Pathfinder Adventure Path #105: The Inferno Gate (Hell's Vengeance 3 of 6) (PFRPG)

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Organized Play Member. 2,482 posts (27,029 including aliases). No reviews. 2 lists. No wishlists. 7 Organized Play characters. 52 aliases.


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Grand Lodge

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Aurelius manages to grab the edge of the floor with a prodigious show of strength! (You will be able to get to your feet next round). Fellzir waves off Octavonius ' offer of assistance, instead preparing to heal his comrades even as Amala struggles to hit her elusive target.

Hallidan feels strange...as if he can longer trust his own abilities here. It seems as if a malaise has infested his soul here!

Hallidan you do still have your actions here...he he.


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VARANOG|LE Male kobold sorcerer 4 | HP 26/26 | AC 16 (touch 15, flat-footed 12) | F +2 R +4 W +5 | Perc +3 | Init +3 | 30 ft | |1st 7/7 2nd 4/4| Active Conditions:
cleric kobold wrote:
Skyrack will heal those hurt with her wand and looks of the bodies have something interesting.

I think Hats is down 6 hp.


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VARANOG|LE Male kobold sorcerer 4 | HP 26/26 | AC 16 (touch 15, flat-footed 12) | F +2 R +4 W +5 | Perc +3 | Init +3 | 30 ft | |1st 7/7 2nd 4/4| Active Conditions:

I placed all four PCs on the map and also the arrow plus magic traps. Let me know what other traps you want to place and I can place/move them for you.

GM Redelia: Can you place Hats on the map in the green pool room? I couldn't find his token sorry.


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VARANOG|LE Male kobold sorcerer 4 | HP 26/26 | AC 16 (touch 15, flat-footed 12) | F +2 R +4 W +5 | Perc +3 | Init +3 | 30 ft | |1st 7/7 2nd 4/4| Active Conditions:

OKay added the traps to the bigger map, along with Varanog's token. Also here is a roll for the Fireball trap (highlighted in orange): Craft Traps: 1d20 + 9 ⇒ (12) + 9 = 21


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OK switching to Mage. I will work on him this evening once I peruse the Gold and Glory ruleset.

Grand Lodge

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Fellzir the Mysterious wrote:
DM, I would like to hear if Hal broke free and moved away before I decide on my action.

Hallidan is currently free of the grapple but is only 5' away from it. He does have another action so he can attempt to tumble away from it as Amala suggested.

Grand Lodge

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OK everyone please check in here. Once everyone has checked in, I'll open up the Discussion/Gameday threads.


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Have a great game guys!

Dark Archive

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Conditions: Male Human Sorcerer 8 HP 58/58 | AC 14/18/22: (MA,Shield), T 12, FF 14 | F: +6, R: +3, W: +7 | CMD 15 | Perc. +2 | Init. +1
Resources:
Elemental Ray 7/7; 1st L spells 7/7; 2nd L spells 7/7; 3rd L spells 5/5; 4th L Spells 3/4; Fires of Hell 1/1

I think we managed to deal with the FEAR component of the storm here, but there are still three more to go, if I understand this correctly? Not sure if further rolls are needed or not ;)

Dark Archive

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Conditions: Male Human Sorcerer 8 HP 58/58 | AC 14/18/22: (MA,Shield), T 12, FF 14 | F: +6, R: +3, W: +7 | CMD 15 | Perc. +2 | Init. +1
Resources:
Elemental Ray 7/7; 1st L spells 7/7; 2nd L spells 7/7; 3rd L spells 5/5; 4th L Spells 3/4; Fires of Hell 1/1

Wadi nods in greetings to the weaver as he looks over the styles with an appraising look in his eyes. "These robes you have woven...I have seen such intricacies used before for the costumes worn by a fellow troupe, in one of my more recent productions. I was quite impressed with the details shown there and would inquire of the methods you use to create such an intricate weave." Smiling in appreciation at the weaver.

Perform (Actor): 1d20 + 11 ⇒ (14) + 11 = 25


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VARANOG|LE Male kobold sorcerer 4 | HP 26/26 | AC 16 (touch 15, flat-footed 12) | F +2 R +4 W +5 | Perc +3 | Init +3 | 30 ft | |1st 7/7 2nd 4/4| Active Conditions:

"Glorious is NOT the word I would use here..." Ezren grumbles as he surveys the scene hobbling over to Tavvar. "Yeah, we wanted to make sure no lasting harm was done by your...ritual. Any information you have would be most appreciated."

Like Swayaah says...we DID save you from your own stupidity!

Diplomacy: 1d20 + 3 ⇒ (5) + 3 = 8


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VARANOG|LE Male kobold sorcerer 4 | HP 26/26 | AC 16 (touch 15, flat-footed 12) | F +2 R +4 W +5 | Perc +3 | Init +3 | 30 ft | |1st 7/7 2nd 4/4| Active Conditions:

"Blakros Museum? They still haven't torn down that place??" Ezren grumbles under his breath as he follows behind. "You'd think they learn by now..."

