paizo.com Recent Posts by Donnell "The Fox"paizo.com Recent Posts by Donnell "The Fox"2024-03-29T04:05:08Z2024-03-29T04:05:08ZRe: Forums: Play-by-Post Discussion: Into the Borderlands (5e) DiscussionDM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/discussion&page=3#1422024-03-29T04:11:20Z2024-03-29T04:05:07Z<p>Jacka-Lope is fine!</p>
<p>You took 11 damage (down to 0), and then were healed by the cleric back up to full!</p>Jacka-Lope is fine!
You took 11 damage (down to 0), and then were healed by the cleric back up to full!DM Paguroid (alias of Donnell "The Fox")2024-03-29T04:05:07ZRe: Forums: Play-by-Post Discussion: Into the Borderlands (5e) DiscussionDM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/discussion&page=3#1392024-03-28T18:03:24Z2024-03-28T17:53:59Z<p>That being said, unless you are waiting to see what the others are doing, you can post your action at any time, and I will adjudicate them in turn order. It ends up being faster if everyone just posts their action when they can.</p>That being said, unless you are waiting to see what the others are doing, you can post your action at any time, and I will adjudicate them in turn order. It ends up being faster if everyone just posts their action when they can.DM Paguroid (alias of Donnell "The Fox")2024-03-28T17:53:59ZRe: Forums: Play-by-Post Discussion: Into the Borderlands (5e) DiscussionDM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/discussion&page=3#1372024-03-28T15:20:51Z2024-03-28T15:12:57Z<p>No worries — I figured people might be on spring break anyway.
<br />
(I had to work, but I'm heading into a 4-day weekend!)</p>
<p>I'll be checking in, but we can pick this back up next week.</p>No worries -- I figured people might be on spring break anyway.
(I had to work, but I'm heading into a 4-day weekend!)
I'll be checking in, but we can pick this back up next week.DM Paguroid (alias of Donnell "The Fox")2024-03-28T15:12:57ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=20#9532024-03-25T15:41:14Z2024-03-25T15:35:36Z<p>Exchanging a glance with Zathra and Roscoe, Istevan hefts shield and sword: <b>"We'll hold them off — Mirinde, try using the secret word!"</b></p>
<p><span class="messageboard-dice"><b>Longsword:</b></span> <span class="messageboard-dice">1d20 + 1d4 + 1 ⇒ (9) + (2) + 1 = 12</span>
<br />
<span class="messageboard-dice"><b>damage:</b></span> <span class="messageboard-dice">1d8 + 2 + 1 ⇒ (4) + 2 + 1 = 7</span></p>Exchanging a glance with Zathra and Roscoe, Istevan hefts shield and sword: "We'll hold them off -- Mirinde, try using the secret word!"
[dice=Longsword]1d20 + 1d4 + 1[/dice]
[dice=damage]1d8 + 2 + 1[/dice]Isteván (alias of Donnell "The Fox")2024-03-25T15:35:36ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=6#3002024-03-23T01:20:47Z2024-03-23T01:08:43Z<p>Toki faces off against one of the goblins, but in his rush, his foot slides on the loose dirt and his attack misses entirely.</p>
<p><span class="messageboard-dice"><b>Axebeak CON save:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (15) + 1 = 16</span>
<br />
Jaylen's frost forms on the bird's feathers, but it gives a little shake and the ice cascades off, having had no effect.</p>
<div class="messageboard-quotee">Jacka-Lope wrote:</div><blockquote><p> The little bunny folk does not like that these goblins are shooting arrows at people so he calls out to red.</p>
<p><b> HEY! </b> trying to get its attention.</p>
<p>As it looks at him he manifests a hand that comes out of his little paw hands and makes two fingers attempting to poke it in the eyes
<br />
Eldritch Blast: 23
<br />
Damage: 1</p>
<p><b> NYUK, NYUK, NYUK </b> he says as he does a Curly dance, </blockquote><p><span class=messageboard-ooc>Just copying this here so that we don't lose it.</span>
</p>
<span class=messageboard-ooc>@Jacka-Lope: I assume from what you wrote that you are planning to target the Orange goblin. As mentioned above, Orange is hiding and you don't know where it is. I will say that you have targetted Blue instead.</span></p>
<p><b>"AH!"</b> shouts the goblin, as it is poked in the face, <b>"Why, I oughta..."</b></p>
<p><span class=messageboard-ooc>Going to auto-pilot Braith for Round 2:</span>
<br />
<span class="messageboard-dice"><b>Mace vs Axe Face:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (3) + 4 = 7</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (1) + 2 = 3</span></p>
<p>Distracted by the frost and the enormous beak, Braith is unable to connect their next attack.</p>
<p>[Spoiler omitted]</p>
<p>The giant bird retaliates, but likewise misses Braith.</p>
<p>Two goblins <span class=messageboard-ooc>Orange and Blue</span> target Jacka-Lope, turning the poor harengon into a mini-pincushion. Jacka-Lope collapses — luckily, Winnow is close at hand. The dwarven cleric rushes over and places a healing hand over the wounds: <span class="messageboard-dice"><b>Cure Wounds:</b></span> <span class="messageboard-dice">1d8 + 2 ⇒ (6) + 2 = 8</span></p>
<p>Yellow and Black target Toki — the first with an arrow, the second with a scimitar — but neither attack lands.</p>
<p>Yellow and Orange goblins again drop from sight, well-hidden in the tall grass.</p>
<p><b>Round 2</b>
<br />
Braith</p>
<p>Axe Beak -6
<br />
Goblin (Orange) (hidden)
<br />
Goblin (Blue) -1
<br />
Goblin (Yellow) (hidden)
<br />
Goblin (Black)</p>
<p>Toki
<br />
Jaylen
<br />
Jacka-Lope (prone)
<br />
Gideon</p>
<p><span class=messageboard-ooc>Everyone is up!</span></p>Toki faces off against one of the goblins, but in his rush, his foot slides on the loose dirt and his attack misses entirely.
[dice=Axebeak CON save]1d20 + 1[/dice]
Jaylen's frost forms on the bird's feathers, but it gives a little shake and the ice cascades off, having had no effect.
Jacka-Lope wrote:The little bunny folk does not like that these goblins are shooting arrows at people so he calls out to red.
HEY! trying to get its attention.
As it looks at him he manifests a hand that...DM Paguroid (alias of Donnell "The Fox")2024-03-23T01:08:43ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=20#9512024-03-19T14:40:46Z2024-03-19T14:30:39Z<p>Istevan cautiously opens the door to the second room.</p>Istevan cautiously opens the door to the second room.Isteván (alias of Donnell "The Fox")2024-03-19T14:30:39ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=6#2972024-03-18T19:50:48Z2024-03-18T19:39:33Z<p><span class=messageboard-ooc>Yes! Sorry, that curvy line is the cliff :)</span></p>Yes! Sorry, that curvy line is the cliff :)DM Paguroid (alias of Donnell "The Fox")2024-03-18T19:39:33ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=6#2952024-03-18T18:40:47Z2024-03-18T18:35:00Z<p>[Spoiler omitted]</p>
<p>Braith smacks the large bird across the beak, and it retaliates with a chop of its own:</p>
<p><span class="messageboard-dice"><b>Beak:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (6) + 4 = 10</span></p>
<p>but it fails to connect. Probably feeling a bit dazed by the mace.</p>
<p>Meanwhile, the goblins loose a flight of arrows that clatter off Jaylen's, Gideon's, and Toki's armour, inflicting no damage. The goblins disappear again into the long grass. </p>
<p><span class=messageboard-ooc>Blue and Black did not do a very good job of hiding, so you can see where they are. Jaylen has spotted Green, but nobody else can see them, and Orange is just completely gone.</span></p>
<p><b>Round 1 (cont'd)</b>
<br />
Braith</p>
<p>Axebeak -6
<br />
Goblin (Orange)
<br />
Goblin (Blue)
<br />
Goblin (Green)
<br />
Goblin (Black)</p>
<p>Toki
<br />
Jaylen
<br />
Jacka-Lope
<br />
Gideon (no actions in Round 1)</p>
<p><span class=messageboard-ooc>Everyone except Gideon can post their action.</span></p>[Spoiler omitted]
Braith smacks the large bird across the beak, and it retaliates with a chop of its own:
[dice=Beak]1d20 + 4[/dice]
but it fails to connect. Probably feeling a bit dazed by the mace.
Meanwhile, the goblins loose a flight of arrows that clatter off Jaylen's, Gideon's, and Toki's armour, inflicting no damage. The goblins disappear again into the long grass.
Blue and Black did not do a very good job of hiding, so you can see where they are. Jaylen has spotted Green, but...DM Paguroid (alias of Donnell "The Fox")2024-03-18T18:35:00ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=19#9492024-03-16T15:00:47Z2024-03-16T14:54:40Z<p>Istevan shrugs: <b>"Sounds fine to me — I have no idea how any of this is supposed to work..."</b></p>Istevan shrugs: "Sounds fine to me -- I have no idea how any of this is supposed to work..."Isteván (alias of Donnell "The Fox")2024-03-16T14:54:40ZRe: Forums: Play-by-Post Discussion: DM Brainiac's Dungeon Crawl Classics DiscussionIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/discussion&page=8#3872024-03-15T15:30:49Z2024-03-15T15:25:32Z<p>Enjoy your vacation!</p>Enjoy your vacation!Isteván (alias of Donnell "The Fox")2024-03-15T15:25:32ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=6#2932024-03-15T05:10:47Z2024-03-15T04:57:31Z<p><span class=messageboard-ooc>Sorry for the late post — busy day at work</span></p>
<p>[Spoiler omitted]</p>
<p>The path to the shore is narrow, and you walk it in single file. In places, there's a rough rock wall on your right to keep people from getting too near the edge, but in just as many places it has fallen away. </p>
<p>You've all but given up trying to have a conversation, and Winnow, who knows the trail quite well, has pulled ahead of you a bit anyway. Several of you notice that the long grass off to the left has been moving in a way that is not consistent with the wind, and so are unsurprised when a large bird leaps out at you from the side. Well, you aren't surprised that <i>something</i> appeared — you weren't exactly expecting a bird taller than Toki with an axe on its face.</p>
<p>Gideon, unfortunately, was gazing off the edge of the cliff, and did not see it coming. <span class=messageboard-ooc>Gideon was the only one who failed the check and was surprised this round.</span></p>
<p>Those of you who were prepared for danger, turned to face the creature and, at the same time, notice four goblins poking out of the grass, bows at the ready.</p>
<p><b>Round 1</b>
<br />
Braith</p>
<p>Axebeak
<br />
Goblin (Orange)
<br />
Goblin (Blue)
<br />
Goblin (Green)
<br />
Goblin (Black)</p>
<p>Toki
<br />
Jaylen
<br />
Jacka-Lope
<br />
Gideon (no actions in Round 1)</p>
<p><span class=messageboard-ooc><b>Braith may act!</b></span></p>Sorry for the late post -- busy day at work
[Spoiler omitted]
The path to the shore is narrow, and you walk it in single file. In places, there's a rough rock wall on your right to keep people from getting too near the edge, but in just as many places it has fallen away.
You've all but given up trying to have a conversation, and Winnow, who knows the trail quite well, has pulled ahead of you a bit anyway. Several of you notice that the long grass off to the left has been moving in a way...DM Paguroid (alias of Donnell "The Fox")2024-03-15T04:57:31ZRe: Forums: Play-by-Post Discussion: Into the Borderlands (5e) DiscussionDM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/discussion&page=3#1342024-03-17T00:18:03Z2024-03-14T17:14:42Z<p>Oh no, that's absolutely fine! I appreciated your post, actually. In this medium, it's a bit hard to tell if someone has nothing to say at the moment or if they just haven't had time to post yet. I just trying to find a happy medium where I can accommodate both!</p>Oh no, that's absolutely fine! I appreciated your post, actually. In this medium, it's a bit hard to tell if someone has nothing to say at the moment or if they just haven't had time to post yet. I just trying to find a happy medium where I can accommodate both!DM Paguroid (alias of Donnell "The Fox")2024-03-14T17:14:42ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=6#2912024-03-14T15:50:47Z2024-03-14T15:38:33Z<p><span class=messageboard-ooc>Hmm... I should have asked for a marching order. Let me know if the one on the map looks alright: Winnow - Toki - JackaLope - Gideon - Braith - Jaylen
<br />
You're more or less walking single-file due to the rocky terrain.</span></p>Hmm... I should have asked for a marching order. Let me know if the one on the map looks alright: Winnow - Toki - JackaLope - Gideon - Braith - Jaylen
You're more or less walking single-file due to the rocky terrain.DM Paguroid (alias of Donnell "The Fox")2024-03-14T15:38:33ZRe: Forums: Play-by-Post Discussion: Into the Borderlands (5e) DiscussionDM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/discussion&page=3#1302024-03-13T22:10:47Z2024-03-13T22:00:39Z<p><span class=messageboard-ooc>Just moving this here in case there's discussion — don't wanna clog up the Gameplay thread with my comments!</span></p>
<div class="messageboard-quotee">Braith Ablewillow wrote:</div><blockquote> <span class=messageboard-ooc>Here, but seeing nothing to comment on just yet, just goin' with the flow :-) </span> </blockquote><p>No worries — I'm trying to keep a bit of a steady flow by posting about once / weekday. No big deal if someone comes in a bit late and I have to retcon a bit.
<p>This is harder to do when we're in combat, so in those cases, I've been waiting until everyone posts before moving on.</p>
<p>Hope this is still working for everyone!</p>Just moving this here in case there's discussion -- don't wanna clog up the Gameplay thread with my comments!
Braith Ablewillow wrote:Here, but seeing nothing to comment on just yet, just goin' with the flow :-)
No worries -- I'm trying to keep a bit of a steady flow by posting about once / weekday. No big deal if someone comes in a bit late and I have to retcon a bit. This is harder to do when we're in combat, so in those cases, I've been waiting until everyone posts before moving on.
...DM Paguroid (alias of Donnell "The Fox")2024-03-13T22:00:39ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=6#2872024-03-13T20:50:46Z2024-03-13T20:41:54Z<p>Winnow glances back toward town: <b>"I wouldn't worry about them too much — I doubt they have other friends. Truth is, I'm searching for a rare red pearl that I will need to complete a ritual, but there have been rumours lately of orcs and goblins raiding from the mountains. I was hoping those fools could accompany me to the shore, but decided it might be easiest just to rob me. Ha! Things did not go the way they planned!"</b></p>
<p><b>"But, if you don't mind me saying, you all looked well-equipped. If you have a few hours to help, let's head down to the shore!"</b></p>
<p><span class=messageboard-ooc>Seems like there's no objection to this, so I'll continue:</span></p>
<p><i>The land flattens as it slopes down toward the shore. Off the trail you tread, tall grass waves in the stiff ocean wind, and the distant crashing of waves against the land drowns any other sounds. You have to practically shout to converse with Winnow.</i></p>
<p><span class=tiny><b>"I'VE BEEN OUT A FEW TIMES, BUT NO LUCK SO FAR. WE'LL TRY THIS NEW SPOT AND SEE ..."</b></span></p>Winnow glances back toward town: "I wouldn't worry about them too much -- I doubt they have other friends. Truth is, I'm searching for a rare red pearl that I will need to complete a ritual, but there have been rumours lately of orcs and goblins raiding from the mountains. I was hoping those fools could accompany me to the shore, but decided it might be easiest just to rob me. Ha! Things did not go the way they planned!"
"But, if you don't mind me saying, you all looked well-equipped. If you...DM Paguroid (alias of Donnell "The Fox")2024-03-13T20:41:54ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=19#9452024-03-13T17:50:46Z2024-03-13T17:45:09Z<p><span class=messageboard-ooc>(assuming Mirinde explains any of this)</span></p>
<p><b>"So... probably not the sort of thing we want as an ally. Should we at least disconnect it so the enchanter stops using to power their experiments?"</b></p>(assuming Mirinde explains any of this)
"So... probably not the sort of thing we want as an ally. Should we at least disconnect it so the enchanter stops using to power their experiments?"Isteván (alias of Donnell "The Fox")2024-03-13T17:45:09ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=6#2832024-03-12T21:14:46Z2024-03-12T21:08:57Z<p>As the humans scatter and flee, the dwarf woman turns to face you. The flames on her axe flicker out and she stows it again, seeing as you are friendly.</p>
<p>The mountain dwarf stands at about 4'9, with dirty blond hair and sparkling blue eyes. She wears grey-green tunic, skirt, and cloak; a necklace with two intertwined rings around her neck.</p>
<p><b>"Aye? Here to help are ya? I'm Winnow of clan Rustfire, and who might ye be? Nevermind — as it happens, I find myself in need of some aid. How do you feel about watching my back and maybe helping search for a thing that's hidden?"</b></p>As the humans scatter and flee, the dwarf woman turns to face you. The flames on her axe flicker out and she stows it again, seeing as you are friendly.
The mountain dwarf stands at about 4'9, with dirty blond hair and sparkling blue eyes. She wears grey-green tunic, skirt, and cloak; a necklace with two intertwined rings around her neck.
"Aye? Here to help are ya? I'm Winnow of clan Rustfire, and who might ye be? Nevermind -- as it happens, I find myself in need of some aid. How do you...DM Paguroid (alias of Donnell "The Fox")2024-03-12T21:08:57ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=19#9412024-03-12T19:24:46Z2024-03-12T19:13:44Z<p><b>"Sure..."</b> Istevan looks extremely doubtful. <b>"Maybe we see what's in there before opening it, though?"</b> </p>
<p>He glances over his shoulder at the grate several times as Degan checks the doors, imagining tentacled monsters with scorching eye beams.</p>
<p>With a sigh, he mutters: <b>"I suppose there could be prisoners down there..."</b></p>"Sure..." Istevan looks extremely doubtful. "Maybe we see what's in there before opening it, though?"
He glances over his shoulder at the grate several times as Degan checks the doors, imagining tentacled monsters with scorching eye beams.
With a sigh, he mutters: "I suppose there could be prisoners down there..."Isteván (alias of Donnell "The Fox")2024-03-12T19:13:44ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=6#2812024-03-12T16:10:47Z2024-03-12T15:59:42Z<p>The humans all run in the other direction, toward the town of Highrock and away from the angry dwarf with the flaming axe.</p>
<p><span class=messageboard-ooc>fyi, the children (Gulli and Yrsa) were dropped off in Olafstaad — we sort of fast-forwarded through that as it didn't seem like anyone wanted to do anything there.</span></p>The humans all run in the other direction, toward the town of Highrock and away from the angry dwarf with the flaming axe.
fyi, the children (Gulli and Yrsa) were dropped off in Olafstaad -- we sort of fast-forwarded through that as it didn't seem like anyone wanted to do anything there.DM Paguroid (alias of Donnell "The Fox")2024-03-12T15:59:42ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=6#2792024-03-12T15:10:48Z2024-03-12T15:02:51Z<p>Toki's voice is raw after long days at sea, laughing and working with Poppie's children, and when he attempts to call out, it breaks — the group ahead doesn't even hear you.</p>
<p>However, as you approach, you see one of the humans raise a hand toward the dwarf. Quickly, she pulls a battleaxe from her back. In an instant, the battleaxe is wreathed in red flames. The hooligans scatter at this show of force and magic. If you were looking for a flaming axe, it looks like you found one!</p>Toki's voice is raw after long days at sea, laughing and working with Poppie's children, and when he attempts to call out, it breaks -- the group ahead doesn't even hear you.
However, as you approach, you see one of the humans raise a hand toward the dwarf. Quickly, she pulls a battleaxe from her back. In an instant, the battleaxe is wreathed in red flames. The hooligans scatter at this show of force and magic. If you were looking for a flaming axe, it looks like you found one!DM Paguroid (alias of Donnell "The Fox")2024-03-12T15:02:51ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=6#2762024-03-11T18:11:13Z2024-03-11T18:06:28Z<p>You make the return journey around the northern tip of the island once more. There are a few days of rough seas, but otherwise the trip is without incident.</p>
<p>You arrive in the afternoon of a clear, sunny (though windy) day at the port of Highrock. Those of you familiar with the area (or who have spoken with the sailors aboard the <i>Shantu</i>) know that Highrock is both a mining town and a seaport, and consequently is slightly larger than would be typical of either type. You expect to find two or three inns, several taverns, as well as several general stores and places offering specialty gear to miners and sailors alike. </p>
<p><i>Captain Poppie and her crew drop you off on the docks just east of the mining town of Highrock. The walk into town is only a mile, you are told. Halfway along the well-traveled road between the docks and the town, a group of scruffy-looking humans stand around a young dwarven woman. From the tone of the voices, it sounds like they are harassing her.</i></p>
<p>You pause, about 300 feet from the altercation.</p>You make the return journey around the northern tip of the island once more. There are a few days of rough seas, but otherwise the trip is without incident.
You arrive in the afternoon of a clear, sunny (though windy) day at the port of Highrock. Those of you familiar with the area (or who have spoken with the sailors aboard the Shantu) know that Highrock is both a mining town and a seaport, and consequently is slightly larger than would be typical of either type. You expect to find two or...DM Paguroid (alias of Donnell "The Fox")2024-03-11T18:06:28ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=19#9392024-03-11T16:20:48Z2024-03-11T16:08:21Z<p>Istevan points toward the grate with his sword: <b>"Well, that seems worrisome... As much as I'd like to rush through to find the enchanter, I suppose we should we have a quick look through these doors before continuing down."</b></p>Istevan points toward the grate with his sword: "Well, that seems worrisome... As much as I'd like to rush through to find the enchanter, I suppose we should we have a quick look through these doors before continuing down."Isteván (alias of Donnell "The Fox")2024-03-11T16:08:21ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayDM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=19#9322024-03-09T21:11:40Z2024-03-09T21:07:04Z<div class="messageboard-quotee">DM Brainiac wrote:</div><blockquote><p>Before Degan gets too far into the room, he discovers several pressure plates on the floor! There is a trap set to cause bars to drop from the ceiling behind anybody who steps on them, trapping them inside the room.</p>
<p>Avoiding the trap, the thief continues his search. He discovers a lose stone in the wall. When depressed, it causes a secret door next to the giant skull carving to click open.</p>
<p>Unfortunately, at the same time, the giant skull animates! Its red eyes begin to glow with energy as its teeth chomp and gnash! Meanwhile, the eye sockets of the two flying emerald skulls that have been following you this whole time start to glow red as well...</blockquote><p><span class=messageboard-ooc>Unless the secret door has closed again, it was opening that door that triggered the skulls to attack. So we should just have to run past the giant skull, but a distraction (Mirinde's bats?) would be handy.
</p>
Otherwise, if you want to attack the skull, Istevan will go along with that plan — it just wouldn't be his first choice :)</span></p>DM Brainiac wrote:Before Degan gets too far into the room, he discovers several pressure plates on the floor! There is a trap set to cause bars to drop from the ceiling behind anybody who steps on them, trapping them inside the room.
Avoiding the trap, the thief continues his search. He discovers a lose stone in the wall. When depressed, it causes a secret door next to the giant skull carving to click open.
Unfortunately, at the same time, the giant skull animates! Its red eyes begin to...DM Paguroid (alias of Donnell "The Fox")2024-03-09T21:07:04ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=6#2732024-03-10T22:38:22Z2024-03-08T16:41:47Z<div class="messageboard-quotee">Braith Ablewillow wrote:</div><blockquote> <span class=messageboard-ooc>Sweet, loot!</span></blockquote><p><span class=messageboard-ooc>I should have made it a bit more random, but I wanted you to each have a healing potion :)</span>
<p>As you sail away from the Olafstaad, Captain asks: <b>"So, where are we headed?"</b></p>Braith Ablewillow wrote:Sweet, loot!
I should have made it a bit more random, but I wanted you to each have a healing potion :) As you sail away from the Olafstaad, Captain asks: "So, where are we headed?"DM Paguroid (alias of Donnell "The Fox")2024-03-08T16:41:47ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=6#2682024-03-07T18:20:48Z2024-03-07T18:12:12Z<p>Poppie's eyebrows shoot up when you return to the ship: <b>"Weren't expectin' ya back so soon! We're just taking on a bit o' cargo while we're here — shouldn't be more'n an hour or so."</b></p>
<p>As you wait (and try to keep Jacka-Lope from getting into too much mischief), Gorm comes rushing up to you: <b>"I'm so glad I caught you! We were so happy to see the children that we forgot to properly thank you — what you've done... it's impossible to repay. But, here!"</b> Gorm hands you a bag with several vials and bottles: <b>"We don't have much, but I called in some favours and put together this little package for you. I wish we could do more."</b></p>
<p><span class=messageboard-ooc>The sack contains:
<br />
5 potions of healing
<br />
1 potion of climbing
<br />
1 potion water breathing
<br />
1 potion of advantage</span></p>Poppie's eyebrows shoot up when you return to the ship: "Weren't expectin' ya back so soon! We're just taking on a bit o' cargo while we're here -- shouldn't be more'n an hour or so."
As you wait (and try to keep Jacka-Lope from getting into too much mischief), Gorm comes rushing up to you: "I'm so glad I caught you! We were so happy to see the children that we forgot to properly thank you -- what you've done... it's impossible to repay. But, here!" Gorm hands you a bag with several vials...DM Paguroid (alias of Donnell "The Fox")2024-03-07T18:12:12ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=6#2652024-03-06T22:01:37Z2024-03-06T21:57:08Z<p><span class=messageboard-ooc>Okay, not hearing any desire to hang around, I'll fast-forward a bit</span></p>
<p>After some exuberant dancing with the harengon, you return to the bakery to find that Gudrun, wise baker that she is, has already packed bags for the twins. There are a few tears, but Gudrun has been expecting this day and has accumulated a earful of advice and admonitions instead, some of those are meant for you as well. Finally, providing a small bag of money to each of the teens, and a box of pastries for you (including some vegetable pies for Jacka-Lope), Gudrun chivvies you out the door — it seems she is not one for long goodbyes.</p>
<p>Back aboard the <i>Shantu</i>, you explain to Captain Poppie the need for a short detour and introduce her to Gulli and Yrsa.</p>
<p>======</p>
<p>Setting out on the high tide in the wee hours of the morning, you arrive quite early in Olafstaad. Gorm, the twins' father, is studying with the Initiates of the Flame, and you are able to track him down at their compound.</p>
<p>Gorm and Astrid (their mother) thank you profusely for your help, and apologize to the teens for having left them for so long.</p>Okay, not hearing any desire to hang around, I'll fast-forward a bit
After some exuberant dancing with the harengon, you return to the bakery to find that Gudrun, wise baker that she is, has already packed bags for the twins. There are a few tears, but Gudrun has been expecting this day and has accumulated a earful of advice and admonitions instead, some of those are meant for you as well. Finally, providing a small bag of money to each of the teens, and a box of pastries for you (including...DM Paguroid (alias of Donnell "The Fox")2024-03-06T21:57:08ZRe: Forums: Play-by-Post Discussion: Into the Borderlands (5e) DiscussionDM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/discussion&page=3#1262024-03-06T04:20:46Z2024-03-06T04:10:31Z<p>Feeling much better tonight, thanks!</p>
<p>I took a bath with Epsom salts over the weekend, which was good because when your back is sore you start moving awkwardly and end up getting cramps in other muscles! (I'm also not convinced by Epsom salts, but my partner is :) Regardless, the hot water was good).</p>
<p>Today didn't start off great, but the hot-water bottle seems to have eased the rest of the muscles. Still feels a bit tight, but I'm not gritting my teeth all the time. Hoping that by tomorrow, all will be well (I'll still avoid the snow shovelling that needs to be done, but it's supposed to be warm by the weekend anyway)</p>Feeling much better tonight, thanks!
I took a bath with Epsom salts over the weekend, which was good because when your back is sore you start moving awkwardly and end up getting cramps in other muscles! (I'm also not convinced by Epsom salts, but my partner is :) Regardless, the hot water was good).
Today didn't start off great, but the hot-water bottle seems to have eased the rest of the muscles. Still feels a bit tight, but I'm not gritting my teeth all the time. Hoping that by tomorrow,...DM Paguroid (alias of Donnell "The Fox")2024-03-06T04:10:31ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=19#9292024-03-05T20:20:47Z2024-03-05T20:13:50Z<p><span class=messageboard-ooc>Do we want to try Degan's idea of taking the door off its hinges and using it like a giant shield?</span></p>Do we want to try Degan's idea of taking the door off its hinges and using it like a giant shield?Isteván (alias of Donnell "The Fox")2024-03-05T20:13:50ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=19#9272024-03-05T16:10:46Z2024-03-05T16:06:11Z<p>Istevan grumbles: <b>"I'm still holding out hope that all of these weird magical effects go away once we've dealt with the sorcerer..."</b></p>
<p>Then, more clearly: <b>"That's a good plan, Mirinde. Running past seems like the best idea right now. It's either that or we try to put out the eyes on that skull, and I don't fancy trying that while it's blasting us."</b></p>Istevan grumbles: "I'm still holding out hope that all of these weird magical effects go away once we've dealt with the sorcerer..."
Then, more clearly: "That's a good plan, Mirinde. Running past seems like the best idea right now. It's either that or we try to put out the eyes on that skull, and I don't fancy trying that while it's blasting us."Isteván (alias of Donnell "The Fox")2024-03-05T16:06:11ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=6#2622024-03-05T16:10:46Z2024-03-05T16:01:19Z<p><span class="messageboard-dice"><b>WIS:</b></span> <span class="messageboard-dice">1d20 ⇒ 3</span>
<br />
<span class=messageboard-ooc>Since it's a 10' cube, you won't be able to affect everyone, but since they're in a big crowd, you'll definitely get about half</span></p>
<p>The crowd is unimpressed by Toki or Braith, but Jacka-Lope hops into their midst looking absolutely adorable. Many of the hardened people of the mob simply melt — several of them begin grinning, a couple let out a soft "aww, so cute!"</p>
<p>Bjorn, realizing that he's losing the attention of his posse, begin sputtering: <b>"Now, just wait..."</b> </p>
<p>but he's interrupted by Gideon, who just sounds so <i>reasonable</i>, and his suggestion is actually... well, not exactly arresting the twins, does get them out of town for good. The bully meets Dawnbringer's eyes, still angry, but he nods: <b>"See that you leave with the earliest tide."</b> He spins on his heel and stalks out of the square, shoving people out of his way, followed closely by the acolyte of Tempus.</p>
<p><span class=messageboard-ooc>That was a great use of abilities! Jacka-Lope and Gideon can have an Inspiration for that — well done!"</span></p>
<p>The crowd begins to disperse, though a few nearest want to stay and chat with Jacka-Lope, maybe even going so far as to play a game with the harengon. Gulli shyly joins them.</p>
<p>Yrsa puts a gentle hand on Gideon's shoulder: <b>"Thank you — thank all of you. This... this was worse than we expected, and we'd have been in a lot of trouble without your help."</b></p>
<p><span class=messageboard-ooc>Let me know if there's anything else you want to do in town tonight. Otherwise, I will push us along to leaving on the ship in the morning.</span></p>[dice=WIS]1d20[/dice]
Since it's a 10' cube, you won't be able to affect everyone, but since they're in a big crowd, you'll definitely get about half
The crowd is unimpressed by Toki or Braith, but Jacka-Lope hops into their midst looking absolutely adorable. Many of the hardened people of the mob simply melt -- several of them begin grinning, a couple let out a soft "aww, so cute!"
Bjorn, realizing that he's losing the attention of his posse, begin sputtering: "Now, just wait..."
but he's...DM Paguroid (alias of Donnell "The Fox")2024-03-05T16:01:19ZRe: Forums: Play-by-Post Discussion: Into the Borderlands (5e) DiscussionDM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/discussion&page=3#1222024-03-07T19:14:12Z2024-03-05T15:38:18Z<p>Thanks, everyone!
<br />
Spending yesterday on the couch with hot-water bottles and a large Naproxen helped a lot. I think I might have exacerbated it by trying to walk it off too soon.</p>
<p>Anyway, feeling somewhat better today. It's hard to not be annoyed by (a) hurting my back while not doing anything; and (b) it taking so much longer to heal than other times. I mean, I know I'm not 20 any more, but this is ridiculous!</p>Thanks, everyone!
Spending yesterday on the couch with hot-water bottles and a large Naproxen helped a lot. I think I might have exacerbated it by trying to walk it off too soon.
Anyway, feeling somewhat better today. It's hard to not be annoyed by (a) hurting my back while not doing anything; and (b) it taking so much longer to heal than other times. I mean, I know I'm not 20 any more, but this is ridiculous!DM Paguroid (alias of Donnell "The Fox")2024-03-05T15:38:18ZRe: Forums: Play-by-Post Discussion: Into the Borderlands (5e) DiscussionDM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/discussion&page=3#1182024-03-03T18:40:47Z2024-03-03T18:31:27Z<p>I think it's fewer known spells that's the bigger hindrance with Warlocks.</p>
<p>Also, I put my back out on Friday — I will post in the game soon, but right now all I can think about it how hard it is to move (as well as how painful it is to stay in the same position for too long).</p>I think it's fewer known spells that's the bigger hindrance with Warlocks.
Also, I put my back out on Friday -- I will post in the game soon, but right now all I can think about it how hard it is to move (as well as how painful it is to stay in the same position for too long).DM Paguroid (alias of Donnell "The Fox")2024-03-03T18:31:27ZRe: Forums: Play-by-Post Discussion: Into the Borderlands (5e) DiscussionDM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/discussion&page=3#1142024-03-03T04:46:31Z2024-03-03T04:39:42Z<div class="messageboard-quotee">PHB wrote:</div><blockquote>You regain all expended spell slots when you finish a short or long rest.</blockquote><p>PHB wrote:You regain all expended spell slots when you finish a short or long rest.DM Paguroid (alias of Donnell "The Fox")2024-03-03T04:39:42ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=6#2552024-03-01T15:40:45Z2024-03-01T15:34:05Z<p><b>"Father's busy,"</b> he says, darkly, [b]"But the church of Tempus knows the evil of magic and stands with us."[b] He gestures at an acolyte standing at his side.</p>
<p><span class=messageboard-ooc>I think you'll have to start making some Charisma rolls...</span></p>"Father's busy," he says, darkly, [b]"But the church of Tempus knows the evil of magic and stands with us."[b] He gestures at an acolyte standing at his side.
I think you'll have to start making some Charisma rolls...DM Paguroid (alias of Donnell "The Fox")2024-03-01T15:34:05ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=6#2532024-03-01T02:20:48Z2024-03-01T02:15:06Z<p><span class=messageboard-ooc>A reminder that, while much bigger than Gulli, Bjorn is about the same age — 15.</span></p>
<p>Bjorn sneers at you: <b>"We know how much you like dirty magics — everyone saw you defend those two and then chase off after them. We don't need magic-loving strangers who show up on a ship that doesn't even have any cargo. Take yourselves on out of our town!"</b></p>
<p>There are a couple of shouts of agreement, though the people closest to you are taking in the fact that you're all well armed and you've obviously been in a fight recently.</p>A reminder that, while much bigger than Gulli, Bjorn is about the same age -- 15.
Bjorn sneers at you: "We know how much you like dirty magics -- everyone saw you defend those two and then chase off after them. We don't need magic-loving strangers who show up on a ship that doesn't even have any cargo. Take yourselves on out of our town!"
There are a couple of shouts of agreement, though the people closest to you are taking in the fact that you're all well armed and you've obviously been in...DM Paguroid (alias of Donnell "The Fox")2024-03-01T02:15:06ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=6#2512024-02-29T15:40:48Z2024-02-29T15:35:58Z<p>You spend some time resting amid the barrow mounds, though the twins seem a bit upset at the decaying bodies, and they are more than a little nervous that more might appear.</p>
<p>You make the short walk back to the road, and then to town. As you walk through Blodvahrer, Jaylen remarks that people are glancing nervously in your direction. This isn't entirely new, and since you are bloodied from your recent battle, you don't think too much of it.</p>
<p>As you approach the town square <span class=messageboard-ooc>(i.e., just north of the tavern, where 4,5,6,7,8 intersect on the map)</span>, you see a large group of people, over 20 of them (a mob, really), listening to and cheering on Bjorn, as he shouts about <b>"... and we'll find those bloody 'canists, and bring them to justice!!"</b></p>You spend some time resting amid the barrow mounds, though the twins seem a bit upset at the decaying bodies, and they are more than a little nervous that more might appear.
You make the short walk back to the road, and then to town. As you walk through Blodvahrer, Jaylen remarks that people are glancing nervously in your direction. This isn't entirely new, and since you are bloodied from your recent battle, you don't think too much of it.
As you approach the town square (i.e., just north...DM Paguroid (alias of Donnell "The Fox")2024-02-29T15:35:58ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=19#9222024-02-29T02:40:46Z2024-02-29T02:33:47Z<p>Hoping he's not being rude, Istevan falls asleep after about the third round of prayers for Mirinde's good health.</p>
<p><span class=messageboard-ooc>:D :D :D</span></p>Hoping he's not being rude, Istevan falls asleep after about the third round of prayers for Mirinde's good health.
:D :D :DIsteván (alias of Donnell "The Fox")2024-02-29T02:33:47ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=5#2482024-02-28T15:20:46Z2024-02-28T15:12:19Z<p><span class=messageboard-ooc>Okay — so, sounds like you are taking a short rest here, among the graves, and then are heading back to town with the twins?</span></p>Okay -- so, sounds like you are taking a short rest here, among the graves, and then are heading back to town with the twins?DM Paguroid (alias of Donnell "The Fox")2024-02-28T15:12:19ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=19#9142024-02-27T22:42:54Z2024-02-27T22:34:40Z<p><span class=messageboard-ooc>The Healing section of the Core Rulebook says: "A character who actively adventures and gets a good night’s rest heals 1 hit point. If the character gets a day of bed rest, they heal 2 hit points per night."</span></p>The Healing section of the Core Rulebook says: "A character who actively adventures and gets a good night’s rest heals 1 hit point. If the character gets a day of bed rest, they heal 2 hit points per night."Isteván (alias of Donnell "The Fox")2024-02-27T22:34:40ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=19#9112024-02-27T15:52:54Z2024-02-27T15:47:07Z<p><span class="messageboard-dice"><b>Healing:</b></span> <span class="messageboard-dice">2d12 ⇒ (2, 3) = 5</span>
<br />
<span class=messageboard-ooc>well that's hilarious</span></p>
<p>Seeing Clancy struggle to reach his deity, Istevan claps his shoulder good-naturedly: <b>"You channel a mighty power from Justicia, priest. I think maybe your mistress just doesn't like me that much."</b> He says it with a wink and a smile, but Clancy persists in his praying, and Istevan's wounds do close in the end. <b>"Hoho! Maybe I was wrong! Convey my thanks to your goddess."</b></p>
<p><span class=messageboard-ooc>+1 for healing from our rest brings Istevan to 22/25 hp</span></p>[dice=Healing]2d12[/dice]
well that's hilarious
Seeing Clancy struggle to reach his deity, Istevan claps his shoulder good-naturedly: "You channel a mighty power from Justicia, priest. I think maybe your mistress just doesn't like me that much." He says it with a wink and a smile, but Clancy persists in his praying, and Istevan's wounds do close in the end. "Hoho! Maybe I was wrong! Convey my thanks to your goddess."
+1 for healing from our rest brings Istevan to 22/25 hpIsteván (alias of Donnell "The Fox")2024-02-27T15:47:07ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=5#2432024-02-26T20:30:47Z2024-02-26T20:24:06Z<p><span class=messageboard-ooc>er... no, sorry. I was just quoting the first couple of words from the relevant stanzas in the prophecy you were given. If you look back to the start of the adventure, <a href="https://paizo.com/campaigns/v5748p75ivn4n/gameplay#20" target="_blank" rel="nofollow">Captain Poppie gave you some clues</a>. The Daughter of the Mountain part will take you to Highrock, and the Eye of the Goblin part will take you to Lehigh. If you look at the map, these are both fairly close to Caer Caldyrr, where you started.</span></p>er... no, sorry. I was just quoting the first couple of words from the relevant stanzas in the prophecy you were given. If you look back to the start of the adventure, Captain Poppie gave you some clues. The Daughter of the Mountain part will take you to Highrock, and the Eye of the Goblin part will take you to Lehigh. If you look at the map, these are both fairly close to Caer Caldyrr, where you started.DM Paguroid (alias of Donnell "The Fox")2024-02-26T20:24:06ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=5#2412024-02-26T19:10:47Z2024-02-26T19:03:17Z<p>The twins look uncomfortable, Gulli shifting his feet and Yrsa twisting her hands, as they mumble:
<br />
Y: <b>"<i>You</i> know — be... because of the magic stuff."</b></p>
<p>G: <b>"You saw what we can do, even... even if..."</b></p>
<p>Y: <b>"Even if we don't really know how it happens."</b></p>
<p>G: <b>"Yeah... And, that stuff with Bjorn at the tavern? It's been like that for a while. And now..."</b></p>
<p>Y: <b>"... after what I did... And the adults saw it too? Oh Earthmother..."</b></p>
<p>G: <b>"Things are going to get worse. Again. This is why our parents had to leave."</b></p>
<p>Y: <b>"Auntie Gudrun won't mind — she thinks da should have fetched us by now anyway!"</b></p>
<p>G: <b>"Yeah, she just got grumpy with you because she didn't know what you were up to. She'll be thrilled if the plan is to take us to Olafstaad!"</b></p>
<p><span class=messageboard-ooc>fyi, Olafstaad is just around the peninsula to the south. The two prophecies that you know about (Daughter of the Mountain and Eye of the Goblin) are back on the other side of Alaron, so it would be a short detour, but faster to drop them off first.</span></p>The twins look uncomfortable, Gulli shifting his feet and Yrsa twisting her hands, as they mumble:
Y: "You know -- be... because of the magic stuff."
G: "You saw what we can do, even... even if..."
Y: "Even if we don't really know how it happens."
G: "Yeah... And, that stuff with Bjorn at the tavern? It's been like that for a while. And now..."
Y: "... after what I did... And the adults saw it too? Oh Earthmother..."
G: "Things are going to get worse. Again. This is why our parents had...DM Paguroid (alias of Donnell "The Fox")2024-02-26T19:03:17ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=5#2372024-02-24T22:22:44Z2024-02-24T22:16:33Z<p>Gulli and Yrsa reach out for Jacka-Lope's extended hands, but they only spin a couple of steps around before stopping. Y: <b>"Maybe now's not the best time? Sorry..."</b></p>
<p>Gulli looks sheepish at Braith's harsh words: <b>"We... we were looking for you. We need your help — it's just not safe for us in Blodvahrer."</b></p>
<p>Yrsa: <b>"And... maybe we could help? Like we did against these things? At least, for now."</b></p>
<p>G: <b>"Maybe you could take us to our parents. They're in Olafstaad. Y'know, on your ship? Please?"</b></p>
<p><span class=messageboard-ooc>The regular zombies don't have anything of value. Witwulf is wearing salvageable chainmail and has a small pouch of gems (100gp value). Braith and Jaylen lay hands on the iron warhammer 'Spellbook' at roughly the same time.</span></p>Gulli and Yrsa reach out for Jacka-Lope's extended hands, but they only spin a couple of steps around before stopping. Y: "Maybe now's not the best time? Sorry..."
Gulli looks sheepish at Braith's harsh words: "We... we were looking for you. We need your help -- it's just not safe for us in Blodvahrer."
Yrsa: "And... maybe we could help? Like we did against these things? At least, for now."
G: "Maybe you could take us to our parents. They're in Olafstaad. Y'know, on your ship? Please?"
...DM Paguroid (alias of Donnell "The Fox")2024-02-24T22:16:33ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=19#9062024-02-23T19:30:48Z2024-02-23T19:25:22Z<p><span class=messageboard-ooc>Are we going to rest here long enough to recover a HP and Roscoe's Luck?</span></p>
<p>Reassured that nothing is likely to get through the door, Istevan sinks to the floor, pulling a canteen and a snack from his bag. </p>
<p><b>"Well, that could have gone better. Looks like we have burning beams from creatures back there or a skull in there,"</b> gesturing to either side. <b>"Personally, I'd rather move forward, if we can — maybe if we kill the enchanter, the other problems solve themselves. But, how do we get past the skull? Slash out its eyes? Just run for it?"</b></p>
<p><b>"Hmm..."</b> Istevan leans over and pokes at one of the formerly flying skulls. <b>"I don't suppose, Mirinde, there's anything you can learn from this thing that would help us with the larger version in front of us?"</b></p>Are we going to rest here long enough to recover a HP and Roscoe's Luck?
Reassured that nothing is likely to get through the door, Istevan sinks to the floor, pulling a canteen and a snack from his bag.
"Well, that could have gone better. Looks like we have burning beams from creatures back there or a skull in there," gesturing to either side. "Personally, I'd rather move forward, if we can -- maybe if we kill the enchanter, the other problems solve themselves. But, how do we get past the...Isteván (alias of Donnell "The Fox")2024-02-23T19:25:22ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=5#2322024-02-23T15:40:48Z2024-02-23T15:36:23Z<p>Gulli and Yrsa, who have been sort of clinging to one another once they used up their magic, approach cautiously:</p>
<p>Yrsa: <b>"You and the cleric seem the worst off — are <i>you</i> okay?"</b></p>
<p>Gulli: <b>"What was that thing anyway? It just wouldn't die!"</b></p>Gulli and Yrsa, who have been sort of clinging to one another once they used up their magic, approach cautiously:
Yrsa: "You and the cleric seem the worst off -- are you okay?"
Gulli: "What was that thing anyway? It just wouldn't die!"DM Paguroid (alias of Donnell "The Fox")2024-02-23T15:36:23ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=5#2292024-02-22T21:20:46Z2024-02-22T21:10:37Z<p><span class=messageboard-ooc>lol no worries! But yeah, a crit negates the undead fortitude roll</span></p>
<p>Gideon moves behind Witwulf, stabbing him in the back with his rapier, severing the ancient warrior's spine. Witwulf collapses in a heap.</p>
<p><span class=messageboard-ooc>End of combat</span></p>lol no worries! But yeah, a crit negates the undead fortitude roll
Gideon moves behind Witwulf, stabbing him in the back with his rapier, severing the ancient warrior's spine. Witwulf collapses in a heap.
End of combatDM Paguroid (alias of Donnell "The Fox")2024-02-22T21:10:37ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=5#2262024-02-22T16:50:46Z2024-02-22T16:39:05Z<p><span class=messageboard-ooc>@Jacka-Lope: That's an Undead Fortitude save, not against the Witchbolt (which is a crazy powerful spell for 1st level!).</span></p>
<p><span class=messageboard-ooc>Speaking of:</span>
<br />
<span class="messageboard-dice">1d20 + 3 ⇒ (15) + 3 = 18</span></p>
<p>Lightning continues to arc from Jacka-Lope to the undead warrior, but if anything, it just seems to be animating him!</p>
<p><span class=messageboard-ooc>Still looking for actions from Gideon and Jaylen</span></p>@Jacka-Lope: That's an Undead Fortitude save, not against the Witchbolt (which is a crazy powerful spell for 1st level!).
Speaking of:
[dice]1d20 + 3[/dice]
Lightning continues to arc from Jacka-Lope to the undead warrior, but if anything, it just seems to be animating him!
Still looking for actions from Gideon and JaylenDM Paguroid (alias of Donnell "The Fox")2024-02-22T16:39:05ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=19#9042024-02-21T16:50:48Z2024-02-21T16:46:04Z<p>Thanking Zathra, and assuring himself that Degan will be okay, Istevan moves to the door at the other end of the corridor, muttering something about hoping all this is worth it. </p>
<p>Istevan will make sure the door is securely closed against the creatures in the cages, looking to see if there's a way to prevent it from being opened while the party rests.</p>
<p><span class=messageboard-ooc>I don't know if there's something lying around, but maybe even just wedging his dagger in the doorjamb to slow down anything trying to come in — anything to give them an extra few seconds!</span></p>Thanking Zathra, and assuring himself that Degan will be okay, Istevan moves to the door at the other end of the corridor, muttering something about hoping all this is worth it.
Istevan will make sure the door is securely closed against the creatures in the cages, looking to see if there's a way to prevent it from being opened while the party rests.
I don't know if there's something lying around, but maybe even just wedging his dagger in the doorjamb to slow down anything trying to come in...Isteván (alias of Donnell "The Fox")2024-02-21T16:46:04ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=5#2202024-02-21T16:50:48Z2024-02-21T16:39:14Z<p>Toki's downward swing is blocked by the twirling warhammer and Gideon's arrow deflects off the chainmail. </p>
<p>Jacka-Lope's lightning blast catches Witwulf in the side of the face...</p>
<p><span class="messageboard-dice"><b>CON DC15:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (18) + 3 = 21</span> </p>
<p>but, even though the blast tears off a cheekbone, Witwulf croaks out another laugh: <b>"I am invincible!"</b></p>
<p><span class="messageboard-dice"><b>W v Toki:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (5) + 4 = 9</span>
<br />
<span class="messageboard-dice"><b>W v Toki:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (4) + 4 = 8</span></p>
<p>That being said, he also cannot manage to land a hit on Toki.</p>
<p><b>Round 6</b>
<br />
Jacka-Lope
<br />
Braith (unconscious)</p>
<p>Witwulf -36</p>
<p>Toki -10
<br />
Gideon
<br />
Jaylen -4</p>
<p><span class=messageboard-ooc>Everyone is up! Jaylen, unless you say different, I'll take that Cure Wounds roll for this round, which will bring Braith to 9 hp (conscious but prone) for her turn</span></p>Toki's downward swing is blocked by the twirling warhammer and Gideon's arrow deflects off the chainmail.
