Dr. Thurston Lazarus, III wrote:
Since I was tough math on the best Goblin University in the whole Absalom, When you subtract 30 - (26 ff) so effectively 24 it gives you 16! ============================ Jokes aside, I was writing the post in the morning, and did not manage to finish it, time went out, so I previewed it, was certain that the roll was a crit and wrote it as such, then saved my post in a document and finished it off the following day without checking my math :( My bad, Will retract it, and patch the wounds.
NG Male Gnoll Bard 6 | HP 64/74 | AC 24 | F +10 R +13 W +11 | Perc +11 (low-light vision) | Stealth +11 | 25 ft. | Spells 1st: 3/3 2nd: 2/3 3rd: 3/3 | Focus Points 2/2 | Hero Point 2 | Exploration: Scout | Active Conditions: --
Barker looks at the door and gets a coin from his pocket "Tails is left" He tosses the coin and let it fall to the ground 1 is left: 1d2 ⇒ 1 "So I propose left"
NG Male Gnoll Bard 6 | HP 64/74 | AC 24 | F +10 R +13 W +11 | Perc +11 (low-light vision) | Stealth +11 | 25 ft. | Spells 1st: 3/3 2nd: 2/3 3rd: 3/3 | Focus Points 2/2 | Hero Point 2 | Exploration: Scout | Active Conditions: --
Barker is on fire! He is playing his mandolin while burning, he is only glad that his instrument was not destroyed by the flames "Once More Unto the Breach! Once More Unto the Breach!" Inspire Than he flings with magic a barrel at the demon Telekinet projectile@deamon, ic: 1d20 + 11 + 1 ⇒ (19) + 11 + 1 = 31
Eleanor missed ic (I think), and also I am not sure if the healing from previous round was included for her! Burning: 2d6 ⇒ (4, 5) = 9
NG Male Gnoll Bard 6 | HP 64/74 | AC 24 | F +10 R +13 W +11 | Perc +11 (low-light vision) | Stealth +11 | 25 ft. | Spells 1st: 3/3 2nd: 2/3 3rd: 3/3 | Focus Points 2/2 | Hero Point 2 | Exploration: Scout | Active Conditions: --
"Argh!" Thievery, DC20: 1d20 + 12 ⇒ (13) + 12 = 25
Barker shakes his furry fingers and begins to work on the safe. "Nothing is locked to long when Barker is around!" he laughs
NG Male Gnoll Bard 6 | HP 64/74 | AC 24 | F +10 R +13 W +11 | Perc +11 (low-light vision) | Stealth +11 | 25 ft. | Spells 1st: 3/3 2nd: 2/3 3rd: 3/3 | Focus Points 2/2 | Hero Point 2 | Exploration: Scout | Active Conditions: --
Barker looks at the situation
Soothe, lvl 3: 3d10 + 12 ⇒ (4, 10, 10) + 12 = 36 +2 to saves vs mental effects Soothe Then he keeps inspiring his allies "Come on, break those things into pieces!"
