Murthok Huul

Death_Keeper's page

Organized Play Member. 1,966 posts (8,751 including aliases). No reviews. No lists. No wishlists. 1 Organized Play character. 50 aliases.


1 to 50 of 96 << first < prev | 1 | 2 | next > last >>

1 person marked this as a favorite.
Mylas Thorne wrote:

** spoiler omitted **

EDIT: I truly do like the idea of following this, even though I am not a paladin. It gives Mylas a code of ethics and something to live by besides her need to find her master and wish to return her family's wealth.

** spoiler omitted **

"Ye all know that bein a paladin has a bad connotation around the parts fer not lettin people have ther fun by doin all of the evil deeds that be so much fun, but ye know in yer heart that it be the right thing to do. Even Miss Thorne agrees." Tordir raises his goblet in an informal salute.


1 person marked this as a favorite.
Grushdeva du kalt misht

I am not going to abandon this game either. Anaach is stubborn, and so am I.

:P


2 people marked this as a favorite.

Okay, I'm sorry to come in on a tangent, but I do think this should be addressed.

Are Undead Evil
Yes... But No.

The Undead hunger eternally in Golarion, and so if they are raised and released, the necromancer would be to blame. Such as the digging the ditch, and letting it wander off scenario mentioned above...

The act of disinterring a corpse, while gruesome and a social stigma, I think is not evil, (No more evil than putting the body there through axe-work or swordplay) and using magic to make a skeletal worker/warrior is (to me) no different than summoning a monster to do the work for you (without a time limit).

I can show that this isn't causing the soul any harm, in some circumstances.

circumstance 1

An adventurer is slaughtered, and the team cannot recover all of the body, so they grab a piece, a rib for example. Rushing back to the temple the cleric meditates and casts Resurrection on the deceased. The adventurer is restored to life.

The rest of the body becomes animated as the big bad necromancer is cleaning his slaughterhouse.

Does the adventurer all of a sudden start screaming in agony as his soul is pulled from his new living body back into his old decaying corpse to serve as the energy that makes it walk? No. The adventurer will feel violated when he finds out that his old body is wandering around being a pack mule, but his soul is not in the equation.

circumstance 2

There is no rule stating /human/ corpses are the only ones that may be animated with the animate dead spell. So if I kill a chicken, and eat it, then I reanimate its skeleton to carry something (a scroll or letter) to one of my teammates. It will go straight there and straight back, and then I will destroy it. Is that evil? The soul of the chicken will not be held in limbo for all of eternity, because it is animated by /NEGATIVE ENERGY/ which is what the spell states, not the soul of the chicken... which was too weak to light a match, its animated by the spell which created it.

I agree that the spell may be marked as /evil/ by its descriptor, but I also disagree with it. Also, who cares if it is /evil/?

I raise the corpse of a fallen ally, to charge into an orphanage, rescue a few children, and come back to me. We walk to the abbey where the cleric lives, and then I kill the corpse so my ally can be reanimated. Did I do something evil? according to the gods yes. according to me. I did what I had to, and if the gods wish to weigh my soul and bring up the fact that I made my fallen ally into a monster, I will tell them to ask the orphans whose lives were saved if they would have preferred to die and I simply walk past instead.

I think having Gods who despise necromancy and the undead is fine. and if the gods want to punish me for having done so, I have no problem with that. But simply raising a creature to carry my bags, should not put me in the same boat as... murderers, thieves, and people who commit atrocities against people simply because of their race. (the rest of the party)

-Death Keeper


1 person marked this as a favorite.
Grushdeva du kalt misht

I'm sitting in Louisville Kentucky, Bacon and Bourbon center of the universe.... Bills are my primary motivation


1 person marked this as a favorite.

"Hello, miss, I am Antonius Moretti, I worship Iomedae, Irori, Sarenrae, and Erastil first and foremost, but all deserve respect." he answers civilly, with a soft voice.

Antonius has a recurved steel bow, heavy armor, and a strange curved bladed sword, but this is offset by a light smile and a short blond hair

Sure, I'm good with that, We definitely could totally have a shared backstory.


1 person marked this as a favorite.

232. Wizard's First Rule


1 person marked this as a favorite.
Jerry Wright 307 wrote:
Kalindlara wrote:
he plays a fighter who wields a shovel. Nothing relevant; I just want everyone to envision him slaying the end boss of that campaign... with a shovel.
Now, he did meet a gardener in-game so he can have that shovel, right?

