Colonist

Dr Kliktikiti's page

96 posts. Organized Play character for 勝20100.


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Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

I was going to post that I will have limited access to Internet in the following days but that’s not an issue as the game is over.

Thanks for running the game.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

The doctor thinks about the situation, giving her thoughts “As much as I do not trust Datch, I believe that AbadarCorp offer some usefull services, including providing medicines. They are a mercantile oriented corporation and sometimes lack desire to help others. I do not believe hurting them will change that in any way.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

Sorry I’ve been caught up in the trip and thought I had updated the game more often than I did.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

The shirren sets her static arc pistol on stun. She then tells Mute “You can get closer to feed the coral but you’ll need to do that sweeftly.refering to the Sleight of Hand check, Mute might be trained in that.

The doctor gets a bit closer in case her expertise in the life science is needed, ready to depart as soon as the team gets the key, in order to leave the local fauna alone.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

The shirren gladfully accepts the sweater thanking its maker.

To Kyefi she asks “If you can’t go, do you want us to bring something back, like a video?

At the correl site, she starts looking around for the corral, while trying to remember what kind of creature could be attacking the team.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

Thank me once we’re on the clear!” Then she looks at Mute “I’m sure you’ve taken worse beating than that, keep up!

Using Inspiring Boost on Mute, he gets back 11 stamina.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

The doctor gets closer to Option-8 to look at his wounds and offer some encouragements “Don’t worry, you’re fine nothing I can’t mend!

Move, then use Inspiring Boost; Option-8 regains 11 stamina.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

If orange is down, Kliktikiti will instead use her Inspiring Boost on Farsurrwag.

The doctor moves drawing to get a clear line of sight and shoots toward the ysoki with an orange helmet.

vs Orange EAC: 1d20 + 4 ⇒ (11) + 4 = 15
Electricity: 1d6 + 2 ⇒ (6) + 2 = 8

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

I’ll be traveling from Monday afternoon to Tuesday evening. I will not be able to post during that time, only on Wednesday.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

The shirren doctor grabs her arc pistol while moving in cover then uses it at the closest ysoki.

Under 50 ft of range so no range penalty
vs Orange EAC: 1d20 + 4 ⇒ (6) + 4 = 10 for Electricity: 1d6 + 2 ⇒ (4) + 2 = 6

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

Hopefully I won’t need my medical equipment.” She starts thinking “I’m wondering if that would be a good use to help patients with some kind of mental trauma.” She’s about to sit on and Mute gets on it just in front of her. She looks around seeing plenty of available chairs. She asks him telepathically “What’s the matter with you?

She’s stopped in her track as the other seems ready to get in, she picks another chair and puts the equipment on herself.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

The shirren puts her weapons in her backpack trying to hide them away as the osharu dislike of violence is obvious.

Expertise dice: 1d6 ⇒ 4
Medicine: 1d20 + 13 + 4 ⇒ (16) + 13 + 4 = 33

Before she has the chance of saying anything, the doctor starts figuring something out…

She also has Profession (Physician) at +15 if that would help.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

Diplomacy: 1d20 + 10 ⇒ (1) + 10 = 11

The shirren does not manage to find more information.

To the osharu, she replies in an apologetic tone “Sorry, where we meant to leave our weapons somewhere? Despite my dislike of violence, the universe is a dangerous place and sometimes we have to defend ourselves.“ As she says that, she remembers the Jinsul and when she was stuck with other pathfinders in their system.

Dr Kliktikiti tries to remember about any Silent War.
Culture: 1d20 + 11 ⇒ (19) + 11 = 30
If she has no clue, she indicates “I also have not heard of the Silent War.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

The shirren is visibly relieved when Farsurrwag manages to get the password “I’m glad you managed to decipher them as my knowledge of the mystic arts are quite limited.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

The shirren gets closer to Irres while saying telepathically “Let me have a look at your wounds.

Treat Deadly Wounds on Irres using an advanced medkit.
Takes 1 minute.
Expertise dice: 1d6 ⇒ 6
Medicine DC 20: 1d20 + 13 + 6 ⇒ (12) + 13 + 6 = 31 Beaten by more than 5 so add Int and Charisma bonus to HP gained so 8 HP back, any extra would go to SP.

After fixing Irres wounds, the shirren takes care of Option-8.

Treat Deadly Wounds on Option-8.
Takes 1 minute.
Do not use expertise dice to add 3d8 if the DC is beaten by 5 or more
Medicine DC 20: 1d20 + 13 + 3 ⇒ (19) + 13 + 3 = 35 Beaten by more than 5 so add Int, Charisma bonus and 3d8 ⇒ (7, 3, 5) = 15 to HP gained so 25 HP back, any extra goes to SP. Looks like Option-8 is only missing 2 stamina now.

She then tends to her own wounds.

