Harrow Reading

Tao Lavinia Heron's page

266 posts. Organized Play character for rainzax.


Full Name

Tao Lavinia Heron

Race

Stats:
AC 23 or 24 shield (hard 10) | Saves @ 11*/10*/15*** | Perception @ 13** (normal) | Speed 30

Classes/Levels

♥️ 78 | ☘️□ | ✋✋ Bladed Scarf | ⚕ none | Curse (0) | ☀️ □□ | Slots (1□□□□, 2□□□□, 3□□□□, 4□□□) @ Divine DC 25 | (↺): Flash of Grandeur

Gender

LG Skilled Human Varisian Wanderer Ancestors Oracle / Champion of Andoletta's Grandeur 7 | ◆◇↺ | Explore: Search

Special Abilities

◆◇↺

Deity

Andoletta "Grandmother Crow"

Location

Southwestern Lowlands of Varisia, Saga Lands; Multicultural (Lirgeni)

Languages

♪♪♪

Homepage URL

□☑

Strength 18
Dexterity 12
Constitution 14
Intelligence 10
Wisdom 14
Charisma 18

About Tao Lavinia Heron

"If you want to go fast go alone, but if you want to go far go together"

Descriptive Profile:

A Varisian woman dressed in the lively colors of her people sports flamboyant ebony earrings depicting a crow guarding a nest. Painfully extroverted, Tao expresses her curiosity through small talk, casual remarks, or questions, skilled at listening as well talking, her attention to detail is thoughtful and honest.
At all times, her hair, clothing, and belongings shift and stir, as if some invisible force molests her constantly, and to make matters worse, she extends her conversational aptitudes towards these unseen and meddling spirits, almost as if she remains unperturbed by them, or, simply soundboarding her way through her daily tasks.

#2006:

#2006
Fame (24/24 spent)
Default School Item: Scroll of 4th-Rank Heal
Default Downtime: Practiced Medic

Slotted Boons
Advanced: Convention Hero
Ally: Expert Hireling, Hireling (Fortune-Telling & Thievery)
Chronicle: Amateur Genealogist (□□), Big Game Hunter (□□□), Fruit Basket (□), Sand Slide (□□□), Society Connections (□), Team Player (□□□), Traveler of the Spirit Road (□□□)
Retired: Multicultural Training (Lirgeni), Practiced Medic (□□□□, □□□□), Protective Mentor, Wayfinder
Achievement: Bequeathal (Convention Hero), Practiced Medic (2/8 days), Protective Mentor, Radiant Wayfinder

Boon Records
Fame Purchased (24): Expert Hireling (6), Hireling (4), Multicultural Training > Lirgeni (2), Practiced Medic x8 (8), Protective Mentor (2), Wayfinder (2)

Achievement Purchased: Bequeathal > Convention Hero (from Joli #2003), Evolving Destiny, Practiced Medic (x1), Radiant Wayfinder

Senses
Perception (**) +13 or +15 w/ Incredible Initiative, Sense Allies
Languages ➤ Common, Varisian, plus one
Explore ➤ Search

Defenses
AC 24 (Raiment Breastplate) or 25 Shield (hardness 10); HP 78
Fortitude (*) +11, Reflex (*) +10, Will (***) +15 w/ Resolve
Flash of Grandeur (↺, 15-aura) Reduce triggering damage by two plus level [9], and foe is off-guard and effected by revealing light spell 1-rnd; dazzling it, negating concealment, or treating an invisible foe as if merely concealed

Offense
Oracle Spellcasting (**) DC 25
Simple Weapons and Bladed Scarf (*), Medium Armor (*)
Speed 30; Bulk 4.0 / 9.0

Striking Bladed Scarf w/ Warding Statuette (S, 2h, disarm, finesse, reach, sweep, trip) +14 @ 2d6+4 slashing and ally adjacent to target +1 status to AC 1-rnd
Needle Darts (P, 60-ft, AC; concentrate, manipulate) +15 @ 6d4 piercing; plus 4 bleed if CS
Daze (60-ft, Will, Basic Will) 2d6 mental; plus stunned 1 if CF

Dance of Many:

Ancestral Touch
[◆, touch, emotion, fear, mental]
You touch a creature and force them to see and feel the ancestors surrounding you. The target takes 1d4 mental damage, with results depending on a Will save.
Critical Success @ The target is unaffected.
Success @ The target takes half damage.
Failure @ The target is frightened 1 and takes full damage.
Critical Failure @ The target is frightened 2 and takes double damage.

Curse of Ancestral Meddling
When you gain the cursebound condition, you are clumsy with a value equal to your cursebound value. Clumsy affects all Dexterity-based checks and DCs, including AC, Reflex saves, ranged attack rolls, and skill checks using Acrobatics, Stealth, and Thievery.