Battle-gardener no, a friendly battle-gardener... with a trowel sidekick


2 people marked this as a favorite.

Anzyr, please make an FAQ with the question "When my character multiclasses into wizard, does he get a spellbook instantly, from nowhere?" and when you get back with the answer, you should post the link here.


2 people marked this as a favorite.

Thats why I've been arguing against the concept of "take whatever levels you feel like, you don't have to RP" I agree, and actively fight against the message he is trying to send...

In other news

Matthew Downie, thejeff, and Jerry Wright 307,

I think we should totally play in a campaign together at some point.


1 person marked this as a favorite.
Anzyr wrote:


I am (primarily). Your world has gunslingers (since you allowed the class) so the player is right in taking it. They don't need to justify it anymore then a Fighter taking another level Fighter. How does a Wizard taking Gunslinger affect your "cohesive" world? No really how? Keep in mind in your answer that this is game and not a novel you are working on.

Perfect. To answer your statement/questions in order.

Why do they need to justify it more than a fighter taking another level in fighting? Because they are doing something inherently different than what they have shown me before.

I am a fighter, I wear heavy armor and swing a sword... "Okay, what does your next level do?" I fight, wear armor and swing a sword... "Okay, that makes sense."

"Wizard, what do you do?" I master the secrets of the arcane and cast spells, "Okay, what does your next level do?" Shoot guns. "Ummmm... where did you get this knowledge of gunplay?" The game allows me to do this. I just want to shoot stuff.

(This is the noise of shattering the carefully constructed suspension of disbelief I have spent the past ten gaming sessions creating.)


1 person marked this as a favorite.
Anzyr wrote:
Why can't the GM just work something in when it happens, since evidently their the only one that's bothered by it?

Anzyr, are you a GM? A GM works to make a cohesive world which has at least a dozen hidden parts under the surface, that is the GM's Job. The players job is not to play, counterintuitively, it is to create a Character, whom the player controls.

Why is it my responsibility to bend backwards to allow character to do something this character would have no way of doing with what they have shown me in an RPG?


1 person marked this as a favorite.
Anzyr wrote:


The training came in their background. Their Wizard was always aiming for improved gunslinging skills and level 2 just happens to be when they had their breakthrough. Remember levels are just building blocks that make up an overall character. It makes sense for that Wizard to take Gunslinger *at any time* because it is one of the foundations of who that character is overall. The GM should have no say over that beyond "We are using only X classes in this game."

Is this a RP situation? I Stated... "If the character has expressed no interest in what they suddenly are now crossing into... like a totally magic-hating barbarian suddenly gaining a level in wizard... I would say no."

Because the above is RP clashing with Rules. Rules state that Yes, I can take my magic-hating barbarian and take a level in wizard at the drop of a hat, but it completely breaks the RP of the character... Now if my character RP'd the gaining of trust of magic and interest in it. there is no problem, he can now become a wizard...

So lets put it in the terms you require... a wizard becoming a gunslinger...

A wizard who has done NO Roleplaying of any type in the direction of wanting to become a gunslinger. No looking for mysterious men who wield guns. No asking gunsmiths how a gun work, No talking to alchemists or scholars on what makes a gun work. Just all of a sudden. "BAM! I am a gunslinger now." I, as a DM, would say... where have YOU, as a character, ever shown any inclination to becoming a gunslinger? and they would not have an answer for me... I'm not asking for an essay, I'm not requiring anything more than for them to role-play.

I see no problem in requiring a person to Role-play... in a Role-Playing Game.


1 person marked this as a favorite.
golem101 wrote:
Big Lemon wrote:
A GM directly controlling what a character may or may not do is wrong, I think we can all agree:

Yes, 110%.

Big Lemon wrote:
"No, you can't take that side-strret", "No, you cannot visit the witch first and the dungeon second", etc. Many also feel that "excessive restrictions" on character options also makes a bad GM, i.e. "You cannot play a dwarf wizard because I decided dwarves can't be wizards", and the countless myriad of variations.

OK, none of these examples look bad, per se. Situational, probably. But not inherently wrong.

Big Lemon wrote:
My question, though, is: Is it acceptable for a GM to veto a decision based on the in-character reasons the player has come up with?

Only if what the player has come up with is blatantly against the world, campaign, play style, agreed rules, or else the GM and the other players have previously agreed upon.

Aka: a player has no right to wreck a game, because "that's his thing".

Big Lemon wrote:

-Is it unfair to restrict player options if the story does not warrant them? (i.e. does Story trump Rules?)