Jacka-Lope's lightning blast catches Witwulf in the side of the face...
[dice=CON DC15]1d20 + 3[/dice]
but, even though the blast tears off a cheekbone, Witwulf croaks out another laugh: "I am invincible!"
[dice=W v Toki]1d20 + 4[/dice]
[dice=W v Toki]1d20 + 4[/dice]
That being said, he also cannot manage to land a hit on Toki.
Round 6
Jacka-Lope
Braith (unconscious)
Witwulf -36
...DM Paguroid (alias of Donnell "The Fox")2024-02-21T16:39:14ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=5#2182024-02-21T16:20:48Z2024-02-21T16:08:57Z<p><span class=messageboard-ooc>I think I would call that an Action (esp if you don't want an AoO against yourself). On the other hand, if you want to heal Braith, she could then move herself out of combat</span></p>I think I would call that an Action (esp if you don't want an AoO against yourself). On the other hand, if you want to heal Braith, she could then move herself out of combatDM Paguroid (alias of Donnell "The Fox")2024-02-21T16:08:57ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=18#8982024-02-20T16:43:12Z2024-02-20T16:39:42Z<p><b>"Trapped or chopped down, certainly!"</b></p>
<p>Recovering from his stumble, Istevan chops again at the skull:</p>
<p><span class="messageboard-dice"><b>Longsword:</b></span> <span class="messageboard-dice">1d20 + 1d4 + 1 ⇒ (11) + (2) + 1 = 14</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 2 + 1 ⇒ (4) + 2 + 1 = 7</span></p>
<p><span class=messageboard-ooc>@Roscoe: Running low on Luck? Can Istevan borrow a point if needed to hit the skull?</span></p>"Trapped or chopped down, certainly!"
Recovering from his stumble, Istevan chops again at the skull:
[dice=Longsword]1d20 + 1d4 + 1[/dice]
[dice=Damage]1d8 + 2 + 1[/dice]
@Roscoe: Running low on Luck? Can Istevan borrow a point if needed to hit the skull?Isteván (alias of Donnell "The Fox")2024-02-20T16:39:42ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=5#2142024-02-17T21:30:49Z2024-02-17T21:27:05Z<p><span class=messageboard-ooc>No worries! Thanks for clarifying — so, that puts your AC at 19 for ten minutes, unless you break concentration.</span></p>
<p><span class=messageboard-ooc>Okay, I guess I'll bot Jaylen and just repeat his last round:</span>
<br />
<span class="messageboard-dice"><b>Frostbite:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span></p>
<p><span class="messageboard-dice"><b>W CON save, DC13:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (10) + 3 = 13</span></p>
<p>Only Braith manages to hit the ancient hero, and with only a glancing blow. Witwulf begins to chuckle in a creepy, desiccated sort of way, now swinging his hammer with a flourish!</p>
<p><span class="messageboard-dice"><b>Spellbook vs Braith:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (18) + 4 = 22</span><span class="messageboard-dice">1d10 + 2 ⇒ (6) + 2 = 8</span>
<br />
<span class="messageboard-dice"><b>Spellbook vs Toki:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (7) + 4 = 11</span><span class="messageboard-dice">1d10 + 2 ⇒ (6) + 2 = 8</span></p>
<p>In spite of her protective spell, the warhammer connect with her jaw, and she spins to the ground, unconscious. <b>"YES! Go to sleep!"</b></p>
<p>Unfortunately, Witwulf spends too much time cheering and is unable to make very strong effort on his backswing, missing Toki.</p>
<p><b>Round 5</b>
<br />
Jacka-Lope
<br />
Braith (unconscious)</p>
<p>Witwulf -31</p>
<p>Toki -10
<br />
Gideon
<br />
Jaylen -4</p>No worries! Thanks for clarifying -- so, that puts your AC at 19 for ten minutes, unless you break concentration.
Okay, I guess I'll bot Jaylen and just repeat his last round:
[dice=Frostbite]1d6[/dice]
[dice=W CON save, DC13]1d20 + 3[/dice]
Only Braith manages to hit the ancient hero, and with only a glancing blow. Witwulf begins to chuckle in a creepy, desiccated sort of way, now swinging his hammer with a flourish!
[dice=Spellbook vs Braith]1d20 + 4; 1d10 + 2[/dice]
[dice=Spellbook vs...DM Paguroid (alias of Donnell "The Fox")2024-02-17T21:27:05ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=5#2112024-02-15T17:20:49Z2024-02-15T17:11:20Z<div class="messageboard-quotee">Braith Ablewillow wrote:</div><blockquote> <div class="messageboard-quotee">Toki Sigurdson wrote:</div><blockquote> <span class=messageboard-ooc>Isn't <i>shield</i> +4 to AC? <i>Shield of faith</i> is a bonus action that lasts a minute or something...</span> </blockquote><span class=messageboard-ooc>I use DndBeyond for my character, and it says +2. "A shimmering field appears and surrounds a creature of your choice within range, granting it a +2 bonus to AC for the duration." It lasts 10 minutes. Pretty sure the rules changed in the newest edition? But I'm rolling with what the site says.</span> </blockquote><p><span class=messageboard-ooc>I think Toki was just pointing out that the spell you are referring to is Shield of Faith. <i>Shield</i> is a Sorcerer / Wizard spell (+5 AC, Reaction), whereas <i>Shield of Faith</i> is a Cleric / Paladin spell (+2 AC, Bonus Action).</span>Braith Ablewillow wrote:Toki Sigurdson wrote: Isn't shield +4 to AC? Shield of faith is a bonus action that lasts a minute or something...
I use DndBeyond for my character, and it says +2. "A shimmering field appears and surrounds a creature of your choice within range, granting it a +2 bonus to AC for the duration." It lasts 10 minutes. Pretty sure the rules changed in the newest edition? But I'm rolling with what the site says. I think Toki was just pointing out that the spell you are...DM Paguroid (alias of Donnell "The Fox")2024-02-15T17:11:20ZRe: Forums: Play-by-Post Discussion: Into the Borderlands (5e) DiscussionDM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/discussion&page=3#1122024-02-14T16:21:42Z2024-02-14T16:18:32Z<p>no worries — I hope you feel better soon!</p>no worries -- I hope you feel better soon!DM Paguroid (alias of Donnell "The Fox")2024-02-14T16:18:32ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=5#2042024-02-13T15:50:50Z2024-02-13T15:40:22Z<p><span class=messageboard-ooc>@Toki: RE: Critical Hits: Oh yeah, I mentioned a little while back — so, normally for crits, you roll the damage dice twice. What I do is roll the damage die once, and the other die is maxed. That way you always feel like your crit is doing something, even if you roll a 1.</span></p>
<p><span class=messageboard-ooc>@Jaylen: I think this is Frostbite? Please let me know the spell name when you cast — I don't have Xanathar's, so I'm having to guess a bit.</span></p>
<p><span class="messageboard-dice"><b>CON 13:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (10) + 3 = 13</span></p>
<p>Jacka-Lope's magic slaps Witwulf across the face, and Toki scores an incredible strike to his side, but the rotting hero of old just shrieks: <b>"I cast Sleep!"</b> as he shrugs off Gideon's arrow and the effects of Jaylen's spell before striking, first Braith and then Toki on the backhand:</p>
<p><span class="messageboard-dice"><b>Witwulf vs Braith:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (19) + 4 = 23</span><span class="messageboard-dice">1d10 + 2 ⇒ (4) + 2 = 6</span>
<br />
<span class="messageboard-dice"><b>Witwulf vs Toki:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (15) + 4 = 19</span><span class="messageboard-dice">1d10 + 2 ⇒ (8) + 2 = 10</span></p>
<p><b>Round 4</b>
<br />
Jacka-Lope
<br />
Braith -6</p>
<p>Witwulf -28</p>
<p>Toki -10
<br />
Gideon
<br />
Jaylen -4</p>
<p><span class=messageboard-ooc>Everyone is up!</span></p>@Toki: RE: Critical Hits: Oh yeah, I mentioned a little while back -- so, normally for crits, you roll the damage dice twice. What I do is roll the damage die once, and the other die is maxed. That way you always feel like your crit is doing something, even if you roll a 1.
@Jaylen: I think this is Frostbite? Please let me know the spell name when you cast -- I don't have Xanathar's, so I'm having to guess a bit.
[dice=CON 13]1d20 + 3[/dice]
Jacka-Lope's magic slaps Witwulf across the...DM Paguroid (alias of Donnell "The Fox")2024-02-13T15:40:22ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=18#8942024-02-12T23:00:47Z2024-02-12T22:51:09Z<p><span class=messageboard-ooc>I dunno if Istevan can reach the flying skulls but swinging his sword at them or if he needs to do a wall jump, but he'll try something!</span></p>
<p>Easing Degan to the ground, Istevan leaps to the attack:</p>
<p><span class="messageboard-dice"><b>Longsword:</b></span> <span class="messageboard-dice">1d20 + 1d4 + 1 ⇒ (1) + (2) + 1 = 4</span><span class="messageboard-dice">1d8 + 2 + 1 ⇒ (3) + 2 + 1 = 6</span></p>
<p><span class=messageboard-ooc>well s!$& — not a great time for a fumble
<br />
I think I'll just burn the Luck point to avoid this</span></p>I dunno if Istevan can reach the flying skulls but swinging his sword at them or if he needs to do a wall jump, but he'll try something!
Easing Degan to the ground, Istevan leaps to the attack:
[dice=Longsword]1d20 + 1d4 + 1; 1d8 + 2 + 1[/dice]
well s&## -- not a great time for a fumble
I think I'll just burn the Luck point to avoid thisIsteván (alias of Donnell "The Fox")2024-02-12T22:51:09ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=18#8912024-02-11T17:11:18Z2024-02-11T17:08:19Z<p>Istevan rushes across the room, scoops up the other end of Degan, and rushes with Clancy to the hallway, dodging around the pressure plates. When they are safely inside, he will spin back around to deal with the flying skulls.</p>Istevan rushes across the room, scoops up the other end of Degan, and rushes with Clancy to the hallway, dodging around the pressure plates. When they are safely inside, he will spin back around to deal with the flying skulls.Isteván (alias of Donnell "The Fox")2024-02-11T17:08:19ZRe: Forums: Play-by-Post Discussion: DM Brainiac's Dungeon Crawl Classics DiscussionIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/discussion&page=8#3812024-02-09T22:50:47Z2024-02-09T22:46:52Z<p>The sorcerer's inner sanctum (likely including said sorcerer), according to Thesdipedes.</p>
<p>I'm sure it'll be fine :)</p>The sorcerer's inner sanctum (likely including said sorcerer), according to Thesdipedes.
I'm sure it'll be fine :)Isteván (alias of Donnell "The Fox")2024-02-09T22:46:52ZRe: Forums: Play-by-Post Discussion: DM Brainiac's Dungeon Crawl Classics DiscussionIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/discussion&page=8#3792024-02-09T22:11:42Z2024-02-09T22:08:46Z<p>Oh! I was thinking about moving into the room past the skull that Degan opened — I thought that's what woke up the giant skull</p>Oh! I was thinking about moving into the room past the skull that Degan opened -- I thought that's what woke up the giant skullIsteván (alias of Donnell "The Fox")2024-02-09T22:08:46ZRe: Forums: Play-by-Post Discussion: DM Brainiac's Dungeon Crawl Classics DiscussionIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/discussion&page=8#3762024-02-09T20:50:47Z2024-02-09T20:43:50Z<p>I think we'd be a lot worse off without Degan's trap-finding skills.</p>
<p>Would it work for Istevan to grab Degan and drag him from the room?
<br />
(maybe I should wait for Clancy to post his action first...)</p>I think we'd be a lot worse off without Degan's trap-finding skills.
Would it work for Istevan to grab Degan and drag him from the room?
(maybe I should wait for Clancy to post his action first...)Isteván (alias of Donnell "The Fox")2024-02-09T20:43:50ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=4#2002024-02-08T20:10:47Z2024-02-08T20:05:38Z<p><span class=messageboard-ooc>Oh yes, sorry — your crit is going to be 17 damage, actually, but that's not enough to bring him down, so go ahead and complete your turn with Second Wind (or w/e).</span></p>Oh yes, sorry -- your crit is going to be 17 damage, actually, but that's not enough to bring him down, so go ahead and complete your turn with Second Wind (or w/e).DM Paguroid (alias of Donnell "The Fox")2024-02-08T20:05:38ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=4#1982024-02-08T18:10:48Z2024-02-08T18:00:53Z<p><span class=messageboard-ooc>lol oh yeah, I've been rolling them — I've just been rolling terribly!</span></p>lol oh yeah, I've been rolling them -- I've just been rolling terribly!DM Paguroid (alias of Donnell "The Fox")2024-02-08T18:00:53ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=4#1962024-02-13T02:19:00Z2024-02-08T16:45:43Z<p><span class=messageboard-ooc>Oh! Sorry, Braith, that's my bad — I rolled up 5 damage for you, but in the end Witwulf missed you (three times!). You're still at full health.</span></p>Oh! Sorry, Braith, that's my bad -- I rolled up 5 damage for you, but in the end Witwulf missed you (three times!). You're still at full health.DM Paguroid (alias of Donnell "The Fox")2024-02-08T16:45:43ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=18#8842024-02-08T16:20:47Z2024-02-08T16:13:36Z<p><b>"Alright — the sorcerer's inner sanctum was through a secret door in the room with the skull, right? Degan, this is your area of expertise, but let us know how to help."</b></p>
<p>Istevan will start poking around at things in the room, looking for "secrets" that he probably has no hope of finding...</p>"Alright -- the sorcerer's inner sanctum was through a secret door in the room with the skull, right? Degan, this is your area of expertise, but let us know how to help."
Istevan will start poking around at things in the room, looking for "secrets" that he probably has no hope of finding...Isteván (alias of Donnell "The Fox")2024-02-08T16:13:36ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=4#1942024-02-08T16:10:46Z2024-02-08T16:00:36Z<p><span class=messageboard-ooc>you found it! lol Witwulf is actually wearing armour, so he'll be a bit tougher to take down than the regular zombies (which you chopped through SO much faster than I expected!)</span></p>
<p><span class=messageboard-ooc>@Jacka-Lope: I'm loving the Eldritch Blast flavour!</span></p>you found it! lol Witwulf is actually wearing armour, so he'll be a bit tougher to take down than the regular zombies (which you chopped through SO much faster than I expected!)
@Jacka-Lope: I'm loving the Eldritch Blast flavour!DM Paguroid (alias of Donnell "The Fox")2024-02-08T16:00:36ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=4#1912024-02-08T02:49:19Z2024-02-08T02:43:38Z<p><span class=messageboard-ooc>@Gideon: Actually, an 8 is enough to hit with that arrow — their AC is terrible.</span></p>
<p>[Spoiler omitted]</p>
<p>Gideon's arrow strikes a glancing blow, and even though Jaylen's claws cause the zombie's bones to hiss and dissolve, it still advances its attack. Neither is Jacka-Lope's magic sufficient to bring down the creature. Gulli and Yrsa work out how to cast another spell, but it appears to have no effect on the zombie.</p>
<p><span class="messageboard-dice"><b>Witwulf AoO vs Braith:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (19) + 4 = 23</span><span class="messageboard-dice">1d10 + 2 ⇒ (3) + 2 = 5</span></p>
<p>Finally, it is Braith, stepping away from Witwulf's swinging warhammer to help her friends, who lays low the last of Witwulf's <span class=messageboard-ooc>zombie</span> friends.</p>
<p>Witwulf, for his part, does not notice that Toki has returned to consciousness (likely because he's still prone), and instead follows Braith to have another go:</p>
<p><span class="messageboard-dice"><b>Witwulf vs Braith 1:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (10) + 4 = 14</span><span class="messageboard-dice">1d10 + 2 ⇒ (1) + 2 = 3</span>
<br />
<span class="messageboard-dice"><b>Witwulf vs Briath 2:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (2) + 4 = 6</span><span class="messageboard-dice">1d10 + 2 ⇒ (4) + 2 = 6</span></p>
<p>but continues to miss the cleric.</p>
<p><b>Round 3</b>
<br />
Jacka-Lope
<br />
Braith -5</p>
<p><s>Black Zombie</s>
<br />
<s>Blue Zombie</s>
<br />
<s>Orange Zombie</s>
<br />
<s>Yellow Zombie</s>
<br />
Witwulf -7</p>
<p>Toki -5
<br />
Gideon
<br />
Jaylen -4</p>
<p><span class=messageboard-ooc>Everyone is up! </span></p>@Gideon: Actually, an 8 is enough to hit with that arrow -- their AC is terrible.
[Spoiler omitted]
Gideon's arrow strikes a glancing blow, and even though Jaylen's claws cause the zombie's bones to hiss and dissolve, it still advances its attack. Neither is Jacka-Lope's magic sufficient to bring down the creature. Gulli and Yrsa work out how to cast another spell, but it appears to have no effect on the zombie.
[dice=Witwulf AoO vs Braith]1d20 + 4; 1d10 + 2[/dice]
Finally, it is Braith,...DM Paguroid (alias of Donnell "The Fox")2024-02-08T02:43:38ZRe: Forums: Play-by-Post Discussion: Into the Borderlands (5e) DiscussionDM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/discussion&page=3#1092024-02-07T02:35:46Z2024-02-07T02:26:00Z<p>oof, that's rough — luckily, I only have to deal with faculty and leadership.</p>oof, that's rough -- luckily, I only have to deal with faculty and leadership.DM Paguroid (alias of Donnell "The Fox")2024-02-07T02:26:00ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=4#1842024-02-06T16:52:29Z2024-02-06T16:49:10Z<p><span class="messageboard-dice"><b>AoO:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (3) + 3 = 6</span><span class="messageboard-dice">1d6 + 1 ⇒ (3) + 1 = 4</span></p>
<p>As Gideon steps back, the zombie takes a swipe at him, but the rogue is too agile!</p>
<p><span class=messageboard-ooc>@Gideon: I moved you off to the side, since you were standing on top of Yrsa :)
<br />
That's my fault for not taking the time to find appropriate images for them, and just using the letters Y and G</span></p>[dice=AoO]1d20 + 3; 1d6 + 1[/dice]
As Gideon steps back, the zombie takes a swipe at him, but the rogue is too agile!
@Gideon: I moved you off to the side, since you were standing on top of Yrsa :)
That's my fault for not taking the time to find appropriate images for them, and just using the letters Y and GDM Paguroid (alias of Donnell "The Fox")2024-02-06T16:49:10ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=4#1822024-02-06T16:00:47Z2024-02-06T15:54:59Z<p><span class=messageboard-ooc>Sorry — I meant to post last night but I got tied up</span></p>
<p>[Spoiler omitted]</p>
<p>Braith crushes zombie skull with her mace, and it collapses in a heap.
<br />
Meanwhile, a bunny-fist and some magic missiles strike the <span class=messageboard-ooc>Yellow</span> zombie, tearing it apart.</p>
<p>The Blue zombie shambles its way up to Gideon and Jaylen, while Witwulf continues to attack Toki.</p>
<p><span class="messageboard-dice"><b>Witwulf1:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (8) + 4 = 12</span><span class="messageboard-dice">1d10 + 2 ⇒ (2) + 2 = 4</span>
<br />
<span class=messageboard-ooc>Crit = 14 damage!</span></p>
<p>Witwulf's Spellbook slams the Northlander to the ground, then marches past him to engage with the cleric.</p>
<p><b>Round 2</b>
<br />
Jacka-Lope
<br />
Braith</p>
<p><s>Black Zombie</s>
<br />
Blue Zombie -10
<br />
<s>Orange Zombie</s>
<br />
<s>Yellow Zombie</s>
<br />
Witwulf -7</p>
<p>Toki -12
<br />
Gideon
<br />
Jaylen -4</p>
<p><span class=messageboard-ooc>Toki is unconscious, but everyone may post their actions</span></p>Sorry -- I meant to post last night but I got tied up
[Spoiler omitted]
Braith crushes zombie skull with her mace, and it collapses in a heap.
Meanwhile, a bunny-fist and some magic missiles strike the Yellow zombie, tearing it apart.
The Blue zombie shambles its way up to Gideon and Jaylen, while Witwulf continues to attack Toki.
[dice=Witwulf1]1d20 + 4; 1d10 + 2[/dice]
Crit = 14 damage!
Witwulf's Spellbook slams the Northlander to the ground, then marches past him to engage with the...DM Paguroid (alias of Donnell "The Fox")2024-02-06T15:54:59ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=18#8812024-02-06T15:40:47Z2024-02-06T15:30:09Z<p>Istevan takes a shaky breath: <b>"That was entirely too close for comfort! Nice work on the door, Degan."</b></p>
<p>Clapping Clancy on the shoulder: <b>"Looks like you took the worst of it there — do you need a minute?"</b></p>
<p><span class=messageboard-ooc>Hopefully, there's a way forward and we haven't trapped ourselves in a dead end!</span></p>Istevan takes a shaky breath: "That was entirely too close for comfort! Nice work on the door, Degan."
Clapping Clancy on the shoulder: "Looks like you took the worst of it there -- do you need a minute?"
Hopefully, there's a way forward and we haven't trapped ourselves in a dead end!Isteván (alias of Donnell "The Fox")2024-02-06T15:30:09ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=4#1792024-02-05T02:31:14Z2024-02-05T02:21:35Z<p><span class=messageboard-ooc>Just gonna roll that for Braith: <span class="messageboard-dice"><b>Mace Adv:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (18) + 4 = 22</span></span></p>
<p>Gulli and Yrsa come rushing out of the trees, looking terrified but determined to help. They stagger up behind Gideon and Jaylen, jabbering at each other and pointing wildly: <b>"Try it!" "I don't know how! You?" <i>I</i> don't know!!"</b></p>
<p>Somewhere in all the yelling, something manages to happen, and three glowing darts again fly out:</p>
<p><span class="messageboard-dice"><b>Magic Missile v Yellow:</b></span> <span class="messageboard-dice">3d4 + 3 ⇒ (1, 3, 3) + 3 = 10</span></p>
<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>@Jacka-Lope: The zombie attacking Braith goes down from the Mace attack, So redirect if you wish. Is this Eldritch Blast again?</span></p>Just gonna roll that for Braith: [dice=Mace Adv]1d20 + 4[/dice]
Gulli and Yrsa come rushing out of the trees, looking terrified but determined to help. They stagger up behind Gideon and Jaylen, jabbering at each other and pointing wildly: "Try it!" "I don't know how! You?" I don't know!!"
Somewhere in all the yelling, something manages to happen, and three glowing darts again fly out:
[dice=Magic Missile v Yellow]3d4 + 3[/dice]
[Spoiler omitted]
@Jacka-Lope: The zombie attacking Braith...DM Paguroid (alias of Donnell "The Fox")2024-02-05T02:21:35ZRe: Forums: Play-by-Post: Into the Borderlands (5e)DM Paguroid (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivn4n/gameplay&page=4#1782024-02-04T17:40:45Z2024-02-04T17:33:24Z<div class="messageboard-quotee">Greycastle wrote:</div><blockquote> <span class=messageboard-ooc>um yeah Jaylen would move away from the zombies to keep out of reach. </span> </blockquote><p><span class=messageboard-ooc>Okay, I've moved you 25', between Gideon and Jacka-Lope</span>Greycastle wrote:um yeah Jaylen would move away from the zombies to keep out of reach.
Okay, I've moved you 25', between Gideon and Jacka-LopeDM Paguroid (alias of Donnell "The Fox")2024-02-04T17:33:24ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=18#8752024-01-27T00:09:14Z2024-01-24T00:59:05Z<p><span class=messageboard-ooc>Any way we can carefully retreat through that door?</span></p>
<p><b>"Follow Degan!"</b></p>
<p>Istevan backs away carefully while taking a swing at the serpent:</p>
<p><span class="messageboard-dice"><b>Longsword:</b></span> <span class="messageboard-dice">1d20 + 1d4 + 1 ⇒ (8) + (4) + 1 = 13</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d8 + 4 + 1 ⇒ (8) + 4 + 1 = 13</span></p>Any way we can carefully retreat through that door?
"Follow Degan!"
Istevan backs away carefully while taking a swing at the serpent:
[dice=Longsword]1d20 + 1d4 + 1[/dice]
[dice=Damage]1d8 + 4 + 1 [/dice]Isteván (alias of Donnell "The Fox")2024-01-24T00:59:05ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=18#8632024-01-10T16:20:57Z2024-01-10T16:18:57Z<p><b>"More experiments? Are these other townsfolk who have been transformed by the sorcerer?"</b> and he mutters something about these cells opening to cut off their retreat.</p>
<p>Istevan will pause in case Mirinde or the others want to examine or discuss the creatures, but otherwise will push on to the door at the end of the hall.</p>"More experiments? Are these other townsfolk who have been transformed by the sorcerer?" and he mutters something about these cells opening to cut off their retreat.
Istevan will pause in case Mirinde or the others want to examine or discuss the creatures, but otherwise will push on to the door at the end of the hall.Isteván (alias of Donnell "The Fox")2024-01-10T16:18:57ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=18#8602024-01-09T16:00:58Z2024-01-09T15:57:48Z<p>Istevan straightens from a crouch he didn't realize he was in and expels a breath he didn't know he was holding: <b>"Whew! Okay, sounds like we are looking for a giant skull. Interesting decor choice..."</b></p>
<p><span class=messageboard-ooc>Unless there are other preparations to make, Istevan will lead the way east down the corridor.</span></p>Istevan straightens from a crouch he didn't realize he was in and expels a breath he didn't know he was holding: "Whew! Okay, sounds like we are looking for a giant skull. Interesting decor choice..."
Unless there are other preparations to make, Istevan will lead the way east down the corridor.Isteván (alias of Donnell "The Fox")2024-01-09T15:57:48ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=18#8552024-01-04T17:20:57Z2024-01-04T17:16:34Z<p>As the corpse begins to move, Istevan slowly draws his sword. He doesn't appear to be anxious, just wary.</p>As the corpse begins to move, Istevan slowly draws his sword. He doesn't appear to be anxious, just wary.Isteván (alias of Donnell "The Fox")2024-01-04T17:16:34ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=17#8492024-01-03T17:10:55Z2024-01-03T17:05:47Z<p>Istevan groans as the skulls slip inside the door.</p>
<p><b>"As you wish, Mirinde. Depends if you care about these skulls spying on you, but we should be able to protect a room with only one door for as long as you need."</b></p>Istevan groans as the skulls slip inside the door.
"As you wish, Mirinde. Depends if you care about these skulls spying on you, but we should be able to protect a room with only one door for as long as you need."Isteván (alias of Donnell "The Fox")2024-01-03T17:05:47ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=17#8462024-01-03T06:00:55Z2024-01-03T05:48:49Z<p><span class="messageboard-dice"><b>Remaining quarrels:</b></span> <span class="messageboard-dice">1d10 ⇒ 3</span>
<br />
<span class=messageboard-ooc>I dunno if it matters, but I noticed that arrows come in groups of 20; quarrels in groups of 30. On the other hand, Istevan might have been taking more shots than the rest.</span></p>
<p>With a quick glance inside as the party enters the room, Istevan urges the rest of the group forward, and tries to quickly close the door to keep the skulls out.</p>
<p><b>"I'm happy to keep watch at the door, Mirinde, if you need time to prepare the spell."</b></p>[dice=Remaining quarrels]1d10[/dice]
I dunno if it matters, but I noticed that arrows come in groups of 20; quarrels in groups of 30. On the other hand, Istevan might have been taking more shots than the rest.
With a quick glance inside as the party enters the room, Istevan urges the rest of the group forward, and tries to quickly close the door to keep the skulls out.
"I'm happy to keep watch at the door, Mirinde, if you need time to prepare the spell."Isteván (alias of Donnell "The Fox")2024-01-03T05:48:49ZRe: Forums: Play-by-Post Discussion: DM Brainiac's Dungeon Crawl Classics DiscussionIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/discussion&page=8#3642023-12-15T17:00:59Z2023-12-15T16:56:40Z<p>No worries!</p>
<p>I have another week of work and then we shut down for a week — I'm very much looking forward to the break!</p>No worries!
I have another week of work and then we shut down for a week -- I'm very much looking forward to the break!Isteván (alias of Donnell "The Fox")2023-12-15T16:56:40ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=17#8402023-12-14T18:40:58Z2023-12-14T18:37:48Z<p><b>"Sorry, friends. I guess this was a bad suggestion. I guess we go back and shoot some green people."</b></p>"Sorry, friends. I guess this was a bad suggestion. I guess we go back and shoot some green people."Isteván (alias of Donnell "The Fox")2023-12-14T18:37:48ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=17#8362023-12-14T15:50:58Z2023-12-14T15:45:23Z<p>Istevan freezes, sword in hand: <b>"Can they get out and attack us? Should we turn back?"</b></p>Istevan freezes, sword in hand: "Can they get out and attack us? Should we turn back?"Isteván (alias of Donnell "The Fox")2023-12-14T15:45:23ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=17#8332023-12-12T22:40:58Z2023-12-12T22:36:55Z<p><b>"If it doesn't work, we'll have to chop them all down anyway,"</b> Istevan says with a grin.</p>"If it doesn't work, we'll have to chop them all down anyway," Istevan says with a grin.Isteván (alias of Donnell "The Fox")2023-12-12T22:36:55ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=17#8302023-12-12T17:10:58Z2023-12-12T17:06:07Z<p><b>"Just a dagger and some crossbow quarrels... Might be useful in a pinch? Ha! I guess I know what to buy the next time we see a smithy."</b></p>"Just a dagger and some crossbow quarrels... Might be useful in a pinch? Ha! I guess I know what to buy the next time we see a smithy."Isteván (alias of Donnell "The Fox")2023-12-12T17:06:07ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=17#8282023-12-12T16:01:50Z2023-12-12T16:01:34Z<p>Looking at the former constructs at the bottom of the pit: <b>"It's too bad we have to kill them. As you said earlier, it's not their fault they're like this. Is there a place where we can trap them in a room?"</b></p>
<p><span class=messageboard-ooc>I think the only place with two exits were we could trap them is in the currently unexplored corridor to the west, but I imagine there's a construct guarding that room as well.</span></p>
<p><span class=messageboard-ooc>Istevan's willing to just shoot these people down with his crossbow if it comes to that, he's just unwilling to make that call on his own.</span></p>Looking at the former constructs at the bottom of the pit: "It's too bad we have to kill them. As you said earlier, it's not their fault they're like this. Is there a place where we can trap them in a room?"
I think the only place with two exits were we could trap them is in the currently unexplored corridor to the west, but I imagine there's a construct guarding that room as well.
Istevan's willing to just shoot these people down with his crossbow if it comes to that, he's just unwilling...Isteván (alias of Donnell "The Fox")2023-12-12T16:01:34ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=17#8272023-12-11T21:00:56Z2023-12-11T20:55:27Z<p><span class=messageboard-ooc>lol — well, I tried making a map last week, but between East/West and right/left directions, I got pretty turned around. </span></p>
<p><span class=messageboard-ooc>When I suggested going around them, I was mostly thinking of Braniac's description of the corridor we are now in "apparently bypassing the other exit from the entry foyer," which made me think that, if we returned to the room with the emerald slab and took the door on the left, we might come out behind the constructs. That's just a guess though.</span></p>lol -- well, I tried making a map last week, but between East/West and right/left directions, I got pretty turned around.
When I suggested going around them, I was mostly thinking of Braniac's description of the corridor we are now in "apparently bypassing the other exit from the entry foyer," which made me think that, if we returned to the room with the emerald slab and took the door on the left, we might come out behind the constructs. That's just a guess though.Isteván (alias of Donnell "The Fox")2023-12-11T20:55:27ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=17#8242023-12-11T15:30:56Z2023-12-11T15:30:34Z<p>Istevan relaxes slightly, and turns a little to whisper to the others: <b>"That worked pretty well! Should we reset and see if they fall for it again? Otherwise, we could try to shoot them down, or... I guess we could go around behind them — try to sneak past on the other side, or push them toward the pit from over there?"</b></p>Istevan relaxes slightly, and turns a little to whisper to the others: "That worked pretty well! Should we reset and see if they fall for it again? Otherwise, we could try to shoot them down, or... I guess we could go around behind them -- try to sneak past on the other side, or push them toward the pit from over there?"Isteván (alias of Donnell "The Fox")2023-12-11T15:30:34ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=17#8202023-12-08T17:23:00Z2023-12-08T17:18:14Z<p><b>"Back!"</b> Istevan cries, <b>"Degan, find that switch again."</b></p>
<p><span class=messageboard-ooc>Not sure how wide the corridor is, but I wouldn't want to be swarmed by 6 people at once. Can we retreat back to the pit trap and then drop them in it? Maybe with Zathra and Istevan holding them at the edge / pushing them in?</span></p>"Back!" Istevan cries, "Degan, find that switch again."
Not sure how wide the corridor is, but I wouldn't want to be swarmed by 6 people at once. Can we retreat back to the pit trap and then drop them in it? Maybe with Zathra and Istevan holding them at the edge / pushing them in?Isteván (alias of Donnell "The Fox")2023-12-08T17:18:14ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=17#8142023-12-05T17:11:02Z2023-12-05T17:02:38Z<p>Istevan follows along blithely — happy to help Clancy search a room, or to take the lead in case there's danger on the other side of a door.</p>
<p>Before heading back to the room with the emerald slab, Istevan suggests opening the remaining door in the corridor.</p>
<p><span class=messageboard-ooc>iirc, there's a door on the left wall, maybe opposite the bedroom door?</span></p>Istevan follows along blithely -- happy to help Clancy search a room, or to take the lead in case there's danger on the other side of a door.
Before heading back to the room with the emerald slab, Istevan suggests opening the remaining door in the corridor.
iirc, there's a door on the left wall, maybe opposite the bedroom door?Isteván (alias of Donnell "The Fox")2023-12-05T17:02:38ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=17#8062023-12-01T19:31:59Z2023-12-01T19:31:23Z<p><span class=messageboard-ooc>Particularly if the door is closed, Istevan will take the time to look around the room and flip through some of the other books (though he doesn't expect to find much). If the skulls cannot be kept out, he'll mostly keep a wary eye on them.</span></p>
<p><b>"Well, it was worth a look, I suppose. And it's good to take a short rest when you can."</b></p>
<p>When everyone is ready to go, Istevan will lead the way to the previous room, and venture toward the second door on the west wall. Reaching for the handle, Istevan quickly pulls his hand back: <b>"Degan? Traps?"</b></p>Particularly if the door is closed, Istevan will take the time to look around the room and flip through some of the other books (though he doesn't expect to find much). If the skulls cannot be kept out, he'll mostly keep a wary eye on them.
"Well, it was worth a look, I suppose. And it's good to take a short rest when you can."
When everyone is ready to go, Istevan will lead the way to the previous room, and venture toward the second door on the west wall. Reaching for the handle, Istevan...Isteván (alias of Donnell "The Fox")2023-12-01T19:31:23ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=16#8002023-11-30T19:21:01Z2023-11-30T19:20:18Z<p><span class=messageboard-ooc>While Istevan isn't particularly "heroic," he will definitely do his best to protect you while you're reading :) </span></p>
<p><span class=messageboard-ooc>Assuming he doesn't die again</span></p>While Istevan isn't particularly "heroic," he will definitely do his best to protect you while you're reading :)
Assuming he doesn't die againIsteván (alias of Donnell "The Fox")2023-11-30T19:20:18ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=16#7982023-11-30T17:51:02Z2023-11-30T17:46:24Z<p><b>"Until now, our plan has been to find Thesdipedes — I think this tome might be all we find of them, so... should we take a bit more time looking for this 'word', either in the large book or in one of these smaller ones?"</b></p>
<p><span class=messageboard-ooc>Sounds like Mirinde might be best placed to understand the content of the books, but Istevan will take a look if she doesn't want to bother. Otherwise, he'll take a look at the other books and the rest of the room.</span></p>"Until now, our plan has been to find Thesdipedes -- I think this tome might be all we find of them, so... should we take a bit more time looking for this 'word', either in the large book or in one of these smaller ones?"
Sounds like Mirinde might be best placed to understand the content of the books, but Istevan will take a look if she doesn't want to bother. Otherwise, he'll take a look at the other books and the rest of the room.Isteván (alias of Donnell "The Fox")2023-11-30T17:46:24ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=16#7942023-11-29T21:31:29Z2023-11-29T21:31:14Z<p>Istevan places himself to the side of the door so that he can hop through if needed. In a stage-whisper: <b>"I'll try to be quiet, but this armour is not meant for stealth."</b></p>Istevan places himself to the side of the door so that he can hop through if needed. In a stage-whisper: "I'll try to be quiet, but this armour is not meant for stealth."Isteván (alias of Donnell "The Fox")2023-11-29T21:31:14ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=16#7892023-11-28T00:31:01Z2023-11-28T00:24:10Z<p>Glancing at Zathra <b>"Maybe a good clock on the head with a shield...?"</b></p>
<p><b>"Well, but anyway, I certainly would prefer a situation where we don't have to encounter these guards at all. What would you suggest for stealth, Roscoe? Scout ahead? Maybe get rid of those skull-spies?"</b></p>Glancing at Zathra "Maybe a good clock on the head with a shield...?"
"Well, but anyway, I certainly would prefer a situation where we don't have to encounter these guards at all. What would you suggest for stealth, Roscoe? Scout ahead? Maybe get rid of those skull-spies?"Isteván (alias of Donnell "The Fox")2023-11-28T00:24:10ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=16#7842023-11-22T15:41:02Z2023-11-22T15:34:52Z<p>Jostled to one side as the halfling rushes past, Istevan takes a half-step into the room, just in time to see the soldier fall: <b>"Ookay... Nice work with those hatchets, Roscoe! Guess our sparring sessions are paying off,"</b> he says with a grin.</p>
<p>To Degan, he responds: <b>"Maybe we could restrain them? At least until we can reverse whatever magic is forcing them to attack us."</b></p>Jostled to one side as the halfling rushes past, Istevan takes a half-step into the room, just in time to see the soldier fall: "Ookay... Nice work with those hatchets, Roscoe! Guess our sparring sessions are paying off," he says with a grin.
To Degan, he responds: "Maybe we could restrain them? At least until we can reverse whatever magic is forcing them to attack us."Isteván (alias of Donnell "The Fox")2023-11-22T15:34:52ZRe: Forums: Play-by-Post Discussion: DDEP 10-01: Terror in Ten Towns DiscussionBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/discussion&page=30#14702023-11-22T13:47:25Z2023-11-21T22:25:16Z<p><b>"What?! That damned 'king' was out here casting all sorts of spells — had me go after Gideon, an' all. And then I got blasted by a dragon. I dunno how any of this is my fault..."</b></p>"What?! That damned 'king' was out here casting all sorts of spells -- had me go after Gideon, an' all. And then I got blasted by a dragon. I dunno how any of this is my fault..."Baldrick Longhall (alias of Donnell "The Fox")2023-11-21T22:25:16ZRe: Forums: Play-by-Post Discussion: DDEP 10-01: Terror in Ten Towns DiscussionBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/discussion&page=30#14672023-11-21T18:38:54Z2023-11-21T18:33:35Z<p>If someone points out the chardalyn to Baldrick, he will definitely take it — he has quite the collection!</p>If someone points out the chardalyn to Baldrick, he will definitely take it -- he has quite the collection!Baldrick Longhall (alias of Donnell "The Fox")2023-11-21T18:33:35ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=16#7772023-11-21T17:32:15Z2023-11-21T17:31:48Z<p>Istevan shrugs: <b>"Back to the doors then — someone let me know if those things look more aggressive depending which door I approach."</b></p>
<p>Istevan will go first to the door on the left, rattle it a bit, then do the same on the right. If the skulls don't react, he'll open the right-hand door.</p>Istevan shrugs: "Back to the doors then -- someone let me know if those things look more aggressive depending which door I approach."
Istevan will go first to the door on the left, rattle it a bit, then do the same on the right. If the skulls don't react, he'll open the right-hand door.Isteván (alias of Donnell "The Fox")2023-11-21T17:31:48ZRe: Forums: Play-by-Post Discussion: DDEP 10-01: Terror in Ten Towns DiscussionBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/discussion&page=30#14652023-11-21T14:31:06Z2023-11-21T14:28:29Z<div class="messageboard-quotee">Greycastle wrote:</div><blockquote>As for treasure. Just need to know if you looted the king or not. You had some time to look around while the allied dwarf went to get his matron.</blockquote><p>Yeah, I think the plan was to do some looting while waiting / recovering.
<p>Sorry — I thought I saw a post from someone saying that, but maybe I imagined it!</p>Greycastle wrote:As for treasure. Just need to know if you looted the king or not. You had some time to look around while the allied dwarf went to get his matron.
Yeah, I think the plan was to do some looting while waiting / recovering. Sorry -- I thought I saw a post from someone saying that, but maybe I imagined it!Baldrick Longhall (alias of Donnell "The Fox")2023-11-21T14:28:29ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=16#7702023-11-21T01:08:54Z2023-11-21T01:07:56Z<p>Istevan seems a bit more preoccupied with the green-skinned man: <b>"D... do you think that's a portal? Should we just follow him?"</b></p>Istevan seems a bit more preoccupied with the green-skinned man: "D... do you think that's a portal? Should we just follow him?"Isteván (alias of Donnell "The Fox")2023-11-21T01:07:56ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=16#7662023-11-20T16:23:01Z2023-11-20T16:20:15Z<p>Although he marches in the lead, Istevan advances much more cautiously through the fortress than on the previous day: slightly hunched behind his shield, his longsword drawn and ready. </p>
<p>Fully expecting the giant emerald to turn into another golem, he taps it lightly with his sword: <b>"If it is real, we should come back for it on the way out — must be worth a fortune!"</b></p>
<p>Once Degan has checked the place for traps, Istevan will join Clancy in front of one of the doors: <b>"Flip a coin? You gotta think they both lead to somewhere equally bad..."</b></p>Although he marches in the lead, Istevan advances much more cautiously through the fortress than on the previous day: slightly hunched behind his shield, his longsword drawn and ready.
Fully expecting the giant emerald to turn into another golem, he taps it lightly with his sword: "If it is real, we should come back for it on the way out -- must be worth a fortune!"
Once Degan has checked the place for traps, Istevan will join Clancy in front of one of the doors: "Flip a coin? You gotta...Isteván (alias of Donnell "The Fox")2023-11-20T16:20:15ZRe: Forums: Play-by-Post Discussion: DDEP 10-01: Terror in Ten Towns DiscussionBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/discussion&page=30#14632023-11-19T21:01:03Z2023-11-19T20:51:17Z<p>Okay, I fumbled my way into creating a Campaign thread over here: <a href="https://paizo.com/campaigns/v5748p75ivn4n" target="_blank" rel="nofollow">Into the Borderlands</a></p>
<p>Best to do any character creation and discussion over there so that this page isn't cluttered up.</p>Okay, I fumbled my way into creating a Campaign thread over here: Into the Borderlands
Best to do any character creation and discussion over there so that this page isn't cluttered up.Baldrick Longhall (alias of Donnell "The Fox")2023-11-19T20:51:17ZRe: Forums: Play-by-Post Discussion: DM Brainiac's Dungeon Crawl Classics DiscussionIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/discussion&page=8#3552023-11-19T06:21:02Z2023-11-19T06:20:05Z<p>My DCC book finally arrived! I'll still make lots of mistakes, but at least now I don't have an excuse not to have checked first :)</p>My DCC book finally arrived! I'll still make lots of mistakes, but at least now I don't have an excuse not to have checked first :)Isteván (alias of Donnell "The Fox")2023-11-19T06:20:05ZRe: Forums: Play-by-Post Discussion: DDEP 10-01: Terror in Ten Towns DiscussionBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/discussion&page=30#14622023-11-19T06:21:02Z2023-11-19T06:18:01Z<p>That was quick! I will take a look tomorrow.</p>
<p>btw, since we levelled up these characters, Baldrick is now at Level 3 Barbarian, and chose the <a href="http://dnd5e.wikidot.com/barbarian:wild-magic" target="_blank" rel="nofollow">Path of Wild Magic</a> (assuming that's still permitted — pretty sure I checked in with the DMs previously).</p>
<p>HP: +9 (58)
<br />
Rages / day: +1 (3)</p>
<p><b>Magic Awareness:</b> Know the location of any spell or magic item within 60 feet of you that isn’t behind total cover. When you sense a spell, you learn which school of magic it belongs to. Per day: 3</p>
<p><b>Wild Surge:</b> When you enter your rage, roll on the Wild Surge table. DC (8+CON+Prof): 13</p>
<p><span class=messageboard-ooc>@Greycastle: Let us know if there was anything of significance recovered after the battle. No worries if it's nothing — we left pretty quickly, after all.</span></p>That was quick! I will take a look tomorrow.
btw, since we levelled up these characters, Baldrick is now at Level 3 Barbarian, and chose the Path of Wild Magic (assuming that's still permitted -- pretty sure I checked in with the DMs previously).
HP: +9 (58)
Rages / day: +1 (3)
Magic Awareness: Know the location of any spell or magic item within 60 feet of you that isn’t behind total cover. When you sense a spell, you learn which school of magic it belongs to. Per day: 3
Wild Surge: When...Baldrick Longhall (alias of Donnell "The Fox")2023-11-19T06:18:01ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=16#7602023-11-19T05:51:01Z2023-11-19T05:49:05Z<p>Istevan tries not to look glum, smiling slightly at Clancy's words of encouragement: <b>"Perhaps we were just having a bad day yesterday, eh? Luck and the gods will see us through."</b></p>Istevan tries not to look glum, smiling slightly at Clancy's words of encouragement: "Perhaps we were just having a bad day yesterday, eh? Luck and the gods will see us through."Isteván (alias of Donnell "The Fox")2023-11-19T05:49:05ZRe: Forums: Play-by-Post Discussion: DDEP 10-01: Terror in Ten Towns DiscussionBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/discussion&page=30#14582023-11-19T01:11:02Z2023-11-19T01:09:39Z<p>I'm not familiar with Onslaught, but I think it's fine if you want to play a harengon, just stick to the PHB for the Wizard stuff.</p>
<p>How do y'all typically do ability scores? Because we started with AL, Baldrick was created using the Standard Array. Normally, I'd say roll 4d6 (drop the lowest), and use the Standard Array if you don't like your rolls.</p>
<p>Similarly, you can roll your HP if you want, but I generally say max at level 1 and the average thereafter (where the "average" meaning 1/2 max +1; i.e., if the HD is 1d10, then average is 6)</p>I'm not familiar with Onslaught, but I think it's fine if you want to play a harengon, just stick to the PHB for the Wizard stuff.
How do y'all typically do ability scores? Because we started with AL, Baldrick was created using the Standard Array. Normally, I'd say roll 4d6 (drop the lowest), and use the Standard Array if you don't like your rolls.
Similarly, you can roll your HP if you want, but I generally say max at level 1 and the average thereafter (where the "average" meaning 1/2 max...Baldrick Longhall (alias of Donnell "The Fox")2023-11-19T01:09:39ZRe: Forums: Play-by-Post Discussion: DDEP 10-01: Terror in Ten Towns DiscussionBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/discussion&page=30#14562023-11-18T23:01:02Z2023-11-18T22:53:37Z<p>Okay, I'm back from vacation and I just went to my FLGS to pick up an adventure book — as mentioned, I'm not a huge fan of WotC these days, so I grabbed a third-party rewrite of a classic D&D dungeon-crawler. I'll need a bit of time to familiarize myself with it (plus work and neglected household chores might get in the way!). Let's hope for November 27.</p>
<p>Hmm... just noticing that this book is written in a very confusing way, but it's meant for 3-8, first-third level characters, so six of you at level 1 should be fine. I think it's based on XP rather than milestones, but I think you can expect to get to level 3 or 4 (I prefer milestones, so I'll let you know).</p>
<p>As for characters: Given the discussion above, I'd like to keep things to PHB+1 (or maybe +2, depending) — basically, I'm not interested in having to cross-reference a bunch of different rules or to navigate someone's extreme min/maxing. I'm not too worried about that from this group, but I just want to have it out there before we start. I've been in groups where encounters that have been adjusted to fit the powers of one or two characters are fatal to the rest of the party, and vice versa — neither is much fun for anybody.</p>
<p>Let me know your plans for characters. Having played a Ranger from PHB, I can very easily say that if someone wants to play the Revised Ranger rules, I'm very happy with that (this isn't pressure to play a Ranger, it's just that I know that the PHB version sucks lol).</p>
<p>Lemme know if you have any questions or concerns. When I get a chance I'll start a new forum thread for this game (just gotta remember how to do that, lol). Hopefully we can come back to this one some day when Greycastle or Turq have more time.</p>Okay, I'm back from vacation and I just went to my FLGS to pick up an adventure book -- as mentioned, I'm not a huge fan of WotC these days, so I grabbed a third-party rewrite of a classic D&D dungeon-crawler. I'll need a bit of time to familiarize myself with it (plus work and neglected household chores might get in the way!). Let's hope for November 27.
