paizo.com Recent Posts by Cantripedpaizo.com Recent Posts by Cantriped2024-03-23T20:52:07Z2024-03-23T20:52:07ZRe: Forums: Running the Game: Totally unused actionsCantripedhttps://paizo.com/threads/rzs42dfx?Totally-unused-actions#122018-11-21T11:27:49Z2018-11-21T11:27:49Z<p>My playtest group's Bard got use out of both Trip (via her whip), and Assist (admitedly only because Inspire Competence makes it impossible to fail). My group's Fighter has used Disarm a few times (the most creative of which was Disarming a Shambler of a grabbed ally because the Disarm DC was lower than the Escape/Break Grapple DC).</p>
<p>Most prefer to cast Shield over taking cover, and movement actions are avoided in favor of simple Strides.</p>My playtest group's Bard got use out of both Trip (via her whip), and Assist (admitedly only because Inspire Competence makes it impossible to fail). My group's Fighter has used Disarm a few times (the most creative of which was Disarming a Shambler of a grabbed ally because the Disarm DC was lower than the Escape/Break Grapple DC).
Most prefer to cast Shield over taking cover, and movement actions are avoided in favor of simple Strides.Cantriped2018-11-21T11:27:49ZRe: Forums: Pathfinder Playtest General Discussion: Paizo Blog: Catching Our BreathCantripedhttps://paizo.com/community/blog/v5748dyo6sgdf?Catching-Our-Breath#422018-11-27T02:17:12Z2018-11-18T16:44:26Z<p>My players are gaining individual levels, because I'm running a sandbox instead of DD... character creation took about 8 hours in total, and each level-up has taken up about 4 hours. Which means by 3rd level we'd wasted an entire month's worth of playtime on the "age of accounting".
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I would like to say there was some particular element which slowed everyone down, but there wasn't. The book playtest rulebook is simply unusable throughout. All three of my players have complained about how user-friendly the book isn't; and that is with a physical book, up-to-date printed errata, and simultaneous access to multiple mobile devices with copies of the PDFs.</p>My players are gaining individual levels, because I'm running a sandbox instead of DD... character creation took about 8 hours in total, and each level-up has taken up about 4 hours. Which means by 3rd level we'd wasted an entire month's worth of playtime on the "age of accounting".
I would like to say there was some particular element which slowed everyone down, but there wasn't. The book playtest rulebook is simply unusable throughout. All three of my players have complained about how...Cantriped2018-11-18T16:44:26ZRe: Forums: Skills, Feats, Equipment & Spells: More historically accurate armorCantripedhttps://paizo.com/threads/rzs2vahv?More-historically-accurate-armor#382018-11-14T17:00:23Z2018-11-14T17:00:23Z<p><i>Chicks In Maille</i> is a book my shelf deserves. 'Chicks in Chain' would preserve the alliteration without the gross inaccuracy. Since Mail/Maille can also be called Chain. </p>
<p>The issue is that saying "Chainmail" is a redundant compound word steming from the misuse of the term "mail" as meaning "armor" rather than "chain" (thus why scale mail and splint mail are so misnamed as well).</p>Chicks In Maille is a book my shelf deserves. 'Chicks in Chain' would preserve the alliteration without the gross inaccuracy. Since Mail/Maille can also be called Chain.
The issue is that saying "Chainmail" is a redundant compound word steming from the misuse of the term "mail" as meaning "armor" rather than "chain" (thus why scale mail and splint mail are so misnamed as well).Cantriped2018-11-14T17:00:23ZRe: Forums: Pathfinder Playtest General Discussion: The jankiness of exploration (and social) tactics revisitedCantripedhttps://paizo.com/threads/rzs428l6&page=2?The-jankiness-of-exploration-tactics-revisited#922019-01-30T20:34:11Z2018-11-13T12:43:14Z<p>Exploration Mode feels out-of-place, like a subsystem they pulled from an entirely different game-design document and just ploped into the PF2 playtest with minimal revision to tie into the Three-Action Economy. That, or it was written hastily (like a paper due the next day), and never properly edited. </p>
<p>Regardless, I've found I've no use for the Exploration Mode Rules. Despite running an actual sandbox campaign with hexcrawling elements. I've ended up ignoring them almost entirely because in every instance they could have come up it would have slowed down the game, encouraged irrational behaviour (to avoid fatigue), or prevented reasonable activities (because of fatigue).</p>Exploration Mode feels out-of-place, like a subsystem they pulled from an entirely different game-design document and just ploped into the PF2 playtest with minimal revision to tie into the Three-Action Economy. That, or it was written hastily (like a paper due the next day), and never properly edited.
Regardless, I've found I've no use for the Exploration Mode Rules. Despite running an actual sandbox campaign with hexcrawling elements. I've ended up ignoring them almost entirely because in...Cantriped2018-11-13T12:43:14ZRe: Forums: Pathfinder Playtest General Discussion: The Customization BottleneckCantripedhttps://paizo.com/threads/rzs42ct3&page=2?The-Customization-Bottleneck#602018-11-14T16:35:04Z2018-11-08T14:22:04Z<p>I think there are more than enough feat slots to allow for plenty of customization. We really don't need more feats... we need better ones instead.</p>
<p>I would prefer for feats to be designed to scale as opposed to being designed to be taken in chains. Instead of taking three or four class feats to unlock all of your multiclass spellslots, you should only be taking one. The same goes for a combat style. They're the biggest reason customization bottlenecks, as you can only invest in one chain per feat-silo, and the class feats are far-and-away the best silo. If you cannot come up with at least a dozen feats for a given class or archetype without resorting to a feat-chain, it doesn't deserve to exist. Nor would I count any of the 'pick-a-thing-from-this-other-list' feats either, but that's just being picky because they're an uncreative design.</p>
<p>Finally, fill out the remainder of the (now much shorter) list with feats that let a player actually do something; because negligable static benefits in specific circumstances make terrible feats.</p>I think there are more than enough feat slots to allow for plenty of customization. We really don't need more feats... we need better ones instead.
I would prefer for feats to be designed to scale as opposed to being designed to be taken in chains. Instead of taking three or four class feats to unlock all of your multiclass spellslots, you should only be taking one. The same goes for a combat style. They're the biggest reason customization bottlenecks, as you can only invest in one chain per...Cantriped2018-11-08T14:22:04ZRe: Forums: Skills, Feats, Equipment & Spells: Issues with Heavy ArmorCantripedhttps://paizo.com/threads/rzs42cpu?Issues-with-Heavy-Armor#262018-11-07T17:06:17Z2018-11-06T12:15:00Z<p>I did write an Armor as Damage Resistance rule, using my estimates of how underpowered a given suit of armor was to the best possible armor in the game.</p>
<p>At this point I'd like to see "Touch Armor Class" replaced by simply using an enemy's Reflex DC instead. We don't need two different defenses that do functionally the same thing (represent your ability to dodge).</p>
<p>I'd also love so see Heavy Armor and Shields allow a character to apply their Strength instead of Dexterity to AC. Because physically blocking an attack requires you be strong enough to brace for the impact.</p>I did write an Armor as Damage Resistance rule, using my estimates of how underpowered a given suit of armor was to the best possible armor in the game.
At this point I'd like to see "Touch Armor Class" replaced by simply using an enemy's Reflex DC instead. We don't need two different defenses that do functionally the same thing (represent your ability to dodge).
I'd also love so see Heavy Armor and Shields allow a character to apply their Strength instead of Dexterity to AC. Because...Cantriped2018-11-06T12:15:00ZRe: Forums: Skills, Feats, Equipment & Spells: Issues with Heavy ArmorCantripedhttps://paizo.com/threads/rzs42cpu?Issues-with-Heavy-Armor#232018-11-06T11:19:30Z2018-11-05T19:52:18Z<p>I'm also amongst those who're unhappy with the current rules for armor and shields. The fact that the best possible "Armor Class" is acquired by having a little actual "armor" as possible is unreasonable.</p>
<p>I would like to see armor and shields made significantly better.</p>I'm also amongst those who're unhappy with the current rules for armor and shields. The fact that the best possible "Armor Class" is acquired by having a little actual "armor" as possible is unreasonable.
I would like to see armor and shields made significantly better.Cantriped2018-11-05T19:52:18ZRe: Forums: Pathfinder Playtest General Discussion: The cheese of Intimidation (Demoralize)Cantripedhttps://paizo.com/threads/rzs42bpc&page=2?The-cheese-of-Intimidation#572018-11-03T23:42:54Z2018-11-03T23:39:10Z<div class="messageboard-quotee">Darksol the Painbringer wrote:</div><blockquote>That's too extreme of an angle, and it's not necessarily any more of an attack than, for example, a Wizard using a Fear spell and an enemy critically failing the saving throw. If that's the case, spells like Fear should also suffer MAP, and we all know that's not going to happen, even if only because it's balanced by requiring 2 actions (and the majority of your turn combined with a bad roll from the enemy) to work.</blockquote><p>Maybe... but the <i>Fear</i> spell takes two actions, costs a spell slot (for all but the most powerful spellcasters), and requires the target(s) critically fail their saves. Plus you have to actually know Fear specifically. Meaning the effect could be comperable, but a spellcaster expends more than twice the incombat resources, and can still only perform the activity a limited number of times (far fewer than the number of times he could have used Demoralize instead). Why bother casting Fear once when you could cast 'Demoralize' twice without expending a spell slot? Its not really a favorable comparison for arguing that Demoralize isn't overpowered.
<p>Note that in my example encounter, The ghost's Demoralize checks had more impact than its Frightful Moan.</p>Darksol the Painbringer wrote:That's too extreme of an angle, and it's not necessarily any more of an attack than, for example, a Wizard using a Fear spell and an enemy critically failing the saving throw. If that's the case, spells like Fear should also suffer MAP, and we all know that's not going to happen, even if only because it's balanced by requiring 2 actions (and the majority of your turn combined with a bad roll from the enemy) to work.
Maybe... but the Fear spell takes two actions,...Cantriped2018-11-03T23:39:10ZRe: Forums: Pathfinder Playtest General Discussion: Live Stream Notes with 1.6 previewsCantripedhttps://paizo.com/threads/rzs42cov&page=3?Live-Stream-Notes-with-16-previews#1372018-11-03T15:18:55Z2018-11-03T12:42:26Z<div class="messageboard-quotee">HWalsh wrote:</div><blockquote> <div class="messageboard-quotee">avr wrote:</div><blockquote> I don't think it's about other people having fun. It looks more like those most offended by non-LG paladin-alikes are those who still feel that LG is the best, most 'good' alignment, and who are deeply offended by anything which might imply otherwise. </blockquote>Or we're offended by disregarding long established traditions. There is no reason to try putting words in our mouths to try to belittle our stance. </blockquote><p>There were no long-standing traditions to disregard. Variant paladins are nothing new, they've existed in almost every version of D&D. Back when I started playing, Paladins were just better fighters with higher prerequisites (Rangers too); famously used as GMPCs by the uncreative to keep their party's in line. The reason those editions mechanically rewarded players for being Good (and preferably Lawful) was simple. The most practical alignment for an adventurer is Chaotic Evil, because we're glorified tomb-robbers. Not Stealing and Killing means not gaining experience points. Parties with a Paladin or Ranger needed the extra boost to compete with parties that could otherwise steal from and murder people for money and power. The Paladin's legacy died in 3rd edition, you're just a few decades late to the funeral.HWalsh wrote:avr wrote: I don't think it's about other people having fun. It looks more like those most offended by non-LG paladin-alikes are those who still feel that LG is the best, most 'good' alignment, and who are deeply offended by anything which might imply otherwise.
Or we're offended by disregarding long established traditions. There is no reason to try putting words in our mouths to try to belittle our stance. There were no long-standing traditions to disregard. Variant paladins...Cantriped2018-11-03T12:42:26ZRe: Forums: Skills, Feats, Equipment & Spells: Bard Skills: Performance and OccultismCantripedhttps://paizo.com/threads/rzs42ckp?Bard-Skills-Performance-and-Occultism#122018-11-02T23:07:09Z2018-11-02T23:07:09Z<p>Just a note, every kind of caster except Wizards have a clause noting that they can use 'something' in lieu of materials and a free hand (like the bard uses their instrument). Even for wizards it seems like an ommision not to be able to use their arcane focus or spellbook for somatic and material components.</p>
<p>I could also see Witch as the pan-traditional prepared spellcaster, and Occultist as the primary prepared occult spellcaster (as PossibleCabbage suggests above). As Mathmuse suggests, the Occultists secondary stat will almost certainly be Charisma, for more focus to fuel their implement powers.</p>Just a note, every kind of caster except Wizards have a clause noting that they can use 'something' in lieu of materials and a free hand (like the bard uses their instrument). Even for wizards it seems like an ommision not to be able to use their arcane focus or spellbook for somatic and material components.
I could also see Witch as the pan-traditional prepared spellcaster, and Occultist as the primary prepared occult spellcaster (as PossibleCabbage suggests above). As Mathmuse suggests,...Cantriped2018-11-02T23:07:09ZRe: Forums: Skills, Feats, Equipment & Spells: Bard Skills: Performance and OccultismCantripedhttps://paizo.com/threads/rzs42ckp?Bard-Skills-Performance-and-Occultism#82018-11-02T16:29:10Z2018-11-02T16:29:10Z<p>I think that Occultism being Int-based is currently very annoying, and the player of my party's Bard agrees. However neither Sorcerers nor Bards are the anchor Occult spellcaster. Sorcerers crop up in every tradition, so they don't count. Bards are neither prepared casters, nor does their key ability match the Occultism Skill. So I contend they aren't intended to be the best at it.</p>
<p>Occultism is being published in core for the same reason as the alchemist... Paizo doesn't want to publish any massive system additions later because of how problematic it was to introduce Alchemy-As-Not-Quite-Magic and Psychic Magic later. IIRC they've publically stated they don't plan to introduce any new magical traditions later (despite there being open design space indicating otherwise).</p>
<p>I strongly suspect the Witch will be the first anchor occult caster (being an Int-based, prepared spellcaster), otherwise it'll be the Occultist because the dev-team lurves Mavaro. </p>
<p>There is also design space for at least three more spontaneous spellcasting classes (one for the Arcane, Divine, and Primal traditions), and at least one Prepared Caster that crops up in every tradition like the sorcerer. But Asmodeus only knows when/if they'll actually publish them all.</p>I think that Occultism being Int-based is currently very annoying, and the player of my party's Bard agrees. However neither Sorcerers nor Bards are the anchor Occult spellcaster. Sorcerers crop up in every tradition, so they don't count. Bards are neither prepared casters, nor does their key ability match the Occultism Skill. So I contend they aren't intended to be the best at it.
Occultism is being published in core for the same reason as the alchemist... Paizo doesn't want to publish any...Cantriped2018-11-02T16:29:10ZRe: Forums: Skills, Feats, Equipment & Spells: Pirate WeaponsCantripedhttps://paizo.com/threads/rzs42cle?Pirate-Weapons#102018-11-02T03:22:26Z2018-11-02T03:22:26Z<p>I would give Cutlass parry (because of the hilt) and sweep.</p>
<p>Boarding Axes would be Hatchets that trade Thrown for Trip</p>
<p>A Hook Hand would be like a sickle, but deal Piercing damage, and be impossible to disarm.</p>I would give Cutlass parry (because of the hilt) and sweep.
