Sable Company Elite Marine

Gerald 'Jerry' McNaughton's page

69 posts. Alias of Yankeezulu.


About Gerald 'Jerry' McNaughton

Jerry McNaughton has known only privilege all of his life. His father is Kenneth McNaughton Baron of Kinnaird, a peer of the realm and also an influential financier.

Jerry was educated at Fettes College in Edinburgh and at Corpus Christi College, Cambridge, although he was never a particularly good student, preferring sporting pursuits, particularly Rugby Union and Athletics.

After University Jerry went to work for one of his father's company's, but it he hardly took it seriously, spending most of his time on the social scene. Life was good and easy. Then the war came.

Like everyone else, Jerry thought that the war would be over by Christmas. When the war didn't end with a swift victory, Jerry decided to sign up. That was in late Spring 1915. He volunteered for the Royal Air Corps and started his basic training. By Summer 1915 he was flying reconnaissance missions over Northern France. By the start of the following year he had been transferred to Egypt and was flying S.E.5s against the Turks.

Jerry developed into an extremely competent pilot; certainly there were more showy pilots and some were better, but Jerry knew how to get the job done with the minimum of fuss and without taking unnecessary risks. Then one day in April 1917 Jerry's plane suffered mechanical failure over Gaza and he was forced to crash land behind enemy lines. Thus began what was to become the defining period of his life.

Marooned behind the Turkish lines, Jerry was initially forced to survive on his wits and what little equipment he had brought with him in the plane. Unable to get back across the British lines Jerry contented himself with trying not to get captured. During this time he was to experience one scrape after another: starting with freeing several British prisoners of war, including one Michael MacKinley - his future valet; starting a campaign of guerilla warfare that caused the Turks no end of headaches; getting himself shot in the arm; and suffering a bout of Montezuma's Revenge. By the time the British captured Jerusalem in December 1917, Jerry and his band had engaged in exploits worthy of a ripping yarn. They returned to normal duty for the remainder of the war, with Jerry going back his old unit of the Royal Air Corps.

After the war Jerry returned home to Engand, bringing Michael with him to act as his valet, and taking up his old job at his Father's import/export company. This time he took it a little more seriously, but found the return to civilian life a little dull. The three years since the end of the war haven't diminished his desire for adventure.

With 1921 nearly at an end, Jerry hopes that 1922 will be the year.

Basic Details

Name: Gerald 'Jerry' McNaughton
Occupation: Gentleman
Nationality: English
Residence: London
Religion: Church of England (if necessary)
Gender: Male
Age: 32

Background / Description:

Stats:
Chris, I haven't added the +1 to each stat you said I could have, but I did reduce one of my 12s to 11 (SIZ) so that I could increase my 14 to 15 (APP). I hope that's okay?

STR: 10
DEX: 13
CON: 11
SIZ: 11
INT: 13
EDU: (12) 14
APP: 15
POW: 12

Damage Bonus: +0

Sanity Points: 55 (60-5)

Magic Points: 12

Hit Points: 14

War Experience: 2 years (+2 to EDU). SAN loss: 1d4 ⇒ 4 + 1d4 ⇒ 1

Skills:

Skills marked with an asterisk (*) are my occupation skills. Those marked in italics are skills improved through my war experience.

Accounting (10%)
Anthropology (1%)
Archaeology (1%)
Art* (5%) 45% (Drawing)
Astronomy (1%)
Bargain (5%)
Biology (1%)
Chemistry (1%)
Climb (40%)
Conceal (15%)
Craft (5%)
Credit Rating (25%) 40%
Cthulhu Mythos (0%) (MAX)
Disguise (1%)
Dodge (2xDEX) 26%
Drive Auto* (20%) 60%
Electrical Repair (10%)
Fast Talk* (5%) 65%
First Aid (30%)
Geology (1%)
Hide (10%) 20%
History (20%)
Jump (25%) 35%
Law (5%)
Library Use (25%)
Listen (25%) 35%
Locksmith (1%)
Martial Arts (1%)
Mechanical Repair (20%)
Medicine (5%)
Natural History (10%)
Navigate (10%)
Occult (5%)
Operate Heavy Machinery: (1%)
Other Language* (1%)
French* (1%) 20%
Greek* (1%) 20%
Latin* (1%) 20%
-
Own Language (EDUx5)
English (60%)

Persuade (15%) 40%
Pharmacy (1%)
Photography* (10%)
Physics (1%)
Pilot* (1%) 54%
Psychoanalysis (1%)
Psychology (5%)
Ride* (20%) 40%
Sneak (10%) 50%
Spot hidden (25%) 40%
Swim (25%)
Throw (25%) 45%
Track (10%)

Martial skills

Handgun (20%) 45%
Machine gun (15%)
Rifle (25%)
Shotgun* (30%) 60%
SMG (15%)
Fist (50%)
Grapple (25%)
Head butt (10%)
Kick (25%)