NG Male Gnoll Bard 6 | HP 64/74 | AC 24 | F +10 R +13 W +11 | Perc +11 (low-light vision) | Stealth +11 | 25 ft. | Spells 1st: 3/3 2nd: 2/3 3rd: 3/3 | Focus Points 2/2 | Hero Point 2 | Exploration: Scout | Active Conditions: --
GM Doug H wrote:
Barker wind the music box and then checks if the key matches to the head that they are carrying. "Hmm, if that does not work, we should ask around for that FF" DIplomacy: 1d20 + 13 ⇒ (17) + 13 = 30
N Male Ratfolk Wizard 7 | HP 62/62 | AC 25 | F +10 R +15 W +12 | Perc +10 (low-light vision) | Stealth +15 | 25 ft. | Spells 1st: 4/4 2nd: 4/4 3rd: 4/4 4th: 3/3 (+1 drain bonded) | Staff of Fire 2/2| Focus Points 1/1 | Hero Point 1 | Exploration: Scout | Active Conditions: ---
Zazu walks towards the door and moves his staff while saying magical formula. "Behold Zazu the Stupefier! Clap your hands while the young one opens the gate!" Roaring Applause would be my contribution towards success
NG Male Gnoll Bard 6 | HP 64/74 | AC 24 | F +10 R +13 W +11 | Perc +11 (low-light vision) | Stealth +11 | 25 ft. | Spells 1st: 3/3 2nd: 2/3 3rd: 3/3 | Focus Points 2/2 | Hero Point 2 | Exploration: Scout | Active Conditions: --
Eleanor Sage wrote: What program or site do you use to get nice big clean numbers on your tokens? There is this site with some information about it. I learned it the hard way, when I volountered to help with slides for special a PBP convention ago. I did not know that Doug did it for lower tier. So he had amazingly cool looking tokens with numbers and mine looked like pulled from under hienas tail. I think he uses Photoshop (I saw gif videoes of him doing it), I tried to replicate it with google slides and grooping but I guess the key part is to move 'face' of the monster to the side so that number fits.
N Male Ratfolk Wizard 7 | HP 62/62 | AC 25 | F +10 R +15 W +12 | Perc +10 (low-light vision) | Stealth +15 | 25 ft. | Spells 1st: 4/4 2nd: 4/4 3rd: 4/4 4th: 3/3 (+1 drain bonded) | Staff of Fire 2/2| Focus Points 1/1 | Hero Point 1 | Exploration: Scout | Active Conditions: ---
Zazu looks at his robes wondering if it would also aid him in his stealth "Where do people get those fancy t-shirts!?!"
NG Male Gnoll Bard 6 | HP 64/74 | AC 24 | F +10 R +13 W +11 | Perc +11 (low-light vision) | Stealth +11 | 25 ft. | Spells 1st: 3/3 2nd: 2/3 3rd: 3/3 | Focus Points 2/2 | Hero Point 2 | Exploration: Scout | Active Conditions: --
Diplomacy, read air bonus?: 1d20 + 12 + 1 ⇒ (15) + 12 + 1 = 28 "Look folks, I see that it can be confusing, but take a look here. The priests organizing events that are about getting your skin burned from the sun. Undead creature being a high ranked member, symbols not aligned with dawnflower."
Hey folks, that roughly concludes the story, feel free to RP the ending and if you wish post your downtime stuff. I will report the game and generate chronicles in the upcoming days. Thank you all for playing, and sorry for the hiccups in my availability. I hope that despite all that you enjoyed the scenario.
Male Android Street Rat Mechanic/7 | SP: 56/56 | HP: 48/48 | RP: 7/7 | EAC:25 KAC:26 | Fort +7/Ref +10/Will +4 | Init +6 | Perception +1 | Land speed: 30ft | Swim: 20ft | Fly: 30ft
Hellih looks at the general and at Blinky "If you want to tear its limbs apart that would be the time." He adjusts his rifle and aims it over Swizzers head Pew@yellow: 1d20 + 11 ⇒ (1) + 11 = 12
He sends a massive laser beam at the ceiling "THat was your last warning!" tries to hide his horrible shot
NG Male Gnoll Bard 6 | HP 64/74 | AC 24 | F +10 R +13 W +11 | Perc +11 (low-light vision) | Stealth +11 | 25 ft. | Spells 1st: 3/3 2nd: 2/3 3rd: 3/3 | Focus Points 2/2 | Hero Point 2 | Exploration: Scout | Active Conditions: --
Barker hits the strings "Let me light them up. Shine like a diamond!" Casting Fearie fire where Eleanor pointed out Then he plays to keep others inspired. Inspire courage
NG Male Gnoll Bard 6 | HP 64/74 | AC 24 | F +10 R +13 W +11 | Perc +11 (low-light vision) | Stealth +11 | 25 ft. | Spells 1st: 3/3 2nd: 2/3 3rd: 3/3 | Focus Points 2/2 | Hero Point 2 | Exploration: Scout | Active Conditions: --
Barker looks again at the letters "I think we should go down ... that scepter is interesting" The scepter is wierd I vote to sell it ;)
N Male Ratfolk Wizard 7 | HP 62/62 | AC 25 | F +10 R +15 W +12 | Perc +10 (low-light vision) | Stealth +15 | 25 ft. | Spells 1st: 4/4 2nd: 4/4 3rd: 4/4 4th: 3/3 (+1 drain bonded) | Staff of Fire 2/2| Focus Points 1/1 | Hero Point 1 | Exploration: Scout | Active Conditions: ---
motteditor wrote: Hey all, may be a little slow to post over the next couple of days. My wife is fighting cancer and is feeling very crappy today. We ended up doing a run to the hospital and she’s getting fluids, but we may need to come back tomorrow. Just letting you know so no one thinks I disappeared if I don’t get a chance to post. First and foremost, all the best to your wife! Take care of her, and the game can wait. Thanks for letting us know!
