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117 posts. Alias of NEONCON.


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The Exchange

Congrats Mike! Your team continues to grow the already excellent PFS community.

The Exchange

Liz Courts wrote:
Announced! Cover image is a mockup and subject to change.

Got this announcement on April 1. Something smells funny. :D

I sure hope not. This would be an awesome supplement.

The Exchange 1/5

kinevon wrote:
Doug Daulton wrote:


***********************************

* The listed email addresses were just created yesterday and may not yet be active on the mail server. Everything should be fully operational by Monday.

Doug,

I tried to email these addresses, and they are still not available as a destination. All 5 failed.

Marty

Marty - These are all operational and tested. Please try again.

The Exchange 1/5

A while back, folks raised some legitimate concerns about the state of the Pathfinder Society in Las Vegas since I took on the VC role. Wheels have been in motion, but I clearly needed to do a better job of keeping folks in the loop.

With that in mind, I've taken some time to prepare a the following update, which addresses those concerns and outlines about the steps we are taking to get the Vegas lodge back on track.

1) The Venture Team
****************************************************

I am only one person and, as noted before, I've been traveling a lot for work. To help fill in the gaps, I've been recruiting local GMs to form what I am calling the "Venture Team". I am happy to announce that, as of last night, Las Vegas has four new Venture-Lieutenants. Please make a point of introducing yourself to the crew:

Vegas Venture Team *
***********************************

* The listed email addresses were just created yesterday and may not yet be active on the mail server. Everything should be fully operational by Monday.

If my work schedule continues the way it has over the last few months, it may be that I'll hand over the VC reins to one of the VLs down the road. PFS is bigger than any one player, GM or VC/VL. If I cannot commit the time, I'll step down, but we are not there yet.

2) Vegas Game Day (VGD) moves to new location
****************************************************

Since stepping into the VC role in late October, we moved Vegas Game Day from the Las Vegas Library (LVL) to /usr/lib/, a tech library and coworking space. While it served us well in the past, LVL had many challenges, not the least of which were safety concerns, long drives for lunch which regularly interrupted gaming sessions and inconvenient hours of play. All of these issues (and more) have been resolved by our move to /usr/lib.

Most important to you, the Library only allowed us to play two PFS sessions/month. /usr/lib allows us to play up to six PFS sessions each month. This new venue also acts as a central location where folks can, and do, convene throughout the month for other pickup games.

Last month, we installed a complete library of Pathfinder books at /usr/lib. This games library includes two copies of the Pathfinder Beginner's Box and two copies of everything a GM needs to run a game (dice, maps, etc.) … all made available free of charge to the community throughout they year.

I am happy to report that VGD attendance is up dramatically as are the overall number of games run … especially for brand new players, which means a growing community.

As for VGD being nothing more than extension of NeonCon (my convention), I respectfully reject that notion. Do NeonCon volunteers attend VGD and play there? Yep, they are gamers too. Does the show get discussed there? Yep. But, those discussions happen as an organic and spontaneous byproduct of the fun folks have at VGD. THey ask about other events and NeonCon comes up.

In the past, we used to hold NeonCon volunteer meetings during the lunch break at VGD, because that's when most of the volunteers were all in one place. Now, we hold that meeting an hour before VGD and work hard not to delay play at VGD. We do that specifically to let folks focus on playing and not NeonCon. If they want ask about the show or volunteering, we'll discuss it with them, but we don't get in people's faces about it.

3) VGD to focus on new & lapsed players
****************************************************

More and more, high-tier adventures will be held in stores or home games. VGD is slowly being retooled as a place to showcase all games, particularly PFS, for NEW and LAPSED players, of which we are seeing a great number in our new venue. So, one should expect to see less high-tier adventures at VGD as we are trying to grow the PFS community, not create a monthly gaming clique that is inaccessible to players unfamiliar with Pathfinder or PFS. This does not mean that no higher-tier scenarios will be offered, but it does mean that Beginner's Box and "Intro to Lore" and other beginner and low-tier material will be given precedence at VGD.

This new focus serves us all. The more players we create, the more GMs we create. The more GMs we create, the more play opportunities ALL of us gain.

4) GM Recruitment
****************************************************

Towards the end of Living Greyhawk (LG), we had a pool of 20-25 GMs running games around town on a regular basis. When LG died, most transitioned to either PFS or LFR when that campaign ended. Over the last 18 months or so, most of the old GMs have stopped running games for one reason or another and not many new folks have stepped up.

