One of the funkiest things I have heard of is this... Pretty horrible. Basically a study on how horrible can you go while technically keeping with the CR rules according to monster building rules. Not one of my own.
(Also: a big enough dragon with an antimagic field is pretty bad-ass.)
Advanced Young Succubus Ghost Antipaladin 2 CR 11
AC 34, touch 34, flat-footed 25 (+9 Dex, +14 deflection, +1 size)
hp 196 (8d8+2d10+140)
Fort +33, Ref +29, Will +30
DR 10/cold iron or good; Immune electricity, fire, poison; Resist acid 10, cold 10;
SR 18 ; Incorporeal ; Channel Resistance +4 ; Undead Traits
Speed fly 30 ft. (perfect)
Melee corrupting touch +20 (11d4, DC 29)
Special Attacks corrupting gaze(DC 29), Frightful Moan (DC 29), Smite Good
Spell-Like Abilities (CL 12th)
Constant—detect good, tongues
At will—charm monster (DC 28), detect thoughts (DC 26), ethereal jaunt (self plus 50 lbs. of objects only), suggestion (DC 27), greater teleport (self plus 50 lbs. of objects only), vampiric touch
1/day—dominate person (DC 29), summon (level 3, 1 babau 50%)
Str -, Dex 29, Con -, Int 24, Wis 20, Cha 39
Base Atk +10; CMB +18; CMD 50
Feats Agile Maneuvers, Combat Reflexes, Iron Will, Weapon Finesse, Flyby-attack
Skills Bluff +27, Diplomacy +27, Disguise +25, Escape Artist +17, Fly +25, Intimidate +23, Knowledge (local) +18, Perception +26, Sense Motive +18, Stealth +38;
Racial Modifiers +8 Stealth, +8 Perception
Languages Abyssal, Celestial, Common, Draconic; tongues, telepathy 100 ft.
SQ Change Shape (alter self, Small or Medium humanoid), Aura of Evil, Touch of Corruption, Unholy Resilience
My players managed to figure out the puzzle at the memorial wall! I had a mixed table of experienced and new pfs players (char. numbers ranged from -1 to -21) so I told the new guys that I'll get a soda and after that they can try the knowledge check if the veterans haven't figured it out by then.
It was also my 100th table! I'd like to thank Thrusty for the scenario was great fun and running it with relatively fast prep didn't hamper the experience.
I've run this twice now, the first group ran around asking for the ships around The Docks. They eventually did remembered their mission and headed over to Lady D. I started thinking about running the finale from Slavepits of Absalom if they just won't remember the mission. :)
Second group went straight to Lady D when they had interviewed the slave trader.
A friend of mine had a commoner 1 in Rappan Athuk. We ran into a random-encounter in the woods. What he managed to do? Roll for iniative and die. A potato rolled out of his pocket while he fell to ground. It was hilarious though. I think the character was named The Farmer Who's In Way Over His Head.
We have formed a habit of recruiting capable (as in = survived in combat for more than two rounds against a group of pathfinders) mooks to the society.
One of my characters has a 'pupil' from Kaer Maga. A goblin who was a match for him in a deadly duel of blades. He keeps feeding him pickels and trying to teach Common. The little bugger is still tied up in ropes and not co-operating.
My wizard is educated, ambitious and didn't dump his strength. Fifth level wizard vs. 1HD goblin in a dagger fight was hilarious.
The players got to eat all the surviving candy civilians. The GM got tummyache from all the dead civilians.
SKR, thanks for everything and good luck!
Soo... I noticed the word 'map' but I'm not seeing an actual one here. I'm kinda planning a political/revolutionary one-off game. I think I just decided who the BBEG and crowd will be. I'll just head over to my lair to stat the clowns.. I mean interns. The map would be appreciated, I suck at mapcrafting.