Grasshopper

Claw, spawn of Achaekek's page

85 posts. Alias of supervillan.


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Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

Claw buzzes forwards, abetted by Saya's saga, its limbs poised to strike...

I've been forgetting Good Hope :o

claw vs disciple, pounce, ant, bard, GMF, good hope, haste: 1d20 + 12 + 2 + 2 + 2 + 2 + 1 ⇒ (6) + 12 + 2 + 2 + 2 + 2 + 1 = 27damage: 1d6 + 6 + 2 + 2 + 2 + 2 + 1d6 ⇒ (2) + 6 + 2 + 2 + 2 + 2 + (6) = 22
claw vs disciple, pounce, ant, bard, GMF, good hope, haste: 1d20 + 12 + 2 + 2 + 2 + 2 + 1 ⇒ (13) + 12 + 2 + 2 + 2 + 2 + 1 = 34damage: 1d6 + 6 + 2 + 2 + 2 + 2 + 1d6 ⇒ (4) + 6 + 2 + 2 + 2 + 2 + (2) = 20
claw vs disciple, pounce, ant, bard, GMF, good hope, haste: 1d20 + 12 + 2 + 2 + 2 + 2 + 1 ⇒ (15) + 12 + 2 + 2 + 2 + 2 + 1 = 36damage: 1d6 + 6 + 2 + 2 + 2 + 2 + 1d6 ⇒ (1) + 6 + 2 + 2 + 2 + 2 + (5) = 20

No idea of the monk's AC, so will roll all three possible grab attempts:

grab on hit? pounce, ant, bard, GMF, haste, good hope, leech, grab: 1d20 + 13 + 1 + 2 + 2 + 2 + 2 + 1 + 2 + 4 + 4 ⇒ (2) + 13 + 1 + 2 + 2 + 2 + 2 + 1 + 2 + 4 + 4 = 35
grab on hit? pounce, ant, bard, GMF, haste, good hope, leech, grab: 1d20 + 13 + 1 + 2 + 2 + 2 + 2 + 1 + 2 + 4 + 4 ⇒ (3) + 13 + 1 + 2 + 2 + 2 + 2 + 1 + 2 + 4 + 4 = 36
grab on hit? pounce, ant, bard, GMF, haste, good hope, leech, grab: 1d20 + 13 + 1 + 2 + 2 + 2 + 2 + 1 + 2 + 4 + 4 ⇒ (10) + 13 + 1 + 2 + 2 + 2 + 2 + 1 + 2 + 4 + 4 = 43

If any grab attempt succeeds:

mandibles on grab? pounce, ant, bard, GMF, haste, good hope: 1d20 + 9 + 2 + 2 + 2 + 2 + 1 + 2 ⇒ (10) + 9 + 2 + 2 + 2 + 2 + 1 + 2 = 30damage: 1d6 + 4 + 2 + 2 + 2 + 1d6 ⇒ (3) + 4 + 2 + 2 + 2 + (5) = 18

Have incorporated Discordant Voice in damage rolls.

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

If the monk still stands after Tooth's pounce, the Baron waves Claw in to attack - otherwise the mantis holds position.

attack if needed:

claw vs disciple, ant, bard, GMF, haste: 1d20 + 12 + 2 + 2 + 2 + 1 ⇒ (12) + 12 + 2 + 2 + 2 + 1 = 31damage: 1d6 + 6 + 2 + 2 + 2 ⇒ (5) + 6 + 2 + 2 + 2 = 17
grab on hit?, claw, ant, bard, GMF, haste, grab, leech: 1d20 + 13 + 1 + 2 + 2 + 2 + 1 + 4 + 4 ⇒ (3) + 13 + 1 + 2 + 2 + 2 + 1 + 4 + 4 = 32
mandibles on grab?, ant, bard, GMF, haste: 1d20 + 9 + 2 + 2 + 2 + 1 ⇒ (4) + 9 + 2 + 2 + 2 + 1 = 20damage: 1d6 + 4 + 2 + 2 ⇒ (2) + 4 + 2 + 2 = 10

If the attack is needed, Claw attempts to flank but otherwise just moves to the nearest space it can attack with, having 10' reach.

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

Claw buzzes through the air to outflank the disciple. Its serrated limbs flash out...

tangling claw vs monk, ant, bard, GMF, haste: 1d20 + 12 + 2 + 2 + 2 + 1 ⇒ (19) + 12 + 2 + 2 + 2 + 1 = 38damage: 1d6 + 6 + 2 + 2 + 2 ⇒ (4) + 6 + 2 + 2 + 2 = 16 on a hit, disciple is Entangled for 1 round.

grab on hit?, claw, ant, bard, GMF, haste, grab: 1d20 + 13 + 1 + 2 + 2 + 2 + 1 + 4 ⇒ (16) + 13 + 1 + 2 + 2 + 2 + 1 + 4 = 41
mandibles on grab?, ant, bard, GMF, haste: 1d20 + 9 + 2 + 2 + 2 + 1 ⇒ (19) + 9 + 2 + 2 + 2 + 1 = 35damage: 1d6 + 4 + 2 + 2 ⇒ (1) + 4 + 2 + 2 = 9

If grab lands, disciple is pulled adjacent. I have not rolled displacement in case Saya dispelled it, but Claw has no way around it.