Hmm... just noticing that this book is written in a very confusing way, but it's meant for 3-8, first-third level characters, so six of...Baldrick Longhall (alias of Donnell "The Fox")2023-11-18T22:53:37ZRe: Forums: Play-by-Post: DM Brainiac's Dungeon Crawl Classics GameplayIsteván (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/gameplay&page=16#7572023-11-18T00:41:14Z2023-11-18T00:33:53Z<p><span class="messageboard-dice"><b>Healing:</b></span> <span class="messageboard-dice">2d12 ⇒ (6, 5) = 11</span></p>
<p>Istevan looks at the others in relief: <b>"I didn't want to say anything, but yeah — let's try this again tomorrow! I'm wrecked. If the wizard decides to spend the night rebuilding his defenses, well... he'll be that much weaker tomorrow, right?"</b></p>
<p>••••At Camp••••</p>
<p>Clancy preaches fervently about his goddess; Istevan listens attentively and with equanimity. But the more Clancy tries to lay claim to his devotion, the more Istevan looks uncomfortable.</p>
<p><b>"You 'n Justicia've saved my life today,"</b> he mumbles, <b>"but, and no offense to you and the goddess — you're doing great things in the world — I just don't think we should, er, that is, that I can devote myself wholly to one deity. Justicia for justice and righteousness, yes; but Pelagia for music and travel, or Aristemis for strategy, no?"</b></p>[dice=Healing]2d12[/dice]
Istevan looks at the others in relief: "I didn't want to say anything, but yeah -- let's try this again tomorrow! I'm wrecked. If the wizard decides to spend the night rebuilding his defenses, well... he'll be that much weaker tomorrow, right?"
****At Camp****
Clancy preaches fervently about his goddess; Istevan listens attentively and with equanimity. But the more Clancy tries to lay claim to his devotion, the more Istevan looks uncomfortable.
"You 'n...Isteván (alias of Donnell "The Fox")2023-11-18T00:33:53ZRe: Forums: Play-by-Post Discussion: DDEP 10-01: Terror in Ten Towns DiscussionBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/discussion&page=30#14522023-11-14T00:47:18Z2023-11-14T00:41:09Z<p>I'm in a PF2 game, but I don't know nearly enough about it to be able to GM. Similarly for Dungeon Crawl Classics. I'd feel confident enough DMing D&D 2e or 5e, but maybe not much else just yet.</p>
<p>I enjoy playing with you all, so if it'll keep more people around, I'm happy to restrict options to certain books (see my rant above).</p>I'm in a PF2 game, but I don't know nearly enough about it to be able to GM. Similarly for Dungeon Crawl Classics. I'd feel confident enough DMing D&D 2e or 5e, but maybe not much else just yet.
I enjoy playing with you all, so if it'll keep more people around, I'm happy to restrict options to certain books (see my rant above).Baldrick Longhall (alias of Donnell "The Fox")2023-11-14T00:41:09ZRe: Forums: Play-by-Post Discussion: DDEP 10-01: Terror in Ten Towns DiscussionBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/discussion&page=29#14492023-11-13T06:33:41Z2023-11-13T06:29:30Z<p>So, I think I've said before that I don't have D&D Beyond nor many of the books — this is partly bc I can't afford it and partly bc I'm annoyed with WotC. I particularly do not appreciate the lack of balance that they maintained — it really seems like in order to keep up, to stay on equal footing with other players, you have to keep buying the newest products.</p>
<p>/rant</p>
<p>Anyway, that's my beef with them, not with you. It's okay with me if you want to play Harengon. </p>
<p>I do like the AL rule of PHB + 1 book, but maybe that no longer makes sense either. I dunno. Let me know what your plans are — I can always make the encounters more difficult :P</p>So, I think I've said before that I don't have D&D Beyond nor many of the books -- this is partly bc I can't afford it and partly bc I'm annoyed with WotC. I particularly do not appreciate the lack of balance that they maintained -- it really seems like in order to keep up, to stay on equal footing with other players, you have to keep buying the newest products.
/rant
Anyway, that's my beef with them, not with you. It's okay with me if you want to play Harengon.
I do like the AL rule of...Baldrick Longhall (alias of Donnell "The Fox")2023-11-13T06:29:30ZRe: Forums: Play-by-Post Discussion: DDEP 10-01: Terror in Ten Towns DiscussionBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/discussion&page=29#14472023-11-13T00:46:19Z2023-11-13T00:43:45Z<p>No worries!</p>
<p>I'm happy to start something new — hopefully Greycastle or Turq can come back to this game at some point so that Baldrick can continue to wrestle with the his past and the unknown magical force that sometimes possesses him — I'm sure that 10 rounds of wild magic was annoying for some, but I had a blast!</p>
<p>I'll settle on an adventure and start laying the groundwork for a new game once I get back from vacation (next weekend). My FLGS has the revamped Castle Amber for 5e, so I might go old-school ;)</p>
<p>I also have a friend who is interested in joining us, so that'll help with the loss of Avendryl.</p>
<p>Stay tuned!</p>No worries!
I'm happy to start something new -- hopefully Greycastle or Turq can come back to this game at some point so that Baldrick can continue to wrestle with the his past and the unknown magical force that sometimes possesses him -- I'm sure that 10 rounds of wild magic was annoying for some, but I had a blast!
I'll settle on an adventure and start laying the groundwork for a new game once I get back from vacation (next weekend). My FLGS has the revamped Castle Amber for 5e, so I...Baldrick Longhall (alias of Donnell "The Fox")2023-11-13T00:43:45ZRe: Forums: Play-by-Post Discussion: DDEP 10-01: Terror in Ten Towns DiscussionBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/discussion&page=29#14452023-11-10T21:01:04Z2023-11-10T20:54:14Z<p>Survey results:</p>
<p>Start over with new characters: 2
<br />
Continue with current characters (Frostmaiden): 1
<br />
Continue with current characters (Storm King): 1
<br />
Start over, play Humblewood: 0</p>
<p>So, basically, 50 / 50 (start over / keep going). I haven't voted (and there are 6 of us — I'm guessing the last person is Greycastle, but I dunno for sure).</p>Survey results:
Start over with new characters: 2
Continue with current characters (Frostmaiden): 1
Continue with current characters (Storm King): 1
Start over, play Humblewood: 0
So, basically, 50 / 50 (start over / keep going). I haven't voted (and there are 6 of us -- I'm guessing the last person is Greycastle, but I dunno for sure).Baldrick Longhall (alias of Donnell "The Fox")2023-11-10T20:54:14ZRe: Forums: Play-by-Post Discussion: DDEP 10-01: Terror in Ten Towns DiscussionBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/discussion&page=29#14422023-11-09T05:34:14Z2023-11-09T05:28:54Z<div class="messageboard-quotee">Greycastle wrote:</div><blockquote><p> Ok. I’ll wrap up the current run and put the characters back in Ten Towns. That way we can figure out where to go from there.</p>
<p>Just a note. I’d like to apologize for the posting rate of this last run. It’s been terrible and I’m honestly surprised the group stayed together for the most part. I appreciate all of you and let’s see where this goes when Baldrick gets back. </blockquote><p>Thanks, Greycastle. No worries about the posting rate — as others have said, we've all been busy. I'll try to encourage a faster pace, but I don't want to push people away either.
<p>Please let us know: </p>
<p>1) Are we levelling up? (I'm pretty sure you said yes, but I just want to confirm)</p>
<p>2) Any preference to where we take things from here?</p>Greycastle wrote:Ok. I’ll wrap up the current run and put the characters back in Ten Towns. That way we can figure out where to go from there.
Just a note. I’d like to apologize for the posting rate of this last run. It’s been terrible and I’m honestly surprised the group stayed together for the most part. I appreciate all of you and let’s see where this goes when Baldrick gets back.
Thanks, Greycastle. No worries about the posting rate -- as others have said, we've all been busy. I'll try...Baldrick Longhall (alias of Donnell "The Fox")2023-11-09T05:28:54ZRe: Forums: Play-by-Post Discussion: DDEP 10-01: Terror in Ten Towns DiscussionBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/discussion&page=29#14372023-11-06T20:51:07Z2023-11-06T20:48:02Z<p>kk I'll give it a good think (possibly while staring at books at my FLGS). I've heard Avernus is good too.</p>
<p>As mentioned, I'll be away for the next two weeks. I'm probably going to bring my computer with me, so I can check in, but I doubt I will have an opportunity to get started on something new.</p>
<p>So far we have 4 responses to the survey (I haven't responded as I assumed I would be a tie-breaker). Right now, things are split between continuing with these characters and starting over.</p>
<p>Personally, I would like to keep playing Baldrick because he's on the cusp of some new abilities (we're about to level up, which opens up his Primal Path abilities). But since I'm taking over DMing for a bit, I won't be able to play him anyway, so it sort of doesn't matter if we drop this for now.</p>
<p>I'd like to hear from Greycastle, though — I'm not sure if he wants me to move Rime along, if he's planning to come back to it eventually, or wants to drop it entirely. I'm going to lend a bit more weight to that opinion, since that's why this group was started. If the consensus is to start over, I'll start a new thread so we don't mix the new adventure with this one.</p>kk I'll give it a good think (possibly while staring at books at my FLGS). I've heard Avernus is good too.
As mentioned, I'll be away for the next two weeks. I'm probably going to bring my computer with me, so I can check in, but I doubt I will have an opportunity to get started on something new.
So far we have 4 responses to the survey (I haven't responded as I assumed I would be a tie-breaker). Right now, things are split between continuing with these characters and starting over.
...Baldrick Longhall (alias of Donnell "The Fox")2023-11-06T20:48:02ZRe: Forums: Play-by-Post Discussion: DDEP 10-01: Terror in Ten Towns DiscussionBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/discussion&page=29#14342023-11-06T02:31:01Z2023-11-06T02:27:52Z<p>lol — that's gonna depend on the players more than the adventure, I think</p>lol -- that's gonna depend on the players more than the adventure, I thinkBaldrick Longhall (alias of Donnell "The Fox")2023-11-06T02:27:52ZRe: Forums: Play-by-Post Discussion: DDEP 10-01: Terror in Ten Towns DiscussionBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/discussion&page=29#14322023-11-06T01:21:01Z2023-11-06T01:11:45Z<p>If the group does decide to start over with new characters, is there an adventure module that people are interested in trying? </p>
<p>(I'll have to pick up something, regardless, as I doubt I'll have time to write my own)</p>If the group does decide to start over with new characters, is there an adventure module that people are interested in trying?
(I'll have to pick up something, regardless, as I doubt I'll have time to write my own)Baldrick Longhall (alias of Donnell "The Fox")2023-11-06T01:11:45ZRe: Forums: Play-by-Post: DDEP 10-01: Terror in Ten Towns (Single table Epic) 5e Adventurers LeagueBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/gameplay&page=54#26962023-11-04T20:41:02Z2023-11-04T20:33:26Z<p><span class=messageboard-ooc>My suggestion is holing up in the elevator room for now.</span></p>My suggestion is holing up in the elevator room for now.Baldrick Longhall (alias of Donnell "The Fox")2023-11-04T20:33:26ZRe: Forums: Play-by-Post Discussion: DDEP 10-01: Terror in Ten Towns DiscussionBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/discussion&page=29#14312023-11-03T23:42:05Z2023-11-03T23:38:01Z<p>I linked it above — basically, you play as woodland creatures: there are 5 birds (corvids, domestic fowl, pigeon, raptor, owl) and 5 mammals (deer, hedgehog, mice, raccoon, fox). And then make standard D&D characters based on those races er... lineages (whatev — I don't have up-to-date D&D books...).</p>
<p>I could send out the character creation portion of the guide, so you wouldn't have to purchase anything.</p>
<p>Anyway, just a thought — no pressure either way.</p>I linked it above -- basically, you play as woodland creatures: there are 5 birds (corvids, domestic fowl, pigeon, raptor, owl) and 5 mammals (deer, hedgehog, mice, raccoon, fox). And then make standard D&D characters based on those races er... lineages (whatev -- I don't have up-to-date D&D books...).
I could send out the character creation portion of the guide, so you wouldn't have to purchase anything.
Anyway, just a thought -- no pressure either way.Baldrick Longhall (alias of Donnell "The Fox")2023-11-03T23:38:01ZRe: Forums: Play-by-Post Discussion: DDEP 10-01: Terror in Ten Towns DiscussionBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/discussion&page=29#14292023-11-03T16:11:13Z2023-11-03T16:10:04Z<p>Pretty sure Greycastle said that we would level after this adventure.</p>
<p>Storm King starts at level 1, but we already did a piece from the middle (the last time I DMed, when you fought the giants). If that's the direction we go, I'll just keep picking level-appropriate adventures from that book — we don't have to start over.</p>
<p>That said, I know Rodalas has talked about starting over with new characters. I could be up for something like that too — I have the <a href="https://www.kickstarter.com/projects/hitpointpress/humblewood-campaign-setting-for-5e-dnd" target="_blank" rel="nofollow">Humblewood</a> books and would like to run that book one day.</p>
<p>....</p>
<p>Okay, I just set up a survey — let me know <a href="https://docs.google.com/forms/d/e/1FAIpQLSfvXTL3FMBSDvCZyNz1nQAs5BIT-cwmHCqqIxAr1wGsvtDiWQ/viewform?usp=sf_link" target="_blank" rel="nofollow">]What's Next?</a></p>Pretty sure Greycastle said that we would level after this adventure.
Storm King starts at level 1, but we already did a piece from the middle (the last time I DMed, when you fought the giants). If that's the direction we go, I'll just keep picking level-appropriate adventures from that book -- we don't have to start over.
That said, I know Rodalas has talked about starting over with new characters. I could be up for something like that too -- I have the Humblewood books and would like to...Baldrick Longhall (alias of Donnell "The Fox")2023-11-03T16:10:04ZRe: Forums: Play-by-Post Discussion: DDEP 10-01: Terror in Ten Towns DiscussionBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/discussion&page=29#14272023-11-03T15:31:11Z2023-11-03T15:26:20Z<p>I am happy to keep things going, with these same characters if that's what we want.</p>
<p>We will have to have a short hiatus, though — I will be away for the next two weeks and won't have time to prep or get a new adventure started. Otherwise, no problem.</p>
<p>@Greycastle: Should I switch to Storm King's Thunder again and you can pick up Rime if/when you DM next?</p>I am happy to keep things going, with these same characters if that's what we want.
We will have to have a short hiatus, though -- I will be away for the next two weeks and won't have time to prep or get a new adventure started. Otherwise, no problem.
@Greycastle: Should I switch to Storm King's Thunder again and you can pick up Rime if/when you DM next?Baldrick Longhall (alias of Donnell "The Fox")2023-11-03T15:26:20ZRe: Forums: Play-by-Post: DDEP 10-01: Terror in Ten Towns (Single table Epic) 5e Adventurers LeagueBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/gameplay&page=54#26932023-11-02T21:01:01Z2023-11-02T20:53:42Z<p><b><span class=messageboard-bigger>"•COUGH•</span> •cough• •wheeze• Oh my head. They got me good, friends — fair burned off my beard."</b> Handing Umikh back a healing potion to replace the one he poured down Baldrick's throat, he then quaffs a second one.</p>
<p><span class="messageboard-dice"><b>Healing Potions x2:</b></span> <span class="messageboard-dice">4d4 + 4 ⇒ (2, 4, 2, 3) + 4 = 15</span>
<br />
<span class=messageboard-ooc>Should I assume, we are waiting around at least long enough to benefit from Gideon's spell? If so, I'll add that 11 hp as well — let me know if that's not correct.</span></p>
<p>Surveying the group, Baldrick takes a break from holding his nose due to Turq's stink to clasp Umikh by the shoulders: <b>"You've saved me again friend but... oh!"</b> he cries out mournfully, <b>"That blasted King got to you with his foul magics! Oh my dear friend, you've shrunk! Perhaps the cleric can remove this curse?"</b></p>
<p><span class=messageboard-ooc>I don't think pursuing any further combat is wise while we are covered in stink, but Baldrick isn't known for his Wisdom. Aren't we supposed to fight a dragon still? I don't want to fight a mountain of dwarves, but wasn't the plan to get rid of the King <i>and</i> a dragon?</span></p>
<p>Whispering: <b>"Gandolfa? Is that the, er,"</b> waggles his fingers, <b>"Queen?"</b></p>"*COUGH* *cough* *wheeze* Oh my head. They got me good, friends -- fair burned off my beard." Handing Umikh back a healing potion to replace the one he poured down Baldrick's throat, he then quaffs a second one.
[dice=Healing Potions x2]4d4 + 4[/dice]
Should I assume, we are waiting around at least long enough to benefit from Gideon's spell? If so, I'll add that 11 hp as well -- let me know if that's not correct.
Surveying the group, Baldrick takes a break from holding his nose due to...Baldrick Longhall (alias of Donnell "The Fox")2023-11-02T20:53:42ZRe: Forums: Play-by-Post: DDEP 10-01: Terror in Ten Towns (Single table Epic) 5e Adventurers LeagueBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/gameplay&page=54#26902023-10-31T02:56:32Z2023-10-31T02:52:00Z<p><span class=messageboard-ooc>No worries! Baldrick also has healing potions, plus that Inspiration, so I haven't lost hope. Just waiting to see how Greycastle adjudicates the next couple of rounds. Hope you had a great trip!</span></p>No worries! Baldrick also has healing potions, plus that Inspiration, so I haven't lost hope. Just waiting to see how Greycastle adjudicates the next couple of rounds. Hope you had a great trip!Baldrick Longhall (alias of Donnell "The Fox")2023-10-31T02:52:00ZRe: Forums: Play-by-Post: DDEP 10-01: Terror in Ten Towns (Single table Epic) 5e Adventurers LeagueBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/gameplay&page=54#26852023-10-26T15:51:39Z2023-10-26T15:51:01Z<p><span class=messageboard-ooc>lol — well, lemme know if we get to round 15 and he hasn't been stabilized!</span></p>lol -- well, lemme know if we get to round 15 and he hasn't been stabilized!Baldrick Longhall (alias of Donnell "The Fox")2023-10-26T15:51:01ZRe: Forums: Play-by-Post: DDEP 10-01: Terror in Ten Towns (Single table Epic) 5e Adventurers LeagueBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/gameplay&page=54#26832023-10-25T21:01:03Z2023-10-25T20:53:56Z<p><span class=messageboard-ooc>@Greycastle: It occurs to me that you recently awarded Baldrick with some Inspiration — could that be used to roll with advantage on that final death save?</span></p>@Greycastle: It occurs to me that you recently awarded Baldrick with some Inspiration -- could that be used to roll with advantage on that final death save?Baldrick Longhall (alias of Donnell "The Fox")2023-10-25T20:53:56ZRe: Forums: Play-by-Post: DDEP 10-01: Terror in Ten Towns (Single table Epic) 5e Adventurers LeagueBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/gameplay&page=54#26802023-10-21T17:01:22Z2023-10-21T17:00:42Z<p><b>Round 5</b>
<br />
<span class="messageboard-dice"><b>Magic Surge5:</b></span> <span class="messageboard-dice">1d100 ⇒ 29</span>
<br />
<span class=messageboard-ooc>You teleport up to 60 feet to an unoccupied space of your choice that you can see.</span>
<br />
Turning away from Gideon, Baldrick disappears; reappearing almost immediately in the combat room, next to Turq: <b>"Moradin's Beard, Turq — what happened to you?!"</b></p>
<p><span class=messageboard-ooc>~Participates in combat as needed~</span></p>
<p><b>Round 6</b>
<br />
<span class="messageboard-dice"><b>Magic Surge6:</b></span> <span class="messageboard-dice">1d100 ⇒ 69</span>
<br />
<span class=messageboard-ooc>Each creature within 30 feet of you becomes invisible for the next minute. The invisibility ends on a creature when it attacks or casts a spell.</span>
<br />
<b>"Did you actually kill that king? He's still out here casting spells (or... someone is, anyway). Where'd you all go?!"</b></p>
<p><span class=messageboard-ooc>~Probably our enemies either attack (in which case we fight them) or they run away.~</span></p>
<p><b>Round 7</b>
<br />
<span class="messageboard-dice"><b>Magic Surge7:</b></span> <span class="messageboard-dice">1d100 ⇒ 58</span>
<br />
<span class=messageboard-ooc>For the next minute, any flammable object you touch that isn't being worn or carried by another creature bursts into flame.</span></p>
<p><span class=messageboard-ooc>~Unless there are enemies to fight, Baldrick probably spends this round standing there looking confused, wondering what happened and where the enemies have gone.~</span></p>
<p><b>Round 8</b>
<br />
<span class="messageboard-dice"><b>Magic Surge8:</b></span> <span class="messageboard-dice">1d100 ⇒ 44</span>
<br />
<span class=messageboard-ooc>For the next minute, you can teleport up to 20 feet as a bonus action on each of your turns.</span></p>
<p><span class=messageboard-ooc>~Runs (i.e., teleports) down side corridors / rooms, looking for enemies who have run off.~</span></p>
<p><b>Round 9</b>
<br />
<span class="messageboard-dice"><b>Magic Surge9:</b></span> <span class="messageboard-dice">1d100 ⇒ 12</span>
<br />
<span class=messageboard-ooc>Roll a d10. Your height changes by a number of inches equal to the roll. If the roll is odd, you shrink. If the roll is even, you grow.</span>
<br />
<span class="messageboard-dice"><b>Height Change:</b></span> <span class="messageboard-dice">1d10 ⇒ 10</span></p>
<p><span class=messageboard-ooc>~I didn't note a height for Baldrick, but I think of him as about average height for a dwarf, say 4'8. So, this height change would put him at around 5'6. Assuming he's alone (because he's teleporting and the others are being healed), the others won't notice until he returns. Because the duergar are always changing size, Baldrick himself doesn't notice until he's back with his friends. Just thinks the corridors have gotten smaller.~</span></p>
<p><b>Round 10</b>
<br />
<span class="messageboard-dice"><b>Magic Surge10:</b></span> <span class="messageboard-dice">1d100 ⇒ 8</span>
<br />
<span class=messageboard-ooc>You cast Fireball as a 3rd-level spell centered on yourself.</span>
<br />
<s><span class="messageboard-dice"><b>Fireball damage:</b></span> <span class="messageboard-dice">8d6 ⇒ (6, 2, 6, 4, 3, 6, 4, 1) = 32</span></s> 48 damage
<br />
<span class="messageboard-dice"><b>DC 13 DEX save (adv):</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (3) + 2 = 5</span><span class="messageboard-dice">1d20 + 2 ⇒ (1) + 2 = 3</span></p>
<p><span class=messageboard-ooc>~Hopefully, Baldrick is either alone or is standing next to enemies when he explodes into Fireball. Unfortunately, <s>32 damage puts him at <i>exactly</i> 0 HP</s> that's enough damage to put him unconscious. Not sure what'll happen next, but I'll roll some Death saves...~</span></p>
<p><span class=messageboard-ooc><b>EDIT:</b> Oh s!$~, it's actually worse than that. Round 4 Magic Surge was to maximize the damage of the next spell. So, that Fireball actually does 48 damage. I mean, it's all the same to Baldrick, but bad for anyone else nearby. DEX DC 13, fyi.</span></p>
<p><b>Round 11</b>
<br />
<span class="messageboard-dice"><b>Death Save 1:</b></span> <span class="messageboard-dice">1d20 ⇒ 10</span></p>
<p><b>Round 12</b>
<br />
<span class="messageboard-dice"><b>Death Save 2:</b></span> <span class="messageboard-dice">1d20 ⇒ 2</span></p>
<p><b>Round 13</b>
<br />
<span class="messageboard-dice"><b>Death Save 3:</b></span> <span class="messageboard-dice">1d20 ⇒ 10</span></p>
<p><b>Round 14</b>
<br />
<span class="messageboard-dice"><b>Death Save 4:</b></span> <span class="messageboard-dice">1d20 ⇒ 7</span></p>
<p><b>Round 15</b>
<br />
<span class="messageboard-dice"><b>Death Save 5:</b></span> <span class="messageboard-dice">1d20 ⇒ 7</span>
<br />
<span class=messageboard-ooc><b>~DEAD~</b></span></p>Round 5
[dice=Magic Surge5]1d100[/dice]
You teleport up to 60 feet to an unoccupied space of your choice that you can see.
Turning away from Gideon, Baldrick disappears; reappearing almost immediately in the combat room, next to Turq: "Moradin's Beard, Turq -- what happened to you?!"
~Participates in combat as needed~
Round 6
[dice=Magic Surge6]1d100[/dice]
Each creature within 30 feet of you becomes invisible for the next minute. The invisibility ends on a creature when it attacks or casts...Baldrick Longhall (alias of Donnell "The Fox")2023-10-21T17:00:42ZRe: Forums: Play-by-Post Discussion: DM Brainiac's Dungeon Crawl Classics DiscussionBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/discussion&page=7#3432023-10-20T23:32:45Z2023-10-20T23:26:38Z<p>lol — well, that's the advice I give other people too, but some groups like a balance. Also, I'm not entirely sure of the current make-up of your group (elf, halfling, thief, cleric?).</p>
<p>I had my fingers crossed for dwarf, but I think you have to roll that on the occupation table (?). At any rate, with okay STR and STA, I'm likely going to build a warrior, but I'll work on the details tomorrow (depending how long it takes to disassemble my garden before the frost hits!).</p>lol -- well, that's the advice I give other people too, but some groups like a balance. Also, I'm not entirely sure of the current make-up of your group (elf, halfling, thief, cleric?).
I had my fingers crossed for dwarf, but I think you have to roll that on the occupation table (?). At any rate, with okay STR and STA, I'm likely going to build a warrior, but I'll work on the details tomorrow (depending how long it takes to disassemble my garden before the frost hits!).Baldrick Longhall (alias of Donnell "The Fox")2023-10-20T23:26:38ZRe: Forums: Play-by-Post Discussion: DM Brainiac's Dungeon Crawl Classics DiscussionBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/discussion&page=7#3412023-10-20T22:42:45Z2023-10-20T22:41:34Z<p>Actually, maybe I'll just roll things right here.
<br />
(fyi, I'm using the 2019 QuickStart Guide — it looks like the 2023 version omits a bunch of stuff, including the second half of the Occupation table)</p>
<p>[Spoiler omitted]</p>Actually, maybe I'll just roll things right here.
(fyi, I'm using the 2019 QuickStart Guide -- it looks like the 2023 version omits a bunch of stuff, including the second half of the Occupation table)
[Spoiler omitted]Baldrick Longhall (alias of Donnell "The Fox")2023-10-20T22:41:34ZRe: Forums: Play-by-Post Discussion: DM Brainiac's Dungeon Crawl Classics DiscussionBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/discussion&page=7#3402023-10-20T17:44:16Z2023-10-20T17:43:43Z<p>Hello everyone,</p>
<p>I posted my desire to join over in Recruitment, so figured I'd give a short introduction here before I build my character. So far, I only have the Quick Start Guide for DCC, but I have played once or twice. I also grew up playing AD&D in the late 80s and 90s, so the rules feel very familiar to me.</p>
<p>I took a long hiatus and didn't get back into RPGs until about 10 years ago, so if you look through my aliases on here you'll see a lot of D&D 5e, PF1, and PF2 characters, though I've explored various other systems.</p>
<p>Let me know if you think the group needs bolstering in any area. I can aim to design a character in a particular direction, though of course the dice will decide some of these things.</p>Hello everyone,
I posted my desire to join over in Recruitment, so figured I'd give a short introduction here before I build my character. So far, I only have the Quick Start Guide for DCC, but I have played once or twice. I also grew up playing AD&D in the late 80s and 90s, so the rules feel very familiar to me.
I took a long hiatus and didn't get back into RPGs until about 10 years ago, so if you look through my aliases on here you'll see a lot of D&D 5e, PF1, and PF2 characters, though...Baldrick Longhall (alias of Donnell "The Fox")2023-10-20T17:43:43ZRe: Forums: Recruitment: DM Brainiac's Dungeon Crawl Classics RecruitmentBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/recruiting#82023-10-20T17:01:11Z2023-10-20T16:58:32Z<p>Thanks!
<br />
I'll roll up a character over the weekend and post then.</p>Thanks!
I'll roll up a character over the weekend and post then.Baldrick Longhall (alias of Donnell "The Fox")2023-10-20T16:58:32ZRe: Forums: Play-by-Post: DDEP 10-01: Terror in Ten Towns (Single table Epic) 5e Adventurers LeagueBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/gameplay&page=54#26722023-10-20T02:51:22Z2023-10-20T02:41:54Z<p>Baldrick brushes some lint from Gideon's shoulders, claps him once or twice on the arms: [b]"•ahem• you, um ... you're looking ... well? Let's go check on the others, shall we?"[/ooc] </p>
<p>Baldrick quickly turns on his heel and heads back into the combat room.</p>
<p><span class=messageboard-ooc>Looks like you're hand-waving the rest of combat — not sure if I should roll the rest of those Wild Magic surges (1/turn for a minute means 10 rolls!).</span></p>Baldrick brushes some lint from Gideon's shoulders, claps him once or twice on the arms: [b]"*ahem* you, um ... you're looking ... well? Let's go check on the others, shall we?"[/ooc]
Baldrick quickly turns on his heel and heads back into the combat room.
Looks like you're hand-waving the rest of combat -- not sure if I should roll the rest of those Wild Magic surges (1/turn for a minute means 10 rolls!).Baldrick Longhall (alias of Donnell "The Fox")2023-10-20T02:41:54ZRe: Forums: Recruitment: DM Brainiac's Dungeon Crawl Classics RecruitmentBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivmyt/recruiting#62023-10-20T02:31:22Z2023-10-20T02:23:52Z<p>Hello, are you still looking for a new player?</p>
<p>I'm interested, but I'm not all that familiar with DCC (though I grew up playing AD&D, so I'm familiar with the genre). I have the starter book, but I'm guessing I'd have to track down the core rulebook at some point.</p>Hello, are you still looking for a new player?
I'm interested, but I'm not all that familiar with DCC (though I grew up playing AD&D, so I'm familiar with the genre). I have the starter book, but I'm guessing I'd have to track down the core rulebook at some point.Baldrick Longhall (alias of Donnell "The Fox")2023-10-20T02:23:52ZRe: Forums: Play-by-Post: DDEP 10-01: Terror in Ten Towns (Single table Epic) 5e Adventurers LeagueBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/gameplay&page=54#26692023-10-18T16:55:03Z2023-10-18T16:54:45Z<p><span class=messageboard-ooc>Yeah, I was thinking that Sanctuary would work to prevent a further attack, but Gideon would have to get out of the current Grapple first. I like the idea of interacting spells, though!</span></p>
<p><span class="messageboard-dice"><b>WIS save:</b></span> <span class="messageboard-dice">1d20 - 1 ⇒ (4) - 1 = 3</span></p>Yeah, I was thinking that Sanctuary would work to prevent a further attack, but Gideon would have to get out of the current Grapple first. I like the idea of interacting spells, though!
[dice=WIS save]1d20 - 1[/dice]Baldrick Longhall (alias of Donnell "The Fox")2023-10-18T16:54:45ZRe: Forums: Play-by-Post: DDEP 10-01: Terror in Ten Towns (Single table Epic) 5e Adventurers LeagueBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/gameplay&page=54#26652023-10-13T16:11:15Z2023-10-13T16:04:23Z<p><span class=messageboard-ooc>@Gideon: You should roll to avoid the Grapple first.
<br />
(Also, I think Sanctuary is a Bonus Action, so you still have an Action on your turn)</span></p>@Gideon: You should roll to avoid the Grapple first.
(Also, I think Sanctuary is a Bonus Action, so you still have an Action on your turn)Baldrick Longhall (alias of Donnell "The Fox")2023-10-13T16:04:23ZRe: Forums: Play-by-Post Discussion: DDEP 10-01: Terror in Ten Towns DiscussionBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/discussion&page=29#14232023-10-13T02:08:46Z2023-10-13T02:07:59Z<p>yeah, if Baldrick (or anyone else) fails a WIS save vs. <a href="https://roll20.net/compendium/dnd5e/Sanctuary" target="_blank" rel="nofollow">Sanctuary</a>, they wouldn't be able to target Gideon with a Grapple (or other Attack Action). They'd be able to make that save every round, though.</p>
<p>(otoh, B's WIS save is trash, which is why he failed the Suggestion in the first place)</p>yeah, if Baldrick (or anyone else) fails a WIS save vs. Sanctuary, they wouldn't be able to target Gideon with a Grapple (or other Attack Action). They'd be able to make that save every round, though.
(otoh, B's WIS save is trash, which is why he failed the Suggestion in the first place)Baldrick Longhall (alias of Donnell "The Fox")2023-10-13T02:07:59ZRe: Forums: Play-by-Post: DDEP 10-01: Terror in Ten Towns (Single table Epic) 5e Adventurers LeagueBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/gameplay&page=54#26622023-10-13T02:08:12Z2023-10-13T02:01:24Z<p><span class=messageboard-ooc>I don't think a 14 is enough to hit the king</span></p>I don't think a 14 is enough to hit the kingBaldrick Longhall (alias of Donnell "The Fox")2023-10-13T02:01:24ZRe: Forums: Play-by-Post Discussion: DDEP 10-01: Terror in Ten Towns DiscussionBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/discussion&page=29#14212023-10-12T19:48:07Z2023-10-12T19:46:34Z<p>Grappling is an Attack Action, so imo Sanctuary is a good solution.</p>Grappling is an Attack Action, so imo Sanctuary is a good solution.Baldrick Longhall (alias of Donnell "The Fox")2023-10-12T19:46:34ZRe: Forums: Play-by-Post: DDEP 10-01: Terror in Ten Towns (Single table Epic) 5e Adventurers LeagueBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/gameplay&page=54#26592023-10-12T14:41:56Z2023-10-12T14:40:25Z<p><span class="messageboard-dice"><b>Magic Surge4:</b></span> <span class="messageboard-dice">1d100 ⇒ 33</span></p>
<p><span class=messageboard-ooc>"Maximize the damage of the next damaging spell you cast within the next minute."</span></p>
<p><b>"Clangeddin's Shield, cleric! Nobody cares about a bit of blood on their clothes — let's just get you out of here before it's your own blood!"</b></p>
<p><span class="messageboard-dice"><b>Grapple (adv):</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (13) + 5 = 18</span><span class="messageboard-dice">1d20 + 5 ⇒ (1) + 5 = 6</span></p>
<p>Baldrick drags Gideon further into the room, toward the elevator.
<br />
<span class=messageboard-ooc>I will wait to move us on the map until Gideon rolls to avoid the grapple</span></p>
<p><span class=messageboard-ooc>And a second roll to prevent Gideon from breaking the grapple on his turn</span>
<br />
<span class="messageboard-dice"><b>Grapple (adv):</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (11) + 5 = 16</span><span class="messageboard-dice">1d20 + 5 ⇒ (6) + 5 = 11</span></p>[dice=Magic Surge4]1d100[/dice]
"Maximize the damage of the next damaging spell you cast within the next minute."
"Clangeddin's Shield, cleric! Nobody cares about a bit of blood on their clothes -- let's just get you out of here before it's your own blood!"
[dice=Grapple (adv)]1d20 + 5; 1d20 + 5[/dice]
Baldrick drags Gideon further into the room, toward the elevator.
I will wait to move us on the map until Gideon rolls to avoid the grapple
And a second roll to prevent Gideon from...Baldrick Longhall (alias of Donnell "The Fox")2023-10-12T14:40:25ZRe: Forums: Play-by-Post: DDEP 10-01: Terror in Ten Towns (Single table Epic) 5e Adventurers LeagueBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/gameplay&page=54#26572023-10-11T20:59:26Z2023-10-11T20:58:43Z<p><span class="messageboard-dice"><b>DEX save (adv):</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (5) + 2 = 7</span><span class="messageboard-dice">1d20 + 2 ⇒ (12) + 2 = 14</span></p>
<p><span class=messageboard-ooc>@Greycastle: Do we get a Poison save if someone near us is stinky?</span></p>[dice=DEX save (adv)]1d20 + 2; 1d20 + 2[/dice]
@Greycastle: Do we get a Poison save if someone near us is stinky?Baldrick Longhall (alias of Donnell "The Fox")2023-10-11T20:58:43ZRe: Forums: Play-by-Post Discussion: DDEP 10-01: Terror in Ten Towns DiscussionBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/discussion&page=29#14142023-10-03T15:03:11Z2023-10-03T14:58:13Z<p>I think we've all been busy, so don't worry about it too much.</p>
<p>I mainly want to check in to see if people are okay with an increased rate.</p>I think we've all been busy, so don't worry about it too much.
I mainly want to check in to see if people are okay with an increased rate.Baldrick Longhall (alias of Donnell "The Fox")2023-10-03T14:58:13ZRe: Forums: Play-by-Post: DDEP 10-01: Terror in Ten Towns (Single table Epic) 5e Adventurers LeagueBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/gameplay&page=53#26452023-10-02T16:43:07Z2023-10-02T16:41:18Z<div class="messageboard-quotee">Gideon Dawnbringer wrote:</div><blockquote><span class=messageboard-ooc>Does Baldrick get additional saves to beat whatever is making him do this?</span></blockquote><p><span class=messageboard-ooc>afaik, the only way Suggestion ends after a failed save is to complete the suggested action, for the caster to lose Concentration, or if the caster or one of their allies attacks the person affected.</span>Gideon Dawnbringer wrote:Does Baldrick get additional saves to beat whatever is making him do this?
afaik, the only way Suggestion ends after a failed save is to complete the suggested action, for the caster to lose Concentration, or if the caster or one of their allies attacks the person affected.Baldrick Longhall (alias of Donnell "The Fox")2023-10-02T16:41:18ZRe: Forums: Play-by-Post Discussion: DDEP 10-01: Terror in Ten Towns DiscussionBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/discussion&page=29#14092023-10-01T17:01:08Z2023-10-01T16:55:36Z<p>I would be happy to run things again.</p>
<p>Maybe I should set up a Google poll, but some of the things that come to mind are:</p>
<p>1) Do people want to continue or is everyone burnt out? (as mentioned previously, this is kind of my only D&D outlet, so I'd like to keep going)</p>
<p>2) Do we want to keep going with Sunblight, or switch to something else? (the last time I DMed here, we did a little side-venture involving giants, but I'm happy with whatever)</p>
<p>3) Do we want to change the rate of posting? (I know that everyone is busy, but we're at about 1 post/week or 10 days, and I'd like to try to get back to once every two days or so. But I also realize I'm probably the only one obsessively clicking refresh five times / day)</p>
<p>4) Is anyone else interested in DMing? It would be great to have two DMs, if possible, so we could keep switching back and forth.</p>
<p>5) Do we need to recruit more players?</p>I would be happy to run things again.
Maybe I should set up a Google poll, but some of the things that come to mind are:
1) Do people want to continue or is everyone burnt out? (as mentioned previously, this is kind of my only D&D outlet, so I'd like to keep going)
2) Do we want to keep going with Sunblight, or switch to something else? (the last time I DMed here, we did a little side-venture involving giants, but I'm happy with whatever)
3) Do we want to change the rate of posting? (I...Baldrick Longhall (alias of Donnell "The Fox")2023-10-01T16:55:36ZRe: Forums: Play-by-Post: DDEP 10-01: Terror in Ten Towns (Single table Epic) 5e Adventurers LeagueBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/gameplay&page=53#26422023-10-01T16:41:09Z2023-10-01T16:31:49Z<p><span class="messageboard-dice"><b>Magic Surge3:</b></span> <span class="messageboard-dice">1d100 ⇒ 38</span>
<br />
<span class=messageboard-ooc><span class="messageboard-dice">1d6 ⇒ 3</span> flumphs controlled by the DM appear in unoccupied spaces within 60 feet of you and are frightened of you. They vanish after 1 minute.</span></p>
<p>The sound of music surges as Baldrick charges straight south, grabbing Gideon around the waist, and attempting to haul him bodily from the room:</p>
<p><span class="messageboard-dice"><b>Grapple (adv):</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (17) + 5 = 22</span><span class="messageboard-dice">1d20 + 5 ⇒ (8) + 5 = 13</span>
<br />
<span class=messageboard-ooc>Gideon: You will have to roll Athletics or Acrobatics to break or avoid the grapple. If failed, Baldrick will haul you through the doorway (5' south of your current position). He'll be out of movement, but he's not going to let you go just yet. Since it's then your turn, we can roll another contested grapple check immediately to see if you can break free — I'll roll that now, just in case:</span>
<br />
<span class="messageboard-dice"><b>Grapple (adv):</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (10) + 5 = 15</span><span class="messageboard-dice">1d20 + 5 ⇒ (6) + 5 = 11</span></p>
<p><b>"Why are you still in here?! Turq is down — we have to get you to safety!!"</b></p>[dice=Magic Surge3]1d100[/dice]
[dice]1d6[/dice] flumphs controlled by the DM appear in unoccupied spaces within 60 feet of you and are frightened of you. They vanish after 1 minute.
The sound of music surges as Baldrick charges straight south, grabbing Gideon around the waist, and attempting to haul him bodily from the room:
[dice=Grapple (adv)]1d20 + 5; 1d20 + 5[/dice]
Gideon: You will have to roll Athletics or Acrobatics to break or avoid the grapple. If failed, Baldrick will haul you...Baldrick Longhall (alias of Donnell "The Fox")2023-10-01T16:31:49ZRe: Forums: Play-by-Post: DDEP 10-01: Terror in Ten Towns (Single table Epic) 5e Adventurers LeagueBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/gameplay&page=53#26352023-09-19T15:13:38Z2023-09-19T15:13:15Z<p><span class=messageboard-ooc>Oh! Sorry, I didn't realize.
<br />
Okay, if I'm moving "carefully," then I will instead end my movement north of Turq and away from the Flaming Sphere.</span></p>Oh! Sorry, I didn't realize.
Okay, if I'm moving "carefully," then I will instead end my movement north of Turq and away from the Flaming Sphere.Baldrick Longhall (alias of Donnell "The Fox")2023-09-19T15:13:15ZRe: Forums: Play-by-Post: DDEP 10-01: Terror in Ten Towns (Single table Epic) 5e Adventurers LeagueBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/gameplay&page=53#26312023-09-17T22:44:41Z2023-09-17T22:43:19Z<p><span class=messageboard-ooc>Thanks — Sorry for the confusion!</span></p>
<p><span class=messageboard-ooc>Okay, seems like nobody took a swing at Baldrick, so he'll continue to move toward Gideon.</span></p>
<p><span class="messageboard-dice"><b>Magic Surge2:</b></span> <span class="messageboard-dice">1d100 ⇒ 97</span>
<br />
<span class=messageboard-ooc>"You are surrounded by faint ethereal music for the next minute"</span></p>
<p>You can't really make it over the sound of combat, but as Baldrick draws near, you can just make out the <a href="https://youtu.be/gWNRQnJxpmg?si=SydTE2eGzKO3D4it&t=1657" target="_blank" rel="nofollow">tinkling of a piano</a>.</p>
<p>Baldrick paws briefly at his ears, before giving his head a good shake and continuing his rush toward the cleric.</p>
<p><span class=messageboard-ooc>Action = Disengage</span></p>Thanks -- Sorry for the confusion!
Okay, seems like nobody took a swing at Baldrick, so he'll continue to move toward Gideon.
[dice=Magic Surge2]1d100[/dice]
"You are surrounded by faint ethereal music for the next minute"
You can't really make it over the sound of combat, but as Baldrick draws near, you can just make out the tinkling of a piano.
Baldrick paws briefly at his ears, before giving his head a good shake and continuing his rush toward the cleric.
Action = DisengageBaldrick Longhall (alias of Donnell "The Fox")2023-09-17T22:43:19ZRe: Forums: Play-by-Post Discussion: DDEP 10-01: Terror in Ten Towns DiscussionBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/discussion&page=29#14012023-09-15T16:41:03Z2023-09-15T16:32:56Z<p>Gonna be hard to teach without those textbooks!</p>
<p>And, yeah, looks like both Avendryl and Mellaina are gone. I dunno how Greycastle is going to feel about adding someone new mid-adventure, but maybe we need to reassess soon anyway.</p>
<p>My hope is that things will get back to a better flow now that summer is over, but maybe I only think that bc I work in education.</p>Gonna be hard to teach without those textbooks!
And, yeah, looks like both Avendryl and Mellaina are gone. I dunno how Greycastle is going to feel about adding someone new mid-adventure, but maybe we need to reassess soon anyway.
My hope is that things will get back to a better flow now that summer is over, but maybe I only think that bc I work in education.Baldrick Longhall (alias of Donnell "The Fox")2023-09-15T16:32:56ZRe: Forums: Play-by-Post: DDEP 10-01: Terror in Ten Towns (Single table Epic) 5e Adventurers LeagueBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/gameplay&page=53#26272023-09-14T22:11:06Z2023-09-14T22:03:09Z<p><span class=messageboard-ooc>oh s~%$ — I was looking back at some old posts and I just realized that Baldrick had another magic surge at the start of combat: "Creatures have disadvantage on saving throws against the next spell you cast in the next minute that involves a saving throw."</span></p>
<p><span class=messageboard-ooc>Assuming that magic surges that he causes are considered "spells he casts," then those DEX saves should be at disadvantage.</span></p>oh s#!~ -- I was looking back at some old posts and I just realized that Baldrick had another magic surge at the start of combat: "Creatures have disadvantage on saving throws against the next spell you cast in the next minute that involves a saving throw."
Assuming that magic surges that he causes are considered "spells he casts," then those DEX saves should be at disadvantage.Baldrick Longhall (alias of Donnell "The Fox")2023-09-14T22:03:09ZRe: Forums: Play-by-Post: DDEP 10-01: Terror in Ten Towns (Single table Epic) 5e Adventurers LeagueBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/gameplay&page=53#26262023-09-13T17:01:10Z2023-09-13T16:59:24Z<p><span class=messageboard-ooc>Oh yeah, that and I also wanted to add a reminder that anyone ending their turn in the Grease spell (currently Blue furry, large Teal duergar, friendly Yellow duergar) needs to roll a DEX DC 13 save or fall prone. </span></p>Oh yeah, that and I also wanted to add a reminder that anyone ending their turn in the Grease spell (currently Blue furry, large Teal duergar, friendly Yellow duergar) needs to roll a DEX DC 13 save or fall prone.Baldrick Longhall (alias of Donnell "The Fox")2023-09-13T16:59:24ZRe: Forums: Play-by-Post: DDEP 10-01: Terror in Ten Towns (Single table Epic) 5e Adventurers LeagueBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/gameplay&page=53#26172023-09-02T16:22:57Z2023-09-02T16:22:22Z<p><span class=messageboard-ooc>fyi, Baldrick entered Rage on his last turn, so that damage is halved — Baldrick at -17 (i.e., 32 hp)</span></p>
<p><span class="messageboard-dice"><b>Magic Surge1:</b></span> <span class="messageboard-dice">1d100 ⇒ 19</span>
<br />
<span class=messageboard-ooc>"You cast <b>Grease</b> centered on yourself."</span></p>
<p><span class=messageboard-ooc><b>Grease</b> (10' orange square): Each creature standing in its area must succeed on a DEX DC 13 save or fall prone. A creature that enters the area or ends its turn there must also succeed on a Dexterity saving throw or fall prone.</span></p>
<p><span class=messageboard-ooc>Immediate DEX saves needed for Yellow and Teal duergar, and Blue furry.</span></p>
<p><span class="messageboard-dice"><b>DEX save (w adv):</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (18) + 2 = 20</span><span class="messageboard-dice">1d20 + 2 ⇒ (8) + 2 = 10</span></p>
<p>Baldrick's eyes widen at the king's words, and he glances over his shoulder toward the way they came in; then does a double-take as he sees the chaos in the room: <b>"GIDEON!! No — it's not safe! I ... I'm coming to save you, buddy!"</b></p>
<p>As his words cry out and the duergar king steps away, a slick of oil spreads out from Baldrick's feet, but, surefootedly, Baldrick extricates himself from the melee and runs around the combatants.</p>
<p><span class=messageboard-ooc>Action = Disengage</span>
<br />
<span class=messageboard-ooc>Bonus Action = Convert level 1 spell slot to SP</span></p>
<p>[Spoiler omitted]</p>fyi, Baldrick entered Rage on his last turn, so that damage is halved -- Baldrick at -17 (i.e., 32 hp)
[dice=Magic Surge1]1d100[/dice]
"You cast Grease centered on yourself."
Grease (10' orange square): Each creature standing in its area must succeed on a DEX DC 13 save or fall prone. A creature that enters the area or ends its turn there must also succeed on a Dexterity saving throw or fall prone.
Immediate DEX saves needed for Yellow and Teal duergar, and Blue furry.
[dice=DEX save (w...Baldrick Longhall (alias of Donnell "The Fox")2023-09-02T16:22:22ZRe: Forums: Play-by-Post: DDEP 10-01: Terror in Ten Towns (Single table Epic) 5e Adventurers LeagueBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/gameplay&page=53#26142023-08-31T15:57:40Z2023-08-31T15:52:35Z<p><span class=messageboard-ooc>No worries! There's a lot going on — I'm just excited to roll ten Magic Surges :P</span></p>No worries! There's a lot going on -- I'm just excited to roll ten Magic Surges :PBaldrick Longhall (alias of Donnell "The Fox")2023-08-31T15:52:35ZRe: Forums: Play-by-Post: DDEP 10-01: Terror in Ten Towns (Single table Epic) 5e Adventurers LeagueBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/gameplay&page=53#26102023-08-30T14:11:35Z2023-08-30T14:11:00Z<p><span class=messageboard-ooc>@Greycastle: Do Pink and the King have a turn now?
<br />
Because some wild magic is going to happen, I don't want to post in advance :)</span></p>@Greycastle: Do Pink and the King have a turn now?