Boarding Axes would be Hatchets that trade Thrown for Trip
A Hook Hand would be like a sickle, but deal Piercing damage, and be impossible to disarm.Cantriped2018-11-02T03:22:26ZRe: Forums: Skills, Feats, Equipment & Spells: Pirate WeaponsCantripedhttps://paizo.com/threads/rzs42cle?Pirate-Weapons#82018-11-01T18:33:37Z2018-11-01T18:30:56Z<div class="messageboard-quotee">MerlinCross wrote:</div><blockquote><p> I dunno Cantriped. They seem pretty easily transferred to me. Maybe not 1 to 1 but converting them back shouldn't be too hard. </p>
<p>But thanks for the example of Court Swords. That seems pretty cool.
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</blockquote><p>I agree the basic system would work fine in PF1. The PF1 weapon design rules I mentioned above are (in my opinion) the basis for the playtest weapon system. Particularly the fact that traits are weighed against base damage, and that two-handed exotic weapons get the biggest pool of points to build from (with everything else getting less by degree). I specified the traits themselves. For example: Finesse obviates Weapon Finesse in PF1. Agile, Backswing, Sweep, and Twin all rely on the 3-action economy, Disarm and Trip rely on the pf2 skill system... etc.
<p>The Court Sword is pretty ideal... if you're a str-based dual-wielding fighter. I described it as having a full basket-hilt like a rapier, but a short, broad thrusting blade. It is not entirely historically accurate, but was the closest real sword to what I had in mind. The goal was to provide a single pairable weapon with the appropriate traits to utilize the Playtest Fighter's duel-wielding feats (as opposed to being all but forced to use a Rapier and Main-Gouche). Because it is so niche, I made it uncommon.</p>MerlinCross wrote:I dunno Cantriped. They seem pretty easily transferred to me. Maybe not 1 to 1 but converting them back shouldn't be too hard.
But thanks for the example of Court Swords. That seems pretty cool.
I agree the basic system would work fine in PF1. The PF1 weapon design rules I mentioned above are (in my opinion) the basis for the playtest weapon system. Particularly the fact that traits are weighed against base damage, and that two-handed exotic weapons get the biggest pool of...Cantriped2018-11-01T18:30:56ZRe: Forums: Skills, Feats, Equipment & Spells: Pirate WeaponsCantripedhttps://paizo.com/threads/rzs42cle?Pirate-Weapons#62018-11-01T16:58:52Z2018-11-01T16:58:46Z<p>For PF2 purposes, I haven't been shy about customizing or reskinning weapons. They're like backgrounds, so painfully generic that there's no benefit to be had from sticking strictly published lists.</p>
<p>I gave my party's Fighter a pair of "Court Swords" as a reward for a difficult adventure. They're just uncommon blades based on the Shortswords she already used, but which traded Versatile S and Finesse traits she didn't need for the Parry and Disarm traits her combat style demanded.</p>
<p>I also let my varisian bard purchase a "bladed scarf" as an uncommon type of whip.</p>For PF2 purposes, I haven't been shy about customizing or reskinning weapons. They're like backgrounds, so painfully generic that there's no benefit to be had from sticking strictly published lists.
I gave my party's Fighter a pair of "Court Swords" as a reward for a difficult adventure. They're just uncommon blades based on the Shortswords she already used, but which traded Versatile S and Finesse traits she didn't need for the Parry and Disarm traits her combat style demanded.
I also let...Cantriped2018-11-01T16:58:46ZRe: Forums: Skills, Feats, Equipment & Spells: Pirate WeaponsCantripedhttps://paizo.com/threads/rzs42cle?Pirate-Weapons#52018-11-01T16:46:20Z2018-11-01T16:46:20Z<p>There are already some OGL weapon generation rules for PF1, they work okay balance wise (so long as you don't want to write up firearms or technological weapons).</p>
<p>The PF2 Weapon Traits won't back-convert very well on their own (they rely on the Action and Skill systems PF2 uses).</p>There are already some OGL weapon generation rules for PF1, they work okay balance wise (so long as you don't want to write up firearms or technological weapons).
The PF2 Weapon Traits won't back-convert very well on their own (they rely on the Action and Skill systems PF2 uses).Cantriped2018-11-01T16:46:20ZRe: Forums: Playing the Game: How much to buy a spell?Cantripedhttps://paizo.com/threads/rzs42ciz?How-much-to-buy-a-spell#62019-03-05T05:52:32Z2018-10-31T17:10:41Z<div class="messageboard-quotee">David Silver - Ponyfinder wrote:</div><blockquote> You're in a settlement and you want to hit up the local wizard's guild and get a copy of magic missile. How much is that service? We know how much the scribing costs, but the access fee of borrowing an NPCs spellbook or time (since NPCs can just teach you verbally these days, I believe). </blockquote><p>You'd be performing the Learn An Arcane Spell activity, so you'd use those rules (see page 146). Which is to say the check takes 1 hour, and it costs 2 gp to learn Magic Missile from a tutor or borrowed grimoire (or just 1 gp if you critically succeed). It also costs you 1 gp if you Critically fail... Alternatively you can buy a Scroll for 3 gp (or make one for an initial investment of 25 sp (2.5 gp), or less•
</p>
Assuming you have Scribe Scroll, you can gain access to a spell (for scribing purposes only) by keeping a formula book with the 'formula' for that scroll. The formula for a scroll of magic missile costs 10 sp for example. Meaning even an Alchemist or Fighter can scribe scrolls per RAW.
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[Spoiler omitted]</p>David Silver - Ponyfinder wrote:You're in a settlement and you want to hit up the local wizard's guild and get a copy of magic missile. How much is that service? We know how much the scribing costs, but the access fee of borrowing an NPCs spellbook or time (since NPCs can just teach you verbally these days, I believe).
You'd be performing the Learn An Arcane Spell activity, so you'd use those rules (see page 146). Which is to say the check takes 1 hour, and it costs 2 gp to learn Magic...Cantriped2018-10-31T17:10:41ZRe: Forums: Playing the Game: How much Bulk can a horse carry, including the rider?Cantripedhttps://paizo.com/threads/rzs42cgr?How-much-Bulk-can-a-horse-carry-including-the#122018-10-31T16:23:47Z2018-10-31T16:23:47Z<p>You typically add multipliers in Pathfinder rather than compound them. So that should be a multiplier of ×2½ for a Large Quadruped. Which would give a value of 25 for a large quadruped with a 20 str, or 30 for large quadruped with 24 str (5+7)×(2½).</p>You typically add multipliers in Pathfinder rather than compound them. So that should be a multiplier of ×2½ for a Large Quadruped. Which would give a value of 25 for a large quadruped with a 20 str, or 30 for large quadruped with 24 str (5+7)×(2½).Cantriped2018-10-31T16:23:47ZRe: Forums: Skills, Feats, Equipment & Spells: Carts, how do they work?Cantripedhttps://paizo.com/threads/rzs42chz?Carts-how-do-they-work#32018-10-31T15:52:46Z2018-10-31T15:52:46Z<p>I used the wagon prices and entries from Ultimate Equipment, since the rental prices were fairly similar to the entries in the playtest rulebook. Doing so made them comparatively much more expensive. However I felt this was an appropriate adjustment considering the party benefits.</p>I used the wagon prices and entries from Ultimate Equipment, since the rental prices were fairly similar to the entries in the playtest rulebook. Doing so made them comparatively much more expensive. However I felt this was an appropriate adjustment considering the party benefits.Cantriped2018-10-31T15:52:46ZRe: Forums: Pathfinder Playtest General Discussion: Sanity check timeCantripedhttps://paizo.com/threads/rzs42chn?Sanity-check-time#252018-10-31T03:45:33Z2018-10-30T14:31:55Z<div class="messageboard-quotee">DM_Blake wrote:</div><blockquote>They make radical changes at the last minute that won't be tested and the game goes live very different but possibly very broken. I'll wait to see if I buy that game.</blockquote><p>This is more or less my position on the future of PF2. Except that at this point I have no reason to believe the printed product will even be worth the shelf-space.
<p>I'll review the rules online, and if they defy my expectations I'll consider paying Paizo for their PDF. But as it stands I don't plan to ever buy another actual book from Paizo. </p>
<p>I was exceptionally excited about the prospects of PF2, and there are core elements that I love. Such as the Three-Action Economy and most of the Proficiency system (excepting elements regarding armor and shields). However the actual specific content (classes, feats spells, items) is boring and lackluster, and weak by design. Removing or replacing the content I dislike would require more work than building a campaign from scratch using one of the several "toolbox" systems designed for that purpose.
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The worst offense is that the ruleset requires it's GMs to be biased and untrustworthy, which isn't the kind of person I want to play a game with (let alone be for any amount of time). I certainly wouldn't play under a PFS GM using these rules.</p>DM_Blake wrote:They make radical changes at the last minute that won't be tested and the game goes live very different but possibly very broken. I'll wait to see if I buy that game.
This is more or less my position on the future of PF2. Except that at this point I have no reason to believe the printed product will even be worth the shelf-space. I'll review the rules online, and if they defy my expectations I'll consider paying Paizo for their PDF. But as it stands I don't plan to ever buy...Cantriped2018-10-30T14:31:55ZRe: Forums: Creating a Character: Serious question: Was the PF1 CRB layout any better?Cantripedhttps://paizo.com/threads/rzs42bt0?Serious-question-Was-the-PF1-CRB-layout-any#102018-10-30T11:51:56Z2018-10-30T11:51:56Z<p>For making characters I usually use PDFs. Not to knock online resources (I check them next), I just like to be inspired by the art and flavour-text. Usually I find that whatever obscure game element I need is located in one of half-a-dozen thematically named supplements.</p>
<p>Usually I just make a player's first characters for them; so as to prevent new players from falling off the learning curve. However learnability was one of the playtest goals; so I didn't do that this time. That said it took my players an embarrasingly long time to actually finish their characters using the Playtest Rulebook. I finally had to waste an entire four-hour session game session forcing my players to actually do the paperwork (they knew more-or-less what they were playing, but none of the sheets were filled out, and certain details hadn't been decided).</p>For making characters I usually use PDFs. Not to knock online resources (I check them next), I just like to be inspired by the art and flavour-text. Usually I find that whatever obscure game element I need is located in one of half-a-dozen thematically named supplements.
Usually I just make a player's first characters for them; so as to prevent new players from falling off the learning curve. However learnability was one of the playtest goals; so I didn't do that this time. That said it took...Cantriped2018-10-30T11:51:56ZRe: Forums: Creating a Character: Serious question: Was the PF1 CRB layout any better?Cantripedhttps://paizo.com/threads/rzs42bt0?Serious-question-Was-the-PF1-CRB-layout-any#82018-10-29T18:49:14Z2018-10-28T23:42:09Z<p>I wouldn't say that the CRBs layout is better or worse. They're basically much the same; or will be once PF2 is complete at any rate. However the point above about redundancy is accurate. The PF1 CRB includes a lot of redundant reminder text which the playtest rulebook lacks.</p>
<p>There are a few areas of the playtest rulebook though where the few minor changes to layout made the book much, much harder to use. For example, mixing all of the powers in with the spells was a serious misstep. It significantly increases the amount of time it takes to evaluate power-based options.</p>
<p>I'm the GM, but I wanted to know how long it took to create a finished character before asking my players to do so... So I built a cleric as my first test of the rulebook; it made me want to huck my book at a wall before I'd even run my first session.</p>I wouldn't say that the CRBs layout is better or worse. They're basically much the same; or will be once PF2 is complete at any rate. However the point above about redundancy is accurate. The PF1 CRB includes a lot of redundant reminder text which the playtest rulebook lacks.
There are a few areas of the playtest rulebook though where the few minor changes to layout made the book much, much harder to use. For example, mixing all of the powers in with the spells was a serious misstep. It...Cantriped2018-10-28T23:42:09ZRe: Forums: Pathfinder Playtest General Discussion: Blocking terrain, walking through walls, and attacking through walls: am I going crazy?Cantripedhttps://paizo.com/threads/rzs42a35&page=2?Blocking-terrain-walking-through-walls-and#572018-11-02T07:18:33Z2018-10-28T13:37:09Z<div class="messageboard-quotee">Megistone wrote:</div><blockquote><br />
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Maybe there's a curtain you can move through but not see through. Maybe there's fog, or it's dark.
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You can't define every possible situation.</blockquote><p>No, they can't. But with half-a-dozen developers they could've at least covered the three most common situations.
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1: A Barrier you can neither percieve or attack/travel through (such as a stone wall)
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2: A Barrier you can percieve through, but not attack/travel through (such as glass wall)
<br />
3 A Barrier you can attack/travel through, but not percieve through (such as a paper wall or <i>Silent Image</i>)
<br />
Note: "percieve" in these cases being "to see". Which is the default sense the playtest assumes characters are using. But if they provided a default I could more easily apply common sense. For example, a glass wall might block a Keen-Eared Elf's hearing-based perception, but not a paper wall.</p>Megistone wrote:Maybe there's a curtain you can move through but not see through. Maybe there's fog, or it's dark.
You can't define every possible situation.
No, they can't. But with half-a-dozen developers they could've at least covered the three most common situations.
1: A Barrier you can neither percieve or attack/travel through (such as a stone wall)
2: A Barrier you can percieve through, but not attack/travel through (such as glass wall)
3 A Barrier you can attack/travel through, but...Cantriped2018-10-28T13:37:09ZRe: Forums: Running the Game: Assorted House RulesCantripedhttps://paizo.com/threads/rzs42cb3?Assorted-House-Rules#32018-10-26T03:16:24Z2018-10-25T20:48:19Z<div class="messageboard-quotee">RazarTuk wrote:</div><blockquote> Nope. Item rarity should be determined on a setting level, not a character level.</blockquote><p>I agree, however your complaint also applies to the original feat. The access mechanic remained because the system needs to remain functional in PFS where the GM literally isn't allowed to make that call. This isn't a list of ways I would have made a better game. These are consise changes to an existing product, designed to do the most good with the least revision. I can't go removing access mechanics from all the other feats (like Adopted). Instead focus on the benefits; which are that unlike the original, my version allows you to select common weapons, and uncommon weapons which aren't ancestral. In addition it trains you in the weapon. Which means a Human Wizard can become an expert in the Katana (or nearly any other single weapon) for just two ancestry feats (just like an Elven Wizard with their whole glut of weapons).
<div class="messageboard-quotee">Quote:</div><blockquote><br />
<br />
I know that some of the tropes, like studs improving armor and padded being a joke aren't going away any time soon. But one detail that I think <i>is</i> reasonable to complain about is the split between half and full plate.</blockquote><p>I've done my research as well, and while I disagree with some of your arguments... I'm not interested in debating armor theory. Rewriting the entire armor rules is outside the scope of the scope of my intent. The presense or absence of half- and full- plate as distinct armor types is no more relevent than the incorrectness of the term "chainmail". If you want historically accurate armor you'll have to talk to Paizo. Also note this is the only house-rule I've tagged as 'Optional', that wasn't an accident. It is only appropo if you're using the playtest rulebook's selection of (historically inaccurate, and selectively anachronistic) armor.RazarTuk wrote:Nope. Item rarity should be determined on a setting level, not a character level.
I agree, however your complaint also applies to the original feat. The access mechanic remained because the system needs to remain functional in PFS where the GM literally isn't allowed to make that call. This isn't a list of ways I would have made a better game. These are consise changes to an existing product, designed to do the most good with the least revision. I can't go removing access...Cantriped2018-10-25T20:48:19ZForums: Running the Game: Assorted House RulesCantripedhttps://paizo.com/threads/rzs42cb3?Assorted-House-Rules#12018-12-04T00:53:08Z2018-10-25T20:08:38Z<p>The following is an assorted collection of rules changes I would make to the playtest rulebook (as of update 1.5)</p>
<p><b>Stronger Ancestries</b>
<br />
• Unconventional Weaponry has the following alternate benefits: "You’ve familiarized yourself with a weapon from another ancestry or culture. Choose a common or uncommon weapon. You're trained in, and have access to that weapon."</p>
<p><b>Earlier Ability Boosts</b>
<br />
• Every character classes' Ability Boosts have the following alternate benefits: "At 5th level and every 4 levels thereafter, you boost four different ability scores. You can use these ability boosts to increase your ability scores above 18. Boosting an ability score increases it by 1 if it’s already 18 or above, or by 2 if it starts out below 18."</p>
<p><b>Improved Infusions</b>
<br />
• The alchemist's Advanced Alchemy has the following additional benefit (inserted at the end of the first paragraph): "When you create an infused alchemical item that allows a saving throw, you can change its DC to your class DC."