Liberty's Edge

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Male LN Oread Monk 2 (Student of the Stone) l HP: 15/15 l AC: 17 (14 Touch, 13 FF) l CMB: +4, CMD: 17 l F: +4, R: +6, W: +6 l Init: +3 l Perc: +8, Darkvision 60 ft l Speed 20ft l Stunning Fist 2/2

Thanks for running it GM Mauve!

Liberty's Edge

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Male LN Oread Monk 2 (Student of the Stone) l HP: 15/15 l AC: 17 (14 Touch, 13 FF) l CMB: +4, CMD: 17 l F: +4, R: +6, W: +6 l Init: +3 l Perc: +8, Darkvision 60 ft l Speed 20ft l Stunning Fist 2/2

Jyrrar will move to his current map position and Ready his attack. Just use that roll I posted previously.


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Works for me Viper. I assume Orpheus is targeting the Valkyrie.

Jester shakes his head at the antics of Angel here, though he had to admit they were quite effective. Not usually piloting a jumping 'mech he still well knew the devastation a DFA attack could be!

Tying into the targetting systems of Orpheus he paints the APC and checks to be sure the Cluster rounds are selected As he walks forward into view he glances around just to make sure no surprises awaited the lance before he opens fire.

Walk 6 hexes. LB 10-X/AC, Short (C3), walk, Cover: TN 5: 2d6 ⇒ (2, 1) = 3 Missed...Crap.

Heat: 2+3(walk)+2(LB 10x)-10-3 = 0


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VARANOG|LE Male kobold sorcerer 4 | HP 26/26 | AC 16 (touch 15, flat-footed 12) | F +2 R +4 W +5 | Perc +3 | Init +3 | 30 ft | |1st 7/7 2nd 4/4| Active Conditions:

Mogmurch lets out a breath he hadn't realized he'd been holding. "Nice work there Poog, now dem ogre's don't stand a chance!" He takes out the fire-gourds and hands them to Poog, "Say Moggy say hi and dis treats be tasty for him!"

When Chuffy suggests checking out the hut he barely manages to avoid bursting out laughing, "Chuffy, you need to do DAT stuff BEFORE taking any long trip!"


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VARANOG|LE Male kobold sorcerer 4 | HP 26/26 | AC 16 (touch 15, flat-footed 12) | F +2 R +4 W +5 | Perc +3 | Init +3 | 30 ft | |1st 7/7 2nd 4/4| Active Conditions:

Mogmurcg grabs one of his precious bombs and prepares to toss it, "Seems like Squealy has a girl piggy...like Miss Piggy?"


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LG Human Male Wizard (Universalist) 4 HP: 36/36 | AC: 14 | F: +5, R: +5, W: +7 | Perc: +7 | Speed: 25 ft. | Spells (1st): 3/3; (2nd) 3/3 | Active Conditions:

Reflex save DC 17: 1d20 + 5 ⇒ (7) + 5 = 12

"Hey! Get away from me, I don't want to see that!" Ed gags as he steps back and sends a ball of flame in retaliation.

Produce Flame Spell attack vs. Blue: 1d20 + 9 ⇒ (5) + 9 = 14; Fire damage: 2d4 + 3 ⇒ (3, 1) + 3 = 7

Step, Cast Produce Flame.


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HP: 75/75 l AC: 24, T 13, FF 19 l CMD 27 l F +11, R +6, W +5 l Init +6 l Senses: Perception +10
Skills:
Climb +8, Diplo +12, Disg +9, Intim +13, Know (Eng) +7, Know (Geog) +6, Know (Hist) +3, Know (Nob) +6, Ride +7, Sense Motive +13, Swim +18
Male Human Fighter (Tactician archetype) 8 l Active Conditions: *Cursed

"A wise man once told me, 'All it takes for evil to triumph is for good men to do nothing." Geoffrey adds earnestly, "While this fort stands here, evil has been allowed to control it to further the cause of wickedness. If we do nothing, the the evil forces will once again take control and will ultimately triumph! Can you please help us? "

Diplomacy: 1d20 + 12 ⇒ (19) + 12 = 31


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VARANOG|LE Male kobold sorcerer 4 | HP 26/26 | AC 16 (touch 15, flat-footed 12) | F +2 R +4 W +5 | Perc +3 | Init +3 | 30 ft | |1st 7/7 2nd 4/4| Active Conditions:

Reflex save DC 12: 1d20 + 7 ⇒ (6) + 7 = 13

Mogmurch barely finishes feeding his pet frog in time before the angry boar let's its presence be known. Jumping higher than he even thought was possible he manages to be only singed slightly.

"Ooof! Me say it need change of food! Me be sooo green wit' envy!"

Knowledge Nature DC 13: 1d20 + 8 ⇒ (15) + 8 = 23 Special Attacks, Weaknesses please.

