Derhii Scout

Dr. Phlonxx's page

37 posts. Organized Play character for Jason Schimmel (RPG Superstar 2010 Top 16).


RSS

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

This is part of a series all tagged with the Name Frozen Ambition. The next (and I think last) is tier 1-4 and is released at the end of the Month. Basically they did 3 mini arcs at different tiers and made the last part of each arc the next highest tier so you won't level out.

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

"Indeed, I will be interested in that expedition to Ghorus Prime when it is ready to depart. I'd like to see this through."

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

The Dr. Checks over the fallen scientist fairly certain she is dead.
"This kind of illegal activity gives the profession a bad name, not to mention the complete lack of ethics. I'm glad we stopped this, but I wish we had taken her alive so we could find out who she was working for and hold her accountable for all this" *sigh*

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

"And you call youself a doctor. Where are your ethics."
Dr. Phlonxx runs out of the van and hits her with his last mind thrust II
DC 15 will: 4d10 ⇒ (7, 4, 4, 3) = 18

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

Dr. Phlonxx readies to mind thrust II the driver if she becomes visible.

readied mind thrust:
DC 15 will for half: 4d10 ⇒ (1, 7, 2, 4) = 14

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

boon?: 1d20 ⇒ 17

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

The Dr. Continues his psychic assault on blue.
mind thrust I DC 14 will for half: 2d10 ⇒ (5, 6) = 11

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

Yeah targeting the visible shobad works. Though my range is only 35 feet at this level. I know this is abstracted but is that enough? I can try something else if not.

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

If we are close enough Dr. Phlonx will try to mind thrust II the pilot
mint thrust II DC 15 will save for half: 4d10 ⇒ (7, 4, 2, 2) = 15

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

"If you can get us close I might be able to throw a few spells at them."

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

The Dr is of little help with his skills at this point

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

rolls fpor the last room just in case
perception: 1d20 + 10 ⇒ (8) + 10 = 18
life science: 1d20 + 8 ⇒ (12) + 8 = 20
mystiscm: 1d20 + 10 ⇒ (9) + 10 = 19

"Not sure, better be ready for anything..."

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

My wife works on a farm and we own some of the goats there. I help out sometimes on weekends and in the summer. I have been zapped by the fence several times.

My scariest electrical story didn't even happen to me. I used to work in a grocery store about 14 years ago. One day one of guys from maintenance was replacing some bulbs in the lighting rig that was directed at the counter I worked at. he was making some slight adjustments and someone his screwdriver contacted a bare live wire. I'm pretty sure the insulated handle is the only reason he wasn't thrown off the ladder. There was a copper coated gouge about 4 mm deep into the screwdriver where it made contact though.

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

perception: 1d20 + 10 ⇒ (19) + 10 = 29

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

"A little singed but otherwise fine. That was certainly invigorating"

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

Dr P takes a look at the room and the hard drive.
perception: 1d20 + 10 ⇒ (8) + 10 = 18
"yes that might be useful"

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

The recommended route is fine by me. Let me know if anyone needs any band-aids

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

The Dr. moves in for a better shot and fires his claw gun at blue\
vs eac: 1d20 + 4 ⇒ (8) + 4 = 12
E and F: 1d4 + 2 ⇒ (4) + 2 = 6

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

medicine: 1d20 + 9 ⇒ (15) + 9 = 24
"Are you taking any perscription medications?"
mind Thrust I DC 14 will for half: 2d10 ⇒ (2, 10) = 12

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

Dr. Phlonxx glares at red, "Be careful I think you might have a concussion."
Mind Thrust II on Red Will DC 15: 4d10 ⇒ (5, 7, 3, 10) = 25

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

The doctor attempts to follow the trail with everyone else.
survival: 1d20 + 9 ⇒ (18) + 9 = 27
survival: 1d20 + 9 ⇒ (7) + 9 = 16
and has an easy time of it.
and then takes a look at the door to the facility they are about to break into.
perception: 1d20 + 10 ⇒ (3) + 10 = 13
but doesn't see anything out of the ordinary.