<br />
• The alchemist's Studied Resonance has the following additional benefit: "You gain 3 bonus Resonance Points, but you can only use these bonus Resonance Points when you create alchemical items during your daily preparations (see Advanced Alchemy)."
<br />
• Remove Powerful Alchemy from the list of Alchemist Feats.</p>
<p><b>Fighter's Armor Training</b>
<br />
• If you're a Fighter whose Key Ability is Dexterity, you gain Light Armor Expertise at 11th level instead of Heavy Armor Expertise. Light Armor Expertise has the following benefits: "Your proficiency rank for light armor and all shields increases to expert."
<br />
• If you're a Fighter whose Key Ability is Dexterity, your Armor Mastery ability has the following alternate benefits: "Your proficiency rank for light armor and shields increases to master. Your proficiency rank for medium armor and unarmored defense increases to expert."</p>
<p><b>Wizard's Foci</b>
<br />
• The wizard's Arcane Spellcasting has the following additional benefit (inserted between the first and second sentences): "Because you're a wizard, you can usually hold an arcane focus or spellbook as part of your Material Casting and Somatic Casting actions, so you usually don't need spell components or another hand free."</p>
<p><b>Armor Resistance (Optional)</b>
<br />
• While wearing a given suit of armor, you gain (or increase your existing) resistance to the listed damage types (see below). Reduce the resistance given by a poor-quality suit of armor by 2 (to a minimum of 0). Increase the resistance given by a high-quality suit of armor by the listed item bonus for an item of its quality. Note: The resistance values were chosen based upon my estimation of how much worse given armor types are compared to the "best possible defense in the game." Which is being Legendary in Unarmored, with a 24 Dexterity and Mage Armor X (via either bracers or spell).
<br />
<b>Light Armor</b>
<br />
• Padded (bludgeoning 3)
<br />
• Leather (slashing 1)
<br />
• Studded Leather (slashing 2)
<br />
• Chain Shirt (slashing 2)
<br />
<b>Medium Armor</b>
<br />
• Hide (bludgeoning and slashing 1)
<br />
• Scale Mail (piercing and slashing 1)
<br />
• Chainmail (bludgeoning and slashing 3)
<br />
• Breastplate (piercing and slashing 2)
<br />
<b>Heavy Armor</b>
<br />
• Splint Mail (piercing and slashing 3)
<br />
• Half Plate (bludgeoning, piercing and slashing 2)
<br />
• Full Plate (bludgeoning, piercing and slashing 3)</p>
<p><b>Uncommon Martial Melee Weapon</b>
<br />
• Bayonette (10 sp | 1d4 P | 1 Light | 1 Hand | Spear | Agile, Attached to crossbow or firearm, Two-Hand d8)
<br />
• Court Sword (18 sp | 1d6 P | Light | 1 Hand | Sword | Agile, Disarm, Parry)
<br />
• Odachi (40 sp | 1d12 S | 2 Bulk | 2 Hands | Sword | Versatile P)</p>
<p><b>Uncommon Exotic Ranged Weapons</b>
<br />
• Hand Pistol (250 sp | 1d8 P | 40 ft. | Reload 2 | 1 Bulk | 1 Hand | Gun | Deadly d10)
<br />
• 10 pinlock cartridges (10 sp | 1 Light | Alchemical, Consumable)
<br />
• Long Rifle (400 sp | 1d12 P | 80 ft. | Reload 3 | 2 Bulk | 2 Hands | Gun | Deadly d10)
<br />
• 10 pinlock cartridges (10 sp | 1 Light | Alchemical, Consumable)
<br />
<b>Pinlock Cartridge:</b> Ammunition for pinlock firearms (including hand pistols, and long rifles) can be crafted in batches of up to 40 cartridges (20 if created by Advanced Alchemy, or 10 if created by Quick Alchemy).
<br />
<b>Critical Specialization Effect (Gun):</b> The target takes 1 additional damage per weapon damage die (including the extra dice from a critical hit).</p>
<p><b>Healing Surge</b>
<br />
• You automatically succeed when overspending resonance points to activate any kind of Healing Potion or Elixir of Life (including an Elixir of Rejuvenation) while you are Dying.</p>
<p><b>Daily Heroics:</b>
<br />
• Unless otherwise noted, you begin each adventure with 2 Hero Points, and lose all remaining Hero Points at the end of the adventure. You may gain 1 Hero Point each day during your daily preparations, and may have up to 3 Hero Points at any given time.</p>
<p><b>Realistic Exploration</b>
<br />
• You can engage in a fatiguing tactic for up to 30 minutes, or a very fatiguing tactic for up to 5 minutes before becoming fatigued.
<br />
• You can engage in any tactic while fatigued, including fatiguing and very fatiguing tactics.</p>The following is an assorted collection of rules changes I would make to the playtest rulebook (as of update 1.5)
Stronger Ancestries
• Unconventional Weaponry has the following alternate benefits: "You’ve familiarized yourself with a weapon from another ancestry or culture. Choose a common or uncommon weapon. You're trained in, and have access to that weapon."
Earlier Ability Boosts
• Every character classes' Ability Boosts have the following alternate benefits: "At 5th level and every 4...Cantriped2018-10-25T20:08:38ZRe: Forums: Doomsday Dawn Game Master Feedback: A sober campaign journal of Doomsday Dawn: Doom, gloom, and TPKsCantripedhttps://paizo.com/threads/rzs2vamz&page=7?A-sober-campaign-journal-of-Doomsday-Dawn#3172018-10-24T18:40:12Z2018-10-24T18:40:12Z<div class="messageboard-quotee">Colette Brunel wrote:</div><blockquote>The problem, of course, seems to be that the monster math is overtuned. Thus, whether or not this was the developers' intent, encounters are balanced around players and their PCs playing to win and focusing fire, and monsters lackadaisically running around doing "cool" but tactically inefficient things.</blockquote><p>This at least we can agree on being a problem. I shouldn't have to waste 2/3rds of my actions, or use enemies several levels beneath my heroes to prevent killing them.Colette Brunel wrote:The problem, of course, seems to be that the monster math is overtuned. Thus, whether or not this was the developers' intent, encounters are balanced around players and their PCs playing to win and focusing fire, and monsters lackadaisically running around doing "cool" but tactically inefficient things.
This at least we can agree on being a problem. I shouldn't have to waste 2/3rds of my actions, or use enemies several levels beneath my heroes to prevent killing them.Cantriped2018-10-24T18:40:12ZRe: Forums: Monsters and Hazards: Death by fluffy bunnies: What happens when the drained condition reduces a creature's maximum hit points to 0?Cantripedhttps://paizo.com/threads/rzs42bqc?Death-by-fluffy-bunnies-What-happens-when-the#152018-10-24T16:32:06Z2018-10-24T16:32:06Z<div class="messageboard-quotee">Colette Brunel wrote:</div><blockquote> <a href="https://paizo.com/threads/rzs42bph?My-10thlevel-party-was-killed-by-a-family-of" target="_blank" rel="nofollow">My 10th-level party was killed by mundane rabbits</a>, but <a href="https://paizo.com/threads/rzs42bph?My-10thlevel-party-was-killed-by-a-family-of#5" target="_blank" rel="nofollow">someone else</a> raised a point in that the drained condition is silent on what happens when a creature's maximum hit points are reduced to 0. What actually occurs? </blockquote><p>I think as written the PCs reduced to 0 Maximum HP would be locked into a near-dying state until they finally died. Healing spells and Hero Points would just end up reseting you to Dying 1. As you'd be raised to 1 HP (Maximum 0) by the spell, and immediately start dying again. The Healer also wakes you, automatically cursing themselves (Yay!). Naturally recovering would give you as little as ten minutes of safety while you sit as 0 HP and Unconsious. As soon as the GM decides you awaken though you jitter from 1 HP back to 0 and begin dying again. A kind GM might let them sit at comatose until the Drain faded.
<p>So I suppose in theory you could keep making your recovery rolls (staying locked around dying 1), or sitting comatose for however many days it would take to recover from being Drained 14+... unless you starve to death, are eaten by monsters, or buried by other adventurers (assuming they don't kill themselves accidently waking you with healing magic).</p>
<p>It is a truely Gygaxian trap, made worse by an ill-defined trigger element (the sleeping vermin of undefined number).</p>Colette Brunel wrote:My 10th-level party was killed by mundane rabbits, but someone else raised a point in that the drained condition is silent on what happens when a creature's maximum hit points are reduced to 0. What actually occurs?
I think as written the PCs reduced to 0 Maximum HP would be locked into a near-dying state until they finally died. Healing spells and Hero Points would just end up reseting you to Dying 1. As you'd be raised to 1 HP (Maximum 0) by the spell, and immediately...Cantriped2018-10-24T16:32:06ZRe: Forums: Pathfinder Playtest General Discussion: Paizo Blog: Raising the FlagCantripedhttps://paizo.com/community/blog/v5748dyo6sgc9&page=3?Raising-the-Flag#1032018-10-25T16:41:00Z2018-10-24T16:08:26Z<p>Paizo is the 'House', a game of Pathfinder II is a 'Baccarat Table' (basically a group all betting on a coin-flip with 1:10 odds of a tie, and a 1:50 edge to the house IIRC), and Society Play is the 'casino floor'.</p>
<p>Like it or not; it is in the house's best interest to ensure as average a playing experience as possible on the casino floor; since that determines their ability to keep opening baccarat tables.</p>
<p>Which is all a really convoluted way of saying that I think Paizo needs to focus on not creating mechanics that break even in "highly improbable circumstances". Such as getting stuck in a dying loop until you rage-quit the table. If it can break, it will, and every time it does it costs Paizo credibility, and thus future profits.</p>Paizo is the 'House', a game of Pathfinder II is a 'Baccarat Table' (basically a group all betting on a coin-flip with 1:10 odds of a tie, and a 1:50 edge to the house IIRC), and Society Play is the 'casino floor'.
Like it or not; it is in the house's best interest to ensure as average a playing experience as possible on the casino floor; since that determines their ability to keep opening baccarat tables.
Which is all a really convoluted way of saying that I think Paizo needs to focus on...Cantriped2018-10-24T16:08:26ZRe: Forums: Ancestries & Backgrounds: Anyone else feel that this is moving in a direction that’s actually more restrictive instead of less soCantripedhttps://paizo.com/threads/rzs42c81?Anyone-else-feel-that-this-is-moving-in-a#52019-01-25T22:32:47Z2018-10-24T15:44:53Z<p>I am happy with most• of the Heritage elements of the 1.4 Update. Sure they're individually lackluster... Everything in PF2's Playtest is pretty underwhelming individually; it's an inevitable result of combining tight-math with choice-glut.
<br />
[Spoiler omitted]</p>I am happy with most* of the Heritage elements of the 1.4 Update. Sure they're individually lackluster... Everything in PF2's Playtest is pretty underwhelming individually; it's an inevitable result of combining tight-math with choice-glut.
[Spoiler omitted]Cantriped2018-10-24T15:44:53ZRe: Forums: Monsters and Hazards: Death by fluffy bunnies: What happens when the drained condition reduces a creature's maximum hit points to 0?Cantripedhttps://paizo.com/threads/rzs42bqc?Death-by-fluffy-bunnies-What-happens-when-the#142018-10-24T15:36:53Z2018-10-24T14:51:28Z<p>Actually the quoted rule doesn't say anything about penalties "capping out", all it is specifying is the range of values the GM should expect to see (1-4). Paizo treats it's own rules more like weak suggestions.
<br />
However barring the specific rule in the Awakening Curse, multiple instances of being Drained wouldn't normally stack; nor would the reduction in current or maximum hit points in my opinion (but I admit that interaction should be made clearer one way or another). Thus why the curse notes it "increases" the drained condition; otherwise the seperate instances would overlap to little effect like any other condition. If the increase had been intended to 'cap-out', such a clause would have been mentioned in the specific rule that allowed it to stack at all.</p>Actually the quoted rule doesn't say anything about penalties "capping out", all it is specifying is the range of values the GM should expect to see (1-4). Paizo treats it's own rules more like weak suggestions.
However barring the specific rule in the Awakening Curse, multiple instances of being Drained wouldn't normally stack; nor would the reduction in current or maximum hit points in my opinion (but I admit that interaction should be made clearer one way or another). Thus why the curse...Cantriped2018-10-24T14:51:28ZRe: Forums: Pathfinder Playtest General Discussion: Paizo Blog: Raising the FlagCantripedhttps://paizo.com/community/blog/v5748dyo6sgc9&page=3?Raising-the-Flag#1012018-10-25T16:32:25Z2018-10-24T14:18:32Z<p>I once worked at a casino, where I learned that statistical probabilities are only relevent to the House. Any given player can experience wildly improbable results, such as winning a bonus with 1:25 odds eight times in a row (a true story). It doesn't matter how unlikely it is, given enough time it will happen to somebody.</p>I once worked at a casino, where I learned that statistical probabilities are only relevent to the House. Any given player can experience wildly improbable results, such as winning a bonus with 1:25 odds eight times in a row (a true story). It doesn't matter how unlikely it is, given enough time it will happen to somebody.Cantriped2018-10-24T14:18:32ZRe: Forums: Pathfinder Playtest General Discussion: The cheese of Intimidation (Demoralize)Cantripedhttps://paizo.com/threads/rzs42bpc?The-cheese-of-Intimidation#442018-10-24T12:52:13Z2018-10-24T12:52:13Z<p>The opponents are who I'm concerned about... Enemies have inflated statistics that make Intimidation more successful for them than against them. Since they can use it at range, while prone, there's no protecting a PC from focused-demoralization.
<br />
Since in most encounters the PCs are effectively the invaders, there's often nowhere for the enemies to run and the places they can run aren't very dangerous to them... meanwhile anywhere a PC runs is likely to be dangerous because it isn't where the rest of the party is; worst case scenario you could trigger additional encounters, or flee straight into a hazard. Best case you aren't contributing for a round or more.</p>The opponents are who I'm concerned about... Enemies have inflated statistics that make Intimidation more successful for them than against them. Since they can use it at range, while prone, there's no protecting a PC from focused-demoralization.
Since in most encounters the PCs are effectively the invaders, there's often nowhere for the enemies to run and the places they can run aren't very dangerous to them... meanwhile anywhere a PC runs is likely to be dangerous because it isn't where the...Cantriped2018-10-24T12:52:13ZRe: Forums: Doomsday Dawn Player Feedback: Paizo Blog: Order of the Amber Die--Doomsday Dawn Playtest, Part 4Cantripedhttps://paizo.com/community/blog/v5748dyo6sgc1?Order-of-the-Amber-DieDoomsday-Dawn-Playtest#162018-10-25T02:01:53Z2018-10-23T19:53:03Z<div class="messageboard-quotee">Dante Doom wrote:</div><blockquote> I just give one extra hero point to those players that make the surveys. Lol </blockquote><p>I'm not fond of Hero Point like mechanics, but I'm using them for the Playtest anyway.