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

Claw emerges, and its serrated limbs flash out to slash at the nearest elemental...

tangling claw vs elemental, ant, bard, GMF, haste: 1d20 + 12 + 2 + 2 + 2 + 1 ⇒ (6) + 12 + 2 + 2 + 2 + 1 = 25damage: 1d6 + 6 + 2 + 2 + 2 ⇒ (6) + 6 + 2 + 2 + 2 = 18
claw vs elemental, ant, bard, GMF, haste: 1d20 + 12 + 2 + 2 + 2 + 1 ⇒ (10) + 12 + 2 + 2 + 2 + 1 = 29damage: 1d6 + 6 + 2 + 2 + 2 ⇒ (4) + 6 + 2 + 2 + 2 = 16
claw vs elemental, ant, bard, GMF, haste: 1d20 + 12 + 2 + 2 + 2 + 1 ⇒ (1) + 12 + 2 + 2 + 2 + 1 = 20damage: 1d6 + 6 + 2 + 2 + 2 ⇒ (2) + 6 + 2 + 2 + 2 = 14

Can't grab because the elementals are too big; but if the first attack hits then the elemental is Entangled for 1 round (hunter/skirmisher trick).

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

Claw buzzes down the narrow passageway, emerging at the end.

Double move with squeezing.

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

The divine mantis slowly creeps along the corridor, shielding Tooth with its body.

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

"..."

The giant mantis climbs down the tunnel, folding its limbs in towards its long, slender body.

Claw has a Climb speed - but will roll Reflex and Climb anyway in case its appropriate. Even if he's squeezing, he'll still be climbing faster than the rest of the party ;)

reflex: 1d20 + 8 ⇒ (6) + 8 = 14
climb, ant, centipede, saya: 1d20 + 14 + 2 + 4 + 2 ⇒ (9) + 14 + 2 + 4 + 2 = 31

Claw also has a fly speed, so he'll fly if that prevents him falling.

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

Claw merely holds the oni in place...

Saya good hope vs SR14: 1d20 + 10 ⇒ (8) + 10 = 18

maintain grapple, bard, good hope, ant focus, GMF, mantis focus, grab: 1d20 + 13 + 1 + 2 + 2 + 2 + 2 + 4 + 4 + 5 ⇒ (2) + 13 + 1 + 2 + 2 + 2 + 2 + 4 + 4 + 5 = 37

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

The implacable mantis buzzes as it passes over the pathfinders to obey Tooth's click-clack commands...

tangling claw vs Judge, Ant, Bard, GMF: 1d20 + 12 + 2 + 2 + 2 ⇒ (13) + 12 + 2 + 2 + 2 = 31damage: 1d6 + 6 + 2 + 2 + 2 ⇒ (4) + 6 + 2 + 2 + 2 = 16 on a hit, target is Entangled until Claw's next turn (this is a hunter/skirmisher trick).

grab on hit?, ant, bard, GMF, mantis focus, grab: 1d20 + 13 + 1 + 2 + 2 + 2 + 4 + 4 ⇒ (15) + 13 + 1 + 2 + 2 + 2 + 4 + 4 = 43
mandibles on grab? ant, bard, GMF: 1d20 + 9 + 2 + 2 + 2 ⇒ (3) + 9 + 2 + 2 + 2 = 18damage: 1d6 + 4 + 2 + 2 ⇒ (2) + 4 + 2 + 2 = 10

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

Adjusted Claw's position to enable attack on Red - he wouldn't have got flank bonuses but that's moot with the nat 1, and he couldn't have reached flank with one move. I assume Claw isn't blocking Almaas' shot because of Deadeye Bowman trait.

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

Claw is still Medium at this point.

The mantis buzzes over the tables of the inn, to reach a flanking position. It reaches out for the enemy...

claw vs yellow, ant, bard, outflank, menacing, GMF: 1d20 + 12 + 2 + 2 + 4 + 2 + 1 ⇒ (1) + 12 + 2 + 2 + 4 + 2 + 1 = 24damage, medium, ant, bard, GMF: 1d4 + 7 + 2 + 1 ⇒ (2) + 7 + 2 + 1 = 12

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

Claw's attacks depend on who is still standing after Tooth acts. If Pink is still conscious, Claw attempts to maintain the grapple. If Pink is down, Claw attacks Red. Will post rolls under spoilers.

Claw maintains its attacks against the aspis...