"Piggie be covered in armor, extra nasty this one be...Let's see how it likes a BOMB to da Tusk!" He crows as he steps back flingin a bomb in its snout!

Bomb vs. Boar (ranged Touch): 1d20 + 8 ⇒ (1) + 8 = 9; Fire damage: 2d6 + 2 ⇒ (4, 4) + 2 = 10 Reflex save DC 13 for half.

Missed attack Splash: 1d8 ⇒ 1 Splash damage 4.


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VARANOG|LE Male kobold sorcerer 4 | HP 26/26 | AC 16 (touch 15, flat-footed 12) | F +2 R +4 W +5 | Perc +3 | Init +3 | 30 ft | |1st 7/7 2nd 4/4| Active Conditions:

Mogmurch nods greedily as he takes the potion and bead here, secreting the items among his belongings. The sticky-pot he lingers over here, his eyes glazed in anticipation.

Dis sticky stuff...just think of all the fun I will have with this.

"Okay now I be putting dis next to you Amfibier, you stay OUT you hear me? STAY OUT...that be MINE!" He glares at one of his 'pouches' and the mottled toad peeking out from within.


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HP: 75/75 l AC: 24, T 13, FF 19 l CMD 27 l F +11, R +6, W +5 l Init +6 l Senses: Perception +10
Skills:
Climb +8, Diplo +12, Disg +9, Intim +13, Know (Eng) +7, Know (Geog) +6, Know (Hist) +3, Know (Nob) +6, Ride +7, Sense Motive +13, Swim +18
Male Human Fighter (Tactician archetype) 8 l Active Conditions: *Cursed

"I would just settle on a more tried and true method here," Geoffrey smirks as he mimics pulling his trousers down, "Just need to get to an elevated position, right?"


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HP: 75/75 l AC: 24, T 13, FF 19 l CMD 27 l F +11, R +6, W +5 l Init +6 l Senses: Perception +10
Skills:
Climb +8, Diplo +12, Disg +9, Intim +13, Know (Eng) +7, Know (Geog) +6, Know (Hist) +3, Know (Nob) +6, Ride +7, Sense Motive +13, Swim +18
Male Human Fighter (Tactician archetype) 8 l Active Conditions: *Cursed

Geoffrey has the good graces here to bow politely to Issil. "Just doing my job MiLady...you have done your part in keeping me in one piece as well."

Seems like I will need to risk a horrible death every time to gain the affections of a lovely lady...I don't have the SHC's...WAY with the fairer sex...

Once the group is ready to proceed here he points back the way they came, "Let's see what other secrets this place holds...I am truly intrigued now."


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VARANOG|LE Male kobold sorcerer 4 | HP 26/26 | AC 16 (touch 15, flat-footed 12) | F +2 R +4 W +5 | Perc +3 | Init +3 | 30 ft | |1st 7/7 2nd 4/4| Active Conditions:

Knowledge Nature DC 11: 1d20 + 8 ⇒ (10) + 8 = 18

"Egglees? How dey git egglees in da pot? Mogmurch looks down into the bowl with a distinctly unhappy, almost droopy, look on his face. "Me not like this..."

Thinking quickly he decides to perform a subterfuge here. Before the goblin lass binds his hands he surreptiously slips a vial into one of his hands. "Dis do da trick against the bonds! Mogmurch play smarteer...not hardeer!"

Mogmurch will use SoH to secrete a vial of acid in his hand. Then He can use it to free himself :) Sleight of Hand: 1d20 + 8 ⇒ (17) + 8 = 25


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HP: 75/75 l AC: 24, T 13, FF 19 l CMD 27 l F +11, R +6, W +5 l Init +6 l Senses: Perception +10
Skills:
Climb +8, Diplo +12, Disg +9, Intim +13, Know (Eng) +7, Know (Geog) +6, Know (Hist) +3, Know (Nob) +6, Ride +7, Sense Motive +13, Swim +18
Male Human Fighter (Tactician archetype) 8 l Active Conditions: *Cursed

"That does it...I refuse to go along with this charade here...Victor...Victor...his name is VICTOR!!" Geoffrey grumbles under his breath even as he proceeds to hack at the guardian.

Attack Yellow w/Power Attack here, Current AC 25.
Greatsword, Haste, PA: 1d20 + 12 + 1 - 3 ⇒ (17) + 12 + 1 - 3 = 27; Slashing damage: 2d6 + 5 + 9 ⇒ (5, 3) + 5 + 9 = 22
Greatsword, Haste, PA: 1d20 + 7 + 1 - 3 ⇒ (7) + 7 + 1 - 3 = 12; Slashing damage: 2d6 + 5 + 9 ⇒ (5, 6) + 5 + 9 = 25
Hasted Greatsword, Haste, PA: 1d20 + 12 + 1 - 3 ⇒ (2) + 12 + 1 - 3 = 12; Slashing damage: 2d6 + 5 + 9 ⇒ (4, 2) + 5 + 9 = 20

Vanguard Ward:
While using Vanguard Style, when an adjacent ally is attacked or required to make a Reflex saving throw, you can expend a use of an attack of opportunity to use both Bodyguard and Vanguard Style to protect that ally. You can also lose your shield bonus to AC to grant your ally a shield bonus to AC of the same value for as long as that ally gains a bonus to Reflex saves from Vanguard Style.