</p>
However I detest the idea of favortism, and the fact that the current Hero Point rules encourage it is a huge issue for me. So as an alternative I award two hero points at the begining of a four-hour session, and one more at some point during it.</p>Dante Doom wrote:I just give one extra hero point to those players that make the surveys. Lol
I'm not fond of Hero Point like mechanics, but I'm using them for the Playtest anyway.
However I detest the idea of favortism, and the fact that the current Hero Point rules encourage it is a huge issue for me. So as an alternative I award two hero points at the begining of a four-hour session, and one more at some point during it.Cantriped2018-10-23T19:53:03ZRe: Forums: Pathfinder Playtest General Discussion: Paizo Blog: Raising the FlagCantripedhttps://paizo.com/community/blog/v5748dyo6sgc9&page=2?Raising-the-Flag#692018-10-23T14:46:50Z2018-10-23T13:31:19Z<p>Update 1.5 is disappointing to me. Thankfully it won't affect my players in the slightest; none of them are playing offensive casters, and in six combat encounters nobody has dropped to zero HP. I don't think they even know what Hero Points are (despite my frequent reminders).
<br />
Since the new dying mechanic is demonstrably disfunctional, I'll most likely be house-ruling it at my table before somebody finally dies from, or worse, rage-quits because they got locked into an extended 'recovery' loop.</p>Update 1.5 is disappointing to me. Thankfully it won't affect my players in the slightest; none of them are playing offensive casters, and in six combat encounters nobody has dropped to zero HP. I don't think they even know what Hero Points are (despite my frequent reminders).
Since the new dying mechanic is demonstrably disfunctional, I'll most likely be house-ruling it at my table before somebody finally dies from, or worse, rage-quits because they got locked into an extended 'recovery' loop.Cantriped2018-10-23T13:31:19ZRe: Forums: Pathfinder Playtest General Discussion: Paizo Blog: The Resonance TestCantripedhttps://paizo.com/community/blog/v5748dyo6sgbn&page=11?The-Resonance-Test#5082018-11-05T02:59:40Z2018-10-23T13:04:31Z<p>I won't be testing the new Focus system, my group was completely disinterested. Personally, the only things I liked in this whole document are the expanded bombs, and the changes to Scrolls. I would like the new Staff mechanic if I didn't hate the surrounding mechanics (Focus). The Focus mechanics are ill concieved, and really drive home just how arbitrarially limited magic items are...
<br />
Who needs a Hat of Disguise that only works for an Hour at a time, requires a full minute to reactivate, and will inevitably fail in the middle of almost any social encounter? Nobody. That it would also compete with a Bard's Lingering Composition for resources is just cruel. I hate the new wand mechanics so much I simply won't use them. If PF2 is published with this version of wands; they'll be house-ruled out at my table. As a player it'd be a mechanic I avoided entirely, and I generally like tracking details.</p>
<p>[Spoiler omitted]</p>I won't be testing the new Focus system, my group was completely disinterested. Personally, the only things I liked in this whole document are the expanded bombs, and the changes to Scrolls. I would like the new Staff mechanic if I didn't hate the surrounding mechanics (Focus). The Focus mechanics are ill concieved, and really drive home just how arbitrarially limited magic items are...
Who needs a Hat of Disguise that only works for an Hour at a time, requires a full minute to reactivate,...Cantriped2018-10-23T13:04:31ZRe: Forums: Doomsday Dawn Game Master Feedback: A sober campaign journal of Doomsday Dawn: Doom, gloom, and TPKsCantripedhttps://paizo.com/threads/rzs2vamz&page=6?A-sober-campaign-journal-of-Doomsday-Dawn#2882019-01-23T14:14:02Z2018-10-21T19:56:40Z<div class="messageboard-quotee">Dire Ursus wrote:</div><blockquote> Go watch the replays of Paizo or The Glass Cannon running the playtest. They haven't had a single TPK. What are the GMs doing different from you? </blockquote><p>Playing a game that only superficially looks like the Pathfinder Playtest? The system strictly as written is disfunctional.Dire Ursus wrote:Go watch the replays of Paizo or The Glass Cannon running the playtest. They haven't had a single TPK. What are the GMs doing different from you?
Playing a game that only superficially looks like the Pathfinder Playtest? The system strictly as written is disfunctional.Cantriped2018-10-21T19:56:40ZRe: Forums: Pathfinder Playtest General Discussion: How do we get simple questions about the rules answered?Cantripedhttps://paizo.com/threads/rzs42bvc?How-do-we-get-simple-questions-about-the#142018-10-19T03:10:27Z2018-10-18T12:57:19Z<div class="messageboard-quotee">Zamfield wrote:</div><blockquote><p>I see a lot of threads that could be resolved with a simple "yes" or "no" answer.</p>
<p>Where is the best place for the FAQ-like closed ended questions to be raised where they have a high likelihood of getting a Developer answer? </blockquote><p>There isn't one. Nor do the developers necessarially even know the answers to those simple questions. I get the strong impression most of the developers are using internal playtest documents rather than the playtest rulebook, and that few (if any) of them are even passingly familiar with the contents of the actual playtest rulebook.Zamfield wrote:I see a lot of threads that could be resolved with a simple "yes" or "no" answer.
Where is the best place for the FAQ-like closed ended questions to be raised where they have a high likelihood of getting a Developer answer?
There isn't one. Nor do the developers necessarially even know the answers to those simple questions. I get the strong impression most of the developers are using internal playtest documents rather than the playtest rulebook, and that few (if any) of them...Cantriped2018-10-18T12:57:19ZRe: Forums: Ancestries & Backgrounds: Human & Halfling ImprovementsCantripedhttps://paizo.com/threads/rzs2vbei?Human-Halfling-Improvements#122018-10-17T17:15:25Z2018-10-17T17:13:33Z<p>Please note that I started this thread long before the Heritage update.</p>
<p>With seperate Heritages, Humans no longer especially need further boosts, and even most of my complaints about the Half-Its are gone now that a 1st level Half-Elf can actually select an elven ancestry feat.</p>
<p>Natural Ambition remains an option that's only as good as what you can select with it. It isn't inherently a powerful feat, just a very versatile one. Which is great if you need whatever it's offering.</p>
<p>For example, one of my player's is playing a Human Bard without Natural Ambition, because neither of the remaining 1st level choices were as interesting to her character as other options. On the other hand, another player took Natural Ambition as a Human Monk so that they could start with both Monastic Weaponry and Ki Strike.</p>Please note that I started this thread long before the Heritage update.
With seperate Heritages, Humans no longer especially need further boosts, and even most of my complaints about the Half-Its are gone now that a 1st level Half-Elf can actually select an elven ancestry feat.
Natural Ambition remains an option that's only as good as what you can select with it. It isn't inherently a powerful feat, just a very versatile one. Which is great if you need whatever it's offering.
For example,...Cantriped2018-10-17T17:13:33ZRe: Forums: Pathfinder Playtest General Discussion: Being a Healer is DANGEROUSCantripedhttps://paizo.com/threads/rzs42bo2?Being-a-Healer-is-DANGEROUS#402018-10-17T20:50:19Z2018-10-17T15:42:41Z<p>Sanctuary is a nice added layer of defense... but with the current monster statistics it's bound to pop pretty quickly. Making it an expensive tactic to use unless you're fighting mooks, against whom you didn't need the protection anyway.</p>Sanctuary is a nice added layer of defense... but with the current monster statistics it's bound to pop pretty quickly. Making it an expensive tactic to use unless you're fighting mooks, against whom you didn't need the protection anyway.Cantriped2018-10-17T15:42:41ZRe: Forums: Pathfinder Playtest General Discussion: The cheese of Intimidation (Demoralize)Cantripedhttps://paizo.com/threads/rzs42bpc?The-cheese-of-Intimidation#112018-10-24T06:38:38Z2018-10-14T17:53:00Z<div class="messageboard-quotee">Dire Ursus wrote:</div><blockquote>Fleeing doesn't automatically = wasting a turn while your opponents get free shots on you. Someone who is fleeing would prioritize running to the closest place that let's them have cover from whatever is making them flee. </blockquote><p>This is very true, and also why I specified "if used correctly" and "a melee or short range combatant", who're the ones most likely to be within range to demoralize anyway. A long-range combatant likely only loses one round, or maybe only an action and a higher range penalty.
<p>Demoralize's best use isn't to take pot-shots against the victim (don't hit the mes'ed mob yo), but rather removing certain combatants (such as a defender or healer) so that you can focus fire on opponents that needed their support.</p>Dire Ursus wrote:Fleeing doesn't automatically = wasting a turn while your opponents get free shots on you. Someone who is fleeing would prioritize running to the closest place that let's them have cover from whatever is making them flee.
This is very true, and also why I specified "if used correctly" and "a melee or short range combatant", who're the ones most likely to be within range to demoralize anyway. A long-range combatant likely only loses one round, or maybe only an action and a...Cantriped2018-10-14T17:53:00ZRe: Forums: Pathfinder Playtest General Discussion: The cheese of Intimidation (Demoralize)Cantripedhttps://paizo.com/threads/rzs42bpc?The-cheese-of-Intimidation#92018-10-14T16:53:13Z2018-10-14T16:53:13Z<p>They could have, yes. They didn't know the ghost wouldn't follow. During play though they floundered to find the solution(s).</p>They could have, yes. They didn't know the ghost wouldn't follow. During play though they floundered to find the solution(s).Cantriped2018-10-14T16:53:13ZRe: Forums: Pathfinder Playtest General Discussion: The cheese of Intimidation (Demoralize)Cantripedhttps://paizo.com/threads/rzs42bpc?The-cheese-of-Intimidation#72018-11-05T11:03:09Z2018-10-14T16:32:55Z<p>Demoralize is a pretty dirty, and an overly effective use of a single action. It is basically an Attack which doesn't suffer MAP, and if used correctly can cost the target multiple rounds.</p>
<p>For example; during a boss fight with a Weak Ghost Commoner (so lvl 3 and -2 to all published statistics) a Critical Success chased my group's melee-Fighter out of a small crypt, screaming like a B-movie victim. That one action cost her both the round she spent fleeing and the round it took her to return.</p>
<p>Two rounds without worrying about a melee or short range combatant's contribution is far too strong a benefit for a check that doesn't have the Attack Trait. So I say, odd as it feels, Demoralize should be an Attack, and thus suffer MAP.</p>Demoralize is a pretty dirty, and an overly effective use of a single action. It is basically an Attack which doesn't suffer MAP, and if used correctly can cost the target multiple rounds.
For example; during a boss fight with a Weak Ghost Commoner (so lvl 3 and -2 to all published statistics) a Critical Success chased my group's melee-Fighter out of a small crypt, screaming like a B-movie victim. That one action cost her both the round she spent fleeing and the round it took her to return.
...Cantriped2018-10-14T16:32:55ZRe: Forums: Skills, Feats, Equipment & Spells: Could we get some one action attack Cantrips?Cantripedhttps://paizo.com/threads/rzs42bkz?Could-we-get-some-one-action-attack-Cantrips#92018-10-18T17:40:28Z2018-10-13T02:35:18Z<p>I would like to see a few more quick-casting cantrips. Some one-action attack cantrips which cause a minor combat penalty or a very small amount of damage would be nice for a lot of characters.</p>I would like to see a few more quick-casting cantrips. Some one-action attack cantrips which cause a minor combat penalty or a very small amount of damage would be nice for a lot of characters.Cantriped2018-10-13T02:35:18ZRe: Forums: Pathfinder Playtest General Discussion: Our group is also bowing out of the playtest - and reasons whyCantripedhttps://paizo.com/threads/rzs42bhy&page=4?Our-group-is-also-bowing-out-of-the-playtest#1562018-10-12T17:58:56Z2018-10-12T02:39:45Z<div class="messageboard-quotee">The Once and Future Kai wrote:</div><blockquote> The posters in question were referring to the use of a racially charged term being banned on the forums. This term had been used in some published Paizo materials so they felt that were being unfairly targeted...but the moderator was pretty clear that, no matter what was printed in the past, it's not allowed here now. </blockquote><p>That confusion (regarding a term used for people of mixed ancestry in the books) did eventually come to light at least. The moderator also deleted a post (and its replies) for calling a particular ancestry feat "garbage". The term quoted was explicitly called out as being the reason the post was deleted.
</p>
Some more posts were removed later for various resons, but the end result was that multiple sets of posts just disappeared over the course of the day, replaced by moderator explanations that only added confusion (for those not in-the-know) and fuel to the PR bonfire (for those in-the-know).</p>The Once and Future Kai wrote:The posters in question were referring to the use of a racially charged term being banned on the forums. This term had been used in some published Paizo materials so they felt that were being unfairly targeted...but the moderator was pretty clear that, no matter what was printed in the past, it's not allowed here now.
That confusion (regarding a term used for people of mixed ancestry in the books) did eventually come to light at least. The moderator also deleted...Cantriped2018-10-12T02:39:45ZRe: Forums: Pathfinder Playtest General Discussion: Our group is also bowing out of the playtest - and reasons whyCantripedhttps://paizo.com/threads/rzs42bhy&page=4?Our-group-is-also-bowing-out-of-the-playtest#1552018-10-12T02:25:09Z2018-10-12T02:25:09Z<div class="messageboard-quotee">Richard Crawford wrote:</div><blockquote><p>The Pathfinder Beta of 2008 is a very well-written, playable system. In some aspects, it can be considered better than the Core Rulebook. Playing a campaign with those rules is definitely practical.</p>
<p>That book is now very hard to come by (if anyone has a copy they don't want to keep, please PM me). When I preordered to Pathfinder Playtest, I was expecting something similar, because that was the standard that Paizo had set in the past.</p>
<p>The fact that it is of nowhere near that standard is disappointing, but there are reasons why one would expect it to be different. </blockquote><p>I just saw a copy of the Pathfinder 1 Beta Rules at my local Bookmans for $12 the other day. Right next to a copy of the current Playtest.Richard Crawford wrote:The Pathfinder Beta of 2008 is a very well-written, playable system. In some aspects, it can be considered better than the Core Rulebook. Playing a campaign with those rules is definitely practical.
That book is now very hard to come by (if anyone has a copy they don't want to keep, please PM me). When I preordered to Pathfinder Playtest, I was expecting something similar, because that was the standard that Paizo had set in the past.
The fact that it is of nowhere...Cantriped2018-10-12T02:25:09ZRe: Forums: Creating a Character: Just Randomize ItCantripedhttps://paizo.com/threads/rzs42bih?Just-Randomize-It#62018-10-12T17:20:55Z2018-10-11T17:44:21Z<p>If we're making this a game; I suppose I just have to play too!
<br />
I am a... •rolls some dice• Bleachling Gnome Warrior-Druid.</p>
<p>[Spoiler omitted]</p>If we're making this a game; I suppose I just have to play too!
I am a... *rolls some dice* Bleachling Gnome Warrior-Druid.
[Spoiler omitted]Cantriped2018-10-11T17:44:21ZRe: Forums: Website Feedback: I don’t understand all of the locked threadsCantripedhttps://paizo.com/threads/rzs42b8q&page=2?I-don-t-understand-all-of-the-locked-threads#522018-10-15T20:23:57Z2018-10-10T21:13:24Z<p>It is awesome that you've been given better tools to do your job! But you should't be shy about asking for those quality of life improvements. The worst they'll do is say no, and more likely "not yet".</p>It is awesome that you've been given better tools to do your job! But you should't be shy about asking for those quality of life improvements. The worst they'll do is say no, and more likely "not yet".Cantriped2018-10-10T21:13:24ZRe: Forums: Pathfinder Playtest General Discussion: Paizo Blog: Forging the Heroes of UndarinCantripedhttps://paizo.com/community/blog/v5748dyo6sgaz&page=5?Forging-the-Heroes-of-Undarin#2152018-10-11T09:39:51Z2018-10-10T21:07:17Z<div class="messageboard-quotee">Vic Ferrari wrote:</div><blockquote>Also, aside from all that, what is going on in this thread? </blockquote><p>Something we apparantly aren't allowed to publically discuss here.Vic Ferrari wrote:Also, aside from all that, what is going on in this thread?