NG Male Gnoll Bard 6 | HP 64/74 | AC 24 | F +10 R +13 W +11 | Perc +11 (low-light vision) | Stealth +11 | 25 ft. | Spells 1st: 3/3 2nd: 2/3 3rd: 3/3 | Focus Points 2/2 | Hero Point 2 | Exploration: Scout | Active Conditions: --
GM Doug H wrote:
I second what GM said, I hope you feel better soon! I don't mind pausing, especially that begginign of Gameday is brining a bit of chaos ;)
NG Male Half-Orc Bard 6 | HP 68/68 | AC 24 | F +9 R +14 W +12 (+1 vs magic) | Perc +12 (low-light vision) | Stealth +4 | 25 ft. | Spells 1st: 3/3 2nd: 2/3 3rd: 3/3 | Focus Points 2/2 | Hero Point 2 | Exploration: Scout | Active Conditions: ---
Shayla Quickfingers wrote: Does flanking apply to Ranged combat? Even positioned behind Charlies Shayla is within range of Yellow (Strong Arm Feat - +10' range) The answer is no. Flanking rules: 'A creature is flat-footed (taking a –2 circumstance penalty to AC) to melee attacks from creatures that are flanking it.' So if you stand next to a creature, you can provide flanking to others, but if you are throwing knife, the creature would not be flat footed to you
NG Male Gnoll Bard 6 | HP 64/74 | AC 24 | F +10 R +13 W +11 | Perc +11 (low-light vision) | Stealth +11 | 25 ft. | Spells 1st: 3/3 2nd: 2/3 3rd: 3/3 | Focus Points 2/2 | Hero Point 2 | Exploration: Scout | Active Conditions: --
Barker follows along "I am fine with frontal approach." he reaches for his mandolin and plays a tune "Not waiting long, Zephrena called:
NG Male Gnoll Bard 6 | HP 64/74 | AC 24 | F +10 R +13 W +11 | Perc +11 (low-light vision) | Stealth +11 | 25 ft. | Spells 1st: 3/3 2nd: 2/3 3rd: 3/3 | Focus Points 2/2 | Hero Point 2 | Exploration: Scout | Active Conditions: --
Barker plays a qucik tune on his mandolin, "With haste! Let's close the distance and crush them into the ground!" Casting Tripple time gives everyone in 60ft emanation +10 to speed. Barker looks at one of the bandits and points his furry paw at it and then punches himself in the chest "Lets have you then
Intimidate@Bandit 3: 1d20 + 10 ⇒ (13) + 10 = 23 Play Tripple time, move, demoralize
NG Male Gnoll Bard 6 | HP 64/74 | AC 24 | F +10 R +13 W +11 | Perc +11 (low-light vision) | Stealth +11 | 25 ft. | Spells 1st: 3/3 2nd: 2/3 3rd: 3/3 | Focus Points 2/2 | Hero Point 2 | Exploration: Scout | Active Conditions: --
Barker smiles broadly showing most of his sharp teeth "Oh, I was hoping that one day Valls would invite me to share some poetry tricks. This is not exactly what I had in mind, but yes, let us save Valls. I can already hear the melody that I will use for the song describing that" he plays a rhythm on the box of the mandolin humming a tune. He eyes the others wondering what a weird mix they were ... also how this situation reminds him various stories and book that he read. Group of strangers meet in the bar and launch on an adventure to save the world. "Let's save the world!"
