Harrow Bloodline

Gil Vladinescu's page

42 posts. Organized Play character for Mat_H.


RSS

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

On that note (sorry to interrupt but I figured I'd check the page since I'm on the wait list) Gil has been taken up by a different campaign, but I do have a lvl2 char that I'd love to bring here. Let me know if either of those last 2 don't show up.

Grand Lodge

Hoping to slip in on the waitlist :)

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

Thanks for running it PaleDim. Had a lot of fun. Couldn't even tell it was your first stint as PbP GM.

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

Thank you sir

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

Since you have access to the boons, I'm curious. I got a boon and rolled a 2 in a different game but still haven't gotten it sent to me. Do you know which boon that was if I rolled a 2?

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

Gil moves closer into cantrip range and shoots a ball of acid at the trog. (move action; cast acid splash)

Ranged Touch Attack, BP, Shooting into Melee: 1d20 + 1 + 1 - 4 ⇒ (9) + 1 + 1 - 4 = 7
Damage if hits, acid flask focus: 1d3 + 1 ⇒ (3) + 1 = 4

Hope it's the last fight, I'm out of spell slots

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

Endir, The croc is already dead

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

Eh. was worth a try

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

spellcraft: 1d20 + 6 ⇒ (17) + 6 = 23

Watch out! He's summoning a swarm! We'll have to take him out or he'll keep bringing more allies

Gil takes a 5' step to get a better view of the trog and leaves his crossbow alone for a second, hoping his last toppling magic missile will stop the spellcast.

Magic Missile Damage on Tasskar: 1d4 + 1 ⇒ (2) + 1 = 3
Trip roll from Toppling Spell: 1d20 + 3 ⇒ (18) + 3 = 21

Here's to hoping he trips AND fails his concentration check from violent motion while casting

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

I'm guessing that white crocodile token is the one listed as Snapjaw on the initiative list

Coming up the stairs with his crossbow still at the ready, Gil quickly decides that the four legged critter isn't going to be trippable and shoots off a crossbow bolt.

Light Crossbow Attack vs Snapjaw: 1d20 + 2 ⇒ (20) + 2 = 22
Confirm Crit: 1d20 + 2 ⇒ (10) + 2 = 12
Damage: 1d8 + 1 ⇒ (1) + 1 = 2
Crit Damage: 1d8 + 1 ⇒ (2) + 1 = 3

He then reloads the crossbow. Move action

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

Pretty sure frogs can't open doors. I'm ok with going up

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

Let's get this over with

Gil moves back into the first room, lines himself up for a clear shot through the door, readies his crossbow and his cantrips, and waits.

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

We came to find you, but also to discover what we could of this place. Tell us of this troglodyte master.

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

Gil helps Hoshi look around

Perception Aid Another: 1d20 + 6 ⇒ (3) + 6 = 9

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

Just out of curiosity...I hit him for 5 and Magma hit him for 10, but he's only showing -10 for health. I didn't think trogs had DR, so I'm wondering what happened

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

As it seems to be dodging so well, Gil decides to forego his crossbow and try and put the trog on the floor.

Magic Missile Damage: 1d4 + 1 ⇒ (4) + 1 = 5
Trip Roll from Toppling Spell + Magical Lineage: 1d20 + 3 ⇒ (2) + 3 = 5

Pretty sure it's still standing after that

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

Gil follows Korum into the room and readies his crossbow, taking position near the wall.

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

Given the choice, I think we should go south from here. I'll leave it to the more sturdy ones to decide though, as they'll be leading the way

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

Moving into the room and gripping the flask of acid in his belt pouch with one hand, Gil gestures at the trog by Endir

20' move action
Acid Splash ranged touch at Green (firing into melee): 1d20 + 1 - 4 ⇒ (10) + 1 - 4 = 7
Damage + acid flask focus: 1d3 + 1 ⇒ (1) + 1 = 2

I really need to give up on the acid splash. Low rolls every time

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

Gil shoots a ball of acid at the remaining skeleton

Acid Splash ranged touch (firing into melee): 1d20 + 1 - 4 ⇒ (9) + 1 - 4 = 6
Damage + acid flask focus: 1d3 + 1 ⇒ (1) + 1 = 2

wow my ranged touch attack rolls are always SUPER!!!

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

The 2nd skeleton seems to have disappeared off the map.

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

Gil steps just inside and to the left of the doorway, and a missile flies from his fingers to the skeleton to the north.

Magic Missile: 1d4 + 1 ⇒ (1) + 1 = 2
Trip roll from Toppling Spell: 1d20 + 3 ⇒ (11) + 3 = 14

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

Going to wait for Bakko and Eiche to go first to make movement a little easier. If they haven't gone by the morning I'll just make due with half speed

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

Yes, back to normal marching order
Gil composes himself and waits patiently for the rest of the group to be ready.

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None
PaleDim wrote:
Gil, casting a spell with the Toppling Spell metamagic effect requires a slot one level higher. So toppling magic missile would need to be cast from a 2nd-level slot, which you don't yet have.

I also have:

Magical Lineage - Magic Missile: When applying metamagic feats to this spell, treat it as 1 level lower.