If Pink is conscious:
The mantis holds -

maintain grapple, claw, ant, bard, good hope, leech, grab, GMF, medium: 1d20 + 13 + 5 + 1 + 2 + 2 + 2 + 4 + 4 + 1 - 2 ⇒ (6) + 13 + 5 + 1 + 2 + 2 + 2 + 4 + 4 + 1 - 2 = 38damage, medium, bard, good hope, GMF: 1d4 + 7 + 2 + 2 + 1 ⇒ (4) + 7 + 2 + 2 + 1 = 16 on success, Pink suffers Bleed 3
mandibles vs grabbed opponent, ant, bard, good hope, GMF: 1d20 + 9 + 2 + 2 + 2 + 1 ⇒ (19) + 9 + 2 + 2 + 2 + 1 = 35damage, medium, bard, GMF: 1d4 + 7 + 2 + 2 + 1 ⇒ (2) + 7 + 2 + 2 + 1 = 14

If Pink is down:
The mantis drops its prey and steps over the fallen to reach the prone mage -

claw vs Red, ant, bard, good hope, GMF: 1d20 + 12 + 2 + 2 + 2 + 1 ⇒ (20) + 12 + 2 + 2 + 2 + 1 = 39damage: 1d4 + 7 + 2 + 2 + 1 ⇒ (4) + 7 + 2 + 2 + 1 = 16
claw vs Red, ant, bard, good hope, GMF: 1d20 + 12 + 2 + 2 + 2 + 1 ⇒ (19) + 12 + 2 + 2 + 2 + 1 = 38damage: 1d4 + 7 + 2 + 2 + 1 ⇒ (4) + 7 + 2 + 2 + 1 = 16

grab on hit? claw, ant, bard, good hope, leech, grab, GMF, medium: 1d20 + 13 + 1 + 2 + 2 + 2 + 4 + 4 + 1 - 2 ⇒ (7) + 13 + 1 + 2 + 2 + 2 + 4 + 4 + 1 - 2 = 34
grab on hit? claw, ant, bard, good hope, leech, grab, GMF, medium: 1d20 + 13 + 1 + 2 + 2 + 2 + 4 + 4 + 1 - 2 ⇒ (9) + 13 + 1 + 2 + 2 + 2 + 4 + 4 + 1 - 2 = 36

confirm? vs Red, ant, bard, good hope, GMF: 1d20 + 12 + 2 + 2 + 2 + 1 ⇒ (6) + 12 + 2 + 2 + 2 + 1 = 25crit damage: 1d4 + 7 + 2 + 2 + 1 ⇒ (2) + 7 + 2 + 2 + 1 = 14

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

At a click-clack from Tooth, Claw comes to aid the attack.

If Black has dropped, Claw attacks Pink instead.

claw vs black, charge, ant, bard, good hope, GMF: 1d20 + 12 + 2 + 2 + 2 + 2 + 1 ⇒ (14) + 12 + 2 + 2 + 2 + 2 + 1 = 35damage, medium: 1d4 + 7 + 2 + 2 + 1 ⇒ (1) + 7 + 2 + 2 + 1 = 13
claw vs black, charge, ant, bard, good hope, GMF: 1d20 + 12 + 2 + 2 + 2 + 2 + 1 ⇒ (2) + 12 + 2 + 2 + 2 + 2 + 1 = 23damage, medium: 1d4 + 7 + 2 + 2 + 1 ⇒ (4) + 7 + 2 + 2 + 1 = 16

grab on hit? charge, ant, bard, good hope, GMF, claw, grab, medium: 1d20 + 13 + 2 + 2 + 2 + 1 + 1 + 4 - 1 ⇒ (5) + 13 + 2 + 2 + 2 + 1 + 1 + 4 - 1 = 29
grab on hit? charge, ant, bard, good hope, GMF, claw, grab, medium: 1d20 + 13 + 2 + 2 + 2 + 1 + 1 + 4 - 1 ⇒ (10) + 13 + 2 + 2 + 2 + 1 + 1 + 4 - 1 = 34

mandibles on grab?, charge, ant, bard, good hope, GMF: 1d20 + 9 + 2 + 2 + 2 + 2 + 1 ⇒ (12) + 9 + 2 + 2 + 2 + 2 + 1 = 30damage: 1d4 + 3 + 2 + 2 + 1 ⇒ (4) + 3 + 2 + 2 + 1 = 12

the STR loss from being Medium is offset by losing the size penalty to attack.

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

The not-quite-so-giant mantis buzzes after its divinely inspired Baron.

Double move with a fly speed of 40', just enough to get through. Header updated with accurate AC and CMD.

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5
GM wrote:
...but Claw would have difficulty fitting through the space.

Claw has the Narrow Frame feat, so its not greatly impeded when squeezing. Still moves half speed though.