Eject Soul
[◆◆, touch, incapacitation]
Your touch disrupts the connection between body and soul, possibly forcing the soul out of the body altogether. The target must attempt a Fortitude save. You can allow allies to choose the degree of success instead of rolling a saving throw.
Success @ The target is unaffected.
Failure @ The target is stunned 1 as its soul briefly loses its connection to its body.
Critical Failure @ The target’s soul exits its body for 1 round. The target’s body becomes stunned. While its body is stunned in this way, the target remains fully aware in soul form; it simply can’t consciously move its body (though the body makes basic instinctual defensive movements). The target’s soul has the incorporeal trait, is invisible, and has a fly Speed of 60 feet. It can’t attack, cast spells, or attempt any skill checks that require a physical body, and it must always maintain line of effect to its body. When the target’s body ceases being stunned, the target’s soul instantly returns to its body as the target wakes.

Flash of Grandeur
[↺, 15-aura]
Reduce triggering damage by two plus level [9], and foe is off-guard and effected by revealing light spell 1-rnd; dazzling it, negating concealment, or treating an invisible foe as if merely concealed

Whispers of Weakness
[◆, 60-ft, cursebound]
You learn a creature's weaknesses and it lowest save, and gain +2 status to next attack before end of next turn

Oracular Spellcasting:

Repertoire
☀ Mystery Spells ☀
✨ Signature Spells ✨

Cantrips (□□□□□□) @ Daze (◆◆, 60-ft, Will), Guidance (☀, ◆, 30-ft, status), Know the Way (◆◆, one week), Needle Darts (◆◆, 60-ft, AC), Shield (◆, 10 hardness), Summon Instrument (◆◆◆, 1-hr)
Rank One (□□□□) @ Bane (◆◆, 10-ft/10-ft, Will, 1-min), Heal (✨, ◆/◆◆/◆◆◆, touch or 30-ft), Ill Omen (☀, ◆◆, Will, 30-ft, 1 round), Restyle (1-min, unlimited), Sanctuary (◆◆, touch, Will, 1-min
Rank Two (□□□□) @ Concordant Choir (✨, ◆/◆◆/◆◆◆, 30-ft/10-burst/30-emanation, Fortitude), Darkvision (◆◆, 1-hr), Gentle Breeze (◆◆, 60-ft, 40-burst, 10-min), Ghostly Carrier (☀, ◆◆, 120-ft, 1-min), Guiding Star (◆◆, planetary, all day)
Rank Three (□□□□) @ Heroism (◆◆, touch, 10-min, status), Impending Doom (◆◆, incapacitation, 30-ft, Will, 3 rounds), Safe Passage (◆◆, touch, 10x10x60-ft, sustain 1-min), Whirling Scarves (✨, ◆◆, 1-min)
Rank Four (□□□) @ Fly (✨, touch, 5-min), Pernicious Poltergeist (◆◆, 60-ft, 10-burst, Fort/Ref/Will, sustain 1-min), Unfettered Movement (◆◆, touch, 10-min)
Focus (□□) @ Ancestral Touch (☀, ◆, touch, Will), Eject Soul (◆◆, incapacitation, touch, Fortitude)
Spellheart @ (□) Shield and (□) Spiritual Weapon

Skills (10):

Tao is a skilled jumper, who may freely Leap up to 5 feet high and 20 feet far, and may roll to High Jump or Long Jump as a single action without needing to Stride first, adding +3 vertical feet or +10 horizontal feet to the total rolled distance. Her masterful skill with medicine allows her to Treat Wounds or Disease upon four patients at a time, and her musical talents can Fascinate foes for 1 round with a check, but she must critically succeed as an incapacitation effect if doing so during combat.

Athletics (**) +15 or +17 to Jump w/ Boots of Bounding, Powerful Leap, Quick Jump
Acrobatics (*) +10
Diplomacy (*) +13
Intimidation (*) +13
Lore: Circus (*) +9
Medicine (***`) +16 w/ Expanded Healer's Tools, Ward Medic
Performance (**`) +16 w/ Dancer's Scarf, Fascinating Performance
Religion (*) +11
Society (*) +9
Survival (*) +9

Equipment:

Worn (3.0) @ Boots of Bounding (-), Dancer's Scarf (-), Ordinary Clothing (-), Raiment Breastplate (BB) w/ affixed Emerald Grasshopper; Expanded Healer's Tools (B), Wooden Religious Symbol (~)
Held (1.0) @ Bladed Scarf of Striking w/ Warding Statuette (B)
Stowed (1.0) @ Adventurer’s Pack (B)

Item Records
0: Adventurer's Pack (1.50), Bladed Scarf (3.0), Breatplate (8.00), Ordinary Clothes (0.10), Wooden Religious Symbol (0.10)
2: Weapon Potency Rune (35.00)
3: Dancer's Scarf (60.00), Expanded Healer's Tools (50.00)
4: Weapon Striking Rune (65.00)
5: Armor Potency (160.00), Raiment Rune (140.00)
7: Boots of Bounding (340.00), Warding Statuette Spellheart (325.00)
9: Greater Enveloping Light Tattoo (650.00)

Consumable
5: Emerald Grasshopper (30.00)

Earned: 1223.73
Spent: 1187.70
Remainder: 6.03

Mystery Profile:

