Member of Church of Razmir

Fangor The Masked's page

272 posts. Organized Play character for Ilmakis.


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Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Fangor concentrates and calls his god's power to destroy the white Wight.

Accept the Living God's blessing!

Divine Lance vs White OG AC: 1d20 + 16 ⇒ (14) + 16 = 30
Damages, Spirit: 5d4 + 1 + 2d6 ⇒ (4, 1, 3, 3, 3) + 1 + (6, 2) = 23

Then, shoots at it.

+1 Striking Shortbow: 1d20 + 18 - 5 ⇒ (1) + 18 - 5 = 14
Damages, P: 2d6 + 2 + 2d6 ⇒ (4, 1) + 2 + (1, 5) = 13

◆◆ Cast A Spell
◆ Ranged Strike

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Fangor starts to help with the evacuation.

Performance: 1d20 + 20 + 2 ⇒ (3) + 20 + 2 = 25
Performance HP Reroll: 1d20 + 20 + 2 ⇒ (19) + 20 + 2 = 41

Then, helps to put traps around the place
Stealth: 1d20 + 21 ⇒ (14) + 21 = 35

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

HP Reroll Reflex Save DC24: 1d20 + 20 ⇒ (6) + 20 = 26

Fangor avoids the blast, after almost failing it!

He draws his healing staff, I can help here. he says.

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Reflex DC30: 1d20 + 21 ⇒ (16) + 21 = 37

Fangor blessed by his god, avoids the destructive blast of the skulls

He stows away his rapier, ready to shoot back with his bow.

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Will DC31: 1d20 + 15 ⇒ (16) + 15 = 31

Again, blessed by the Living God, Fangor resist pink shrieking!

He decides to finish yellow, he draws his rapier and strikes.

For the Living God!

+1 Striking Rapier vs OG Yellow: 1d20 + 18 ⇒ (10) + 18 = 28
Damages, P: 2d6 + 3 + 2d6 ⇒ (4, 3) + 3 + (6, 2) = 18

Then, he heals himself calling his god's power.

Living God Shenanigan:
Charlatan: 1d20 + 17 ⇒ (16) + 17 = 33

Heal: 2d6 + 7 ⇒ (1, 5) + 7 = 13

◆ Interact: Draw Rapier
◆ Strike
◆ Heal 1 action

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Back to life! Sorry guys, kids, work and life was overwhelming and I wasn't able to do anything except work, sleep and take care of my kids...

I'm back for good.

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Will DC31: 1d20 + 15 ⇒ (18) + 15 = 33

Protected by his faith, Fangor ignore the cackling skulls.

He concentrates and calls the power of the Living God to destroy the undead and heal his comrades.

By the Power of the Living God, begone!

Heal (3rd level) Basic Fortitude DC25: 3d8 ⇒ (5, 7, 3) = 15

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Fangor moves next to Atae and calls his god's power to punish the undead that attack them.

May the Living's God power punishes you!

Divine Lance vs White OG AC: 1d20 + 16 ⇒ (3) + 16 = 19
Damages, spirit: 6d4 + 2d6 ⇒ (1, 3, 1, 2, 2, 2) + (1, 3) = 15

But his aim is off.

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Fangor is quite happy to have some times with the Burning Sun orcs. After all, if he's able to convince certain to follow Razmir rather than Sarenrae, it will be a great victory!

Nevertheless, he also discuss with the lowest members of the tribe, distributing pamphlet in orcish about the Living God.

Have you heard of Razmir the Living God? In times like these, many people are looking for hope and reassurance. Have you ever wondered whether we can find true peace and happiness in this world? I’d like to share a comforting thought from the Book of the 31 Steps 21:4, which says, "He will wipe every tear from their eyes, and death will be no more, neither will mourning nor outcry nor pain be anymore. The former things have passed away." Isn’t that a wonderful promise?
We believe that the Living God’s Kingdom will bring about these changes, and we'd love to share more about how this can give us hope today. Do you have a moment to talk about it?