Because some wild magic is going to happen, I don't want to post in advance :)Baldrick Longhall (alias of Donnell "The Fox")2023-08-30T14:11:00ZRe: Forums: Play-by-Post: DDEP 10-01: Terror in Ten Towns (Single table Epic) 5e Adventurers LeagueBaldrick Longhall (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlt2/gameplay&page=52#25952023-08-17T15:43:15Z2023-08-17T15:38:46Z<p><b>"Y— YOU! WHAT? HOW DARE??"</b></p>
<p>Although his allies are using various forms of magic all around the room, somehow the draining effect of the king's gauntlets is what sets him off.</p>
<p><span class=messageboard-ooc><b>Rage</b></span></p>
<p><span class="messageboard-dice"><b>Warhammer:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (2) + 6 = 8</span></p>
<p><span class=messageboard-ooc><b>Tides of Chaos</b> (confers advantage, but forces a magic surge)</span></p>
<p><span class="messageboard-dice"><b>Warhammer:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (16) + 6 = 22</span></p>
<p><span class="messageboard-dice">1d8 + 5 ⇒ (1) + 5 = 6</span></p>
<p><span class=messageboard-ooc>eye roll</span></p>
<p><span class="messageboard-dice"><b>Magic Surge:</b></span> <span class="messageboard-dice">1d100 ⇒ 2</span>
<br />
<span class=messageboard-ooc>"Roll on this table at the start of each of your turns for the next minute, ignoring this result on subsequent rolls."</span></p>
<p><span class=messageboard-ooc>Awesome!</span></p>"Y-- YOU! WHAT? HOW DARE??"
Although his allies are using various forms of magic all around the room, somehow the draining effect of the king's gauntlets is what sets him off.
Rage
[dice=Warhammer]1d20 + 6[/dice]
Tides of Chaos (confers advantage, but forces a magic surge)
[dice=Warhammer]1d20 + 6[/dice]
[dice]1d8 + 5[/dice]
eye roll
[dice=Magic Surge]1d100[/dice]
"Roll on this table at the start of each of your turns for the next minute, ignoring this result on subsequent rolls."
...Baldrick Longhall (alias of Donnell "The Fox")2023-08-17T15:38:46ZRe: Forums: Play-by-Post Discussion: GM SpiderBeard's Curse of the Crimson Throne (closed group) DiscussionDonnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/discussion&page=17#8202021-01-19T16:14:50Z2021-01-19T16:03:41Z<p>The first post in this campaign was September 10, 2016, so you've been at this for almost 4.5 years, which is a helluva run! It's the longest campaign that I've ever played and you are a truly extraordinary DM. Through this campaign, you not only introduced me to PF and PbP, but to some amazing other players. I hope we can play again soon (perhaps even irl one day!).</p>
<p>(Also, my union rep's always saying that if you're finding that you have to work outside of you normal working hours, you should have a conversation with your supervisor about your workload :D )</p>The first post in this campaign was September 10, 2016, so you've been at this for almost 4.5 years, which is a helluva run! It's the longest campaign that I've ever played and you are a truly extraordinary DM. Through this campaign, you not only introduced me to PF and PbP, but to some amazing other players. I hope we can play again soon (perhaps even irl one day!).
(Also, my union rep's always saying that if you're finding that you have to work outside of you normal working hours, you...Donnell "The Fox"2021-01-19T16:03:41ZRe: Forums: Play-by-Post Discussion: GM SpiderBeard's Curse of the Crimson Throne (closed group) DiscussionDonnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/discussion&page=17#8152021-01-15T18:51:22Z2021-01-15T18:51:22Z<p>I should post it here in case people are checking - I don't know if they'll fix it, but right now it looks like the only way to get Paizo working again is to delete your cookies (or to log in from Incognito/Private mode).</p>
<p>(this seems to be the solution to every problem I've ever encountered on the internet...)</p>I should post it here in case people are checking - I don't know if they'll fix it, but right now it looks like the only way to get Paizo working again is to delete your cookies (or to log in from Incognito/Private mode).
(this seems to be the solution to every problem I've ever encountered on the internet...)Donnell "The Fox"2021-01-15T18:51:22ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=68#33782021-01-15T17:56:32Z2021-01-15T17:56:32Z<p><span class=messageboard-ooc>Donnell also rolled a 25 Arcana above - I dunno if that's useful though. OH! Actually, should be a <b>29</b> - I forgot that Heightened Awareness and Heroism give Donnell a +4 to Knowledge and Perception checks.</span></p>
<p><span class=messageboard-ooc>Gonna roll History, but it seems pretty obvious that the globe is from the before-times. I don't know much about the history of Golarion, but I'm sure Donnell does :)</span></p>
<p><span class="messageboard-dice"><b>Knowledge (History):</b></span> <span class="messageboard-dice">1d20 + 12 + 1d6 ⇒ (19) + 12 + (2) = 33</span></p>
<p>Donnell frowns at the globe: <b>"Huh - well, I guess it makes sense that an ancient temple would have an ancient map in it. I wonder if I can find where we are..."</b></p>
<p><span class=messageboard-ooc>Donnell might have to ask Thod for a boost, depending where we are on the globe, but he kinda wants to poke a finger at the location of the Thrallkeepers temple on the globe, or otherwise look for anything interesting.</span></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 19 + 1d6 ⇒ (2) + 19 + (3) = 24</span></p>Donnell also rolled a 25 Arcana above - I dunno if that's useful though. OH! Actually, should be a 29 - I forgot that Heightened Awareness and Heroism give Donnell a +4 to Knowledge and Perception checks.
Gonna roll History, but it seems pretty obvious that the globe is from the before-times. I don't know much about the history of Golarion, but I'm sure Donnell does :)
[dice=Knowledge (History)]1d20 + 12 + 1d6[/dice]
Donnell frowns at the globe: "Huh - well, I guess it makes sense that an...Donnell "The Fox"2021-01-15T17:56:32ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=68#33762021-01-12T16:27:08Z2021-01-12T16:27:08Z<div class="messageboard-quotee">Little Dove wrote:</div><blockquote><span class=messageboard-ooc>so I nominate our feline friend for the cloak.</span> </blockquote><p><span class=messageboard-ooc>Sounds good to me!</span>
<p><span class=messageboard-ooc>I'm a little annoyed that clairvoyance isn't on the Alchemist spell list - what better spell could there be for an Investigator?!</span></p>Little Dove wrote:so I nominate our feline friend for the cloak.
Sounds good to me! I'm a little annoyed that clairvoyance isn't on the Alchemist spell list - what better spell could there be for an Investigator?!Donnell "The Fox"2021-01-12T16:27:08ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=68#33742021-01-12T03:52:39Z2021-01-12T03:52:39Z<p><span class=messageboard-ooc>Usually we wait for some down time to sell and split up the loot, but if there are useful items found along the way, it's best to use them. (BTW, the <a href="https://docs.google.com/spreadsheets/d/1EWu2xOp_yKQb-LTh8THCBvcnMEwxi4kUL86mSCyXOv8/edit#gid=0" target="_blank" rel="nofollow">Loot Tracker</a> is linked at the top of the page - the spreadsheet also has a couple of added pages of notes that I've been keeping about shared loot)</span></p>
<p><span class=messageboard-ooc>I'm not sure about Daeshna - Thod and Donnell also have +2 cloaks (also, Donnell's not usually on the front lines, so usually pass on these things until the heavies are outfitted)</span></p>
<p><span class=messageboard-ooc>Donnell has an okay UMD, so he could potentially use the scrolls, though it's more useful if you can use them. He'll definitely turn one of the Sending scrolls into an Alchemist formula, however, if nobody has any use for it ;)</span></p>Usually we wait for some down time to sell and split up the loot, but if there are useful items found along the way, it's best to use them. (BTW, the Loot Tracker is linked at the top of the page - the spreadsheet also has a couple of added pages of notes that I've been keeping about shared loot)
I'm not sure about Daeshna - Thod and Donnell also have +2 cloaks (also, Donnell's not usually on the front lines, so usually pass on these things until the heavies are outfitted)
Donnell has an...Donnell "The Fox"2021-01-12T03:52:39ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=68#33722021-01-10T18:07:03Z2021-01-10T18:07:03Z<p><span class=messageboard-ooc>Damn - that's a lot of stuff!
<br />
Does anyone want to wear the cloak, even if it's just for now?
<br />
Also, the scabbard can cast keen edge 3x/day - should Thod and Daeshna use two of those charges now?</span></p>
<p>Portioning out the various treasures into packs and Bags of Holding, Donnell glances up to follow the Shoantis' gaze into the next room. He suddenly freezes, his jaw dropping. Shoving the remaining things into his pack with much less ceremony, he scrambles over to the doorway: <b>"L-let me just have a quick look for traps, before..."</b></p>
<p>He trails off, hardly daring to take his eyes off the sphere as he looks around the room:</p>
<p><span class="messageboard-dice"><b>Perception (Traps):</b></span> <span class="messageboard-dice">1d20 + 19 + 1d6 + 5 ⇒ (10) + 19 + (2) + 5 = 36</span></p>
<p>Looking closely at the carvings, Donnell wonders if he recognizes anything from the maps he's seen <span class="messageboard-dice"><b>Knowledge (Geography):</b></span> <span class="messageboard-dice">1d20 + 8 + 1d6 ⇒ (12) + 8 + (4) = 24</span>; or if he recognizes something about how the sphere itself is constructed/used <span class="messageboard-dice"><b>Knowledge (Arcana):</b></span> <span class="messageboard-dice">1d20 + 9 + 1d6 ⇒ (11) + 9 + (5) = 25</span>.</p>
<p><span class=messageboard-ooc>Hey, Donnell - now would be a good time to roll something higher than a 10.
<br />
•rolls 11 and 12•
<br />
Perfect...</span></p>Damn - that's a lot of stuff!
Does anyone want to wear the cloak, even if it's just for now?
Also, the scabbard can cast keen edge 3x/day - should Thod and Daeshna use two of those charges now?
Portioning out the various treasures into packs and Bags of Holding, Donnell glances up to follow the Shoantis' gaze into the next room. He suddenly freezes, his jaw dropping. Shoving the remaining things into his pack with much less ceremony, he scrambles over to the doorway: "L-let me just have a...Donnell "The Fox"2021-01-10T18:07:03ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=68#33692021-01-08T17:37:18Z2021-01-08T17:37:18Z<p>Donnell asks the group to hold back a minute while he checks for traps. He'll search the niches while he's at it.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 19 + 1d6 + 5 ⇒ (11) + 19 + (3) + 5 = 38</span></p>Donnell asks the group to hold back a minute while he checks for traps. He'll search the niches while he's at it.
[dice=Perception]1d20 + 19 + 1d6 + 5[/dice]Donnell "The Fox"2021-01-08T17:37:18ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=68#33612021-01-06T04:19:37Z2021-01-06T04:19:37Z<p>Donnell makes a circuit of the room while Thod struggles, tapping here and there on the walls and floor, but finding nothing of interest. At the end of his loop, Donnell gives the frustrated warrior a pat on the shoulder and, gripping his pipe between his teeth, flips his rope around the stone, ties a quick knot, then tosses the other end into the blue light. </p>
<p><b>"Alright, then,"</b> tapping out his pipe and stowing it yet again, <b>"Let's be off, shall we?"</b></p>
<p>So saying, Donnell leads the way down the passage to the north.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 19 + 1d6 ⇒ (7) + 19 + (4) = 30</span></p>Donnell makes a circuit of the room while Thod struggles, tapping here and there on the walls and floor, but finding nothing of interest. At the end of his loop, Donnell gives the frustrated warrior a pat on the shoulder and, gripping his pipe between his teeth, flips his rope around the stone, ties a quick knot, then tosses the other end into the blue light.
"Alright, then," tapping out his pipe and stowing it yet again, "Let's be off, shall we?"
So saying, Donnell leads the way down the...Donnell "The Fox"2021-01-06T04:19:37ZRe: Forums: Play-by-Post Discussion: GM SpiderBeard's Curse of the Crimson Throne (closed group) DiscussionDonnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/discussion&page=17#8102020-12-09T01:03:21Z2020-12-09T01:03:21Z<p>Sounds good - take care of yourself!</p>
<p>Happy holidays to all, and I'll see you in the new year (may it be a better year!)</p>Sounds good - take care of yourself!
Happy holidays to all, and I'll see you in the new year (may it be a better year!)Donnell "The Fox"2020-12-09T01:03:21ZRe: Forums: Play-by-Post Discussion: GM SpiderBeard's Curse of the Crimson Throne (closed group) DiscussionDonnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/discussion&page=17#8082020-12-08T17:10:30Z2020-12-08T17:10:30Z<p>no worries- December's usually pretty haphazard anyway</p>no worries- December's usually pretty haphazard anywayDonnell "The Fox"2020-12-08T17:10:30ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=68#33572020-12-01T15:32:34Z2020-12-01T15:32:34Z<p><span class=messageboard-ooc>LOL!</span></p>
<p>After about the fourth pull, Donnell puts a hand on the dwarf's shoulder: <b>"O- Okay Thod. Thod! It's fine - you're going to hurt yourself!"</b></p>
<p>Seeing the look of stubbornness in his friend's eye, Donnell realizes he'll just have to wait until Thod stops on his own. In the meantime, he'll light his pipe and have another look around the room.</p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 19 + 1d6 ⇒ (14) + 19 + (5) = 38</span></p>LOL!
After about the fourth pull, Donnell puts a hand on the dwarf's shoulder: "O- Okay Thod. Thod! It's fine - you're going to hurt yourself!"
Seeing the look of stubbornness in his friend's eye, Donnell realizes he'll just have to wait until Thod stops on his own. In the meantime, he'll light his pipe and have another look around the room.
[dice=Perception]1d20 + 19 + 1d6[/dice]Donnell "The Fox"2020-12-01T15:32:34ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=68#33532020-11-29T19:19:11Z2020-11-29T19:19:11Z<p>Shrugging: <b>"Works for me."</b> Glancing toward the Shoanti and making an aborted gesture toward the middle of the room, Donnell briefly considers advising them to stand near the blue disc, in case they have to make a quick escape. Instead he frowns at them, squelching the thought: <i>Probably they'd just think I was impugning their bravery.</i></p>
<p>Turning away, Donnell takes a position near the opposing wall <span class=messageboard-ooc>(somewhere that's 20' from the plug)</span>, and trains his crossbow on the opening.</p>Shrugging: "Works for me." Glancing toward the Shoanti and making an aborted gesture toward the middle of the room, Donnell briefly considers advising them to stand near the blue disc, in case they have to make a quick escape. Instead he frowns at them, squelching the thought: Probably they'd just think I was impugning their bravery.
Turning away, Donnell takes a position near the opposing wall (somewhere that's 20' from the plug), and trains his crossbow on the opening.Donnell "The Fox"2020-11-29T19:19:11ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=68#33512020-11-29T02:13:49Z2020-11-29T02:13:49Z<p><span class=messageboard-ooc>Oh! Sorry, I guess I thought we came out where the avatars are standing (I also thought the light was green, but maybe I just don't remember)</span></p>
<p>Donnell's eyes follow the slowly rising torch: <b>"Neat! I wonder how it knows whether we want to go up or down?"</b></p>
<p>He ponders this for a few seconds before shrugging. Pointing at the plug in the wall: <b>"I expect that something terri... er, interesting happens if we pull on that."</b> A gleam appears in the little one's eyes: <b>"So should we do it now or later."</b></p>Oh! Sorry, I guess I thought we came out where the avatars are standing (I also thought the light was green, but maybe I just don't remember)
Donnell's eyes follow the slowly rising torch: "Neat! I wonder how it knows whether we want to go up or down?"
He ponders this for a few seconds before shrugging. Pointing at the plug in the wall: "I expect that something terri... er, interesting happens if we pull on that." A gleam appears in the little one's eyes: "So should we do it now or later."Donnell "The Fox"2020-11-29T02:13:49ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=67#33492020-11-27T18:44:12Z2020-11-27T18:44:12Z<p><span class=messageboard-ooc>Does Donnell messing with the blue light do anything?
<br />
Also, can Donnell figure out from the map what part of the temple is above this room?</span></p>Does Donnell messing with the blue light do anything?
Also, can Donnell figure out from the map what part of the temple is above this room?Donnell "The Fox"2020-11-27T18:44:12ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=67#33462020-11-26T02:20:56Z2020-11-26T02:20:56Z<p><span class=messageboard-ooc>I think the Sklar-Quah have torches - the rest of us have darkvision. </span></p>
<p>Retrieving the discarded torch, Donnell walks over to inspect the disc:
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 19 + 1d6 ⇒ (3) + 19 + (2) = 24</span>
<br />
<span class=messageboard-ooc>Add +5 for trap detection</span></p>
<p><b>"Huh. More weird glow-y things - Hey Rave... right. Well, anyone else think blue might take us back up?"</b> Without waiting for an answer, he chucks the torch into the light.</p>
<p><span class=messageboard-ooc>For those keeping track, 9 of the last 10 rolls have been <10. </span></p>I think the Sklar-Quah have torches - the rest of us have darkvision.
Retrieving the discarded torch, Donnell walks over to inspect the disc:
[dice=Perception]1d20 + 19 + 1d6[/dice]
Add +5 for trap detection
"Huh. More weird glow-y things - Hey Rave... right. Well, anyone else think blue might take us back up?" Without waiting for an answer, he chucks the torch into the light.
For those keeping track, 9 of the last 10 rolls have beenDonnell "The Fox"2020-11-26T02:20:56ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=67#33432020-11-25T00:27:12Z2020-11-25T00:27:12Z<p>Handing the rope over to Thod: <b>"Yeah, sure - no problem. Oh, just a sec..."</b></p>
<p><span class=messageboard-ooc>I can't remember if Donnell already checked for traps in the pit or not, or how much he'll be able to detect from the top, but:</span></p>
<p><span class="messageboard-dice"><b>Perception (Locate Traps):</b></span> <span class="messageboard-dice">1d20 + 24 + 1d6 ⇒ (3) + 24 + (3) = 30</span></p>
<p><span class=messageboard-ooc>omg... you realize I'm rolling nonstop 19s and 20s in my other PbP game</span></p>Handing the rope over to Thod: "Yeah, sure - no problem. Oh, just a sec..."
I can't remember if Donnell already checked for traps in the pit or not, or how much he'll be able to detect from the top, but:
[dice=Perception (Locate Traps)]1d20 + 24 + 1d6[/dice]
omg... you realize I'm rolling nonstop 19s and 20s in my other PbP gameDonnell "The Fox"2020-11-25T00:27:12ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=67#33412020-11-24T19:49:18Z2020-11-24T19:49:18Z<p><span class=messageboard-ooc>Oh! before we jump right in, Donnell will secure a rope to whatever's handy and spool it out as he descends</span></p>Oh! before we jump right in, Donnell will secure a rope to whatever's handy and spool it out as he descendsDonnell "The Fox"2020-11-24T19:49:18ZRe: Forums: Play-by-Post Discussion: GM SpiderBeard's Curse of the Crimson Throne (closed group) DiscussionDonnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/discussion&page=17#8022020-11-23T18:14:42Z2020-11-23T18:14:42Z<p>Forgot I was supposed to be keeping track of the loot - was there anything worthwhile found on the Red Mantis assassins?</p>Forgot I was supposed to be keeping track of the loot - was there anything worthwhile found on the Red Mantis assassins?Donnell "The Fox"2020-11-23T18:14:42ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=67#33402020-11-23T18:10:30Z2020-11-23T18:10:30Z<div class="messageboard-quotee">Little Dove wrote:</div><blockquote> <b>"who's interested in using it?"</b></blockquote><p><span class=messageboard-ooc>Probably nobody here who can use will want to, but we'll probably be able to sell it at some point.</span>Little Dove wrote:"who's interested in using it?"
Probably nobody here who can use will want to, but we'll probably be able to sell it at some point.Donnell "The Fox"2020-11-23T18:10:30ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=67#33362020-11-22T17:32:52Z2020-11-22T17:32:52Z<p><b>"We'll have to spend a little more time with that whip when we can, but for now - is everyone excited to leap into the unknown?"</b></p>
<p><span class=messageboard-ooc>I can cast Identify tomorrow, or at some later point.
<br />
For now, assuming there are no objections, Donnell is ready to jump.</span></p>"We'll have to spend a little more time with that whip when we can, but for now - is everyone excited to leap into the unknown?"
I can cast Identify tomorrow, or at some later point.
For now, assuming there are no objections, Donnell is ready to jump.Donnell "The Fox"2020-11-22T17:32:52ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=67#33332020-11-21T20:07:59Z2020-11-21T20:07:59Z<p><span class=messageboard-ooc>Sorry - it's been a busy week.</span></p>
<p>Donnell will make a quick sketch of the map in his notebook: <b>"So, whatcha thinkin' Raven 6? Gotta get downstairs somehow - looks like there's this well, or the pit with the beast."</b> Leaning out over the well, Donnell looks down: <b>"I wonder... Oh hey, Little Dove - didja manage to - ah the whip. Do you mind...?"</b></p>
<p><span class="messageboard-dice"><b>Spellcraft:</b></span> <span class="messageboard-dice">1d20 + 14 + 1d6 ⇒ (9) + 14 + (2) = 25</span></p>
<p><b>"Huh - interesting."</b></p>
<p><b>"Oh, right, the well - hey Daeshna, lemme have one of those torches for a sec, willya?"</b></p>
<p><span class=messageboard-ooc>Assuming, based on the map, that the room below us is NOT connected to the room where the pit monster is waiting, Donnell will drop an unlit torch into the pit.</span></p>Sorry - it's been a busy week.
Donnell will make a quick sketch of the map in his notebook: "So, whatcha thinkin' Raven 6? Gotta get downstairs somehow - looks like there's this well, or the pit with the beast." Leaning out over the well, Donnell looks down: "I wonder... Oh hey, Little Dove - didja manage to - ah the whip. Do you mind...?"
[dice=Spellcraft]1d20 + 14 + 1d6[/dice]
"Huh - interesting."
"Oh, right, the well - hey Daeshna, lemme have one of those torches for a sec, willya?"
...Donnell "The Fox"2020-11-21T20:07:59ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=67#33252020-11-17T17:08:53Z2020-11-17T17:08:25Z<p><b>"WHAT?! ThisIsAmazing! Raven 6 - come look at this"</b></p>
<p><span class="messageboard-dice"><b>Disable Device:</b></span> <span class="messageboard-dice">1d20 + 18 + 1d6 ⇒ (4) + 18 + (3) = 25</span>
<br />
<span class=messageboard-ooc>There's an extra +5, if this falls under 'Disarm Traps'</span></p>"WHAT?! ThisIsAmazing! Raven 6 - come look at this"
[dice=Disable Device]1d20 + 18 + 1d6[/dice]
There's an extra +5, if this falls under 'Disarm Traps'Donnell "The Fox"2020-11-17T17:08:25ZRe: Forums: Play-by-Post Discussion: GM SpiderBeard's Curse of the Crimson Throne (closed group) DiscussionDonnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/discussion&page=16#7962020-11-15T19:09:29Z2020-11-15T19:09:29Z<p>It's been truly great to play with you for the last few years, Raven Six. I hope to see you back here again, but I completely understand the need to step away - as you said, it's been a rough year, and we all need to do what's best for our health. Take care, friend.</p>It's been truly great to play with you for the last few years, Raven Six. I hope to see you back here again, but I completely understand the need to step away - as you said, it's been a rough year, and we all need to do what's best for our health. Take care, friend.Donnell "The Fox"2020-11-15T19:09:29ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=67#33212020-11-13T17:23:20Z2020-11-13T17:23:20Z<p><span class=messageboard-ooc>If it looks like Little Dove is focused on the whip, Donnell will mention that it's not attached to the statue, but otherwise he will focus on what he's holding - does it fit somewhere, like the pit maybe?</span></p>If it looks like Little Dove is focused on the whip, Donnell will mention that it's not attached to the statue, but otherwise he will focus on what he's holding - does it fit somewhere, like the pit maybe?Donnell "The Fox"2020-11-13T17:23:20ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=67#33172020-11-11T18:15:24Z2020-11-11T18:15:24Z<div class="messageboard-quotee">GM SpiderBeard wrote:</div><blockquote> a 4-foot-diameter circular frame containing several wedge-shaped metal plates which are punched with intricate designs. </blockquote><p><b>"ooh! what's this?!"</b>
<p><span class=messageboard-ooc>Sounds like a puzzle - do the pieces fit together?</span></p>
<p><span class=messageboard-ooc>Also, omg, Donnell's brain is just buzzing: <i>"What's with the rune? Does something happen if I touch it? Wait, there's a hole in the floor? Where does it goes? Is that green light dangerous? Does the circular frame fit around the hole? What are the runes around the hole? Should we climb down? I think we should climb down."</i></span></p>GM SpiderBeard wrote:a 4-foot-diameter circular frame containing several wedge-shaped metal plates which are punched with intricate designs.
"ooh! what's this?!" Sounds like a puzzle - do the pieces fit together?
Also, omg, Donnell's brain is just buzzing: "What's with the rune? Does something happen if I touch it? Wait, there's a hole in the floor? Where does it goes? Is that green light dangerous? Does the circular frame fit around the hole? What are the runes around the hole? Should we...Donnell "The Fox"2020-11-11T18:15:24ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=67#33132020-11-11T03:17:26Z2020-11-11T03:17:26Z<p><span class=messageboard-ooc>I think either way would be fine for those Knowledge rolls, depending if the knowledge is something Little Dove would just know or if it's something that she and Donnell work out together through conversation (D will happily talk your ear off about any topic). Spiderbeard might have an opinion depending on how available that information is to the characters.</span></p>I think either way would be fine for those Knowledge rolls, depending if the knowledge is something Little Dove would just know or if it's something that she and Donnell work out together through conversation (D will happily talk your ear off about any topic). Spiderbeard might have an opinion depending on how available that information is to the characters.Donnell "The Fox"2020-11-11T03:17:26ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=67#33112020-11-10T17:04:56Z2020-11-10T17:03:14Z<div class="messageboard-quotee">GM SpiderBeard wrote:</div><blockquote><span class=messageboard-ooc>This is room A6 on the map. A8 was two dead ends</span></blockquote><p><span class=messageboard-ooc>Er - A5, right?</span>
</p>
<span class=messageboard-ooc>And yeah, I figured A8 was a dead end, just following Donnell's 'leave no stone unturned' instincts while taking advantage of that Perception bonus :D</span></p>
<div class="messageboard-quotee">Sevenspawn wrote:</div><blockquote><b>"Push on without me, I'll catch up."</b></blockquote><p>Donnell's face crumples into a frown of concern and confusion: <b>"But we're ...wai ... and he's gone. Alright let's see what we've got in here, then."</b>
<p>Looking up at the statue, his hands on his hips: <b>"Huh. Is that the Mark, then? Little Dove? Krojun?"</b></p>
<p><span class=messageboard-ooc>Donnell knows that the Thrallkeeper's Mark is a seven-pointed star, but I don't know what size or form that takes. Maybe I'll just roll some dice...</span></p>
<p><span class="messageboard-dice"><b>Knowledge (History):</b></span> <span class="messageboard-dice">1d20 + 12 + 1d6 ⇒ (10) + 12 + (6) = 28</span></p>
<p><span class=messageboard-ooc>Also, curious about those runes</span>
<br />
<span class="messageboard-dice"><b>Locate Traps first bc last time the runes were a trap!:</b></span> <span class="messageboard-dice">1d20 + 24 + 1d6 ⇒ (10) + 24 + (1) = 35</span></p>
<p><span class="messageboard-dice"><b>Knowledge (Arcana):</b></span> <span class="messageboard-dice">1d20 + 13 + 1d6 ⇒ (8) + 13 + (1) = 22</span>
<br />
<span class=messageboard-ooc>Linguistics?? That would be +17 = 26 total</span></p>GM SpiderBeard wrote:This is room A6 on the map. A8 was two dead ends
Er - A5, right?
And yeah, I figured A8 was a dead end, just following Donnell's 'leave no stone unturned' instincts while taking advantage of that Perception bonus :D Sevenspawn wrote:"Push on without me, I'll catch up."
Donnell's face crumples into a frown of concern and confusion: "But we're ...wai ... and he's gone. Alright let's see what we've got in here, then." Looking up at the statue, his hands on his hips: "Huh....Donnell "The Fox"2020-11-10T17:03:14ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=67#33092020-11-10T03:39:20Z2020-11-10T03:39:03Z<div class="messageboard-quotee">Little Dove wrote:</div><blockquote><b>"This assassin is probably skilled in techniques of freeing herself from her bonds."</b></blockquote><p><b>"Yeah, the thought occurred to me as well. Probably more efficient to knock 'em unconscious again and just drag them, though..."</b>
<p><span class=messageboard-ooc>Unless someone has another idea, Donnell will crack her in the temple with the butt of his crossbow. Perhaps we can enlist Sevenspawn to drag the assassin along?</span></p>
<p><b>"Now then, let's proceed to the south."</b></p>
<p><span class=messageboard-ooc>Going to inspect A8 briefly, before taking the door leading west.</span></p>
<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 19 + 1d6 ⇒ (8) + 19 + (5) = 32</span>
<br />
<span class=messageboard-ooc>Add +5 for Traps</span></p>Little Dove wrote:"This assassin is probably skilled in techniques of freeing herself from her bonds."
"Yeah, the thought occurred to me as well. Probably more efficient to knock 'em unconscious again and just drag them, though..." Unless someone has another idea, Donnell will crack her in the temple with the butt of his crossbow. Perhaps we can enlist Sevenspawn to drag the assassin along?
"Now then, let's proceed to the south."
Going to inspect A8 briefly, before taking the door leading...Donnell "The Fox"2020-11-10T03:39:03ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=67#33062020-11-09T23:03:43Z2020-11-09T23:03:43Z<p><b>"We don't know much except that the Thrallkeeper's Mark is somewhere in here. As far as I can tell,"</b> flipping to a quick sketch of a map in his notebook, <b>"there are maybe one or two rooms left that we've not yet explored. Could be we've missed something, though..."</b></p>
<p>Donnell trails off as he reviews what they've seen so far, then shrugs, confident in the group's ability to figure it out.</p>
<p><b>"Or do you mean our larger goal of gaining the trust and respect of the Sklar-Quah? Thousand Bones and the other elders gave us several ideas to prove our worth, including being cleansed by Cindermaw's fire, which Thod here recently accomplished; seeking Akram the Truthspeaker's endorsement; taking the Trial of the Totem; and,"</b> with a wink, <b>"becoming Krojun's sibling, his Nalharest."</b></p>
<p><b>"We also thought we might try to deal with the Cinderlander, that one who's been killing the Shoanti, assuming we can find them."</b></p>"We don't know much except that the Thrallkeeper's Mark is somewhere in here. As far as I can tell," flipping to a quick sketch of a map in his notebook, "there are maybe one or two rooms left that we've not yet explored. Could be we've missed something, though..."
Donnell trails off as he reviews what they've seen so far, then shrugs, confident in the group's ability to figure it out.
"Or do you mean our larger goal of gaining the trust and respect of the Sklar-Quah? Thousand Bones and the...Donnell "The Fox"2020-11-09T23:03:43ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=67#33022020-11-09T17:41:27Z2020-11-09T17:41:27Z<div class="messageboard-quotee">Krojun wrote:</div><blockquote><b>"Try breaking fingers. She'll at least make some noise."</b></blockquote><p>Donnell rolls his eyes but doesn't deign to respond.
<div class="messageboard-quotee">Little Dove wrote:</div><blockquote><b>"You say some got away?”</b></blockquote><p><b>"Two others turned to mist as they died. Some weeks ago, we fought three such assassins in Vencarlo's home - that's how we knew he was in trouble. They also turned to mist, and now I wonder how that works... I just don't think that's a mystery I ... er, <i>we</i> can solve out here. I need to get back to a city with books and underworld contacts. At any rate, Raven6's instincts are rarely wrong, so I say we dump the armour in the pit, truss this one,"</b> jerking a thumb at the Red Mantis, <b>"and either bring them along with us or leave them here trying to interpret the writing on this wall."</b>Krojun wrote:"Try breaking fingers. She'll at least make some noise."
Donnell rolls his eyes but doesn't deign to respond. Little Dove wrote:"You say some got away?”
"Two others turned to mist as they died. Some weeks ago, we fought three such assassins in Vencarlo's home - that's how we knew he was in trouble. They also turned to mist, and now I wonder how that works... I just don't think that's a mystery I ... er, we can solve out here. I need to get back to a city with books and...Donnell "The Fox"2020-11-09T17:41:27ZRe: Forums: Play-by-Post Discussion: GM SpiderBeard's Curse of the Crimson Throne (closed group) DiscussionDonnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/discussion&page=16#7852020-11-05T00:31:04Z2020-11-05T00:31:04Z<p>lol - no worries. </p>
<p>I just meant that I share your anxiety about the US election.</p>lol - no worries.
I just meant that I share your anxiety about the US election.Donnell "The Fox"2020-11-05T00:31:04ZRe: Forums: Play-by-Post Discussion: GM SpiderBeard's Curse of the Crimson Throne (closed group) DiscussionDonnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/discussion&page=16#7832020-11-04T21:50:16Z2020-11-04T21:49:12Z<p>I'm not sure about Little Dove or Daeshna, but the rest of us are in Canada, which is a bit too close for comfort.</p>I'm not sure about Little Dove or Daeshna, but the rest of us are in Canada, which is a bit too close for comfort.Donnell "The Fox"2020-11-04T21:49:12ZRe: Forums: Play-by-Post Discussion: GM SpiderBeard's Curse of the Crimson Throne (closed group) DiscussionDonnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/discussion&page=16#7812020-11-03T16:03:58Z2020-11-03T16:03:58Z<p>No worries! Sacrifices are required in order to save the world - at least volcanoes are not required this time</p>No worries! Sacrifices are required in order to save the world - at least volcanoes are not required this timeDonnell "The Fox"2020-11-03T16:03:58ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=66#32982020-10-30T18:20:22Z2020-10-30T18:20:22Z<p><b>"Yes..."</b> looking thoughtful, scratching at a cheek, <b>"or do something unexpected."</b></p>
<p><b>"I had a thought when they showed up here - I think this turning to mist when they die, or rather, as they are about to die, allows them to return to a safe location where they... reform? I wonder if this is an innate power, or one derived from some piece of equipment... At any rate, allowing this one to turn to mist, I suspect, will mean fighting it again later. Raven6, did your vision give you any clues about this hypothesis?"</b></p>"Yes..." looking thoughtful, scratching at a cheek, "or do something unexpected."
"I had a thought when they showed up here - I think this turning to mist when they die, or rather, as they are about to die, allows them to return to a safe location where they... reform? I wonder if this is an innate power, or one derived from some piece of equipment... At any rate, allowing this one to turn to mist, I suspect, will mean fighting it again later. Raven6, did your vision give you any clues about...Donnell "The Fox"2020-10-30T18:20:22ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=66#32922020-10-28T18:38:17Z2020-10-28T18:38:17Z<div class="messageboard-quotee">GM SpiderBeard wrote:</div><blockquote> She continues to stone-face Donnell. Krojun snickers. </blockquote><p><span class=messageboard-ooc>Yeah, little people aren't very intimidating, unfortunately. I might have to dump a bunch of skill points there at next level if I'm going to try stuff like that.</span>
<p><span class=messageboard-ooc>Anywho, I'll wait to hear what the others have to say about what we should do with her, or if anyone else wants to ask questions. Donnell doesn't really want to kill a bound, unarmed person; but neither does he want to let her go or carry her with us.</span></p>GM SpiderBeard wrote:She continues to stone-face Donnell. Krojun snickers.
Yeah, little people aren't very intimidating, unfortunately. I might have to dump a bunch of skill points there at next level if I'm going to try stuff like that. Anywho, I'll wait to hear what the others have to say about what we should do with her, or if anyone else wants to ask questions. Donnell doesn't really want to kill a bound, unarmed person; but neither does he want to let her go or carry her with us.Donnell "The Fox"2020-10-28T18:38:17ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=66#32892020-10-28T02:48:35Z2020-10-28T02:48:35Z<p><span class=messageboard-ooc>Assuming this elicits no further response...</span></p>
<p>Donnell sighs and pushes to his feet: <b>"Well, this is boring and we've work to do. Should we just toss her in the pit and continue on our way?"</b></p>
<p><span class="messageboard-dice"><b>Intimidate:</b></span> <span class="messageboard-dice">1d20 + 6 + 1d6 ⇒ (7) + 6 + (3) = 16</span></p>Assuming this elicits no further response...
Donnell sighs and pushes to his feet: "Well, this is boring and we've work to do. Should we just toss her in the pit and continue on our way?"
[dice=Intimidate]1d20 + 6 + 1d6[/dice]Donnell "The Fox"2020-10-28T02:48:35ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=66#32862020-10-26T17:37:05Z2020-10-26T17:35:47Z<p><span class=messageboard-ooc>Sorry - somehow I missed this post</span></p>
<p>Donnell nods in agreement with Thod, waving at the newcomers to follow (while advising them to ignore the writing on the walls). </p>
<p>Back in the little room, Donnell first checks the bindings on the Red Mantis and ensures that the assassin has been stripped of weapons and other items (including the mask) (poison capsules?): <span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 19 + 1d6 ⇒ (14) + 19 + (2) = 35</span></p>
<p>Waving a vial of <a href="https://www.d20pfsrd.com/equipmenT/goods-and-services/herbs-oils-other-substances/#TOC-Smelling-Salts" target="_blank" rel="nofollow">Smelling Salts</a> their nose, Donnell brings them back to consciousness, then sits crosslegged on the floor. Keeping his hands occupied by cleaning, filling, and lighting his pipe, Donnell begins questioning:</p>
<p><span class="messageboard-dice"><b>Diplomacy:</b></span> <span class="messageboard-dice">1d20 + 16 + 1d6 ⇒ (14) + 16 + (3) = 33</span></p>
<p><b>"So, let's review, shall we? Red Mantis assassins, from Garund, and faithful to Achaekek. Best and most expensive of hired assassins in all of Avistan. Purportedly, your god doesn't permit assassinations on rightful monarchs - it appears he is rather more lenient when it comes to contract <i>from</i> a false monarch. Tell me, what are Achaekek's views on aiding a usurper? No. never mind, I suspect we don't have time for an extended theological debate. Perhaps, instead, you will outline for me the terms of your current contract? And how can we end or circumvent it so we don't have to keep killing you?</b></p>
<p><span class=messageboard-ooc>Recall that Donnell speaks many languages and has Comprehend Languages active</span></p>
<p><span class=messageboard-ooc>I don't suppose Sevenspawn has a spell that could compel the Red Mantis to talk?</span></p>Sorry - somehow I missed this post
Donnell nods in agreement with Thod, waving at the newcomers to follow (while advising them to ignore the writing on the walls).
Back in the little room, Donnell first checks the bindings on the Red Mantis and ensures that the assassin has been stripped of weapons and other items (including the mask) (poison capsules?): [dice=Perception]1d20 + 19 + 1d6[/dice]
Waving a vial of Smelling Salts their nose, Donnell brings them back to consciousness, then sits...Donnell "The Fox"2020-10-26T17:35:47ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=66#32812020-10-21T15:46:09Z2020-10-21T15:45:53Z<p><b>"Apologies,"</b> Donnell gives a short bow. <b>"Of course, you might not remember me - we met only briefly, and years ago - but I've met few of the Amurrun, even in a place like Korvosa. I am Donnell - though in certain parts of the city, I am more commonly known as 'The Fox.' My companions, here, are Sevenspawn, cleric to the streets of Old Korvosa; Thod, once-soldier of Janderhoff; and Raven 6, alchemist extraordinary. Or is it Raven 6a today? And somewhere,"</b> frowning at the shadowed corners of the chamber, <b>"there's a naked homunculus who's purpose mainly seems to be annoying Thod."</b></p>
<p><b>"As for these,"</b> jerking a thumb over his shoulder toward Krojun et al., <b>"they are not so much 'helping' as making sure that we don't cheat while we risk time and injury to prove we are worthy to receive the knowledge that will help us defeat Ileosa."</b></p>
<p>Realizing that perhaps he's been a bit too harsh, Donnell amends: <b>"To be sure, the Sklar-Quah should not hand over their sacred knowledge to any outsider that crosses their path. But, Little Dove, we have several boneslayers with us as observers, hopefully you spoke with them on your way in - are you here as another observer? Is it your intention to help us, and if so, will this taint our victories? Speaking of which, perhaps we should leave this chamber before that creature returns and anyway we have a Thrallkeepers Mark to find."</b> You aren't sure when Donnell managed to take a breath in all of that, and he's fairly dancing with unasked questions.</p>
<p><span class=messageboard-ooc>I should have mentioned earlier: Donnell is small, even for a halfling. His emaciated frame makes him look even smaller than he is, but you'd judge that he's about 35 lbs soaking wet - putting you in mind of a small human child, if children had facial hair; bright, though haunted, eyes; and stained fingers. His wild red hair sticks out at all angles.
<br />
In his adventuring gear, he's kitted out with vials, test tubes, and jars that poke out from bandolier, belt, and pouches. He also carries a crossbow and rapier.</span></p>"Apologies," Donnell gives a short bow. "Of course, you might not remember me - we met only briefly, and years ago - but I've met few of the Amurrun, even in a place like Korvosa. I am Donnell - though in certain parts of the city, I am more commonly known as 'The Fox.' My companions, here, are Sevenspawn, cleric to the streets of Old Korvosa; Thod, once-soldier of Janderhoff; and Raven 6, alchemist extraordinary. Or is it Raven 6a today? And somewhere," frowning at the shadowed corners of...Donnell "The Fox"2020-10-21T15:45:53ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=66#32752020-10-20T15:45:47Z2020-10-20T15:45:47Z<p>Donnell turns to glower at Krojun, his voice dripping acid: <b>"Thank you for dealing with the Red Mantis, but as your companions here looked increasingly nervous about our fighting the beast below, it would have been nice to know if we were killing something sacred to the Shoanti. Although,"</b> looking curiously into the nearer pit, <b>"I'm not convinced we killed anything - just drove it off for now, I suspect. Did you get a good look at that thing, Thod?"</b></p>
<p><b>"Now, as for who awakened it, I'm going to assume it was these ones who brought light into this chamber, which I ... Daeshna?! What in the Nine Hells are you doing here??"</b> Donnell is so shocked that he's momentarily at a loss for words.</p>
<p>[Spoiler omitted]</p>Donnell turns to glower at Krojun, his voice dripping acid: "Thank you for dealing with the Red Mantis, but as your companions here looked increasingly nervous about our fighting the beast below, it would have been nice to know if we were killing something sacred to the Shoanti. Although," looking curiously into the nearer pit, "I'm not convinced we killed anything - just drove it off for now, I suspect. Did you get a good look at that thing, Thod?"
"Now, as for who awakened it, I'm going to...Donnell "The Fox"2020-10-20T15:45:47ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=66#32672020-10-16T16:05:13Z2020-10-16T16:05:13Z<p><span class=messageboard-ooc>Looks like that Channel Energy healed for 19.</span></p>
<p>Worried about pressing his luck with the weird scepter, Donnell nonetheless focuses on it once again:</p>
<p><span class=messageboard-ooc><b>Rod of Wonder</b></span>
<br />
<span class="messageboard-dice"><b>UMD:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (5) + 14 = 19</span></p>
<p>Distracted, Donnell shouts over his shoulder again: <b>"Krojun! Speak!!"</b></p>
<p><span class=messageboard-ooc>D shouted a couple of questions in Shoanti at Krojun last round - makes complete sense if he would just ignore them, but I just want to make sure they weren't overlooked.</span></p>Looks like that Channel Energy healed for 19.
Worried about pressing his luck with the weird scepter, Donnell nonetheless focuses on it once again:
Rod of Wonder
[dice=UMD]1d20 + 14[/dice]
Distracted, Donnell shouts over his shoulder again: "Krojun! Speak!!"
D shouted a couple of questions in Shoanti at Krojun last round - makes complete sense if he would just ignore them, but I just want to make sure they weren't overlooked.Donnell "The Fox"2020-10-16T16:05:13ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=66#32612020-10-14T17:35:21Z2020-10-14T17:35:21Z<p><span class=messageboard-ooc>Is Raven Six grappled? I must have missed that</span></p>
<p>Frustrated and annoyed that he doesn't know anything about this creature, Donnell starts shouting to the Sklar-Quah:
<br />
[Spoiler omitted]</p>
<p>And, muttering to himself: <b>"Might be worth just walking away from this, though I dunno how we'll convince Thod to stop..."</b></p>
<p>Considering the options, Donnell decides to attempt the Rod of Wonder again:</p>
<p><span class="messageboard-dice"><b>UMD:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (12) + 14 = 26</span></p>Is Raven Six grappled? I must have missed that
Frustrated and annoyed that he doesn't know anything about this creature, Donnell starts shouting to the Sklar-Quah:
[Spoiler omitted]
And, muttering to himself: "Might be worth just walking away from this, though I dunno how we'll convince Thod to stop..."
Considering the options, Donnell decides to attempt the Rod of Wonder again:
[dice=UMD]1d20 + 14[/dice]Donnell "The Fox"2020-10-14T17:35:21ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=66#32512020-10-09T19:15:36Z2020-10-09T19:15:36Z<p><span class=messageboard-ooc>I thought Krojun and gang came through that door?!</span></p>
<p><span class=messageboard-ooc>Also, crap! I forgot I have Heightened Awareness and Heroism up, which would have made that Nature roll a 28 (not that it's likely to matter, I imagine the DC is 30+).</span></p>
<p><b>"Bloody hell.. Oy! You two! did you wake these beasties?!"</b></p>
<p>[Spoiler omitted]</p>
<p>Frowning at the monstrosity, Donnell switches his crossbow to one hand and pulls a short metal rod from his bandolier, shaking it vigourously at the creature.</p>
<p><span class=messageboard-ooc><b>Rod of Wonder</b></span>
<br />
<span class="messageboard-dice"><b>UMD:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (14) + 14 = 28</span></p>
<p><span class=messageboard-ooc>I'm not sure if drawing the Rod take up the move action or not - if not, Donnell will use Move to activate Ranged Study</span></p>I thought Krojun and gang came through that door?!
Also, crap! I forgot I have Heightened Awareness and Heroism up, which would have made that Nature roll a 28 (not that it's likely to matter, I imagine the DC is 30+).
"Bloody hell.. Oy! You two! did you wake these beasties?!"
[Spoiler omitted]
Frowning at the monstrosity, Donnell switches his crossbow to one hand and pulls a short metal rod from his bandolier, shaking it vigourously at the creature.
Rod of Wonder
[dice=UMD]1d20 +[/dice]...Donnell "The Fox"2020-10-09T19:15:36ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=65#32472020-10-08T03:14:01Z2020-10-08T03:14:01Z<p><span class=messageboard-ooc>Good idea!
<br />
Erm ... maybe a Nature check?</span></p>
<p><span class="messageboard-dice"><b>Knowledge (Nature):</b></span> <span class="messageboard-dice">1d20 + 8 + 1d6 ⇒ (10) + 8 + (6) = 24</span></p>Good idea!
Erm ... maybe a Nature check?
[dice=Knowledge (Nature)]1d20 + 8 + 1d6[/dice]Donnell "The Fox"2020-10-08T03:14:01ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=65#32452020-10-07T23:17:53Z2020-10-07T23:17:53Z<p><b>"Great - now I'm hungry. Hey, you ever eaten insects, Raven Six? I mean, they aren't very tasty, but roaches will feed you in a pinch. Also,</b> deftly flipping another quarrel onto his crossbow and resetting the string, <b>"What's with the Amurrun? They aren't from around here."</b></p>"Great - now I'm hungry. Hey, you ever eaten insects, Raven Six? I mean, they aren't very tasty, but roaches will feed you in a pinch. Also, deftly flipping another quarrel onto his crossbow and resetting the string, "What's with the Amurrun? They aren't from around here."Donnell "The Fox"2020-10-07T23:17:53ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=65#32432020-10-07T21:07:05Z2020-10-07T21:07:05Z<p>Pivoting <span class=messageboard-ooc>5'step</span> so that he can see through the doorway, Donnell continues his barrage of quarrels and questions: <b>"Hah! Raven6 - I told you there was something in that pool. What do you suppose it is?! Do you think it'll come out of the water, or will we have to go in after it?"</b></p>
<p><span class="messageboard-dice"><b>LXB1:</b></span> <span class="messageboard-dice">1d20 + 16 - 2 ⇒ (8) + 16 - 2 = 22</span>
<br />
<span class="messageboard-dice"><b>Dam1:</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (4) + 2 = 6</span></p>
<p><span class="messageboard-dice"><b>LXB2:</b></span> <span class="messageboard-dice">1d20 + 16 - 2 ⇒ (10) + 16 - 2 = 24</span>
<br />
<span class="messageboard-dice"><b>Dam2:</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (5) + 2 = 7</span></p>
<p><span class="messageboard-dice"><b>LXB3:</b></span> <span class="messageboard-dice">1d20 + 11 - 2 ⇒ (9) + 11 - 2 = 18</span>
<br />
<span class="messageboard-dice"><b>Dam3:</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (6) + 2 = 8</span></p>
<p><span class=messageboard-ooc>sorry, Thod - I don't think I can do non-lethal damage with a crossbow</span></p>Pivoting 5'step so that he can see through the doorway, Donnell continues his barrage of quarrels and questions: "Hah! Raven6 - I told you there was something in that pool. What do you suppose it is?! Do you think it'll come out of the water, or will we have to go in after it?"
