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Malk_Content wrote:CyderGnome wrote:Goblins were never ubiquitsouly kill on sight.
Prior to 2nd Edition, a Goblin walking openly into most any town or village was asking to be killed rather quickly unless there we’re extreme extenuating circumstances and it could somehow convince people to pause long enough to even think before releasing the hounds. Now Goblins have become the party ‘s comic relief...
What’s the in-world explanation?
Not even a little true.
"Considered nothing more than murderous pests by most, goblins dwell on the fringes of other societies, scavenging amongst their waste and building their society in squalor." The Inner Sea World Guide.
"Humans and other races have made repeated, concentrated efforts to wipe out goblins once and for all, but these attempts always meet with failure." Inner sea races.
Repeated attempted genocide sounds a LOT like "kill on sight".
About the only explanation I can come up with can be summed up by this quote...
“The past was alterable. The past never had been altered. Oceania was at war with Eastasia. Oceania had always been at war with Eastasia.”