Performance: 1d20 + 20 + 2 ⇒ (18) + 20 + 2 = 40

To the leaders, Fangor talks to each of them, both trying to convince them to hear about Razmir as well as to better know them in hopes to better coordinate with them for the incoming battle.
Diplomacy: 1d20 + 16 ⇒ (12) + 16 = 28

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Fangor slightly bows to Atae and smiles behind his mask.

The Living God's force are already fighting the undead force of the whispering tyrant. He will give me the strength to help you in this battle.
If I may, I would like to suggest that we kill these wight from afar as they can get their vengeance as they die a second time.

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Done in the macro (bump + Radiant Oath bonus)
What Rugged Mentor gives if Crystal giving it?

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

No, i wasn’t sure which tier we will be playing, and if some other players have mentor boons to give.

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

I have one glyph to share!

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Fangor is clearly a cleric of Razmir, his silver mask hides his feature and transforms his voice. Heavy gray robes masks his frame so it's difficult to clearly distinguish his height or build. Nevertheless, his voice seems to be quite aged, almost a murmur, but very melodious and entertaining. Only his pointy ears that appears from time to time betray is elven heritage.

His immaculate white gloved hands are clearly delicate and manipulate with ease the wayfinder he have in one hand, engraved with an intricate F.

With his smooth and melodious voice, like a whisper he says May the blessing of the Living God be upon us. I'm Fangor, His humble servant.

Envoy's Alliance

1 person marked this as a favorite.
Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Fangor will pass on the offered scenario. I would like to get him to 11 with 7-10 scenarii before playing the 9-12 with him.

Thanks for proposing GM Farol, always a pleasure to game with you!

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Fangor is interested in playing 4-06 & 4-11

Envoy's Alliance

1 person marked this as a favorite.
Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Perform Oratory (task level 7) Master: 1d20 + 19 + 2 + 1 ⇒ (5) + 19 + 2 + 1 = 27

Thanks GM for a great game!
It had a blast thanks to you all :)

Envoy's Alliance

1 person marked this as a favorite.
Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Razmir provide, Razmir give. I'm fine thanks to His blessing.

Says Fangor before adding. The Decemvirat will be please of the result of this mission.

Surprised by the sudden appearance of a speaking boxe he says after getting back his composure Have you heard of Razmir Biglock?

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

@GM Fangor has resist 5 negative energy. I'm not sure you have taking that into account ;)

Fangor realize that his move was not the smartest one after all... He touches himself with his white glove, calling for Razmir healing power!

May Razmir's blessing heals my wounds!

Razmir Shenanigans:
Charlatan: 1d20 + 17 ⇒ (11) + 17 = 28

Positive Energy goes through Fangor, healing his most gregorious wounds
Heal: 2d6 + 7 ⇒ (1, 1) + 7 = 9

Realizing that's not enough to insure his survival, he calls again Razmir's healing power on himself.

Heal: 2d8 + 16 ⇒ (6, 7) + 16 = 29

◆ Cast A spell
◆◆ Cast A Spell (Heal 2 Actions)

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Will DC26: 1d20 + 15 ⇒ (11) + 15 = 26 Success, Frigthened 1

Feeling the fear of the animated dream in his old bones, Fangor decides that the best way to fight is behind his comrades!

He steps away from Arisept, moves to hide from Sneak +19 him and shoots!

Shortbow: 1d20 + 18 - 1 ⇒ (15) + 18 - 1 = 32 vs AC OG if the sneak works
Damages, P: 2d6 + 2 ⇒ (1, 1) + 2 = 4 Additional Damages and Enfeeble 1 if OG: 2d6 ⇒ (5, 1) = 6

◆ Step
◆ Sneak/Hide at full speed thanks to Swift Sneak
◆ Ranged Strike
Not frightened anymore

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

After the doctor explains what are those creature, Fangor realize that he's ill equiped to fight these things.

He patches himself up and

Battle Medicine (assurance) DC20: 10 + 13 = 23
Heal: 2d8 + 10 ⇒ (2, 6) + 10 = 18

Then hides from Arispet and shoots at him
+20 Stealth at full speed

A Gift from Razmir!