-Is PC backstory sacred and purely the domain of the player? Does the GM have a right to decide what may or may not be in the PCs backstory?
-Should the fluff not matter as long as the rules are followed?

Not unfair as long as it's common knowledge at the table.

Mostly yes. Usually a few blank spots are left floating about for the GM and the player to expand and work on as needed. If the new stuff doesn't contradict previously agreed material, no problem (Aka: a GM has no right to wreck a character because "that's his campaign").
No.

This. All of this.

I have noticed a lot of fighting, and GM can do this, and GM can't do this, and This would hurt this player's story, That would hurt the Gm's campaign...

But a lot of that is just talking about the way that people try to explain their side of the /ARGUMENT/

Players should respect their GM and accept "No" as a legitimate answer when they ask, "can I do this?"

Game Masters should allow their players Creative Freedom and understand that since this is a creative group setting, things may fall outside of what they expect, and if it does not overtly harm the campaign, they should allow this to happen.

Mostly what should happen is a group agreement. PCs, try to make your GM happy, because the GM is being the one keeping all the plates spinning in this circus act.

GMs, don't be too strongarmed when trying to keep your campaign on the rails, and if all else fails, explain your stance. "Sorry guys, but I don't have anything planned out for this area so nothing interesting happens." or the belovedly honest "I have no idea, let me get back to you" but don't let your PCs bully you with "rules state, arguments" as a GM you can say, "the rules state that you can do that, but I am not going to allow this because... x, y, and z."

This is a cooperative game, and people should COOPERATE.


2 people marked this as a favorite.
Grushdeva du kalt misht

Again.... YAAAAAAY.... TIME TO TAKE OUR RIGHTFUL PLACE.

as murder-hobos

As was written into the stars by the great lord gygax


1 person marked this as a favorite.
Drock11 wrote:

I blame Cosmo that I now have a permanent patch of ice on the drivers side part of my car's floor. It seems due to the length of my trips and how cold it is outside the snow on my boots can melt just enough to flow off, but then it keeps refreezing into an ever greater sheet of ice as times goes on. My foot that doesn't operate anything keeps wanting to slip around, and frankly it's very annoying. I'm resigned to it being there until spring at this point. While I can appreciate the effort and drive Cosmo has to keep delivering small irritations like this to me I must ask, "Why Cosmo, why must you torment me so?"

Death_Keeper wrote:
I blame cosmo for being undead.
Fun fact: Cosmo invented undeath as a means to circumvent the only way people could prevent experiencing the anguish he gives to everybody for all eternity. That's why the undead are always so grumpy at everything instead of being happy they are immortal.

Cuuuuuuuurse you!

I blame Cosmo for my inability to escape him.


1 person marked this as a favorite.

I blame cosmo for being undead.

I blame cosmo for the fact that the undead do not eat, or sleep.

I blame cosmo for not having remembered to take the desires and fatigue away...

The perpetual hunger and maddening deprivation of sleep have driven me insane. I blame Cosmo for not allowing me to slake my hunger and thirst, and then curl up and nap in the empty shell of the corpse that I have eaten the viscera out of...

The simple pleasures of life have been denied to the dead... it is not fair, cosmo, why have you forsaken me?


1 person marked this as a favorite.

I blame Cosmo for compelling me to scry on strangers.


1 person marked this as a favorite.
Rysky wrote:
Death_Keeper wrote:

I blame Cosmo for not yet having a full party for the low level horror campaign I want to run. The campaign is called Hosmer Manor, and the recruitment is here

I will rescind blame if this problem ever resolves itself.

Nooo, you switch blame for it having took so long.

I blame Cosmo for the temporary lapse in judgement... I will switch blame to Cosmo for it having took so long AND that my mind is scattered


1 person marked this as a favorite.

I blame Cosmo for not yet having a full party for the low level horror campaign I want to run. The campaign is called Hosmer Manor, and the recruitment is here

I will rescind blame if this problem ever resolves itself.


1 person marked this as a favorite.
Grushdeva du kalt misht

All the better to hold you with.


1 person marked this as a favorite.
Grushdeva du kalt misht

Ummm.... guys.... can you slow down just a bit? I woke up to 35 new posts, I'll try to catch up as fast as I can...


