Fionna Handoverhammer
Female Dwarf Barbarian [Armored Hulk] 3
CG Medium Humanoid (dwarf)
Init -1; Senses Darkvision 60 ft., Perception +8
DEFENSE
AC 18, Touch 9, Flat Footed 18 (-1 Dex, +9 armor); +4 dodge vs. Trolls; +1 vs. Charge Attacks; +1 vs. Crit Confirm rolls
hp 37 (3d12+12) (12+11+2 +12)
Fort +7 Ref +0 (+4 vs Trample) Will +3; +2 vs. poison, spells, and spell-like abilities.
OFFENSE
Speed 20 ft.; rock stepper
Melee MW Earthbreaker +7 (2d6+4/x3) or axe musket +6 (1d8+4/x3)
With Power Attack: MW Earthbreaker +6 (2d6+7/x3) or axe musket +5 (1d8+7/x3)
Ranged axe musket +2 (1d8/x4)
+1 attack vs. Trolls
+1 attack & damage vs. charging creatures
+1 damage vs. creatures and objects made primarily of clay, crystal, earth, metal, or stone (including Trolls)
Special attacks rage (15 rounds/day) Rage Powers Overbearing Advance
SQ hardy, relentless, rock stepper
Combat Gear axe musket, bullets (x30), full plate, MW earthbreaker
STATISTICS
Str 17, Dex 8, Con 18, Int 16, Wis 14, Cha 11
Base Atk +3; CMB +6 (+2 bull rush, +5 overrun); CMD 15 (+3 vs. overrun)
Feats Improved Overrun, Power Attack
Traits Nimble Fingers, Keen Mind; Warsmith
Skills Craft (Clockwork) +11, Craft (weaponsmith) +11, Disable Device +6, Knowledge (engineering) +9, Intimidate +6, Perception +8, Survival +8 Racial Bonuses +2 all Craft or Profession checks related to metal or stone, +2 Survival (vs. Trolls)
Languages Common, Dwarven, Stolian, Uberwald, Troll
Other Gear alchemist's fire (x1), alchemist's glue (x1), backpack, belt pouch, blanket, chain belt, chalk, crowbar, drill, dwarven stout ale (x10), flint and steel, fuse grenade (x1), glass cutter, gunsmith's kit, hammer, hemp rope (x2, 50-foot each), iron pot, jetcaster, linnorm mead (x10), mirror, oil flasks (x9), phosphorencent gel (x1), pitons (x4), portable ram, powder horn, sack (x2), soap, rusting powder (x1), tindertwigs (x9), trail rations (5 days), waterskin, wire spool (x1)
Trade Goods and Merchandise gears, springs, cogs, and frame pieces, along with partial or incomplete clockworks (total in iron and steel 20 lbs., in copper 10 lbs.)
Coin and Gems 702gp, 1sp
Craftsman Dwarves are known for their superior craftsmanship when it comes to metallurgy and stonework. Dwarves with this racial trait receive a +2 racial bonus on all Craft or Profession checks related to metal or stone. This racial trait replaces greed.
Overbearing Advance (Ex) While raging, the barbarian inflicts damage equal to her Strength bonus whenever she succeeds at an overrun combat maneuver.
Relentless Dwarves are skilled at pushing their way through a battlefield, tossing aside lesser foes with ease. Dwarves with this racial trait receive a +2 bonus on combat maneuver checks made to bull rush or overrun an opponent. This bonus only applies while both the dwarf and his opponent are standing on the ground. This racial trait replaces stability.
Rock Stepper Dwarves with this racial trait can skillfully negotiate rocky terrain. They can ignore difficult terrain created by rubble, broken ground, or steep stairs when they take a 5-foot step. This racial trait replaces stonecunning.