Shortbow vs OG AC (if the stealth works): 1d20 + 18 ⇒ (5) + 18 = 23
Shortbow vs OG AC (if the stealth works)- HP reroll: 1d20 + 18 ⇒ (20) + 18 = 38

Damages, P: 2d6 + 2 + 2d6 ⇒ (2, 4) + 2 + (5, 6) = 19 + Enfeeble 1 if he's OG
Deadly: 1d10 ⇒ 7

Heroic Inspiration (heals me and all allies in a 30ft. radius): 3d6 ⇒ (2, 6, 1) = 9

Envoy's Alliance

1 person marked this as a favorite.
Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

@GM it's a faction reward here :)

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Fortitude DC26: 1d20 + 13 ⇒ (2) + 13 = 15
Fortitude DC26: 1d20 + 13 ⇒ (18) + 13 = 31

As Fangor's body is about to fail to resist the creature's touch, he remembers the second step of Razmir's faith and finaly pushes back the fatigue!

Heroic Inspiration (heals all allies in a 30ft. radius): 3d6 ⇒ (6, 6, 2) = 14

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Fangor moves silently inside the room and using Razmir's blessing, blasts with holy fire the first strange flying creature and Arisept.

May Razmir's Wrath be upon you!

Blazing Bolt vs Green OG: 1d20 + 15 ⇒ (13) + 15 = 28 If hit The target becomes enfeeble 1
Damages, F: 4d6 + 2d6 ⇒ (5, 5, 1, 5) + (2, 5) = 23
Blazing Bolt vs Arisept OG: 1d20 + 15 ⇒ (20) + 15 = 35 If hit The target becomes enfeeble 1
Damages, F: 4d6 + 2d6 ⇒ (2, 2, 4, 6) + (2, 2) = 18

◆ Stride
◆◆ Cast a spell: 2 actions Blazing Bolt

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

[Round 3]

Fangor uses Razmir's power to get invisible again.

Razmir shenanigans:
Charlatan: 1d20 + 17 ⇒ (3) + 17 = 20

But he's clearly using the power of his cloak to get invisible.

Then, he puts back his staff on his side.

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Fangor draws a strange staff with Razmir’s symbol on the top and uses the power in it to heal Quinoline.

May Razmir first step toward Wealth closes your wounds!

Heal (2 actions): 1d8 + 8 + 1 ⇒ (6) + 8 + 1 = 15

Then draws on his own power to heal everybody.

May Razmir’s Power help me close your wounds.

Heal (3 actions): 3d8 + 1 ⇒ (8, 4, 4) + 1 = 17

draws staff of healing
Cast two actions heal 1
—— Round 2 ——
Casts 3 actions Heal 3

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

If Martian wasn't OG, instead of Demoralizing I will have use an interact action to draw my rapier (doesn't change much except for+1 damages

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

It's been several centuries that i wasn't called "a boy" thanks for thinking that I'm still young. says Fangor.

Fangor moves next to Marcian and looks at him through his mask.

Time to realize you're not a match for the Pathfinders

Intimidate (Intimidating Glare): 1d20 + 19 ⇒ (6) + 19 = 25

Then he shoots him right in the face.

Shorbow vs Marcian OG AC: 1d20 + 18 ⇒ (18) + 18 = 36
Damages, P: 2d6 + 2 + 2d6 ⇒ (1, 6) + 2 + (2, 6) = 17

(◆) Stride
(◆) Demoralize
(◆) Ranged Strike

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Fangor moves next to Dr. Lazarus and heals him.

Battle Medicine (assurance) DC20: 10 + 13 = 23
Heal: 2d8 + 10 ⇒ (7, 3) + 10 = 20

Then shoots at Martian.

Shortbow vs Marcian OG AC: 1d20 + 18 ⇒ (13) + 18 = 31
Damages, P: 2d6 + 2 + 2d6 ⇒ (5, 2) + 2 + (2, 6) = 17 + enfeebled 1

◆ Stride
◆ Manipulate: Battle Medicine
◆ Ranged Strike
◇ Debilitating Strike
↺ Nimble Dodge against the first attack targeting Fangor

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Invisible, Fangor moves in the room and place himself next to hobbs and calls Razmir's healing magic to help the goblin stays in the fight.

