + 8 = 9 ...Seriously! Gilgrim drops his hammer and runs. Guess I'm Panicked now...and Fatigued for 2 rounds....
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
Sorry! Forgot to include it. Will Save vs. DC 20 (Fear): 1d20 + 8 ⇒ (19) + 8 = 27
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
Gilgrim rings his hammer against his shield like a gong as a grin spreads across his face. "Now this is a fight!" he calls out, as he runs into the fray, attempting to get into a favorable position. Double Move: Tumbling to get behind the Pit Fiend. Acrobatics: 1d20 + 10 ⇒ (14) + 10 = 24 If he manages to get to the place where I put him, then he'll use his Free Action to activate his Defensive Stance.
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
Will Save: 1d20 + 6 ⇒ (15) + 6 = 21 (+2 vs. fear/spells/spell-like abilities)
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
Will Save: 1d20 + 6 ⇒ (11) + 6 = 17 (+2 vs. fear/spells/spell-like abilities) Gilgrim lets out a bellowing breath when they get back to the un-gassed room. "Must just be a daily picnic fer these creatures," he mutters, glancing back in the direction that they just came from.
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
Will Save: 1d20 + 6 ⇒ (19) + 6 = 25 (+2 vs. fear/spells/spell-like abilities) Fortitude Save: 1d20 + 10 ⇒ (20) + 10 = 30 (+2 vs poison/spells/spell-like) Going through the strange scroll-portal-thing disorients Gilgrim a little, but not enough to keep him from holding his breath, almost on instinct, when something seems off on the other side. (24 rounds, if it's the normal rules for holding ones breath.)
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
Gilgrim nods his agreement, ready to get this task finished. He draws his hammer and slams it against his shield, to emphasize his point.
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
I just think that it's awesome (and hilarious!) how we somehow got a lawyer in the group. :D
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
GM Erich wrote: Out of combat for the moment as this parlay plays out. Sorry, Gilgrim. That's perfectly okay. Gilgrim was just about ready to dive in, when everything comes to a grinding halt. Seeing that things might go the peaceable route, he holds back, but keeps a firm grip on his hammer, just in case.
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
Hardly seeming like he broke a sweat, Gilgrim grins at the others. "Just gotta be puttin' yer backs inta it, eh?!" To the Hellknights, "Far as we can tell, yer contract wit' that weasel is null and void. We'll be passin' along yer message, with a knuckle san'wich, if words'er not workin'!"
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
'Bout time," Gilgrim grumbles as he charges at the wall, putting all his strength into moving it. Bull Rush: 1d20 + 23 ⇒ (17) + 23 = 40
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
Nodding with determination, Gilgrim adds, "Ya don't need ta be askin' twice, lass. Show me what you need done."
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
Noke Tiiz wrote:
Gilgrim nods vigorously in agreement with Noke. "Time ta be gettin' some kinda justice in this place."
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
It's in the Handouts link.
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
If we have a means of helping out the trapped Hellknights, Gilgrim would be all about doing that.
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
Though feeling vastly out of his depths, Gilgrim accepts the pin graciously. "Thank ya, m'lady. Your help is appreciated."
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
"Phh," Gilgrim says succinctly at the Keleshite. "Can't be trustin' an Aspis Agent so far as I can be throwin' 'em. But if someone be falsely taken, then this be th' team tha' can do it. Not fer ye, though." In the presence of the tall, elegant-looking woman, Gilgrim tries to act on his best behavior, introducing himself with an awkward bow. Sense Motive: 1d20 + 1 ⇒ (14) + 1 = 15 (Probably won't amount to much, but I'll bite.)
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
While it doesn't provide any relief to his psyche, something about being at a proper inn just makes the dwarf feel much better. He tilts back a drink before speaking, "This whole place has me head spinnin' so that I can't tell which way's up sometimes."
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
Gregol huffs at their contact, the rush of combat already long past it's peak. "Don' lookit me, lady. I'm not bein' the type to hold secrets," he comments gruffly.
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
Gilgrm asks one of the healers to use his wand on him, so as to not drain their own resources on him. CLW Wand:
CLW: 1d8 + 1 ⇒ (1) + 1 = 2 CLW: 1d8 + 1 ⇒ (4) + 1 = 5 CLW: 1d8 + 1 ⇒ (1) + 1 = 2 CLW: 1d8 + 1 ⇒ (5) + 1 = 6 CLW: 1d8 + 1 ⇒ (1) + 1 = 2 CLW: 1d8 + 1 ⇒ (1) + 1 = 2 CLW: 1d8 + 1 ⇒ (7) + 1 = 8 CLW: 1d8 + 1 ⇒ (3) + 1 = 4 With that outta the way, the dwarf spends some time watching the imp. While he may not be very diplomatic, especially in this place, his instincts tell him not to trust a word that comes out of this creature's mouth, and he expresses as much to his colleagues.
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
After far as 'want' the wings could be really nice, though Gilgrim is a little hesitant to trust something from devils. Otherwise, he goes with whatever the majority choose.