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

"They look similar to some mercenaries that were working for an illegal medical experiment on Zrulik-3. I'm not sure if there is a connection here or not. Does anyone need medical attention?"If his party does not need medical attention Dr. Phlonx will check on injured patrons while the team attempts to access the comm device.

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

The claw opens and clacks shut again firing another bolt of plasma at green.

vs EAC: 1d20 + 4 ⇒ (14) + 4 = 18
E and F damage: 1d4 + 2 ⇒ (3) + 2 = 5

"You people look strangely familiar."
life science: 1d20 + 8 ⇒ (3) + 8 = 11

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

The Dr. takes out what apears to be an oversized crab claw. He points it at green and when it snaps shut a bolt of plasma fires out of it.
attack EAC: 1d20 + 4 ⇒ (11) + 4 = 15
E&F: 1d4 + 2 ⇒ (4) + 2 = 6

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

ph yeah, it's going to be one of thooose games.

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

"Now really gentlemen there's no need to be so churlish. I'm sure we can work something thing out. No? Oh well."
Phlonx casts mindthrust I on the green target
mimdthrust DC 14 will for half: 2d10 ⇒ (1, 2) = 3

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

"Yes and from what we've seen, you have had dealing with him in the past, any assistance you could give us would be greatly appreciated."
diplomacy aid: 1d20 + 7 ⇒ (13) + 7 = 20

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

Dr. Phlonxx calmly watches the video feed and waits for one of his more persuasive companions to direct the conversation.

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

Dr. Phlonxx waits a few more minutes of performance before he glances at Borris and tilts his head towards the door. He then gets up and heads back towards the bouncer."Excuse me, my friend and I were hoping to meet someone here, but they don't seem to be around. We heard they haven't been in recently, but that you might have seen them."

Assuming Borris follows my lead this is an attempt to aid Him in diplomacy.

diplomacy: 1d20 + 7 ⇒ (2) + 7 = 9

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

Dr. Phlonxx follows Boris over and takes a seat next to him silently.

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

Folks we got this, clearly there are wingless celestials in this bar.

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]
GM Quirk wrote:


The bartender, a scarred female hobgoblin, offers a gruff
greeting: “Buy a drink if you wanna stick around. We don’t do
charity here.”

"Yes one gets that impression from the cover charge."

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

Phlonxx glaces at Boris,"That might actually work, most other species find Maraqui relationships completely incomprehensible. one of the little cultural quirks of being a seven gendered species."
culture: 1d20 + 7 ⇒ (2) + 7 = 9

Phlonxx pays the cover.

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

Boons slotted

Personal None
Faction Second Seeker Jadnuras champion improved
Ally;Dream Whispers
Social; Faction's friend
Starship:none
Promotional:T-shirt

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

"Monetary compensation is always nice, though I think our organization is more interested in learning even more about your organization and the information in your archives. Speaking of information, can you tell us more about the nature of the mission "Firiz" was on, Knowing his objectives might help us to uncover what went wrong."

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

A Maraquoi in gear that marks him as a field medic comes hustling down to the group. "My apologies for the late arrival. I had to see to a few of the creatures in the infirmary. They get cranky if not fed on time, much like myself. Dr. Plonxx, hopefully my expertise won't be required, but I look forward to the coming cultural exchange." He gives a wide but closed mouthed smile.

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

1 Dr Plonxx Mystic Maraquai 4
2 13332-708
3 vljasonschimmel@gmail.com
4 second seekers jadnura
5profession(doctor): 1d20 + 7 ⇒ (7) + 7 = 14
6-
7- Dr. Phlonxx joined the society in order to better study Xenobiology. He keeps a large array of plants and animals he can use to synthesis medicines and finds other species hesitance to use some of his more unusual curatives amusing. He is fairly even tempered, but will get extremely argumentative when it comes to the well being of those under his care.

8 Ive been playing Starfinder since it came out and RPGs in general for much longer. I live in Allentown, PA and am working from home right now so I should be checking our game regularly once it gets started. I'm enjoying being able to US PBP to find voice for some of my characters and to take time to reread rules before posting. I have a large stable of characters but only get to play one or two of them regularly IRL so I often need to refresh myself on rules and abilities when I bring a less used character into a game.