Elf

D'arandriel's page

Organized Play Member. 272 posts (276 including aliases). No reviews. No lists. No wishlists. 1 Organized Play character. 1 alias.



9 people marked this as FAQ candidate. Staff response: no reply required. 1 person marked this as a favorite.

There are numerous spell-like abilities that do not duplicate a spell in way whatsoever. Can these spell-like abilities be quickened? I've searched, and I don't see that it's been answered definitively. For example, can a paladin take Quicken SLA with a divine bond?

If this has been answered explicitly already (not extrapolated), please point me in the right direction, otherwise, please hit the FAQ.


1 person marked this as a favorite.

From my experience, if we pre-buff 50% of the time, we're doing well. We tend to have more than three combats in a day. And while 30 rounds may seem like a lot, it is not the right way to look at it. Its not like you can use those 30 rounds of shield as you see fit. Its really 3 uses a day for 10 rounds per use, which can cover three combats. Its highly unlikely one use will cover multiple combats.


3 people marked this as a favorite.

With all due respect to SKR, I can't imagine that the intent is to use a standard action to move 15 feet. It seems clear that the intent is to substitute 15 feet of movement instead of a 5 foot step up to 3 times per day, otherwise it's a completely useless item.


1 person marked this as a favorite.

Clearly no one will convince you otherwise, so I think you need to live with the fact that magic item creation can be broken and unbalanced. But then again, every other aspect of the game can be broken and unbalanced if one sets their mind to it. I've yet to find a game that couldn't be broken.

Maybe I'm far too logical about this, but in a world full of magic, where magic has essentially replaced technology, why on earth shouldn't custom items exist? Custom cars exist, right? And if someone can actually make these items, why on earth would they pay the same price as the schmuck buying the item from "ye olde magic shoppe"?

The game is inherently "unfair" - some classes are clearly superior to others, some magic items are better than others, some combinations of magic items /classes work better together, etc. If I were you, I would not get too hung up on what is fair and what is not.


1 person marked this as a favorite.
LazarX wrote:
D'arandriel wrote:
Don't mean to thread-jack, but this is peripherally related. If am playing an Elven Ancient Lorekeeper Oracle Archetype, could I use a page of spell knowledge to add wizard/sorcerer spells?
No... for the same reason that a sorcerer can't use the item to cast Raise Dead.

It's not quite the same. An Ancient Lorekeeper gets to add wizard/sorcerer spells to his spell list. A Sorcerer never adds Raise Dead (as far as I know)or other divine spells to his spell list.


1 person marked this as a favorite.

I would suggest adding the Courageous weapon enchantment (from UE) after Furious as a must have for a barbarian's weapon. You get to add half the weapon enhancement bonus to any morale bonus. This means that your barbarian's +5 weapon (+7 with furious) will also give you a +3 to Str and Con while raging (+3's are as good as +4's 50% of the time - depending on your ability scores), and a side benefit is the weapon's full enhancement bonus to saves vs. fear. Not too shabby.

Also worth considering, a Cracked Opalescent White Pyramid Ioun Stone will grant weapon familiarity for only 1500 gp, and placed in a Wayfinder (for just another 500gp) will grant weapon focus. This is a great, cheap way for a barbarian (or any martial class really) to either gain another +1 to hit with the weapon of his choice, and even use some of the more exotic weapons, like the falcatta, fauchard, dwarf longhammer, etc. with the added benefit of weapon focus.


1 person marked this as a favorite.

I like the guide. I would also suggest looking at Stalwart / Improved Stalwart for a CaGM build. I also think it works just fine fighting defensively - you don't need combat expertise.

I think Ferocious Tenacity is actually quite good, and with a half-orc's favored class ability to add one additional rage round per level, it's pretty darn great. I believe STR Ranger posted an "unkillable" half-orc barbarian build utilizing Ferocious Tenacity, Stalwart and Improved Stalwart. It looked like a tough SOB. Unfortunately, I can't seem to find it at the moment.

Bolstered Resilience might also be a consideration as a sort of "poor man's" stalwart, as long as you have immunity to fatigue.


1 person marked this as FAQ candidate. 1 person marked this as a favorite.

Custom item creation - Can I make one item that function like another. For example, can I make a ring that functions like a wand? If so (in this example), would this require Craft Wands, Forge Ring, Craft Wondrous Item, or all three feats?