Treat Deadly Wounds on herself.
Takes 1 minute.
Do not use expertise dice.
Medicine DC 20: 1d20 + 13 + 3 ⇒ (17) + 13 + 3 = 33 Beaten by more than 5 so add Int, Charisma bonus and 3d8 ⇒ (4, 8, 5) = 17 to HP gained so 28 HP back, any extra goes to SP. Only 2 stamina missing now.

I believe everyone else took no damage or only stamina.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

The shirren tries to smack the bug before stepping back.

Unless mistaken, there is no valid target for Inspiring Boost this round. By the way, Irres is at full stamina because Kliktikiti used that ability on him.

Tactical Batton vs Red KAC: 1d20 + 4 ⇒ (20) + 4 = 24
Bludgeoning damage: 1d4 + 1 ⇒ (2) + 1 = 3
Critical damage: 1d4 + 1 ⇒ (2) + 1 = 3

If that downs the Red bug, she will draw a Medpatch, otherwise she steps back. I’ve moved her on the map toward the left.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

Dr Kliktikiti grabs a tactical baton and tries to smack her assailant.

Tactical Batton vs Red’s KAC: 1d20 + 4 ⇒ (15) + 4 = 19
Bludgeoning: 1d4 + 1 ⇒ (2) + 1 = 3

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

The purple one is not next to Mute. I think that’s Option-8.

I’ve added a slide in the Google document; in order to clarify things for everyone. I hope it helps.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

Hearing Irres shouts of pain, the shirren doctor gets back, quickly examine the wounds and declare “Don’t worry, I have a cream for that, it will only itch for a couple days

Move + Inspiring Boost on Irres, they get back 11 Stamina point up to their maximum.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

The shirren shoots her static arc pistol toward the closest creature before retreating behind the building.

vs EAC: 1d20 + 4 ⇒ (17) + 4 = 21
Non lethal Electricity: 1d6 + 2 ⇒ (1) + 2 = 3
Took the stairs to go down behind what looks like a building.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

The shirren falls back as she draws her arc pistol.

double move, drawing a weapon as part of one of the moves

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

The shirren seems reticent to kill the creatures; she asks telepatically “Do we need to kill them? Are they in our way?

She tries to remember if something could attract them somewhere else, like a sound or a smell.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

The shirren pass the information around using telepathy, only reaching those that are 30 feet or less from her.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

I’ll let the other decide, I have no particular preference on the matter.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

The shirren gets closer to have a look at the creatures but tries to stay hidden.

Moved token closer but behind what looks like cover.

She starts fiddling with her medical scanner pointing it toward the nearest creature.

Use custom microlab to identify at 55 feet (60 feet range), if this is a living creature that’s a 31 Life Science. DC is based on the creature rarity, but if this is a rare creature the DC is at −5 due to Xenoseeker theme knowledge benefit.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

The shirren works with Irres, trying to build a makeshift ramp.

Engineer help: 1d20 + 9 ⇒ (7) + 9 = 16
Moved her closer to the cracks as she’s working on the ramp. Feel free to move her closer to where Irres wanted to build the ramp.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

The shirren was walking nonchalantly until Mute gives a warning. She stops and concentrate to see if she can sense something.

She has blindsense vibration 30’ and got in range of the fissure.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

The shirren gets out “We’re looking for a ruined prismatic spire, that can’t be easy to miss, can it? Or maybe you managed to find a map of the place Option-8?” While talking the doctor grabs one of her tools, a chemalyzer, to ensure that there is no danger for her companion or herself.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

On the way to Nemenar, the shirren asks her companion “Do you think Datch purposedly hid those password in places accessing means getting in trouble? That way she manages to tarnish the Society’s image despite being locked?

Dr Kliktikiti spends some time watching the various colours and patterns reflecting on the city, clearly enjoying it.

In the car, she tries out one of the pair of glasses. She wonders if she should invest in something like this.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

Dr Kliktikiti quickly leaves before the embri decides to put the team in prison or something worse.

At the customs, she starts thinking that fate will finally arrive but is relieved when they managed to get in the starship.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

Kliktikiti gets to the embri, apologizing for the mess “Excuse us, but we are quite interested and wanted to know and experience more. Can we get to the end of the video?

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

The shirren will try to cause some confusion. “Isn’t he sleeping in a corner or something? Farsurrwag seems to have spotted him somewhere.

Bluff: 1d20 + 8 ⇒ (17) + 8 = 25

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

The shirren looks at the video, but taking pauses to see if anyone tried to take advantage of the opportunity to slip away. She’s also trying to find out if their guides noticed anything.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

The shirren has no idea how to hide herself so she tries instead to take the attention, and starts asking plenty of questions “What can you tell me about your planet?” She follows up by various questions on the inhabitants, expecting no answers, staying a bit away from the others that might be more discreet than she is.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

The shirren follows the guide, a bit sad about their lack of communication.