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

The giant mantis strikes out -

claw vs Pink tengu, ant, bard, haste, GMF: 1d20 + 12 + 2 + 2 + 1 + 1 ⇒ (6) + 12 + 2 + 2 + 1 + 1 = 24damage: 1d6 + 6 + 2 + 2 + 1 ⇒ (6) + 6 + 2 + 2 + 1 = 17
claw vs Pink tengu, ant, bard, haste, GMF: 1d20 + 12 + 2 + 2 + 1 + 1 ⇒ (7) + 12 + 2 + 2 + 1 + 1 = 25damage: 1d6 + 6 + 2 + 2 + 1 ⇒ (3) + 6 + 2 + 2 + 1 = 14
haste claw vs Pink tengu, ant, bard, haste, GMF: 1d20 + 12 + 2 + 2 + 1 + 1 ⇒ (6) + 12 + 2 + 2 + 1 + 1 = 24damage: 1d6 + 6 + 2 + 2 + 1 ⇒ (2) + 6 + 2 + 2 + 1 = 13

No idea if any of those would hit, so:

grab on hit?, ant, bard, haste, GMF, grab: 1d20 + 13 + 1 + 2 + 2 + 1 + 1 + 4 ⇒ (18) + 13 + 1 + 2 + 2 + 1 + 1 + 4 = 42
grab on hit?, ant, bard, haste, GMF, grab: 1d20 + 13 + 1 + 2 + 2 + 1 + 1 + 4 ⇒ (4) + 13 + 1 + 2 + 2 + 1 + 1 + 4 = 28
grab on hit?, ant, bard, haste, GMF, grab: 1d20 + 13 + 1 + 2 + 2 + 1 + 1 + 4 ⇒ (19) + 13 + 1 + 2 + 2 + 1 + 1 + 4 = 43

If a grab lands, Pink is pulled adjacent

mandibles on grab, ant, bard, haste, GMF: 1d20 + 9 + 2 + 2 + 1 + 1 ⇒ (11) + 9 + 2 + 2 + 1 + 1 = 26damage: 1d6 + 4 + 2 + 1 ⇒ (6) + 4 + 2 + 1 = 13

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

When the ogre mage's sword sweeps over Tooth's head, in the blink of an eye Tooth has moved! Sudden Shift, immediate action teleport 10' within the ogre mage's reach.

Claw slashes at the oni:

claw vs white, ant, bard, haste, GMF: 1d20 + 12 + 2 + 2 + 1 + 1 ⇒ (7) + 12 + 2 + 2 + 1 + 1 = 25magic damage: 1d6 + 6 + 2 + 2 ⇒ (3) + 6 + 2 + 2 = 13
claw vs white, ant, bard, haste, GMF: 1d20 + 12 + 2 + 2 + 1 ⇒ (6) + 12 + 2 + 2 + 1 = 23magic damage: 1d6 + 6 + 2 + 2 ⇒ (5) + 6 + 2 + 2 = 15
claw vs white, ant, bard, haste, GMF: 1d20 + 12 + 2 + 2 + 1 ⇒ (1) + 12 + 2 + 2 + 1 = 18magic damage: 1d6 + 6 + 2 + 2 ⇒ (2) + 6 + 2 + 2 = 12

looks like 2 potential hits
grab on hit?, claw, ant, bard, haste, GMF, grab: 1d20 + 13 + 1 + 2 + 2 + 1 + 1 + 4 ⇒ (1) + 13 + 1 + 2 + 2 + 1 + 1 + 4 = 25
grab on hit?, claw, ant, bard, haste, GMF, grab: 1d20 + 13 + 1 + 2 + 2 + 1 + 1 + 4 ⇒ (3) + 13 + 1 + 2 + 2 + 1 + 1 + 4 = 27

On a successful grab the ogre mage is pulled adjacent
mandibles on grab, ant, bard, haste, GMF: 1d20 + 9 + 2 + 2 + 1 + 1 ⇒ (5) + 9 + 2 + 2 + 1 + 1 = 20damage: 1d6 + 3 + 1 + 2 + 1 ⇒ (1) + 3 + 1 + 2 + 1 = 8

If no grab succeeds, then Claw uses Surprise Shift to move 5' NE - this movement is a swift action that does not provoke.

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

Claw, its simple brain unfazed by its apparent failure, persists in its assault.

Cannot fail a DC10 Fly check to move less than half speed.

claw vs white, ant, bard, haste, GMF: 1d20 + 12 + 2 + 2 + 1 + 1 ⇒ (6) + 12 + 2 + 2 + 1 + 1 = 24damage: 1d6 + 6 + 2 + 2 + 1 ⇒ (6) + 6 + 2 + 2 + 1 = 17concealment: 1d100 ⇒ 11
claw vs white, ant, bard, haste, GMF: 1d20 + 12 + 2 + 2 + 1 + 1 ⇒ (13) + 12 + 2 + 2 + 1 + 1 = 31damage: 1d6 + 6 + 2 + 2 + 1 ⇒ (6) + 6 + 2 + 2 + 1 = 17concealment: 1d100 ⇒ 41
haste attck - claw vs white, ant, bard, haste, GMF: 1d20 + 12 + 2 + 2 + 1 + 1 ⇒ (4) + 12 + 2 + 2 + 1 + 1 = 22damage: 1d6 + 6 + 2 + 2 + 1 ⇒ (5) + 6 + 2 + 2 + 1 = 16concealment: 1d100 ⇒ 52

One possible hit

grab on hit?, claw, ant, bard, haste, GMF, leech, grab: 1d20 + 13 + 1 + 2 + 2 + 1 + 1 + 4 + 4 ⇒ (10) + 13 + 1 + 2 + 2 + 1 + 1 + 4 + 4 = 38
If grab works:
mandibles, ant, bard, haste, GMF: 1d20 + 9 + 2 + 2 + 1 + 1 ⇒ (5) + 9 + 2 + 2 + 1 + 1 = 20damage: 1d6 + 4 + 2 + 1 ⇒ (1) + 4 + 2 + 1 = 8concealment: 1d100 ⇒ 33

If the grab lands, the naga is pulled adjacent.

