Boggard Swampseer

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Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber. 19 posts. No reviews. No lists. No wishlists.



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Littimer wrote:
Would someone be willing to detail the new Insinuator auras? I have a game starting soon and before I lock down a character concept I'm trying to understand more about that. Thanks!

Sure, here is a quick rundown -

they do not get Aura of Evil (They get an aura from the being they contact and make a deal with on that day)

Aura of Ego replaces cowardice - it gives each ally +2 morale on fear saving throws, and enemies -2 on saves against fear effects. (10 foot radius)

Aura of Ambition replaces aura of despair - enemies get -1 on all saving throws, allies get +1 on all saving throws. (10 foot yet again)

Aura of Glory replaces aura of vengeance - lets him spend 2 uses of smite impudence as a free action to grant all allies in 10 feet the ability to smite impudence with his bonuses, they have to use the smite before the insinuator's next turn.

Aura of Belief replaces aura of sin, makes their weapon chaos aligned when invoking chaotic, law when invoking lawful, or evil when invoking evil. You must choose one even if the outsider is multiple of those.

Aura of Indomitability replaces aura of depravity , gets DR 10 bypassed by the alignment opposite of who he has invoked for the day, or DR5/- if he invokes a neutral outsider that day.


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Zangy wrote:

Ooh Halfling Style looks really cool.

What all archetypes are in the book?

Archetypes:

Ilsurian Archer (Ranger) - Gives up spellcasting, gets free ranged feats and other goodies.
Molthuni Arsenal Chaplain (Warpriest) - Focuses on War blessing & can grant blessings to allies.
Rondelero Swashbuckler (Swashbuckler)- Falcata and Buckler swashbuckler, special deeds (a lot of sundering)
Tempered Champion (Paladin) - gives up spellcasting for specific bonus feats & increase damage die like Warpriest
Varisian Free-Style Fighter (Fighter) - Gains Martial Flexibility and the gradual ability to use multiple styles at once
Relic Master (Fighter) - gives up some armor training and weapon training to gain more and improved use of item mastery feats (free spells and effects by coaxing magic items into doing things within their school)

Quick Rundown.


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Quick mention: I love the new Paladin Archetype, Tempered Champion. It's the simple non spellcasting Paladin that I often want to play.

Tempered Champion:

It simply removes Paladin spellcasting (but not lay on hands, smites, etc) to give a bonus feat every 4 from a specific list (Like Greater Weapon Focus, Weapon Specialization, etc), and for this list the paladin's levels count as fighter levels for feat prerequisites.

It also grants the warpriet's sacred weapon sacred weapon damage die increase.


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Sorry, but this poster is just yelling all over the place. Here, in the thread on Occult Realms, in the thread on the Weapon Master book, etc. I feel it's probably best to not attempt to deal with them - they continue to demand developer explanation of "why" they should buy books, etc.


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I have to say, I really enjoyed both Midgard and Southland heroes - picked them up yesterday and am planning on using/opening the options up to my new game. Keep up the good work!


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I'm not sure if abusing something that to get it banned is really the way to fix the problem, though.