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HP: 75/75 l AC: 24, T 13, FF 19 l CMD 27 l F +11, R +6, W +5 l Init +6 l Senses: Perception +10
Skills:
Climb +8, Diplo +12, Disg +9, Intim +13, Know (Eng) +7, Know (Geog) +6, Know (Hist) +3, Know (Nob) +6, Ride +7, Sense Motive +13, Swim +18
Male Human Fighter (Tactician archetype) 8 l Active Conditions: *Cursed

Geoffrey rolls his eyes at Victor's bravado here, "OK Supreme High Commander...are you ready to finish showing off the rest of your wisdom?" He looks back to Morvena here a questioning look here, "Are these statues safe to approach here?"

Perception (statues): 1d20 + 10 ⇒ (12) + 10 = 22


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VARANOG|LE Male kobold sorcerer 4 | HP 26/26 | AC 16 (touch 15, flat-footed 12) | F +2 R +4 W +5 | Perc +3 | Init +3 | 30 ft | |1st 7/7 2nd 4/4| Active Conditions:

Mogmurch feels a weird sense of...deja vue (not that he would have any idea what that meant) as if he was in a far away place...before suddenly realizing where he was.

"Dis contest is stupid lame...NOW if dey just allowed a few more explosions then I can walk away with dis crown...All da pieces!"

He listens carefully for the flock of gulls to fly overhead and sends another white-fletched arrow into their midst...

Perception DC 11: 1d20 + 5 ⇒ (10) + 5 = 15
Bow AC 14: 1d20 + 7 ⇒ (11) + 7 = 18
Miss %, Low is Hit: 1d100 ⇒ 96

...but the arrow flies wide right!


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HP: 75/75 l AC: 24, T 13, FF 19 l CMD 27 l F +11, R +6, W +5 l Init +6 l Senses: Perception +10
Skills:
Climb +8, Diplo +12, Disg +9, Intim +13, Know (Eng) +7, Know (Geog) +6, Know (Hist) +3, Know (Nob) +6, Ride +7, Sense Motive +13, Swim +18
Male Human Fighter (Tactician archetype) 8 l Active Conditions: *Cursed

Geoffrey rolls his eyes at the 'offer'. "I think I speak for all of us when I say...to the Hells with your offer!" He then steps forward in front of Issil and Padraig, ready to fend off their attacks.

Move to map position, Ready attack here.
Greatsword, IC: 1d20 + 12 + 2 ⇒ (1) + 12 + 2 = 15; Slashing damage: 2d6 + 5 + 2 ⇒ (2, 5) + 5 + 2 = 14

Vanguard Ward:
While using Vanguard Style, when an adjacent ally is attacked or required to make a Reflex saving throw, you can expend a use of an attack of opportunity to use both Bodyguard and Vanguard Style to protect that ally. You can also lose your shield bonus to AC to grant your ally a shield bonus to AC of the same value for as long as that ally gains a bonus to Reflex saves from Vanguard Style.


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HP: 75/75 l AC: 24, T 13, FF 19 l CMD 27 l F +11, R +6, W +5 l Init +6 l Senses: Perception +10
Skills:
Climb +8, Diplo +12, Disg +9, Intim +13, Know (Eng) +7, Know (Geog) +6, Know (Hist) +3, Know (Nob) +6, Ride +7, Sense Motive +13, Swim +18
Male Human Fighter (Tactician archetype) 8 l Active Conditions: *Cursed

Geoffrey smirks at the Lord Thrune, "Maybe if you would pull your head out of Abrogail's a** your aim would improve!" as he steps in and proceeds to swing hard at the self-styled Lord.

5' step, Attack Lucian Thrune, AC currently 25.
Greatsword, haste, IC, GH: 1d20 + 12 + 1 + 2 + 2 ⇒ (17) + 12 + 1 + 2 + 2 = 34; Slashing damage: 2d6 + 5 + 2 + 2 ⇒ (1, 6) + 5 + 2 + 2 = 16
Greatsword, haste, IC, GH: 1d20 + 7 + 1 + 2 + 2 ⇒ (18) + 7 + 1 + 2 + 2 = 30; Slashing damage: 2d6 + 5 + 2 + 2 ⇒ (6, 4) + 5 + 2 + 2 = 19
Hasted Greatsword, haste, IC, GH: 1d20 + 12 + 1 + 2 + 2 ⇒ (6) + 12 + 1 + 2 + 2 = 23; Slashing damage: 2d6 + 5 + 2 + 2 ⇒ (1, 5) + 5 + 2 + 2 = 15

Vanguard Ward:
While using Vanguard Style, when an adjacent ally is attacked or required to make a Reflex saving throw, you can expend a use of an attack of opportunity to use both Bodyguard and Vanguard Style to protect that ally. You can also lose your shield bonus to AC to grant your ally a shield bonus to AC of the same value for as long as that ally gains a bonus to Reflex saves from Vanguard Style.