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

The fiendish mantis buzzes forwards, flying low over the ground until it is in reach of Tooth's target.

The claws flash out:

claw vs white, Ant, haste, bard, GMF: 1d20 + 12 + 2 + 1 + 2 + 1 ⇒ (6) + 12 + 2 + 1 + 2 + 1 = 24magic damage, ant, bard, GMF: 1d6 + 6 + 2 + 2 + 1 ⇒ (3) + 6 + 2 + 2 + 1 = 14
grab on hit?, ant, haste, bard, GMF, leech, grab: 1d20 + 13 + 1 + 2 + 1 + 2 + 1 + 4 + 4 ⇒ (16) + 13 + 1 + 2 + 1 + 2 + 1 + 4 + 4 = 44
if grabbed:
mandibles vs grabbed target, ant, haste, bard, GMF: 1d20 + 9 + 2 + 1 + 2 + 1 ⇒ (6) + 9 + 2 + 1 + 2 + 1 = 21magic damage: 1d6 + 3 + 1 + 2 ⇒ (2) + 3 + 1 + 2 = 8

If the grab sticks, White is pulled adjacent to Claw.

Might hit it flatfooted?

ETA: Saya spell penetration vs Claw SR14 (for haste): 1d20 + 10 ⇒ (18) + 10 = 28

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

Claw half-jumps, half-flies as it scrambles to get over the bodies between it and the door.

acrobatics, skald, flea: 1d20 + 7 + 2 + 6 ⇒ (12) + 7 + 2 + 6 = 27

One move is enough to get (half) out of the door - but if that doesn't count as escaped then Claw can use its Surprise Shift trick as a swift action to gain the last 5 feet and get comepletely out.

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

Claw buzzes forwards, flitting over the grease patch fly speed 40 and setting up a flank.

The insect's claws flash forwards:

claw vs samurai, ant focus: 1d20 + 12 + 2 ⇒ (12) + 12 + 2 = 26damage: 1d6 + 8 ⇒ (5) + 8 = 13

I haven't included inspire courage - I think that finished?

grab on hit?: 1d20 + 13 + 1 + 4 + 2 ⇒ (12) + 13 + 1 + 4 + 2 = 32
mandibles vs grabbed target, ant: 1d20 + 9 + 2 ⇒ (6) + 9 + 2 = 17damage: 1d6 + 4 ⇒ (1) + 4 = 5

I did not add any flanking bonuses to Claw's attacks - though if he's allowed to Ready an action he can gain +4 from Outflank by readying to attack when Tooth flanks. Claw IS trained to flank.

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

Claw advances, moving with sudden speed. Its claws flash out to grab its prey...

Sudden Shift trick to move an additional 5' as a swift action, then full attack with mantis lunge ability

lunge vs red, ant, inspire: 1d20 + 16 + 2 + 2 ⇒ (3) + 16 + 2 + 2 = 23damage: 1d6 + 10 ⇒ (5) + 10 = 15
grab on hit?, grab, claw, lunge, ant, inspire: 1d20 + 13 + 4 + 1 + 4 + 2 + 2 ⇒ (7) + 13 + 4 + 1 + 4 + 2 + 2 = 33

If the grab succeeds, then red is pulled adjacent to Claw.

If the grab succeeds, Claw gets a bite attack:

mandibles vs red, ant, inspire: 1d20 + 9 + 2 + 2 ⇒ (18) + 9 + 2 + 2 = 31damage: 1d6 + 6 ⇒ (5) + 6 = 11

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

Claw remains watchful...

Still on Defend Tooth.

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

Claw drops the bloody aspis agent to the ground and stands silent guard over the Baron.

Default Defend Tooth.

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

Claw maintains its grip...

maintain grapple, ant, leech, bard: 1d20 + 13 + 1 + 4 + 2 + 4 + 2 + 5 ⇒ (18) + 13 + 1 + 4 + 2 + 4 + 2 + 5 = 49damage: 1d6 + 8 + 2 ⇒ (2) + 8 + 2 = 12 plus Bleed 3

bite, ant, bard: 1d20 + 9 + 2 + 2 ⇒ (10) + 9 + 2 + 2 = 23damage: 1d6 + 4 + 2 ⇒ (2) + 4 + 2 = 8

...and the Blood God is pleased.