Something we apparantly aren't allowed to publically discuss here.Cantriped2018-10-10T21:07:17ZForums: Creating a Character: Just Randomize ItCantripedhttps://paizo.com/threads/rzs42bih?Just-Randomize-It#12018-10-13T19:53:56Z2018-10-10T19:54:46Z<p>I wrote up this table for randomly selecting a character to create... but I'm unlikely to ever actually get to use it so... here:</p>
<p>[Spoiler omitted]</p>I wrote up this table for randomly selecting a character to create... but I'm unlikely to ever actually get to use it so... here:
[Spoiler omitted]Cantriped2018-10-10T19:54:46ZRe: Forums: Pathfinder Playtest General Discussion: Paizo Blog: Forging the Heroes of UndarinCantripedhttps://paizo.com/community/blog/v5748dyo6sgaz&page=5?Forging-the-Heroes-of-Undarin#2092018-10-10T19:46:25Z2018-10-10T19:46:25Z<p>I imagine Dhampir, Aasimar, and Tieflings will all be seperate ancestries so that their heritages can represent the different subtypes available in the Inner Sea.</p>
<p>Otherwise they might be better used much like Half-Elf and Half-Orc were originally intended to be, as options you select in place of either your starting ancestry feat or your heritage. So you can be a Varisian Half-Elven Dhampir, or a Snow Goblin Tiefling, or an Elven Aasimar with Dancing Lights as an Innate Divine Cantrip (via their 1st level Aasimar Ancestry Feat).</p>I imagine Dhampir, Aasimar, and Tieflings will all be seperate ancestries so that their heritages can represent the different subtypes available in the Inner Sea.
Otherwise they might be better used much like Half-Elf and Half-Orc were originally intended to be, as options you select in place of either your starting ancestry feat or your heritage. So you can be a Varisian Half-Elven Dhampir, or a Snow Goblin Tiefling, or an Elven Aasimar with Dancing Lights as an Innate Divine Cantrip (via...Cantriped2018-10-10T19:46:25ZRe: Forums: Ancestries & Backgrounds: Ancestries are getting overhauled in 1.4, says the twitch streamCantripedhttps://paizo.com/threads/rzs42b9l&page=4?Ancestries-are-getting-overhauled-in-14-says#2002018-10-09T19:39:17Z2018-10-09T15:17:19Z<p>Some Environmental Adaptation general feats would go a long way towards filling the gaps created by the environmentally adapted heritages. Also note they're pretty damn generic. Just let an elf take "Desert Elf" (as Desert Dwarf, but with the Elf trait instead of Dwarf) as appropriate. Golarion won't crumble.</p>Some Environmental Adaptation general feats would go a long way towards filling the gaps created by the environmentally adapted heritages. Also note they're pretty damn generic. Just let an elf take "Desert Elf" (as Desert Dwarf, but with the Elf trait instead of Dwarf) as appropriate. Golarion won't crumble.Cantriped2018-10-09T15:17:19ZRe: Forums: Play-by-Post Discussion: Alledisil's Starfinder Quest - Into the Unknown DiscussionLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/discussion&page=2#662018-05-30T14:28:31Z2018-05-30T14:28:31Z<p>I would be more interested in running the AP outside of SFS; especially if it gave me the opportunity to play a Legacy (or otherwise restricted) Race. The SF Core Races don't really appeal to me; except for humans, I love me some humans.</p>I would be more interested in running the AP outside of SFS; especially if it gave me the opportunity to play a Legacy (or otherwise restricted) Race. The SF Core Races don't really appeal to me; except for humans, I love me some humans.Laeshin the Scarlet Starlet (alias of Cantriped)2018-05-30T14:28:31ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=11#5322018-05-29T18:09:22Z2018-05-29T14:30:27Z<p>"How convenient!" Laeshin exclaims, "I do believe I am escorting a Professor Farnsworth to that show."
<br />
<span class="messageboard-dice"><b>Day Job: Courtesan:</b></span> <span class="messageboard-dice">1d20 + 7 + 5 ⇒ (14) + 7 + 5 = 26</span></p>"How convenient!" Laeshin exclaims, "I do believe I am escorting a Professor Farnsworth to that show."
[Dice=Day Job: Courtesan]1d20+7+5[/dice]Laeshin the Scarlet Starlet (alias of Cantriped)2018-05-29T14:30:27ZRe: Forums: Play-by-Post Discussion: Alledisil's Starfinder Quest - Into the Unknown DiscussionLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/discussion&page=2#612018-05-29T14:18:51Z2018-05-29T14:18:51Z<p>The scenario was quite enjoyable, thank you for such an awesome introduction to SFS.</p>The scenario was quite enjoyable, thank you for such an awesome introduction to SFS.Laeshin the Scarlet Starlet (alias of Cantriped)2018-05-29T14:18:51ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=11#5212018-05-27T15:11:04Z2018-05-27T15:11:04Z<div class="messageboard-quotee">Alledisil wrote:</div><blockquote><span class=messageboard-ooc>The Day Tripper now gets an Attack of Opportunity with any gun, to the aft of the Lawblight!</span> </blockquote><p><span class=messageboard-ooc>The Gunnery Phase is afterward, but note the special ruling above. AoO have some special rules to simulate the dramatic reality that we (or they had I passed them instead of vice-versa) would have had plenty of opportunity to line up a shot with any of our guns as they passed us. I think that we target their aft because they failed their maneuver. They would have provoked regardless of success on that maneuver, but would have been facing our rear arc.</span>Alledisil wrote:The Day Tripper now gets an Attack of Opportunity with any gun, to the aft of the Lawblight!
The Gunnery Phase is afterward, but note the special ruling above. AoO have some special rules to simulate the dramatic reality that we (or they had I passed them instead of vice-versa) would have had plenty of opportunity to line up a shot with any of our guns as they passed us. I think that we target their aft because they failed their maneuver. They would have provoked regardless...Laeshin the Scarlet Starlet (alias of Cantriped)2018-05-27T15:11:04ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=11#5162018-05-26T18:41:11Z2018-05-26T18:41:11Z<p><span class=messageboard-ooc><b>Round 7 - Helm</b>
<br />
Evade (DC 16) <span class="messageboard-dice"><b>Piloting:</b></span> <span class="messageboard-dice">1d20 + 6 + 1 ⇒ (9) + 6 + 1 = 16</span>: Forward 1.</span></p>Round 7 - Helm
Evade (DC 16) [dice=Piloting]1d20+6+1[/dice]: Forward 1.Laeshin the Scarlet Starlet (alias of Cantriped)2018-05-26T18:41:11ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=11#5072018-05-24T15:39:24Z2018-05-24T15:39:24Z<p><span class=messageboard-ooc><b>Round 6 - Helm</b></span>
<br />
<span class=messageboard-ooc>Fly: Forward 2, Turn R, Forward 2, Turn R, Forward 2, Turn L.</span></p>Round 6 - Helm
Fly: Forward 2, Turn R, Forward 2, Turn R, Forward 2, Turn L.Laeshin the Scarlet Starlet (alias of Cantriped)2018-05-24T15:39:24ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=10#4992018-05-22T15:55:29Z2018-05-22T15:51:42Z<p><span class=messageboard-ooc><b>Round 5 - Helm</span></b>
<br />
<span class=messageboard-ooc>Stunt: Evade (DC 16): Forward 2, Turn R, Forward 4, Turn R, Forward 2, Turn R.
<br />
<span class="messageboard-dice"><b>Piloting:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (6) + 7 = 13</span> (Failure, but not by enough to suffer penalties...)</span></p>Round 5 - Helm
Stunt: Evade (DC 16): Forward 2, Turn R, Forward 4, Turn R, Forward 2, Turn R.
[dice=Piloting]1d20+7[/dice] (Failure, but not by enough to suffer penalties...)Laeshin the Scarlet Starlet (alias of Cantriped)2018-05-22T15:51:42ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=10#4932018-05-19T21:39:34Z2018-05-19T21:39:34Z<p><span class=messageboard-ooc>The heavy laser isn't available in Round 4's Gunnery Phase, it is locked forward and facing them would have exposed an unshielded arc to enemy fire (which I wouldn't have already known would miss during my Piloting phase in a FtF game).</span></p>The heavy laser isn't available in Round 4's Gunnery Phase, it is locked forward and facing them would have exposed an unshielded arc to enemy fire (which I wouldn't have already known would miss during my Piloting phase in a FtF game).Laeshin the Scarlet Starlet (alias of Cantriped)2018-05-19T21:39:34ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=10#4912018-05-19T05:25:49Z2018-05-19T05:25:49Z<p><b><span class=messageboard-ooc>Round 4 - Helm</span></b>
<br />
<span class=messageboard-ooc><b>Fly:</b> Forward 2, Turn L, Forward 2, Turn L, Forward 2, Turn L, Forward 2.</span>
<br />
Laeshin guns the engines as the enemy pilot begins their flyby, swerving left in a long arc to bring them back into view on the starboard side.</p>Round 4 - Helm
Fly: Forward 2, Turn L, Forward 2, Turn L, Forward 2, Turn L, Forward 2.
Laeshin guns the engines as the enemy pilot begins their flyby, swerving left in a long arc to bring them back into view on the starboard side.Laeshin the Scarlet Starlet (alias of Cantriped)2018-05-19T05:25:49ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=10#4872018-05-18T13:49:10Z2018-05-18T13:49:10Z<p><span class=messageboard-ooc>We did win Initiative. Meaning they moved first, outting their back againt the wall.
<br />
It wasn't ideal, but Laeshin was ordered to keep the enemy in our forward arc, combined with the terrain, and our relative maneuverability indicated to me that turning in place was the best solution. I was concerned that trying to dog-fight there would have left us where the enemy could get behind us.
<br />
I'd have tried evasive maneuvers...but I'm afraid to try a stunt in the Day-Tripper, the DCs are high enough I'm more likely to fail than succeed.</span></p>We did win Initiative. Meaning they moved first, outting their back againt the wall.
It wasn't ideal, but Laeshin was ordered to keep the enemy in our forward arc, combined with the terrain, and our relative maneuverability indicated to me that turning in place was the best solution. I was concerned that trying to dog-fight there would have left us where the enemy could get behind us.
I'd have tried evasive maneuvers...but I'm afraid to try a stunt in the Day-Tripper, the DCs are high enough...Laeshin the Scarlet Starlet (alias of Cantriped)2018-05-18T13:49:10ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=10#4812018-05-16T03:38:06Z2018-05-16T03:38:06Z<p><span class=messageboard-ooc><b>Round 3 - Helm</b></span>
<br />
<span class=messageboard-ooc>Turn In Place: Turn L x3</span></p>Round 3 - Helm
Turn In Place: Turn L x3Laeshin the Scarlet Starlet (alias of Cantriped)2018-05-16T03:38:06ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=10#4762018-05-13T18:08:56Z2018-05-13T18:08:56Z<p><b>"I'm sorry captain! I'm doing the best I can, but the Day-Tripper isn't quite as maneuverable as the Skull-Crusher was... and the enemy pilot is good, really good.</b> Laeshin complains over his shoulder, eyes locked to his console.</p>"I'm sorry captain! I'm doing the best I can, but the Day-Tripper isn't quite as maneuverable as the Skull-Crusher was... and the enemy pilot is good, really good. Laeshin complains over his shoulder, eyes locked to his console.Laeshin the Scarlet Starlet (alias of Cantriped)2018-05-13T18:08:56ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=10#4692018-05-11T02:04:25Z2018-05-11T02:04:25Z<p><b><span class=messageboard-ooc>Round 2 - Helm</b></span>
<br />
<span class=messageboard-ooc>Fly: Forward 2, Turn R, Forward 2, Turn L, Forward 2, Turn L, Forward 2, Turn L.</span></p>Round 2 - Helm
Fly: Forward 2, Turn R, Forward 2, Turn L, Forward 2, Turn L, Forward 2, Turn L.Laeshin the Scarlet Starlet (alias of Cantriped)2018-05-11T02:04:25ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=10#4632018-05-08T14:48:01Z2018-05-08T14:48:01Z<p><span class=messageboard-ooc>It doesn't matter because they are resolved simultaneously, but CRB 317 indicates that Gunnery Phases occur in the same order as Piloting Phases. I.E. we were supposed to have taken our Gunnery Phase after they had moved, but before they had fired... I think it is to give the enemy gunner the advantage of knowing what our action will be.</span></p>It doesn't matter because they are resolved simultaneously, but CRB 317 indicates that Gunnery Phases occur in the same order as Piloting Phases. I.E. we were supposed to have taken our Gunnery Phase after they had moved, but before they had fired... I think it is to give the enemy gunner the advantage of knowing what our action will be.Laeshin the Scarlet Starlet (alias of Cantriped)2018-05-08T14:48:01ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=10#4592018-05-07T17:09:49Z2018-05-07T17:09:49Z<p>Laeshin lets the engines idle for a moment, floating motionless while he waits for the enemy to come to him.
<br />
<span class=messageboard-ooc><b>Helm - Round 1:</b></span>
<br />
<span class=messageboard-ooc>Idle: No Movement.</span></p>Laeshin lets the engines idle for a moment, floating motionless while he waits for the enemy to come to him.
Helm - Round 1:
Idle: No Movement.Laeshin the Scarlet Starlet (alias of Cantriped)2018-05-07T17:09:49ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=10#4572018-05-06T01:29:45Z2018-05-06T01:29:45Z<p><b><span class=messageboard-ooc>Bonus Helm Phase</b></span>
<br />
<span class=messageboard-ooc>Position/Facing Adjustments: Turn L, Backward 4, Turn L.</span></p>Bonus Helm Phase
Position/Facing Adjustments: Turn L, Backward 4, Turn L.Laeshin the Scarlet Starlet (alias of Cantriped)2018-05-06T01:29:45ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=9#4502018-05-03T09:27:03Z2018-05-03T09:27:03Z<p><b>"Aye captain!"</b> Laeshin replies, concentrating on the Helm's controls.
<br />
<span class="messageboard-dice"><b>Piloting:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (14) + 6 = 20</span> (not including circumstantial bonuses)</p>"Aye captain!" Laeshin replies, concentrating on the Helm's controls.
[Dice=Piloting]1d20+6[/dice] (not including circumstantial bonuses)Laeshin the Scarlet Starlet (alias of Cantriped)2018-05-03T09:27:03ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=9#4152018-04-26T13:36:56Z2018-04-26T13:36:56Z<p>"Taking shelter in the wreckage to rest is a good plan." Laeshin agrees as we cleans his blade with a kerchief before sheathing the sword. Then he draws his flashlight, and begins stepping towards the wreckage to search it.
<br />
<span class=messageboard-ooc> Laeshin will check for danger as he approaches the weckage, and again just inside of it.</span>
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (11) + 4 = 15</span>
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (15) + 4 = 19</span></p>"Taking shelter in the wreckage to rest is a good plan." Laeshin agrees as we cleans his blade with a kerchief before sheathing the sword. Then he draws his flashlight, and begins stepping towards the wreckage to search it.
Laeshin will check for danger as he approaches the weckage, and again just inside of it.
[Dice=Perception]1d20+4[/dice]
[Dice=Perception]1d20+4[/dice]Laeshin the Scarlet Starlet (alias of Cantriped)2018-04-26T13:36:56ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=9#4052018-04-24T18:03:42Z2018-04-24T18:03:42Z<p>Laeshin swings again, intent on felling the beast himself.