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HP: 75/75 l AC: 24, T 13, FF 19 l CMD 27 l F +11, R +6, W +5 l Init +6 l Senses: Perception +10
Skills:
Climb +8, Diplo +12, Disg +9, Intim +13, Know (Eng) +7, Know (Geog) +6, Know (Hist) +3, Know (Nob) +6, Ride +7, Sense Motive +13, Swim +18
Male Human Fighter (Tactician archetype) 8 l Active Conditions: *Cursed

Geoffrey looks longingly at the suit of full plate armor, imagining himself strolling down the main promenade in Kintargo with his mustache flowing in the breeze. Regretfully he shakes his head knowing he could not wear it, at least not whilst doing bodyguard duties.

"Yeah you did good Issil," he smiles in appreciation. "I don't need any of these items but I am sure many of our Raven allies could!"


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HP: 75/75 l AC: 24, T 13, FF 19 l CMD 27 l F +11, R +6, W +5 l Init +6 l Senses: Perception +10
Skills:
Climb +8, Diplo +12, Disg +9, Intim +13, Know (Eng) +7, Know (Geog) +6, Know (Hist) +3, Know (Nob) +6, Ride +7, Sense Motive +13, Swim +18
Male Human Fighter (Tactician archetype) 8 l Active Conditions: *Cursed

AoO Greatsword, bless, IC: 1d20 + 11 + 1 + 2 ⇒ (3) + 11 + 1 + 2 = 17; damage: 2d6 + 5 + 2 ⇒ (4, 5) + 5 + 2 = 16

Damnation, I can't get anyONE to dance with me!

Geoffrey moves to engage with Shulu again, no pretense here just the attempt to slice her into ribbons!

Move to map position.
Greatsword, bless, IC: 1d20 + 11 + 1 + 2 ⇒ (14) + 11 + 1 + 2 = 28; damage: 2d6 + 5 + 2 ⇒ (6, 4) + 5 + 2 = 17


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Male CG halfling fighter (Ustalavic duelist) 2 | HP 19/19 | AC 18/19 , T 15, FF 14 | F: +5, R: +4, W: +2 | CMD 16 | Perc. +4 | SM +0 |Init. +3

Gerry reads the contents of the note over again several times, his face a blank mask. Inside however a slow rage builds as the one name he had been trying to forget again burns itself in his mind. Briefly he considers burning the card to ash, yet already he knew it was too late...that name was again burned into his mind, and he knew of only one way to excise it: REVENGE.

Ohhh he would be there...

Knowledge Local DC 12: 1d20 + 1 ⇒ (16) + 1 = 17

He had heard of this Zellara before, even tried to meet her for answers before, yet none were forthcoming.

He would be there even if no one else showed, and he would finally find Gaedren...where he would join his beloved in death.


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HP: 75/75 l AC: 24, T 13, FF 19 l CMD 27 l F +11, R +6, W +5 l Init +6 l Senses: Perception +10
Skills:
Climb +8, Diplo +12, Disg +9, Intim +13, Know (Eng) +7, Know (Geog) +6, Know (Hist) +3, Know (Nob) +6, Ride +7, Sense Motive +13, Swim +18
Male Human Fighter (Tactician archetype) 8 l Active Conditions: *Cursed

The previous day...

Geoffrey turns to face Morvena with an odd look on his face. He is silent for a moment before he turns to look her straight in the eye.

"No." The reply is succinct. He strokes his mustache once again, noting it needed to be trimmed again.

"Let me tell you why, Lady Morvena." He turns away briefly before returning her gaze, "Being a bodyguard means changing how you look at life. Being expected to sacrifice your life for your charge at any time is not something everybody is suited for. In order to fulfill that obligation you must make many sacrifices. Training to react to instant threats is very time consuming. However I have learned I need to allow myself a...luxury, a vanity you may say. Mine is my mustache. I may be killed today, and when I die I want my last memory to be of one of my few pleasures in life."


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HP: 75/75 l AC: 24, T 13, FF 19 l CMD 27 l F +11, R +6, W +5 l Init +6 l Senses: Perception +10
Skills:
Climb +8, Diplo +12, Disg +9, Intim +13, Know (Eng) +7, Know (Geog) +6, Know (Hist) +3, Know (Nob) +6, Ride +7, Sense Motive +13, Swim +18
Male Human Fighter (Tactician archetype) 8 l Active Conditions: *Cursed
Issil Tanessen wrote:

Issil claps as Goeffrey returns. She swims up, hugs him and gives him an underwater kiss. "You saved them! You did it! You-"

She releases him and finally controls her grin. "So yeah, let's get out of here before we stop breathing."