Curse: Of Ancestral Meddling
Related Domains: Death, Family
Benefit: Ancestry Feat at 1st / 11th
Skill / Cantrip: Society / Guidance
Revelation Spells: Ancestral Touch, Ancestral Defense, Ancestral Form

Deity Profile:

Andoletta "Grandmother Crow" (LG)
Domains: Family, Knowledge, Protection, Sorrow
Favored Weapon: Staff; Divine Skill: Society; Divine Font: Heal
Edicts: Respect elders, instill good virtues in children, seek and allow redemption
Anathema: Hold a grudge, mock the dead, pass judgment hastily or carelessly
Granted Spells: Shillelagh, Aerial Form (bird), Collective Transposition

Progression:

Ancestry and General
1: Skilled Heritage ➤ Performance, Unconventional Weaponry
3: Canny Acumen ➤ Perception
5: Sense Allies
7: Incredible Initiative

Background and Skill
1: Circus Lore, Fascinating Performance
2: Quick Jump
3: Medicine ➤ Expert
4: Ward Medic
5: Athletics ➤ Expert, Performance ➤ Expert (Heritage)
6: Powerful Leap
7: Medicine ➤ Master

Class
1: Divine Spellcasting, Spell Repertoire; Mystery ➤ Ancestors ➤ Curse of Ancestral Meddling, Whispers of Weakness
2: Champion Dedication ➤ Andoletta ➤ Holy
3: Second Rank Spells, Signature Spells
4: Domain Acumen ➤ Soul ➤ Eject Soul
5: Third Rank Spells
6: Champion's Reaction ➤ Flash of Grandeur
7: Expert Spellcasting, Fourth Rank Spells, Resolve

Remastered Experience:

Level One
(#2006) "Genesis" (0xp, 15.00gp)
(#1-10): "Tarnbreaker's Trail" (4xp, 15.60gp) @ 5/6/2020
(#1-14): "Lions of Katapesh" (4xp, 14.00gp) @ 5/31/2020
(#1-Q1): "Sandstone Secret" (1xp, 3.52gp) @ 6/20/2020
(#1-06): "Lost on Spirit Road" (4xp, 14.08gp) @ 6/20/2020
= 13xp, 13 Reputation with Radiant Oath, 62.20gp

Level Two
(#1-03): "Escaping the Grave" (4xp, 22.10gp, Practiced Medic) @ 8/3/2020 (GM)
(#1-01): "Absalom Initiation" @ (4xp, 22.00gp, Practiced Medic) 8/8/2020
(#1-Q4): "Port Peril Pub Crawl" (1xp, 5.90gp) @ 9/13/2020
(#1-Q13): "Falcon's Descent" (1xp, 5.60gp) @ 9/13/2020
(#Q-03): "Grehunde's Gorget" (1xp, 5.60gp) @ 9/13/2020 (GM)
= 11xp, 11 Reputation with Radiant Oath, 61.20gp

Level Three
(#1-09): “Wayfinder Origins” (1xp, 11.60gp) @ 9/20/2020
(#1-12): “Putrid Seeds” (1xp, 10.90gp) @ 9/20/2020
(#2-03): "Catastrophe's Spark” (4xp, 38.00gp, Practiced Medic) @ 10/8/2020
(AcP Boon): "Evolving Destiny" (25.33gp loss)
(#2-05): "Balancing the Scales" (4xp, 38.00gp, Practiced Medic) @ 11/5/2020
(#1-23): "Star-Crossed Court" (4xp, 38.00gp, Practiced Medic) @ 11/14/2020
= 14xp, 14 Reputation with Radiant Oath, 111.17gp

Level Four
(#2-06): "The Crashing Wave" (4xp, 64.00gp, Practiced Medic) @ 11/19/2020
(#2-01): "Citadel of Corruption" (4xp, 64.00gp, Practiced Medic) 1/7/2021
(#Q-11): "A Parchment Tree" (1xp, 16.00gp, Practiced Medic)
(AcP Boon): "Bequeathal" of "Convention Hero" from Joli (#2003) @ 1/28/21
(#2-13) "A Gilded Test" (4xp, 64.60gp, Practiced Medic) @ 4/14/2021
= 13xp, 13 Reputation with Radiant Oath, 220.60gp

Level Five
(#3-03): "Echoes of Desperation" (4xp, 104.00gp) @ 10/28/2021
(#3-04): "The Devil-Wrought Disappearance" (4xp, 104.00gp) @ 11/11/2021
(#3-06): "Struck by Shadows" (4xp, 104.00gp) @ 12/20/2021 (GM)
= 12xp, 12 Reputation w/ Radiant Oath, 312.00gp

(#3-07): "The Locked Lodge" (4xp, 156.40gp) @ 12/27/2021
(#3-11): "No Time for Treason" (4xp, 150.08gp) @ 3/15/2022
(#4-99): "Blessing of the Forest" (4xp, 150.08gp)
= 12xp, 12 Reputation w/ Radiant Oath, 456.56gp

Level Seven
Remastered July 27th, 2024

Subtotals
Total XP: ??
Total Reputation: ?? RO
Total Earned Gold: 1223.79 gold