Kelizar

Charabdos, The Tidal King's page

162 posts. Alias of IonutRO.




So, I really liked this race when I saw it and want to homebrew a PC version, but I don't quite understand what the "Modernized Arms" means.

Quote:
Modernized Arms (Ex) Any izalguun equipment that would normally have the archaic weapon property loses this property when wielded by an izalguun.

Does it mean that:

a) Archaic weapons built by Izalguun lack that property?

b) All archaic weapons suddenly lose that property when an Izalguun picks them up?

c) Archaic weapons built by Izalguun lack that property when wielded by them but gain it when used by others?

I'm leaning towards a) or c) because it's an Ex ability, so I can't imagine it miraculously remove the Archaic property of a PCs club when an Izalguun picks it up.


As a lover of rats (for those that don't know, goblin dogs are a species of giant rat), I would find nothing cuter than a goblin dog that has a nice healthy fur pelt like that of a rat. Just a big ole rat doggo.


I'm hoping that the 38 conditions of PF are reduced to 10, maybe 15 at most, especially with the tiered conditions system they're going for. Conditions are a major factor of the book-keeping nightmare that is keeping track of all your modifiers from buffs, debuffs, items, and maneuvers.


And will we see Technology in it in the future?


And should a half-dragon shark be given the amphibious property? Since one of its parents breathed air.


Actually, come to think of it, do they even have Zombie Lords or did all of them rot into Skeleton Champions (Bone Troopers) by now?


At 1d8 S + Critical Wound, it doesn't really sound like it's worth being a level 5 weapon. At level 5


Every other serum grants a +2 to two skills, while the Sensate serum only grants a +1.


The text in the CRB says that Triune didn't give the Vesk the secret of drift travel, while the entry on the Azlanti says that they already had an interstellar empire by the time of first contact. Does the tens that Triune gave someone as bad if not worse than the Vesk drift tech or does it mean tha the Azlanti havs their own separate FTL tech?


Link.

The class is meant to be halfway between a ninja, a monk, and the adepts from Shadowrun.

I've tried to make it compete with but not outright overshadow the Operative and Soldier.


Title.


With the addition of theme bonuses after racial bonuses as well.


I assume it's "soon" but does anyone know if anyone at paizo said when?


Say I wanted to create a plasma sword that dealt 3d8 points of damage. How could I determine the price and level?


Every spell that lets you change form has been removed. Was this simply because these spells changed ability scores or was it for some other reason? And will we see these spells return in the future? I really like alter self, beast shape, and form of the dragon, especially for RP.


Like how to price higher level weapons and armor, or how to determine when to increase damage dice and critical effect dice?


You can tie a martial's hands to prevent them from using their weapons but you could lock a caster a Houdini cage and they can still cast.

Is constantly damaging them they only way to prevent a caster from casting?

Do prisons put casters in shock collars?

Can law enforcement even contain casters at all?


I know we could convert Pathfinder monsters using the GM section's guidelines, but not everyone who picks up Starfinder will know Pathfinder, or know that there is an SRD they can find the monsters on. And even then, creating humanoid NPCs and spellcasters works vastly differently in Starfinder, so converting monsters can only get you so far.

EDIT: I say october because that's when Alien Archive drops.


And are these other planes "alternate universes" like in modern works of fiction?

Worldscape mentions how there are multiple versions of Earth out there or something, but only one Golarion (presumably because there's only one Rovagug), so is this an indication of that?

Or is none of the lore introduced in the comics valid?


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So, now we have all the 20 gods! *-*

Abadar
LN god of civilization, commerce, law, and wealth

Besmara
CN goddess of piracy, space monsters, and strife

Damoritosh, The Conqueror
LE god of conquest, duty, and war

Desna
CG goddess of dreams, luck, stars, and travelers

Eloritu, The Hidden Truth
N god of history, magic, and secrets

Hylax, The Forever Queen
LG goddess of diplomacy, first contact, friendship, and peace

Ibra, The Inscrutable
N god of celestial bodies, the cosmos, and mysteries of the universe

Iomedae
LG goddess of honorable battle, humanity, justice, and valor

Lao Shu Po
NE goddess of assassins, rats, spies, and thieves

Nyarlathotep
CE Outer God of conspiracies, dangerous secrets, and forbidden magic

Oras, Agent of Change
CN god of adaptation, evolution, and natural selection

Pharasma
N goddess of birth, death, fate, and prophecy

Sarenrae
NG goddess of healing, redemption, and the sun

Talavet, The Storyteller
LN goddess of community, self-reliance, and tradition

The Devourer, The Star-Eater
CE god of black holes, destruction, and supernovas

Triune, The All-Code
N god of artificial intelligence, computers, and the Drift

Urgathoa
NE goddess of disease, gluttony, and undeath

Weydan, The Endless Horizon
CG god of discovery, equality, exploration, and freedom

Yaraesa, Lady of Wisdom
NG goddess of knowledge, mental perfection, scholarship, and science

Zon-Kuthon
LE god of darkness, envy, loss, and pain


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Or even Android avatars like Rommie from Andromeda?


I keep wondering if Light and Gravity/Entropy will be the only things Solarians can channel, or if in the future they'll get more option.

I have this image in my head of a Solarian that channels ionizing radiation instead of light, instead of a miniature star it creates a nuclear blast!

What other cool "elements" do you think a Solarian could end up being given the future? Time perhaps? Force, even?


Getting "The requested URL was not found on this server, or you do not have permission to access this area." When trying to download the standard versions.


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Title.


Title.


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Title.


Before the Core Rulebook hits, that is.