A big part of my job is recruiting GMs, new and old, to the PFS cause. Part of the challenge has been getting former GMs to come back to the game. And, we've lost some of our best GMs to marriage or to relocation due to the terrible job market in Las Vegas. Without GMs, we cannot run games.

I've had to travel internationally a great deal since late November, so progress on this front has been slower than I would like, but it is moving forward. If you, or any other reader, is interested in GM-ing, please email me at pfs.doug@vegasgamers.org.

5) GM Development
****************************************************

Great GMs are made, not born. All of us have challenges as GMs, especially when it comes to Organized Play programs like PFS. There are slot lengths to be managed and we have to represent what Paizo looks for in GMs … for their brand. In the original thread, Marty/Callerack said a "challenged" GM cannot become a better GM unless he/she comes to understand why they have trouble running an exciting, effective game.

Historically, we have not done a very good job of helping challenged GMs get better. To that end, we will soon offer a "GM Workshop", where experienced GMs can help the nervous/shy, rules lawyer or otherwise challenged GM become better at running a successful game. Does an individual have to attend the workshop to run PFS in Vegas? No. Heck, they don't even need my blessing. There are plenty of game stores and home games where they can run PFS. They are free to log their own games. None of this requires my OK or that of any other VC or Paizo staffer.

As VC, I am responsible for the public face of PFS in Vegas. As such, I can and do evaluate and chose GMs to run games at the public events I coordinate. Some folks have been asked not to run public games. Some of them are really nice folks who run a really long game and have a hard time staying within the 5 hour slot. That is fine for a home game, but it is death to a public game, particularly when another group is waiting for a table or players.

Other folks have trouble being polite or respectful of their players, when GM-ing or playing themselves. That really boils down to the golden rule. If folks cannot be respectful of the other people at their tables or the other players in the room or the rules of the host venue, they certainly don't GM in public events and they may be asked not to play. Folks like that hurt the hobby and the PFS community. Again, home play is always an option.

Having said that, I always speak to these folks privately and encourage them to respect others. Some tell me to take a flying leap. Most listen and try to get better. And, as long as they are trying, I'll be glad to help them as much as I can.

To help get this ball rolling, we've created Vegas Pathfinder GMs, an open Facebook for all Pathfinder GMs in the Vegas Valley. If you are a GM or want to be, please join the group and participate.

6) The Game Stores
****************************************************

I am often asked why we don't hold Vegas Game Day in one of our Friendly Local Game Stores (FLGS). Well, in the beginning, several of the FLGS were not really interested in Pathfinder. They were turned off by the 3E vs. 4E debates that erupted in their stores. Some wanted to focus on Magic or Warhammer 40K, both of which generated more sales/revenue for the stores. Whether it is LG, LFR or PFS, organized play games usually suck up 4-5 hours where most players don't buy anything at the stores. This is not me guessing, this is direct word from most of the store owners.

So, that is one reason we started VGD … to put organized play in a store-neutral environment where people could play all day. Then, we encourage folks to play in the stores through out the month. This program has worked pretty well. And now, stores are asking about getting regular games going in their stores. So, we are working on that.

To make it work, we need folks who will be reliable and committed to running on a regular basis at their local stores, which brings us back to GM Recruitment. So, stay tuned. As we get more GMs, you'll see more in-store play.

7) Better communication
****************************************************

We regularly communicate via the community website (vegasgamers.org) and twitter. Still, we obviously need to do a better job of letting folks know what is going on and when. We will do so in the future.

8) Do you want to be part of the solution?
****************************************************

I'll close with a question.

Are you a "do-er"?

Are you committed to and passionate about PFS enough to do something to help it grow? If you are, then I really want to talk to you.

Like any community, PFS needs do-ers.

Thanks,

Doug Daulton
Venture Captain, Las Vegas Lodge

The Exchange 1/5

bigmac44 wrote:
As someone who's first experience with Las Vegas Game Day was this month, I'd just like to thank you and voice my support the changes you made. The more convenient location and time of the event persuaded me to attend and participate in PFS there for the first time; I had a lot of fun! Glad to hear you are actively trying to improve the Vegas experience and I hope to become a regular in the future. Thanks for all the hard work.

Thanks BigMac!

