Devargo Barvasi

Gideon Black's page

Goblin Squad Member. RPG Superstar 6 Season Star Voter, 9 Season Star Voter. Organized Play Member. 112 posts. No reviews. 1 list. 1 wishlist. 3 aliases.


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Thanks Adam that'll help with a lot with figuring out what I should throw at my group. *insert evil DM laugh here*

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Well with my outdoorsy rural spirit and such I would worship Erastil. It fits my lifestyle and ideals.

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So I'm sending my group into the Sodden Lands soon for part of my campaign. I have everything I need ready to go...except the weather. I've read the Inner Sea World Guide and looked on Pathfinder wiki but it's day to day weather still isn't clear...to me at least. I know it's a swampy landscape with fens, bogs, swamps, rivers and such, rains as much as in Seattle and Vancouver. But "perpetually storm battered" is stumping me.
Does that mean it's hurricane force winds and rain all the time everywhere in the Sodden Lands? Is it just a weekly hurricane or two rips through the land? Is just the coast perpetually storm battered?
Wanting to know so I can make the terrain and weather conditions accurate and so I can pre-plan my survival checks for my group. Cause if it's storming and raining all the time I have to add vocal restrictions and the wind level and frequency of course affecting ranged attacks and sight...and maybe flying debris. So any further insight on what you all think the weather would be, or if any Paizo staff has an answer, I'll take what I can.

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So couple days after hearing James L. Sutter was going to India, my brain went, "What's the odds on Paizo putting out a Jalmeray module or even an adventure path soon (in development terms)". I mean they've set the stage with Occult Adventures. I doubt James will not come back from India without inspiration for a Jalmeray themed product. Or just as likely maybe his next novel will be set there.
So lets discuss this; what's the odds in the next year more likely 2017 a Jalmeray themed adventure path will come out? Or James L. Sutter's newest novel will be set there?

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Well at the moment, House Derexhi operative. If you had asked me a year ago it would have been huntmaster and deer herdsman.

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Well the great thing about the pirate them plot hooks to lead to those side quests are easy to come up with. Roll perception they find a message in a bottle about a side quest item, from a dying sailor talking about what island its on. Storm throws them of course need repairs search the island they land at. A map with vague hints in a captured ships captains quarters. Rumours in a bar. Rescue a stranded sailor he rewards you with a general description of the island that a side quest item is on. That clockwork toucan have it somewhere they land on the coast to get fresh water. Have it follow them cawking at them till they devise a good plan to varies it.
Just some ideas, hope that's what your looking for.

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My Age of Worms group is almost finished and I think I might buy them all one at the end to have, since three out of the original four have survived it. So far....

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The idea is a simple one:

Free goblin plushy toy with every collectors edition.

People have been wanting to get their hands on a plush goblin since Rise of the Runelords. So what better extra from a "Goblinworks" game, then a plush goblin of their very own. But thats my opinion what do you guys think.