Dinvaya Lanalei

Delarra's page

No posts. Organized Play character for Grenfax.


Full Name

Delarra "Del"

Race

Half-elf

Classes/Levels

Rogue/1

Gender

Female

Size

M

Age

75

Alignment

N

Deity

Calistria

Languages

Common, Elven, Halfling

Strength 12
Dexterity 18
Constitution 12
Intelligence 13
Wisdom 11
Charisma 12

About Delarra

Delarra "Del"
Neutral Medium humanoid Half-elf
Level 1 Rogue (Favored Class-Rogue, Cleric)
Init +4; Senses Low-light Vision 60ft; Perception +3
-----Defense-----
AC 10 ( +4Dex), touch 10, flat-footed 11
hp 9 (1d8+Con)
Fort +1, Ref +6, Will +0
-----Offense-----
Speed 30ft.
Special Attacks: Sneak Attack
-----Statistics-----
Str 12, Dex 18, Con 12, Int 13, Wis 11, Cha 12
Base Atk+0; melee+1; ranged+4; CMB=1; CMD=15
Feats Skill Focus-Bluff (Race); Combat Expertice

Skills:

Skill = # (# Ranks[+3Class]/# Ability; +#Bonus)

Acrobatics* (Dex) = 8 (1+3/4)
Appraise (Int) = 5 (1+3/1)
Bluff (Cha) = 5 (1+3/1)
Climb* (Str) = 1 (0/1)
Craft (Int) = 1 (0/1)
Diplomacy (Cha) = 1 (0/1)
X-Disable Device* (Dex) = 8 (1+3/4)
Disguise (Cha) = 1 (0/1)
Escape Artist* (Dex) = 4 (0/4)
Fly* (Dex) = 4 (0/4)
X-Handle Animal (Cha) = X (0/1)
Heal (Wis) = 0 (0/0)
Intimidate (Cha) = 1 (0/1)
X-Knowledge (arcana) (Int) = X (0/1)
X-Knowledge (dungeoneering) (Int) = X (0/1)
X-Knowledge (engineering) (Int) = X (0/1)
X-Knowledge (geography) (Int) = X (0/1)
X-Knowledge (history) (Int) = X (0/1)
X-Knowledge (local) (Int) = 5 (1+3/1)
X-Knowledge (nature) (Int) = X (0/1)
X-Knowledge (nobility) (Int) = X (0/1)
X-Knowledge (planes) (Int) = X (0/1)
X-Knowledge (religion) (Int) = X (0/1)
X-Linguistics (Int) = X (0/1)
Perception (Wis) = 4 (1+3/0)
Perform (Cha) = 0 (0/1)
X-Profession (Wis) = X (0/0)
Ride* (Dex) = 4 (0/4)
Sense Motive (Wis) = 4 (1+3/0)
X-Sleight of Hand (Dex) = 8 (1+3/4)
X-Spellcraft (Int) = X (0/1)
Stealth* (Dex) = 8 (1+3/4)
Survival (Wis) = 0 (0/0)
Swim* (Str) = 1 (0/1)
X-Use Magic Device (Cha) = X (0/1)

* Armor check penalty applies
X- Trained only
Class Skill

Languages Common, Elven, Halfling

SQ

Racial:

Adaptability: Skill Focus as a bonus feat,1st level.
Elf Blood: Count as elves and humans for any effect related to race.
Elven Immunities: Immune to magic sleep effects, +2 racial ST bonus vs enchantment spells and effects.
Keen Senses: +2 racial bonus on Perception skill checks.
Multitalented: Half-elves choose two favored classes at first level and gain +1 hit point or +1 skill point whenever they take a level in either one of those classes.

Weapon and Armor Proficiency:
All simple weapons, + hand crossbow, rapier, sap, shortbow, short sword.
Light armor, but not with shields.

Sneak Attack: +1d6:

If a rogue can catch an opponent when he is unable to defend himself effectively from her attack, she can strike a vital spot for extra damage.
The rogue's attack deals extra damage anytime her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the rogue flanks her target. This extra damage is 1d6 at 1st level, and increases by 1d6 every two rogue levels thereafter. Should the rogue score a critical hit with a sneak attack, this extra damage is not multiplied. Ranged attacks can count as sneak attacks only if the target is within 30 feet.
With a weapon that deals nonlethal damage (like a sap, whip, or an unarmed strike), a rogue can make a sneak attack that deals nonlethal damage instead of lethal damage. She cannot use a weapon that deals lethal damage to deal nonlethal damage in a sneak attack, not even with the usual –4 penalty.
The rogue must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot. A rogue cannot sneak attack while striking a creature with concealment.

Trapfinding:

A rogue adds 1/2 her level to Perception skill checks made to locate traps and to Disable Device skill checks (minimum +1). A rogue can use Disable Device to disarm magic traps.

-----Traits-----:

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-----Gear-----:

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Physical Description:
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Personality:
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History:
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