The Exchange 1/5

I've had a couple of email queries about /usr/lib/, the new host of Vegas Game Day. So, I thought I'd add that information to this thread.

What is /usr/lib/ ?
******************************************
/usr/lib/ is a community tech library & coworking space. It is centrally located in the city, which makes it convenient for all. It is above over a great restaurant/bar/coffee house, which delivers food & drink to the gaming tables! :) And, there are lots of great restaurants, including a video game bar/lounge within walking distance. Finally, there is ample parking.

Our community LOVES the new digs and it is exposing us to the the local start-up & tech community, which has a lot of lapsed gamers in it. So, it gives us a great opportunity to introduce PFS, and all of the other games we play, to new or lapsed gamers.

You can learn more about the /usr/lib/ here:

http://usrlib.org

One point of clarification, /usr/lib/ has a $25/year membership. Some folks have grumbled when they see that fee. No one who attends Vegas Game Day has to pay a penny. The VGD organizers all pay the fee and VGD attendees are our our guests. We do encourage folks to support usr/lib/ because it is an outstanding value for what they provide, but we do not require it of anyone.

If you are looking for a venue to host your own game day, I suggest you look at your local coworking spaces. If you are not familiar with coworking, here are some resources you might want to check out.

I hope this helps!

Doug

The Exchange 1/5

Welcome to all of our new VCs and VLs. A hearty huzzah to each of you and the communities you support.

The Exchange Goblin Squad Member

Wow. Just wow.

How is this awesome? Let me count the ways.

1) Pathfinder. 'nuff said.

2) The early descriptions indicate that Goblin Works will take the MMO space in interesting new directions which appeal to thoughtful players, not just level grinders. This is a big hole in the market, only addressed well by Eve at the moment.

3) Ryan Dancey is involved. Why is that a big deal? Ryan was the driving force behind the OGL and the former CMO of CCP/White Wolf, the makers of EVE and the forthcoming V:tM MMO. The man is a serious visionary in the space. He brings immediate credibility to a hobby games/MMO crossover product; the most since Bioware owned the D&D license.

4) Lisa. She is one smart cookie. She wouldn't be making this move if it wasn't well thought out.

So, color me excited.

DD

*raises hand for a beta key*

The Exchange 1/5

Vors Dom wrote:
... attended NeonCon this past weekend. Disappointing.

Vors,

I am sorry you had a bad experience at the show. I just got in from a double-shift and have to be back at work in 6 hours. Desperate need for sleep precludes a detailed reply at the moment, but I promise I will address each of your concerns in a subsequent post over the weekend (if not sooner).

The short version is ... the show could be better. It can always be better and we always aim to make it so. Feedback from everyone is valued. I look forward to continuing this conversation once I am well-rested and properly fed. :)

Thanks,

Doug Daulton
Venture-Captain, Las Vegas
Owner, NEONCON

The Exchange 1/5

1 person marked this as a favorite.
K Neil Shackleton wrote:

I really hope that some year soon I will not have a conflicting convention the same weekend as NEONCON :(

Or that I can get to the point where the conflicting convention is delegated to others.

Neil, the plan is to move the show to Columbus Day Weekend in 2012. ;)

The Exchange 1/5

Mattastrophic wrote:
What's the status of Eyes of the Ten?

Going off as planned, but not officially on the schedule yet.

The Exchange 1/5

Mattastrophic wrote:

Whose idea was it to only run one Subtier of a given scenario per slot? Is there a reason why the con is not offering each Subtier of a given scenario in the same slot?

Also, is Subtier 10-11 for Blood Under Absalom going to be opened up?

This is open for discussion. What would you suggest? Will also have a look at the 10-11 for the special.

The Exchange 1/5

Sarta wrote:
Also, on Saturday, during the 2-7 PM slot, Shadow's Last Stand is listed as being offered at sub-tier 10-11. This particular scenario is a level 1-7 scenario.

Thanks Will, we will get that fixed.

The Exchange 1/5

Rene Ayala wrote:
Ok. What about GM slots? How do register for those?

Working on that as well. Right now, I have to assign you.

The Exchange 1/5

Rene Ayala wrote:
... it has me signed up for two games in the same slot. How do I correct that? I changed my mind on the tier for that slot.

That is a "feature" (bug). Working to allow people to unregister for events. Hope to have it sorted early next week. Will post update. Until then, don't sweat it.