[dice=LXB1]1d20 + 16 - 2[/dice]
[dice=Dam1]1d6 + 2[/dice]
[dice=LXB2]1d20 + 16 - 2[/dice]
[dice=Dam2]1d6 + 2[/dice]
[dice=LXB3]1d20 + 11 - 2[/dice]
[dice=Dam3]d6 + 2[/dice]
sorry, Thod - I don't think I can do...Donnell "The Fox"2020-10-07T21:07:05ZRe: Forums: Recruitment: Recruitment: 5e Adventure League, DDAL10-00 Ice Road TrackersJarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlik/recruiting#292020-10-07T14:52:59Z2020-10-07T14:52:27Z<p>@Greycastle: Here's <a href="https://paizo.com/people/BaldrickLonghall" target="_blank" rel="nofollow">Baldrick</a> - let me know if that looks okay:</p>@Greycastle: Here's Baldrick - let me know if that looks okay:Jarprax (alias of Donnell "The Fox")2020-10-07T14:52:27ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=65#32352020-10-06T18:02:15Z2020-10-06T17:57:05Z<p><span class=messageboard-ooc>We're also a ways into the temple, behind closed doors, so you wouldn't initially be able to see any light from the Sklar warriors with us.
<br />
(Also, Sevenspawn and Donnell don't normally have darkvision, but I used a communal extract to provide it while in the dungeon)</span></p>We're also a ways into the temple, behind closed doors, so you wouldn't initially be able to see any light from the Sklar warriors with us.
(Also, Sevenspawn and Donnell don't normally have darkvision, but I used a communal extract to provide it while in the dungeon)Donnell "The Fox"2020-10-06T17:57:05ZRe: Forums: Play-by-Post: GM SpiderBeard's Curse of the Crimson Throne (closed group)Donnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/gameplay&page=65#32312020-10-06T17:29:50Z2020-10-06T17:29:04Z<p>[Spoiler omitted]</p>[Spoiler omitted]Donnell "The Fox"2020-10-06T17:29:04ZRe: Forums: Recruitment: Recruitment: 5e Adventure League, DDAL10-00 Ice Road TrackersJarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlik/recruiting#72020-10-05T21:00:29Z2020-10-05T21:00:29Z<div class="messageboard-quotee">Aeshuura wrote:</div><blockquote>Will be fun to run alongside you, 'Prax! </blockquote><p>Looking forward to it!!Aeshuura wrote:Will be fun to run alongside you, 'Prax!
Looking forward to it!!Jarprax (alias of Donnell "The Fox")2020-10-05T21:00:29ZRe: Forums: Play-by-Post Discussion: GM SpiderBeard's Curse of the Crimson Throne (closed group) DiscussionDonnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/discussion&page=16#7692020-10-05T20:25:45Z2020-10-05T20:21:29Z<p>Study hard!! Take breaks! Drink water!</p>Study hard!! Take breaks! Drink water!Donnell "The Fox"2020-10-05T20:21:29ZRe: Forums: Recruitment: Recruitment: 5e Adventure League, DDAL10-00 Ice Road TrackersJarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivlik/recruiting#52020-10-06T00:13:55Z2020-10-05T20:18:39Z<p>I might try to come up with something new, but as a backup, I have:</p>
<p>Baldrick, PFC, 4th Infantry: Dwarven Fighter•, level 1</p>
<p>(•at least, that's what he thinks - Baldrick's actually a wild-magic sorcerer. He just doesn't realize that he's the cause of all the weird stuff that happens when he's around.)</p>I might try to come up with something new, but as a backup, I have:
Baldrick, PFC, 4th Infantry: Dwarven Fighter*, level 1
(*at least, that's what he thinks - Baldrick's actually a wild-magic sorcerer. He just doesn't realize that he's the cause of all the weird stuff that happens when he's around.)Jarprax (alias of Donnell "The Fox")2020-10-05T20:18:39ZRe: Forums: Play-by-Post Discussion: GM SpiderBeard's Curse of the Crimson Throne (closed group) DiscussionDonnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/discussion&page=16#7672020-10-05T19:43:30Z2020-10-05T19:32:31Z<p>No worries!
<br />
Hopefully, you have some time to breathe now that the project is complete.</p>No worries!
Hopefully, you have some time to breathe now that the project is complete.Donnell "The Fox"2020-10-05T19:32:31ZRe: Forums: Play-by-Post Discussion: GM SpiderBeard's Curse of the Crimson Throne (closed group) DiscussionDonnell "The Fox"https://paizo.com/campaigns/GMSpiderBeardsCurseOfTheCrimsonThrone/discussion&page=16#7602020-09-26T19:45:11Z2020-09-26T19:45:11Z<p>lol - that's great.</p>
<p>Maybe you saved a mistreated animal from a trader or travelling menagerie? There probably isn't much of either in the Cinderlands proper, but Kaer Maga sounds metropolitan enough to have people trading in exotic animals.</p>lol - that's great.
Maybe you saved a mistreated animal from a trader or travelling menagerie? There probably isn't much of either in the Cinderlands proper, but Kaer Maga sounds metropolitan enough to have people trading in exotic animals.Donnell "The Fox"2020-09-26T19:45:11ZRe: Forums: Play-by-Post Discussion: SpiderBeard's One Shot RPG Tour (closed group)Mr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/discussion&page=2#732020-04-29T17:20:13Z2020-04-29T17:20:13Z<p>Yeah, that sounds great!</p>
<p>Let me know what you are thinking of doing - my character creation juice has been low lately, so it might take me a bit to draw up a new character (unless we are reusing ones we've already played).</p>
<p>(Also, if we want to keep switching, I have a ton of D&D 5e s%$# that I would be much less nervous about doing in a PbP game - I'm always nervous about having to think on my feet in f2f)</p>Yeah, that sounds great!
Let me know what you are thinking of doing - my character creation juice has been low lately, so it might take me a bit to draw up a new character (unless we are reusing ones we've already played).
(Also, if we want to keep switching, I have a ton of D&D 5e s$#$ that I would be much less nervous about doing in a PbP game - I'm always nervous about having to think on my feet in f2f)Mr. Stuthman (alias of Donnell "The Fox")2020-04-29T17:20:13ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=23#11152020-05-06T01:13:05Z2020-04-21T17:37:35Z<p>With Joaquin's help, Mr. Stuthman creaks, slowly, to his feet and, leaning heavily on his friend, staggers out of the church. His eyes dart warily around and he jerks at every sound, but he has no words to explain to Pearl what has happened. He can only shake his head - wide-eyed in denial of what he has witnessed.</p>
<p>Shoving himself upright from Joaquin's shoulder, and refusing to meet Caroline's eye, Stuthman pulls his last remaining mason jar of formaldehyde from his pack. Shaky, nerveless fingers slowly twist the lid from the jar, and drop it into the dirt. Three filthy digits dip into the clear, acrid liquid; fingers that then drip a trail from malar to mandible, flicking the rest into a fine mist around him.</p>
<p>Maybe he doesn't have what it takes to bless this town, but with this - this preserving liquid and whatever forces have helped him this week - perhaps he can keep this from happening again. Return sanity and normalcy and rightness to this place.</p>
<p>Ignoring the others - ignoring conversation and questions and demands to stop - Stuthman stalks away. Muttering in Latin, reciting bone and muscle names and half-remembered prayers to Christian and Indigenous deities, Stuthman stumbles in a feverish trance through every step of the town, flicking three trembling fingers at every surface until his hand is white and numb as if a corpse's. Until exhaustion takes him, and he lies in the street or alley or graveyard to rest. Until his jar is empty and he lies on the church steps and weeps. </p>
<p>He weeps until the sun sets and sleeps until it rises again in the east. He rises then and, if horse or friends remain, he will ride back to the city, and see if Marshall Bryce has more work for him.</p>
<p><span class=messageboard-ooc>There's a spell in Deadlands called Sanctify that can be used to protect an area from "evil." I dunno if that applies or is necessary, but if it happens as a result of Stuthman losing his mind, that's all to the good. I'll make a Faith roll, just for fun:"</span>
<br />
<span class="messageboard-dice"><b>Faith:</b></span> <span class="messageboard-dice">1d8 ⇒ 5</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span></p>With Joaquin's help, Mr. Stuthman creaks, slowly, to his feet and, leaning heavily on his friend, staggers out of the church. His eyes dart warily around and he jerks at every sound, but he has no words to explain to Pearl what has happened. He can only shake his head - wide-eyed in denial of what he has witnessed.
Shoving himself upright from Joaquin's shoulder, and refusing to meet Caroline's eye, Stuthman pulls his last remaining mason jar of formaldehyde from his pack. Shaky, nerveless...Mr. Stuthman (alias of Donnell "The Fox")2020-04-21T17:37:35ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=23#11112020-04-18T20:25:40Z2020-04-18T20:25:40Z<p>Stuthman falls forward, unconscious. Breaking his nose on the floor.</p>Stuthman falls forward, unconscious. Breaking his nose on the floor.Mr. Stuthman (alias of Donnell "The Fox")2020-04-18T20:25:40ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=23#11092020-04-18T18:02:50Z2020-04-18T18:02:50Z<p><span class=messageboard-ooc>S+@!, Brutto! Between you and Thod in CCT, I don't know why I bother getting involved in combat :P</span></p>
<p>Stuthman blocks and dodges the cultists' knife thrusts mechanically, on autopilot. But, as the demon approaches, tendrils of cold heat creep across his skull. Searing white-hot pain coalesces in a single, vertical axe-strike in the middle of his forehead, as incoherent rage screams from his mouth:</p>
<p><span class=messageboard-ooc>Looking to just lash out with whatever power is keeping Stuthman sane. I've no idea what kind of damage roll that would be...</span></p>
<p><span class="messageboard-dice"><b>Faith:</b></span> <span class="messageboard-dice">1d8 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span></p>
<p><span class=messageboard-ooc>Oh!, well, none I guess.
<br />
Screw it, using that last White Chip:</span></p>
<p><span class="messageboard-dice"><b>Faith:</b></span> <span class="messageboard-dice">1d8 ⇒ 7</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span></p>S~&&, Brutto! Between you and Thod in CCT, I don't know why I bother getting involved in combat :P
Stuthman blocks and dodges the cultists' knife thrusts mechanically, on autopilot. But, as the demon approaches, tendrils of cold heat creep across his skull. Searing white-hot pain coalesces in a single, vertical axe-strike in the middle of his forehead, as incoherent rage screams from his mouth:
Looking to just lash out with whatever power is keeping Stuthman sane. I've no idea what kind of...Mr. Stuthman (alias of Donnell "The Fox")2020-04-18T18:02:50ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=23#11042020-04-13T22:02:33Z2020-04-13T21:42:29Z<p><span class=messageboard-ooc>Did the demon sustain an additional wound from Joaquin? I had one from the previous round, because mice</span></p>
<p>Stuthman, his mind in freefall, barely registers the cultists surrounding him. He sees a long dark corridor stretching in front of him, and a demon at the end of it. His rifle snaps to his shoulder:</p>
<p><span class="messageboard-dice"><b>Shooting:</b></span> <span class="messageboard-dice">1d8 ⇒ 4</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">2d8 ⇒ (1, 5) = 6</span></p>
<p><span class=messageboard-ooc>From the last round, it looks like this is what you used for the mice swarm:</span></p>
<p><span class="messageboard-dice"><b>Swarm:</b></span> <span class="messageboard-dice">1d12 ⇒ 3</span></p>
<p><span class=messageboard-ooc>Nope - every hit counts right now. White Fate chip to reroll</span>
<br />
<span class="messageboard-dice"><b>Swarm:</b></span> <span class="messageboard-dice">1d12 ⇒ 6</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">2d4 ⇒ (2, 3) = 5</span></p>Did the demon sustain an additional wound from Joaquin? I had one from the previous round, because mice
Stuthman, his mind in freefall, barely registers the cultists surrounding him. He sees a long dark corridor stretching in front of him, and a demon at the end of it. His rifle snaps to his shoulder:
[dice=Shooting]1d8[/dice]
[dice=Damage]2d8[/dice]
From the last round, it looks like this is what you used for the mice swarm:
[dice=Swarm]1d12[/dice]
Nope - every hit counts right now....Mr. Stuthman (alias of Donnell "The Fox")2020-04-13T21:42:29ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=22#10982020-04-07T04:10:57Z2020-04-07T04:10:57Z<p><span class=messageboard-ooc>Uhh... is it maybe Caroline and Brutto who can act? The initiative order has Stuthman after Group 1.</span></p>
<p><span class=messageboard-ooc>Also, I have a question before Stuthman acts - on the map, there's a statue or maybe a cross behind the demon? Is it possible to knock something large over on top of it (from behind or above) or to knock it out behind the knees so that it falls over?</span></p>Uhh... is it maybe Caroline and Brutto who can act? The initiative order has Stuthman after Group 1.
Also, I have a question before Stuthman acts - on the map, there's a statue or maybe a cross behind the demon? Is it possible to knock something large over on top of it (from behind or above) or to knock it out behind the knees so that it falls over?Mr. Stuthman (alias of Donnell "The Fox")2020-04-07T04:10:57ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=22#10952020-03-28T02:27:36Z2020-03-28T02:27:36Z<p><span class=messageboard-ooc>A benny, as in, a white Fate Chip? Or a random draw?</span></p>A benny, as in, a white Fate Chip? Or a random draw?Mr. Stuthman (alias of Donnell "The Fox")2020-03-28T02:27:36ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=22#10892020-03-23T21:26:49Z2020-03-23T21:26:49Z<p><span class=messageboard-ooc>@Caroline: Sorry about the mice!
<br />
@Spiderbeard: I'll let you roll a Spirit test for the mice (?)</span></p>
<p>From his knees, Stuthman grunts, notices the <span class=messageboard-ooc>Blue</span> cultist is blocking <i>Il Brutto</i>'s path, and shoots the man in the gut:</p>
<p><span class="messageboard-dice"><b>Shooting:</b></span> <span class="messageboard-dice">1d8 ⇒ 4</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span></p>
<p><span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">2d8 ⇒ (1, 3) = 4</span>
<br />
<span class=messageboard-ooc>AP2</span></p>@Caroline: Sorry about the mice!
@Spiderbeard: I'll let you roll a Spirit test for the mice (?)
From his knees, Stuthman grunts, notices the Blue cultist is blocking Il Brutto's path, and shoots the man in the gut:
[dice=Shooting]1d8[/dice]
[dice=Wild]1d6[/dice]
[dice=Damage]2d8[/dice]
AP2Mr. Stuthman (alias of Donnell "The Fox")2020-03-23T21:26:49ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=22#10872020-03-19T18:10:32Z2020-03-19T17:57:51Z<p>Shocked at the sudden appearance of the demon, and then distracted by having to fend off a knife-wielding cultist, Stuthman is unsure what he should do. The only thing he is sure of: <b>"<span class=tiny>We need help,</span>"</b> he whispers to himself. <i>But who? The townsfolk have already been corrupted and Pearl's gang is too far... There's only...</i> And here he remembers the rodents and small creatures he's seen about town, including those mice that plagued the newspaper office; would they, natural creatures of the world, come to help against this unholiness.</p>
<p><span class=messageboard-ooc>Er... basically trying to summon some help</span></p>
<p><span class="messageboard-dice"><b>Faith:</b></span> <span class="messageboard-dice">1d8 ⇒ 4</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span></p>
<p><span class=messageboard-ooc>This might be a mistake, but I'm going to use that red Fate Chip...</span>
<br />
<span class="messageboard-dice"><b>Red Fate Chip:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span></p>
<p><span class=messageboard-ooc>Total = 9</span></p>Shocked at the sudden appearance of the demon, and then distracted by having to fend off a knife-wielding cultist, Stuthman is unsure what he should do. The only thing he is sure of: "We need help," he whispers to himself. But who? The townsfolk have already been corrupted and Pearl's gang is too far... There's only... And here he remembers the rodents and small creatures he's seen about town, including those mice that plagued the newspaper office; would they, natural creatures of the world,...Mr. Stuthman (alias of Donnell "The Fox")2020-03-19T17:57:51ZRe: Forums: Play-by-Post Discussion: CCC-WWC-01 In the Face of Fear [5e Adventurers League] DiscussionJarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/discussion&page=4#1592020-03-17T00:28:23Z2020-03-16T23:41:34Z<p>Thanks for everything, Aeshuura. Be sure to stay in touch, and let us know if you want to run more games.</p>Thanks for everything, Aeshuura. Be sure to stay in touch, and let us know if you want to run more games.Jarprax (alias of Donnell "The Fox")2020-03-16T23:41:34ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=24#11692020-03-16T20:40:15Z2020-03-16T20:40:15Z<p>Helping Halara to her feet, Jarprax 'helpfully' (roughly) hands the prisoners over to the city guard before boarding the ship. As with Shaldinari, he is not anxious to let the discs out of his sight again, regardless of any assurances from Mother Homwell.</p>
<p>Checking on various crew members, making sure they are not wounded and greeting old acquaintances, Jarprax's head pops up at Shal's last sentence: <b>"Is there food?!"</b></p>Helping Halara to her feet, Jarprax 'helpfully' (roughly) hands the prisoners over to the city guard before boarding the ship. As with Shaldinari, he is not anxious to let the discs out of his sight again, regardless of any assurances from Mother Homwell.
Checking on various crew members, making sure they are not wounded and greeting old acquaintances, Jarprax's head pops up at Shal's last sentence: "Is there food?!"Jarprax (alias of Donnell "The Fox")2020-03-16T20:40:15ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=24#11612020-03-14T17:14:54Z2020-03-14T17:14:54Z<p><b>"Those cultists are fanatic - we should tie them up before they regain consciousness."</b></p>
<p>With the captain and wizard taken care of for now, Jarprax will bandage wounds among the rest of the crew. He also has a healing potion, if anyone is unconscious (otherwise, he'll offer it to Lesiko or Halara).</p>
<p>If nobody else is looking particularly injured, Jarprax will follow his own advice and start tying up sleeping Baneites.</p>"Those cultists are fanatic - we should tie them up before they regain consciousness."
With the captain and wizard taken care of for now, Jarprax will bandage wounds among the rest of the crew. He also has a healing potion, if anyone is unconscious (otherwise, he'll offer it to Lesiko or Halara).
If nobody else is looking particularly injured, Jarprax will follow his own advice and start tying up sleeping Baneites.Jarprax (alias of Donnell "The Fox")2020-03-14T17:14:54ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=24#11562020-03-14T00:31:29Z2020-03-14T00:31:29Z<p>Thanks to Jiro's inspiring words, Jarprax is able to sprint to the boat, interposing himself between the acolyte and the wizard.</p>
<p><span class=messageboard-ooc>Hopefully she lives through the round so he can heal her...</span></p>Thanks to Jiro's inspiring words, Jarprax is able to sprint to the boat, interposing himself between the acolyte and the wizard.
Hopefully she lives through the round so he can heal her...Jarprax (alias of Donnell "The Fox")2020-03-14T00:31:29ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=23#11372020-03-12T17:55:53Z2020-03-12T17:55:39Z<p><span class=messageboard-ooc>Hey Zar, you move ahead of Jarprax, so you could get the jump on this if you want.</span></p>Hey Zar, you move ahead of Jarprax, so you could get the jump on this if you want.Jarprax (alias of Donnell "The Fox")2020-03-12T17:55:39ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=23#11362020-03-12T17:53:58Z2020-03-12T17:53:58Z<div class="messageboard-quotee">Tarmin Galt wrote:</div><blockquote><b>"... cast off the mooring lines and put this vessel out to sea!”</b></blockquote><p><b>"Oh, hell no!"</b>
<p>Jarprax traces small circles with his warhammer while chanting in Giantish. On the ship's deck, swirling in time with his hammer, a mist rises, then thickens into a dark fog.</p>
<p><span class=messageboard-ooc><b>Fog Cloud</b> (see the map for placement)</span></p>
<p>Calling out to the deckhands in the bow of the ship (by name, if he recognized them): <b>"See to Halara!"</b></p>Tarmin Galt wrote:"... cast off the mooring lines and put this vessel out to sea!”
"Oh, hell no!" Jarprax traces small circles with his warhammer while chanting in Giantish. On the ship's deck, swirling in time with his hammer, a mist rises, then thickens into a dark fog.
Fog Cloud (see the map for placement)
Calling out to the deckhands in the bow of the ship (by name, if he recognized them): "See to Halara!"Jarprax (alias of Donnell "The Fox")2020-03-12T17:53:58ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=23#11272020-03-12T03:07:17Z2020-03-12T03:07:17Z<p><span class=messageboard-ooc>@Antonio: Add a d4 to that for Bless.
<br />
Jarprax will have targeted Antonio, Blacklock, and himself.</span></p>@Antonio: Add a d4 to that for Bless.
Jarprax will have targeted Antonio, Blacklock, and himself.Jarprax (alias of Donnell "The Fox")2020-03-12T03:07:17ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=23#11232020-03-12T00:23:27Z2020-03-12T00:23:27Z<p><span class=messageboard-ooc>If we can get in sight of the Baneites before actually engaging them, I also might remember to cast Bless!</span></p>If we can get in sight of the Baneites before actually engaging them, I also might remember to cast Bless!Jarprax (alias of Donnell "The Fox")2020-03-12T00:23:27ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=23#11202020-03-11T21:03:10Z2020-03-11T20:55:32Z<p><span class=messageboard-ooc>Jarprax will cast Aid on himself, Antonio, and Blacklock. We each get an extra 5hp to our current and maximum hp for the next 8 hours.</span></p>Jarprax will cast Aid on himself, Antonio, and Blacklock. We each get an extra 5hp to our current and maximum hp for the next 8 hours.Jarprax (alias of Donnell "The Fox")2020-03-11T20:55:32ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=23#11152020-03-11T16:25:23Z2020-03-11T16:25:23Z<p><span class=messageboard-ooc>Just to be sure I understand - Homwell is asking us to take on the Baneites so they don't get to the discs, which are on the ship?</span></p>
<p>Jarprax places a heavy hand on the Mother Protector's shoulder, tilts his head slightly so he can look her in the eye: <b>"You should not have run off without us - why ask us to help you and then reject our help? We will stop this Gald, never fear, but you must trust us more."</b></p>
<p><span class=messageboard-ooc>If nobody else has done it, Jarprax will untie her.</span></p>Just to be sure I understand - Homwell is asking us to take on the Baneites so they don't get to the discs, which are on the ship?
Jarprax places a heavy hand on the Mother Protector's shoulder, tilts his head slightly so he can look her in the eye: "You should not have run off without us - why ask us to help you and then reject our help? We will stop this Gald, never fear, but you must trust us more."
If nobody else has done it, Jarprax will untie her.Jarprax (alias of Donnell "The Fox")2020-03-11T16:25:23ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=22#10892020-03-09T15:15:54Z2020-03-09T15:15:54Z<p>Jarprax flinches to the side as glowing bolts of force fly over his shoulder and strike, unerringly, into the thug. With the man collapsing in front of him, however, he simply nods in satisfaction before turning around to survey the room: it's carnage. His companions have made short work of the enemy, leaving only two. Luckily, he grins, those two are standing in a line:</p>
<p><span class=messageboard-ooc>Jarprax will step 5' to the left, and:</span></p>
<p><span class="messageboard-dice"><b>Breath Weapon:</b></span> <span class="messageboard-dice">2d6 ⇒ (1, 2) = 3</span>
<br />
<span class=messageboard-ooc>DEX DC 12 for half</span></p>
<p><span class=messageboard-ooc>Then, he'll take up a position behind the Warrior; or, if she's dropped, behind Magenta, to provide Antonio with flanking advantage.</span></p>Jarprax flinches to the side as glowing bolts of force fly over his shoulder and strike, unerringly, into the thug. With the man collapsing in front of him, however, he simply nods in satisfaction before turning around to survey the room: it's carnage. His companions have made short work of the enemy, leaving only two. Luckily, he grins, those two are standing in a line:
Jarprax will step 5' to the left, and:
[dice=Breath Weapon]2d6[/dice]
DEX DC 12 for half
Then, he'll take up a position...Jarprax (alias of Donnell "The Fox")2020-03-09T15:15:54ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=22#10762020-03-07T01:45:18Z2020-03-07T01:45:18Z<p>Collapsed and despairing, Mr. Stuthman is yanked to the side, and halfway to his feet, by his friend. As the shotgun blasts roar, setting Mr. Stutman's ear ringing, he is shoved forward, stumbling, into the church with a shout of encouragement.</p>
<p>To all this, Stuthman is oblivious, but when he sees the vile preacher, chanting gibberish and crackling with evil, he surges forward. His only thought is to shove Cheval, off his feet, away from the bible, away from whatever foulness he is conjuring.</p>
<p><span class=messageboard-ooc>Attempting something like Stun - basically just want to knock him over and interrupt whatever he's doing.</span>
<br />
<span class="messageboard-dice"><b>Faith:</b></span> <span class="messageboard-dice">1d8 + 2 ⇒ (4) + 2 = 6</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 + 2 ⇒ (4) + 2 = 6</span></p>Collapsed and despairing, Mr. Stuthman is yanked to the side, and halfway to his feet, by his friend. As the shotgun blasts roar, setting Mr. Stutman's ear ringing, he is shoved forward, stumbling, into the church with a shout of encouragement.
To all this, Stuthman is oblivious, but when he sees the vile preacher, chanting gibberish and crackling with evil, he surges forward. His only thought is to shove Cheval, off his feet, away from the bible, away from whatever foulness he is
...Mr. Stuthman (alias of Donnell "The Fox")2020-03-07T01:45:18ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=22#10792020-03-06T19:59:51Z2020-03-06T19:59:16Z<p><span class=messageboard-ooc>Note: I've now moved Jarprax to his new position following his Round 2 actions (i.e., Guiding Bolt and Rebuke).</span></p>
<p><span class=messageboard-ooc>Sorry Jiro, that's going to leave you a bit exposed!</span></p>Note: I've now moved Jarprax to his new position following his Round 2 actions (i.e., Guiding Bolt and Rebuke).
Sorry Jiro, that's going to leave you a bit exposed!Jarprax (alias of Donnell "The Fox")2020-03-06T19:59:16ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=22#10732020-03-05T21:16:12Z2020-03-05T21:16:12Z<p><span class=messageboard-ooc>No worries - I'll stick with the next round actions as posted. Jarprax is more concerned with keeping thugs away from the Mother Protector, and he can't do that if he's lining up for a breath weapon</span></p>No worries - I'll stick with the next round actions as posted. Jarprax is more concerned with keeping thugs away from the Mother Protector, and he can't do that if he's lining up for a breath weaponJarprax (alias of Donnell "The Fox")2020-03-05T21:16:12ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=22#10712020-03-05T20:37:20Z2020-03-05T20:37:20Z<div class="messageboard-quotee">Aeshuura wrote:</div><blockquote>Orange IS Mother Homwell...</blockquote><p><span class=messageboard-ooc>Oh damn! So glad I didn't use the breath weapon ;)
</p>
Jarprax is totally fine with taking out the wall - maybe he'll even hit the guard standing outside with the same 24 damage? Shatter is a 10' radius sphere.</span></p>
<p>Jarprax will continue his charge forward to prevent the <span class=messageboard-ooc>Green</span> thug from getting to Mother Holmwell, letting Antonio take on the Warrior for now.</p>
<p><span class=messageboard-ooc>I believe I can just make it to Green by passing through Holmwell's space next to White - Jarprax will deliberately walk past White to draw an attack of opportunity. </span></p>
<p>Not even noticing the attack in his fury, lightning energy crackles in his wake, leaping from his body to the Thayan Warrior:</p>
<p><span class="messageboard-dice"><b>Wrath of the Storm:</b></span> <span class="messageboard-dice">2d8 ⇒ (4, 7) = 11</span>
<br />
<span class=messageboard-ooc>This damage only applies if he is hit.
<br />
DEX DC 13 for half</span></p>
<p><span class=messageboard-ooc>At the start of his charge, Jarprax will cast <b>Guiding Bolt</b> at White:</span></p>
<p><span class="messageboard-dice"><b>Guiding Bolt:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (2) + 5 = 7</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">4d6 ⇒ (2, 6, 2, 3) = 13</span></p>
<p><span class=messageboard-ooc><s>If that hits, the next attack (presumably Antonio's) is made with advantage</s> Never mind...</span></p>Aeshuura wrote:Orange IS Mother Homwell...
Oh damn! So glad I didn't use the breath weapon ;)
Jarprax is totally fine with taking out the wall - maybe he'll even hit the guard standing outside with the same 24 damage? Shatter is a 10' radius sphere.Jarprax will continue his charge forward to prevent the Green thug from getting to Mother Holmwell, letting Antonio take on the Warrior for now.
I believe I can just make it to Green by passing through Holmwell's space next to White - Jarprax...Jarprax (alias of Donnell "The Fox")2020-03-05T20:37:20ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=22#10652020-03-05T03:27:25Z2020-03-05T03:27:25Z<p>Jarprax charges forward, the growl at the back of his throat rising in volume until it crescendos with a roar that leaves his throat, and explodes in a thunderous clap near the two figures closest to the Mother Protector.</p>
<p><span class=messageboard-ooc><b>Shatter</b>: I should be able to hit Orange and Green without hitting Holmwell.
<br />
Going to expend Channel Divinity to inflict max damage: 3d8 =<b>24</b>
<br />
CON DC 13 for half damage</span></p>Jarprax charges forward, the growl at the back of his throat rising in volume until it crescendos with a roar that leaves his throat, and explodes in a thunderous clap near the two figures closest to the Mother Protector.
Shatter: I should be able to hit Orange and Green without hitting Holmwell.
Going to expend Channel Divinity to inflict max damage: 3d8 =24
CON DC 13 for half damageJarprax (alias of Donnell "The Fox")2020-03-05T03:27:25ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=22#10562020-03-04T22:16:42Z2020-03-04T22:16:42Z<p><span class=messageboard-ooc>This character was definitely not built with Stealth in mind.
<br />
Sorry / Not sorry :P</span></p>This character was definitely not built with Stealth in mind.
Sorry / Not sorry :PJarprax (alias of Donnell "The Fox")2020-03-04T22:16:42ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=22#10532020-03-04T21:04:04Z2020-03-04T21:04:04Z<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 ⇒ 8</span>
<br />
<span class="messageboard-dice"><b>Stealth (disadv):</b></span> <span class="messageboard-dice">1d20 ⇒ 7</span></p>
<p>In addition to his armour, shield, and weapons clanking with every step, Jarprax also grumbles, loudly, that Blacklock is taking too long with that lock: <b>"Antonio and I can just kick in the door, you know..."</b></p>[dice=Stealth]1d20[/dice]
[dice=Stealth (disadv)]1d20[/dice]
In addition to his armour, shield, and weapons clanking with every step, Jarprax also grumbles, loudly, that Blacklock is taking too long with that lock: "Antonio and I can just kick in the door, you know..."Jarprax (alias of Donnell "The Fox")2020-03-04T21:04:04ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=22#10732020-03-04T17:54:09Z2020-03-04T17:54:09Z<p>Stuthman sinks to his knees, his head in his hands, stunned. Not so much because of the lack of power (he didn't understand how that came about anyway), but because he's suddenly, achingly overwhelmed with the realization that this all might be beyond him. He still wants to cleanse the world of abomination, but Cheval is antithetical to him, and more powerful.</p>
<p>Tears stream down his face and the world takes on a dreamlike quality as Caroline fires her shotgun next to him. He whispers to himself: <span class=tiny><b>"I'm a failure. A failure and a coward - that horrid creature in the theatre... I just ran away!? What kind of person does that?"</b></span></p>Stuthman sinks to his knees, his head in his hands, stunned. Not so much because of the lack of power (he didn't understand how that came about anyway), but because he's suddenly, achingly overwhelmed with the realization that this all might be beyond him. He still wants to cleanse the world of abomination, but Cheval is antithetical to him, and more powerful.
Tears stream down his face and the world takes on a dreamlike quality as Caroline fires her shotgun next to him. He whispers to...Mr. Stuthman (alias of Donnell "The Fox")2020-03-04T17:54:09ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=21#10272020-03-02T18:47:31Z2020-03-02T18:45:20Z<p>Jarprax's grin only widens as Kroth stands. Remaining seated, he looks to the crowd: <b>"Who's next?"</b></p>
<p><span class=messageboard-ooc>Though he's deliberately poking at the group, he does take a beat to assess the mood of Kroth and the others:</span></p>
<p><span class="messageboard-dice"><b>Insight:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (19) + 5 = 24</span></p>Jarprax's grin only widens as Kroth stands. Remaining seated, he looks to the crowd: "Who's next?"
Though he's deliberately poking at the group, he does take a beat to assess the mood of Kroth and the others:
[dice=Insight]1d20 + 5[/dice]Jarprax (alias of Donnell "The Fox")2020-03-02T18:45:20ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=22#10672020-03-02T00:50:36Z2020-03-02T00:50:36Z<p><b>"NO! WE WILL NOT BE HINDERED NOW - ENOUGH WITH YOUR TRICKS, CHEVAL!!"</b></p>
<p>Mr. Stuthman pounds on the door with the heel of one frail fist.</p>
<p><span class=messageboard-ooc>A concussive blast transfers from his hand to the door:</span></p>
<p><span class="messageboard-dice"><b>Faith:</b></span> <span class="messageboard-dice">1d8 ⇒ 1</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span></p>
<p><span class=messageboard-ooc>Or maybe he's just flailing weakly at the door...</span></p>"NO! WE WILL NOT BE HINDERED NOW - ENOUGH WITH YOUR TRICKS, CHEVAL!!"
Mr. Stuthman pounds on the door with the heel of one frail fist.
A concussive blast transfers from his hand to the door:
[dice=Faith]1d8[/dice]
[dice=Wild]1d6[/dice]
Or maybe he's just flailing weakly at the door...Mr. Stuthman (alias of Donnell "The Fox")2020-03-02T00:50:36ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=21#10242020-03-02T00:12:07Z2020-03-02T00:12:07Z<p>Jarprax matches the human's menacing grin with one of his own - Jarprax has many more teeth, and they're sharper... As he sits down, he slaps 2gp on the table next to him - a wager for anyone who chooses to match it.</p>
<p><span class="messageboard-dice"><b>STR1:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (14) + 3 = 17</span>
<br />
<span class="messageboard-dice"><b>STR2:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (8) + 3 = 11</span>
<br />
<span class="messageboard-dice"><b>STR3:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (17) + 3 = 20</span></p>
<p><span class=messageboard-ooc>HA!</span></p>Jarprax matches the human's menacing grin with one of his own - Jarprax has many more teeth, and they're sharper... As he sits down, he slaps 2gp on the table next to him - a wager for anyone who chooses to match it.
[dice=STR1]1d20 + 3[/dice]
[dice=STR2]1d20 + 3[/dice]
[dice=STR3]1d20 + 3[/dice]
HA!Jarprax (alias of Donnell "The Fox")2020-03-02T00:12:07ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=21#10202020-02-28T20:40:36Z2020-02-28T20:40:36Z<p><span class=messageboard-ooc>It's Brental's Caravan company; this guy seems to be in charge; so, to Jarprax, that's his name :P </span></p>It's Brental's Caravan company; this guy seems to be in charge; so, to Jarprax, that's his name :PJarprax (alias of Donnell "The Fox")2020-02-28T20:40:36ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=21#10182020-02-28T20:00:43Z2020-02-28T20:00:43Z<div class="messageboard-quotee">Brental wrote:</div><blockquote><b>"Why'd she give you all the slip?"</b></blockquote><p>Jarprax growls: <b>"Delusions of grandeur, as far as I can tell."</b>
<p>Then, letting out a long slow hiss (what amounts to a sigh): <b>"Well, thanks, Brent. It sounds like you didn't have anyone going that way. Any ideas who might have been heading to Hillsfar?"</b></p>
<p><span class=messageboard-ooc>Didn't we tell the urchin to meet us here? I think that means we have to stick around for a little bit. Jarprax will offer to take on Kroth in an arm wrestle, if that'll kill some time.</span></p>
<p><span class=messageboard-ooc>Also, whether we leave or stay, Jarprax will confer quietly with the others saying: </span> <b>"Could be she's headed for Hillsfar, could be she's laying down false trails to confuse anyone following her. Either way, she was here this morning, so we should be able to catch her if we can figure out where she went."</b></p>Brental wrote:"Why'd she give you all the slip?"
Jarprax growls: "Delusions of grandeur, as far as I can tell." Then, letting out a long slow hiss (what amounts to a sigh): "Well, thanks, Brent. It sounds like you didn't have anyone going that way. Any ideas who might have been heading to Hillsfar?"
Didn't we tell the urchin to meet us here? I think that means we have to stick around for a little bit. Jarprax will offer to take on Kroth in an arm wrestle, if that'll kill some time.
Also,...Jarprax (alias of Donnell "The Fox")2020-02-28T20:00:43ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=21#10092020-02-27T20:11:17Z2020-02-27T20:11:17Z<p>Jarprax steps forward, raising a hand in greeting: <b>"Not this time, Brental. We're looking for someone - a one-armed woman. She might have rented a carriage, or possibly has tagged along with one of your caravans. That <i>aimra'at mutahawira</i> ran off without her protection,"</b> gesturing to indicate the group.</p>
<p><span class="messageboard-dice"><b>Persuasion:</b></span> <span class="messageboard-dice">1d20 - 1 ⇒ (17) - 1 = 16</span></p>Jarprax steps forward, raising a hand in greeting: "Not this time, Brental. We're looking for someone - a one-armed woman. She might have rented a carriage, or possibly has tagged along with one of your caravans. That aimra'at mutahawira ran off without her protection," gesturing to indicate the group.
[dice=Persuasion]1d20 - 1[/dice]Jarprax (alias of Donnell "The Fox")2020-02-27T20:11:17ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=20#10002020-02-25T20:44:23Z2020-02-25T20:44:23Z<p>Jarprax grumbles about his idea to check out the caravan company, but won't object if the others want to follow up with the urchin.</p>
<p>Worried about being overheard, he will growl at Jiro: [Spoiler omitted]</p>Jarprax grumbles about his idea to check out the caravan company, but won't object if the others want to follow up with the urchin.
Worried about being overheard, he will growl at Jiro: [Spoiler omitted]Jarprax (alias of Donnell "The Fox")2020-02-25T20:44:23ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=22#10622020-02-25T19:12:01Z2020-02-25T19:12:01Z<div class="messageboard-quotee">Il Brutto wrote:</div><blockquote> <b>"Where is Senorita Caldwell?"</b> </blockquote><p>Busily sucking air into his tortured lungs, Mr. Stuthman simply points at the woman standing right next to him.
<p><b>"H-How... should we go in through the front doors? Or just burn it down?"</b></p>
<p><span class=messageboard-ooc>Is there a side/back door to the church?</span>
<br />
<span class="messageboard-dice"><b>Notice:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span></p>Il Brutto wrote:"Where is Senorita Caldwell?"
Busily sucking air into his tortured lungs, Mr. Stuthman simply points at the woman standing right next to him. "H-How... should we go in through the front doors? Or just burn it down?"
Is there a side/back door to the church?
[dice=Notice]1d6[/dice]
[dice=Wild]1d6[/dice]Mr. Stuthman (alias of Donnell "The Fox")2020-02-25T19:12:01ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=20#9942020-02-25T00:33:39Z2020-02-25T00:33:39Z<p>Annoyed by the distraction, Jarprax's lips pull back from his teeth in a disconcerting grimace. Jerking his head toward the child, he looks at Antonio: <b>"Hurry it up - we're wasting time."</b></p>Annoyed by the distraction, Jarprax's lips pull back from his teeth in a disconcerting grimace. Jerking his head toward the child, he looks at Antonio: "Hurry it up - we're wasting time."Jarprax (alias of Donnell "The Fox")2020-02-25T00:33:39ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=20#9852020-02-21T19:46:03Z2020-02-21T19:46:03Z<p><span class=messageboard-ooc>Let's check out the stables first, since Blacklock suggested it first.</span></p>Let's check out the stables first, since Blacklock suggested it first.Jarprax (alias of Donnell "The Fox")2020-02-21T19:46:03ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=20#9822020-02-21T18:49:07Z2020-02-21T18:08:45Z<p><span class="messageboard-dice"><b>History:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (16) + 3 = 19</span></p>
<p>Jarprax shrugs: <b>"Let's ask around at the stables too, but my bet's on the caravan company. I hired on with them them when I first arrived in the Moonsea - they'll pay a few coin for guard duty, and it was a good way to get to know the country. The Mother Protector might have joined a caravan for protection, or even hired a fast coach if she had the coin."</b></p>[dice=History]1d20 + 3[/dice]
Jarprax shrugs: "Let's ask around at the stables too, but my bet's on the caravan company. I hired on with them them when I first arrived in the Moonsea - they'll pay a few coin for guard duty, and it was a good way to get to know the country. The Mother Protector might have joined a caravan for protection, or even hired a fast coach if she had the coin."Jarprax (alias of Donnell "The Fox")2020-02-21T18:08:45ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=22#10582020-02-21T17:58:33Z2020-02-21T17:58:33Z<p>Shouting and waving at Il Brutto: <b>"Joaquin!"</b> Stuthman points down the street toward Caroline and the church, before turning and sprinting in that direction, trusting the ugly man to follow him.</p>
<p>Stumbling to a halt near the journalist, Stuthman pants far too much for the short distance he ran: <b>"Hhheh-huhhh... Ho-Whole town cah-corrup... (oh Christ) - corrupted! We've gotta get to the pries-<i>hecch</i>"</b> Spitting loudly, Stuthman straightens up to see if Il Brutto has caught up, before lurching on toward the church.</p>Shouting and waving at Il Brutto: "Joaquin!" Stuthman points down the street toward Caroline and the church, before turning and sprinting in that direction, trusting the ugly man to follow him.
Stumbling to a halt near the journalist, Stuthman pants far too much for the short distance he ran: "Hhheh-huhhh... Ho-Whole town cah-corrup... (oh Christ) - corrupted! We've gotta get to the pries-hecch" Spitting loudly, Stuthman straightens up to see if Il Brutto has caught up, before lurching on...Mr. Stuthman (alias of Donnell "The Fox")2020-02-21T17:58:33ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=20#9742020-02-20T18:43:53Z2020-02-20T18:43:53Z<p>If more subdued than before, Jarprax nonetheless urges the group to hurry - chivying them on at every break. Especially because the trip to the Helping Hand is so quiet, he urges the group to continue on to Melvaunt immediately: <b>"We have to catch up to that reckless cleric before she gets herself killed!"</b></p>If more subdued than before, Jarprax nonetheless urges the group to hurry - chivying them on at every break. Especially because the trip to the Helping Hand is so quiet, he urges the group to continue on to Melvaunt immediately: "We have to catch up to that reckless cleric before she gets herself killed!"Jarprax (alias of Donnell "The Fox")2020-02-20T18:43:53ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=22#10542020-02-20T06:16:48Z2020-02-20T06:16:48Z<p>[Spoiler omitted]</p>[Spoiler omitted]Mr. Stuthman (alias of Donnell "The Fox")2020-02-20T06:16:48ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=20#9712020-02-20T00:29:59Z2020-02-20T00:29:59Z<p>Jarprax turns at the sound of thunder and is surprised to see Shaldinari standing there - the thought that the slender elf might be blessed with storm magic flashes through his mind, before he falls into step alongside her, back to the others. A litany of foul curses in both draconic and giantish rumble forth as they return to the others.</p>
<p>Absentmindedly, he drops one of his pouches into Uglariet's hands <span class=messageboard-ooc>unless Orntharr laid out enough money for him as well - he did count the hobgoblin as part of the group, earlier.</span></p>Jarprax turns at the sound of thunder and is surprised to see Shaldinari standing there - the thought that the slender elf might be blessed with storm magic flashes through his mind, before he falls into step alongside her, back to the others. A litany of foul curses in both draconic and giantish rumble forth as they return to the others.
Absentmindedly, he drops one of his pouches into Uglariet's hands unless Orntharr laid out enough money for him as well - he did count the hobgoblin as...Jarprax (alias of Donnell "The Fox")2020-02-20T00:29:59ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=20#9672020-02-19T19:13:07Z2020-02-19T17:47:17Z<p><span class=messageboard-ooc>Ah, yes, sorry - I could have been more clear. Jarprax is storming off in a huff, but he's storming off in the direction of the Mother Protector. Of course, he probably doesn't know where to go, so hopefully someone redirects him...</span></p>Ah, yes, sorry - I could have been more clear. Jarprax is storming off in a huff, but he's storming off in the direction of the Mother Protector. Of course, he probably doesn't know where to go, so hopefully someone redirects him...Jarprax (alias of Donnell "The Fox")2020-02-19T17:47:17ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=20#9632020-02-18T21:09:53Z2020-02-18T21:09:53Z<p>A look of shock and anger crosses Jarprax's face and he bares his teeth in a grimace that any prey-animal would interpret as "time to hide." Throwing open the chest (breaking the lock if necessary), Jarprax will confirm what the priest has said and, roaring his displeasure, will slam open the door and stamp out of the temple.</p>A look of shock and anger crosses Jarprax's face and he bares his teeth in a grimace that any prey-animal would interpret as "time to hide." Throwing open the chest (breaking the lock if necessary), Jarprax will confirm what the priest has said and, roaring his displeasure, will slam open the door and stamp out of the temple.Jarprax (alias of Donnell "The Fox")2020-02-18T21:09:53ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=21#10502020-02-18T21:03:22Z2020-02-18T21:03:22Z<p>[Spoiler omitted]</p>[Spoiler omitted]Mr. Stuthman (alias of Donnell "The Fox")2020-02-18T21:03:22ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=20#9592020-02-18T05:48:36Z2020-02-18T05:48:36Z<p><span class=messageboard-ooc>Sorry, it was a holiday weekend here in Canada...</span></p>
<p><span class="messageboard-dice"><b>Insight:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (11) + 5 = 16</span></p>
<p>Jarprax looks brightly at the church, the acolytes, and this man before him: <b>"HA! Yes, quite an easy trip! But we have encountered some stronger forces looking to retrieve these artifacts in the past - agents of Bane. Perhaps we can accompany the chest the rest of the way to Elturel?"</b></p>Sorry, it was a holiday weekend here in Canada...
[dice=Insight]1d20 + 5[/dice]
Jarprax looks brightly at the church, the acolytes, and this man before him: "HA! Yes, quite an easy trip! But we have encountered some stronger forces looking to retrieve these artifacts in the past - agents of Bane. Perhaps we can accompany the chest the rest of the way to Elturel?"Jarprax (alias of Donnell "The Fox")2020-02-18T05:48:36ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=21#10452020-02-17T18:16:13Z2020-02-17T18:16:13Z<p><span class="messageboard-dice"><b>Agility:</b></span> <span class="messageboard-dice">1d8 ⇒ 6</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span></p>[dice=Agility]1d8[/dice]
[dice=Wild]1d6[/dice]Mr. Stuthman (alias of Donnell "The Fox")2020-02-17T18:16:13ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=19#9442020-02-14T03:45:20Z2020-02-14T03:45:20Z<p>Jarprax's eyes widen and he takes a half-step back before he catches the twinkle in Zar's eye: <b>"Ah! AHAHAHA!! Yes! And this - "</b> <span class=messageboard-ooc>casts Thaumaturgy to have a growling noise come from the bear's head.</span></p>
<p>Grinning broadly, his many sharp teeth evident, he remarks: <b>"Still just a mammal though..."</b> :P</p>Jarprax's eyes widen and he takes a half-step back before he catches the twinkle in Zar's eye: "Ah! AHAHAHA!! Yes! And this - " casts Thaumaturgy to have a growling noise come from the bear's head.
Grinning broadly, his many sharp teeth evident, he remarks: "Still just a mammal though..." :PJarprax (alias of Donnell "The Fox")2020-02-14T03:45:20ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=19#9422020-02-13T21:15:44Z2020-02-13T20:58:21Z<p>Turning his head to one side and squinting out of one eye: <b>"I didn't want to say anything, but... Are you sure humans' faces don't just change overnight? Sometimes they change colour or grow fur in the night...? HEY, JIRO!"</b></p>
<p>[Spoiler omitted]</p>Turning his head to one side and squinting out of one eye: "I didn't want to say anything, but... Are you sure humans' faces don't just change overnight? Sometimes they change colour or grow fur in the night...? HEY, JIRO!"
[Spoiler omitted]Jarprax (alias of Donnell "The Fox")2020-02-13T20:58:21ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=19#9342020-02-13T17:20:53Z2020-02-13T17:20:53Z<p><span class=messageboard-ooc>Embracing the chaotic side of that CG alignment by doing the unexpected :P</span></p>
<p><span class="messageboard-dice"><b>Insight:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (7) + 5 = 12</span>
<br />
<span class="messageboard-dice"><b>Nature:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (4) + 1 = 5</span></p>
<p><b>"Look, I don't know much about hobgoblins, but he seems honest to me - or, at least, prepared to sell his loyalty. I say we take advantage of it."</b></p>Embracing the chaotic side of that CG alignment by doing the unexpected :P
[dice=Insight]1d20 + 5[/dice]
[dice=Nature]1d20 + 1[/dice]
"Look, I don't know much about hobgoblins, but he seems honest to me - or, at least, prepared to sell his loyalty. I say we take advantage of it."Jarprax (alias of Donnell "The Fox")2020-02-13T17:20:53ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=19#9322020-02-13T16:12:28Z2020-02-13T16:12:28Z<p><span class=messageboard-ooc>btw, I'm fine if nobody else wants to do this - it just felt like something Jarprax would offer. So far, I'm reading this as
<br />
Blacklock (no)
<br />
Zar (leaning no)
<br />
Jarprax (yes)
<br />
Shaldinari (leaning yes)
<br />
Jiro (neutral)</span></p>
<p><span class=messageboard-ooc>I'm not really sure how Tana and Antonio feel, but unless someone has a strong opinion either way, we're more or less at a stalemate, I think. Aeshuura might want to call it if he wants to move things forward.</span></p>
<p><span class=messageboard-ooc>(If it's a no from the group, Jarprax will give the hobgoblin 10gp anyway, to buy his silence, before sending him on his way.)</span></p>btw, I'm fine if nobody else wants to do this - it just felt like something Jarprax would offer. So far, I'm reading this as
Blacklock (no)
Zar (leaning no)
Jarprax (yes)
Shaldinari (leaning yes)
Jiro (neutral)
I'm not really sure how Tana and Antonio feel, but unless someone has a strong opinion either way, we're more or less at a stalemate, I think. Aeshuura might want to call it if he wants to move things forward.