<br />
<span class=messageboard-ooc><b>Round 4</b>
<br />
<span class="messageboard-dice"><b>Melee Attack:</b></span> <span class="messageboard-dice">1d20 + 2 + 2 ⇒ (19) + 2 + 2 = 23</span> (with Flanking Bonus)
<br />
<span class="messageboard-dice"><b>Longsword Damage:</b></span> <span class="messageboard-dice">1d8 + 2 ⇒ (2) + 2 = 4</span></span></p>Laeshin swings again, intent on felling the beast himself.
Round 4
[Dice=Melee Attack]1d20+2+2[/dice] (with Flanking Bonus)
[Dice=Longsword Damage]1d8+2[/dice]Laeshin the Scarlet Starlet (alias of Cantriped)2018-04-24T18:03:42ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=8#3942018-04-23T01:02:40Z2018-04-23T01:02:40Z<p><span class=messageboard-ooc><span class="messageboard-dice"><b>Reflex Save:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (1) + 4 = 5</span></span></p>[dice=Reflex Save]1d20+4[/dice]Laeshin the Scarlet Starlet (alias of Cantriped)2018-04-23T01:02:40ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=8#3912018-04-21T21:51:07Z2018-04-21T21:51:07Z<p><span class=messageboard-ooc>Round 2
<br />
Laeshin makes another pistol attack, followed by a guarded step S/E (back into his previous square, but still too far for him to engage in melee).</span>
<br />
<span class=messageboard-ooc><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (5) + 2 = 7</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 ⇒ 1</span> F</span></p>Round 2
Laeshin makes another pistol attack, followed by a guarded step S/E (back into his previous square, but still too far for him to engage in melee).
[dice=Attack]1d20+2[/dice]
[Dice=Damage]1d4[/dice] FLaeshin the Scarlet Starlet (alias of Cantriped)2018-04-21T21:51:07ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=8#3862018-04-20T16:23:28Z2018-04-20T16:23:28Z<p><b>"It doesn't look pleased to have company, does it?"</b> Laeshin says, ducking out of its reach before firing at it with his captured laser pistol.</p>
<p><b><span class=messageboard-ooc>Round 1</span></b>
<br />
<span class=messageboard-ooc>Take a Guarded Step N/W, and make a single ranged Attack.</span>
<br />
<span class=messageboard-ooc><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (17) + 2 = 19</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 ⇒ 4</span> F</span></p>"It doesn't look pleased to have company, does it?" Laeshin says, ducking out of its reach before firing at it with his captured laser pistol.
Round 1
Take a Guarded Step N/W, and make a single ranged Attack.
[Dice=Attack]1d20+2[/dice]
[Dice=Damage]1d4[/dice] FLaeshin the Scarlet Starlet (alias of Cantriped)2018-04-20T16:23:28ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=8#3782018-04-19T20:10:55Z2018-04-19T20:10:55Z<p>Laeshin brings up the rear, drawing both of his weapons and keeping an eye out behind them as they move towards the wreckage.
<br />
<span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (3) + 4 = 7</span></p>Laeshin brings up the rear, drawing both of his weapons and keeping an eye out behind them as they move towards the wreckage.
[dice=Perception]1d20+4[/dice]Laeshin the Scarlet Starlet (alias of Cantriped)2018-04-19T20:10:55ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=8#3712018-04-18T18:31:21Z2018-04-18T18:31:21Z<p>[Spoiler omitted]</p>[Spoiler omitted]Laeshin the Scarlet Starlet (alias of Cantriped)2018-04-18T18:31:21ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=8#3682018-04-18T15:20:59Z2018-04-18T15:20:59Z<p>[Spoiler omitted]
<br />
<b>"I agree that we should move on, I don't want to be caught out in the open when another storm like that one stirs. On the other hand, if we see a safe-looking cave on the way we should stop and take a brief rest there. The Unbound Wayfarer has been here for some time, and it might have become infested with gods knows what."</b> Laeshin says, brushing noxious dust off of his suit.</p>[Spoiler omitted]
"I agree that we should move on, I don't want to be caught out in the open when another storm like that one stirs. On the other hand, if we see a safe-looking cave on the way we should stop and take a brief rest there. The Unbound Wayfarer has been here for some time, and it might have become infested with gods knows what." Laeshin says, brushing noxious dust off of his suit.Laeshin the Scarlet Starlet (alias of Cantriped)2018-04-18T15:20:59ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=8#3622018-04-17T19:30:16Z2018-04-17T19:23:12Z<p><span class=messageboard-ooc>Okay, so we aren't going to die horribly, but the other question remains. Is there anything we can do in combat-time to improve our chances?
<br />
We can't run because we can't see where we are going (CRB 248), but trying to move out of the storm as fast as we can is a good idea.
<br />
It was mentioned we could see craggy rocks, were any of them large enough that we can take cover up against them? Even partial cover would help.</span></p>Okay, so we aren't going to die horribly, but the other question remains. Is there anything we can do in combat-time to improve our chances?
We can't run because we can't see where we are going (CRB 248), but trying to move out of the storm as fast as we can is a good idea.
It was mentioned we could see craggy rocks, were any of them large enough that we can take cover up against them? Even partial cover would help.Laeshin the Scarlet Starlet (alias of Cantriped)2018-04-17T19:23:12ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=8#3582018-04-17T16:47:03Z2018-04-17T16:47:03Z<p><span class=messageboard-ooc>So... if we are 15 minutes from either the Crash Site or the <i>Day Tripper</i>, there are 28 Rounds of storm remaining (just under 3 minutes), and there was no shelter within view before the storm wiped out our visibility... than is there <i>anything we can do</i> to protect ourselves from probable death?
<br />
For example; An environmental hazard isn't an enemy (significant or otherwise), so I cannot use Inspiring Boost to counter the incoming damage. Nor does my mass produced tent protect against environmental hazards (assuming I had it on me, or had time to set it up).
<br />
Unless we do something, we'll be taking an average of between 11 and 32 damage each, depending upon reflexes.</span></p>So... if we are 15 minutes from either the Crash Site or the Day Tripper, there are 28 Rounds of storm remaining (just under 3 minutes), and there was no shelter within view before the storm wiped out our visibility... than is there anything we can do to protect ourselves from probable death?
For example; An environmental hazard isn't an enemy (significant or otherwise), so I cannot use Inspiring Boost to counter the incoming damage. Nor does my mass produced tent protect against...Laeshin the Scarlet Starlet (alias of Cantriped)2018-04-17T16:47:03ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=7#3472018-04-15T21:29:08Z2018-04-15T21:28:03Z<p>A little shaken from having nearly put an astroid-sized dent in the <i>Day Tripper</i>, Laeshin spends an inordinate amount of time going over his pack to ensure nothing important to his survival is missing, and then stretching to ensure that he's "appropriately warmed-up and limber", before finally joining the others.
<br />
<span class="messageboard-dice"><b>Survival (Untrained):</b></span> <span class="messageboard-dice">1d20 ⇒ 10</span></p>A little shaken from having nearly put an astroid-sized dent in the Day Tripper, Laeshin spends an inordinate amount of time going over his pack to ensure nothing important to his survival is missing, and then stretching to ensure that he's "appropriately warmed-up and limber", before finally joining the others.
[Dice=Survival (Untrained)]1d20[/dice]Laeshin the Scarlet Starlet (alias of Cantriped)2018-04-15T21:28:03ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=7#3392018-04-13T14:52:52Z2018-04-13T14:52:52Z<p><span class=messageboard-ooc>Probably, but between the ship's bonus (which I wasn't able to find) and whatever the new (hopefully lower) DC for finding the optimal path maybe we'll squeeze through.</span></p>Probably, but between the ship's bonus (which I wasn't able to find) and whatever the new (hopefully lower) DC for finding the optimal path maybe we'll squeeze through.Laeshin the Scarlet Starlet (alias of Cantriped)2018-04-13T14:52:52ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=7#3372018-04-13T02:40:24Z2018-04-13T02:40:24Z<p>Laeshin waves at Sefel as he entered the bridge. <b>"Long time, no see! I have to admire your work ethic. There wasn't much for me to do except reread the <i>Day Tripper's</i> field manual and catch up on my Space-Operas."</b>
<br />
A few minutes later... <b>"The course is plotted in, all that remains to be seen is if I can thread the needle."</b></p>
<p><span class="messageboard-dice"><b>Piloting:</b></span> <span class="messageboard-dice">1d20 + 6 ⇒ (7) + 6 = 13</span></p>Laeshin waves at Sefel as he entered the bridge. "Long time, no see! I have to admire your work ethic. There wasn't much for me to do except reread the Day Tripper's field manual and catch up on my Space-Operas."
A few minutes later... "The course is plotted in, all that remains to be seen is if I can thread the needle."
[Dice=Piloting]1d20+6[/dice]Laeshin the Scarlet Starlet (alias of Cantriped)2018-04-13T02:40:24ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=7#3222018-04-09T21:51:48Z2018-04-09T21:51:48Z<p><b>"Thank you very much sir!"</b> Laeshin pipes up after the Venture-Captain finishes his explanation. <b>"I think we all look forward to the opportunity to go to Ulmarid."</b></p>
<p>—-</p>
<p>Later, when they've finished their conversation with the Venture-Captain:
<br />
<b>"With your permission Captain, I'd like to plot our course for Absolom... and then have a look over everyone injured aboard the enemy vessel. Only the old gods know what you might catch on a Corpse Fleet ship."</b></p>"Thank you very much sir!" Laeshin pipes up after the Venture-Captain finishes his explanation. "I think we all look forward to the opportunity to go to Ulmarid."
---
Later, when they've finished their conversation with the Venture-Captain:
"With your permission Captain, I'd like to plot our course for Absolom... and then have a look over everyone injured aboard the enemy vessel. Only the old gods know what you might catch on a Corpse Fleet ship."Laeshin the Scarlet Starlet (alias of Cantriped)2018-04-09T21:51:48ZRe: Forums: Play-by-Post Discussion: Alledisil's Starfinder Quest - Into the Unknown DiscussionLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/discussion#382018-04-09T21:06:17Z2018-04-09T21:06:17Z<p>Likewise!
<br />
My first daughter was born early yesterday morning, and we've only just brought her home. I will miss sleep, sleep was nice.
<br />
I'll have a post up shortly I think.</p>Likewise!
My first daughter was born early yesterday morning, and we've only just brought her home. I will miss sleep, sleep was nice.
I'll have a post up shortly I think.Laeshin the Scarlet Starlet (alias of Cantriped)2018-04-09T21:06:17ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=7#3142018-04-08T01:56:55Z2018-04-08T01:56:55Z<p><b>"Something feels off... I thought the captain goes down with the ship... so where's this one's.</b> Laeshin ponders, looking around while the others see to the computer hacking.</p>"Something feels off... I thought the captain goes down with the ship... so where's this one's. Laeshin ponders, looking around while the others see to the computer hacking.Laeshin the Scarlet Starlet (alias of Cantriped)2018-04-08T01:56:55ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=7#3072018-04-06T14:32:54Z2018-04-06T14:32:22Z<div class="messageboard-quotee">Sefel Lamunesh wrote:</div><blockquote><p> <b>"Yes, I think a short rest is in order. Then we carry on. Let's follow Aazanar and Kultha's lead. Did somebody still have spare laser pistol batteries floating around? I can transfer charges to max out everyone's in-hand pistol before we move on."</b>
</p>
</blockquote><p><b>I only brought the inclosed Battery for this one, but it is still mostly charged I think. I'm glad I went back to my quarters for it, ballistic ammunition is so difficult scavange for these days."</b> Laeshin replies.Sefel Lamunesh wrote:"Yes, I think a short rest is in order. Then we carry on. Let's follow Aazanar and Kultha's lead. Did somebody still have spare laser pistol batteries floating around? I can transfer charges to max out everyone's in-hand pistol before we move on."
I only brought the inclosed Battery for this one, but it is still mostly charged I think. I'm glad I went back to my quarters for it, ballistic ammunition is so difficult scavange for these days." Laeshin replies.Laeshin the Scarlet Starlet (alias of Cantriped)2018-04-06T14:32:22ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=7#3062018-04-06T14:26:04Z2018-04-06T14:26:04Z<p><span class=messageboard-ooc>Sorry I'm late... Spontaneous trip kept me from posting.</span>
<br />
<b>"We did damage the hull fairly baddly,"</b> Laeshin says, having happily collapsed into a heap near the others when they called for a rest. <b>"and they seemed desperate to start with... the crew might not even be able to organize a last stand. On the other hand... they could also be planning to soften us up with hazards and expendable crew members so that the bridge crew can finish us off. If we fall here they'll either get the skulls they need, or board the Skullcrusher and be on their way. A win, win for them either way."</b> Laeshin continues.
<br />
He leaves his Lantern at the intersection while they rest, but retrieves it before the group moves on.
<br />
<span class=messageboard-ooc>After we've rested, Laeshin will sheath his sword, retrieve his Lantern, and go back to carrying his captured Laser Pistol in one hand and the Lantern in the other.</span></p>Sorry I'm late... Spontaneous trip kept me from posting.
"We did damage the hull fairly baddly," Laeshin says, having happily collapsed into a heap near the others when they called for a rest. "and they seemed desperate to start with... the crew might not even be able to organize a last stand. On the other hand... they could also be planning to soften us up with hazards and expendable crew members so that the bridge crew can finish us off. If we fall here they'll either get the skulls they...Laeshin the Scarlet Starlet (alias of Cantriped)2018-04-06T14:26:04ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=6#2932018-04-04T21:21:29Z2018-04-04T21:21:29Z<p>Laeshin knows he shouldn't, but he cannot help but take a swipe at the skeleton before begining his retreat...
<br />
<span class=messageboard-ooc><b>Round 2</b>
<br />
Laeshin attacks the Red Skeleton with his drawn Longsword, then makes a guarded step behind Aazanar.
<br />
<span class="messageboard-dice"><b>Melee Attack:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (14) + 4 = 18</span> (Including Opening Volley; CRB 160)
<br />
<span class="messageboard-dice"><b>Longsword Damage:</b></span> <span class="messageboard-dice">1d8 + 2 ⇒ (6) + 2 = 8</span></span></p>Laeshin knows he shouldn't, but he cannot help but take a swipe at the skeleton before begining his retreat...
Round 2
Laeshin attacks the Red Skeleton with his drawn Longsword, then makes a guarded step behind Aazanar.
[Dice=Melee Attack]1d20+4[/dice] (Including Opening Volley; CRB 160)
[Dice=Longsword Damage]1d8+2[/dice]Laeshin the Scarlet Starlet (alias of Cantriped)2018-04-04T21:21:29ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=6#2852018-04-03T14:40:45Z2018-04-03T14:40:45Z<p><span class=messageboard-ooc>I also apologize for losing my temper. What I meant by "covering" was that Laeshin was holding his lantern up, and pointing both lantern and pistol down the short, north-leading corridor perpendicular to the central. I hadn't intended for him to move at all until Aazanar had searched both the northern and southern corridors running parallel to the central one.</span>
<br />
<span class=messageboard-ooc>Per Retcon Laeshin would still have dropped the Lantern in his space (now adjacent to Hokhuckx), and fired his captured laser pistol (which might now have missed due to darkness. In lieu of the Guarded Step he'd have drawn his Longsword following the pistol shot.</span>
<br />
Laeshin shook his head to clear his thoughts, realizing the Skeletons wern't as close as he'd thought.