The Exchange 1/5

Robyn Nixon wrote:
Doug, I have sent emails to you and Steve, but received no replies.

You are all set. EMail incoming.

The Exchange 1/5

clarence garrett wrote:
Registered! Looking forward to my first Neon Con of many! now to just beat the money out of my bankers for the hotel room!

Looking forward to meeting you!

The Exchange 1/5

Lava Child wrote:
Interested in DMing at Neoncon if you need someone for PFS. Let me know.

Lava Child (and friends),

if you are interested in GM-ing at NEONCON, shoot me an email (doug@neoncon.com) and I'll get you hooked up with our GM program, which includes discounts on rooms, food and other stuff.

Thanks,

Doug

The Exchange 1/5

Dave the Barbarian wrote:
Doug - The EotT does not show up as an option for registering, can we assume that the last list that Painlord posted is good? Or do I need to do something else?

You guys are good. I have not had a chance to add it to the schedule yet.

The Exchange 1/5

BluePigeon wrote:

If I purchase my badge this week, probably Thursday, when and where will I receive it? Do I receive my badge at NeonCon or will it be mailed to me.

You'll pick it up at the show.

The Exchange 1/5

Natertot wrote:
If the need arises I would be willing to GM any ONE part of the Eyes of Ten Series, if you need me too. Since I have alreay played all four parts and gm'd the first and will be GMing the second soon.

Thanks Nate!

The Exchange 1/5

Mark,

Echoing back to past scenarios gets two big thumbs up from me!

DD

The Exchange 1/5

Time is drawing near for NEONCON 2011. To help ease the pain of the down economy, we've dropped our ticket price from $60 to $50 for the 2011 show. If you GM 4 scenarios/slots for us, you get your badge for free.

Here are a few links to important information about Pathfinder Society events at the show:

Thanks,

Doug Daulton
NEONCON 2011

PS: If you are interested in playing the "Eyes of the Ten" retirement arc at the show click here. Given the scope of the arc, we are only planning to one group through the entire thing. But, if there is enough interest and folks are willing to help judge other events, we'll consider adding another group/table.

The Exchange 1/5

Amazing Red wrote:
Yea, that doesn't seem quite right. Can you look into getting a second judge so we can do 2 tables instead? After getting everything else situated of course.

Let's start an alternates list. If we get our other slots covered, I'll be glad to add a second group.

The Exchange 1/5

Feral wrote:

7 person tables in general are a bad idea. This will be even more true for top tier content.

If everyone that's mentioned ends up wanting to play I'll drop out to make it 6 again.

Up to you Nick, but that hardly seems fair since you got this party started in the first place. ;)

The Exchange 1/5

Painlord wrote:

Hmm...Eyes of the Ten rolecall:

Painlord
Feral
AmazingRed
Bruce H.
Gil
DaveBarb
JP

We can move the last slot to SAT AM.

Assuming that works for all involved, we'll need to cut it off there (7 players) for the moment. Other folks can express interest, but i cannot guarantee another group until I have all of the other slots covered.

DD

The Exchange 1/5

All,

I wanted to take a second to address the Warhorn vs. NeonCon.com scheduling issue for the group.

In a nutshell, we moved everything into the NeonCon scheduling system because we have a lot of folks crossing over between the various gaming genres (RPG, Board Games & Minis). Warhorn is pretty solid for showing/scheduling RPG organized play because they fit into nice, neat slots. However, it is a nightmare to get anything other than 4 or 5 hour slots to look/work right in Warhorn. And, since we run PS & LFR and the slots don't line up, we can't use it for just the OP systems either. The only solution is to run 2-3 separate Warhorn instances for each "meta-track" (PS, LFR, Board Games, etc.). It gets ugly ... fast.

Trust me, we've tried a every possible permutation over the years. :) Multiple schedules in multiple places just causes confusion and frustration for everyone, but mostly for the attendees as it ends up gumming up table musters.

By the way, the guys at Warhorn have been great in trying to accomodate us. But, they have limited budget/resources just as we do.

So, as an answer, we started building our own system. I'll be the first person to admit it is not perfect, but it does give both the organizers (us) and the players (you) a single place to see the whole schedule. The schedule software is locked for 2011, so don't expect wholesale changes before the show.

With that said, I'd love to hear your ideas for improvements to our system. I'll set up a forum on the show site for that discussion. Once we have something more solid, we plan to release the system for free to the public to help other shows run more easily.