Razmir's Chenanigan:
Charlatan: 1d20 + 17 ⇒ (10) + 17 = 27

May Razmir's power heals your wounds!

Heal (level 2) on Hobbs: 2d8 + 16 ⇒ (3, 5) + 16 = 24

Envoy's Alliance

1 person marked this as a favorite.
Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Sorry kid sick, nights are sh*t

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

@GM yes, I will reroll that, IDNYW in my mind it wasn't a crif fail...

Will DC30 (HP reroll): 1d20 + 15 + 2 ⇒ (19) + 15 + 2 = 36 Success!

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Will DC30: 1d20 + 15 ⇒ (2) + 15 = 17 Add +2 if Dr Lazarus can use his reaction

Will DC30 (start of turn): 1d20 + 15 ⇒ (10) + 15 = 25 Add +2 if Dr Lazarus can use his reaction

No reactions 10 rounds, slowed 1 1 round.

I sense that you reject the teaching of Razmir, I feel so sorry for you...

Fangor calls Razmir to disappear. Razmir, make your servitor disappear to the eyes of the unbeliever!

Ramzir Stuff:
Deception (Charlatan): 1d20 + 17 ⇒ (3) + 17 = 20

But everyone is able to see that Fangor is reajusting his cloak.

(◆◆) Cast Invisibility

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Played the #10-18 with my Sylph character :)

Perception: 1d20 + 16 ⇒ (14) + 16 = 30

Fangor draws a pamphlet and starts Have you heard of Ra... before he realized that it's only a shadow projection of the real Marcian.
Getting back his pamphlet he confirms Liam's words Yes, we are not your enemies here, on the contrary. We have been sent to protect your treasure from Ashlynn's claws or at least her daughter.
The Decemviral want peace between our two organizations, we've realized that the attacks that seems to have been from the Onyx Alliance were in fact decoy sent by Ashlynn. We fear that she tries to play the same with you against us.
Let us help you here. Lets make sure Ashlynn's daughter gets back empty handed.

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Greetings my Lady, Have you heard of Razmir the Living God? says Fangor with his soft and melodious voice while presenting a pamphlet.

I'm Fangor, follower of Razmir, but also, a Pathfinder send to make sure than any misunderstanding between our two organizations will be cleared up. Can we talk? he adds with his soft and melodious voice.

Diplomacy: 1d20 + 15 ⇒ (1) + 15 = 16
Diplomacy (HP Reroll): 1d20 + 15 ⇒ (12) + 15 = 27

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Deception: 1d20 + 17 ⇒ (14) + 17 = 31

Of course! That's very kind of you Gremala. says Fangor with his soft and melodious voice as he takes one of the cookie.

But, please, let me introduce myself. I'm Fangor, follower of Razmir, le Living God! May be have heard of him? Please take this Pamphlet as he will help you toward the First Step to illumination and Weath!

He continues, quickly making the cookie disappearing under a pile a pamphlets that he puts on the stall.

Unfortunately that's not only what I'm here with my comrades, even if Praying Razmir is the main reason of joining the Society. As you certainly already realized, only the Pathfinder Society could have gathered so many different people in one place. We are here to discuss about Ashlynn and her plan legal or non legal against the Onyx Alliance. Could you help us on that?

He asks with his soft and melodious voice.

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Fangor don't seems to had problems dealing with the undead nor to have to go to the Soul Market.

If nobody wants the necromancer's gift, I don't mind. he says with his soft and melodious voice.

RK Religion DC20: 1d20 + 12 ⇒ (17) + 12 = 29
RK Religion DC22: 1d20 + 12 ⇒ (10) + 12 = 22
RK Society DC22: 1d20 + 14 ⇒ (6) + 14 = 20
DC23 Perception: 1d20 + 16 ⇒ (18) + 16 = 34
If I can take my time and uses Ageless Patience adds +2 to my rolls

Fangor recognize most of the symbols and sees the young shadow dragon, that seems to be the guardian and keeper of the place.
He shares what he knows and sees with his comrades.