Saya I assume you could also defend/bodyguard Claw from your current position?

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

At the click-clack command of Baron Tooth, the ominous mantis strikes...

lunge vs blue aspis, Ant: 1d20 + 16 + 2 ⇒ (14) + 16 + 2 = 32damage: 1d6 + 8 ⇒ (3) + 8 = 11
grab on hit?, lunge, Ant: 1d20 + 13 + 1 + 4 + 2 + 4 ⇒ (17) + 13 + 1 + 4 + 2 + 4 = 41

The insect's limbs reach down with blinding speed and probably snatch the aspis agent off her feet!

bite vs grabbed opponent, Ant: 1d20 + 9 + 2 ⇒ (18) + 9 + 2 = 29damage: 1d6 + 4 ⇒ (6) + 4 = 10

Lunge attack has 20' reach. Claw can only make the mandible bite attack against a grabbed opponent. If the grapple succeeded then Blue is dragged adjacent to Claw.

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

"...."

The spawn of Achaekek waits and watches.

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

"...."

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

I'll be back...

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

curse?: 1d100 ⇒ 76

Still immobile...

Thanks for the explanation GM. I've not seen it ruled that way before, but I get where you're coming from and I appreciate your efforts keeping us moving.

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

Claw's curse: 1d100 ⇒ 60

The mantis remains immobile...

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

What are the human women attacking with? Is the cyclops armed?

Claw's curse, 1-50 = act normally: 1d100 ⇒ 52

The mantis remains broken...

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

will save: 1d20 + 3 ⇒ (12) + 3 = 15

add another +4 for Devotion if this is vs an enchantment spell

Also, the Cyclops needs to overcome Spell Resistance 13 if it hasn't already rolled.

Can anyone Spellcraft that spell? Tooth can't but maybe someone not confused can. I'll wait to post actions till I see what effect, if any, the spell has on Claw.

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

ref vs fireball: 1d20 + 8 ⇒ (4) + 8 = 12

Claw has Resist Fire 10, and Evasion. He also has Spell Resistance 13, so might not need to save if the Cyclops doesn't pass a spell penetration roll.

At a click-clack command from Tooth, Claw attacks! The insect flies towards the dragon cultists and his claws lash at the closest spellcaster.

claw vs red human, charge, ant focus, GMF: 1d20 + 12 + 2 + 2 + 1 ⇒ (17) + 12 + 2 + 2 + 1 = 34damage: 1d6 + 6 + 2 + 1 ⇒ (1) + 6 + 2 + 1 = 10
grab on hit: 1d20 + 17 + 2 + 2 + 1 ⇒ (10) + 17 + 2 + 2 + 1 = 32
If the grab lands: mandibles: 1d20 + 9 + 2 + 2 + 1 ⇒ (10) + 9 + 2 + 2 + 1 = 24damage: 1d6 + 3 + 1 + 1 ⇒ (3) + 3 + 1 + 1 = 8

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

Claw unceremoniously drops the remains of one fungus, and without shifting his position targets the next.

lunge vs lampad, ant focus, GMF: 1d20 + 13 + 2 + 1 ⇒ (16) + 13 + 2 + 1 = 32damage: 1d6 + 6 + 2 + 1 ⇒ (6) + 6 + 2 + 1 = 15
grab on hit: 1d20 + 18 + 2 + 1 ⇒ (5) + 18 + 2 + 1 = 26
mandibles, if grab lands: 1d20 + 9 + 2 ⇒ (10) + 9 + 2 = 21damage: 1d6 + 4 + 1 ⇒ (4) + 4 + 1 = 9

I've moved the lampad on the map assuming that the grab succeeded, given that she is blind.

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

Claw maintains his deadly grip...

grapple Red, ant focus, maintain, GMF: 1d20 + 18 + 5 + 2 + 1 ⇒ (14) + 18 + 5 + 2 + 1 = 40damage, ant focus, GMF: 1d6 + 5 + 2 + 1 ⇒ (1) + 5 + 2 + 1 = 9
If grapple is maintained: mandibles, ant focus, GMF: 1d20 + 9 + 2 + 1 ⇒ (17) + 9 + 2 + 1 = 29damage: 1d6 + 3 + 1 + 1 ⇒ (4) + 3 + 1 + 1 = 9

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

Claw save vs poison: 1d20 + 8 ⇒ (10) + 8 = 18

Claw continues to grapple the fungal foe.

maintain grapple, ant focus, GMF: 1d20 + 18 + 5 + 2 + 1 ⇒ (1) + 18 + 5 + 2 + 1 = 27
damage, ant focus, GMF: 1d6 + 5 + 2 + 1 ⇒ (6) + 5 + 2 + 1 = 14
If grapple is maintained: mandibles, ant focus, GMF: 1d20 + 9 + 2 + 1 ⇒ (17) + 9 + 2 + 1 = 29damage: 1d6 + 3 + 1 + 1 ⇒ (3) + 3 + 1 + 1 = 8

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

Red fungus will be adjacent to Claw if Claw's grab was successful.