1 person marked this as a favorite.
Grushdeva du kalt misht

"Mr. That Paranoid Guy With The Rapier Will Do Just Fine," The man smirks indulgently, "You could always return to the group or just join the monk on his scouting expedition"

Exact Words


1 person marked this as a favorite.
Grushdeva du kalt misht
GM_Remnant wrote:
Clikk the Hunter wrote:

the drow girl remains close to the druid as he begins his ritual to summon a spider to aid them finding herself curious on the nature of the druids magic and as well curious exactly what sort of spider will come to his call. It was certainly unfortunate that he requested that they not attack the creature as the spider that crawled forth from the darkness looked to have aged into quite the formidable creature.

As the scent of the spider drew near the drow girl would take a few steps back to find somewhere dark to hide herself and hope that the spider would do something foolish like try to attack the druid all the while keeping a lookout for any unwanted visitors.

[dice=Stealth]1d20+30

I am pretty sure the spider did not notice your character

60ft tremorsense... your stealth is not worth anything. its an automatic notice unless you are flying or you have an ability


1 person marked this as a favorite.
Grushdeva du kalt misht

Dragonborn3, We who are gathered here today would like to congratulate you upon your achievement of remaining alive for another 365 days.

This achievement is also another proof that July is the finest of the calendar months


1 person marked this as a favorite.
Grushdeva du kalt misht

Personally... If you bring a group of thirty people into a restaurant, five minutes before they close... I should legally be allowed to (bleeping bleepity bleeping) STAB you in the (bleep) with a (bleeping) pizza cutter


1 person marked this as a favorite.
Grushdeva du kalt misht

Icehawk. The 2 round summon Monster

IS NEVER more valuable than a living, breathing, THINKING player.

You. Will be around for the entire campaign. The Eagle. Is only going to be around to scratch goblin ears and flutter about in the sky.

You, level up.

the bird, puffs into smoke


1 person marked this as a favorite.

I'm always lurking, :)

Its running quite smoothly so far... I especially enjoy the interparty cooperation with conflicting reasons

:)


1 person marked this as a favorite.
Grushdeva du kalt misht

Guys... Guess what.

=========FALLLLLLLLL BREAAAAAAKKKKKK==========================


1 person marked this as a favorite.
Grushdeva du kalt misht

Just for help, it's best to divide into initiative blocks

Round 1

Block A
Party member X, Y, Z

Block B
Frogs

Block C
Party member F

The players XYZ post whenever they can and resolve in order of posting

You post for frogs

Player F goes,

You post summary of round

Start again :)
Hope that helps

returns to lurking


1 person marked this as a favorite.
image Psion (Psychometabolist) 7, HP: 70:, CMB: 3+2, CMD: 10+3+6 (=8 vs Trips)

Dotting to read this awesome campaign


1 person marked this as a favorite.
Vicon wrote:
Most Respectfully Death Keeper, I am not sure you're going to be the best fit for this game. It pains me to say no to anyone (if I did would I be trying a game concept this crazy and wish-oriented?) and my first instinct was to write a four-paragraph itemized explanation of why I think we'd be a bad fit... until I decided a tirade of that sort might bias how other folks behaved in a sandbox game that prioritizes player agency. But I will make it short:

Okay I understand, you cannot accept everyone into this game, because you want to keep the game detailed and tight, rather than starting off with so many characters... Especially when one of them has an idea that doesnt mesh as well as the others.

Vicon wrote:
1) Attention to detail is lacking. Not your fault as I post SO MUCH. this will be great for me creating an immersive world, but not for us navigating the difficult char. creation process.

I'm sorry that I didnt get involved in this when I first saw it instead of waiting... otherwise I could have created much more detail... before this message I had been posting solely from my phone between classes...

Vicon wrote:
2) I don't see the "Squish" -- discussion of essential weakness is UBIQUITOUS in the thread. To miss it tells me we're a bad fit. Lack of social skills is not a weakness if your character never intends to talk in the first place.

This was the primary reason I wanted to get feedback, so that I could edit in such a way as to fit in more with the campaign, but now that will be unnecessary

Vicon wrote:
3) while it's possible potentially to be tanky, there is emphasis stated that this game will hopefully embrace dynamics of tyranny, power, exploration, and the gathering of knowledge. Not really evinced in your concept.

I'm sorry, I was wanting to create a more bestial, and forceful creature that gained more of the tyrannical and control everything in sight as time went on and it realized just how large that the world is.

Vicon" wrote:
No indictment on your part, I am just confident, in all my years of GMing -- who I can make happy, who I can't, and the relative cost. I'm really glad you think it's a cool idea, and I hope when it gets going it meets your expectations of that interest.

When it gets going, I will gladly dot the thread and read up on it, though it looks like I will not be taking an active role.

