Female Human(Kellid) ---- HP (53/75) -- AC 24(26) - T 14(16) - FF 20(22) -- F 10(12) - R 11(13) - W 12(14) --Init +4 -- Perception +26 --Starting Animus Pool: 5
Default Stance:
Stance of the Ether Gate
Temporary Effects:
None
Mythic Stuff Sum-up:
Granted maneuver: 1d3 ⇒ 2 Eldritch Consumption.
Maneuvers Expended: Time-Thief Talon
HP goes up to 57 due to Stance's Fast Healing 1
Animus Pool after round: 0
As she deftly touches the ground, Charlotte rolls and prepares one card.
Time seems to flow weirdly around the card as it flies towarda the hovering machine.
Using Time-Thief Talon, spending 1 Animus to wnhance the maneuver: +2 to all d20 rolls regarding the maneuver.
Maneuvers Expended: Degrade Resistance
HP goes up to 56 due to Stance's Fast Healing 1
Animus Pool after round: 0
Haste Rounds Remaining: 0 (This is the last one)
Charlotte stares at the thing in disbelieve. One thing is fighting alien creatures that she can't comprehend, but the flying metal object...
Decided to at least try something, the masked woman focuses her energy and a shadow covers her. Not even two seconds afterwards, the shadows disappear and reappear over the metal object carrying Charlotte.
Spending 3 animus points to use Animus Rush and teleport there as part of initiating Degrade Resistance.
Swift as always, Charlotte immediately discharges a barrage of flaming stabs and slashes towards.
Attack Rolls:
I am unsure if I should add the bonus from higher terrain. Anyway, Sundakan decides.
Degrade Resistance lets me ignore the 10 first points of Energy Resistance.
Right First Power Attack:1d20 + 8 ⇒ (16) + 8 = 24 Damage:1d6 + 11 ⇒ (4) + 11 = 15 Fire Damage:2d6 ⇒ (1, 4) = 5
Left First Power Attack:1d20 + 8 ⇒ (18) + 8 = 26 Confirm:1d20 + 8 ⇒ (1) + 8 = 9 Damage:1d6 + 11 ⇒ (1) + 11 = 12 Fire Damage:2d6 ⇒ (3, 5) = 8
Female Human(Kellid) ---- HP (53/75) -- AC 24(26) - T 14(16) - FF 20(22) -- F 10(12) - R 11(13) - W 12(14) --Init +4 -- Perception +26 --Starting Animus Pool: 5
Default Stance:
Stance of the Ether Gate
Temporary Effects:
None
Charlotte quickly moves to retrieve his nonreturning weapons before moving back with the rest "My head hurts like a b%#~+! What in the name of all that'ss loving were those things?"
Female Human(Kellid) ---- HP (53/75) -- AC 24(26) - T 14(16) - FF 20(22) -- F 10(12) - R 11(13) - W 12(14) --Init +4 -- Perception +26 --Starting Animus Pool: 5
Default Stance:
Stance of the Ether Gate
Temporary Effects:
None
As her weapon manifest once again in her hand Charlotte focuses before moving, closing her eyes.
Just a split second afterwards, the masked woman moves with deadly alacrity, throwing five flaming cards as a cry born of fury explodes from her throat.
Using Time-Skitter. Swift action, gain the benefit of Haste Also spending yet another Animus point to ignore 10 points of energy resistance
I seriously have mixed feelings about these rolls. On one hand, crits! On the other hand, crap.
If Charlotte is Attacked next round, she uses Altered Penumbra as n Immediate ction again. She teleports 10 ft closer and calls it a day. Stealth vs their Perception:1d20 + 15 ⇒ (17) + 15 = 32
Mystic Stuff:
Readied Menuvers-
Degrade Resistance, Eldritch Consumption.
Granted Maneuver-
1d3 ⇒ 2 Altered Penumbra
Expended Maneuvers: Time-Thief Talon, Reflected Blade Style, Time Skitter
HP goes up to 37 due to Stance's Fast Healing 1.
Glyph's Rounds Remaining: 1
Animus Pool after Round: 0
Female Human(Kellid) ---- HP (53/75) -- AC 24(26) - T 14(16) - FF 20(22) -- F 10(12) - R 11(13) - W 12(14) --Init +4 -- Perception +26 --Starting Animus Pool: 5
Default Stance:
Stance of the Ether Gate
Temporary Effects:
None
As her two main cards reapper on her hands, Charlotte executes a flourish and graciously throws one to the Mi-Go that knocked Olsson.
A split second after leaving her hand, the flaming weapon seems to vibrate and a shadow duplicate appears, flying towards another of the creatures.