(If it's a no from the group, Jarprax will give the hobgoblin 10gp anyway,...Jarprax (alias of Donnell "The Fox")2020-02-13T16:12:28ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=21#10432020-02-13T03:31:40Z2020-02-13T03:31:40Z<p>[Spoiler omitted]</p>[Spoiler omitted]Mr. Stuthman (alias of Donnell "The Fox")2020-02-13T03:31:40ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=19#9282020-02-13T01:08:12Z2020-02-13T01:08:12Z<p><span class=messageboard-ooc>Jarprax doesn't want to speak too much of his mind in front of the hobgoblin, but if a few of the others want to move to the front of the wagon with him (or can speak draconic), he'll try to explain his reasoning:</span></p>
<p><b>"Seems like most of us have decided not to kill him, so what's the alternative? Let him go? Likely, he'll just end up dead on the end of that Baneite's sword when he finds out they've failed. Or he comes back with reinforcements, now that he knows our strengths. So, why not have him along to help - worst case, I'm out 10gp when he sneaks off."</b></p>Jarprax doesn't want to speak too much of his mind in front of the hobgoblin, but if a few of the others want to move to the front of the wagon with him (or can speak draconic), he'll try to explain his reasoning:
"Seems like most of us have decided not to kill him, so what's the alternative? Let him go? Likely, he'll just end up dead on the end of that Baneite's sword when he finds out they've failed. Or he comes back with reinforcements, now that he knows our strengths. So, why not have...Jarprax (alias of Donnell "The Fox")2020-02-13T01:08:12ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=19#9262020-02-13T00:27:21Z2020-02-13T00:27:21Z<p><b>"Bah! Why not?! What were you likely to make from that deal, 10gp? 15? I'll give you 20 from my own purse - you can walk along behind the cart with me. Half now, half when we arrive. And you can fight bravely alongside us against those who would send you to your death."</b></p>
<p>Glancing around at the skeptical looks from his companions, he adds: <b>"Or... we can talk about it first... Either way, friend, I suspect you'll have to answer their questions honestly. But also,"</b> now glaring at his party, <b>"either way you will <i>not</i> be harmed, unless you betray us."</b></p>
<p>Jarprax tries to subtly covey (and fails miserably) that the group is already travelling with 'monsters', indicating himself and Jiro, what one more...?</p>"Bah! Why not?! What were you likely to make from that deal, 10gp? 15? I'll give you 20 from my own purse - you can walk along behind the cart with me. Half now, half when we arrive. And you can fight bravely alongside us against those who would send you to your death."
Glancing around at the skeptical looks from his companions, he adds: "Or... we can talk about it first... Either way, friend, I suspect you'll have to answer their questions honestly. But also," now glaring at his party,...Jarprax (alias of Donnell "The Fox")2020-02-13T00:27:21ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=19#9202020-02-12T17:25:37Z2020-02-12T17:25:37Z<p>Rumbling low to Zar, next to him: <b>"Well, that's hardly surprising, is it?"</b></p>
<p>Raising his voice and speaking directly to the hobgoblin: <b>"HA! Seems you've had a change of heart, now that you've witnessed our might, eh? Perhaps, haha!, you'll join with us now for a bit of coin, eh?"</b></p>
<p><span class="messageboard-dice"><b>Insight:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (1) + 5 = 6</span></p>
<p>Quirking his head to the side: <b>"Or perhaps not? Regardless, I wouldn't recommend returning to the Black Hand..."</b></p>Rumbling low to Zar, next to him: "Well, that's hardly surprising, is it?"
Raising his voice and speaking directly to the hobgoblin: "HA! Seems you've had a change of heart, now that you've witnessed our might, eh? Perhaps, haha!, you'll join with us now for a bit of coin, eh?"
[dice=Insight]1d20 + 5[/dice]
Quirking his head to the side: "Or perhaps not? Regardless, I wouldn't recommend returning to the Black Hand..."Jarprax (alias of Donnell "The Fox")2020-02-12T17:25:37ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=21#10402020-02-12T17:13:46Z2020-02-12T17:13:30Z<p>[Spoiler omitted]</p>[Spoiler omitted]Mr. Stuthman (alias of Donnell "The Fox")2020-02-12T17:13:30ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=21#10362020-02-11T01:10:40Z2020-02-11T01:10:40Z<p><span class=messageboard-ooc>Oh, I don't think they'll go through the portal, just back to town the regular way. But, in case that's what you meant:</span></p>
<p><span class="messageboard-dice"><b>Persuasion:</b></span> <span class="messageboard-dice">1d4 - 2 ⇒ (3) - 2 = 1</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 - 2 ⇒ (1) - 2 = -1</span></p>
<p><span class=messageboard-ooc>Well, the new rules say everyone has a d4 in base skills like Persuasion, but those rolls don't make it anyway...</span></p>Oh, I don't think they'll go through the portal, just back to town the regular way. But, in case that's what you meant:
[dice=Persuasion]1d4 - 2[/dice]
[dice=Wild]1d6 - 2[/dice]
Well, the new rules say everyone has a d4 in base skills like Persuasion, but those rolls don't make it anyway...Mr. Stuthman (alias of Donnell "The Fox")2020-02-11T01:10:40ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=21#10342020-02-10T16:37:34Z2020-02-10T16:37:34Z<p>Thanking Pearl and the gang for their help, Stuthman urges them to return to town: <b>"I have a feeling we will need your help there, when all of this is over..."</b></p>
<p>Thinking of the dangerous man they are about to face, Stuthman hopes <i>Il Brutto</i>'s aim will be true:</p>
<p><span class=messageboard-ooc><b>Boost Trait</b></span>
<br />
<span class="messageboard-dice"><b>Faith:</b></span> <span class="messageboard-dice">1d8 ⇒ 8</span>
<br />
<span class="messageboard-dice"><b>Ace!:</b></span> <span class="messageboard-dice">1d8 ⇒ 5</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span></p>
<p><span class=messageboard-ooc>Total = 13</span></p>
<p><span class=messageboard-ooc>The idea here is to Boost Joaquin's Shooting trait by a die, which I think would put it at a d12. With the raises, perhaps I could boost all of our Shooting traits?</span></p>Thanking Pearl and the gang for their help, Stuthman urges them to return to town: "I have a feeling we will need your help there, when all of this is over..."
Thinking of the dangerous man they are about to face, Stuthman hopes Il Brutto's aim will be true:
Boost Trait
[dice=Faith]1d8[/dice]
[dice=Ace!]1d8[/dice]
[dice=Wild]1d6[/dice]
Total = 13
The idea here is to Boost Joaquin's Shooting trait by a die, which I think would put it at a d12. With the raises, perhaps I could boost all of...Mr. Stuthman (alias of Donnell "The Fox")2020-02-10T16:37:34ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=19#9052020-02-07T17:19:12Z2020-02-07T17:19:12Z<div class="messageboard-quotee">Aeshuura wrote:</div><blockquote><span class=messageboard-ooc>Everyone else may go. Jarprax, would you like revise your targets?</span></blockquote><p><span class=messageboard-ooc>I'd prefer to hit the hobgoblins around Antonio without hitting him - might only be able to get two of them though (?). If so, I'd try to get the captain and one other.</span>
<p><span class=messageboard-ooc>As for the one in front of Jarprax...</span></p>
<p>As the blade cuts into Jarprax's shoulder, he roars in pain and outrage. The surge of adrenaline taps into his connection to the divine forces of the storm, filling him with power that, with the speed of lightning, flows back along his attacker's blade:</p>
<p><span class="messageboard-dice"><b>Wrath of the Storm:</b></span> <span class="messageboard-dice">2d8 ⇒ (5, 5) = 10</span></p>
<p><span class=messageboard-ooc>DEX DC 13 for half damage</span></p>Aeshuura wrote:Everyone else may go. Jarprax, would you like revise your targets?
I'd prefer to hit the hobgoblins around Antonio without hitting him - might only be able to get two of them though (?). If so, I'd try to get the captain and one other. As for the one in front of Jarprax...
As the blade cuts into Jarprax's shoulder, he roars in pain and outrage. The surge of adrenaline taps into his connection to the divine forces of the storm, filling him with power that, with the speed of...Jarprax (alias of Donnell "The Fox")2020-02-07T17:19:12ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=21#10282020-02-06T04:00:05Z2020-02-06T04:00:05Z<p>Holding out a hand to help Joaquin to his feet, he looks to his companions. Seeing their nods, he replies, meekly: <b>"Thank you, Lord. I think we are ready to go. What should we know before we face him?"</b></p>
<p><span class=messageboard-ooc>Does Woods's spirit leave Pearl? If so, Stuthman will thank it for it's help.</span></p>Holding out a hand to help Joaquin to his feet, he looks to his companions. Seeing their nods, he replies, meekly: "Thank you, Lord. I think we are ready to go. What should we know before we face him?"
Does Woods's spirit leave Pearl? If so, Stuthman will thank it for it's help.Mr. Stuthman (alias of Donnell "The Fox")2020-02-06T04:00:05ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=18#8992020-02-06T02:51:33Z2020-02-06T02:51:33Z<p><span class=messageboard-ooc>Sorry for the delay - work's been busy!</span></p>
<div class="messageboard-quotee">Antonio wrote:</div><blockquote><b>...and feel the sun's warmth on my face.</b></blockquote><p><b>"Hah! Quite right! And though we also praise Stronmaus for the sunshine, I prefer the wind and hail; the crackle and smash of a good storm. Let's hope we have a bit of both on our journey, yeah?"</b>
<p>———————-</p>
<p>Having at first spotted the bandits, Jarprax loses a precious few seconds readying his weapons.</p>
<p>Nodding in approval at Shaldinari's spell, Jarprax follows it up with one of his own! Crashing his hammer into his shield like a gong, Jarprax's will holds the resulting sound waves in check until he can redirect it toward the three hobgoblins to the east, where he let's the divinely amplified sound explode outward.</p>
<p><span class="messageboard-dice"><b>Shatter:</b></span> <span class="messageboard-dice">3d8 ⇒ (8, 5, 3) = 16</span></p>
<p><span class=messageboard-ooc>CON DC 13 to save for half</span></p>Sorry for the delay - work's been busy!
Antonio wrote:...and feel the sun's warmth on my face.
"Hah! Quite right! And though we also praise Stronmaus for the sunshine, I prefer the wind and hail; the crackle and smash of a good storm. Let's hope we have a bit of both on our journey, yeah?" ---------------
Having at first spotted the bandits, Jarprax loses a precious few seconds readying his weapons.
Nodding in approval at Shaldinari's spell, Jarprax follows it up with one of his own!...Jarprax (alias of Donnell "The Fox")2020-02-06T02:51:33ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=21#10262020-02-05T22:03:23Z2020-02-05T22:03:23Z<p>Stuthman and Joaquin stare at each other, neither quite sure what has happened. Stuthman's fear for his friend combined with the indignation at the <i>wrongness</i> of what Cheval has been doing has his adrenaline flowing, but it has left him somewhat bewildered.</p>
<p><b>"N-no... I don't think so. H-h<i>•hecch•</i> he jumped in there."</b> Turning slightly to point toward the pit, Stuthman realizes that Tacheene is free, and he sinks to his knees. This creature, for all that it doesn't belong in his world of precision and science, feels profoundly <i>right</i>.</p>
<p><b>"Lord, what do we do next? Where has the priest gone?"</b></p>Stuthman and Joaquin stare at each other, neither quite sure what has happened. Stuthman's fear for his friend combined with the indignation at the wrongness of what Cheval has been doing has his adrenaline flowing, but it has left him somewhat bewildered.
"N-no... I don't think so. H-h*hecch* he jumped in there." Turning slightly to point toward the pit, Stuthman realizes that Tacheene is free, and he sinks to his knees. This creature, for all that it doesn't belong in his world of...Mr. Stuthman (alias of Donnell "The Fox")2020-02-05T22:03:23ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=21#10222020-02-01T00:57:10Z2020-02-01T00:57:10Z<p>Joaquin's scream brings Mr. Stuthman out of his reverie, and he jumps up to rush toward his companion. Hooking an arm under Il Brutto's shoulder, he tries to drag him out of the creature's reach.</p>
<p>As he grabs Joaquin, some of his life energy flows into the man. <span class=messageboard-ooc>Going to attempt to heal him.</span></p>
<p><span class="messageboard-dice"><b>Faith:</b></span> <span class="messageboard-dice">1d8 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 6</span>
<br />
<span class="messageboard-dice"><b>Ace!:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span></p>
<p><span class=messageboard-ooc>Total = 7</span></p>Joaquin's scream brings Mr. Stuthman out of his reverie, and he jumps up to rush toward his companion. Hooking an arm under Il Brutto's shoulder, he tries to drag him out of the creature's reach.
As he grabs Joaquin, some of his life energy flows into the man. Going to attempt to heal him.
[dice=Faith]1d8[/dice]
[dice=Wild]1d6[/dice]
[dice=Ace!]1d6[/dice]
Total = 7Mr. Stuthman (alias of Donnell "The Fox")2020-02-01T00:57:10ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=18#8782020-01-31T21:57:30Z2020-01-31T21:57:30Z<p>Several times during Mother Homwell's speech, Jarprax plans to suggest that the discs be taken to the mountains, where the giant priests could easily destroy them. But, each time he lifts a hand and sucks in a breath to interject, Jiro pokes him in the leg with a sharp claw. Grunting and glancing down, he sees the little kobold quietly shake his head. Growling softly at the back of his throat, the large dragonborn frowns and folds his arms across his chest, saying nothing.</p>
<p>As she finishes, Jarprax nods in acknowledgement: <b>"Right - off to Elturgard in a few days, then. Thank you again for your hospitality, Mother Protector."</b></p>Several times during Mother Homwell's speech, Jarprax plans to suggest that the discs be taken to the mountains, where the giant priests could easily destroy them. But, each time he lifts a hand and sucks in a breath to interject, Jiro pokes him in the leg with a sharp claw. Grunting and glancing down, he sees the little kobold quietly shake his head. Growling softly at the back of his throat, the large dragonborn frowns and folds his arms across his chest, saying nothing.
As she finishes,...Jarprax (alias of Donnell "The Fox")2020-01-31T21:57:30ZRe: Forums: Play-by-Post Discussion: CCC-WWC-01 In the Face of Fear [5e Adventurers League] DiscussionJarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/discussion&page=3#1262020-01-30T23:13:20Z2020-01-30T23:13:20Z<p>Thanks again, Aeshuura! I would love to continue. </p>
<p>I'll level up Jarprax over the weekend.</p>Thanks again, Aeshuura! I would love to continue.
I'll level up Jarprax over the weekend.Jarprax (alias of Donnell "The Fox")2020-01-30T23:13:20ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=18#8722020-01-30T23:12:02Z2020-01-30T23:12:02Z<p><b>"Thank you again for the opportunity to aid you in your quest, Mother Protector. Please, let us know if you require our help to destroy the discs. Until then,"</b> he grins broadly, <b>"fresh food would be very welcome."</b></p>"Thank you again for the opportunity to aid you in your quest, Mother Protector. Please, let us know if you require our help to destroy the discs. Until then," he grins broadly, "fresh food would be very welcome."Jarprax (alias of Donnell "The Fox")2020-01-30T23:12:02ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=18#8652020-01-29T23:59:45Z2020-01-29T23:59:45Z<p>Much the same as the last time, Jarprax makes a bit of a show of coughing, snorting, and gagging on the water as he climbs aboard.</p>
<p><b>"Ahgghha - good thinking, Shaldinari,</b> and, waving a hand in the direction of the captain, <b>"Yes, yes. Let's get home."</b></p>
<p><span class=messageboard-ooc>It looks like it hasn't been mentioned before, but Jarprax will remind the group that we should keep the disc in a Bag of Holding to prevent the hate from spreading through the group and crew.</span></p>Much the same as the last time, Jarprax makes a bit of a show of coughing, snorting, and gagging on the water as he climbs aboard.
"Ahgghha - good thinking, Shaldinari, and, waving a hand in the direction of the captain, "Yes, yes. Let's get home."
It looks like it hasn't been mentioned before, but Jarprax will remind the group that we should keep the disc in a Bag of Holding to prevent the hate from spreading through the group and crew.Jarprax (alias of Donnell "The Fox")2020-01-29T23:59:45ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=21#10202020-01-29T23:02:44Z2020-01-29T23:02:44Z<p>Also unsure he had anything to do with it, Mr. Stuthman breathes a sigh of relief as the flames on Caroline go out. Some of that anxiety returns, however, as he looks back to where the mudmen are standing. Reaching for a bottle of formaldehyde, Stuthman jerks his hand back - remembering that these creatures were healed by the flames the last time he tried....</p>
<p><i>Hmmm... what if we could wash away some of that mud, and put out the fires that animate them?</i></p>
<p>In his imagination, Stuthman sees the previous battle with the mudman, sees the river rise past its banks; he sees the water lash out at the unnatural creature, taking taking it out at the knees (<i>knees? do these unholy creatures even have a discernable anatomy?</i>), washing away the mud and fires.</p>
<p>So it is in his imagination, so it is in reality - Stuthman causes the water to appear to drown away the mudmen (or at least one of them...).
<br />
<span class="messageboard-dice"><b>Faith:</b></span> <span class="messageboard-dice">1d8 ⇒ 8</span>
<br />
<span class="messageboard-dice"><b>Faith:</b></span> <span class="messageboard-dice">1d8 ⇒ 6</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span></p>
<p><span class=messageboard-ooc>Total = 14</span></p>Also unsure he had anything to do with it, Mr. Stuthman breathes a sigh of relief as the flames on Caroline go out. Some of that anxiety returns, however, as he looks back to where the mudmen are standing. Reaching for a bottle of formaldehyde, Stuthman jerks his hand back - remembering that these creatures were healed by the flames the last time he tried....
Hmmm... what if we could wash away some of that mud, and put out the fires that animate them?
In his imagination, Stuthman sees the...Mr. Stuthman (alias of Donnell "The Fox")2020-01-29T23:02:44ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=17#8482020-01-28T05:08:21Z2020-01-28T05:08:21Z<p><span class=messageboard-ooc>LOL - oh right, I knew that! :P</span></p>LOL - oh right, I knew that! :PJarprax (alias of Donnell "The Fox")2020-01-28T05:08:21ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=17#8462020-01-28T03:20:58Z2020-01-28T03:20:58Z<p>Jarprax has a sudden chill that has nothing to do with the cold water: <b>"I have a doubt, friends. It strains belief that our good captain would be so foolish to dump meat overboard. I worry that something has happened aboard ship. Also..."</b> looking doubtfully at the speeding sharks, and thinking back to the conversations he had with the merfolk - did he discuss sharks with them?</p>
<p><span class="messageboard-dice"><b>Nature:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (6) + 1 = 7</span></p>
<p><b>"I was asleep when you were scouting with the merfolk but... those fish seem to be moving very quickly. Are you sure it's a good idea to fight them? Maybe we could just distract them or drive them off?"</b></p>
<p><span class=messageboard-ooc>If the group seems intent on battling the sharks, Jarprax will cast Aid on himself, Antonio, and Tana, raising their current hit points and hit point maximums by 5.</span></p>
<p><span class=messageboard-ooc>Also, @Antonio, that's a good idea, but since the trident is a martial weapon, I think you might be the only one who can use it.</span></p>Jarprax has a sudden chill that has nothing to do with the cold water: "I have a doubt, friends. It strains belief that our good captain would be so foolish to dump meat overboard. I worry that something has happened aboard ship. Also..." looking doubtfully at the speeding sharks, and thinking back to the conversations he had with the merfolk - did he discuss sharks with them?
[dice=Nature]1d20 + 1[/dice]
"I was asleep when you were scouting with the merfolk but... those fish seem to be...Jarprax (alias of Donnell "The Fox")2020-01-28T03:20:58ZRe: Forums: Play-by-Post: CCC-WWC-01 In the Face of Fear [5e Adventurers League]Jarprax (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivkqj/gameplay&page=17#8352020-01-27T22:31:21Z2020-01-27T22:31:21Z<p><span class=messageboard-ooc>When we're done gathering up the bones and loot, Jarprax will lead the way back to the coral reef above the city.
<br />
(I don't want to push too far though, as I expect we'll be attacked on the way out again :P )</span></p>When we're done gathering up the bones and loot, Jarprax will lead the way back to the coral reef above the city.
(I don't want to push too far though, as I expect we'll be attacked on the way out again :P )Jarprax (alias of Donnell "The Fox")2020-01-27T22:31:21ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=21#10132020-01-25T16:45:52Z2020-01-25T16:45:52Z<p><span class="messageboard-dice"><b>Occult:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span></p>
<p>Mr. Stuthman tries to understand what is happening with Tacheene, but is distracted by CAROLINE BEING ON FIRE!!</p>
<p>Looking back and forth between the spirit and his companion, Stuthman worries over what his best move is, his mind freezing with indecision. His hand clenches convulsively several times, in panic.</p>
<p>Almost on instinct, he does ... something...</p>
<p><span class=messageboard-ooc><i>Elemental Manipulation</i> to snuff out the flames</span>
<br />
<span class="messageboard-dice"><b>Faith:</b></span> <span class="messageboard-dice">1d8 ⇒ 8</span>
<br />
<span class="messageboard-dice"><b>Ace!:</b></span> <span class="messageboard-dice">1d8 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span></p>[dice=Occult]1d6[/dice]
[dice=Wild]1d6[/dice]
Mr. Stuthman tries to understand what is happening with Tacheene, but is distracted by CAROLINE BEING ON FIRE!!
Looking back and forth between the spirit and his companion, Stuthman worries over what his best move is, his mind freezing with indecision. His hand clenches convulsively several times, in panic.
Almost on instinct, he does ... something...
Elemental Manipulation to snuff out the flames
[dice=Faith]1d8[/dice]
[dice=Ace!]1d8[/dice]...Mr. Stuthman (alias of Donnell "The Fox")2020-01-25T16:45:52ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=21#10092020-01-22T22:42:46Z2020-01-22T22:42:46Z<p><span class=messageboard-ooc>It's still a bit before Stuthman can act, but is there any way he might know (or is there a roll I can make to figure out) how or what is holding Tacheene, and how to free them?</span></p>It's still a bit before Stuthman can act, but is there any way he might know (or is there a roll I can make to figure out) how or what is holding Tacheene, and how to free them?Mr. Stuthman (alias of Donnell "The Fox")2020-01-22T22:42:46ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=20#9992020-01-18T00:37:24Z2020-01-18T00:37:24Z<div class="messageboard-quotee">GM SpiderBeard wrote:</div><blockquote><span class=messageboard-ooc>Also holy s$+% that soak roll. Benny well-spent, GM. •pats self on back•</span> </blockquote><p><span class=messageboard-ooc>G&@•%%mit, Dave! That was the best shot of Stuthman's life!</span>GM SpiderBeard wrote:Also holy s$+% that soak roll. Benny well-spent, GM. *pats self on back*
G~*!%*mit, Dave! That was the best shot of Stuthman's life!Mr. Stuthman (alias of Donnell "The Fox")2020-01-18T00:37:24ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=20#9972020-01-17T19:09:33Z2020-01-17T19:01:02Z<p><span class=messageboard-ooc>Cheval's at 50' from our location - just into long distance for the rifle (with a range of 24/48/96), so too far for your shotguns, I think.</span></p>Cheval's at 50' from our location - just into long distance for the rifle (with a range of 24/48/96), so too far for your shotguns, I think.Mr. Stuthman (alias of Donnell "The Fox")2020-01-17T19:01:02ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=20#9942020-01-16T18:07:30Z2020-01-16T18:07:30Z<p><span class=messageboard-ooc>Note: I don't know if 'The Drop' applies (+4 hit, +4 damage), but I'll use a blue chip to increase that attack.</span></p>
<p><span class="messageboard-dice"><b>Rifle(Blue Chip):</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span>
<br />
<span class=messageboard-ooc><b>Total to hit:</b> 10 (or 14 with the Drop)</span></p>
<p><span class=messageboard-ooc>Either way, I think that gives me a raise: </span></p>
<p><span class="messageboard-dice"><b>Raise damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 6</span>
<br />
<span class="messageboard-dice"><b>Ace:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span></p>
<p><span class=messageboard-ooc>And, if the Drop applies, then I think that's a second raise?</span>
<br />
<span class="messageboard-dice"><b>Raise damage2:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span></p>
<p><span class=messageboard-ooc><b>Damage Total:</b> 18 (or 24 with The Drop)</span></p>Note: I don't know if 'The Drop' applies (+4 hit, +4 damage), but I'll use a blue chip to increase that attack.
[dice=Rifle(Blue Chip)]1d6[/dice]
Total to hit: 10 (or 14 with the Drop)
Either way, I think that gives me a raise:
[dice=Raise damage]1d6[/dice]
[dice=Ace]1d6[/dice]
And, if the Drop applies, then I think that's a second raise?
[dice=Raise damage2]1d6[/dice]
Damage Total: 18 (or 24 with The Drop)Mr. Stuthman (alias of Donnell "The Fox")2020-01-16T18:07:30ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=20#9932020-01-15T17:11:03Z2020-01-15T17:11:03Z<p>Lying prone, Mr. Stuthman focuses long and hard down the barrel of his rifle, blinking away the cloudiness until Cheval fills the entirety of his vision before squeezing the trigger:</p>
<p><span class="messageboard-dice"><b>Rifle:</b></span> <span class="messageboard-dice">1d8 ⇒ 7</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span></p>
<p><span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">2d8 ⇒ (3, 7) = 10</span></p>
<p><span class=messageboard-ooc>If The Drop applies, that's an additional +4 to each?</span></p>Lying prone, Mr. Stuthman focuses long and hard down the barrel of his rifle, blinking away the cloudiness until Cheval fills the entirety of his vision before squeezing the trigger:
[dice=Rifle]1d8[/dice]
[dice=Wild]1d6[/dice]
[dice=Damage]2d8[/dice]
If The Drop applies, that's an additional +4 to each?Mr. Stuthman (alias of Donnell "The Fox")2020-01-15T17:11:03ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=20#9892020-01-14T18:54:27Z2020-01-14T18:54:27Z<p><span class=messageboard-ooc>Wait, isn't that where Stuthman is now, when he crept forward on his belly to survey the scene?</span></p>
<p><span class=messageboard-ooc>Question about mechanics: 50' puts him into long range (-4) for the rifle, but Aim lets you ignore up to -4, so it's a straight shot, right?</span></p>
<p><span class=messageboard-ooc>Regardless, Stuthman will hold off on his shot until Il Brutto (and Caroline?) are in position (or spotted). Just let me know what I should be rolling.</span></p>Wait, isn't that where Stuthman is now, when he crept forward on his belly to survey the scene?
Question about mechanics: 50' puts him into long range (-4) for the rifle, but Aim lets you ignore up to -4, so it's a straight shot, right?
Regardless, Stuthman will hold off on his shot until Il Brutto (and Caroline?) are in position (or spotted). Just let me know what I should be rolling.Mr. Stuthman (alias of Donnell "The Fox")2020-01-14T18:54:27ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=20#9862020-01-13T04:48:47Z2020-01-13T04:48:47Z<div class="messageboard-quotee">Caroline Caldwell wrote:</div><blockquote><b>"Do you have a shot?"</b> </blockquote><p><span class=messageboard-ooc>Depends how far away he is, but Stuthman's got a pretty good range on the rifle (24/48/96). If you and/or Joaquin sneak up, Stuthman will take the time to Aim.</span>
<p><span class=messageboard-ooc>@Brutto: I think Env Prot is normally touch-based, I was just hoping for a high enough Faith roll to get away with doing it at a distance.</span></p>Caroline Caldwell wrote:"Do you have a shot?"
Depends how far away he is, but Stuthman's got a pretty good range on the rifle (24/48/96). If you and/or Joaquin sneak up, Stuthman will take the time to Aim. @Brutto: I think Env Prot is normally touch-based, I was just hoping for a high enough Faith roll to get away with doing it at a distance.Mr. Stuthman (alias of Donnell "The Fox")2020-01-13T04:48:47ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=20#9832020-01-11T01:21:15Z2020-01-11T01:21:15Z<p><span class=messageboard-ooc>The Deadlands book has an Environmental Protection spell that would keep a person safe, even from lava. But, it's touch. Could I attempt that from this far away?</span></p>
<p>Mr. Stuthman focuses on the poor, screaming man, resolving to save him from certain death:
<br />
<span class="messageboard-dice"><b>Faith:</b></span> <span class="messageboard-dice">1d8 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span></p>
<p><span class=messageboard-ooc>Huh... guess not</span></p>
<p>Frustrated, Stuthman turns to the others: <b>"Cheval - he's the key to all of this. If we can get rid of him, perhaps all will revert to normal?"</b></p>
<p><span class=messageboard-ooc>Oh, I guess Mr. S will see if he has any clue what's going on:</span></p>
<p><span class="messageboard-dice"><b>Occult:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span></p>
<p><span class=messageboard-ooc>FFS</span></p>The Deadlands book has an Environmental Protection spell that would keep a person safe, even from lava. But, it's touch. Could I attempt that from this far away?
Mr. Stuthman focuses on the poor, screaming man, resolving to save him from certain death:
[dice=Faith]1d8[/dice]
[dice=Wild]1d6[/dice]
Huh... guess not
Frustrated, Stuthman turns to the others: "Cheval - he's the key to all of this. If we can get rid of him, perhaps all will revert to normal?"
Oh, I guess Mr. S will see if he...Mr. Stuthman (alias of Donnell "The Fox")2020-01-11T01:21:15ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=20#9802020-01-10T04:49:04Z2020-01-10T04:49:04Z<p>Mr. Stuthman looks hesitantly at Pearl: <b>"Eh... Wood? What does it look like ahead?"</b></p>
<p><span class=messageboard-ooc>It sounds from your description that it opens downward? If so, and depending on how Wood describes it, Stuthman will try to sneak forward on his belly to look down at the scene below.</span></p>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d4 - 2 ⇒ (4) - 2 = 2</span>
<br />
<span class="messageboard-dice"><b>Ace:</b></span> <span class="messageboard-dice">1d4 ⇒ 4</span>
<br />
<span class="messageboard-dice"><b>Ace!!:</b></span> <span class="messageboard-dice">1d4 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span></p>
<p><span class=messageboard-ooc><b>Total = 8</b></span></p>Mr. Stuthman looks hesitantly at Pearl: "Eh... Wood? What does it look like ahead?"
It sounds from your description that it opens downward? If so, and depending on how Wood describes it, Stuthman will try to sneak forward on his belly to look down at the scene below.
[dice=Stealth]1d4 - 2[/dice]
[dice=Ace]1d4[/dice]
[dice=Ace!!]1d4[/dice]
[dice=Wild]1d6[/dice]
Total = 8Mr. Stuthman (alias of Donnell "The Fox")2020-01-10T04:49:04ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=20#9772020-01-08T22:28:47Z2020-01-08T20:29:13Z<p>Stuthman stumbles to a stupefied halt, his jaw drops: <i>He... he's right. What the hell is happening?!</i></p>
<p><i>Also</i> <b>"Wha...? Who...?"</b></p>
<p>Shuffling quickly, Stuthman follows Joaquin into the mine.</p>Stuthman stumbles to a stupefied halt, his jaw drops: He... he's right. What the hell is happening?!
Also "Wha...? Who...?"
Shuffling quickly, Stuthman follows Joaquin into the mine.Mr. Stuthman (alias of Donnell "The Fox")2020-01-08T20:29:13ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=20#9742020-01-08T13:57:13Z2020-01-07T18:05:53Z<p>A fire of determination still burns in Mr. Stuthman's eyes, but his shoulders are slumped - he's tired, and feels the weight of the stone around him. His voice sounds like a corpse being dragged through a gravel pit: <b>"Let's just get this over with."</b> Pointing fore and middle finger at Pearl/Wood, Stuthman gestures down the mine: <b>"Lead on, MacDuff."</b> (Seeing confusion from all but Caroline <span class=messageboard-ooc>I assume</span>, Stuthman sighs: <b>"Just go..."</b>)</p>A fire of determination still burns in Mr. Stuthman's eyes, but his shoulders are slumped - he's tired, and feels the weight of the stone around him. His voice sounds like a corpse being dragged through a gravel pit: "Let's just get this over with." Pointing fore and middle finger at Pearl/Wood, Stuthman gestures down the mine: "Lead on, MacDuff." (Seeing confusion from all but Caroline I assume, Stuthman sighs: "Just go...")Mr. Stuthman (alias of Donnell "The Fox")2020-01-07T18:05:53ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=20#9722020-01-03T19:09:02Z2020-01-03T19:09:02Z<p>To Joaquin, in a raspy whisper: <b>"We might need their help - they know these mines and we don't."</b></p>
<p><span class=messageboard-ooc>I'm not sure how many ghosts there are - do they all need an individual vessel? Anyway, it doesn't seem like anyone else is willing and Stuthman's not exactly the convincing type.</span></p>
<p>Speaking louder, to Pearl: <b>"That is very brave of you. Mr. Wood, perhaps you could speak through Miss Pearl here. For the rest of you, ghost miners, we will do our best to free you when we've taken out Cheval."</b></p>To Joaquin, in a raspy whisper: "We might need their help - they know these mines and we don't."
I'm not sure how many ghosts there are - do they all need an individual vessel? Anyway, it doesn't seem like anyone else is willing and Stuthman's not exactly the convincing type.
Speaking louder, to Pearl: "That is very brave of you. Mr. Wood, perhaps you could speak through Miss Pearl here. For the rest of you, ghost miners, we will do our best to free you when we've taken out Cheval."Mr. Stuthman (alias of Donnell "The Fox")2020-01-03T19:09:02ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=20#9682019-12-17T03:55:34Z2019-12-17T03:55:34Z<p><span class=messageboard-ooc>How many ghosts are there? How many vessels would they need? </span></p>
<p><span class=messageboard-ooc>Are any of Pearl's gang willing? If not, Stuthman will invite them into his own mind/body - it's unlikely they'll find it very comfortable, however...</span></p>How many ghosts are there? How many vessels would they need?
Are any of Pearl's gang willing? If not, Stuthman will invite them into his own mind/body - it's unlikely they'll find it very comfortable, however...Mr. Stuthman (alias of Donnell "The Fox")2019-12-17T03:55:34ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=20#9652019-12-16T04:59:04Z2019-12-16T04:59:04Z<p>Mr. Stuthman hesitates: <b>"What do you mean 'vessels'? Like, you would possess one or more of us? Or just reside in our bodies?"</b></p>
<p>Turning to the women: <b>"Do you know this man, Wood? Are you willing to help him and the other miners?"</b></p>
<p><span class=messageboard-ooc>Is Wood on the level? How is Pearl's gang looking?</span></p>
<p><span class="messageboard-dice"><b>Notice:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span></p>Mr. Stuthman hesitates: "What do you mean 'vessels'? Like, you would possess one or more of us? Or just reside in our bodies?"
Turning to the women: "Do you know this man, Wood? Are you willing to help him and the other miners?"
Is Wood on the level? How is Pearl's gang looking?
[dice=Notice]1d6[/dice]
[dice=Wild]1d6[/dice]Mr. Stuthman (alias of Donnell "The Fox")2019-12-16T04:59:04ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=20#9612019-12-11T18:15:38Z2019-12-11T18:15:38Z<p>Mr. Stuthman puts a hand out toward the others, hoping to slow any rash decisions by Pearl and the gang, before wheezing: <b>"Quickly then, s-spirits. <i>•hehhh-hhh•</i> H-How can we h<i>ehh</i>-help?"</b></p>
<p><span class="messageboard-dice"><b>Occult:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span></p>Mr. Stuthman puts a hand out toward the others, hoping to slow any rash decisions by Pearl and the gang, before wheezing: "Quickly then, s-spirits. *hehhh-hhh* H-How can we hehh-help?"
[dice=Occult]1d6[/dice]
[dice=Wild]1d6[/dice]Mr. Stuthman (alias of Donnell "The Fox")2019-12-11T18:15:38ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=20#9582019-12-10T03:31:48Z2019-12-10T03:31:48Z<p>Mr. Stuthman shrugs and follows Joaquin onto the elevator. Seems like the quick little man knows what he's doing...</p>Mr. Stuthman shrugs and follows Joaquin onto the elevator. Seems like the quick little man knows what he's doing...Mr. Stuthman (alias of Donnell "The Fox")2019-12-10T03:31:48ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=19#9502019-12-05T00:16:35Z2019-12-05T00:16:35Z<p>Suddenly grabbing a fistful of <i>Il Brutto</i>'s shirt at the shoulder, and leaning in to the shorter man, his sickly-sweet breath hot on the brute's face: <b>"Don't talk to me of Heaven and Hell, <i>culo</i>! You want to help me, eh? If I die, you make sure I stay dead. Until then,"</b> shoving away from Joaquin, <b>"let's go save this s•+!hole town."</b></p>Suddenly grabbing a fistful of Il Brutto's shirt at the shoulder, and leaning in to the shorter man, his sickly-sweet breath hot on the brute's face: "Don't talk to me of Heaven and Hell, culo! You want to help me, eh? If I die, you make sure I stay dead. Until then," shoving away from Joaquin, "let's go save this s@@~hole town."Mr. Stuthman (alias of Donnell "The Fox")2019-12-05T00:16:35ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=19#9482019-12-04T23:09:07Z2019-12-04T23:09:07Z<p>Still stumbling not-quite-awake, in spite of the ride, Stuthman slides from his horse, awkwardly. Gathering his rifle, canteen, and a few essentials, he slouches over to the elevator with Joaquin: <b>"Let's get this over with."</b></p>Still stumbling not-quite-awake, in spite of the ride, Stuthman slides from his horse, awkwardly. Gathering his rifle, canteen, and a few essentials, he slouches over to the elevator with Joaquin: "Let's get this over with."Mr. Stuthman (alias of Donnell "The Fox")2019-12-04T23:09:07ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=19#9422019-11-28T20:10:41Z2019-11-28T16:16:51Z<p>Mr. Stuthman uncurls reluctantly, looking haggard. A night spent whimpering and shivering has left the strange man looking more exhausted than when he lay down. Long, unwashed hair hangs in front of his face as he croaks: <b>"Copper mine - free the puma-spirit. Mebbe kill a sorcerer."</b></p>
<p>Cautiously stretching his aching limbs, Stuthman reaches for some breakfast. He eats slowly and deliberately, filling his belly without enjoyment; his gaze flat, staring into the middle distance.</p>
<p><span class=messageboard-ooc>Reminder that Stuthman receives one less Fate Chip because of his Bad Dreams. I assume yesterday's Fate Chips go away?</span></p>Mr. Stuthman uncurls reluctantly, looking haggard. A night spent whimpering and shivering has left the strange man looking more exhausted than when he lay down. Long, unwashed hair hangs in front of his face as he croaks: "Copper mine - free the puma-spirit. Mebbe kill a sorcerer."
Cautiously stretching his aching limbs, Stuthman reaches for some breakfast. He eats slowly and deliberately, filling his belly without enjoyment; his gaze flat, staring into the middle distance.
Reminder that...Mr. Stuthman (alias of Donnell "The Fox")2019-11-28T16:16:51ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=19#9372019-11-26T04:09:27Z2019-11-26T04:09:27Z<p>Stuthman, red-rimmed eyes underscored by dark purple rings of exhaustion, looks unsympathetic at Pearl's mention of bad dreams <b><i>This day, the same as every day.</i></b></p>
<p>Aloud, his voice the sound of grinding gears: <b>"Now we sleep. In the morning, we go down the mine and fix what needs fixing."</b></p>
<p>And, without further ceremony, he looks for a place where he can huddle into a ball and wait for morning.</p>
<p><span class=messageboard-ooc>I had such horrid dreams of my own this morning - starting at about four, and then just one after another.</span></p>Stuthman, red-rimmed eyes underscored by dark purple rings of exhaustion, looks unsympathetic at Pearl's mention of bad dreams This day, the same as every day.
Aloud, his voice the sound of grinding gears: "Now we sleep. In the morning, we go down the mine and fix what needs fixing."
And, without further ceremony, he looks for a place where he can huddle into a ball and wait for morning.
I had such horrid dreams of my own this morning - starting at about four, and then just one after another.Mr. Stuthman (alias of Donnell "The Fox")2019-11-26T04:09:27ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=19#9342019-11-21T02:33:44Z2019-11-21T02:33:44Z<p>Mr. Stuthman's coughing fit recedes and his breathing returns to normal. At Archer's words, he stiffens apprehensively, not least because he expects <i>Il Brutto</i> to just start shooting, and pulls his rifle closer. </p>
<p>At Caroline's words, half his mouth quirks in a smile: she's right, these men would be fools to try anything now. Uncharacteristically confident, Stuthman swings down from his horse and goes to inspect the creatures they just fought - making sure they are very dead, and preparing for autopsy if time allows.</p>
<p><span class="messageboard-dice"><b>Occult?:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span></p>Mr. Stuthman's coughing fit recedes and his breathing returns to normal. At Archer's words, he stiffens apprehensively, not least because he expects Il Brutto to just start shooting, and pulls his rifle closer.
At Caroline's words, half his mouth quirks in a smile: she's right, these men would be fools to try anything now. Uncharacteristically confident, Stuthman swings down from his horse and goes to inspect the creatures they just fought - making sure they are very dead, and preparing for...Mr. Stuthman (alias of Donnell "The Fox")2019-11-21T02:33:44ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=19#9282019-11-16T22:51:56Z2019-11-16T22:51:56Z<p>Slumping forward, steadying himself with a shaky hand on his saddlehorn, spots float across Mr. Stuthman's vision: <b>"Ba-<i>dahuh-hehh</i> Bad thi<i>hekehhk</i>-ings f-ff-from... <i>•ahee• ahechh</i>"</b> Giving up, Stuthman waves a shaky hand vaguely in Caroline's direction, inviting her to explain as he struggles to catch his breath against the shuddering, dry coughs.</p>Slumping forward, steadying himself with a shaky hand on his saddlehorn, spots float across Mr. Stuthman's vision: "Ba-dahuh-hehh Bad thihekehhk-ings f-ff-from... *ahee* ahechh" Giving up, Stuthman waves a shaky hand vaguely in Caroline's direction, inviting her to explain as he struggles to catch his breath against the shuddering, dry coughs.Mr. Stuthman (alias of Donnell "The Fox")2019-11-16T22:51:56ZRe: Forums: Play-by-Post Discussion: SpiderBeard's One Shot RPG Tour (closed group)Mr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/discussion&page=2#602019-11-09T23:30:45Z2019-11-09T23:30:45Z<p>Hey gang, I'm going to be away until Friday. Wifi/mobile service will likely be spotty at best, so please 'bot as needed.</p>Hey gang, I'm going to be away until Friday. Wifi/mobile service will likely be spotty at best, so please 'bot as needed.Mr. Stuthman (alias of Donnell "The Fox")2019-11-09T23:30:45ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadMr. Stuthman (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=19#9192019-11-06T17:44:11Z2019-11-06T17:32:46Z<p>Mr. Stuthman watches, trance-like, as this horror, this abomination of the natural world approaches. Fear and revulsion lick at the edges of his mind, a high-pitched, keening whine fills his ears - a sound he unconsciously echoes from the back of his throat. While his mind remains a blank, he knows from somewhere deep in his chest that these things should not, cannot, <b>"MUST NOT BE!"</b></p>
<p><span class="messageboard-dice"><b>Faith:</b></span> <span class="messageboard-dice">1d8 ⇒ 8</span>
<br />
<span class="messageboard-dice"><b>Ace:</b></span> <span class="messageboard-dice">1d8 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span></p>
<p><span class="messageboard-dice"><b>Total:</b></span> <span class="messageboard-dice">8 + 2 = 10</span></p>
<p>Tears begin to roll down Stuthman's face; his finger twitches convulsively on the trigger of his rifle and the weapon fires with a concussive blast that leaves ears bleeding.</p>
<p><span class=messageboard-ooc>Attempting something like Stun - if I can catch both of the creatures in the blast, then great.</span></p>
<p>[Spoiler omitted]</p>Mr. Stuthman watches, trance-like, as this horror, this abomination of the natural world approaches. Fear and revulsion lick at the edges of his mind, a high-pitched, keening whine fills his ears - a sound he unconsciously echoes from the back of his throat. While his mind remains a blank, he knows from somewhere deep in his chest that these things should not, cannot, "MUST NOT BE!"
[dice=Faith]1d8[/dice]
[dice=Ace]1d8[/dice]
[dice=Wild]1d6[/dice]
[dice=Total]8 + 2[/dice]
Tears begin to...Mr. Stuthman (alias of Donnell "The Fox")2019-11-06T17:32:46ZRe: Forums: Play-by-Post: Rue and Ruin: Happy Island Getaway~! 3Zhen'ka (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivk9p/gameplay#192019-04-27T02:14:46Z2019-04-27T02:14:46Z<p>Usually unflappable, Zhen'ka registers surprise at the sudden appearance of the Count with a slight widening and rapid blinking of the eyes, and a quick half-step back, before recovering. </p>
<p>Masking a grimace at being ordered about like the wait staff, Zhen'ka nonetheless performs a stiff half-bow before stalking off to fetch brandy at the bar. Returning with the drinks in time to hear Selann asking about "earning a stake," the tiefling decides to stick around <b><i>This ought to be amusing...</b></i> and backs up to stand next to the drow servant who's just arrived.</p>Usually unflappable, Zhen'ka registers surprise at the sudden appearance of the Count with a slight widening and rapid blinking of the eyes, and a quick half-step back, before recovering.
Masking a grimace at being ordered about like the wait staff, Zhen'ka nonetheless performs a stiff half-bow before stalking off to fetch brandy at the bar. Returning with the drinks in time to hear Selann asking about "earning a stake," the tiefling decides to stick around This ought to be amusing... and...Zhen'ka (alias of Donnell "The Fox")2019-04-27T02:14:46ZRe: Forums: Play-by-Post: Rue and Ruin: Happy Island Getaway~! 3Zhen'ka (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivk9p/gameplay#132019-04-11T17:14:45Z2019-04-11T17:12:12Z<p>Selann will notice only that this is just another day in the life of a servant - Zhen'ka is not particularly perturbed, and is simply carrying out their master's orders: be courteous, be polite, make the guests happy and comfortable. You can tell they are a bit wary around Doctor Baje, however.</p>
<p>Bowing to Selann again in thanks: <b>"I am Zhen'ka, the lord Baron's seer. Please feel free to call on me if I may be of service to you. As for cards,"</b> and here the right side of their face twitches in a smile, <b>"I'm sure my lord and the good Doctor would be quite happy to teach you the game."</b></p>
<p><span class=messageboard-ooc>Would it be appropriate for Zhen'ka to make a Perception check when Lledrith comes out on deck, to notice whether she is part of the regular household? Or would the Baron have recently taken on a lot of new people?</span></p>Selann will notice only that this is just another day in the life of a servant - Zhen'ka is not particularly perturbed, and is simply carrying out their master's orders: be courteous, be polite, make the guests happy and comfortable. You can tell they are a bit wary around Doctor Baje, however.
Bowing to Selann again in thanks: "I am Zhen'ka, the lord Baron's seer. Please feel free to call on me if I may be of service to you. As for cards," and here the right side of their face twitches in a...Zhen'ka (alias of Donnell "The Fox")2019-04-11T17:12:12ZRe: Forums: Play-by-Post: Rue and Ruin: Happy Island Getaway~! 3Zhen'ka (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivk9p/gameplay#102019-04-10T15:23:29Z2019-04-10T15:23:29Z<p>Bowing low once more, Zhen'ka murmurs <b>"Oh course, my lord."</b></p>
<p>As the Baron turns away, the dusky red tiefling unfolds and assiduously straightens their silver-trimmed, sky-blue robes. Self-consciously, they reach up between swept-back horns to adjust their skull-cap, ensuring it is tugged low over their forehead. Turning, then, to look toward the main deck and the Baron's guests, Zhen'ka spots the doctor and Selann already in conversation.</p>
<p>Unhurriedly, taking care not to trip, but also unconcernedly, they walk over to the two men. Bowing to a perfect 45 degrees: <b>"Good afternoon, my lords. I bear the greetings and welcome of my master, Baron Kaye. Welcome aboard the 'Folly! The Baron and his household look forward to entertaining you for the next few days. To wit, we hope to see you at the card table this evening! If you are skilled, perhaps you will walk away even richer than you are now"</b> (with this last, they subtly wink at Selann)</p>
<p><span class="messageboard-dice"><b>Diplomacy:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (17) + 6 = 23</span></p>
<p>After this little speech, Zhen'ka will wait politely in case either guest has any questions, before offering to show the men to their room.</p>
<p><span class=messageboard-ooc>Is there a third guest? Or were you referring to Edgar?</span></p>Bowing low once more, Zhen'ka murmurs "Oh course, my lord."
As the Baron turns away, the dusky red tiefling unfolds and assiduously straightens their silver-trimmed, sky-blue robes. Self-consciously, they reach up between swept-back horns to adjust their skull-cap, ensuring it is tugged low over their forehead. Turning, then, to look toward the main deck and the Baron's guests, Zhen'ka spots the doctor and Selann already in conversation.