I am sorry that I ended up wasting your time instead of adding to your game.

If anyone ever drops out or loses interest, send me a PM, I'll see if I can change Ckkxxchtki to make him mesh...

[tips hat] Its a great idea Vicon, hope it works


1 person marked this as a favorite.

Okay a little about me, hi I'm death keeper, I play in Lynora's Avalon Academy, a sixteen level rules light Gestalt game where everyone is more or less hormonal. Teenagers with no self control.

That game has 15-20 players and 1-200 posts per day.I enjoy stealth and complex thinking, as well as tactics.

:)

Sorry about presumption I'll have what you asked for tomorrow or the next day.


1 person marked this as a favorite.

"Bleek" it. Says, startled by the choky thing around its neck...


1 person marked this as a favorite.
Wouldn't You like to Know?
Aanandareavekki wrote:

Aananda had a firm grip of Vare's arm, guiding him along the hallway as they headed towards the SIM room. She frowned when she saw the masked thing waiting outside the door.

"What are you doing here?" she snapped.

Clicks tongue...

"You shouldn't snap at a messenger before the message is delivered..."

The wearer frowns as his face slowly shifts into Vares


2 people marked this as a favorite.
Grushdeva du kalt misht
♣♠Magic♦♥ wrote:
Death_Keeper wrote:

Lynn... I need a pm

I need to know what Mrs Jones is.... and their history....

It feels nice knowing more than someone else here for once. ^_^

Also... for that comment... tybalt's suffering shall be exquisite


1 person marked this as a favorite.

A fighter tromping through a barrage of spells, nothing but his own hardy endurance and willpower, his training he spent all those gruelling hours upon days upon years on paying off as he just. Keeps. Going. Ignoring the power that by all rights should have erased his soul. Shattering the boulder falling from up high with a single stroke of his sword. Walking through the burning oil and crossing the acid pits thrown up by his opponent in a desperate attempt to stall him. Climbing the mountain and shattering the magical walls of force that guard the citadel there. At it's heart, slice open the final gate that leads to beyond reality itself, to face down the man that evoked his wrath. Breaking through the illusion that tries to blind him to the truth, the truth in the form of the man responsible for the deaths of his wife and children. The man he once called friend.

"How?" the wizard asked, not understanding. The blade flashes, a head rolls, and the fighter turns ready to leave, his quest done. Yet, he stops once right before leaving the room.

"While you were learning the first words of the arcane, I was training. While you were meddling with the secrets of the deeper universe, I was training. While you were divining the streams of fate, I. Was. Training. I did not know what for until I found them. Dead. Dead by your hand, misguided as it was. All my life I have dedicated myself to the art of combat, the art of becoming stronger, faster, or simply better at killing the one in my way. In a way that made me envious of you. I can only destroy where you could build. Yet for some reason although you called me the fool for dedicating myself to the art of destruction, it was you, who dedicated himself to the art of creation, that destroyed so much more than I ever have."

W


2 people marked this as a favorite.
Grushdeva du kalt misht
GM Capt Wombat wrote:
Day 3 of the shutdown, will the senate agree by vote to restart the thread this is what we wish to know.

Day 7

*inhale*
Time is starting to compress..

Week 9
*exhale*
uh

Month 14
Oh

Year 4
That escalated quickly


1 person marked this as a favorite.
Zix wrote:
Zix's mental voice sounds amused as he goes about continuing what he was doing, examining the wards :: traditionally I believe, it is concidered rude to talk to someone without introducing oneself, or am I wrong, here I'll start, I am zixoppautal. And I teach abjuration, warding and defensive battle magic at the Avalon academy, though I suspect much of this you may have already known::

::so I am rude, zixoppautal... how are you today?::


1 person marked this as a favorite.
Grushdeva du kalt misht
♣♠Magic♦♥ wrote:

Thanks Lyn. :)

Glad to hear you hand a nice reason not to be here as opposed to the usual. :)

DK, is it OK if I ask what happened? My car got rear ended and my brother got whiplash and the insurance paid for a chiropractor. If anyone else was involved, its important that you have their info.
Hope you're actual all the way OK and glad there were no major injuries. :)

Wet road. Rediculously sharp curve.... its pretty far from where you live... so no worries...