NG Male Gnoll Bard 6 | HP 64/74 | AC 24 | F +10 R +13 W +11 | Perc +11 (low-light vision) | Stealth +11 | 25 ft. | Spells 1st: 3/3 2nd: 2/3 3rd: 3/3 | Focus Points 2/2 | Hero Point 2 | Exploration: Scout | Active Conditions: --
"Thuvian style of poetry, right, right. I knew that something familiar was about that poem." Barker looks at the notes that Vinn pointed out and he tries to play them on his mandolin, hoping that maybe it will unlock whatever there is in the head... Would it work?
NG Male Gnoll Bard 6 | HP 64/74 | AC 24 | F +10 R +13 W +11 | Perc +11 (low-light vision) | Stealth +11 | 25 ft. | Spells 1st: 3/3 2nd: 2/3 3rd: 3/3 | Focus Points 2/2 | Hero Point 2 | Exploration: Scout | Active Conditions: --
Zephrena wrote:
"My poetry and songs do tell a tale. 90% of which is truth!" He giggles and takes a drink for his tankard He listens to Iksha also expressing interest in his story and he jumps on his legs grabbing his mandolin. When ... Eleanor wrote: Eleanor looks down briefly. "It is a Hippomane Macinella. Though I call her Holly." "Manzanas de la muerte" He lowers his mandolin and looks at the plant yet again "I heard of plant so deadly that they call it Manzanas de la Muerte. The sap from that plant can be used as a most potent poison. Some alchemists would pay fortune for that specimen..." Weaving in Bardic Lore use :P Since he was already standing he begin to sing, leaving for now the topic of the plant
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
A year later The old one was limping down the streets of Otari. "Good morning!" he heard a loud voice from next to a market stall. Scarred One lifted his eyes and saw Keeleno Lathenar. "Mornin" he responded walking further towards Thirsty Alpaca. They made quite and impact in the society, many wounds have healed, and many conflicts were resolved. He threw a glimpse towards where Gauntlight once stood in fear that it was still there, but it was not. He kept limping and finally got to the alpaca. He opened the door and went towards the bar there was the young orc, Scarred One looked at him, he was not that young anymore. His face and hands covered with many scars, some of them made by him. "Pour me an ale, young one" he sit on the stool putting his shield next to him "I don't think I ever said that, but it was a bloody honor to fight by your side. Yours, Worddancers and Ruindelver." He took a sip of the beer looking in the eyes of the Orc "I must say, when I first saw you stabbing with that club of yours I was certain that you will be slayed in first serios skirmish, but you stood your ground. I must agree with Ruindelver, there is more to you than meets the eye." He took another drink looking at the Orc "We did something good here, kid. We did something good..." Scarred One stayed in Otari, he helped Worliwynn take care of the stone rings, frequently hanged around Thirsty Alpaca wondering if this was his last adventure that he was part of? Or was there more awaiting for him?
