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I'm not normally the one that says a straight, 'don't do....', normally is it a 'yes,but' or 'go for it, but try this alternate...'. Playing an evil character in a campaign not designed for evil characters is not worth it. I admit, I say this because I have never 1) seen it played well, so as to cooperate well, and/or 2) seen it received or played with well by the others at the table. Honestly the biggest problem is the second one. Any group that has both good an evil characters in it almost always, at some point, requires the good character to jump through unrealistic rp hoops to justify not pvping or some other in-game hostile action to stop the evil character. It puts a huge strain on the group that is just not worth it.
Though I have many anecdotes, my personal anecdote is when I played an evil aspiring crime lord. I collaborated and worked fantastically well with the group ensuring that I was not stepping on anyone's toes or ruining anyone's fun. Sure enough there was a victim of my evil, the GM. The GM couldn't handle the sheer bloodthirsty evil that I drove the entire party to.
I desperately want to play an evil character again, but am waiting for an opportunity to play either Hell's Vengeance or Way of the Wicked. Were I to play an evil character in anything else would be a selfish way to play.
Again I reiterate, please don't ruin other people's fun just because you want to try playing an evil character. It is truly not worth it
An evil character can easily derail things if the player isn't careful in their design for the character and how they play them. Which is why we're helping Genetic Flood flesh out their character so they can have someone that probably won't cause too many RP hoops to jump. Evil characters just needs more thought put into them in order to avoid the issues you mentioned than most other alignments.
I personally see the evil alignments as a "get GM permission first" thing because many aren't willing to take the chance, but have the potential of being memorable with how different playing evil can be. Chaotic Neutral I see as more common of a problem as it's often used as an excuse to do anything.