<br />
<b>"There are two more over here!"</b> Laeshin exclaimed.</p>I also apologize for losing my temper. What I meant by "covering" was that Laeshin was holding his lantern up, and pointing both lantern and pistol down the short, north-leading corridor perpendicular to the central. I hadn't intended for him to move at all until Aazanar had searched both the northern and southern corridors running parallel to the central one.
Per Retcon Laeshin would still have dropped the Lantern in his space (now adjacent to Hokhuckx), and fired his captured laser pistol...Laeshin the Scarlet Starlet (alias of Cantriped)2018-04-03T14:40:45ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=6#2822018-04-02T22:40:15Z2018-04-02T22:40:15Z<p><span class=messageboard-ooc>First off, why the •••• was my character moved there? That is <i>not</i> the action I declared... nor would I have been stupid enough to march my squishy self around a dark corner on an enemy vessel, without my melee weapon drawn, and at the cost of losing sight of half of my allies... •Sigh• Moving on...</span></p>
<p>Sensing his impending doom, and wondering why he was even there, Laeshin drops his lantern to clutch at his thankfully minor injury. He doubted he'd be so lucky next time, so he took a step back and fires blindly at the skeletons.</p>
<p><span class=messageboard-ooc>Round 1
<br />
Laeshin drops his lantern, takes a Guarded Step towards the central corridor (I.E. 1 square due south), and attacks the Red Skeleton with his captured laser pistol.
<br />
<span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (17) + 2 = 19</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d4 ⇒ 2</span>
<br />
</span></p>First off, why the **** was my character moved there? That is not the action I declared... nor would I have been stupid enough to march my squishy self around a dark corner on an enemy vessel, without my melee weapon drawn, and at the cost of losing sight of half of my allies... *Sigh* Moving on...
Sensing his impending doom, and wondering why he was even there, Laeshin drops his lantern to clutch at his thankfully minor injury. He doubted he'd be so lucky next time, so he took a step back...Laeshin the Scarlet Starlet (alias of Cantriped)2018-04-02T22:40:15ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=6#2742018-03-31T19:57:41Z2018-03-31T19:57:41Z<p><span class=messageboard-ooc>Nope, sorry...10-foot Radius. Don't know how I misquoted that straight from the book.</span></p>
<p>Laeshin covers the left-hand corridor with his Lantern and pistol while Aazanar searches the right.</p>
<p><span class=messageboard-ooc>If/when Aazanar advances up the central corridor, Leashin will bring up the rear.</span></p>Nope, sorry...10-foot Radius. Don't know how I misquoted that straight from the book.
Laeshin covers the left-hand corridor with his Lantern and pistol while Aazanar searches the right.
If/when Aazanar advances up the central corridor, Leashin will bring up the rear.Laeshin the Scarlet Starlet (alias of Cantriped)2018-03-31T19:57:41ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=6#2712018-03-31T07:32:41Z2018-03-30T19:14:22Z<p>Laeshin follows close behind Aazanar.
<br />
<b>"I suspect the energy ruptures we saw arcing across the hull extend into the interior as well, we should be careful what we touch... everything about this place gives me shivers."</b>
<br />
<span class=messageboard-ooc>Actually I've got a Lantern out right now. It produces a 20-foot radius of light (as opposed to the 20-foot cone produced by Kultha's Flashlight) (CRB 220).
<br />
I have a Flashlight too, but I figured that since others have cone-lights out, a radius-light would allow us to see ambushers comming up behind us. I also thought I could more easily set it down to provide myself some light to fight by without occupying a hand.</span></p>Laeshin follows close behind Aazanar.
"I suspect the energy ruptures we saw arcing across the hull extend into the interior as well, we should be careful what we touch... everything about this place gives me shivers."
Actually I've got a Lantern out right now. It produces a 20-foot radius of light (as opposed to the 20-foot cone produced by Kultha's Flashlight) (CRB 220).
I have a Flashlight too, but I figured that since others have cone-lights out, a radius-light would allow us to see...Laeshin the Scarlet Starlet (alias of Cantriped)2018-03-30T19:14:22ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=6#2612018-03-28T18:18:33Z2018-03-28T18:18:33Z<p><span class=messageboard-ooc>Sorry, could have sworn I'd posted more recently...</span>
<br />
Laeshin is the last to arrive in the cargo bay, having gone back to his quarters to retrieve the captured laser pistol he had left there. He enters the cargo bay with his environmental field active, holding the pistol in one hand, and carrying a lit lantern in the other. He advances cautiously towards the hallways, peering down each in turn, with his light held high.</p>Sorry, could have sworn I'd posted more recently...
Laeshin is the last to arrive in the cargo bay, having gone back to his quarters to retrieve the captured laser pistol he had left there. He enters the cargo bay with his environmental field active, holding the pistol in one hand, and carrying a lit lantern in the other. He advances cautiously towards the hallways, peering down each in turn, with his light held high.Laeshin the Scarlet Starlet (alias of Cantriped)2018-03-28T18:18:33ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=6#2512018-03-26T16:39:54Z2018-03-26T16:39:54Z<p>As the 'Threnody finally lists and returns to death, Laeshin leans back in his seat with a long sigh. The Venture Captain's transmission brought him out of his brief reverie.
<br />
<b>"Aye Captain, I'll maneuver us to dock with the 'Threnody's cargo bay immediately."</b> Laeshin reports over his shoulder to Aazanar as he mans the helm once again.
<br />
<span class="messageboard-dice"><b>Piloting:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (14) + 7 = 21</span></p>As the 'Threnody finally lists and returns to death, Laeshin leans back in his seat with a long sigh. The Venture Captain's transmission brought him out of his brief reverie.
"Aye Captain, I'll maneuver us to dock with the 'Threnody's cargo bay immediately." Laeshin reports over his shoulder to Aazanar as he mans the helm once again.
[Dice=Piloting]1d20+7[/dice]Laeshin the Scarlet Starlet (alias of Cantriped)2018-03-26T16:39:54ZRe: Forums: Play-by-Post Discussion: Alledisil's Starfinder Quest - Into the Unknown DiscussionLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/discussion#222018-03-24T04:32:27Z2018-03-24T04:32:27Z<p>Correction, according to FAQ; the DC for Back-Off is actually 13, not 14; but I still succeeded.</p>Correction, according to FAQ; the DC for Back-Off is actually 13, not 14; but I still succeeded.Laeshin the Scarlet Starlet (alias of Cantriped)2018-03-24T04:32:27ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=5#2402018-03-25T08:12:19Z2018-03-24T04:23:31Z<p><span class=messageboard-ooc><b>Round 12 - Helm</b>
<br />
Actually, I don't think I have to Move through the Threnody's space at all.</span>
<br />
<span class=messageboard-ooc>Stunt (Back Off; DC 14): Backward 1
<br />
<span class="messageboard-dice"><b>Piloting:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (11) + 7 = 18</span> [Success!] Although even if I had failed, I still would have retreated 1 hex. Plus it is an easier check than Flyby.</span></p>
<p><b>"Damnit..."</b> Laeshin curses as he realizes that they are about to over-shoot the Threnody. He flips a switch, setting the reverse thrusters to maximum burn just long enough to bleed off the Skullcrusher's extra momentum and put some distance between them.</p>Round 12 - Helm
Actually, I don't think I have to Move through the Threnody's space at all.
Stunt (Back Off; DC 14): Backward 1
[Dice=Piloting]1d20+7[/dice] [Success!] Although even if I had failed, I still would have retreated 1 hex. Plus it is an easier check than Flyby.
"Damnit..." Laeshin curses as he realizes that they are about to over-shoot the Threnody. He flips a switch, setting the reverse thrusters to maximum burn just long enough to bleed off the Skullcrusher's extra momentum and...Laeshin the Scarlet Starlet (alias of Cantriped)2018-03-24T04:23:31ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=5#2342018-03-23T01:25:43Z2018-03-23T01:25:43Z<p><span class=messageboard-ooc><b>Round 11 - Helm</b>
<br />
Fly: Forward 6, Turn R</span></p>Round 11 - Helm
Fly: Forward 6, Turn RLaeshin the Scarlet Starlet (alias of Cantriped)2018-03-23T01:25:43ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=5#2322018-03-22T19:28:04Z2018-03-22T18:38:28Z<p><span class=messageboard-ooc><b>Round 10 - Helm</b>
<br />
Fly (12 Speed including the +2 Speed from Divert To Engines): Forward 3, Turn L, Forward 6, Turn L, Forward 1, Turn L, Forward 1, Turn L.</span></p>
<p><b>"Thanks for the boost Kultha!"</b> Laeshin replies over the intercom.</p>Round 10 - Helm
Fly (12 Speed including the +2 Speed from Divert To Engines): Forward 3, Turn L, Forward 6, Turn L, Forward 1, Turn L, Forward 1, Turn L.
"Thanks for the boost Kultha!" Laeshin replies over the intercom.Laeshin the Scarlet Starlet (alias of Cantriped)2018-03-22T18:38:28ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=5#2272018-03-21T20:35:30Z2018-03-21T20:35:30Z<p><span class=messageboard-ooc><b>Round 9 - Helm</b>
<br />
Fly: Forward 8, Turn R, Forward 1, Turn R.</span></p>Round 9 - Helm
Fly: Forward 8, Turn R, Forward 1, Turn R.Laeshin the Scarlet Starlet (alias of Cantriped)2018-03-21T20:35:30ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=5#2192018-03-20T23:33:14Z2018-03-20T23:33:14Z<p><span class=messageboard-ooc><b>Round 8 - Helm</b>
<br />
Fly: Forward 1, Turn R, Forward 3, Turn R, Forward 2, Turn R, Forward 2, Turn R.</span></p>Round 8 - Helm
Fly: Forward 1, Turn R, Forward 3, Turn R, Forward 2, Turn R, Forward 2, Turn R.Laeshin the Scarlet Starlet (alias of Cantriped)2018-03-20T23:33:14ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=5#2122018-03-19T20:18:36Z2018-03-19T20:18:36Z<p>Surprised and dismayed by the enemy pilot's skillful flip and burn, Laeshin swiftly begins attempting to maneuver the Skullcrusher back behind the 'Threnody.
<br />
<span class=messageboard-ooc><b>Round 7 - Helm</b>
<br />
Fly: Forward 2, Turn L, Forward 2, Turn R, Forward 1, Turn R, Forward 1, Turn R.</span></p>Surprised and dismayed by the enemy pilot's skillful flip and burn, Laeshin swiftly begins attempting to maneuver the Skullcrusher back behind the 'Threnody.
Round 7 - Helm
Fly: Forward 2, Turn L, Forward 2, Turn R, Forward 1, Turn R, Forward 1, Turn R.Laeshin the Scarlet Starlet (alias of Cantriped)2018-03-19T20:18:36ZRe: Forums: Play-by-Post: Alledisil's Into the Unknown GameplayLaeshin the Scarlet Starlet (alias of Cantriped)https://paizo.com/campaigns/AlledisilsStarfinderQuestIntoTheUnknown/gameplay&page=4#1972018-03-17T23:10:34Z2018-03-17T23:10:34Z<p><span class=messageboard-ooc><b>Round 6 - Helm</b>
<br />
Turn In Place: Turn L</span>
<br />
<b>"I'm bringing our forward cannons to bear; Light up their engines at your pleasure."</b> Leashin says as he easily pivots the Skullcrusher to face the 'Threnody's aft.</p>Round 6 - Helm
Turn In Place: Turn L
"I'm bringing our forward cannons to bear; Light up their engines at your pleasure." Leashin says as he easily pivots the Skullcrusher to face the 'Threnody's aft.Laeshin the Scarlet Starlet (alias of Cantriped)2018-03-17T23:10:34ZRe: Forums: Play-by-Post Discussion: Ptolus RoundtableJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/discussion&page=2#982017-07-31T13:56:39Z2017-07-31T13:56:39Z<p>Jonas isn't going to attack unless the ratfolk advance or attack; although he isn't vested in the diplomatic solution.</p>Jonas isn't going to attack unless the ratfolk advance or attack; although he isn't vested in the diplomatic solution.Jonas Deepdelver (alias of Cantriped)2017-07-31T13:56:39ZRe: Forums: Play-by-Post: Ptolus: City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/gameplay&page=7#3312017-07-23T19:57:08Z2017-07-23T19:57:08Z<p>Jonas, who had silently followed behind Kali in the vanguard as their torchbearer until now, stepped up to beside Kali, drew his sword, and readied himself to strike down the first ratfolk to come within his reach.</p>
<p><span class=messageboard-ooc>Still floating around, things just got... hectic in real life for a while there.
<br />
Jonas steps up beside Kali (Move/Free Action depending on distance), Quickdraws his Greatsword (Free Action), and Readies an Attack (Standard Action).</span></p>Jonas, who had silently followed behind Kali in the vanguard as their torchbearer until now, stepped up to beside Kali, drew his sword, and readied himself to strike down the first ratfolk to come within his reach.
Still floating around, things just got... hectic in real life for a while there.
Jonas steps up beside Kali (Move/Free Action depending on distance), Quickdraws his Greatsword (Free Action), and Readies an Attack (Standard Action).Jonas Deepdelver (alias of Cantriped)2017-07-23T19:57:08ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=7#3102017-07-18T16:41:11Z2017-07-18T16:41:11Z<p>Vaetta puts her sling away, and jogs down to join the conversation.
<br />
<b>"We also found Undead, that nearly killed me by the way. Created by some creepy novice necromancer who thought he could build an undead army or something. I recovered his journal. Didn't we also recover quite a few magical items as well? There was also that spiked pit trap..."</b> Vaetta rambles on.</p>Vaetta puts her sling away, and jogs down to join the conversation.
"We also found Undead, that nearly killed me by the way. Created by some creepy novice necromancer who thought he could build an undead army or something. I recovered his journal. Didn't we also recover quite a few magical items as well? There was also that spiked pit trap..." Vaetta rambles on.Vaetta Sciona (alias of Cantriped)2017-07-18T16:41:11ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=6#2992017-07-15T01:58:15Z2017-07-15T01:58:15Z<p>Vaetta continues to hurl stones at the Minotaur.
<br />
<span class=messageboard-ooc>Vaetta loads her sling as a Move Action, and fires as a Standard Action.
<br />
<span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 1 + 1 + 1 - 2 ⇒ (15) + 1 + 1 + 1 - 2 = 16</span> (including Bless, Inspire Courage, and Range modifiers)
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d3 + 2 + 1 ⇒ (1) + 2 + 1 = 4</span></span></p>Vaetta continues to hurl stones at the Minotaur.
Vaetta loads her sling as a Move Action, and fires as a Standard Action.
[Dice=Attack]1d20+1+1+1-2[/dice] (including Bless, Inspire Courage, and Range modifiers)
[Dice=Damage]1d3+2+1[/dice]Vaetta Sciona (alias of Cantriped)2017-07-15T01:58:15ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=6#2902017-07-09T21:01:23Z2017-07-09T21:01:23Z<p><span class=messageboard-ooc>Yes. Vaetta will need many hugs after this... Not that this is actually that unusual for her. Her/my dice luck is horrible. Her first combat she missed four times in a row against typical troglodytes. Also I forgot about Janira's inspire courage. +1 right? If so:
<br />
Attack Roll = 11
<br />
Damage Roll = 6</span></p>Yes. Vaetta will need many hugs after this... Not that this is actually that unusual for her. Her/my dice luck is horrible. Her first combat she missed four times in a row against typical troglodytes. Also I forgot about Janira's inspire courage. +1 right? If so:
Attack Roll = 11
Damage Roll = 6Vaetta Sciona (alias of Cantriped)2017-07-09T21:01:23ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=6#2882017-07-09T16:52:17Z2017-07-09T16:52:17Z<p><span class=messageboard-ooc>Vaetta also has Low-Light Vision (from her trait, Blood of Dragons), so if Pelotita's light is enough for Nagagorjo to attack by, it should also be enough for Vaetta.</span></p>
<p>Vaetta continues to pelt the minotaur with sling stones.