NG Female Dwarf (Forge Dwarf) Gunslinger 3 | HP 40/40 | AC 19 | F +9 R +10 W +9 | Perc +9 (darkvision) | Stealth +3 | 25 ft. | Active Conditions:
Rose looks at Kesstraka "Well when I am not doing business to society I mostly clean my weapons and practice wielding it. Sharpening my tools so to say... But as part of society I get to participate in some diplomatic missions. And finding a solution that benefits all parties is something that I am interested in..." Diplomacy: 1d20 + 7 ⇒ (14) + 7 = 21
NG Female Dwarf (Forge Dwarf) Gunslinger 3 | HP 40/40 | AC 19 | F +9 R +10 W +9 | Perc +9 (darkvision) | Stealth +3 | 25 ft. | Active Conditions:
Rose helps to pull out Kesstraka from inside of the bassilisk and reloads her gun, putting it back in the holster "We came here to meet Kesstraka, it was an official business meeting that we were attending. But when we came here, those basilisk entered from that side." she points out to where the creatures came from The tauntaun treatment seemed appropriate, also in every repayable scenario there is an opportunity to do something silly ;)
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Scarred One looks at the creature and points his hand at it. "Let me see what a blast does to you" Gust of wind Fort save DC25 on failure it gets crit failure result due to flying Then he raises his shield
Watery Soup wrote:
Yeah, What Watery said. The AP actually suggest that you could lvl up to lvl 5, but since the fights were not that difficult I decided to not go there. I think the AP is more dedicated for new players, it is also an AP for 4 players so some of the tactics that you took would not work with less players (or could be a bit harder to pull off).
Pirate Character wrote:
Chronicle is regenerated and uploaded in the same folder. The game is by now also reported. Please check those both places, as errors happen ;)
Hey folks, so let me write couple of things as well - This game 'started' for me as a GM in June 2022, and we are finishing it end of May 2023. It took us a year to go through most of the adventure, I would consider it to be average speed. We had some slower and faster moments, but I think it was ok.
- Above all I am super happy that I saw it to the end, as at few points I was not certain that I will be able to do it, and I hate the idea of dropping a game. Anyways, that's my 2c's
NG Female Dwarf (Forge Dwarf) Gunslinger 3 | HP 40/40 | AC 19 | F +9 R +10 W +9 | Perc +9 (darkvision) | Stealth +3 | 25 ft. | Active Conditions:
Rose looks at the outburst and raises her eyebrow then she approaches Elsha "I would gladly try that coffee of yours, although I like bitterness in that beverage." She looks at Eras "Thanks for the explanation, I think I am ready to go." That is funny, her father was famous diplomat, but since she was born parthenogenically she is gets only gens from her mother. So father here matters less. Also in PF2 how did they know that she was born parthenogenically? Was it that Kesstraka was simply very similar to mother? Or did father claim that child is not his, and mother claimed parthenogenically? Sorry diverging ;) Rose takes a sip and looks into the horizon thinking about something in great details "It is good"
Marysiel wrote:
This is one chronicle that can be applied to on character. It is just the way how it is applied (since it has 12 XP) is in increment of 4 XP's and matching gold. @WaterySoup thanks for explanation
NG Female Dwarf (Forge Dwarf) Gunslinger 3 | HP 40/40 | AC 19 | F +9 R +10 W +9 | Perc +9 (darkvision) | Stealth +3 | 25 ft. | Active Conditions:
Rose is tall, for a dwarf. She was wearing a long coat, that she replaced for a thinner one as they traveled to a warmer climate. She carries a thick leather belt with holster holding her clan pistol. If you spend enough time around her you must have noticed a second holster behind her back holding another pistol. Her eyes are keen and hands fast, but above all she is friendly and chatty. "Hey Merian, why do you carry a barrel when we are still on the ship? Are you planning to work on the documents from inside the barrel?" she wonders During the briefing she listens carefully and then shares what she knows of Iruxi "Although they are referred to as 'lizardfolk' by most other humanoids, the name they use for themselves is iruxi. The simple villages that most outsiders associate with iruxi are the homes of migrants in outlying regions. In true centers of iruxi civilization, such as Ekkeshikaar, they build impressive complexes of glass and stone. It is rumored that a vast empire of dinosaur-riding iruxi, known as Droon, dominates southern Garund, in territory beyond any maps common to the Inner Sea region."