PS nobody was hurt


1 person marked this as a favorite.
Male Dwarf Cleric 1
S.c.a.r.l.e.t. wrote:

Oops...oh yeah...level time....(>_>)

Um...workin' on it! (^_^)

I love yeh Scarlet..... an not jes becuz yer chest is at eye level


1 person marked this as a favorite.
Male Human Rogue 16/Magus 9
True Seeing:
He is wearing a blank white mask
icehawk333 wrote:
Renkai Urmas wrote:
icehawk333 wrote:
Renkai Urmas wrote:
Order away." Renkai doesn't care
how close are you standing?
Renkai is standing in the middle of the throne room, right side facing the balor left hand in pocket

she speaks a few words and a demon shows up. This black-skinned, bat-winged demon has four arms; a long, thin tail; and a leering, fanged face with dead, white eyes.

Hmmm.... I take it you are supposed.to be the next..... order." Renkai isn't too concerned


1 person marked this as a favorite.
Grushdeva du kalt misht

Ranma: Soup, Akane. How did you manage to burn soup? You'd better hope the EPA never finds out about you...

Akane: You could have at least tried it!

Ranma: Tried it? It was on fire! The bowl was melting! And I didn't like the look of that portal the fumes were forming...

Akane: It was only a tiny portal. And the chanting wasn't that ominous...

Ranma: Damnit, Akane, good cooking isn't supposed to break the laws of reality!

(And I thought that /I/ Had seen some bad cooking)


1 person marked this as a favorite.
Male Human Rogue 16/Magus 9
True Seeing:
He is wearing a blank white mask
Melody Waverider wrote:
Renkai Urmas wrote:
FireclawDrake wrote:

I tend to try to think of what emotion or theme I want my characters to portray, that's usually my starting point.

Vai: Sadness and hope at the same time (was my starting point, anyway)
Ardiente: Duality.
Vare: Perception
Rena: Innocence/naivety

Stuff like that. I find characters grow on their own from there.

Renkai was (and is) stealth deception secrets and lies.....

But his actual character is quite complicated and tangled

and this is what really scares the crap out of Mel as she slowly discovers this over time

Be worried after he meets Deception's Champion.... The descriptions I have to give are... frightening...


1 person marked this as a favorite.
Male Human Rogue 16/Magus 9
True Seeing:
He is wearing a blank white mask
Lang Fei wrote:

Lang looks back toward grim. silently trying to convey to Grim to watch Lang's back, just in case.

not the best roll hopefully Grim understands. guess its a sense motive DC 15 to understand Lang is trying to tell Grim to look out for a hidden attack, Lang is still thinking the school is involved in an attack so he is being cautious

Lang looks back to Renkai watching him sensing something might be amiss.

Master Renkai, You seem troubled. I think I can sense anger and confusion in your spirit. Can we help? Did you loose someone close to you in the attack?

1d20 + 16 + 3 + 2 + 4 ⇒ (19) + 16 + 3 + 2 + 4 = 44Intercepted message

"No, You cannot hel..." Renkai stops and thinks.... "can you take a message to someone for me?"


1 person marked this as a favorite.
Male Merfolk (Strongtail) Gestalt: Sorcerer 8/Wizard 7/Frostmage 1
Tybalt Baneko wrote:
Kids love Settro. Which is weird. But kinda cool. Kinda like Shrek. :)

Settro is like parfait


1 person marked this as a favorite.
Tybalt Baneko wrote:
So it was you? Why would you attack kitty?

she inturrupted my hobby of butchering helpless animals...

...and not so helpless animals...

what does it matter to you?


1 person marked this as a favorite.
Grushdeva du kalt misht
Tybalt Baneko wrote:
Benders aren't required to max out their ranks in bending either though.

but spellcasters hardly ever do... not to mention the two classes get different number of skill points...

because after a certain point the spellcaster goes... "I take ten and know about all the spells that can possibly be cast by a non deity..."

whereas the bender goes... "if I put more points into bending... I can now make my lightning bolt hit 5 people as well as light my cigarette"


1 person marked this as a favorite.
Male Half-Elf Gestalt: Cleric 6, Holy Vendicator 10, Paladin 16
Voice of Awesomeness wrote:
I'm EXHAUSTED, so I will wrap up this scene tomorrow. Yrrin, despite how long it took for which I apologize, I hope the battle was badass enough for ya

Sounds good, I'll just chat with buttercup, and it was... better than I could have hoped to do... (but I really didn't need to know about my father's sex life... *Shudder*)


2 people marked this as a favorite.

Then I bet you weren't expecting....[lifts skirt]

Ah! Oh God!

...[and draws dagger] this!

Oh okay then....

1 to 50 of 96 << first < prev | 1 | 2 | next > last >>