Geoffrey is a little breathless after the kiss here, and he quickly averts his gaze from Issil as he hitches a ride upon Marty as he travels back to the surface.

That effort was almost worth it...


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LG Human Male Wizard (Universalist) 4 HP: 36/36 | AC: 14 | F: +5, R: +5, W: +7 | Perc: +7 | Speed: 25 ft. | Spells (1st): 3/3; (2nd) 3/3 | Active Conditions:

"I'll do my best Master Scratch," Ed promises as he takes a seat on the floor and mediates for a few moments...

Use Spell Substitution to swap Magic Missile for Unseen Servant (takes 10 minutes). Once done he will summon it and send it to grab the hammers for Scratch and also break the weapon out of the limestone crust.


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HP: 75/75 l AC: 24, T 13, FF 19 l CMD 27 l F +11, R +6, W +5 l Init +6 l Senses: Perception +10
Skills:
Climb +8, Diplo +12, Disg +9, Intim +13, Know (Eng) +7, Know (Geog) +6, Know (Hist) +3, Know (Nob) +6, Ride +7, Sense Motive +13, Swim +18
Male Human Fighter (Tactician archetype) 8 l Active Conditions: *Cursed

Geoffrey chuckles despite the drenching he receives from Victor. "Don't enjoy it too much Victor! Save some for the rest of us! As for this trident," he responds to the ladies here, "It really was designed for underwater use so I am sure it will prove useful once we arrive at the Drowned Eye. I am NOT using any of those names however!" He lightly strokes the haft, "I think Wave is perfectly fine."

The Exchange

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Resources:
Wand of CLW , 43 charges, alchemist’s fire, acid flask, tanglefoot bag, holy water and antitoxin
Active Conditions: none Male human (Taldan) rogue (unchained, knife master) 3 | HP 25/25 | AC 18 , T 14, FF 14 | F: +2, R: +6, W: 0 | CMD 19 | Perc. +5 | Init. +7

Yorad accepts the proffered bottles of wine gratefully, with a haunted look in his eyes. Listening to Meredith's tale silently he resists the urge to ask questions here...knowing they were unimportant at this point.

Once she has finished he responds softly, in a tone unlike you have ever heard before. "It's OK Meredith. You can't see into another's heart. None of us can. Still doesn't make it any less painful I know. He was my boss in a way..." Cracking open the wine bottle with his knife he takes a long swig from the bottle. "Look I plan on drinking myself down tonight so if you need me you know where I am. But before I go..." he pauses for a moment before adding. "You all have been good mates and I consider it an honor to have worked with all of you. But working for the Society..." he shrugs helplessly. "I sometimes wonder WHY we risk our lives for them. And those who send us away. Much easier fer them I suppose."

He rises to his feet and nods to each of you. "I dunno if I will come back to the Society...at least not now. Mebbe I need to find my path here like Meredith says. A good reason."

Just before he steps out of the room, bottle in hand, he waves back. "Watch your backs. I want to see all of you again alive and in one piece."

This scenario made it easy to write Yorad out, at least temporarily. I may bring him back or go with another player here, haven't decided yet.

The Exchange

1 person marked this as a favorite.
Resources:
Wand of CLW , 43 charges, alchemist’s fire, acid flask, tanglefoot bag, holy water and antitoxin
Active Conditions: none Male human (Taldan) rogue (unchained, knife master) 3 | HP 25/25 | AC 18 , T 14, FF 14 | F: +2, R: +6, W: 0 | CMD 19 | Perc. +5 | Init. +7

Yorad returns to the scene of the crime, looking a little irritated but none the worse for wear as he retrieves his dagger (and resisting the urge to plunge it in between Ouidda's sternum). "So happy you came around to our point of view. This is how friendships begin," he comments sarcastically. "Since you don't enjoy dying here then allow me to bind your hands up so our happy friendship can continue."


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HP: 75/75 l AC: 24, T 13, FF 19 l CMD 27 l F +11, R +6, W +5 l Init +6 l Senses: Perception +10
Skills:
Climb +8, Diplo +12, Disg +9, Intim +13, Know (Eng) +7, Know (Geog) +6, Know (Hist) +3, Know (Nob) +6, Ride +7, Sense Motive +13, Swim +18
Male Human Fighter (Tactician archetype) 8 l Active Conditions: *Cursed

Geoffrey rolls his eyes at Morvena's words and even manages to return the gnome's wink. I am glad someone appreciates the effort I placed in my grooming! I suppose Morv spends too much time worrying about her own makeup to worry about anyone else's.