Flory Buntzer wrote:
Yeah i need to pause till 10th (inclusive), internet here is spotty. On top of that or car broke on our way here so we have some extra things to take care of
| Male Dwarf Gunslinger 3 | HP 43/43 | AC 20 (+2 AC first round of init) | F +10 R +10 W +9 | Perc +9 (dark vision) | Default Exploration: Search | Speed 25ft | hero points 1 | Active Conditions: None
@GM, today I was chatting on discord with someoen about GM'ing, and how I find nice when GM tries to adjust the story to the characters, this is the answer that I got Aiki wrote: I've played in one or two Society games like that (GM Waterysoup on the Paizo boards did an amazing game of 1-03: Escaping the Grave for my Lastwall Refugee mage), I just wanted to pass the credit along ;)
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
Yan Tovis wrote:
"Yeah I am sure that as part of Pathfinder Society you will not end up negotiating with a demon and end up getting your own tower with one bound to the throne ..." the old one says some complete absurd things "We can point you the way out."
Isaku Beru wrote: Farol, you running the next scenario in the arc? Let me give you a soft no. For now I try to finish my games in a timely fashion. I am going through personal turbulence, and there are days when I can't post and then there are days when I don't want to think about PBP :( So my plan is to regain some balance before I GM again.
NG (he/him) Scarred One (orc) Druid 7 | HP 96/96 | AC 25 (27 w shield) | F+14 R+13 W+15 (+1 vs paralysis/disease) | Perc+15 Darkvision | Stealth+2 | 25ft | Hero 2 | Focus 1/1 | Active Conditions: immune to ghoul paralysis
I found something extremely grim and disturbing in the little girl being cursed and giving her arm. Nice post @GM! (I am congratulating the emotions and not grimness of the post). Occultism, DC23: 1d20 + 10 ⇒ (20) + 10 = 30 Scarred One seems worried, he walks a bit irritated and annoyed. He tries to comfort the girl but with nothing better, he offers her herbal tee to drink. Then he makes few sacred symbols under and around her bed and infuses it with powers of nature. As he looks at the girl Scarred One keeps carving in a piece of wood, without even looking at the item. At the end of the night he gives it to Yan. "That is for you Worddancer." The statue depicts a member of Roseguard but it holds some of resemblance to Yan
Meadow wrote:
Am i sure? Ofc I am sure! SO I counted again and it is 110 ;) My brain was certain that 10 squares is 60 ft ;)
NG Female Dwarf (Anvil Dwarf) Cleric 7 | HP 87/87 | AC 26(28 w shield) | F +14 R +10 (+3 Bulwark) W +14 | Perc +14 (Darkvision) | Stealth +1 | 25 ft. | Heal 3/3 | Spell slots 1st 3/3 2nd 3/3 3rd 2/3 4th 2/2 | Hero Point 2 | Active Conditions: Mind of menace
GM Doug H wrote:
Dice are dice. I loved the game, so thank you for it. Personally I like fights that take a bit longer than 2-3 rounds. There is actually time and point to casting heroism on someone, pull out a potion and drink it and such
Arity Bell wrote: Have we stalled? Yes we did. I wrote it couple of months ago, but my life situation have changed and I have more days that are extremely busy. I am dedicated to take this game towards the end, but days like yesterday will happen. I switched jobs, so am dealing with that, on top of that I am dealing with moving to different country, found a permanent apartment, now need to move my furniture, play around the schedule. I am flying between countries helping to wrap up the things on both ends => that make my days long and filled with activities that I have no experience with ;) All of the above will take its toll. I am sorry to say that but expect that situations to happen, and maybe I will positively surprise you.
Henri Hart wrote: FYI, I will be away tomorrow (Saturday) and Sunday (UTC +8), for a company summer outing (yey!), so I will not be able to post for this game. I might be able to post on Sunday evening when I get home if I am not yet tired, but I can't promise to do that so the sure day I can update for the game is on Monday. Kindly bot me or be delayed when necessary. Thank you. Hey Henri, thanks for letting us know. I hope you had a great time. Folks. we are one week in. I would like to emphasis one thing: I do expect for players to post at least 1 per weekday. I would like to thank you to those who did, and bring to the attention that some have not been successful in that task. =================== On a separate note, since we are 'close' to an hour of gametime I would give the hero point to Brekovi, for being super active at the ic channel.
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