Thanks,

Doug

The Exchange 1/5

Feral wrote:
Thanks Doug. We'll get our judging schedule to Issak ASAP.

Nick, Rand, JP & EotT Crew,

How does the following sound for an EotT schedule? I have to confirm with the judges, so this is not written in stone just yet.

THU - Slots 1 & 2 (2PM- 1AM)
****************************************
SLOT 1: PSS 1-46: Eyes of the Ten—Part I: Requiem for the Red Raven (R1)
SLOT 2: PSS 1-46: Eyes of the Ten—Part I: Requiem for the Red Raven (R2)

FRI - Slots 3 & 4 (8AM- 7PM)
****************************************
SLOT 3: PSS 1-54: Eyes of the Ten—Part II: The Maze of the Open Road
SLOT 4: PSS 2-05: Eyes of the Ten—Part III: Red Revolution

SUN - Slot 7 (10AM- ???)
****************************************
SLOT 7: PSS 2-22: Eyes of the Ten—Part IV: Nothing Ventured, Nothing Gained

This schedule would really help us out by having you guys available to judge FRI night & SAT, when we will have the most need for GMs.

Thanks,

Doug

The Exchange 1/5

Nick, Rand & Company,

We've got some judges set up to run the "Eyes of the Ten" retirement arc for you. You've always been good the show, so we are happy to help you guys out. Part of the challenge, as I am sure you realize, is that as high level mods, we really need skilled judges to run those slots.

For that reason, I cannot imagine we'll run more than one "group" for this arc. That group can change as needed, but expect one session of each EotT scenario and no more, at least to start. I'll leave it up to you guys to set the players for the group.

When we have all other slots (especially for lower tier & newer adventures) covered, we'll explore another EotT group, if there is interest.

Thanks for stepping up to GM other slots for us in return. And, thanks for your patience as we sorted this out. Both are genuinely appreciated.

More info as I have it.

Thanks,

Doug

The Exchange

Clark,

It was great to finally connect with you. I could not agree with you more about PaizoCon, it is very special show. There are not many shows where fans can get to spend so much quality time with the talented people that bring them the games they love so much.

Take care ouf yourself. I hope to see you at GenCon.

Doug

The Exchange 1/5

Congrats to Kyle and the other 5-Star GMs appointed this weekend at PaizoCon. It was great to meet everyone in person!

DD

The Exchange

1 person marked this as a favorite.
Paizo Publishing wrote:

Many customers have asked Paizo to offer PDF editions of our GameMastery Maps products, and we've always said that we're worried that a significant number of gamers choosing the PDF edition exclusively could hurt our ability to continue producing printed maps.

Well, we've decided to test that theory. The next two GameMastery Map products, Map Pack: Magic Academy (due this month) and Flip-Mat: Haunted Dungeon (due in July) will also be available in PDF form.

We've also decide to release the out-of-print GameMastery Maps in PDF form as well. The following products are now available:

GameMastery Map Pack: Village PDF
GameMastery Map Pack: Countryside PDF
GameMastery Map Pack: Dungeon Chambers PDF
GameMastery Flip-Mat: Tavern PDF
GameMastery Flip-Mat: Woodlands PDF

Note that, because this is a test, the GameMastery Map subscription benefits are not changing at this time. As a GameMastery Maps subscriber, you'll continue to get 20% off the MSRP of each month’s map product, any previously released Flip-Mat or Map Pack (excluding backorders) at 15% off the cover price. The PDFs are not currently part of the subscription offer, and must be purchased separately.

After this test period, we'll revisit our plans regarding future GameMastery Map PDFs, and keep subscribers updated.

Please feel free to give us your thoughts on the matter on our messageboards.

Thanks for your continued support of the GameMastery line!

—Paizo Publishing

I received this email a couple of days ago but just got around to reading it today. I don't know about you, but I am very excited by this market test and hope the community jumps in to support it.

A few years back, Erik spoke publicly about the future of pen & paper RPGs in the 21st century. He discussed the fact that more and more, P&P games would be supported by digital tools. Supported by; not replaced by. Along with other initiatives, like PDF books and HeroLab support, this test is part of Paizo's emerging leadership in the digital support arena.

Not sure how PDFs of flip-mats and map packs can help you? Read on.