So the toppling spell makes it a 2nd level slot, and then the trait makes it a 1st level slot again. It should be good

EDIT: I saw your 2nd message after writing this, please disregard...but I will make sure to better annotate that for future GMs

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

Gil moves into the room to get a better angle

Fortitude: 1d20 + 2 ⇒ (17) + 2 = 19

I'll try and keeping him from alerting others

Magic Missile: 1d4 + 1 ⇒ (1) + 1 = 2
Trip roll from Toppling Spell: 1d20 + 3 ⇒ (19) + 3 = 22

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

Gil dashes up to Hoshi and stops him, urgently whispering

Hoshi! It looks like there is some kind of trap ahead, right at the entrance to the room. I also can see some footprints ahead....perhaps reptilian....which might belong to the ones who wish to keep this room protected

Grand Lodge

1 person marked this as a favorite.
CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

The catchy tune of the chant starts to get into Gil's head.

Murum construere, salve murum Murum construere, salve murum Murum construere......

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

Looks like we climb up. Let's let those who are a little more resilient lead the way

Gil will wait for one of the melee folk to head up first, then climb up behind them. I'm pretty busy tomorrow so I'll do my climb roll now.

Climb: 1d20 - 1 ⇒ (16) - 1 = 15

Grand Lodge

1 person marked this as a favorite.
CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

Present for duty!

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

Gil returns to the previous room to look for another doorway or a way upstairs.

Perception: 1d20 + 6 ⇒ (17) + 6 = 23

If we can't find another way up from in here we might need to head outside and look for another entrance

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

Realizing what is going on, Gil prepares a bolt in his crossbow.

Readying an attack for when combat begins and the spider moves

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None
GM PaleDim wrote:
Gil, it doesn't change the result, but don't forget the -4 penalty vs. a target engaged in melee (Endir avoids it with the Precise Shot feat).

Oops! Sorry. I always remember that on thrown and ranged weapons but for some reason it slips my mind with spells. Thank you for the reminder

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

Gil thinks for a second, and decides to save his more powerful spells for more powerful enemies.

Acid Splash ranged touch: 1d20 + 1 ⇒ (6) + 1 = 7
Damage + acid flask focus: 1d3 + 1 ⇒ (1) + 1 = 2

Wow that's some kick ass rolls lol

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

Shaking his head, "I know I've eaten worse on the trail, but I thought those days were behind me"

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

Gil surveys the group.
"Being new to Absalom I have no knowledge of this area or anything that we might be walking into, so I'm ready to go as soon as the rest are."

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

A swarthy olive-skinned man with long dark hair sits quietly through the briefing with no expression, his violet eyes never leaving Hestram's face. He wears a red silk vest with green tassels, grey cotton trousers and an orange sash. His arms are covered in Varisian tattoos, with a large tattoo of a flying dinosaur prominently displayed on his neck.

"This should be fun. I've spent the last few years travelling with my sister's caravan and it will be nice to experience something a bit different. Don't worry we'll get the kid back to you."

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

Alina just got snagged by another scenario so you guys are stuck with Gil :)

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None
Alina Vladinescu wrote:

I'm also going to be quite busy until close to the start date, and as there was an issue with Gil that I might not be able to take the time to fix in a manner I'm happy with, would anyone mind if Gil took a vacation and his sister Alina came with instead? I've been wanting to take her out for a while now and this seems like a good group for it.

Gil and Ehrenfried do very similar things anyways so I think Alina could give us a little more variety.

If PaleDim is ok with that I'll update the spreadsheet and such.
Here's a link to her profile

Actually I did manage to get Gil fixed up, so I'm happy to use either one of them depending on party composition

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None
GM PaleDim wrote:
Gil Vladinescu wrote:
GM PaleDim wrote:
No problem! Check the links on the campaign info page (and my profile) for some starter help. Ask questions as needed!
I've read through all of those and I'm pretty much ready for the play itself. I'm more wondering how you would like us to format/upload our characters themselves since the Paizo website doesn't really have a lot of the detailed character information on the profile page.

PBP GM Kit, which is not quite just for GMs has a nice template for formatting your character profile.

One of the previous links, How to create a PFS character for PbP also had some nice basic templates you can use (they were hidden in spoilers, if you missed them, "Filled out Example", "Blank Template", and "Advanced Template").

Let me know if that doesn't help.

I missed that link somehow. I just finished putting everything into my profile page for Gil using one of Ehrenfried's chars as an example. My new profile is Here. If it's missing anything you need please let me know. I can redo it using the template you just linked if you prefer. (Yes I realize I haven't added my spells, that is still coming I need to run out for a bit)

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None
GM PaleDim wrote:
No problem! Check the links on the campaign info page (and my profile) for some starter help. Ask questions as needed!

I've read through all of those and I'm pretty much ready for the play itself. I'm more wondering how you would like us to format/upload our characters themselves since the Paizo website doesn't really have a lot of the detailed character information on the profile page.

Grand Lodge

CN Male Human (Varisian) Sorcerer (Tattooed) 1 | HP 9/9 | AC 11 (T 11/FF10) | Init +1 (+5 w/ familiar) | Perc +5 (+7 w/ familiar) | Speed 30' | CMB -1 | CMD 11 (9FF) | F+2 R+1 W+2 | Spell Slots 4/4 | Active Conditions: None

Gil checking in. First pbp so might need some technical guidance. Will update char sheet later today.