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

@Liam don't forget that Skillfull Mentor gives you +2 (instead of +1) to all your skill check

Performance (Oratory): 1d20 + 19 + 2 + 1 ⇒ (14) + 19 + 2 + 1 = 36

Fangor starts telling stories with passion about Razmir's power and the first steps towards illumination and wealth!

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Fangor ignores completely the ghouls as if they were nothing.

Greetings, Rensivir of the Collegium Desoleum and to your master the esteemed Viriseth.
I'm Fangor, cleric of Razmir the Living God, maybe you have heard of Him? and Pathfinder as my colleagues.
As you certainly know, we are looking for informations about what is going on with the Onyx Alliance, what trouble them and what is happening to their leader.

Diplomacy: 1d20 + 15 ⇒ (8) + 15 = 23

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Desna or any god are nothing compared to Razmir. mumbles in his soft and melodious voice Fangor.

Good to go to the Outskirts :)

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Fangor has the Skillfull Mentor from the Envoy's Alliance.

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

forgot to add +1 bonus item to my roll! So It's a 40 rather than a 39.

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

With his soft and melodious voice, Fangor starts talking to the creature.

That's an incredible feat K'kaviim. You're clearly a master in the Art of Light weaving. But, can I ask you a question? Have you heard of Razmir, the Living God on Golarion?

He gives one of his pamphlets to the D'zririak. Let me tell you about His First Step toward illumination and wealth! What you will read and heard from me could change your life as it changed mine!

Performance (oratory): 1d20 + 19 + 2 ⇒ (18) + 19 + 2 = 39

What do you know about the Onyx Repository? he asks at the end of his story about the First Step of Razmir with his soft and melodious voice.

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Everyone need a light in his life. What do you think there is so many illumination here? The Living God can provide that light, even in the darkest corner of the Shadow Plane.

Responds Fangor with his soft and melodious voice.

Fangor smile behind his mask at Dr Lazarus calling him a boy.

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Fangor has prepared some Razmirian's pamphlets to distribute in Shadow-Absalom's streets. How lucky they are here, they will be able to discover Razmir's blessing! Thanks to me.

When crossing travelers and inhabitants, he distributes pamphlets, asking Have you heard of Razmir the Living God? Let me tell you about His first step toward illumination and wealth!.

As they go, he says I suggest to look for Hive Izt Sixt'Zym first.

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Duly noted. I'm ready to depart. says Fangor with his soft melodius voice.

Will take a 5th level scroll of Breath of Life from my Pathfinder Provision

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Fangor is clearly a cleric of Razmir, his silver mask hides his feature and transforms his voice. Heavy gray robes masks his frame so it's difficult to clearly distinguish his height or build. Nevertheless, his voice seems to be quite aged, almost a murmur, but very melodious and entertaining. Only his pointy ears that appears from time to time betray is elven heritage.

His immaculate white gloved hands are clearly delicate and manipulate with ease the wayfinder he have in one hand, engraved with an intricate F.

With his smooth and melodious voice, like a whisper he says May the blessing of the Living God be upon us. I'm Fangor, His humble servant.

After hearing the briefing he says and Discretion are my two middle name, I will not disappoint you. before asking Do we have a place or a contact to start our investigation or the streets of Shadow Absalom are as good as any other place?

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

All done here too!

I have one GM glyph to offer.

Fangor will give the blessing of Razmir the Living God and make sure that everyone get back alive from this mission!

Envoy's Alliance

Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Have you heard of Razmir the Living God? Please, take this pamphlet and you will learn of His feats and power. Then, may be you will be able to talk about Him all around the multiverse!

Says Fangor as the Witchwird depart.

Envoy's Alliance

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Cleric 9 AC 27 | HP 69/69| F +13 R +20 W +15 | Init +16 Perception, +20 Stealth| low-light vision Trap Finder +1| Exploration Mode Avoid Notice | Resist negative5 cold1 electricity1

Sorry guys, my son was sick and work was crazy!
I'm getting back to my usual posting rate.

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