Such as androids with claws, multiple arms, non-humanoid senses, or inbuilt weapons?


Stuff like normal metal swords or mail armor? Will these be in the game? Will they be viable? Will they NOT be?


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And what happens if I take the Elemental Whispers Wild Talent but then gain a familiar from elsewhere?

I know levels in familiar granting classes always stack (Except for Familiar Bond which states otherwise explicitly), but I don't know if a multiclass kineticist needs to summon their familiar every time and keep concentrating on it, or if they only need to concentrate on it for her Kineticist levels to apply to her effective wizard level, or if they don't need to concentrate on it at all.


So say I have a bard with Eldritch Heritage (Draconic) and she later becomes a Dragon Disciple.

Do her Dragon Disciple levels count twice for determining her Claws power like how Animal Ally allows your druid levels to count twice for Animal Companion?

Does she instead have two instances of the Claw power now? One at Character Level - 2 and one at Dragon Disciple level?

Or does she only keep the stronger of the two claw powers?

And what does this mean for Improved and Greater Eldritch Heritage? Can she even still take them? Since now she technically has the Sorcerer bloodline from levels in Dragon Disciple, and you can't take Eldritch Heritage feats for bloodlines you already have.


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Who else hopes we'll be getting genetic engineering and biograft rules? Like changing your body through genetic engineering and surgery to have extra limbs or organs, or better vision, etc.


In The Great Beyond Formians are mentioned as living in the lawful neutral plane of Axis, and as forming from the souls of mortals like outsiders tend to do.

But when we finally got more information on Formians in People of The Stars and Bestiary 4, we were told they're aliens who, having fully settled every inch of their home planet, started fervently colonizing other worlds using massive asteroid ships.

So are there two completely different "species" with the same name or has there simply been a retcon?

I'm mostly asking because there have been such retcons in the past and this seems like one that's gone under the radar, as the wiki still talks about the Formians of Axis in its Axis article but mentions nothing of Axis in its Formians article.


Is there a formula for determining how much psychic energy a monster with the Psychic Magic universal monster rule should have? The numbers seem all over the place in existing creatures.


Progress Levels.

The galaxy is bound to be full of societies operating at different levels of development, not just at the same level as Absalom station, so it would make sense to include stats for "lower tech" equipment, such as opioid painkillers, fungal antibiotics, AM radios, and fossil fuels.

And I'm using modern technologies as examples because without knowing how advanced Absalom tech is, I can't give examples of sci-fi tech that would be more primitive than theirs, and not just because I'm hoping Starfinder will support Urban Fantasy. <w>


Now, some might be thinking "Draconic celestials? What are you blabbering on about?".

Well, I'm talking about of a certain set of variant physical features for Aasimar that are available for NPCs according to Blood of Angels. These are: Arms: scaled forearms, Head: draconic features, Legs: metallic scaled shins, Skin: metallic scales, Wings: metallic dragon.

Which indicates that there are some Good Outsiders out there that are at the very least covered in metallic scales, dragon winged, and dragon headed.

We also know that Apsu has several metallic dragon consorts, which sets a precedence for Apsu having dragon "demigods" running around, which in turn could have children of their own, which further down the line would lead to draconic aasimar.

I also don't see Apsu's petitioners being rewarded with humanoid forms, especially his dragon ones, so there might also be a specific type of Archon specific to him that has the shape and perhaps abilities of a dragon, just as the Dapsara is an angel specific to Shelyn.

We won't know for certain who these draconic progenitors for those rare Aasimar with scales for skin or draconic horns until they're revealed to us, but I find the idea fascinating and am already planning my draconic bloodline aasimar bard.


What happens if one or more of a synthesist's ability scores are higher than their Eidolons? Say the synthesist has DEX 16 but the Eidolon has DEX 13. Does the fused form use the Synthesist's score or the Eidolon's score?


So I wanna run Legacy of Fire for the firs time and one of my friends wants to play a re-imagining of her Genie character from Champions.

After some deliberation we decided to make her a Janni Bard with no Outsider HD but with the other Janni features intact.

This made me wonder if the Janni's Plane Shift ability might break the flow later on in the story as I know that Genies and The City of Brass play a major role.

Just need to know if I should allow her to keep the ability or not, that's all.


So it just dawned on me that the mechanics through which plasma weaponry would harm targets would be through thermal transfer, I.E. fire damage, since at the end of the day it's just very very very hot matter.

So I'm wondering why the Plasmathrower and the Plasma Grenades from the Technology Guide deal only half of their damage as fire and the other half as electric damage.


So, I intend on running a Fallout game and I was looking to try out the Anachronistic Adventurers classes, since they seem to be highly praised.

Thing is I'd hate to have my players buy almost $30 worth of PDFs and then risk the campaign going nowhere (some of our campaigns tend to not so much end as just stop), thus wasting their money.

So I'm wondering, is the content in the books Open Game Content? If I bought the PDFs for myself could I share the files with my players and/or copy the classes onto a website? Or should I just stick to either converting the d20 modern classes (which would be very easy) or the basic Pathfinder classes?

Modern Path seems to needlessly complicated for me, fyi, so I don't wanna use that. Or maybe the SRD website is just too hard to make sense of, dunno.


So, are the planes universal? Is the inner sphere a that planar traveler from Golarion visits the same than an alien visits? What about the outer sphere?

If I looked long enough in the astral plane would I encounter planar traveler from Droffa? Does a human from Earth get judged by Pharasma? Does a Mi-Go?

The Osirion Pantheon gets around somewhat, so I imagine there's some overlap, but then why don't we see mention of alien petitioners or humans from other worlds traveling the planes?