  • GMs can now carry more resources (digitally) than they can with paper maps. More resources on hand mean more options for play. I carry the entire PFS library and all of my PFRPG books on my iPad ... whenever I go out to run games. This means I can make a table just about anywhere.
  • These maps can be used with digital tabletops like Infrno and d20PRO to promote more online play, which not only builds a larger community but further interconnects the community.
  • iPads (and other tablets) provide a near perfect form factor for displaying Map Packs. And, as tech progresses, we'll see tabletop touch PCs emerge at reasonable price points, which should further extend the market for PDF maps and, eventually, digital minis/pogs as well.

There is only upside to the consumer for this product line. The only potential downside is for the publisher ... if the community resorts to piracy. Let's not let that happen.

Paizo ... thanks for leading the way

Doug Daulton

The Exchange

Souphin wrote:
Does this mean we can expect a Bonus Ultimate Magic like the Bonus Bestiary PDF with 0-level spells, prestige classes & magical items?

+1 to this idea, even if only in PDF form.

The Exchange

Woot! I am very excited about this! The Paizo golems do things right, so I expect that these will be as good or better than the DDM line.

Erik & Lisa - Should the line be extended beyond the Beginner's Box, this is a product to which I would also subscribe. If other folks agree, let them know as well.

The Exchange

Are the painting seminars the only ones in the system?

DD

The Exchange 1/5

Red-Assassin wrote:
Weird thought get the 5 star people in a arena/challenge encounter!

A 5-Star Cage Match on PPV. I love it. Sounds like a NeonCon event!

Actually, this already exists in the form of Iron GM, which was a ton of fun and features Pathfinder as the default ruleset.

The Exchange 1/5

Dark Sasha wrote:
I only know one thing, that Doug is a kind gentleman and all around awesome individual. His wife is just a doll.

Awww. Thanks from Kelly and I! She was very pregnant then. Our son, Finn, just turned 3 and his little brother, Cole, turns 1 during GenCon week.

You are always welcome back!

The Exchange 1/5

Doug Miles wrote:
Off-hand, have the dates been set for NeonCon 2011 yet?

Yep. November 3-6, 2011 at the Tropicana Las Vegas. Registration will open by 06/01/11.

The Exchange 1/5

ThornDJL7 wrote:
You have answered all questions I can think of and now salute you fully recognizing your awesomeness.

LOL. Thanks. Right back atcha! Lots of awesome, passionate folks in the PS community.

Natertot wrote:
Just wanted to say that I appreciate all the work you have put in for Pathfinder Society and look forward to seeing you at Neoncon 2011, if not sooner!

Thanks Nate! Going to PaizoCon this year? If all goes well, I'll be in for the whole show this year and will actually get to play!

The Exchange 1/5

cblome59 wrote:
RPG OP hasn't been just LG since the early days of LG :P

Agreed. I meant it strictly in the context of NeonCon. We only ran LG in 2007.

The Exchange 1/5

Theocrat Issak wrote:
Raised the question of "Con Organizer" vs. "Convention Owner" and all points in between.

This is a fair question. For the sake of clarity and to help put a framework around this issue, here is a break down of the history of OP at NeonCon and the principal roles of the organizers. For everyone's education (including mine), I'd love to see other show organizers do a similar break-down.

  • NEONCON 2007: Pathfinder and PS was still just a gleam in the eyes of Erik & Jason. RPG OP was exclusively LG. I was the primary organizer, record-keeper and GM wrangler for about 130 tables of LG play. And, I wrote the regional interactive.
  • NEONCON 2008: End of LG. Birth of PS Season 0. Still primarily responsible for organizing all RPG OP. If memory serves, we ran around 40 tables of LG and 50 tables of PS. This was also the first year of the down economy. Steve Pitcher (now Convention Director) stepped in to help. I logged all game records for the show.
  • NEONCON 2009: Set PS module schedule. Wrote and ran PS Interactive (Cove of Secrets). Handed off table mustering to Mike Shields (now RPG Coordinator). Acted as Senior Rules Judge for PS. Brought in Erik Mona and Josh Frost as guests of the show and presenters at GamesU (now CreativeU). Logged all of the PS Scenarios.
  • NEONCON 2010: Handed off primary PS planning, execution and logging to Rene Ayala (Phoenix VC) supported by Mike Shields, Steve Pitcher and Issak Haywood (Vegas VC). Brought in Jason Bulmahn and Sean K. Reynolds as Special Guests and CreativeU presenters. Paizo brought the AWESOME with the special "Design the Ninja & Samurai" sessions. All I did is say "Yes & Thank You".
  • NEONCON 2011: More PS awesome in the works and yet to be announced. As the show grows, my primary role is to make sure that the publishers who've been there from the start (ie. Paizo), remain the focus of the show while bringing in new and deserving publishers as well (Wildfire, Crafty Games, etc.) while expanding our offerings to encompass the larger gaming and geek culture.