Similar to the Holy/Unholy question - can you have both Sacred and Profane bonuses from a single item? For example, Oracles draw power from multiple gods, so I can see them being "blessed" by these gods via both sacred and profane bonuses.


1 person marked this as a favorite.

You don't need to outrun the creature, you just need to outrun the rest of the party ;-)


1 person marked this as a favorite.

If I have an intelligent item, an intelligent Helm of Brilliance for example, can the intelligent helm activate the helm's powers on its own, or can it only cast/activate its intelligent item powers?

The rules state, "Unlike most magic items, intelligent items can activate their own powers without waiting for a command word from their owner."

I think the statement, "intelligent items can activate their own powers..." is pretty self explanatory, but there is some disagreement in our group about the rules regarding this. My take is that, the item can use all of the helm's abilities in addition to any other specific spells the item may have. My friend thinks that the statement, "intelligent items can activate their own powers..." refers only to the spells / powers under the Intelligent Item Powers Table.

It would be helpful to know what the general consensus is in this?


1 person marked this as a favorite.

Personally. I think Esoteric Training and Eclectic Training should just be feats, and the fame requirements should just eliminated altogether. It's hardly overpowered when you consider how vastly underpowered and underwhelming multiclassed spellcasters tend to be. These abilities would at least let them keep up with the rest of the party.


1 person marked this as a favorite.
SithHunter wrote:

Thanks for all the responses and the builds. I really like them both. Calain's is good because he goes Barb all the way. StreamOfTheSky's build is awesome because I like the idea of a cursed person, raging in battle...the background could be amazing.

I've seen multiple suggestions on reach weapons. My question is once the enemy gets inside (within 5 ft) you can't use them right? Or is that only with certain reach weapons.

I was going to go with human (for feats and skills)with a 20pt buy along the lines of Calain's build. Maybe I should keep a reach and a 2 hander ready for all circumstances. Perhaps take quick draw for fast weapon switching.

Oh, and what is Rage Cycling?

Once someone comes within the reach of a reach weapon, I think most GMs would be OK with having you use the reach weapon as an improvised weapon. But it's always advisable to carry a back-up weapon anyway. If you have the Beast Totem line, you can also just drop the weapon and use your claws if you needed to do so. I love CaGM, but it could also be a trap. Eventually, the barbarian will go down. You are better off making sure the opponent can't even hit you because you have superior reach. If they move into your threatened area you get a free AoO (through Unexpected Strike) then get another AoO when they move through your threatened area to attack you. That's 2 free AoO without ever taking a hit through CaGM. At this point, you can just let them attack you and trade blows through CaGM.

Rage Cycling or Rage Hopping is when you can hop in and out of rage every round because you can ignore fatigue. Once you can do this, you can start using the once per rage abilities once per round (because you are activating rage every round). You don't even need to dip into lame oracle. You can just pick up the allnight herb and ignore fatigue for 8 hours. You do become exhausted after, but if you have the Heart of the Fields alternate racial trait from APG, then you can ignore fatigue and exhaustion once per day.

Lastly, no matter what build you go with, I find GMs have a way of throwing curve balls, and when you grow the character organically from 1st level, feats and rage powers may need to change from what you had initially mapped out.


1 person marked this as a favorite.

Not that I think it will ever happen, but the monk needs a serious overhaul. It's like the designers never watched a martial arts movie or something - they are clinging to this old concept of medium BAB and HD with limited weapon proficiencies. Seriously, just give them d10 HD, full BAB and proficiency in all simple and martial weapons (with the ability to flurry with any weapon in which they are proficient). They should be on par with a fighter or barbarian in terms of DPR and not be limited to being secondary or support fighters. Watch some Bruce Lee!


1 person marked this as a favorite.

The problem with rules lawyers is that they tend to throw all common sense out the window. The idea that a black blade is not a magical item but a class feature is ridiculous. It's obviously a magical item, and one should be able to enchant it like any other magical item. I think it makes perfect sense that it could be an heirloom weapon, or found in a pile of treasure, or just appears to the character at level 3.


1 person marked this as a favorite.

I'm curious how someone would design a "jedi" or "sith" with Pathfinder in Golarion. It doesn't need to be a jedi exactly, but as close as it can get with Pathfinder rules. I was thinking Kensai Magus and / or Weapon Adept Monk, maybe a one level dip into Barbarian for rage (for those who like the dark side). Would welcome some thoughts on this.