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

Claw has the first enemy in his sights. The divine insect creeps forward, and his claws flash forwards to grab at the fungus creature. Using Lunge attack, 20' reach

lunge vs red fungus, ant focus, GMF: 1d20 + 16 + 2 + 1 ⇒ (16) + 16 + 2 + 1 = 35damage: 1d6 + 6 + 2 + 1 ⇒ (1) + 6 + 2 + 1 = 10
grab on hit, lunge, ant focus, GMF: 1d20 + 18 + 4 + 2 + 1 ⇒ (12) + 18 + 4 + 2 + 1 = 37
If grab lands: mandibles, ant focus, GMF: 1d20 + 9 + 2 + 1 ⇒ (15) + 9 + 2 + 1 = 27damage: 1d6 + 3 + 1 + 1 ⇒ (5) + 3 + 1 + 1 = 10

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

Claw buzzes over the ruins, looking for anything new or different from his previous flyover. Using Improved Empathic Link, Tooth sees what Claw sees.

perception, Tooth, Wasp Focus[/dice: 1d20 + 17 + 6 ⇒ (5) + 17 + 6 = 28

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

"..."

I'll conserve one of the clw charges spent on Claw since we got a Channel.

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5
GM wrote:
Claw on the other hand manages 2 hits, and grabs on to his target.

Did you include the 11 damage from Claw's bite attack, GM? - assuming he hit with a 28?

If Green bandit still lives, Claw repeats his flanking attack routine: dropping the man then slashing, biting and grabbing. If Green is down, instead help Tooth finish Orange (without grabbing) - both will 5' step to flank with each other; if Green and Orange are down, fly over and make single claw attack vs Red.

claw 1 vs green, ant focus, menacing outflank, GMF: 1d20 + 12 + 2 + 6 + 1 ⇒ (6) + 12 + 2 + 6 + 1 = 27damage: 1d6 + 6 + 2 + 1 ⇒ (6) + 6 + 2 + 1 = 15
claw 2 vs green, ant focus, menacing outflank, GMF: 1d20 + 12 + 2 + 6 + 1 ⇒ (10) + 12 + 2 + 6 + 1 = 31damage: 1d6 + 6 + 2 + 1 ⇒ (2) + 6 + 2 + 1 = 11
grab 1, ant focus, menacing outflank, grab, GMF: 1d20 + 13 + 1 + 4 + 2 + 6 + 1 ⇒ (7) + 13 + 1 + 4 + 2 + 6 + 1 = 34
grab 2, ant focus, menacing outflank, grab, GMF: 1d20 + 13 + 1 + 4 + 2 + 6 + 1 ⇒ (4) + 13 + 1 + 4 + 2 + 6 + 1 = 31

if a grab lands: mandibles, ant focus, menacing outflank, GMF: 1d20 + 9 + 2 + 6 + 1 ⇒ (6) + 9 + 2 + 6 + 1 = 24damage: 1d6 + 3 + 1 + 1 ⇒ (3) + 3 + 1 + 1 = 8

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

Claw has DR5/good - I assume these bandits don't do Good-aligned damage?

Tooth changes Claw's Vermin Focus to Ant and Beetle.

Claw drops his opponent, only to better slash at him with his claws taking advantage of flank trick

claw vs green, ant focus, menacing outflank, GMF: 1d20 + 12 + 2 + 6 + 1 ⇒ (18) + 12 + 2 + 6 + 1 = 39damage: 1d6 + 6 + 2 + 1 ⇒ (5) + 6 + 2 + 1 = 14
claw 2 vs green, ant focus, menacing outflank: 1d20 + 12 + 2 + 6 + 1 ⇒ (8) + 12 + 2 + 6 + 1 = 29damage: 1d6 + 6 + 2 + 1 ⇒ (6) + 6 + 2 + 1 = 15
grab 1, ant focus, menacing outflank, grab: 1d20 + 13 + 1 + 4 + 2 + 6 + 1 ⇒ (6) + 13 + 1 + 4 + 2 + 6 + 1 = 33
grab 2, ant focus, menacing outflank, grab, GMF: 1d20 + 13 + 1 + 4 + 2 + 6 + 1 ⇒ (10) + 13 + 1 + 4 + 2 + 6 + 1 = 37

if a grab lands: mandibles, ant focus, menacing outflank, GMF: 1d20 + 9 + 2 + 6 + 1 ⇒ (10) + 9 + 2 + 6 + 1 = 28damage: 1d6 + 3 + 1 + 1 ⇒ (6) + 3 + 1 + 1 = 11

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

"..."