Throughout the year, I help organize Vegas Game Day (VGD) a monthly game day which now averages 4 tables of PS a month. And, once we change venues, we should see than number jump to 6-8. I also advocate PS play in our 5-6 local game stores and support Issak Haywood, our local VC by introducing him to local store owners and other contacts (like our GM pool).

Finally, I maintain vegasgamers.org, a website for local gamers with almost 700 members and a local PS group of 49 players (and growing). The site serves gamers of every stripe and helps them connect to find local games, FLGS and other gamers.

In addition to overseeing the ongoing growth/expansion of NeonCon, I became a dad in 2008 and again in 2010. So, family obligations have cut into my ability to run as many games or directly drive PS play as much as I have in the past. But, a beautiful thing happened along the way (in addition to my growing family). The community I helped nurture stepped up when I had to step aside, at least publicly.

Often times, I am now the "man behind the curtain" helping keep wheels in motion, rather than the public face I once was. Were it not for guys like Steve Pitcher, Mike Shields, Perry Snow and, now, Issak Haywood, stepping up, PS in Las Vegas may have died on the vine.

The Las Vegas story is certainly not unique. I am sure everyone who has ever owned or organized a con can relate. Roles change and evolve, especially if a show is successful and has plans for serious growth (as ours does).

For me, the personal accolades are nice, but really unnecessary. My concern has always been the local community that has supported PS from it's inception. When I ask for something from Paizo (or any other publisher) I am asking on behalf of the players and GMs in my community ... not myself.

And, Paizo has always been there to support us. ALWAYS. This is one of the many reasons PS gets so much love at NeonCon. It starts with awesome content (rules, scenarios, etc.) but the loyalty, at least here in Vegas, really comes from the ongoing support Paizo shows it's player base, not just here in Sin City, but around the world.

DD

PS: Thanks for listening to these (and other) ramblings. Somewhere in here, I hope there is something of value for current and aspiring event organizers, GMs and players.

The Exchange 1/5

Erik - Thanks for the kinds words. My contributions, such that they are, pale in comparison to those of the larger community across the US and the world.

All - As others have said, there are a lot of deserving OP organizers at the regional, local and individual level who deserve recognition for their contributions. Some are GMs. Some are not. Some are Venture-Captains. Some are not.

While I am glad to see the Paizo team move to formally recognize their efforts, I cannot emphasize strongly enough that I do not see this decision as "righting a wrong" or "fixing something that was broken". Rather, the community asked for some clarity and Paizo delivered, as they always do.

So, a heartfelt thanks to Team Paizo for jumping in and making PS even better than it was. Whatever the final solution is, I am confident it will be fair for everyone.

The Exchange 1/5

Abraham spalding wrote:
It has nothing to do with actual GMing.

Missed this earlier. BTW, none of the following is intended to challenge the basic assertions Abraham makes. Rather, I'd like to expand on this one point a bit.

For context, I'll assume "it" is running & organizing game days and conventions. On this point, I'd offer that knowing what it takes to be an excellent GM is very, very important to any gaming event organizer. And, this knowledge should be based on personal experience both as a GM and as a player.

To run a good event, the organizer has to be able to put him/herself in the shoes of the player & the GM and make sure the GMs selected to run an event are not just bodies to fill the chair and make playable tables. At NeonCon, we are fairly selective about who runs official PS (or other OP events). We aren't selective to be clique-ish. People pay money to attend the show, we want them to have a good time.

Some folks are great home game GMs, but have a hard time fitting into the slot structure of a convention GM. So, their games tend to run over and players miss or are late to the next slot. Other GMs are a tad too rules-focused and can make what should be a fun, exciting adventure seem like a math lesson or root canal. Still others have ... how to put this delicately ... issues with hygiene or general social skills.

In every case, we set our expectations in advance and, when a GM struggles, we try our best to coach them up and give them every chance to be the best GM possible. In short, we have standards, but we are not jerks about it.