She looks around and tries to remember what she knows about Embri.

perception: 1d20 + 7 ⇒ (4) + 7 = 11
Got Culture +11 and Life Science +11

When her teammate mentions cameras, she wonders where they are but is not surprised as apparently this is expected here.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')
Reticent Stroidjumper wrote:
I forget if Kliktikiti was offended by Mute's xenophobic jabs. But, note to all, Mute is kind of an ass so don't take it personally.

I had to go back to that game from 2 years ago. Reticent Stroidjumper spent a good part of his time talking about the gun he had to leave at the start of the scenario :-)

When Option-8 incorrectly says her name, she gives a bad look toward the halfling then addresses everyone telepathically “My name’s Kliktikiti. I am a physician.

Concerned about getting in trouble by lying about her identity, she tells the others “Do we really need to hide our reasons to be there? Do we think getting at that place to get the password would not get us in trouble?

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

Just before the meeting datch, Dr. Kliktikiti is using her communicator speaking to two others shirren that are in Absalom stating in their language.

Shirren language:
Don’t worry again, I’ll be safe. I’m sure I’ll be able to help once again, I’ll be home in no time.

The doctor has a nice white lab coat put on top of a preserver’s mantle, with plenty of medical equipment in her pockets. She’s got some basic pistol, a needle pistol and a baton.

She moves to meet Datch, remembers her capture. Played 3-00 She’s listening, wondering if that is true or if she’s trying to get vengeance on the Society.

After Reticent’s talk, the shirren gives her opinion “I’d rather keep her under bar for now.

Then she waits to see the reaction from all that are doubting Datch’s honesty.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

Character Name: Dr. Kliktikiti
PFS # 93504-705
Envoy level 4

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

The shirren smiles “Glad to have been able to help people.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

Thanks for running the game!

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

I was trying to post yesterday evening but the website was acting up (it’s 6am now here).

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

Not sure its a hit with cover
non-lethal Electricity: 1d6 + 2 ⇒ (5) + 2 = 7

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

The shirren gives a look toward Tordenskjold then fires at the creature next to him.

EAC Red: 1d20 + 4 ⇒ (15) + 4 = 19
Concealment Miss Chance ≤20: 1d100 ⇒ 2

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

The shirren got closer before the fight and drew her static arc pistol and once the fight starts, tries to stun the closest one.

I missed that DuQuesne put all the sedatives in his gun.
Range increment is 50 ft, so no penalty.
EAC green: 1d20 + 4 ⇒ (18) + 4 = 22
miss chance, miss on a 2: 1d2 ⇒ 1
non-lethal Electricity: 1d6 + 2 ⇒ (2) + 2 = 4

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

The shirren looks at the creature, wondering if they are going to flight or flee. Flee would force us to chase them.

While thinking of that she switch her arc pistol to stun then sheath it back, keeping her needler pistol in hand.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

The shirren starts loading sedative in her pistol. “Does anyone need the other pistol loaded? I’m not that good at shooting and those have limited range.

Not believing her ability to sneak, she does not bother. While watching Cavaler and DuQuesne, she is trying to remember what those creature eats. A diversion might work she thinks.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

The shirren follows around commenting “Why didn’t we hear from them that they were trying to find a cure? Unless that’s not what they are doing?

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

Computers DC 22: 1d20 + 11 ⇒ (17) + 11 = 28

Dr Kliktikiti starts using her datapad and finds some more information. She shares “More equipment from AbadarCorp, the needler pistol and the medicine items are from them.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

As this is a new day, Doctor Kliktikiti can treat wounds again.
Try without expertise dice to heal more.
Medicine 20: 1d20 + 16 ⇒ (16) + 16 = 32
That beat the DC by 5 or more so heal Cavaler for level×2+Int+Cha+3d8: 8 + 4 + 3 + 3d8 ⇒ 8 + 4 + 3 + (6, 3, 6) = 30, any extra hit point healing goes from hit points to stamina. That means Cavaler heals 24 HP and 6 stamina. But I think Tordenskjold wanted to use Intervene to take half of Cavaler’s damage; in that case Cavaler would be completely healed.

The shirren takes out her tool and starts removing ice shard from Cavaler’s skin and applies a cream to treat the frostbite. She looks at her work and looks satisfied, telling Cavaler telepathically, as usual. “You should already feel better, you’re good to go.

She looks toward Tordenskjold to see if he needs anything.

That did not hit your HP, so I don’t think so.

Second Seekers (Jadnura)

Female Courtier Shirren Xenoseeker Envoy [medic] 4 | Init +1 | SP 24 | HP 30 | RP 5/5 | EAC 12 KAC 13 | F +1 R +5 W +4 | Perception +7 (blindsense (vibration) 30')

The shirren asks “Has anyone else got a tent? We need more than that one, as DuQuesne is pointing out. Also, do we need special clothing? Will our armor work in the coilstorm?

If there’s not enough tent for everyone, Dr Kliktikiti will try to procure one.

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