Attack Rolls:
Using Reflected Blade Style: Next Maneuver affects a second target. Use same attack roll if any. Using also Time-Thief Talon. Attack deals two times my level as extra damage and I heal for the same amount
Finally, spending 1 Animus point to ignore 10 points of Fire Resistance Attack Roll:1d20 + 13 ⇒ (12) + 13 = 25 Damage:1d6 + 5 + 18 ⇒ (6) + 5 + 18 = 29 Stance's Fire Damage:2d6 ⇒ (2, 2) = 4
I am unsure if I should roll damage for the second target too as Reflected Blade Style only mentions using the same attack roll. Just in case... Damage:1d6 + 5 + 18 ⇒ (1) + 5 + 18 = 24 Stance's Fire Damage:2d6 ⇒ (3, 5) = 8
Mythic Stuff:
-Newly Granted Menuvers-
Chosen: Time-Thief Talon, Reflected Blade Style
Randomized(3): 1d6 ⇒ 61d5 ⇒ 31d4 ⇒ 2 Degrade Resistance, Time Skitter, Eldritch Consumption.
Maneuvers Expended: Time-Thief Talon, Reflected Blade Style.
HP goes up to 11 due to Stance's Fast Healing 1.
If the attack hits HP goes up to 49.
Glyph's Rounds Remaining: 2
Animus Pool after Round: 0
Female Human(Kellid) ---- HP (53/75) -- AC 24(26) - T 14(16) - FF 20(22) -- F 10(12) - R 11(13) - W 12(14) --Init +4 -- Perception +26 --Starting Animus Pool: 5
Default Stance:
Stance of the Ether Gate
Temporary Effects:
None
Once again the creatures' attacks hit Charlotte. She feels her legs start to fail her, but the asked woman won't go down without a good fight.
Gathering fiery energy around her weapons, she throws four card darts with ashtounding speed aimed at the closest monster.
Attack Rolls:
Swift Action using Degrade Resistance: Ignore 10 points of Fire Resistance per attack Also Spending 2 Animus Points to Add half level to damage and 1 to ignore another 10 points of fire resistance just in case If I take down the Mi-go, swap target to the next closest one Main Hand First Attack:1d20 + 11 ⇒ (10) + 11 = 21 Main Hand Second Attack:1d20 + 11 ⇒ (19) + 11 = 30 Crit Confirmation:1d20 + 11 ⇒ (12) + 11 = 23 OffHand First Attack:1d20 + 6 ⇒ (8) + 6 = 14 OffHand Second Attack:1d20 + 6 ⇒ (10) + 6 = 16
Eldritch Fang Maneuver Granted. No witheld maneuvers left, next round we start with the expended ones.
Stance Fast Healing 1. Hp goes up to 10 after last round damage.
Maneuvers Expended: Time-Thief's Talon, Altered Penumbra, Degrade Resistance.
Glyph's Rounds Remaining: 3
Animus Pool After Spending: 0;
Finally only two weapons teleport back to me at the start of next round, the third and fourth are simply masterwork.
Female Human(Kellid) ---- HP (53/75) -- AC 24(26) - T 14(16) - FF 20(22) -- F 10(12) - R 11(13) - W 12(14) --Init +4 -- Perception +26 --Starting Animus Pool: 5
Default Stance:
Stance of the Ether Gate
Temporary Effects:
None
Sorry, familiar medical emergency. 87 yo grandpa doing Fort Saves et al.
Charlotte stumbles from the pain, his body slowly returning from its numbness to its gile self.
With a flick of the wrist, the masked woman focuses his inner energy and time seems to slow around his burning weapon as it flies towards the last creature that fired at her.
Expending Three Points of Animus to gain +6 to hit, using Time-Thief's Talon maneuver. Deadly Aim Attack Roll:1d20 + 10 + 6 ⇒ (5) + 10 + 6 = 21 Damage:1d6 + 12 + 18 ⇒ (1) + 12 + 18 = 31 Stance's Fire Damage:2d6 ⇒ (5, 2) = 7 If it hits I regain 18 Hit Pints
Mystic Stuff Sum-Up:
Granted Maneuver:1d2 ⇒ 2
Stance Fast Healing 1. Hp goes up to 33 after last rounds damage.
Maneuvers Expended: Time-Thief's Talon, Altered Penumbra.
[I]Glyph's Rounds Remaining:4
[I]Animus Pool After Spending:[/ooc] 2 ;
Query: Did they ignore the Glyph's miss chance, did you forget it or something regarding eldritch nature that I can't -and should not- even start to comprehend?
Female Human(Kellid) ---- HP (53/75) -- AC 24(26) - T 14(16) - FF 20(22) -- F 10(12) - R 11(13) - W 12(14) --Init +4 -- Perception +26 --Starting Animus Pool: 5
Default Stance:
Stance of the Ether Gate
Temporary Effects:
None
Did I just got headshotted with a Star Trekk's gun on Stun Mode? Anyway, time for some action.
Charlotte lets out a shriek of pain as his mind is overflown with pain to the point of having to fight against her body to even act.
"Aaag... don't... let them... zap you...
Having witnessed the thingies' weapon in action, the masked woman draws forth energy from the shadows and infuses each of her allies with it.
A obscuring penumbra protects and bolsters them now.
Spending a point of animus to cast a Darkness glyph on everybody. For 5 rounds you get concealment (20% miss chance), see invisibility and darkvision.
Without dissipating the shadows, Charlotte starts to shine until the point where she bursts into spectral flames. The flames flow to her cards and desite the searing pain from the thing's gun, she stands proud.