At the end of the day, we always try to remember that there are 4-7 other players at the table, not just the GM. If our team did not have a good understanding of the skill set required of a good GM, I don't think our show would enjoy the reputation it has among the player & GM base.

DD

The Exchange 1/5

Thanks to Issak, JP, MadClaw, and others who've had kind words for me. They are appreciated. Still, this thread is not about me. It is, at it's root, about building a better Pathfinder Society.

With that said, we should be clear that the Pathfinder Society is not broken, far from it. It is the most robust, well-supported, forward-thinking organized play campaign for roleplay ... on the planet. From Erik to Mark, the folks at Paizo have put a great deal of time, energy and thought into PS and it shows on the page and at the table.

Of all of the fundamental components of PS, there is only one with which I strongly disagreed at launch ... no regional "triads" who could create independent story lines as we were able to do in LG. And, now 3+ years in, I see the wisdom of that decision and support it. The quality of PS Scenarios is consistently high and, when I actually get to play or run, I find it a much more entertaining experience than any other OP campaign I've played in ... hands down.

Could communication be better? Perhaps. But then, from the smallest mom & pop shop to the largest corporation, communication can ALWAYS be better. What other RPG publisher do you know that has practically every staffer, from the CEO to the CSR, engaged on the public messageboards everyday?

At the end of the day, we are all very lucky. We've got a game we all love, supported by staff and volunteers who love it just as much each of us. And, the publisher actively listens to the community.

DD

The Exchange 1/5

Joseph Caubo wrote:
But I don't think organizing events should allow you to get access to 4 / 5 star GM specials to run because organizing an event doesn't prove your mettle for running a scenario. You may be great at both, and that's fine. I think you need to have recognition system in each area that earns different benefits.

I agree. You should not, by default, get a 5-Star GM if you are not an awesome GM. At the risk of sounding like a self-important a$$, I think my players would ... without a cattle prod or bribe from me ... say that I run a pretty awesome game. So, it is not like I am a hack. :D

Having said that, I would agree that there should be specific rewards for being an exceptional GM, and that does not necessary mean a prolific one. We all know GMs who run a lot, but run a boring or rule-lawyery (sp?) table that sucks the fun out of a game. To me, that is why the jump from 4-star to 5-star is more subjective and less numbers driven.

Joseph Caubo wrote:
/Not to be taken as a slight against you DD, I'm just uncomfortable with the implications of the decision.

No worries. I get it. And, as Mark has said, they are working on it.

The Exchange 1/5

Thea Peters wrote:
tangible for a coordinator is how many tables they report for their GMs that would be about the only way that contributor/promoter "points" could be awarded

This is a great idea. Sort of a "meta-chronicle" for the show/event and organizers?

Thea Peters wrote:
Simply putting up a flyer or making a webpage doesn't work in my book to

I agree in principle. But what about folks like the online PF SRD or PathfinderWiki? There is a lot of work that happens there to support both Pathfinder and PFS?

The Exchange 1/5

Adam Daigle wrote:
I like me some Doug Daulton and I like me some Kyle Baird, and quite honestly, I think both of you would like each other quite a bit. (Stupid Internet)

Adam - I know (or at least hope) no one on this thread is levying an actual personal attack against me. If they were, I would shrug and go on about my business. I don't feed trolls.

Kyle - Thanks for the nice note on Facebook. We are cool.

At the end of the day, ideas solve more problems than rants and I think everybody is really trying to express ideas, not venom.

The Exchange 1/5

ThornDJL7 wrote:
Which isn't a lot since you can't/won't verify your 5-star status, and Paizo can't/won't verify it. Which is why I think people find it odd you have it.

Fair points. Regarding the above quote, no one (me or Paizo) is trying to hide anything. I've GM-ed more games that have been recorded. Some of them haven't been logged, many have not. Do I have 100+ games run? Probably not. Am I, in some way small or large, ultimately responsible for 300+ PFS tables (probably closer to 500) since the PFS OP campaign started ... Yes.

Did I do it all myself? Absolutely not. Has my team always done it perfectly? Nope. Callerack can clearly attest to that. :) Do my contributions, such that they are, make me any more important to the community that the player who just walked in the door and asked "What is Pathfinder?" No.

Does that answer your question? If not, I'll share more, not to pump myself up, but to share the other ways people can contribute if they cannot GM.

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