Lirianne

Elhona Felar's page

58 posts. Alias of Jason Lillis.


Race

Elf

Classes/Levels

Magus 1 (Bladebound, Kensai)

Gender

F

Size

M

Age

133

Alignment

LN

Deity

Nethys

Location

Sandpoint, Varisia

Languages

Common, Draconic, Goblin, Elven, Varisian

Occupation

Lore Hunter

Strength 12
Dexterity 18
Constitution 11
Intelligence 16
Wisdom 10
Charisma 10

About Elhona Felar

Elhona Felar
Female Elf Magus 1 (Bladebound, Kensai)
LN Medium Humanoid (elf)
Init +5; Senses low-light vision; Perception +2
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Defense
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AC 15, touch 15, flat-footed 10 (+4 Dex, +1 Canny Defense)
hp 9 (1d8+1)
Fort +2, Ref +4, Will +2
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Offense
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Speed 30 ft.
Melee Katana +2 (1d8+1/18-20 x2), Spiked Gauntlet +4 (1d4+1 / x2)
Ranged 2x Dagger +4 (1d4+1/10'/19-20)
Spells (CL 1st, Concentration +7)
1st: Color Spray (DC 14)
0th: Detect Magic, Disrupt Undead
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Statistics
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Str 12, Dex 18, Con 11, Int 16, Wis 10, Cha 10
Base Atk +0; CMB +1; CMD 15
Feats Kensai Weapon Proficiency (Katana), Weapon Finesse, Weapon Focus (Katana)
Traits Arcane Temper, Student Survivalist (Shalelu)
Skills Knowledge (Arcana) +7, Knowledge (Dungeoneering) +7, Perception +3, Spellcraft +7, Survival +6; Racial Modifiers Perception +2
Languages Common, Draconic, Elven, Goblin, Varisian
Gear Katana, Spiked Gauntlet, 2x dagger, magus’ kit, 60 gp
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Extra Information
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Elf Racial Traits
+2 Dexterity, +2 Intelligence, –2 Constitution: Elves are nimble, both in body and mind, but their form is frail.

Medium: Elves are Medium creatures and receive no bonuses or penalties due to their size.

Normal Speed: Elves have a base speed of 30 feet.

Low-Light Vision: Elves can see twice as far as humans in conditions of dim light.

Elven Immunities: Elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects.

Elven Magic: Elves receive a +2 racial bonus on caster level checks made to overcome spell resistance. In addition, elves receive a +2 racial bonus on Spellcraft skill checks made to identify the properties of magic items.

Keen Senses: Elves receive a +2 racial bonus on Perception checks.

Arcane Focus: Some elven families have such long traditions of producing wizards (and other arcane spellcasters) that they raise their children with the assumption each is destined to be a powerful magic-user, with little need for mundane concerns such as skill with weapons. Elves with this racial trait gain a +2 racial bonus on concentration checks made to cast arcane spells defensively. This racial trait replaces weapon familiarity.

Languages: Elves begin play speaking Common and Elven. Elves with high Intelligence scores can choose from the following: Celestial, Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan.