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Hello everyone, This will be my first go at actually trying to formulate a system, hopefully you´ll find it promising. I gave the problem of implementing TN as an active alignment (oposed to something you are while being passive) a lot of thought, this is what i came up with. Note: i don´t think this will be in the mvp, and it doesn´t have to.
The Problem:
- good is helping others
These are black and white pairs. It is possible (and already has been done) to identify certain actions in the game that belong to either of these extremes. TN on the other hand is refraining from acting in any of the extreme ways. It is a lot harder to define actions in the game (that can also be coded) that will qualify as TN. So to simply integrate TN the same way as all other alignments is much more difficult. My proposal: doctrine/dogma:
Unbalanced
So if you are balanced and commit murder for which you´d go 1,000 points towards evil, you´d go 1,200 points towards evil if you were unbalanced:20 or something like that. to become balanced again you need to atone. Atonement
What is it good for? Well, apart from, hopefully, giving TN something to actively influence their alignment it would be a system that works for other belief systems as well.
TN is a very narrow alignment, it is the thin line between the extremes of the other alignments, actively following it should be a hard thing to do. This system might make it a bit harder to do so as it becomes easier slip into another alignment if you are not careful. What is missing? I still haven´t thought enough about actions that will make you more TN.
Taken from the linked page: The True Neutral Sins 1. Trying to persuade others to take a stance on a moral or ethical issue. 2. Failing to assist a friend or ally. 3. Killing for any reason other than survival. 4. Breaking your word to a friend or ally, unless life is threatened. 5. Needless torture. 6. Making a sacrifice for someone unrelated to you. 7. Refusing to kill when important to your survival. 8. Betraying an ally or friend, unless life is in danger. 9. Showing mercy to a dire enemy. 10. Taking sides in a conflict that doesn't affect your survival. From that list what i think might be coded are 2,3,5,6,7,9 and 10 but i´m no programmer so, what do i know. Additionally, at least for druids, stripmining should be a sin for TN - summoning abominations and creating undead should probably be too. The problem here is that these are mostly actions you should not! do to stay TN.
As you can see the whole thing is still a work in progress, but that is as far as i got on my own. Now i look very much forward to your input :) p.s. as this is a possibility considering the number of threads in this forum, if anyone else had the same idea before me, please point me towards the thread.
Hi everyone. i couldn`t find this anywhere so far, so here goes.
So, i thought it might be helpful to know who is in what timeszone, and, if you have that, at what times you are usually on. Could be a way to help plan meeting someone online, or whatnot. a useful tool in this regard is this here: World Meeting Planner.
Hi everyone, i have been on this forum quiet a while now, mostly reading and seldomly posting anything. What i noticed from the sideline of a lot of discussions is that there is lack of nonsense about what some where often used words actually mean.
so, i was thinking if there is a way to get these misunderstandings out of the way to allow for less emotional and more goal oriented discussions. i think we should try to put together community definitions of the most controversial words, starting with: Griefing Assessment:
1. there is a wide range of what 'individuals' perceive as griefing.
a lot of people, mainly of the evil-RP-crowd have expresst there concern that the second will be labeled 'griefing', thus rendering the kind of game they’d like to play impossible(f.e. murder, theft,banditry).
To me 1. is 'an action or series of actions done with the intend to cause distress in others'
i know that intend is something that can never be proven unless the Griefer admits to it (by boosting in chat f.e.)
-OK, have to get back to work for now
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