Unhurriedly, taking care not to trip, but also...Zhen'ka (alias of Donnell "The Fox")2019-04-10T15:23:29ZRe: Forums: Play-by-Post: Rue and Ruin: Happy Island Getaway~! 3Zhen'ka (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivk9p/gameplay#52019-04-04T20:35:49Z2019-04-04T20:35:49Z<p>Zhen'ka bows deeply, their nose nearly to the floor. Speaking from this position of obeisance come the soft, melodic voice: <b>"Of course, my Lord. I have, of course, thrown the bones in your name and the spirits confirm your health and prosperity. It is a crude method, however. Might I offer a closer reading of the cards for you later this evening, or will you be ... otherwise occupied?"</b></p>
<p>Straightening, all traces of the smirk wiped clean from their face, Zhen'ka keeps their gaze firmly on Baron Kaye's elbow, awaiting his leave to go or follow.</p>Zhen'ka bows deeply, their nose nearly to the floor. Speaking from this position of obeisance come the soft, melodic voice: "Of course, my Lord. I have, of course, thrown the bones in your name and the spirits confirm your health and prosperity. It is a crude method, however. Might I offer a closer reading of the cards for you later this evening, or will you be ... otherwise occupied?"
Straightening, all traces of the smirk wiped clean from their face, Zhen'ka keeps their gaze firmly on...Zhen'ka (alias of Donnell "The Fox")2019-04-04T20:35:49ZRe: Forums: Recruitment: Rue and Ruin: Happy island getaway! :)Zhen'ka (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivk9p/recruiting#292019-03-22T16:01:08Z2019-03-22T16:01:08Z<p>Zhenka will read your fortune for you, if you'd like...</p>Zhenka will read your fortune for you, if you'd like...Zhen'ka (alias of Donnell "The Fox")2019-03-22T16:01:08ZRe: Forums: Recruitment: Rue and Ruin: Happy island getaway! :)Zhen'ka (alias of Donnell "The Fox")https://paizo.com/campaigns/v5748p75ivk9p/recruiting#262019-03-20T15:02:09Z2019-03-20T15:02:09Z<p>I still have a few details to work out for Zhenka, who is an Old Retainer - the Baron has kept Zhenka around as a curiosity for many years, using them as a shiny trophy when guests come over. The Baron also believes Zhenka to be a good-luck charm, and a seer capable of auguring the future and speaking with spirits. Zhenka (Rogue - False Medium) has no such abilities, of course, but as a slave also has no choice but to try to survive from one bluff to the next.</p>I still have a few details to work out for Zhenka, who is an Old Retainer - the Baron has kept Zhenka around as a curiosity for many years, using them as a shiny trophy when guests come over. The Baron also believes Zhenka to be a good-luck charm, and a seer capable of auguring the future and speaking with spirits. Zhenka (Rogue - False Medium) has no such abilities, of course, but as a slave also has no choice but to try to survive from one bluff to the next.Zhen'ka (alias of Donnell "The Fox")2019-03-20T15:02:09ZRe: Forums: Play-by-Post Discussion: DM Dr Evil's Second Darkness DiscussionBeshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/discussion&page=32#15722019-03-06T18:38:33Z2019-03-06T18:38:33Z<p>Thanks so much for having me along for this last bit of the adventure - it's been fun, and I've enjoyed playing Beshtori (in various incarnations).</p>
<p>See you soon in another game!</p>Thanks so much for having me along for this last bit of the adventure - it's been fun, and I've enjoyed playing Beshtori (in various incarnations).
See you soon in another game!Beshtori Sankral (alias of Donnell "The Fox")2019-03-06T18:38:33ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=105#52392019-03-06T15:29:01Z2019-03-06T15:28:02Z<p>Hair standing up even more than usual - a residual effect of the lightning blast - Besh leans heavily on zir staff: <b>"Let's just get out of here."</b></p>Hair standing up even more than usual - a residual effect of the lightning blast - Besh leans heavily on zir staff: "Let's just get out of here."Beshtori Sankral (alias of Donnell "The Fox")2019-03-06T15:28:02ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=105#52332019-03-05T16:36:32Z2019-03-05T16:36:32Z<p><span class=messageboard-ooc>Yeah, that elemental is toast - I'm surprised it lasted as long as it did, tbh</span></p>
<p>Falling back to Zoso's side, Beshtori pulls out a wand, pointing it tremulously at the creature</p>
<p><span class="messageboard-dice"><b>Magic Missile:</b></span> <span class="messageboard-dice">4d4 + 4 ⇒ (3, 2, 4, 2) + 4 = 15</span></p>Yeah, that elemental is toast - I'm surprised it lasted as long as it did, tbh
Falling back to Zoso's side, Beshtori pulls out a wand, pointing it tremulously at the creature
[dice=Magic Missile]4d4 + 4[/dice]Beshtori Sankral (alias of Donnell "The Fox")2019-03-05T16:36:32ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=105#52272019-02-28T18:50:18Z2019-02-28T18:50:18Z<p><span class=messageboard-ooc>Ha! Because of Lyr's healing between encounters, the elemental still has 17 hp!</span></p>
<p><span class=messageboard-ooc><b>Round Three</b></span>
<br />
[Spoiler omitted]</p>
<p><span class="messageboard-dice"><b>Slam1:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (18) + 17 = 35</span>
<br />
<span class="messageboard-dice"><b>Damage1:</b></span> <span class="messageboard-dice">2d6 + 20 ⇒ (2, 2) + 20 = 24</span></p>
<p><span class="messageboard-dice"><b>Slam2:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (9) + 17 = 26</span>
<br />
<span class="messageboard-dice"><b>Damage2:</b></span> <span class="messageboard-dice">2d6 + 20 ⇒ (2, 1) + 20 = 23</span></p>
<p><span class="messageboard-dice"><b>Hasted Slam:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (19) + 17 = 36</span>
<br />
<span class="messageboard-dice"><b>Damage3:</b></span> <span class="messageboard-dice">2d6 + 20 ⇒ (5, 3) + 20 = 28</span>
<br />
<span class=messageboard-ooc>Hulk smash!</span></p>
<p>Skirting around the edge of the portal, Besh runs behind the abomination and shoots two rays of dark flame from zir staff.</p>
<p><span class=messageboard-ooc><b>Scorching Ray</b>
<br />
Ranged touch attacks</span></p>
<p><span class="messageboard-dice"><b>Ray1:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (2) + 12 = 14</span>
<br />
<span class="messageboard-dice"><b>Damage1:</b></span> <span class="messageboard-dice">4d6 ⇒ (4, 4, 6, 2) = 16</span></p>
<p><span class="messageboard-dice"><b>Ray2:</b></span> <span class="messageboard-dice">1d20 + 12 ⇒ (9) + 12 = 21</span>
<br />
<span class="messageboard-dice"><b>Damage2:</b></span> <span class="messageboard-dice">4d6 ⇒ (2, 5, 4, 2) = 13</span></p>Ha! Because of Lyr's healing between encounters, the elemental still has 17 hp!
Round Three
[Spoiler omitted]
[dice=Slam1]1d20 + 17[/dice]
[dice=Damage1]2d6 + 20[/dice]
[dice=Slam2]1d20 + 17[/dice]
[dice=Damage2]2d6 + 20[/dice]
[dice=Hasted Slam]1d20 + 17[/dice]
[dice=Damage3]2d6 + 20[/dice]
Hulk smash!
Skirting around the edge of the portal, Besh runs behind the abomination and shoots two rays of dark flame from zir staff.
Scorching Ray
Ranged touch attacks
[dice=Ray1]1d20 + 12[/dice]...Beshtori Sankral (alias of Donnell "The Fox")2019-02-28T18:50:18ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=105#52242019-02-28T04:10:52Z2019-02-28T04:10:52Z<p><span class=messageboard-ooc>I think I've lost track - did the Retriever act already in Round 2 by attacking the Elemental? Does that mean that everyone except Besh is up again?</span></p>I think I've lost track - did the Retriever act already in Round 2 by attacking the Elemental? Does that mean that everyone except Besh is up again?Beshtori Sankral (alias of Donnell "The Fox")2019-02-28T04:10:52ZRe: Forums: Play-by-Post Discussion: DM Dr Evil's Second Darkness DiscussionBeshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/discussion&page=32#15682019-02-28T01:52:07Z2019-02-28T01:52:07Z<p>Back up to 59 hp, thanks to the healing and Life Link (whew!)</p>
<p>Besh has Haste and Mage Armour active - I think that's all.</p>Back up to 59 hp, thanks to the healing and Life Link (whew!)
Besh has Haste and Mage Armour active - I think that's all.Beshtori Sankral (alias of Donnell "The Fox")2019-02-28T01:52:07ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=105#52162019-02-26T22:08:31Z2019-02-26T21:49:30Z<div class="messageboard-quotee">Saphren wrote:</div><blockquote> <span class=messageboard-ooc>Besh, if the elemental has to move it only gets one attack...</span> </blockquote><p><span class=messageboard-ooc>Assuming I counted correctly, I think it could have made it there last round (bc Haste adds 30 movement).</span>
<p><span class=messageboard-ooc>Edit: Er... to make that a bit more clear - Besh and the elemental are acting in Round 2.
<br />
In Round 1, Besh cast Haste, EE double moved, Zoso started bardic song, and the Retriever zapped Besh.
<br />
Saphren, Brenna, Lyr (holding) have actions remaining in Round 1.</span></p>Saphren wrote:Besh, if the elemental has to move it only gets one attack...
Assuming I counted correctly, I think it could have made it there last round (bc Haste adds 30 movement). Edit: Er... to make that a bit more clear - Besh and the elemental are acting in Round 2.
In Round 1, Besh cast Haste, EE double moved, Zoso started bardic song, and the Retriever zapped Besh.
Saphren, Brenna, Lyr (holding) have actions remaining in Round 1.Beshtori Sankral (alias of Donnell "The Fox")2019-02-26T21:49:30ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=105#52132019-02-26T19:18:24Z2019-02-26T18:46:30Z<p><span class=messageboard-ooc>Speaking of Haste, I guess that means the elemental would be close enough to attack this round.</span></p>
<p>Emerging from the stone in front of the creature, the earth elemental attempts to do what it does best - smash big things into smaller things.</p>
<p>[Spoiler omitted]</p>
<p><span class="messageboard-dice"><b>Slam1:</b></span> <span class="messageboard-dice">1d20 + 16 + 1 + 1 + 2 - 3 ⇒ (9) + 16 + 1 + 1 + 2 - 3 = 26</span>
<br />
<span class="messageboard-dice"><b>Damage1:</b></span> <span class="messageboard-dice">2d6 + 9 + 8 + 1 + 2 ⇒ (4, 5) + 9 + 8 + 1 + 2 = 29</span></p>
<p><span class="messageboard-dice"><b>Slam2:</b></span> <span class="messageboard-dice">1d20 + 16 + 1 + 1 + 2 - 3 ⇒ (19) + 16 + 1 + 1 + 2 - 3 = 36</span>
<br />
<span class="messageboard-dice"><b>Damage2:</b></span> <span class="messageboard-dice">2d6 + 9 + 8 + 1 + 2 ⇒ (3, 1) + 9 + 8 + 1 + 2 = 24</span></p>
<p><span class="messageboard-dice"><b>Hasted Slam:</b></span> <span class="messageboard-dice">1d20 + 16 + 1 + 1 + 2 - 3 ⇒ (2) + 16 + 1 + 1 + 2 - 3 = 19</span>
<br />
<span class="messageboard-dice"><b>Damage3:</b></span> <span class="messageboard-dice">2d6 + 9 + 8 + 1 + 2 ⇒ (3, 4) + 9 + 8 + 1 + 2 = 27</span></p>Speaking of Haste, I guess that means the elemental would be close enough to attack this round.
Emerging from the stone in front of the creature, the earth elemental attempts to do what it does best - smash big things into smaller things.
[Spoiler omitted]
[dice=Slam1]1d20 + 16 + 1 + 1 + 2 - 3[/dice]
[dice=Damage1]2d6 + 9 + 8 + 1 + 2[/dice]
[dice=Slam2]1d20 + 16 + 1 + 1 + 2 - 3[/dice]
[dice=Damage2]2d6 + 9 + 8 + 1 + 2[/dice]
[dice=Hasted Slam]1d20 + 16 + 1 + 1 + 2 - 3[/dice]...Beshtori Sankral (alias of Donnell "The Fox")2019-02-26T18:46:30ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=105#52112019-02-26T18:27:48Z2019-02-26T18:27:48Z<p><span class=messageboard-ooc>More hit points than Saphren, but still not very many left after that lightning bolt! I don't know about the rest of you, but Besh has almost nothing left to give.</span></p>
<p>Tears well in Besh's eyes, and ze takes several quick, calming breaths. A look of determination comes over the small gnome's face as ze takes several quick steps forward - toward the abomination. </p>
<p>Being this close makes the creature all the more horrific, and Beshtori gasps in another deep breath. When ze exhales, white mist surrounds zir, blocking from view anything from the portal to the chasm.</p>
<p><span class=messageboard-ooc><b>Obscuring Mist</b></span></p>
<p><span class=messageboard-ooc>Sorry, Besh is pretty low on resources. The mist will at least buy us a round to get everyone closer to the thing so that Besh and Saphren aren't alone. Note also that the Elemental is still active, though I think it's pretty low on hit points...</span></p>
<p><span class=messageboard-ooc>PS: Don't forget that Besh cast Haste last round</span></p>More hit points than Saphren, but still not very many left after that lightning bolt! I don't know about the rest of you, but Besh has almost nothing left to give.
Tears well in Besh's eyes, and ze takes several quick, calming breaths. A look of determination comes over the small gnome's face as ze takes several quick steps forward - toward the abomination.
Being this close makes the creature all the more horrific, and Beshtori gasps in another deep breath. When ze exhales, white mist...Beshtori Sankral (alias of Donnell "The Fox")2019-02-26T18:27:48ZRe: Forums: Play-by-Post Discussion: DM Dr Evil's Second Darkness DiscussionBeshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/discussion&page=32#15642019-02-25T01:56:56Z2019-02-25T01:56:56Z<p>another +2 to initiative would be nice too :)</p>another +2 to initiative would be nice too :)Beshtori Sankral (alias of Donnell "The Fox")2019-02-25T01:56:56ZRe: Forums: Play-by-Post Discussion: DM Dr Evil's Second Darkness DiscussionBeshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/discussion&page=32#15622019-02-25T00:51:04Z2019-02-25T00:51:04Z<p>Definitely best for Lyr (or Zoso?) then - I just wasn't sure if they were equipped with something already.</p>Definitely best for Lyr (or Zoso?) then - I just wasn't sure if they were equipped with something already.Beshtori Sankral (alias of Donnell "The Fox")2019-02-25T00:51:04ZRe: Forums: Play-by-Post Discussion: DM Dr Evil's Second Darkness DiscussionBeshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/discussion&page=32#15602019-02-24T19:55:49Z2019-02-24T19:55:49Z<p>Nah, as you said, Mage Armour is better (and I realize that I have a wand already). Not to mention that Besh is rarely in the line of fire (the last time ze took damage was from Nolveniss's fireball, though I suspect that's about to change...). </p>
<p>Does the same go for the Dex belt? Or perhaps one of you can put it to better use?</p>Nah, as you said, Mage Armour is better (and I realize that I have a wand already). Not to mention that Besh is rarely in the line of fire (the last time ze took damage was from Nolveniss's fireball, though I suspect that's about to change...).
Does the same go for the Dex belt? Or perhaps one of you can put it to better use?Beshtori Sankral (alias of Donnell "The Fox")2019-02-24T19:55:49ZRe: Forums: Play-by-Post Discussion: SpiderBeard's One Shot RPG Tour (closed group)Simon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/discussion#312019-02-24T15:56:03Z2019-02-24T15:56:03Z<p>Agreed! I love playing with Tracy and her interesting characters, but I very much understand needing to avoid the anxiety triggers.</p>
<p>I'm happy to try something new or to continue in SW with new characters/settings.</p>
<p>Thanks again for running these games, Dave!</p>Agreed! I love playing with Tracy and her interesting characters, but I very much understand needing to avoid the anxiety triggers.
I'm happy to try something new or to continue in SW with new characters/settings.
Thanks again for running these games, Dave!Simon de Clare (alias of Donnell "The Fox")2019-02-24T15:56:03ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=10#4852019-02-25T19:53:10Z2019-02-24T15:51:33Z<p>I'd like to think that Simon spends the rest of the trip trying to get Vada to go out with him and failing spectacularly.</p>I'd like to think that Simon spends the rest of the trip trying to get Vada to go out with him and failing spectacularly.Simon de Clare (alias of Donnell "The Fox")2019-02-24T15:51:33ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=105#52082019-02-24T15:44:10Z2019-02-24T15:44:10Z<p><span class="messageboard-dice"><b>Knowledge Arcana:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (6) + 17 = 23</span>
<br />
<span class=messageboard-ooc>I appear to have blown through all of my good rolls...</span></p>
<p>Backing rapidly away from the creature emerging from beside the portal, Besh cries of warning begin to border on incoherence: <b>"FOLKS!! GANG! OMGyouguys, WTFisthatshitshitshit..."</b></p>
<p><span class=messageboard-ooc><b>Haste</b></span></p>[dice=Knowledge Arcana]1d20 + 17[/dice]
I appear to have blown through all of my good rolls...
Backing rapidly away from the creature emerging from beside the portal, Besh cries of warning begin to border on incoherence: "FOLKS!! GANG! OMGyouguys, WTFisthatshitshitshit..."
HasteBeshtori Sankral (alias of Donnell "The Fox")2019-02-24T15:44:10ZRe: Forums: Play-by-Post Discussion: DM Dr Evil's Second Darkness DiscussionBeshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/discussion&page=32#15582019-02-24T15:31:34Z2019-02-24T15:29:59Z<p>Besh could probably make use of the Bracers, if nobody objects. AC's not usually important to zir, but it couldn't hurt...
<br />
(similarly for the DEX bonus, but in either case, if y'all think it's better to get cash, then that's fine too)</p>Besh could probably make use of the Bracers, if nobody objects. AC's not usually important to zir, but it couldn't hurt...
(similarly for the DEX bonus, but in either case, if y'all think it's better to get cash, then that's fine too)Beshtori Sankral (alias of Donnell "The Fox")2019-02-24T15:29:59ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=104#51982019-02-15T17:11:07Z2019-02-15T17:11:07Z<p>Leaving Saphren to search the bodies, Besh will take a look at the portal. Likely there's no way to ascertain where it is going, but ze will at least check to see that it isn't dangerous.</p>
<p><span class="messageboard-dice"><b>Knowledge Arcana:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (20) + 17 = 37</span></p>
<p><span class=messageboard-ooc>I'm not sure which is most appropriate, but Knowledge Planes is also +17; UMD is +13</span></p>Leaving Saphren to search the bodies, Besh will take a look at the portal. Likely there's no way to ascertain where it is going, but ze will at least check to see that it isn't dangerous.
[dice=Knowledge Arcana]1d20 + 17[/dice]
I'm not sure which is most appropriate, but Knowledge Planes is also +17; UMD is +13Beshtori Sankral (alias of Donnell "The Fox")2019-02-15T17:11:07ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=10#4762019-02-15T16:58:31Z2019-02-15T16:58:31Z<p>Simon's self-satisfied grin slips a little as stares down at the fairy at his feet. Poking gently at the body with his rapier, he frowns in confusion and looks up, glancing from Pembleton to Eileen: <b>"What...? What the bloody hell is going on?! Is that the ring from that ruddy museum? What?!"</b></p>Simon's self-satisfied grin slips a little as stares down at the fairy at his feet. Poking gently at the body with his rapier, he frowns in confusion and looks up, glancing from Pembleton to Eileen: "What...? What the bloody hell is going on?! Is that the ring from that ruddy museum? What?!"Simon de Clare (alias of Donnell "The Fox")2019-02-15T16:58:31ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=10#4722019-02-14T19:48:21Z2019-02-14T19:30:11Z<p>Simon is entirely crestfallen when the automaton crumples into scrap: <b>"Dammit old man - will you stop stealing my kills!"</b></p>
<p>He takes a deep breath, preparing to charge forward to take on Pimsoil, but is brought up short by Eileen's sudden appearance and violent attack. He wavers then, feeling a bit like he's lost his purpose, when he hears the challenge from the fairy.</p>
<p>Suddenly perking up, Simon whirls about to see... <b><i>A fairy? Where did that come from?</i></b> Grinning again, Simon shouts: <b>"Don't mind if I do!"</b></p>
<p><span class="messageboard-dice"><b>Revolver:</b></span> <span class="messageboard-dice">1d10 + 2 ⇒ (2) + 2 = 4</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 6</span>
<br />
<span class="messageboard-dice"><b>Ace:</b></span> <span class="messageboard-dice">1d6 ⇒ 6</span>
<br />
<span class="messageboard-dice"><b>Ace:</b></span> <span class="messageboard-dice">1d6 ⇒ 6</span>
<br />
<span class="messageboard-dice"><b>Ace:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">2d6 + 1 + 2 ⇒ (4, 5) + 1 + 2 = 12</span>
<br />
<span class="messageboard-dice"><b>Raise Damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span></p>
<p><span class=messageboard-ooc>Uhh... 21 to hit and 14 damage?</span></p>
<p><span class="messageboard-dice"><b>Rapier:</b></span> <span class="messageboard-dice">1d10 - 2 + 2 ⇒ (2) - 2 + 2 = 2</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 1d4 + 2 ⇒ (6) + (3) + 2 = 11</span></p>Simon is entirely crestfallen when the automaton crumples into scrap: "Dammit old man - will you stop stealing my kills!"
He takes a deep breath, preparing to charge forward to take on Pimsoil, but is brought up short by Eileen's sudden appearance and violent attack. He wavers then, feeling a bit like he's lost his purpose, when he hears the challenge from the fairy.
Suddenly perking up, Simon whirls about to see... A fairy? Where did that come from? Grinning again, Simon shouts: "Don't...Simon de Clare (alias of Donnell "The Fox")2019-02-14T19:30:11ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=104#51952019-02-14T17:54:37Z2019-02-14T17:54:37Z<p>Enraged at the puny drow, the Earth Elemental will continue its assault on Tiryin from behind:</p>
<p><span class="messageboard-dice"><b>Slam1:</b></span> <span class="messageboard-dice">1d20 + 16 + 1 - 3 ⇒ (4) + 16 + 1 - 3 = 18</span>
<br />
<span class="messageboard-dice"><b>Damage1:</b></span> <span class="messageboard-dice">2d6 + 9 + 8 + 1 ⇒ (3, 4) + 9 + 8 + 1 = 25</span></p>
<p><span class="messageboard-dice"><b>Slam2:</b></span> <span class="messageboard-dice">1d20 + 16 + 1 - 3 ⇒ (13) + 16 + 1 - 3 = 27</span>
<br />
<span class="messageboard-dice"><b>Damage2:</b></span> <span class="messageboard-dice">2d6 + 9 + 8 + 1 ⇒ (2, 2) + 9 + 8 + 1 = 22</span></p>
<p><span class=messageboard-ooc>Assuming, of course, he's still standing. If he's fallen, Besh will shout at the elemental to go after the archers inside the wall. (unfortunately, earth elementals move so slowly, it'll take it three rounds to get there; on the other hand, a stone wall isn't going to slow it down).</span></p>
<p>Hopping down from zir mount and into a dimensional tear, Besh reappears on the other side of the bridge. After a quick glance at zir spellbook to make sure ze gets it right, an arc of dark flame bursts forth from one fingertip, sparking from one drow to the next.</p>
<p><span class=messageboard-ooc><b>Move Action:</b> Dimensional Slide</span></p>
<p><span class=messageboard-ooc><b>Swift Action:</b> Spell Improvisation</span></p>
<p><span class=messageboard-ooc><b>Standard Action:</b> Burning Arc</span></p>
<p><span class=messageboard-ooc><span class="messageboard-dice"><b>Blue Drow:</b></span> <span class="messageboard-dice">9d6 ⇒ (6, 6, 4, 4, 5, 5, 4, 4, 2) = 40</span>
<br />
<span class="messageboard-dice"><b>Spell Penetration:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (10) + 9 = 19</span></span></p>
<p><span class=messageboard-ooc><span class="messageboard-dice"><b>Pink Drow:</b></span> <span class="messageboard-dice">4d6 ⇒ (3, 6, 2, 4) = 15</span>
<br />
<span class="messageboard-dice"><b>Spell Penetration:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (20) + 9 = 29</span></span></p>Enraged at the puny drow, the Earth Elemental will continue its assault on Tiryin from behind:
[dice=Slam1]1d20 + 16 + 1 - 3[/dice]
[dice=Damage1]2d6 + 9 + 8 + 1[/dice]
[dice=Slam2]1d20 + 16 + 1 - 3[/dice]
[dice=Damage2]2d6 + 9 + 8 + 1[/dice]
Assuming, of course, he's still standing. If he's fallen, Besh will shout at the elemental to go after the archers inside the wall. (unfortunately, earth elementals move so slowly, it'll take it three rounds to get there; on the other hand, a stone...Beshtori Sankral (alias of Donnell "The Fox")2019-02-14T17:54:37ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=104#51852019-02-12T21:21:33Z2019-02-12T21:21:33Z<p><span class=messageboard-ooc>This is the first time I've had someone with a DR, so apologies if I get this wrong. Large Earth Elementals have DR 5/- ; does that mean it would take 5 less damage per hit from Tiryin (unless his blade has a feature that ignores damage reduction)?</span></p>
<p><span class=messageboard-ooc>Oh, and Tiryin should be at -97 hp</span></p>This is the first time I've had someone with a DR, so apologies if I get this wrong. Large Earth Elementals have DR 5/- ; does that mean it would take 5 less damage per hit from Tiryin (unless his blade has a feature that ignores damage reduction)?
Oh, and Tiryin should be at -97 hpBeshtori Sankral (alias of Donnell "The Fox")2019-02-12T21:21:33ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=104#51822019-02-12T15:03:34Z2019-02-12T15:03:34Z<p><span class=messageboard-ooc>Oh ffs - I meant to say the archers on the left (which is why I rolled three Spell penetrations). </span></p>Oh ffs - I meant to say the archers on the left (which is why I rolled three Spell penetrations).Beshtori Sankral (alias of Donnell "The Fox")2019-02-12T15:03:34ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=104#51802019-02-12T04:26:48Z2019-02-12T04:26:48Z<p>Besh begins to chuckle maniacally as dark, magical energies swirl about zir. A flash of black energy streaks from zir staff to the group of archers on the right, exploding into crimson fire on impact:</p>
<p><span class="messageboard-dice"><b>Fireball:</b></span> <span class="messageboard-dice">9d6 ⇒ (4, 2, 2, 3, 1, 4, 1, 2, 2) = 21</span></p>
<p><span class="messageboard-dice"><b>Spell Penetration1:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (8) + 9 = 17</span>
<br />
<span class="messageboard-dice"><b>Spell Penetration2:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (20) + 9 = 29</span>
<br />
<span class="messageboard-dice"><b>Spell Penetration3:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (20) + 9 = 29</span></p>
<p><span class=messageboard-ooc>wtf was that!</span></p>
<p>Meanwhile, the earth elemental roars and and continues its assault on Tiryin:</p>
<p><span class="messageboard-dice"><b>Slam1:</b></span> <span class="messageboard-dice">1d20 + 16 + 1 + 2 - 3 ⇒ (17) + 16 + 1 + 2 - 3 = 33</span>
<br />
<span class="messageboard-dice"><b>Damage1:</b></span> <span class="messageboard-dice">2d6 + 9 + 8 + 1 ⇒ (4, 6) + 9 + 8 + 1 = 28</span></p>
<p><span class="messageboard-dice"><b>Slam2:</b></span> <span class="messageboard-dice">1d20 + 16 + 1 + 2 - 3 ⇒ (17) + 16 + 1 + 2 - 3 = 33</span>
<br />
<span class="messageboard-dice"><b>Damage2:</b></span> <span class="messageboard-dice">2d6 + 9 + 8 + 1 ⇒ (5, 1) + 9 + 8 + 1 = 24</span></p>Besh begins to chuckle maniacally as dark, magical energies swirl about zir. A flash of black energy streaks from zir staff to the group of archers on the right, exploding into crimson fire on impact:
[dice=Fireball]9d6[/dice]
[dice=Spell Penetration1]1d20+9[/dice]
[dice=Spell Penetration2]1d20+9[/dice]
[dice=Spell Penetration3]1d20+9[/dice]
wtf was that!
Meanwhile, the earth elemental roars and and continues its assault on Tiryin:
[dice=Slam1]1d20 + 16 + 1 + 2 - 3[/dice]...Beshtori Sankral (alias of Donnell "The Fox")2019-02-12T04:26:48ZRe: Forums: Play-by-Post Discussion: DM Dr Evil's Second Darkness DiscussionBeshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/discussion&page=31#15382019-02-11T05:35:08Z2019-02-11T05:35:08Z<p>Minor correction - Besh is not Hasted. Ze can Haste 9 creatures and chose to Haste each of you and your mounts. Besh's mount is also Hasted.</p>Minor correction - Besh is not Hasted. Ze can Haste 9 creatures and chose to Haste each of you and your mounts. Besh's mount is also Hasted.Beshtori Sankral (alias of Donnell "The Fox")2019-02-11T05:35:08ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=10#4582019-02-10T14:00:40Z2019-02-10T14:00:40Z<p>Used to people falling or running after a couple of attacks, Simon, frustrated, roars: <b>"JUST DIE ALREADY, YOU TIT"</b></p>
<p><span class="messageboard-dice"><b>Revolver:</b></span> <span class="messageboard-dice">1d10 ⇒ 4</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">2d6 + 1 ⇒ (4, 4) + 1 = 9</span></p>
<p><span class="messageboard-dice"><b>Rapier:</b></span> <span class="messageboard-dice">1d10 - 2 ⇒ (6) - 2 = 4</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 - 2 ⇒ (4) - 2 = 2</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 1d4 ⇒ (2) + (3) = 5</span></p>
<p><span class=messageboard-ooc>well, s$!@</span></p>Used to people falling or running after a couple of attacks, Simon, frustrated, roars: "JUST DIE ALREADY, YOU TIT"
[dice=Revolver]1d10[/dice]
[dice=Wild]1d6[/dice]
[dice=Damage]2d6 + 1[/dice]
[dice=Rapier]1d10 - 2[/dice]
[dice=Wild]1d6 - 2[/dice]
[dice=Damage]1d6 + 1d4[/dice]
well, s&*!Simon de Clare (alias of Donnell "The Fox")2019-02-10T14:00:40ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=104#51672019-02-09T15:54:29Z2019-02-09T15:54:29Z<p><span class=messageboard-ooc>Sorry - Besh summoned an elemental on the other side of Tiryin, I'm just not sure how to add it to the map.</span></p>Sorry - Besh summoned an elemental on the other side of Tiryin, I'm just not sure how to add it to the map.Beshtori Sankral (alias of Donnell "The Fox")2019-02-09T15:54:29ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=104#51642019-02-08T21:55:40Z2019-02-08T21:55:40Z<p><span class=messageboard-ooc>No, I forgot about the flanking, but as you say, an extra +2 is not likely to help much this time around - maybe the dice gods will look favourably on me and I'll roll higher than 8 next time...</span></p>
<p><span class=messageboard-ooc>But yeah, I expect the elemental will probably keep power attacking until Besh tells it otherwise, and right now Besh is mostly thinking about casting Fireball. More importantly, Brenna benefits from the flank :)</span></p>No, I forgot about the flanking, but as you say, an extra +2 is not likely to help much this time around - maybe the dice gods will look favourably on me and I'll roll higher than 8 next time...
But yeah, I expect the elemental will probably keep power attacking until Besh tells it otherwise, and right now Besh is mostly thinking about casting Fireball. More importantly, Brenna benefits from the flank :)Beshtori Sankral (alias of Donnell "The Fox")2019-02-08T21:55:40ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=104#51622019-02-08T19:59:16Z2019-02-08T19:59:16Z<p>Beshtori slowly clenches a fist and lifts it over zir head. Rocks shift behind Tiryin and a pair of stony fists punch out toward his kidneys.</p>
<p>[Spoiler omitted]</p>
<p><span class="messageboard-dice"><b>Slam1:</b></span> <span class="messageboard-dice">1d20 + 16 + 1 - 3 ⇒ (8) + 16 + 1 - 3 = 22</span>
<br />
<span class="messageboard-dice"><b>Damage1:</b></span> <span class="messageboard-dice">2d6 + 9 + 8 + 1 ⇒ (3, 5) + 9 + 8 + 1 = 26</span></p>
<p><span class="messageboard-dice"><b>Slam2:</b></span> <span class="messageboard-dice">1d20 + 16 + 1 - 3 ⇒ (7) + 16 + 1 - 3 = 21</span>
<br />
<span class="messageboard-dice"><b>Damage2:</b></span> <span class="messageboard-dice">2d6 + 9 + 8 + 1 ⇒ (4, 3) + 9 + 8 + 1 = 25</span></p>
<p><span class=messageboard-ooc>Probably there are better things to summon, but I've gotten used to these :)</span></p>Beshtori slowly clenches a fist and lifts it over zir head. Rocks shift behind Tiryin and a pair of stony fists punch out toward his kidneys.
[Spoiler omitted]
[dice=Slam1]1d20 + 16 + 1 - 3[/dice]
[dice=Damage1]2d6 + 9 + 8 + 1[/dice]
[dice=Slam2]1d20 + 16 + 1 - 3[/dice]
[dice=Damage2]2d6 + 9 + 8 + 1[/dice]
Probably there are better things to summon, but I've gotten used to these :)Beshtori Sankral (alias of Donnell "The Fox")2019-02-08T19:59:16ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=10#4552019-02-08T00:52:39Z2019-02-08T00:52:39Z<p><span class=messageboard-ooc>Not me, I don't think - I just acted. It must be Lottie's turn</span></p>Not me, I don't think - I just acted. It must be Lottie's turnSimon de Clare (alias of Donnell "The Fox")2019-02-08T00:52:39ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=10#4522019-02-07T00:34:25Z2019-02-07T00:34:25Z<p>Simon grins maniacally, shouting his actions: <b>"PARRY! THRUST! FEINT! GUN!!"</b></p>
<p><span class="messageboard-dice"><b>Revolver:</b></span> <span class="messageboard-dice">1d10 ⇒ 6</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">2d6 + 1 ⇒ (1, 2) + 1 = 4</span></p>
<p><span class="messageboard-dice"><b>Rapier:</b></span> <span class="messageboard-dice">1d10 - 2 ⇒ (7) - 2 = 5</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 - 2 ⇒ (4) - 2 = 2</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 1d4 ⇒ (6) + (2) = 8</span>
<br />
<span class=messageboard-ooc>do you still Ace your rolls if you have to roll two dice and only one of them maxes out? Well, just in case: <span class="messageboard-dice"><b>Ace!:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span></span></p>Simon grins maniacally, shouting his actions: "PARRY! THRUST! FEINT! GUN!!"
[dice=Revolver]1d10[/dice]
[dice=Wild]1d6[/dice]
[dice=Damage]2d6 + 1[/dice]
[dice=Rapier]1d10 - 2[/dice]
[dice=Wild]1d6 - 2[/dice]
[dice=Damage]1d6 + 1d4[/dice]
do you still Ace your rolls if you have to roll two dice and only one of them maxes out? Well, just in case: [dice=Ace!]1d6[/dice]Simon de Clare (alias of Donnell "The Fox")2019-02-07T00:34:25ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=104#51532019-02-05T03:53:52Z2019-02-05T03:53:52Z<p><span class=messageboard-ooc>I posted on Thursday - Besh cast <b>Haste</b></span></p>I posted on Thursday - Besh cast HasteBeshtori Sankral (alias of Donnell "The Fox")2019-02-05T03:53:52ZRe: Forums: Play-by-Post Discussion: DM Dr Evil's Second Darkness DiscussionBeshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/discussion&page=31#15342019-02-01T19:43:21Z2019-02-01T19:43:21Z<p>If I'm understanding correctly, it sounds like you could make your full attack while your mount double moves, but you couldn't move your mount, then dismount and attack (presumably bc that is longer than the "6 sec" round in which everyone moves more-or-less simultaneously).</p>If I'm understanding correctly, it sounds like you could make your full attack while your mount double moves, but you couldn't move your mount, then dismount and attack (presumably bc that is longer than the "6 sec" round in which everyone moves more-or-less simultaneously).Beshtori Sankral (alias of Donnell "The Fox")2019-02-01T19:43:21ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=103#51482019-01-31T18:20:09Z2019-01-31T18:20:09Z<p>Besh will again Haste the group (5 mounts and four companions, leaving out zirself).</p>Besh will again Haste the group (5 mounts and four companions, leaving out zirself).Beshtori Sankral (alias of Donnell "The Fox")2019-01-31T18:20:09ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=9#4412019-01-31T17:03:24Z2019-01-31T17:02:31Z<p>Simon's eyes gleam and his mouth widens into an enormous grin: <b>"Haha! Finally! Come along, tin man - let's see what you can do!"</b></p>
<p><span class="messageboard-dice"><b>Revolver:</b></span> <span class="messageboard-dice">1d10 ⇒ 10</span>
<br />
<span class="messageboard-dice"><b>Ace!:</b></span> <span class="messageboard-dice">1d10 ⇒ 7</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">2d6 + 1 ⇒ (2, 3) + 1 = 6</span></p>
<p><span class="messageboard-dice"><b>Rapier:</b></span> <span class="messageboard-dice">1d10 - 2 ⇒ (6) - 2 = 4</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 - 2 ⇒ (3) - 2 = 1</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 1d4 ⇒ (5) + (1) = 6</span></p>Simon's eyes gleam and his mouth widens into an enormous grin: "Haha! Finally! Come along, tin man - let's see what you can do!"
[dice=Revolver]1d10[/dice]
[dice=Ace!]1d10[/dice]
[dice=Wild]1d6[/dice]
[dice=Damage]2d6 + 1[/dice]
[dice=Rapier]1d10 - 2[/dice]
[dice=Wild]1d6 - 2[/dice]
[dice=Damage]d6+d4[/dice]Simon de Clare (alias of Donnell "The Fox")2019-01-31T17:02:31ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=9#4392019-01-30T21:27:20Z2019-01-30T21:27:20Z<p>As the doors open, Simon charges straight in ...!
<br />
but he gets winded quickly, and as he staggers past Eileen, he raises his pistol to shoot:</p>
<p><span class="messageboard-dice"><b>Revolver:</b></span> <span class="messageboard-dice">1d10 ⇒ 9</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">2d6 + 1 ⇒ (3, 2) + 1 = 6</span></p>As the doors open, Simon charges straight in ...!
but he gets winded quickly, and as he staggers past Eileen, he raises his pistol to shoot:
[dice=Revolver]1d10[/dice]
[dice=Wild]1d6[/dice]
[dice=Damage]2d6+1[/dice]Simon de Clare (alias of Donnell "The Fox")2019-01-30T21:27:20ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=103#51422019-01-30T07:03:52Z2019-01-30T07:03:52Z<p><span class=messageboard-ooc>Just two quick questions:
<br />
1) Did we rest long enough to regain spell slots, etc?
<br />
2) Is Zoso still being GMPCed?</span></p>Just two quick questions:
1) Did we rest long enough to regain spell slots, etc?
2) Is Zoso still being GMPCed?Beshtori Sankral (alias of Donnell "The Fox")2019-01-30T07:03:52ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=9#4332019-01-29T16:34:18Z2019-01-29T16:34:18Z<p>While someone checks to see if the door is unlocked, Simon will draw pistol and rapier - double check that the pistol is properly loaded - and then lower his shoulder: <b>"Right, I'll lead the charge, then."</b></p>
<p><span class=messageboard-ooc>Simon is prepared to charge into the engine room, whether the door is opened for him or not.</span></p>While someone checks to see if the door is unlocked, Simon will draw pistol and rapier - double check that the pistol is properly loaded - and then lower his shoulder: "Right, I'll lead the charge, then."
Simon is prepared to charge into the engine room, whether the door is opened for him or not.Simon de Clare (alias of Donnell "The Fox")2019-01-29T16:34:18ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=103#51392019-01-29T16:23:54Z2019-01-29T16:23:54Z<p><span class=messageboard-ooc>Yup, head out straight and fast. Haste is still active, so as long as we're the only ones to think of that we'll have an additional advantage</span></p>Yup, head out straight and fast. Haste is still active, so as long as we're the only ones to think of that we'll have an additional advantageBeshtori Sankral (alias of Donnell "The Fox")2019-01-29T16:23:54ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=9#4302019-01-17T00:01:31Z2019-01-17T00:01:31Z<p><b>"That's a good lad! We'll just head up to speak with Captain Vadasseri - keep a careful eye on him and send someone to fetch us, yes?"</b></p>
<p>••••••</p>
<p>Beaming at the captain, Simon stammers: <b>"Well, we've.. er that is, Miss Eileen here, mostly. That is, we all contrib..."</b></p>
<p><b>•ahem• I'll start again - it seems the pirate captain, that rather large brute, was a ... a savant, I suppose. At any rate, she hated Parkes, and was willing to bring the ship down to show him up. But, as it turns out, she changed her mind."</b></p>
<p>Simons brow furrows: <b>"Now, Pimsoil, there's the real culprit. Man pretends to be a fool but he's really part of some Nighttime Council and they actually did plant a bomb. Probably. At any rate, I've got your man out looking for him, so we'll know soon enough."</b></p>
<p><span class=messageboard-ooc>That's about as close as Simon is going to get to figure this out - mostly he just wants to crack skulls. Not that he'd ever admit to needing help.</span></p>"That's a good lad! We'll just head up to speak with Captain Vadasseri - keep a careful eye on him and send someone to fetch us, yes?"
******
Beaming at the captain, Simon stammers: "Well, we've.. er that is, Miss Eileen here, mostly. That is, we all contrib..."
*ahem* I'll start again - it seems the pirate captain, that rather large brute, was a ... a savant, I suppose. At any rate, she hated Parkes, and was willing to bring the ship down to show him up. But, as it turns out, she changed...Simon de Clare (alias of Donnell "The Fox")2019-01-17T00:01:31ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=103#51342019-01-16T06:45:10Z2019-01-16T06:45:10Z<p>Moving quickly along behind the others, Besh keeps zir eyes ahead and out of the gate.</p>Moving quickly along behind the others, Besh keeps zir eyes ahead and out of the gate.Beshtori Sankral (alias of Donnell "The Fox")2019-01-16T06:45:10ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=9#4252019-01-12T02:07:08Z2019-01-12T02:07:08Z<p><span class=messageboard-ooc>Is Simon successful in hiring some randos?</span></p>
<p><b>"Alright, let's head upstairs and inform Vada - perhaps we'll get lucky and run into Pimsoil on the way."</b></p>
<p>Jabbing a large finger into the crewman's chest <b>"You, boy - send someone to check the engine room again. Pimsoil might have made his way down there. Well? Don't just stand there - go!"</b></p>Is Simon successful in hiring some randos?
"Alright, let's head upstairs and inform Vada - perhaps we'll get lucky and run into Pimsoil on the way."
Jabbing a large finger into the crewman's chest "You, boy - send someone to check the engine room again. Pimsoil might have made his way down there. Well? Don't just stand there - go!"Simon de Clare (alias of Donnell "The Fox")2019-01-12T02:07:08ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=103#51292019-01-12T02:03:22Z2019-01-12T02:03:22Z<p><span class=messageboard-ooc>Make the bard do it! :P</span></p>Make the bard do it! :PBeshtori Sankral (alias of Donnell "The Fox")2019-01-12T02:03:22ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=103#51232019-01-10T03:32:05Z2019-01-10T03:32:05Z<p><span class=messageboard-ooc>I say we head quickly for the gates, hide beneath illusion spells as much as possible, use the signet rings and get out. Haste should keep us ahead of pursuers, but we will be flanked if we get stopped for too long by someone in front.
<br />
I don't think Invisibility Sphere would work so well on galloping mounts, but let me know if you think it might work. Besh also has Obscuring Mist and maybe a few other illusion spells.</span></p>I say we head quickly for the gates, hide beneath illusion spells as much as possible, use the signet rings and get out. Haste should keep us ahead of pursuers, but we will be flanked if we get stopped for too long by someone in front.
I don't think Invisibility Sphere would work so well on galloping mounts, but let me know if you think it might work. Besh also has Obscuring Mist and maybe a few other illusion spells.Beshtori Sankral (alias of Donnell "The Fox")2019-01-10T03:32:05ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=9#4202019-01-10T03:24:59Z2019-01-10T03:24:59Z<p>Glancing over his shoulder at what Eileen has found: <b>"Of all the... that little weasel! The last I saw of Pimsoil was near the passenger cabins, but that was just before the battle - he could be anywhere by now..."</b></p>
<p>Frowning at the crewman (and Lottie's casual remark), Simon pulls some large bills from his pocket: <b>"Here you go, boy. For, uh, the door. Now, I don't suppose you know where to find Master Pimsoil, do you? Perhaps you and your companions would be willing to help us out? For some small compensation, perhaps..."</b></p>
<p>Simon places a 20 in the lad's hand, riffles some more money deliberately, before putting it back in his pocket.</p>Glancing over his shoulder at what Eileen has found: "Of all the... that little weasel! The last I saw of Pimsoil was near the passenger cabins, but that was just before the battle - he could be anywhere by now..."
Frowning at the crewman (and Lottie's casual remark), Simon pulls some large bills from his pocket: "Here you go, boy. For, uh, the door. Now, I don't suppose you know where to find Master Pimsoil, do you? Perhaps you and your companions would be willing to help us out? For some...Simon de Clare (alias of Donnell "The Fox")2019-01-10T03:24:59ZRe: Forums: Play-by-Post Discussion: DM Dr Evil's Second Darkness DiscussionBeshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/discussion&page=31#15202019-01-10T03:13:18Z2019-01-10T03:13:18Z<div class="messageboard-quotee">Vex, Lyr's familiar wrote:</div><blockquote> If we're close enough together, could I create a Silent Image overlayed on us that makes us look like our disguised drow selves? It would require concentration, but I think it would fool anyone who wasn't touching us. </blockquote><p>Do it!Vex, Lyr's familiar wrote:If we're close enough together, could I create a Silent Image overlayed on us that makes us look like our disguised drow selves? It would require concentration, but I think it would fool anyone who wasn't touching us.
Do it!Beshtori Sankral (alias of Donnell "The Fox")2019-01-10T03:13:18ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=9#4152019-01-07T15:42:59Z2019-01-07T15:42:59Z<p>Gazing about the room with narrowed eyes, Simon murmurs politely to Lottie: <b>"Yes, be a dear, would you?"</b></p>
<p>Settling on the chest at the foot of the bed, cracking his knuckles and looking for something heavy, Simon looks slightly relieved as Eileen slips into the room: <b>"Ah, hello child. I was just about to... Do you <i>really</i> think that's best? Oh, you seem to know what... I'll just stand over here then, shall I?"</b></p>
<p>Moving to stand awkwardly in the <span class=messageboard-ooc>broken</span> doorway, Simon will interject 'helpful' comments into Lottie's conversation about how Pimsoil is a 'friend' and they're trying 'to bloody well save everyone's bloody lives!'</p>Gazing about the room with narrowed eyes, Simon murmurs politely to Lottie: "Yes, be a dear, would you?"
Settling on the chest at the foot of the bed, cracking his knuckles and looking for something heavy, Simon looks slightly relieved as Eileen slips into the room: "Ah, hello child. I was just about to... Do you really think that's best? Oh, you seem to know what... I'll just stand over here then, shall I?"
Moving to stand awkwardly in the broken doorway, Simon will interject 'helpful'...Simon de Clare (alias of Donnell "The Fox")2019-01-07T15:42:59ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=103#51182019-01-07T15:33:01Z2019-01-07T15:33:01Z<p><span class=messageboard-ooc>How did we get through the gate when we were escorting Safan?</span></p>How did we get through the gate when we were escorting Safan?Beshtori Sankral (alias of Donnell "The Fox")2019-01-07T15:33:01ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=9#4102018-12-24T17:00:28Z2018-12-24T17:00:28Z<p><span class=messageboard-ooc>My post appears to have been eaten as well...</span></p>
<p>Jiggling the handle, annoyed, Simon begins throwing his weight against the door as he speaks: <b>"Mrs Wandsworth, perhaps you</b> •mmph• <b>"could see about finding</b> •rrggmm• <b>"someone with a key?"</b> •HAHH•</p>
<p><span class="messageboard-dice"><b>Strength:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 6</span>
<br />
<span class="messageboard-dice"><b>Ace!:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span></p>
<p><b>"Nevermind - that will just take too long. Let's see what the man is hiding, yes?"</b></p>
<p><span class=messageboard-ooc>I rolled a 7 for Notice earlier - I dunno if you want me to reroll that here...</span></p>
<p><span class="messageboard-dice"><b>Notice:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span></p>
<p><span class=messageboard-ooc>Or maybe Lottie should roll that check...</span></p>My post appears to have been eaten as well...
Jiggling the handle, annoyed, Simon begins throwing his weight against the door as he speaks: "Mrs Wandsworth, perhaps you *mmph* "could see about finding *rrggmm* "someone with a key?" *HAHH*
[dice=Strength]1d6[/dice]
[dice=Wild]1d6[/dice]
[dice=Ace!]1d6[/dice]
"Nevermind - that will just take too long. Let's see what the man is hiding, yes?"
I rolled a 7 for Notice earlier - I dunno if you want me to reroll that here...