Swift Action changing Stance to Elemental Flux Stance. Resistance 15 to fire, extra damage and fast healing 1
Finally, if targetted again, Charlotte will use Altered Penumbra as an immediate action. Stealth check oppossed by the attacker's perception to teleport 10' to the side and leave an image in my place. Stealth:1d20 + 15 ⇒ (16) + 15 = 31
Round sum-up:
Nauseated condition.
Hit Points: 51/75
Animus Pool: 4 points.
Special Defenses: 20% Miss Chance, Resistance Fire 15.
Maneuver Granted: 1d3 ⇒ 2 Eldritch Fang
Female Human(Kellid) ---- HP (53/75) -- AC 24(26) - T 14(16) - FF 20(22) -- F 10(12) - R 11(13) - W 12(14) --Init +4 -- Perception +26 --Starting Animus Pool: 5
Default Stance:
Stance of the Ether Gate
Temporary Effects:
None
Sundakan wrote:
Everyone but Charlotte! They seem hostile, though have not yet attacked. You're not sure whether that's because they couldn't get a bead on you in time or they're threatening you.
I was waiting for the rest because of that line. If I am to act, though, give me a shout out and I will do it.
Female Human(Kellid) ---- HP (53/75) -- AC 24(26) - T 14(16) - FF 20(22) -- F 10(12) - R 11(13) - W 12(14) --Init +4 -- Perception +26 --Starting Animus Pool: 5
Default Stance:
Stance of the Ether Gate
Temporary Effects:
None
Charlotte waits to see if there's a potion available to here. According to her calculations, getting to the top of the pyramid by blinking in and out of the void would amount to aproximately five minutes, but without the need to endure the strain or tiring herself.
"I could... climb the stairs. Fast, I think, and without tiring myself... but not immediately. If you have an spare extract I could use to get there I'd appreciate it, but don't stretch your resources too thin if not." she says to Dorla with an ample smile... or so you think, as she hasn't removed her crystal mask.
ETA provided by dividing 3000 ft by 60 ft -maximum distance Charlotte can teleport per round-, which amounts to 50 rounds or 5 minutes of teleporting with her stance.
Female Human(Kellid) ---- HP (53/75) -- AC 24(26) - T 14(16) - FF 20(22) -- F 10(12) - R 11(13) - W 12(14) --Init +4 -- Perception +26 --Starting Animus Pool: 5
Default Stance:
Stance of the Ether Gate
Temporary Effects:
None
"Mmmh... oh! How interesting!" comments Charlotte as he inspects the thing from afar. As soon as Olsson comments his intention to investigate it, she nods "Why yes, indeed! It's ay flying metal thing, of course I am inspecting it more closely. In fact, I intend to get into it if at all possible."
Having said that, the masked womans inspects the room's walls, trying to discern if she could blink his way up there.
Can teleport up to 60' per round, if I have any platform or such along the way I wouldn't need the fly liquid. Otherwise... please, please, pretty please!
Female Human(Kellid) ---- HP (53/75) -- AC 24(26) - T 14(16) - FF 20(22) -- F 10(12) - R 11(13) - W 12(14) --Init +4 -- Perception +26 --Starting Animus Pool: 5
Default Stance:
Stance of the Ether Gate
Temporary Effects:
None
Wait... that isn't the flying thing in which I arrived the pyramid, isn't it?
Charlotte turns to Thetsu "I... don't know. But if it's dangerous be prepared to push buttons again."
Having said that, the masked woman draws his darts and prepares for the worst, expecting the best.
Female Human(Kellid) ---- HP (53/75) -- AC 24(26) - T 14(16) - FF 20(22) -- F 10(12) - R 11(13) - W 12(14) --Init +4 -- Perception +26 --Starting Animus Pool: 5
Default Stance:
Stance of the Ether Gate
Temporary Effects:
None
"Interesting." mutters Charlotte before returning. "What could be the utility of a harmless fire that turns harmful with a button?"
The exotic clothed woman takes a crystal mask from his backpack and dons it before sniffing the air, trying to perceive if there's any smell of fuel or propellant.
Meanwhile she walks around the room's walls, testing blocks of stone and sectors of it in search of a hidden door, passage or more buttons.
Perception:1d20 + 26 ⇒ (20) + 26 = 46
Well, id there's any f!##ing hidden thing here I know it.
"Did any of you see if the fire came from a hole or it simply materialised there? Now it's a tid bit too warm to check."
Female Human(Kellid) ---- HP (53/75) -- AC 24(26) - T 14(16) - FF 20(22) -- F 10(12) - R 11(13) - W 12(14) --Init +4 -- Perception +26 --Starting Animus Pool: 5
Default Stance:
Stance of the Ether Gate
Temporary Effects:
None
"What in the..." exclaims Charlote as she quickly tries to cover her eyes...
Fortitude:1d20 + 10 ⇒ (8) + 10 = 18
... but she is caught by the blinding light.
"Arg! I can't see a blasted thing!" I'll assume I am blinded until proven otherwise