Deep Crow

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So looking at Fullisade I am left with mixed feelings on how it works.

Benefits: As a full attack when you are wielding four or more identical small arms, you can fire them all simultaneously to duplicate the effects of an Automatic Weapon. You use all of the ammunition in all the small arms used, and you treat this as an attack in automatic mode. Add all ammunition expended from all of your small arms when determining the maximum number of creatures you can hit.

I'll define the terms so people don't have to go digging through the book for the keywords as the system is new

Automatic: When you make a Full Attack with a weapon in automatic mode, you can attack in a cone with a range of half the weapon's range increment. It uses all remaining ammunition, roll one attack each target in the cone, starting with the closest one to you. Attacks made with a weapon in automatic mode can't score critical hits. Roll damage only once, apply it to all creatures struck. Each attack against an individual creature in the cone uses the same amount of ammunition or charges as taking two shots, and once you no longer have enough ammunition to attack another target, you stop making attacks

Full Attack: Full action to make two attacks, each with a -4 penalty to their attack rolls. These attacks can be made with the same weapon or different weapons, though certain weapons have a firing speed so slow that you can't shoot them more than once a round, even with a full attack (unwieldy weapons).

We'll use Needler Pistol as an example for this (one of the only two options available for the earliest entry feat you can get with this feat from a credit cost it looks like).

Needler Pistol
Damage: 1d4 P
Range: 30'
Capacity: 6 Darts
Usage: 1
Special: Analog, Injection

Assuming all 4 Pistols are fully loaded and I take this action how does this feat work

I understand the area affected will be a 15' cone (30 / 2), the total pieces of ammunition being spent is 24 (6 * 4), which can lend itself up to 12 creatures being hit, each one no more than once (24 / 2), the question is on the damage.
Is it 1d4 because it's akin to spending extra ammunition to give the Needler Pistol the automatic quality, or is it 4d4 because it's all 4 pistols?

If it is the latter, how would that work, rules wise, for the Injection Ability? Would it be as 1 dose or 4 doses

Injection: This weapon or its ammunition can be filled with a drug, an injury poison, or medicinal compound. On a successful attack with the weapon (either first attack if melee or the relevant piece of ammunition if it's a ranged weapon), the weapon automatically injects the target with the substance.