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Mara blinks in surprise as the guards actually invite them in. That worked? And nearly facepalms once again as they're taken straight to the throne room. They aren't even searched for weapons. Either this king is very well-protected, ridiculously overconfident, or stupid.
Possibly all of the above at once. Admittedly, it's a small kingdom, but still...ushering armed strangers directly into the throne room seems foolish.
He was raised in a monastery. He's probably not accustomed to the idea that people might want to kill him. But it was a monastery of Milani, which is all about revolution, so one would think he'd be at least a little prepared.
First impressions can be deceiving of course, but possible stupidity aside Mara rather likes this king. He seems genuinely concerned for the safety of his people. He's willing to give them a chance and make up his own mind about things. He's also very much the underdog in this fight, if this is how things are handled in his court, and Mara has a soft spot for underdogs.
"Your Majesty." She bows. "We did have another reason for wishing to see you. While investigating the history of this region, we ran into a few would-be revolutionaries. They seemed distrustful of you due to the past actions of previous kings, and wished to overthrow you and institute a people's council in place of the monarchy. They attacked us, and we defended ourselves, but no doubt they were not the only ones. We wished to inform you of this, as a courtesy. So that you would know of a potential threat to your reign."
Diplomacy: 1d20 + 9 ⇒ (6) + 9 = 15
Ah well, Mara's Diplomacy had to fail sometime. I would also like to roll a secret Perception check to get a sense of the character of the king, if that's a thing that can be done.