The silent mantis crushes and bites.

maintain grapple vs Green, ant focus, mantis focus, GMF, grab: 1d20 + 13 + 1 + 5 + 4 + 2 + 4 + 1 ⇒ (17) + 13 + 1 + 5 + 4 + 2 + 4 + 1 = 47damage: 1d6 + 6 + 2 + 1 ⇒ (6) + 6 + 2 + 1 = 15
mandibles vs Green, ant focus, GMF: 1d20 + 9 + 2 + 1 ⇒ (6) + 9 + 2 + 1 = 18damage: 1d6 + 4 + 1 ⇒ (5) + 4 + 1 = 10

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

Claw holds his prey and bites...

I'm assuming the 40+ result on the grab on his attack succeeded.

maintain grapple vs Green, grab, GMF, leech focus: 1d20 + 13 + 5 + 4 + 1 + 4 ⇒ (19) + 13 + 5 + 4 + 1 + 4 = 46damage: 1d6 + 6 + 1 ⇒ (3) + 6 + 1 = 10 If this grapple check succeeds, Green suffers Bleed 3
mandibles vs Green, GMF: 1d20 + 9 + 1 ⇒ (10) + 9 + 1 = 20damage: 1d6 + 3 + 1 ⇒ (3) + 3 + 1 = 7

Claw then shifts his bulk to better allow flanking attacks. It knows the Flank trick. If it can't 5' step because it's still grappling, it will use its Sudden Shift trick. It has a climb and a fly speed, so the boulder shouldn't present an obstacle.

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

Claw advances...

AoOs if triggered:
AoO 1, claw, GMF, mantis focus: 1d20 + 12 + 1 + 4 ⇒ (19) + 12 + 1 + 4 = 36damage: 1d6 + 6 + 1 ⇒ (1) + 6 + 1 = 8
AoO 2, claw, GMF, mantis focus: 1d20 + 12 + 1 + 4 ⇒ (5) + 12 + 1 + 4 = 22damage: 1d6 + 6 + 1 ⇒ (6) + 6 + 1 = 13
AoO 3, claw, GMF, mantis focus: 1d20 + 12 + 1 + 4 ⇒ (14) + 12 + 1 + 4 = 31damage: 1d6 + 6 + 1 ⇒ (4) + 6 + 1 = 11
AoO 4, claw, GMF, mantis focus: 1d20 + 12 + 1 + 4 ⇒ (9) + 12 + 1 + 4 = 26damage: 1d6 + 6 + 1 ⇒ (1) + 6 + 1 = 8
grab on hit, claw, GMF, mantis, grab: 1d20 + 13 + 1 + 1 + 4 + 4 ⇒ (19) + 13 + 1 + 1 + 4 + 4 = 42
grab on hit, claw, GMF, mantis, grab: 1d20 + 13 + 1 + 1 + 4 + 4 ⇒ (13) + 13 + 1 + 1 + 4 + 4 = 36

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

"..."

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

Poor Claw must now give up his armour and saddle, after the FAQ got updated.

Ah well, a wand of mage armour will substitute for the studded leather barding, and I should be able to reliably hit the Ride DC for steering with the knees when I level up next and boost INT.

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

Claw tries to hold on to the kobold...

Choosing +2s from BoF

maintain grapple, bof, shaken, ant focus: 1d20 + 15 + 5 + 2 - 2 + 1 ⇒ (2) + 15 + 5 + 2 - 2 + 1 = 23damage: 1d6 + 6 ⇒ (6) + 6 = 12
If kobold still grabbed: mandibles, bof, shaken, ant focus: 1d20 + 3 + 2 - 2 + 1 ⇒ (3) + 3 + 2 - 2 + 1 = 7damage: 1d6 + 3 ⇒ (6) + 3 = 9

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

will save vs fear, aura of courage: 1d20 + 3 + 4 ⇒ (2) + 3 + 4 = 9 Shaken.

The wounded insect feels real fear for the first time, but is driven on by his divinely inspired tengu companion...

Claw chooses +2s from BoF, and uses Sudden Shift to get into position for a full attack by crawling around the tunnel roof and wall. Claw has Narrow Frame so his AC and attack roll are not affected by squeezing, if that matters.

claw vs kobold, bof, shaken, ant focus: 1d20 + 9 + 2 - 2 + 1 ⇒ (10) + 9 + 2 - 2 + 1 = 20damage: 1d6 + 6 ⇒ (4) + 6 = 10
claw 2 vs kobold, bof, shaken, ant focus: 1d20 + 9 + 2 - 2 + 1 ⇒ (19) + 9 + 2 - 2 + 1 = 29damage: 1d6 + 6 ⇒ (1) + 6 = 7

grab on hit 1: 1d20 + 15 + 2 - 2 + 1 ⇒ (5) + 15 + 2 - 2 + 1 = 21
grab on hit 2: 1d20 + 15 + 2 - 2 + 1 ⇒ (17) + 15 + 2 - 2 + 1 = 33

if a grab succeeds: mandibles, bof, shaken, ant focus: 1d20 + 3 + 2 - 2 + 1 ⇒ (2) + 3 + 2 - 2 + 1 = 6damage: 1d6 + 3 ⇒ (3) + 3 = 6

Looks like that second attack is going to yank the kobold out of his saddle.

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