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
Having dispatched the largest threat, it was time for cleanup. Stepping out of his stance seems to take a toll on Gilgrim, though he doesn't show it easily. He steps down towards the nearest erinyes (orange) and continues his assault. Free Action: Leave Defensive Stance. 5-Foot Step down
Full-Attack Action (vs. Orange):
Onboard buffs: Airwalk; Blessing of Fervor (+2 bonus; over-rides Haste); Enlarge Person; Fatigued 1/4 rounds; Haste; Heroism; Hunter's Blessing; Inspire Courage (+3); Resist Energy (Fire; 20); Shield of Faith. Modified Stats: AC 31/TAC 17/FF 27; CMD: 34; 68/97 HP; 40 ft. Movement (35 ft. above ground); 10 ft. Reach; Fort: +12/Ref.: +9/Will: +8 If the 5-foot step doesn't work, then he walks normally, and only is able to do the first attack.
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
Gilgrim is spurred on by the roar of the crowd, unaware of it's source, but enjoying himself none-the-less, to the point where he has a wide grin on his face as he swings his hammer at the devil. Free Action:Maintain Defensive Stance Full-Attack Action (vs. Red):
Onboard buffs: Airwalk; Blessing of Fervor (+2 bonus; over-rides Haste); Crowd Bonus (+2); Defensive Stance (7/9 rds left); Enlarge Person; Haste; Heroism; Hunter's Blessing; Inspire Courage (+3); Resist Energy (Fire; 20); Shield of Faith. Modified Stats: AC 34/TAC 20/FF 27; CMD: 40; 88/117 HP; 40 ft. Movement; 10 ft. Reach; +1 impact adamantine warhammer (+26/+26/+21; 3d6+23 B); Fort: +14/Ref.: +10/Will: +8
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
GM Erich wrote: @Gilgrim It was a 5 foot step so no AOO and the only attack that hit was a Natural 20 so automatically hit regardless of AC. Awesome. That was information I didn't have before. Thanks for clarifying. :) Honestly didn't even notice the Nat 20 until you pointed it out. Clueless, sometimes. *facepalm*
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
In the spirit of moving things along, gonna get my post in and include an AoO from the Executioner (red). I'll let the GM decide what he wants to do with it. Attack of Opportunity vs. Red:
Gilgrim swings at the incoming devil, looking to smash him right out of the sky. Hammer Attack: 1d20 + 29 ⇒ (18) + 29 = 47 Bludgeoning Damage: 3d6 + 17 ⇒ (2, 3, 4) + 17 = 26 Happy to be exactly where he wanted to be, Gilgrim 'plants' his feet into a familiar position, entering into his focused state of calm, and goes to work smacking around this so-called executioner. Free Action:Enter Defensive Stance Full-Attack Action:
Onboard buffs: Airwalk; Blessing of Fervor (+2 bonus; over-rides Haste); Defensive Stance (8/9 rds left); Enlarge Person; Haste; Heroism; Hunter's Blessing; Inspire Courage (+3); Resist Energy (Fire; 20); Shield of Faith. Modified Stats: AC 34/TAC 20/FF 27; CMD: 40; 117/117 HP; 40 ft. Movement; 10 ft. Reach; +1 impact adamantine warhammer (+26/+26/+21; 3d6+23 B); Fort: +14/Ref.: +10/Will: +8
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
Appreciate the clarification. I know about the PfE. No worries there. Just getting things cleared up before I adjust everything fully. There's only one more thing that probably got lost in all the other stuff. Gilgrim Flintmaul wrote: Also, does the executioner have reach? Gilgrim currently does, with Enlarge. Also, it doesn't look like any of those attacks reached 30, and he's currently at 31. Basically, when the Executioner attacked me, did he have to go through my reach (provoking an AoO), and did his attacks actually hit. Looks like the highest hit was a 28, with my AC being 31 after all the buffs, and not currently in my stance.
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
@GM Erich - Sorry for being a pain, but I never got a response about any of my questions.
Male CG Dwarf Fighter (Foehammer) 7 / Stalwart Defender 4 | HP 107/107 | AC 34 T 18 FF 30 | CMB +17 (+24 BR, +19 OR, +19 sun., +19 trip), CMD 35 (41 vs. BR, 39 vs. trip) | F: +10, R: +7, W: +6(+2 v. fear); +2 v. poi/magic | Init: +3 | Perc: +9, SM: +1; Darkvision 60 ft. | Speed 20ft | Defensive Stance: 9/9 rds | Active conditions: None.
Vina Sitha wrote: Yes, throw away Herolab and do it from scratch, especially for big battles like this. It's liable to put you very short of where you should be. Maybe. Though I really have no desire to go through my entire character sheet just to make sure I've got every bonus in place. But the point is that the spell specifically says that it doesn't stack with Haste. So I don't think that it applies in any way, even if Dodge bonuses normally stack. The only value in it seems to be for casters, or that weird one that let's you get to your feet for free. Which is fine. I just want to make sure that everything is taken into account.
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