...Simon de Clare (alias of Donnell "The Fox")2018-12-24T17:00:28ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=9#4072018-12-19T20:17:29Z2018-12-19T20:17:29Z<p>Simon will pound heavily on Pimsoil's door, then immediately try to open it.</p>
<p><span class=messageboard-ooc>If Pimsoil's there, he and Lottie will interrogate him further about his special dispensation from the Secretary of State to be on board, and continue with questions about why he was below decks, who he was talking to, etc.</span>
<br />
<span class="messageboard-dice"><b>Persuasion:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span></p>
<p><span class=messageboard-ooc>If he's not there, then we'll search his room.</span>
<br />
<span class="messageboard-dice"><b>Notice:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 6</span>
<br />
<span class="messageboard-dice"><b>Ace:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span></p>
<p><span class=messageboard-ooc>Note that Lottie is far better at both of these than Simon</span></p>Simon will pound heavily on Pimsoil's door, then immediately try to open it.
If Pimsoil's there, he and Lottie will interrogate him further about his special dispensation from the Secretary of State to be on board, and continue with questions about why he was below decks, who he was talking to, etc.
[dice=Persuasion]1d6[/dice]
[dice=Wild]1d6[/dice]
If he's not there, then we'll search his room.
[dice=Notice]1d6[/dice]
[dice=Wild]1d6[/dice]
[dice=Ace]1d6[/dice]
Note that Lottie is far...Simon de Clare (alias of Donnell "The Fox")2018-12-19T20:17:29ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=9#4032018-12-16T22:52:45Z2018-12-16T22:52:45Z<p>Simon will peel off a member of the staff at random: <b>"Oy! Where do we find Pimsoil? Where's his cabin?"</b></p>
<p><span class="messageboard-dice"><b>Persuasion:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span></p>Simon will peel off a member of the staff at random: "Oy! Where do we find Pimsoil? Where's his cabin?"
[dice=Persuasion]1d6[/dice]
[dice=Wild]1d6[/dice]Simon de Clare (alias of Donnell "The Fox")2018-12-16T22:52:45ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=8#4002018-12-13T00:06:42Z2018-12-13T00:06:42Z<p><span class=messageboard-ooc>Lottie and Simon will take a look for Pimsoil belowdecks, starting at his cabin and asking crew members as they go.</span></p>Lottie and Simon will take a look for Pimsoil belowdecks, starting at his cabin and asking crew members as they go.Simon de Clare (alias of Donnell "The Fox")2018-12-13T00:06:42ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=8#3952018-12-11T05:17:00Z2018-12-11T05:17:00Z<p><span class=messageboard-ooc>Simon will drag Lottie to look for Pimsoil so she can put the screws to him</span></p>Simon will drag Lottie to look for Pimsoil so she can put the screws to himSimon de Clare (alias of Donnell "The Fox")2018-12-11T05:17:00ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=103#51142018-12-11T05:14:43Z2018-12-11T05:14:43Z<p><span class=messageboard-ooc>Haste should allow us to quickly outpace our pursuers. If not, Besh has a Slow spell cued up...</span></p>Haste should allow us to quickly outpace our pursuers. If not, Besh has a Slow spell cued up...Beshtori Sankral (alias of Donnell "The Fox")2018-12-11T05:14:43ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=8#3912018-12-05T17:19:23Z2018-12-05T17:22:00Z<p>Simon cuffs Parkes in the ear: <b>"I'll tell you something my brother's forever telling me - lose some of your damned (apologies, ladies) pride before it gets you killed! Haven't you been listening to Sir Pembleton? Just because the bomb wasn't there before doesn't mean it isn't there now."</b></p>
<p>Turning to the older savant: <b>"I suppose we might have a bit of time...? Setting a bomb off over the Mediterranean where there's nobody to see it won't be as dramatic as an explosion at the docks in Istanbul"</b></p>Simon cuffs Parkes in the ear: "I'll tell you something my brother's forever telling me - lose some of your damned (apologies, ladies) pride before it gets you killed! Haven't you been listening to Sir Pembleton? Just because the bomb wasn't there before doesn't mean it isn't there now."
Turning to the older savant: "I suppose we might have a bit of time...? Setting a bomb off over the Mediterranean where there's nobody to see it won't be as dramatic as an explosion at the docks in Istanbul"Simon de Clare (alias of Donnell "The Fox")2018-12-05T17:22:00ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=103#51072018-12-05T17:12:02Z2018-12-05T17:12:02Z<div class="messageboard-quotee">GM SpiderBeard wrote:</div><blockquote> <span class=messageboard-ooc>OI! Donnell! Back in your own game!</span> </blockquote><p><span class=messageboard-ooc>That's weird - I swear I edited that post</span>
<p>Belatedly worried that casting a spell might have inadvertently set off an alarm, Besh silently tries to usher everyone inside as ze moves to the stall of zir favourite gecko.</p>
<p><span class="messageboard-dice"><b>Handle Animal:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (7) + 2 = 9</span>
<br />
<span class=messageboard-ooc>Yikes! Maybe I can get a bonus for speaking to the geckos in their own language (by casting Speak with Animals)?</span></p>
<p><span class=messageboard-ooc>When everyone has chosen a mount, Besh will cast Haste on the five mounts and zir four companions</span></p>GM SpiderBeard wrote:OI! Donnell! Back in your own game!
That's weird - I swear I edited that post Belatedly worried that casting a spell might have inadvertently set off an alarm, Besh silently tries to usher everyone inside as ze moves to the stall of zir favourite gecko.
[dice=Handle Animal]1d20 + 2[/dice]
Yikes! Maybe I can get a bonus for speaking to the geckos in their own language (by casting Speak with Animals)?
When everyone has chosen a mount, Besh will cast Haste on the five...Beshtori Sankral (alias of Donnell "The Fox")2018-12-05T17:12:02ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=8#3872018-12-04T21:20:19Z2018-12-04T21:20:19Z<p><span class=messageboard-ooc>Parkes is with us, isn't he? I thought he followed us here from his room</span></p>
<p>Putting a brick-like hand, none-too-gently, on Parkes's shoulder, Simon asks: <b>"Well, how about it? What would be the most humiliating defeat for you?"</b></p>Parkes is with us, isn't he? I thought he followed us here from his room
Putting a brick-like hand, none-too-gently, on Parkes's shoulder, Simon asks: "Well, how about it? What would be the most humiliating defeat for you?"Simon de Clare (alias of Donnell "The Fox")2018-12-04T21:20:19ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=102#50982018-12-03T02:37:48Z2018-12-03T02:37:48Z<p><span class=messageboard-ooc>Since Besh centred the sphere on zirself, the effect of invisibility will only end for those attacking or moving out of the sphere</span></p>
<p>Nodding in agreement with Saphren's plan, Besh positions zirself so that Saphren (and Brenna?) can attack while keeping everyone else invisible.</p>Since Besh centred the sphere on zirself, the effect of invisibility will only end for those attacking or moving out of the sphere
Nodding in agreement with Saphren's plan, Besh positions zirself so that Saphren (and Brenna?) can attack while keeping everyone else invisible.Beshtori Sankral (alias of Donnell "The Fox")2018-12-03T02:37:48ZRe: Forums: Play-by-Post Discussion: DM Dr Evil's Second Darkness DiscussionBeshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/discussion&page=31#15102018-11-29T21:41:45Z2018-11-29T21:41:45Z<p>Sorry to see you go - take care of yourself!</p>Sorry to see you go - take care of yourself!Beshtori Sankral (alias of Donnell "The Fox")2018-11-29T21:41:45ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=102#50952018-11-28T18:10:47Z2018-11-28T18:10:47Z<div class="messageboard-quotee">GM SpiderBeard wrote:</div><blockquote> <span class=messageboard-ooc>To specify the stables are on the 'east' of the map and dark brown.</span> </blockquote><p><span class=messageboard-ooc>Sorry - I was looking at the House Vonnarc map when I said north.</span>
<p><span class="messageboard-dice"><b>Stealth:</b></span> <span class="messageboard-dice">1d20 + 6 + 20 ⇒ (15) + 6 + 20 = 41</span></p>GM SpiderBeard wrote:To specify the stables are on the 'east' of the map and dark brown.
Sorry - I was looking at the House Vonnarc map when I said north. [dice=Stealth]1d20 + 6 + 20[/dice]Beshtori Sankral (alias of Donnell "The Fox")2018-11-28T18:10:47ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=8#3782018-11-27T17:34:30Z2018-11-27T17:34:30Z<p>Pointing a warning finger at the prisoner, Simon turns to listen to Eileen: <b>"Frankly, any information is more than the conjectures I have. We've been through enough that I think we all trust one another - so, let's hear it."</b></p>Pointing a warning finger at the prisoner, Simon turns to listen to Eileen: "Frankly, any information is more than the conjectures I have. We've been through enough that I think we all trust one another - so, let's hear it."Simon de Clare (alias of Donnell "The Fox")2018-11-27T17:34:30ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=102#50882018-11-25T18:46:37Z2018-11-25T18:46:37Z<p><span class=messageboard-ooc>Since we're only 50' up, and Feather Fall drops us at 60'/round, I don't think there'll be enough time to move horizontally. Our best bet is probably to time it between patrols and sneak to the stables. Unless you think there's a summoned monster that could help.</span></p>Since we're only 50' up, and Feather Fall drops us at 60'/round, I don't think there'll be enough time to move horizontally. Our best bet is probably to time it between patrols and sneak to the stables. Unless you think there's a summoned monster that could help.Beshtori Sankral (alias of Donnell "The Fox")2018-11-25T18:46:37ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=102#50842018-11-23T00:33:11Z2018-11-23T00:33:11Z<p><span class=messageboard-ooc>From the map (and because we've been there before, we probably know) the stables are located on the north end of the compound. With Invisibility Sphere on, we could Feather Fall to the ground and sneak to the stables. I don't think we can Fly unless someone other than Besh can cast it.</span></p>From the map (and because we've been there before, we probably know) the stables are located on the north end of the compound. With Invisibility Sphere on, we could Feather Fall to the ground and sneak to the stables. I don't think we can Fly unless someone other than Besh can cast it.Beshtori Sankral (alias of Donnell "The Fox")2018-11-23T00:33:11ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=8#3702018-11-22T16:20:33Z2018-11-22T16:20:33Z<p>Simon's scowl lessens as the old soldier comes into view: <b>"It's good to see you Sir Pembleton; I trust Mistress Eileen is faring better then we left her? And no, no news of any particular import. It seems Parkes here had a rivalry with that woman, Sparks was it? I gather she was the more brilliant, but he the better connected."</b></p>
<p><b>"Oh, and a small point that I haven't yet had a chance to relay - Sir Pimsoil has hanging suspiciously about in the engine room when I was down there earlier - he was talking to some boy who ran off before I could interrogate him. It's a bit hard to believe that twit would be involved, but I'm running out of ideas. Parkes here says he was pressured by the Secretary of State to invite Eustace aboard."</b></p>
<p><b>"At any rate, I was on my way to speak with those pirates."</b></p>Simon's scowl lessens as the old soldier comes into view: "It's good to see you Sir Pembleton; I trust Mistress Eileen is faring better then we left her? And no, no news of any particular import. It seems Parkes here had a rivalry with that woman, Sparks was it? I gather she was the more brilliant, but he the better connected."
"Oh, and a small point that I haven't yet had a chance to relay - Sir Pimsoil has hanging suspiciously about in the engine room when I was down there earlier - he was...Simon de Clare (alias of Donnell "The Fox")2018-11-22T16:20:33ZRe: Forums: Play-by-Post Discussion: DM Dr Evil's Second Darkness DiscussionBeshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/discussion&page=30#15002018-11-22T16:10:00Z2018-11-22T16:09:29Z<p>yup, Besh has Feather Fall too - I just wasn't sure if that was the way we wanted to go</p>yup, Besh has Feather Fall too - I just wasn't sure if that was the way we wanted to goBeshtori Sankral (alias of Donnell "The Fox")2018-11-22T16:09:29ZRe: Forums: Play-by-Post Discussion: DM Dr Evil's Second Darkness DiscussionBeshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/discussion&page=30#14982018-11-22T02:42:31Z2018-11-22T02:42:31Z<p>Do we have a plan for getting out of here?
<br />
Sounds like we are going to try to use the Tunnel Creeper to get through the wall. Then... Besh can cast up to 4 Fly spells (or 3 and one Invisibility Sphere)?</p>
<p>We could all huddle up and jump out with a Resilient Sphere around us :)</p>Do we have a plan for getting out of here?
Sounds like we are going to try to use the Tunnel Creeper to get through the wall. Then... Besh can cast up to 4 Fly spells (or 3 and one Invisibility Sphere)?
We could all huddle up and jump out with a Resilient Sphere around us :)Beshtori Sankral (alias of Donnell "The Fox")2018-11-22T02:42:31ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=8#3662018-11-20T18:11:26Z2018-11-20T18:11:26Z<p><b>"Pah! What does the Secretary of State have to do with Eustace!? "</b></p>
<p>Looking down at Lottie, Simon shakes his head: <b>"I never thought I'd say this, but I wish my brother were here - he's the one with a head for politics. This all seems ridiculous to me - if you want to hurt someone, then you stab them. You don't hide a bomb on that will kill hundreds of people and then send a note saying 'haha! now you'll regret that one time when you laughed at me.'"</b></p>
<p><b>"Let's go find those pirates and see if they have anything interesting to say."</b></p>"Pah! What does the Secretary of State have to do with Eustace!? "
Looking down at Lottie, Simon shakes his head: "I never thought I'd say this, but I wish my brother were here - he's the one with a head for politics. This all seems ridiculous to me - if you want to hurt someone, then you stab them. You don't hide a bomb on that will kill hundreds of people and then send a note saying 'haha! now you'll regret that one time when you laughed at me.'"
"Let's go find those pirates and see if...Simon de Clare (alias of Donnell "The Fox")2018-11-20T18:11:26ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=102#50742018-11-18T21:05:33Z2018-11-18T21:05:33Z<p><span class=messageboard-ooc>@GM: could Zoso make a Knowledge Religion check? I took a quick look and I think his modifier is +10 - it would be really useful to know if, say, the thing doing touch attacks is an evil summoned creature...</span></p>
<p>Besh frowns worriedly as Brenna is hurt, and points zir staff at the creature:</p>
<p><b>•pew• •pew•</b></p>
<p><span class="messageboard-dice"><b>Scorching Ray 1:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (11) + 6 = 17</span>
<br />
<span class="messageboard-dice"><b>Damage1:</b></span> <span class="messageboard-dice">4d6 ⇒ (5, 2, 6, 5) = 18</span></p>
<p><span class="messageboard-dice"><b>Scorching Ray 2:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (19) + 6 = 25</span>
<br />
<span class="messageboard-dice"><b>Damage2:</b></span> <span class="messageboard-dice">4d6 ⇒ (2, 6, 2, 5) = 15</span></p>
<p><span class=messageboard-ooc>Note that these are ranged touch attacks that deal fire damage. Lemme know if I'm supposed to be rolling vs spell resistance.</span></p>@GM: could Zoso make a Knowledge Religion check? I took a quick look and I think his modifier is +10 - it would be really useful to know if, say, the thing doing touch attacks is an evil summoned creature...
Besh frowns worriedly as Brenna is hurt, and points zir staff at the creature:
*pew* *pew*
[dice=Scorching Ray 1]1d20 + 6[/dice]
[dice=Damage1]4d6[/dice]
[dice=Scorching Ray 2]1d20 + 6[/dice]
[dice=Damage2]4d6[/dice]
Note that these are ranged touch attacks that deal fire damage....Beshtori Sankral (alias of Donnell "The Fox")2018-11-18T21:05:33ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=102#50662018-11-15T21:43:27Z2018-11-15T21:43:27Z<div class="messageboard-quotee">Saphren wrote:</div><blockquote><span class=messageboard-ooc>You should also at least step back...</span> </blockquote><p><span class=messageboard-ooc>Thanks - I forgot to check to see if the map was up</span>Saphren wrote:You should also at least step back...
Thanks - I forgot to check to see if the map was upBeshtori Sankral (alias of Donnell "The Fox")2018-11-15T21:43:27ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=8#3562018-11-15T15:54:33Z2018-11-15T15:54:33Z<div class="messageboard-quotee">GM SpiderBeard wrote:</div><blockquote><b>"Eustace?! He's an idiot! Tottering fool has some bloody connections though, I'll give him that."</b></blockquote><p>Simon smiles wryly: <b>"Some might say that description fits yourself..."</b>
<p>Sighing and scrubbing a hand over his eyes, Simon growls: <b>"I don't have time to do all the work myself - THINK! He has connections; you have connections - who is connected and wants you dead?! I'm not saying Pimsoil is involved (though he was acting suspiciously), but someone is!"</b></p>
<p><span class=messageboard-ooc>Simon will storm off in frustration if there's no more information forthcoming. Muttering something about flying off in the ornithopters and leaving Parkes to extricate himself from the burning wreckageon his own, he'll go off in search of the pirate prisoners</span></p>GM SpiderBeard wrote:"Eustace?! He's an idiot! Tottering fool has some bloody connections though, I'll give him that."
Simon smiles wryly: "Some might say that description fits yourself..." Sighing and scrubbing a hand over his eyes, Simon growls: "I don't have time to do all the work myself - THINK! He has connections; you have connections - who is connected and wants you dead?! I'm not saying Pimsoil is involved (though he was acting suspiciously), but someone is!"
Simon will storm off in...Simon de Clare (alias of Donnell "The Fox")2018-11-15T15:54:33ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=102#50622018-11-15T15:43:43Z2018-11-15T15:43:43Z<p><span class="messageboard-dice"><b>Knowledge Religion:</b></span> <span class="messageboard-dice">1d20 + 10 ⇒ (3) + 10 = 13</span>
<br />
<span class=messageboard-ooc>ffs</span></p>
<p>Shuddering slightly, but with confidence in zir companions' abilities: <b>"I dunno what it is, but it looks scary!"</b></p>
<p><b><span class=messageboard-ooc>Haste</span></b></p>[dice=Knowledge Religion]1d20 + 10[/dice]
ffs
Shuddering slightly, but with confidence in zir companions' abilities: "I dunno what it is, but it looks scary!"
HasteBeshtori Sankral (alias of Donnell "The Fox")2018-11-15T15:43:43ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=8#3532018-11-14T16:44:49Z2018-11-14T16:44:49Z<p>Bending to retrieve Parkes's dropped pistol, Simon will inspect it absent-mindedly as he both berates the savant and plies him with questions.</p>
<p><b>"We were a mite too busy shooting at each other to ask many questions. We'll speak with some of her followers shortly; however, it doesn't make much sense to plant a bomb and then attempt to capture the ship. That means that either the bomb is a hoax, or you have more than one enemy attempting sabotage - I strongly suspect that latter. What can you tell us, for example, about Sir Pimsoil?"</b></p>Bending to retrieve Parkes's dropped pistol, Simon will inspect it absent-mindedly as he both berates the savant and plies him with questions.
"We were a mite too busy shooting at each other to ask many questions. We'll speak with some of her followers shortly; however, it doesn't make much sense to plant a bomb and then attempt to capture the ship. That means that either the bomb is a hoax, or you have more than one enemy attempting sabotage - I strongly suspect that latter. What can you...Simon de Clare (alias of Donnell "The Fox")2018-11-14T16:44:49ZRe: Forums: Play-by-Post Discussion: DM Dr Evil's Second Darkness DiscussionBeshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/discussion&page=30#14892018-11-14T16:20:12Z2018-11-14T16:20:12Z<p>My understanding is that the room we are in can only be accessed through a trap door in the floor. When we arrived, a password was spoken, and we were levitated up to this room from the floor below. I don't think we were told the height to the floor below.</p>
<p>Does someone have a bag of holding? I doubt we have time to start looking through spellbooks, but they will be very useful to Besh down the road.</p>
<p>Speaking of time - how long are we planning to stay here? Besh can cast Sending to warn our fellow surfacers, but it has a 10 minute casting time.</p>My understanding is that the room we are in can only be accessed through a trap door in the floor. When we arrived, a password was spoken, and we were levitated up to this room from the floor below. I don't think we were told the height to the floor below.
Does someone have a bag of holding? I doubt we have time to start looking through spellbooks, but they will be very useful to Besh down the road.
Speaking of time - how long are we planning to stay here? Besh can cast Sending to warn our...Beshtori Sankral (alias of Donnell "The Fox")2018-11-14T16:20:12ZRe: Forums: Play-by-Post Discussion: DM Dr Evil's Second Darkness DiscussionBeshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/discussion&page=30#14852018-11-13T23:33:41Z2018-11-13T23:33:41Z<p>Besh only has one 2nd level slot left, so only one standard Invisibility spell, though I believe Zoso can also cast it. Besh could spend a bunch of Arcanist points for 3x Greater Invisibility, but that still leaves us short.</p>
<p>Ze does have Invisibility Sphere, though it's less convenient since we'd need to stay within a 10' radius of one another. It might be our best bet, though it might make travelling through the trapdoor inconvenient (though we could try that Featherfall trick again, assuming we can get through it without setting off a trap/alarm). On the other hand, the requirement for a password might keep us safe long enough to loot the room.</p>
<p>We'll likely have to steal mounts, unless there's something Besh can summon that could carry us (like an earth or maybe air elemental).</p>
<p>I don't think Besh has any useful loot.</p>Besh only has one 2nd level slot left, so only one standard Invisibility spell, though I believe Zoso can also cast it. Besh could spend a bunch of Arcanist points for 3x Greater Invisibility, but that still leaves us short.
Ze does have Invisibility Sphere, though it's less convenient since we'd need to stay within a 10' radius of one another. It might be our best bet, though it might make travelling through the trapdoor inconvenient (though we could try that Featherfall trick again,...Beshtori Sankral (alias of Donnell "The Fox")2018-11-13T23:33:41ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=102#50522018-11-13T22:12:17Z2018-11-13T22:12:17Z<p><span class=messageboard-ooc>Ah, thanks! I thought that the portal to Alicavniss disappeared when we went through it, so I thought the archway was something else.</span></p>Ah, thanks! I thought that the portal to Alicavniss disappeared when we went through it, so I thought the archway was something else.Beshtori Sankral (alias of Donnell "The Fox")2018-11-13T22:12:17ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=7#3502018-11-13T17:33:22Z2018-11-13T17:33:22Z<p>Simon rolls his eyes expansively: <b>"For heaven's sake, man. That woman -</b> turning to Lottie, <b>"what was her name again? Sparks? Glass?..."</b> Returning his glare to Parkes: <b>"She's been neutralized - no thanks to you. Now, perhaps you ought to lower that weapon and tell us what you know? Who is she and why does she hate you so much? And what do you know about this note about the bomb?"</b></p>
<p><span class="messageboard-dice"><b>Persuasion:</b></span> <span class="messageboard-dice">1d6 ⇒ 4</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span></p>
<p><span class=messageboard-ooc>Ugh, maybe Lottie can try to persuade him...</span></p>Simon rolls his eyes expansively: "For heaven's sake, man. That woman - turning to Lottie, "what was her name again? Sparks? Glass?..." Returning his glare to Parkes: "She's been neutralized - no thanks to you. Now, perhaps you ought to lower that weapon and tell us what you know? Who is she and why does she hate you so much? And what do you know about this note about the bomb?"
[dice=Persuasion]1d6[/dice]
[dice=Wild]1d6[/dice]
Ugh, maybe Lottie can try to persuade him...Simon de Clare (alias of Donnell "The Fox")2018-11-13T17:33:22ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=101#50502018-11-13T16:13:32Z2018-11-13T16:13:32Z<p>Realizing what 'generosity' means to Alicavniss, Besh starts to shudder: <b>"Crap! crapcrapcrapcrapcrapcrap..."</b></p>
<p>Taking a a steadying breath, ze looks about the room:
<br />
<span class=messageboard-ooc><b>Detect Magic</b></span>
<br />
<span class="messageboard-dice"><b>Spellcraft:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (7) + 17 = 24</span>
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 9 ⇒ (6) + 9 = 15</span></p>
<p><span class="messageboard-dice"><b>Knowledge Arcana:</b></span> <span class="messageboard-dice">1d20 + 17 ⇒ (16) + 17 = 33</span> <span class=messageboard-ooc>Specifically looking to the arch</span></p>
<p>Looking to Lyr, Besh suggests casting Augury to ask a question about the arch: <b>"I wanted to know if stepping through the arch will be dangerous - unless you can think of a better question...?"</b></p>
<p><span class=messageboard-ooc>Besh only has Augury 1/day as a special ability, unfortunately, so we can't triangulate with multiple questions, but I thought it might be worth a try. Also, if that isn't portal that will take us out of here, then I'm open to suggestions. Besh only has one 2nd level slot left, so unless someone else can cast Invisibility, there's not much chance of getting out that way (and likely there are detection and antimagic spots throughout.</span></p>Realizing what 'generosity' means to Alicavniss, Besh starts to shudder: "Crap! crapcrapcrapcrapcrapcrap..."
Taking a a steadying breath, ze looks about the room:
Detect Magic
[dice=Spellcraft]1d20 + 17[/dice]
[dice=Perception]1d20 + 9[/dice]
[dice=Knowledge Arcana]1d20 + 17[/dice] Specifically looking to the arch
Looking to Lyr, Besh suggests casting Augury to ask a question about the arch: "I wanted to know if stepping through the arch will be dangerous - unless you can think of a better...Beshtori Sankral (alias of Donnell "The Fox")2018-11-13T16:13:32ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=7#3472018-11-13T03:53:16Z2018-11-13T03:53:16Z<p><b>"YOU BLOODY FOOL! SHE'S NOT HERE .... you know what - DAMN YOUR HIDE!"</b></p>
<p>Simon will politely hand his rapier to Lottie for safe-keeping, and then slam his shoulder into the door:</p>
<p><span class="messageboard-dice"><b>Shoulder vs Door:</b></span> <span class="messageboard-dice">1d6 ⇒ 6</span>
<br />
<span class="messageboard-dice"><b>Ace:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span></p>"YOU BLOODY FOOL! SHE'S NOT HERE .... you know what - DAMN YOUR HIDE!"
Simon will politely hand his rapier to Lottie for safe-keeping, and then slam his shoulder into the door:
[dice=Shoulder vs Door]1d6[/dice]
[dice=Ace]1d6[/dice]
[dice=Wild]1d6[/dice]Simon de Clare (alias of Donnell "The Fox")2018-11-13T03:53:16ZRe: Forums: Play-by-Post: DM Doctor Evil's Second Darkness - What Happens in Riddleport ,Stays in Riddleport.Beshtori Sankral (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsSecondDarknessDrEvilGroup/gameplay&page=101#50472018-11-10T18:21:02Z2018-11-10T18:20:28Z<p>Tears of fear and rage and shame fill Beshtori's eyes as, with clenched fists, ze trudges through the portal.</p>Tears of fear and rage and shame fill Beshtori's eyes as, with clenched fists, ze trudges through the portal.Beshtori Sankral (alias of Donnell "The Fox")2018-11-10T18:20:28ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=7#3452018-11-09T19:12:55Z2018-11-09T19:12:55Z<p><b>"Good plan, Sir Ian. Come along, Mrs. Wandsworth, let's see if we can find Parkes first - I suspect we'll need Vadasseri's permission to speak to the captain, and I don't think she's too happy with us at the moment."</b></p>
<p><span class=messageboard-ooc>I guess we'll start with Parkes's cabin? If he's not there, we'll just have to start asking people if they've seen him...</span></p>"Good plan, Sir Ian. Come along, Mrs. Wandsworth, let's see if we can find Parkes first - I suspect we'll need Vadasseri's permission to speak to the captain, and I don't think she's too happy with us at the moment."
I guess we'll start with Parkes's cabin? If he's not there, we'll just have to start asking people if they've seen him...Simon de Clare (alias of Donnell "The Fox")2018-11-09T19:12:55ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=7#3422018-11-09T01:07:58Z2018-11-09T01:07:58Z<p>Glaring at the pirate, Simon bursts out: <b>"You just watched her change - of course, it's the same bloody woman!"</b></p>
<p>He takes a woozy half-step backwards before recovering.
<br />
<b>"I'm fine. Let's get Eileen to the infirmary below - perhaps Parkes and Mrs. Wandsworth can be located as we make our way down."</b></p>Glaring at the pirate, Simon bursts out: "You just watched her change - of course, it's the same bloody woman!"
He takes a woozy half-step backwards before recovering.
"I'm fine. Let's get Eileen to the infirmary below - perhaps Parkes and Mrs. Wandsworth can be located as we make our way down."Simon de Clare (alias of Donnell "The Fox")2018-11-09T01:07:58ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=7#3362018-11-07T06:55:23Z2018-11-07T06:55:23Z<p><span class=messageboard-ooc>Sorry, I should have included this with my post</span></p>
<p><span class="messageboard-dice"><b>Persuasion:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span></p>Sorry, I should have included this with my post
[dice=Persuasion]1d6[/dice]
[dice=Wild]1d6[/dice]Simon de Clare (alias of Donnell "The Fox")2018-11-07T06:55:23ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=7#3342018-11-05T17:26:51Z2018-11-05T17:26:51Z<p>Sighing before levering himself to his feet: <b>"I like you, Vadasseri, but we've been entrusted with the security of this ship. Lock up your captain if you wish, but our destination must be Constantinople."</b></p>Sighing before levering himself to his feet: "I like you, Vadasseri, but we've been entrusted with the security of this ship. Lock up your captain if you wish, but our destination must be Constantinople."Simon de Clare (alias of Donnell "The Fox")2018-11-05T17:26:51ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=7#3262018-11-01T15:43:35Z2018-11-01T15:43:35Z<p>Scrambling to his feet in time to see Pembleton's incredible shot, Simon gapes in momentary awe, fighting down his envy. Spotting Eileen scours these thoughts from his mind, however, and he rushes to her side. Producing a clean cotton handkerchief, he presses it to her wound, murmuring: <b>"Alright, child - you'll be fine. Not to worry. I don't know what you were thinking, charging in like that - you are very brave..."</b> and, taking a shuddering breath as the adrenaline of battle starts to ebb, Simon pulls out his flask, takes a swig, and hands it to Eileen: <b>"or just stupid. Either way - well done."</b></p>Scrambling to his feet in time to see Pembleton's incredible shot, Simon gapes in momentary awe, fighting down his envy. Spotting Eileen scours these thoughts from his mind, however, and he rushes to her side. Producing a clean cotton handkerchief, he presses it to her wound, murmuring: "Alright, child - you'll be fine. Not to worry. I don't know what you were thinking, charging in like that - you are very brave..." and, taking a shuddering breath as the adrenaline of battle starts to ebb,...Simon de Clare (alias of Donnell "The Fox")2018-11-01T15:43:35ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=7#3212018-10-30T23:03:44Z2018-10-30T23:03:44Z<p><span class=messageboard-ooc>Just a note - your Raise damage aced, but Palamedes's bite didn't, so:
<br />
Pembleton Attack: 13; Damage: 20
<br />
Palamedes Attack: 4; Damage: 7
<br />
(I think)</span></p>Just a note - your Raise damage aced, but Palamedes's bite didn't, so:
Pembleton Attack: 13; Damage: 20
Palamedes Attack: 4; Damage: 7
(I think)Simon de Clare (alias of Donnell "The Fox")2018-10-30T23:03:44ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=7#3052018-10-24T16:58:02Z2018-10-24T16:58:02Z<p><span class=messageboard-ooc>I don't think Eileen should expect any wits-based tricks coming from Simon. Also, he looks like he should be tough enough to handle her attacks (assuming she hasn't already gone down from our recent hits). Waiting until the right moment to strike with a sneak attack seems like your best move.</span></p>I don't think Eileen should expect any wits-based tricks coming from Simon. Also, he looks like he should be tough enough to handle her attacks (assuming she hasn't already gone down from our recent hits). Waiting until the right moment to strike with a sneak attack seems like your best move.Simon de Clare (alias of Donnell "The Fox")2018-10-24T16:58:02ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=7#3022018-10-24T07:13:13Z2018-10-24T07:13:13Z<p>Simon remains at the top of the stairs, casually firing off another two rounds at the Grey Woman before holstering one pistol and drawing his rapier.</p>
<p><span class="messageboard-dice"><b>Pistol 1:</b></span> <span class="messageboard-dice">1d10 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Wild 1:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span>
<br />
<span class="messageboard-dice"><b>Damage 1:</b></span> <span class="messageboard-dice">2d6 + 1 ⇒ (5, 1) + 1 = 7</span></p>
<p><span class="messageboard-dice"><b>Pistol 2:</b></span> <span class="messageboard-dice">1d10 - 2 ⇒ (10) - 2 = 8</span>
<br />
<span class="messageboard-dice"><b>Ace!:</b></span> <span class="messageboard-dice">1d10 ⇒ 10</span>
<br />
<span class="messageboard-dice"><b>Ace!!:</b></span> <span class="messageboard-dice">1d10 ⇒ 4</span>
<br />
<span class="messageboard-dice"><b>Wild 2:</b></span> <span class="messageboard-dice">1d6 - 2 ⇒ (1) - 2 = -1</span>
<br />
<span class="messageboard-dice"><b>Damage 2:</b></span> <span class="messageboard-dice">2d6 + 1 ⇒ (4, 2) + 1 = 7</span></p>
<p><span class=messageboard-ooc>WOOHOO!! That's a 22 to hit! I'll assume that's a Raise, so tack on an additional: <span class="messageboard-dice"><b>Bonus Damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span>
<br />
(the rulebook doesn't say if multiple raises give you multiple bonus damage rolls, so I'll leave it at that.)</span></p>Simon remains at the top of the stairs, casually firing off another two rounds at the Grey Woman before holstering one pistol and drawing his rapier.
[dice=Pistol 1]1d10[/dice]
[dice=Wild 1]1d6[/dice]
[dice=Damage 1]2d6 + 1[/dice]
[dice=Pistol 2]1d10-2[/dice]
[dice=Ace!]1d10[/dice]
[dice=Ace!!]1d10[/dice]
[dice=Wild 2]1d6-2[/dice]
[dice=Damage 2]2d6 + 1[/dice]
WOOHOO!! That's a 22 to hit! I'll assume that's a Raise, so tack on an additional: [dice=Bonus Damage]1d6[/dice]
(the rulebook...Simon de Clare (alias of Donnell "The Fox")2018-10-24T07:13:13ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=6#3002018-10-22T20:51:12Z2018-10-22T20:51:12Z<p><span class=messageboard-ooc>Just a straight Spirit roll if I don't have Intimidate?</span></p>
<p><b>"Pick up your weapons, miscreants, or I'll drub you all when I'm finished with this troll."</b></p>
<p><span class="messageboard-dice"><b>Spirit:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span></p>Just a straight Spirit roll if I don't have Intimidate?
"Pick up your weapons, miscreants, or I'll drub you all when I'm finished with this troll."
[dice=Spirit]1d6[/dice]
[dice=Wild]1d6[/dice]Simon de Clare (alias of Donnell "The Fox")2018-10-22T20:51:12ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=6#2912018-10-16T16:44:34Z2018-10-16T16:44:34Z<p>Simon sneers at this woman's vulgarity, extends both arms, and fires.</p>
<p><span class="messageboard-dice"><b>Pistol 1:</b></span> <span class="messageboard-dice">1d10 ⇒ 5</span>
<br />
<span class="messageboard-dice"><b>Wild 1:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span>
<br />
<span class="messageboard-dice"><b>Damage 1:</b></span> <span class="messageboard-dice">2d6 + 1 ⇒ (6, 2) + 1 = 9</span>
<br />
<span class="messageboard-dice"><b>Ace:</b></span> <span class="messageboard-dice">1d6 ⇒ 3</span></p>
<p><span class="messageboard-dice"><b>Pistol 2:</b></span> <span class="messageboard-dice">1d10 - 2 ⇒ (2) - 2 = 0</span>
<br />
<span class="messageboard-dice"><b>Wild 2:</b></span> <span class="messageboard-dice">1d6 - 2 ⇒ (6) - 2 = 4</span>
<br />
<span class="messageboard-dice"><b>Ace:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span>
<br />
<span class="messageboard-dice"><b>Damage 2:</b></span> <span class="messageboard-dice">2d6 + 1 ⇒ (5, 4) + 1 = 10</span></p>
<p><span class=messageboard-ooc>well, that was terrible</span></p>Simon sneers at this woman's vulgarity, extends both arms, and fires.
[dice=Pistol 1]1d10[/dice]
[dice=Wild 1]1d6[/dice]
[dice=Damage 1]2d6 + 1[/dice]
[dice=Ace]1d6[/dice]
[dice=Pistol 2]1d10 - 2[/dice]
[dice=Wild 2]1d6 - 2[/dice]
[dice=Ace]1d6[/dice]
[dice=Damage 2]2d6 + 1[/dice]
well, that was terribleSimon de Clare (alias of Donnell "The Fox")2018-10-16T16:44:34ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=6#2842018-10-15T19:09:40Z2018-10-15T19:09:40Z<p>Simon casually reloads both pistols before moving to block the head of the stairs to await Eileen's signal.</p>Simon casually reloads both pistols before moving to block the head of the stairs to await Eileen's signal.Simon de Clare (alias of Donnell "The Fox")2018-10-15T19:09:40ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=6#2802018-10-13T13:41:40Z2018-10-13T13:41:40Z<p><span class=messageboard-ooc>Simon will definitely prefer the direct approach, but he'll give Eileen time to get into position before acting</span></p>Simon will definitely prefer the direct approach, but he'll give Eileen time to get into position before actingSimon de Clare (alias of Donnell "The Fox")2018-10-13T13:41:40ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=6#2772018-10-12T04:02:52Z2018-10-12T04:02:52Z<p><span class=messageboard-ooc>I already spent one earlier! But yeah, I'll likely do that next round - I wasn't too worried up until now because I also needed to get closer before attacking again.</span></p>I already spent one earlier! But yeah, I'll likely do that next round - I wasn't too worried up until now because I also needed to get closer before attacking again.Simon de Clare (alias of Donnell "The Fox")2018-10-12T04:02:52ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=6#2752018-10-11T17:26:44Z2018-10-11T17:26:44Z<p><span class="messageboard-dice"><b>Spirit:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span></p>
<p><span class=messageboard-ooc>well, s+%$</span></p>
<p>Staggering up to Eileen, Simon gasps out: <b>"Sounds like that coward of a captain has given up before the fight even got interesting. Let's see if we can draw their attention this way."</b></p>[dice=Spirit]1d6[/dice]
[dice=Wild]1d6[/dice]
well, s&~%
Staggering up to Eileen, Simon gasps out: "Sounds like that coward of a captain has given up before the fight even got interesting. Let's see if we can draw their attention this way."Simon de Clare (alias of Donnell "The Fox")2018-10-11T17:26:44ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=6#2722018-10-10T04:18:14Z2018-10-10T04:18:14Z<p><span class="messageboard-dice"><b>Spirit:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span></p>
<p><span class=messageboard-ooc>Damn!</span></p>
<p>Simon shakes his head, rubs a hand over his chest where the bullet penetrated his protective clothing (<b>"Damn, now I'll have to buy a new suit"</b>), and staggers in the direction of the large woman with the maul.</p>[dice=Spirit]1d6[/dice]
[dice=Wild]1d6[/dice]
Damn!
Simon shakes his head, rubs a hand over his chest where the bullet penetrated his protective clothing ("Damn, now I'll have to buy a new suit"), and staggers in the direction of the large woman with the maul.Simon de Clare (alias of Donnell "The Fox")2018-10-10T04:18:14ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=6#2642018-10-03T15:31:01Z2018-10-03T15:31:01Z<p><span class=messageboard-ooc>oh! I think that hit with the Rapier might have been a raise - in which case, please add <span class="messageboard-dice"><b>Raise:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span> to the damage :)</span></p>oh! I think that hit with the Rapier might have been a raise - in which case, please add [dice=Raise]1d6[/dice] to the damage :)Simon de Clare (alias of Donnell "The Fox")2018-10-03T15:31:01ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=6#2612018-10-02T17:30:23Z2018-10-02T17:30:23Z<p>Holstering one pistol in favour of his rapier <span class=messageboard-ooc>(Quick Draw)</span>, Simon grins: <b>"Begging your pardon, madame, but there appear to only be six of you..."</b></p>
<p><span class=messageboard-ooc>Simon will attack whoever is closest - if it is the leader, then both attacks on her; if the pirates, then he will attack one with his rapier and shoot the other.</span></p>
<p><span class="messageboard-dice"><b>Pistol:</b></span> <span class="messageboard-dice">1d10 ⇒ 8</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">2d6 + 1 ⇒ (4, 4) + 1 = 9</span></p>
<p><span class="messageboard-dice"><b>Rapier (off-hand):</b></span> <span class="messageboard-dice">1d10 - 2 ⇒ (2) - 2 = 0</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 1d4 ⇒ (6) + (3) = 9</span></p>
<p><span class=messageboard-ooc>You know what, screw this - I'm spending a Bennie</span></p>
<p><span class="messageboard-dice"><b>Rapier (off-hand):</b></span> <span class="messageboard-dice">1d10 - 2 ⇒ (10) - 2 = 8</span>
<br />
<span class="messageboard-dice"><b>Ace!:</b></span> <span class="messageboard-dice">1d10 ⇒ 7</span>
<br />
<span class="messageboard-dice"><b>Wild:</b></span> <span class="messageboard-dice">1d6 ⇒ 2</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d6 + 1d4 ⇒ (5) + (2) = 7</span></p>Holstering one pistol in favour of his rapier (Quick Draw), Simon grins: "Begging your pardon, madame, but there appear to only be six of you..."
Simon will attack whoever is closest - if it is the leader, then both attacks on her; if the pirates, then he will attack one with his rapier and shoot the other.
[dice=Pistol]1d10[/dice]
[dice=Wild]1d6[/dice]
[dice=Damage]2d6 + 1[/dice]
[dice=Rapier (off-hand)]1d10 - 2[/dice]
[dice=Wild]1d6[/dice]
[dice=Damage]1d6 + 1d4[/dice]
You know what,...Simon de Clare (alias of Donnell "The Fox")2018-10-02T17:30:23ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=6#2542018-09-25T01:50:25Z2018-09-25T01:36:49Z<p>A quick glance over his shoulder to see if Pembleton is watching, before grinning and squeezing off a series of shots.</p>
<p><span class="messageboard-dice"><b>Pistol 1A:</b></span> <span class="messageboard-dice">1d10 - 4 ⇒ (4) - 4 = 0</span>
<br />
<span class="messageboard-dice"><b>Wild 1A:</b></span> <span class="messageboard-dice">1d6 - 4 ⇒ (1) - 4 = -3</span></p>
<p><span class="messageboard-dice"><b>Pistol 1B:</b></span> <span class="messageboard-dice">1d10 - 4 - 2 ⇒ (5) - 4 - 2 = -1</span>
<br />
<span class="messageboard-dice"><b>Wild 1B:</b></span> <span class="messageboard-dice">1d6 - 4 - 2 ⇒ (6) - 4 - 2 = 0</span>
<br />
<span class="messageboard-dice"><b>Ace! 1B:</b></span> <span class="messageboard-dice">1d6 ⇒ 5</span>
<br />
<span class=messageboard-ooc>EDIT: I removed the modifiers here, per our FB convo - I think the total for this roll is a 5</span></p>
<p><span class="messageboard-dice"><b>Pistol 2A:</b></span> <span class="messageboard-dice">1d10 - 2 ⇒ (3) - 2 = 1</span>
<br />
<span class="messageboard-dice"><b>Wild 2A:</b></span> <span class="messageboard-dice">1d6 - 2 ⇒ (5) - 2 = 3</span></p>
<p><span class="messageboard-dice"><b>Pistol 2B:</b></span> <span class="messageboard-dice">1d10 - 2 - 2 ⇒ (4) - 2 - 2 = 0</span>
<br />
<span class="messageboard-dice"><b>Wild 2B:</b></span> <span class="messageboard-dice">1d6 - 2 - 2 ⇒ (3) - 2 - 2 = -1</span></p>A quick glance over his shoulder to see if Pembleton is watching, before grinning and squeezing off a series of shots.
[dice=Pistol 1A]1d10 - 4[/dice]
[dice=Wild 1A]1d6 - 4[/dice]
[dice=Pistol 1B]1d10 - 4 - 2[/dice]
[dice=Wild 1B]1d6 - 4 - 2[/dice]
[dice=Ace! 1B]1d6[/dice]
EDIT: I removed the modifiers here, per our FB convo - I think the total for this roll is a 5
[dice=Pistol 2A]1d10 - 2[/dice]
[dice=Wild 2A]1d6 - 2[/dice]
[dice=Pistol 2B]1d10 - 2 - 2[/dice]
[dice=Wild 2B]1d6 - 2[/dice]...Simon de Clare (alias of Donnell "The Fox")2018-09-25T01:36:49ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=6#2522018-09-21T15:49:21Z2018-09-21T15:49:21Z<p>Weapons loaded and ready, Simon moves to where he can get the best (and closest) view of the ornithopters, and will being to fire when they are in range.</p>
<p><span class=messageboard-ooc>Let me know their range and when to start rolling "to hit" dice :)</span></p>Weapons loaded and ready, Simon moves to where he can get the best (and closest) view of the ornithopters, and will being to fire when they are in range.
Let me know their range and when to start rolling "to hit" dice :)Simon de Clare (alias of Donnell "The Fox")2018-09-21T15:49:21ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=5#2472018-09-19T23:20:46Z2018-09-19T23:20:46Z<p>Simon flickers through a mess of emotions that he quickly clamps down.</p>
<p>Generously, but with internal glee: <b>"Nonsense, my good man! Your days as a sniper are legendary - I'm sure you'll put me to shame."</b></p>
<p>Nevertheless, Simon is awed and humbled when the old soldier offers his pistol.</p>
<p>But, at the mention of Vada, his skepticism returns: <b>"Really?! I thought she seemed a decent sort. Perhaps a bit hotheaded, but..."</b></p>
<p>Shrugging self-consciously, Simon checks both pistols are loaded and functioning smoothly.</p>Simon flickers through a mess of emotions that he quickly clamps down.
Generously, but with internal glee: "Nonsense, my good man! Your days as a sniper are legendary - I'm sure you'll put me to shame."
Nevertheless, Simon is awed and humbled when the old soldier offers his pistol.
But, at the mention of Vada, his skepticism returns: "Really?! I thought she seemed a decent sort. Perhaps a bit hotheaded, but..."
Shrugging self-consciously, Simon checks both pistols are loaded and...Simon de Clare (alias of Donnell "The Fox")2018-09-19T23:20:46ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=5#2452018-09-19T03:10:32Z2018-09-19T03:10:32Z<p><span class=messageboard-ooc>Deck?! Cabin?! I dunno what we're standing on! My mind alternates between a zeppelin and a flying frigate </span></p>
<p>Simon grins fiendishly and bounces on the tips of his boots in anticipation: <b>"I look forward to seeing your shooting in the flesh, as it were."</b></p>
<p><span class=messageboard-ooc>Does Pembleton have his pistol with him? Simon fights double-fisted, but the rapier is of little use until they board. He could make use of a second pistol, if Pembleton is willing to lend it.</span></p>Deck?! Cabin?! I dunno what we're standing on! My mind alternates between a zeppelin and a flying frigate
Simon grins fiendishly and bounces on the tips of his boots in anticipation: "I look forward to seeing your shooting in the flesh, as it were."
Does Pembleton have his pistol with him? Simon fights double-fisted, but the rapier is of little use until they board. He could make use of a second pistol, if Pembleton is willing to lend it.Simon de Clare (alias of Donnell "The Fox")2018-09-19T03:10:32ZRe: Forums: Play-by-Post: One Shot RPG Tour Gameplay ThreadSimon de Clare (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderbeardsOneShotRPGTour/gameplay&page=5#2432018-09-18T18:30:32Z2018-09-18T18:30:32Z<p><b>"Hmm? Oh, ah yes, I see. Thank you, Miss Eileen."</b>
<br />
As Eileen dodges gracefully through the crowd in one direction, Simon turns and bulldozes his way in the other, making for the main cabin and Pembleton.</p>
<p>Finding the old man there, Simon draws his pistol and frowns: <b>"What are you thinking? Pirates? Saboteurs?"</b></p>
<p>Simon's pistol doesn't have the range of the rail gun, but he'll start shooting when they're at max range (48, which is medium range for Bessie).</p>
<p><span class=messageboard-ooc>I was wondering if there was a reason why we wouldn't start to attack, but I think Simon's mostly interested in trying to out-shoot Pembleton...</span></p>"Hmm? Oh, ah yes, I see. Thank you, Miss Eileen."
As Eileen dodges gracefully through the crowd in one direction, Simon turns and bulldozes his way in the other, making for the main cabin and Pembleton.
Finding the old man there, Simon draws his pistol and frowns: "What are you thinking? Pirates? Saboteurs?"
Simon's pistol doesn't have the range of the rail gun, but he'll start shooting when they're at max range (48, which is medium range for Bessie).
I was wondering if there was a reason...Simon de Clare (alias of Donnell "The Fox")2018-09-18T18:30:32ZRe: Forums: Play-by-Post Discussion: Carrion Crown AP: The Haunting of Harrowstone DiscussionKahui (alias of Donnell "The Fox")https://paizo.com/campaigns/GMSpiderBeardsCarrionCrown582p4/discussion&page=23#11222018-07-08T19:57:23Z2018-07-08T19:57:23Z<p>Hey all, I still have some reading to do in the Player's Guide, but I had an idea for a monk a while back that I'll try to bump up to 10th (?) level. It looks like a melee character would best round out the group, but I'm open to suggestions.</p>Hey all, I still have some reading to do in the Player's Guide, but I had an idea for a monk a while back that I'll try to bump up to 10th (?) level. It looks like a melee character would best round out the group, but I'm open to suggestions.Kahui (alias of Donnell "The Fox")2018-07-08T19:57:23Z