"I will take the largest haunch of boar meat you have here! I know it will not go to waste!" Geoffrey licks his lips in anticipation. "Still I do appreciate the compliment Miss..." Once he has received the gnome's name he bends down in a conspiratorial fashion. "Look, I know she is a little...odd but she does pay well...if you get my drift, he he. Also I hope I have not run across one of those rules I keep hearing about. If you could fill us in on them, I would like that!"

Diplomacy (Aid): 1d20 + 11 ⇒ (2) + 11 = 13


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First Choice:

Gery Thylley: (Halfling Fighter [Duelist])
Campaign Trait: Love Lost/Widowed

Gery is my first selection. While he is currently a PFS character I am going to rework him for this game.

Gery was one of a myriad of slaves who escaped from Cheliax who settled into Korvosa, aided by [insert name here] who taught him the finer arts of swordplay. Managing to lay low near the Grey District he found a fellow halfling slave. They eventually grew close and then became lovers. His happiness came to an end after her murder.

Second Choice:

Jyrrar Rivurder: (Male Oread Monk)
Campaign Trait: Addicted Friend: Did not survive the overdose.

Another PFS rework.

Jyrrar found himself in Korvosa for an extended time as he lacked the funding to keep travelling. Deciding to explore this fascinating (to him) city he encountered [insert name here] who he developed an enduring friendship. Sadly (s)he had her own faults and soon died of an overdose.

Third Choice:

Pending....


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HP: 75/75 l AC: 24, T 13, FF 19 l CMD 27 l F +11, R +6, W +5 l Init +6 l Senses: Perception +10
Skills:
Climb +8, Diplo +12, Disg +9, Intim +13, Know (Eng) +7, Know (Geog) +6, Know (Hist) +3, Know (Nob) +6, Ride +7, Sense Motive +13, Swim +18
Male Human Fighter (Tactician archetype) 8 l Active Conditions: *Cursed

Sense Motive: 1d20 + 12 ⇒ (11) + 12 = 23

Geoffrey bows in reply to the Queen here, but sees she is already...distracted. "Don't worry Padraig, I am sure you will be fine."

...I hope... He thinks silently to himself as he remembered the skeleton who had silently participated in the banquet. SOOO glad she did not select me...my company is nothing to be savored, thankfully.

The Exchange

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Resources:
Wand of CLW , 43 charges, alchemist’s fire, acid flask, tanglefoot bag, holy water and antitoxin
Active Conditions: none Male human (Taldan) rogue (unchained, knife master) 3 | HP 25/25 | AC 18 , T 14, FF 14 | F: +2, R: +6, W: 0 | CMD 19 | Perc. +5 | Init. +7

Yorad waits impatiently here as he knows each minute spent here wasting time gives their quarry extra time to prepare for their arrival.

You can't fool me Lazarus...I know yer just using this as an excuse to check yer looks here...I am sure Meredith will like you as you are!


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LG Human Male Wizard (Universalist) 4 HP: 36/36 | AC: 14 | F: +5, R: +5, W: +7 | Perc: +7 | Speed: 25 ft. | Spells (1st): 3/3; (2nd) 3/3 | Active Conditions:

Ed walks along the side of Targen silently glad he did not have to push the wheelchair along. That contraption looked HEAVY! Still the talk about the Goblinblood Wars kindled his own recalled studies on the subject. Knowing his next words would not be received well, he clears his throat here. "I...ahhh...just wanted to add here that while Mister Phinick has certainly not acquitted himself with his actions here, I must remind you we do not have any conclusive proof the goblin was indeed behind the murder. While it would be easy to jump to that conclusion, I have no doubt the true murderer, if indeed he or she is not the suspected goblin, would use Phinick as a red herring, I believe the term is, to throw the trail off of him or herself."


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HP: 75/75 l AC: 24, T 13, FF 19 l CMD 27 l F +11, R +6, W +5 l Init +6 l Senses: Perception +10
Skills:
Climb +8, Diplo +12, Disg +9, Intim +13, Know (Eng) +7, Know (Geog) +6, Know (Hist) +3, Know (Nob) +6, Ride +7, Sense Motive +13, Swim +18
Male Human Fighter (Tactician archetype) 8 l Active Conditions: *Cursed

Fort save DC 15: 1d20 + 10 ⇒ (9) + 10 = 19

Geoffrey nods in satisfaction as his guesstimate on how to consume the squash is close to the mark.

Mmm...spicy! He dives into the squash with a gusto. Are those ghost habaneros I taste? Been a while since I have had those!


1 person marked this as a favorite.
HP: 75/75 l AC: 24, T 13, FF 19 l CMD 27 l F +11, R +6, W +5 l Init +6 l Senses: Perception +10
Skills:
Climb +8, Diplo +12, Disg +9, Intim +13, Know (Eng) +7, Know (Geog) +6, Know (Hist) +3, Know (Nob) +6, Ride +7, Sense Motive +13, Swim +18
Male Human Fighter (Tactician archetype) 8 l Active Conditions: *Cursed

On hearing about the stringent requirements for the banquet Geoffrey groans inwardly as he realizes he will not be able to wear his armor at the event.

