Giant Hunter

Dien Weefiresoul's page

15 posts. Organized Play character for Muser.


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The Exchange 4/5

John Compton wrote:
Dien Weefiresoul wrote:
Sparkle-Weave wrote:
I'm a Gnome. Can I be excited too?

Excitement? I can dig it!

And expanding my network on to the Plane of Fire is just too beautiful. And for once an urban gig that can't involve sewers!

...no wait, scratch that, they'll just contain lava or burning swarms or something. *sigh*

*Checks the maps*

Yep, looks like lava sewers to me. On the plus side, we guarantee you won't need to attempt Fortitude saves against filth fever.

TARNATION! And I'm so smol that wading in the lava just means immersion...

The Exchange 4/5

Sparkle-Weave wrote:
I'm a Gnome. Can I be excited too?

Excitement? I can dig it!

And expanding my network on to the Plane of Fire is just too beautiful. And for once an urban gig that can't involve sewers!

...no wait, scratch that, they'll just contain lava or burning swarms or something. *sigh*

The Exchange 4/5

"Tracking the emerald shows a deciduous tree growing in a garden, and the stars point to a location in western Andoran or eastern Cheliax."

That's the latest, that I've heard.

The Exchange 4/5

I thought that was one of those buzzard demons.

I wouldn't know. Outta my jurisdiction unless it's dead. Mmm, yes, deeeead...

...No, I'm a completely, abso-fugging-lutely innocent kinda gnome person and did not say that aloud just now.

Bluff: 1d20 + 20 ⇒ (18) + 20 = 38

The Exchange

Uh, I name my deadheads too. The skeletons Ambrus and Valsin, their bloody cousins Aram and Zey, those fast zombies Zarta and Dralneen, and the plague zombie Torchie Boy.

Heh, too soon I guess?

The Exchange

Hi hi!

Don't forget to talk with the party's paladins and Pharasmites first. I used to raise the dead. Then I done got spooked! Uh, anyway, they'll appreciate it and some common guidelines, like no raising sentients, no death spells unless outta options, no nagging about dark powers, so and also forth will make it easier.

Good day and happy necromancy times!

PS. Urgathoa's a proper b$!~$. Pick from Fumeiyoshi, Kabiri, Orcus, or Zura at least! Not Zyphus though. Those guys just hate us.

The Exchange 4/5

Oreads give a whole new meaning to the term "man cave".

...yeah, I'll go now.

The Exchange 4/5

*twirls a fake mustache*

MWAHAHA

The Exchange 4/5

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I got a character who frolicks with corpses and, well I'll let her tell it:

long in-character ramble:

A dog-tired gnome readhead turns the corner and unenthusistically starts

The name's Dien. Undead? I've raised plenty. Part of the trade, y'see? Can't make a living with just curses in Ankar-Te, can I? But I've met some odd folks, picked up some knick-knacks and read the odds and ends and well...it's not worth it. See, I've read The Bones Land in a Spiral and how it explains the deal is that raising the recently dead prevents the petitioner's journey. That's slavery with astral tethers. Yeah, I don't pretend to understand the intricacies of the living-undead, soul-unsoul dealios, but I got one thing anyone can respect: The death of existence.

Scared? Me too, me too. I'd offer some wine, but, you know, we're on duty. Zey would impale us.

Sooo, when Jimbob the Apprentic offers a corpse to the energies of the Negative Energy Plane, the cadaver gets infused with the queer creative unlife rampant in those parts. Eventually, the skeleton or z-head or bodak or whichever will get to meet their...err re-end, but the energy? It doesn't go anywhere. Bits and parts stay here. And that's just what the denizens of the Plane want. To sally forth into the Material and conquer all.

Remember how freakishly worried the crusaders in Nerosyan were about the expansion of the Wound? My theory is that we face a similar, but slower expansion of the negaenergy from the Plane. The more we bring here, the easier breaching the structures that keep our dimensions apart get.

Frankly, it makes me shudder. I don't create anymore, just command z-heads and the occasional devourer. Command and let my templarish allies finish'em later. Too darn scary! And I've talked to kytons. At least they can crack jokes. Whips and jokes, yup. And those Dark Tapestry crazy fellows? They just want company, dangit. This, this is serious.

skulks away, shaken but wary of Aram Zey

The Exchange 4/5

Muser wrote:
E.g I commanded a ghast once and stench was like

...oh gods, yuck

Named him Dreng. It was only fitting.

The Exchange 4/5

I'd tell you but you don't quite have the...gravitas for that information.

And there's a perfectly good target coming this year, no need to hunt poor old Torchie. She has already struck once, her spies watch our movements and her allies gather in the shadows. There will be blood, trust me on this. Blood aplenty.

The Exchange 4/5

Whee, ac 27!

Whee, DC 24 fear!

Whee...+18 Bluff and making you think I'm actually ditzy.

O-RA-CLES! O-RA-CLES!

The Exchange 4/5

Octopus!

The Exchange 4/5

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I say! Nothing's so cool as being a gnome!

Except maybe being an octopus. Oh the things I could reach...

The Exchange 4/5

Ah, t'is not the equipment I worry about for I get by with very little. My...birthright clads me in ossific armor, my shield is a wee little thing et cetera. Rather, when everyone else is dead or dying, I have not the strength to bear them home.

I wish the regulations would not prohibit retaining undea...departed bodyguards between field assigments. There's strength in dead bone, dead sinew. Ay, strength beyond the living. And sometimes that's all that stands between them and us.