Horgus Gwerm

Old Grognard's page

7 posts. Alias of Æroden.


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Dasrak wrote:
Viliym wrote:
OldGrognard wrote:
That's how I was viewing it; if I save the Wiz for last, I can squeeze on those last 8HD for the cap while holding the 20 from the other scrolls, but if I use a Clr last, I'd be limited to 20.
Why would you do that?

In theory, you wouldn't. In practice, it actually comes up fairly often:

1) Use a Cleric scroll to create minions
2) Use a Wizarc scroll to create more minions
3) Get into battle, some minions die
4) Use another Cleric scroll to create more minions

Thus this sequence can most certainly come up in a real game, and the question of how it works isn't just an academic one.

Basically this, but I was also considering larger minions. I could have 10HD of squirrels, or something equally small, and not matter if I lose one or two. Let's say I have two 5HD zombies instead.

I then kill an 11HD Huge creature I want to grab, 14HD worth of zombie; I have to use the wizard scroll.

But if my first one is limited to 20 HD, then the resolution is mucked again, because I can't lose any whole zombie. Would one 5HD creature fall away and I'd "lose" a HD, or would the spell fail, because I can neither gain a 14 nor lose a 4?

I can't side with the 0/4HD argument; it says pretty clearly that scrolls use the Caster Level of the scroll for all bits of the spell. None of this would matter, either, if the scrolls all held the same CL.

But the same problem could be true of a caster scribing her own scrolls, if she uses Animate Dead from a scroll scribed at a previous level. Necromancers always seemed like a common theme, and this was my first odd attempt at it; I didn't realize it was as ambiguous as it seemed.

I'm always cool with asking GMs for their verdict anyway, but sometimes they don't think of a situation before it happens, either.


Viliym wrote:
The highest Caster Level you used for those castings was 7, so the most Undead you could control would be 28.

Does the order of use matter? If I go Clr-Wiz-Clr, would the CL5 cap, being the most recent casting, supercede the CL7's higher cap?

That's how I was viewing it; if I save the Wiz for last, I can squeeze on those last 8HD for the cap while holding the 20 from the other scrolls, but if I use a Clr last, I'd be limited to 20.


My character has three scrolls of Animate Dead; two from a Cleric, so CL 5, and one from a Wizard, so CL 7. My character also has a personal CL of 1 (and a good UMD score).

As the caster level of a scroll serves as the caster level of a spell irrespective of the user's personal caster level:

1) Cleric scroll - 10HD Undead

2) Wizard scroll - 14HD Undead

3) Cleric scroll - 10HD Undead

Uh-oh, now my character has 34HD of undead, but the limit on the CL 5 scroll would be 20HD, and 28 on the CL 7. And, if it were to somehow matter in this, a personal HD limit of 4.

How does this resolve?


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Back In My Day - Accurately map a dungeon thanks to having a 10' Pole.

Pole-Armed - Take Catch Off-Guard just to be able to fight with a 10' Pole without penalty.

You Should Have Bought A 10' Pole - GM Award for repeatedly putting needed quest items just out of reach of the players.


Not precisely sure if this is the right spot or not.

Leaving from Huntington on Wednesday (8/3) morning (earliest I can to get to the check-in at the hotel at time of arrival in Indy), returning Sunday (8/7) night ~10PM. I'm working the ACG Demos, so the times aren't really negotiable. Grabbing the rental from Hertz on 3rd Ave. Economy size, so light packing or it'll go on your lap.

Able to seat 3 others; contact me if interested. Preference obviously given to those willing to donate to the gas/snack fund if there's intense interest.


Nohwear wrote:
To me, a good "dungeon crawl" is more about exploration then killing and looting. I am sorry if I helped to derail the thread.

"I still remember when a ten-foot pole was the best investment gold could buy...those were the days."