Hopefully I'll be able to at least carry a sword...and I suspect Morvena will be footing the bill for my fancy digs...

"What kind of gift would be appropriate for the so-called Queen of Delights?" Geoffrey snorts, "Sounds like she has everything she would desire already!"


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LG Human Male Wizard (Universalist) 4 HP: 36/36 | AC: 14 | F: +5, R: +5, W: +7 | Perc: +7 | Speed: 25 ft. | Spells (1st): 3/3; (2nd) 3/3 | Active Conditions:

"If you give me a few moments I may be able to assist," Ed replies feeling better now that Glunda moved off. "My magicks should be able to assist you."

Ed will use Spell Substitution to swap out Mage Armor for Unseen Servant.

Spell Substitution (Arcane Thesis, Class, Wizard}:

You don’t accept the fact that once spells are prepared, they can’t
be changed until your next daily preparation, and you have uncovered a shortcut allowing you to substitute new spells for those you originally prepared. You can spend 10 minutes to empty one of your prepared spell slots and prepare a different spell from your spellbook in its place.

After ten minutes he then intones another spell...

Cast Unseen Servant.

Then one of the back wheels starts to move...

Ed will use Sustain a Spell so the Servant can Interact with the wheel. Should be good for an Aid action here.

Unseen Servant 1st-level:

Spell 1
Pages in Spellbook: 1 (Spellbook)
Conjuration
Traditions: Arcane, Occult
Cast: [3] material, somatic, verbal
Range: 60 feet
Duration: sustained
You summon an unseen servant (see below), which you can
command as part of Sustaining the Spell. It serves you until its Hit
Points are reduced to 0, at which point the spell ends, or until you
stop Sustaining the Spell. The unseen servant gains the summoned
trait.
UNSEEN SERVANT CREATURE -1
MEDIUM MINDLESS
Perception +0; darkvision
Languages — (understands its creator)
Skills Stealth +8
Str –4, Dex +2, Con +0, Int –5, Wis +0, Cha +0
Invisible An unseen servant is invisible, though it normally
doesn’t Sneak, so it is usually only hidden.
AC 13; Fort +0, Ref +4, Will +0
HP 4; Immunities disease, mental, non-magical attacks, paralysis,
poison, precision, unconscious;
Resistances all damage 5 (except force or ghost touch)
Speed fly30 feet
Force Body An unseen servant’s physical body is made of force.
It can’t use attack actions. It can move and use Interact actions to do things such as fetch objects, open unstuck or unlocked doors, hold chairs, and clean. It can’t pass through solid objects.

Liberty's Edge

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Active Conditions:
Resources:
Bolts 17/20, Cold-Iron bolts 10/10, Silver bolts 10/10
Male Human Slayer 6 (Vanguard archetype) HP 55/55 | AC 21 , T 15, FF 16 | F: +7, R: +10, W: +4 | CMD 22 | Perc. +10 | Init. +4

Sweet Midge, and congrats! Looking forward to playing in that scenario down the road :D

EDIT: OOOHHHhhh Quests...even betteah!

Dark Archive

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Conditions: Male Human Sorcerer 8 HP 58/58 | AC 14/18/22: (MA,Shield), T 12, FF 14 | F: +6, R: +3, W: +7 | CMD 15 | Perc. +2 | Init. +1
Resources:
Elemental Ray 7/7; 1st L spells 7/7; 2nd L spells 7/7; 3rd L spells 5/5; 4th L Spells 3/4; Fires of Hell 1/1

Wadi, a little flummoxed here by his teammates reactions to the plant people, simply decides to act as if he knew what the Hells he was doing.

Diplomacy Aid: 1d20 + 8 ⇒ (13) + 8 = 21

The Exchange

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Resources:
Wand of CLW , 43 charges, alchemist’s fire, acid flask, tanglefoot bag, holy water and antitoxin
Active Conditions: none Male human (Taldan) rogue (unchained, knife master) 3 | HP 25/25 | AC 18 , T 14, FF 14 | F: +2, R: +6, W: 0 | CMD 19 | Perc. +5 | Init. +7

Seeing the other members of his team scatter about to handle their various tasks allows Yorad the poerfect opportunity to take care of some...unofficial business.

What you don't know can't hurt you...at least not right away... He thinks to himself as he canvasses the small village for a business prospect...

GM Ladile:

Yorad wishes to complete this faction goal: Identify a valuable business prospect during the course of an adventure. Doing so requires a successful Appraise, Knowledge (local), Profession (merchant), Sense Motive, Stealth check (DC = 15 + your character level).
Appraise DC 18, Take 10: 10 + 9 = 19

After some time he returns to the others, muttering under his breath about systemic racism...or somesuch nonsense.


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"You can't make a deal with pirate scum like that Chang," Jester shakes his head, "I say we do as the lady says here...starting with that Shrek!"

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