<br />
<span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 1 + 1 - 2 ⇒ (10) + 1 + 1 - 2 = 10</span>
<br />
<span class="messageboard-dice"><b>Concealment:</b></span> <span class="messageboard-dice">1d100 ⇒ 16</span> <span class=messageboard-ooc>(miss on 1-20 if applicable)
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d3 + 2 ⇒ (3) + 2 = 5</span>
<br />
RNGesus hates me...</span></p>Vaetta also has Low-Light Vision (from her trait, Blood of Dragons), so if Pelotita's light is enough for Nagagorjo to attack by, it should also be enough for Vaetta.
Vaetta continues to pelt the minotaur with sling stones.
[Dice=Attack]1d20+1+1-2[/dice]
[Dice=Concealment]1d100[/dice] (miss on 1-20 if applicable)
[Dice=Damage]1d3+2[/dice]
RNGesus hates me...Vaetta Sciona (alias of Cantriped)2017-07-09T16:52:17ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=6#2852017-07-09T06:58:10Z2017-07-09T06:58:10Z<p><span class=messageboard-ooc>Vaetta will load and fire her sling again from her present position.
<br />
Vaetta loads her sling as a Move Action, then fires as a Standard Action.
<br />
<span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 1 + 1 - 2 ⇒ (11) + 1 + 1 - 2 = 11</span> (including +1 from Bless and -2 from Range modifiers.)
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d3 + 2 ⇒ (3) + 2 = 5</span></span></p>Vaetta will load and fire her sling again from her present position.
Vaetta loads her sling as a Move Action, then fires as a Standard Action.
[dice=Attack]1d20+1+1-2[/dice] (including +1 from Bless and -2 from Range modifiers.)
[dice=Damage]1d3+2[/dice]Vaetta Sciona (alias of Cantriped)2017-07-09T06:58:10ZRe: Forums: Play-by-Post Discussion: [PFS] #5–08: The Confirmation DiscussionVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/discussion&page=2#892017-07-09T06:53:25Z2017-07-09T06:53:25Z<div class="messageboard-quotee">Pelotita wrote:</div><blockquote> <span class=messageboard-ooc> Can someone double move me to right behind Too-Tuk? Whatever that template is it doesn't let me target Pelotita to move her.</span> </blockquote><p>Like so? <a href="https://docs.google.com/presentation/d/1td5bm3kL74yAOAgV7YHUx79Xr2VC3oWiuSnc_Ao9hbk/edit#slide=id.p" target="_blank" rel="nofollow">{Link}</a>.Pelotita wrote: Can someone double move me to right behind Too-Tuk? Whatever that template is it doesn't let me target Pelotita to move her.
Like so? {Link}.Vaetta Sciona (alias of Cantriped)2017-07-09T06:53:25ZRe: Forums: Play-by-Post: Ptolus: City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/gameplay&page=6#2902017-07-08T15:43:49Z2017-07-08T15:43:49Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (3) + 5 = 8</span> (+1 more if the thing being perceived is a trap; per the CRB Rogue's Trap Sense)</p>[dice=Perception]1d20+5[/dice] (+1 more if the thing being perceived is a trap; per the CRB Rogue's Trap Sense)Jonas Deepdelver (alias of Cantriped)2017-07-08T15:43:49ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=6#2792017-07-07T01:08:52Z2017-07-07T01:08:52Z<p>Vaetta edged a little closer to the monster, reloaded her sling, and prepared to fire.</p>
<p><span class=messageboard-ooc>Vaetta performs a 5-foot Step, reloads her sling as a Move Action, and fires it as a Standard Action.</span></p>
<p><span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 1 + 1 - 2 ⇒ (9) + 1 + 1 - 2 = 9</span> <span class=messageboard-ooc>(including +1 from Bless and -2 from Range modifiers.)</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">1d3 + 2 ⇒ (3) + 2 = 5</span></p>Vaetta edged a little closer to the monster, reloaded her sling, and prepared to fire.
Vaetta performs a 5-foot Step, reloads her sling as a Move Action, and fires it as a Standard Action.
[dice=Attack]1d20+1+1-2[/dice] (including +1 from Bless and -2 from Range modifiers.)
[dice=Damage]1d3+2[/dice]Vaetta Sciona (alias of Cantriped)2017-07-07T01:08:52ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=6#2702017-07-04T01:55:04Z2017-07-04T01:55:04Z<p>Vaetta breaks off to the right and runs up the slope with her sling in hand.
<br />
<span class=messageboard-ooc>Vaetta spends her entire round Running up the slope (moving 80 ft.).</span></p>Vaetta breaks off to the right and runs up the slope with her sling in hand.
Vaetta spends her entire round Running up the slope (moving 80 ft.).Vaetta Sciona (alias of Cantriped)2017-07-04T01:55:04ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=6#2632017-07-03T00:33:24Z2017-07-03T00:33:24Z<p><b>"I am sorry I froze up back there."</b> Vaetta pleads as she regains her footing, and reloads her sling.
<br />
<b>"Real combat is so different from what I expected it to be."</b> She continues. <b>"Is everyone alright, are we ready catch up to Janira? I'm a little worried about her..."</b></p>"I am sorry I froze up back there." Vaetta pleads as she regains her footing, and reloads her sling.
"Real combat is so different from what I expected it to be." She continues. "Is everyone alright, are we ready catch up to Janira? I'm a little worried about her..."Vaetta Sciona (alias of Cantriped)2017-07-03T00:33:24ZRe: Forums: Play-by-Post Discussion: LegitGM's The Artifact Retrieval Agency DiscussionShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/discussion&page=2#552017-06-26T15:02:34Z2017-06-26T15:02:34Z<p>I'm dropping out, go ahead and mark me inactive.
<br />
Sorry for the inconvenience.</p>I'm dropping out, go ahead and mark me inactive.
Sorry for the inconvenience.Shirota Ikari (alias of Cantriped)2017-06-26T15:02:34ZRe: Forums: Play-by-Post: Ptolus: City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/gameplay&page=6#2602017-06-26T15:00:03Z2017-06-26T14:59:10Z<p><b>"I can't see in the dark, but I do own an Ioun Torch. So I can see my surroundings without occupying my hands. They are practically standard issue to delvers these days."</b> Jonas replies.</p>"I can't see in the dark, but I do own an Ioun Torch. So I can see my surroundings without occupying my hands. They are practically standard issue to delvers these days." Jonas replies.Jonas Deepdelver (alias of Cantriped)2017-06-26T14:59:10ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=5#2352017-06-23T16:33:39Z2017-06-23T16:33:39Z<p><span class=messageboard-ooc>Vaetta moves forward 10 ft. as a Move Action, and fires her sling at the enemy as a Standard Action:</span>
<br />
<span class="messageboard-dice"><b>Attack Roll:</b></span> <span class="messageboard-dice">1d20 + 1 + 1 - 4 ⇒ (4) + 1 + 1 - 4 = 2</span> <span class=messageboard-ooc>(Including the +1 for Inspire Courage and the -4 for firing into melee)</span>
<br />
<span class="messageboard-dice"><b>Damage Roll:</b></span> <span class="messageboard-dice">1d3 + 2 + 1 ⇒ (2) + 2 + 1 = 5</span><span class=messageboard-ooc>(Including the +1 for Inspire Courage)</span></p>Vaetta moves forward 10 ft. as a Move Action, and fires her sling at the enemy as a Standard Action:
[Dice=Attack Roll]1d20+1+1-4[/dice] (Including the +1 for Inspire Courage and the -4 for firing into melee)
[Dice=Damage Roll]1d3+2+1[/dice](Including the +1 for Inspire Courage)Vaetta Sciona (alias of Cantriped)2017-06-23T16:33:39ZRe: Forums: Play-by-Post: Ptolus: City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/gameplay&page=5#2442017-06-22T14:37:28Z2017-06-22T14:37:28Z<p><b>"With fortitude I suppose, but the benefits are generally accepted to outweigh the detriments.</b> Jonas replies.</p>
<p><span class=messageboard-ooc>Oh I'm sure it will be hilarious, perhaps after the job is done he'll try that. For now Jonas will settle for everyone being "loosened up" enough to discuss killing skave-I mean ratfolk comfortably. Besides, with our relative CONs, it only takes 2 drinks to intoxicate Aleda, 3 for Jonas, and 5 for Kali (Intoxication being a -2 penalty to most checks IIRC). Jonas doesn't actually want to get so drunk he can't do the job properly.</span></p>"With fortitude I suppose, but the benefits are generally accepted to outweigh the detriments. Jonas replies.
Oh I'm sure it will be hilarious, perhaps after the job is done he'll try that. For now Jonas will settle for everyone being "loosened up" enough to discuss killing skave-I mean ratfolk comfortably. Besides, with our relative CONs, it only takes 2 drinks to intoxicate Aleda, 3 for Jonas, and 5 for Kali (Intoxication being a -2 penalty to most checks IIRC). Jonas doesn't actually want...Jonas Deepdelver (alias of Cantriped)2017-06-22T14:37:28ZRe: Forums: Play-by-Post: Ptolus: City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/gameplay&page=5#2412017-06-22T04:54:36Z2017-06-22T04:54:36Z<p><span class=messageboard-ooc>{He's not trying to kill the poor girl, he only brought her a shot glass full of rum (so two shots tops). The mug was water.}</span></p>
<p>Jonas laughs, and downs his shot.
<br />
<b>"Yes,"</b> he replies to Aleda, <b>"but usually after the first shot you don't notice so much. Have some of the water, it will help."</b> he continues sympathetically.</p>
<p>After a moment to check that everyone was still present, Jonas says <b>"Well... If we're all settled in and accounted for, lets ready ourselves for some socially acceptable genocide."</b></p>{He's not trying to kill the poor girl, he only brought her a shot glass full of rum (so two shots tops). The mug was water.}
Jonas laughs, and downs his shot.
"Yes," he replies to Aleda, "but usually after the first shot you don't notice so much. Have some of the water, it will help." he continues sympathetically.
After a moment to check that everyone was still present, Jonas says "Well... If we're all settled in and accounted for, lets ready ourselves for some socially acceptable genocide."Jonas Deepdelver (alias of Cantriped)2017-06-22T04:54:36ZRe: Forums: Play-by-Post: Ptolus: City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/gameplay&page=5#2382017-06-22T03:28:23Z2017-06-22T03:28:23Z<p>Jonas smiles.
<br />
<b>"I'll show you, wait just a moment."</b> Jonas says.</p>
<p>He goes to the bar, and returns a few minutes later with a pair of small glasses filled with a amber liquid, and small wooden mug.
<br />
<b>"This one is a spiced rum that the bartender recommended."</b> He says, handing her one of the small glasses. <b>"Drink it all at once and don't exhale through your nose."</b> He instructs.
<br />
<b>"This one-"</b> he continues, placing the wooden mug on the table in front of her, <b>"-is just water, but you may need something to chase the rum with if you're not used to drinking hard alcohol."</b></p>Jonas smiles.
"I'll show you, wait just a moment." Jonas says.
He goes to the bar, and returns a few minutes later with a pair of small glasses filled with a amber liquid, and small wooden mug.
"This one is a spiced rum that the bartender recommended." He says, handing her one of the small glasses. "Drink it all at once and don't exhale through your nose." He instructs.
"This one-" he continues, placing the wooden mug on the table in front of her, "-is just water, but you may need something...Jonas Deepdelver (alias of Cantriped)2017-06-22T03:28:23ZRe: Forums: Play-by-Post: Ptolus: City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/gameplay&page=5#2362017-06-22T02:53:00Z2017-06-22T02:53:00Z<p>Somewhat surprised at his own success, he asks <b>"Would you like an ale, perhaps a glass of wine, or maybe something stronger?"</b></p>Somewhat surprised at his own success, he asks "Would you like an ale, perhaps a glass of wine, or maybe something stronger?"Jonas Deepdelver (alias of Cantriped)2017-06-22T02:53:00ZRe: Forums: Play-by-Post: Ptolus: City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/gameplay&page=5#2332017-06-22T00:48:03Z2017-06-22T00:48:03Z<p><span class=messageboard-ooc>{I got that part... What I meant though was that Shellin has always referred to himself in the Third Person IIRC (a noteworthy and endearing quirk). Yet in the posts above you use "I" and "Me", but it's not a big deal either way.}</span></p>{I got that part... What I meant though was that Shellin has always referred to himself in the Third Person IIRC (a noteworthy and endearing quirk). Yet in the posts above you use "I" and "Me", but it's not a big deal either way.}Jonas Deepdelver (alias of Cantriped)2017-06-22T00:48:03ZRe: Forums: Play-by-Post: Ptolus: City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/gameplay&page=5#2302017-06-21T15:59:44Z2017-06-21T15:59:44Z<p><span class=messageboard-ooc>@ Shellin: You dropped the third person there... :P
<br />
Note to self: invest a rank in Knowledge (Geography) next level...</span></p>
<p><b>"Ahh good, it looks like everyone made it here alright. You've even found us a Map, good job!"</b> Jonas says sincerely.
<br />
<b>"Before we get down the business, can I get you anything to drink angel?"</b> He inquires to Aleda in a flirtatious tone.</p>@ Shellin: You dropped the third person there... :P
Note to self: invest a rank in Knowledge (Geography) next level...
"Ahh good, it looks like everyone made it here alright. You've even found us a Map, good job!" Jonas says sincerely.
"Before we get down the business, can I get you anything to drink angel?" He inquires to Aleda in a flirtatious tone.Jonas Deepdelver (alias of Cantriped)2017-06-21T15:59:44ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=5#2292017-06-21T15:41:22Z2017-06-21T15:41:22Z<p>[Spoiler omitted]</p>
<p><span class=messageboard-ooc>So who's acting in the Surprise Round? Besides Not-Vaetta I assume, given that I didn't even try to make a Perception Check (despite knowing OOC there was almost certainly a trap or a monster in this hallway).</span></p>[Spoiler omitted]
So who's acting in the Surprise Round? Besides Not-Vaetta I assume, given that I didn't even try to make a Perception Check (despite knowing OOC there was almost certainly a trap or a monster in this hallway).Vaetta Sciona (alias of Cantriped)2017-06-21T15:41:22ZRe: Forums: Play-by-Post Discussion: [PFS] #5–08: The Confirmation DiscussionVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/discussion&page=2#652017-06-21T15:27:42Z2017-06-21T15:27:20Z<p>Hmm, seems kinda contradictory to have rules for how a kind of Condition (afflictions, such as a disease) should be noted on the Chronicle Sheet; only to stipulate three pages later that such Conditions much be cleared before breaking table.
<br />
There must be some Afflictions which qualify as "conditions that impose no mechanical effect".</p>Hmm, seems kinda contradictory to have rules for how a kind of Condition (afflictions, such as a disease) should be noted on the Chronicle Sheet; only to stipulate three pages later that such Conditions much be cleared before breaking table.
There must be some Afflictions which qualify as "conditions that impose no mechanical effect".Vaetta Sciona (alias of Cantriped)2017-06-21T15:27:20ZRe: Forums: Play-by-Post: Ptolus: City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/gameplay&page=5#2232017-06-20T14:52:10Z2017-06-20T14:52:10Z<div class="messageboard-quotee">Kali Soy wrote:</div><blockquote>Kali frowns and says <b>"so this...Emperor... is like the Barbarian King, the most powerful and attractive man that exists among his people?"</b></blockquote><p><b>"Sort of... I've never met the emperor so I can't comment on his attractiveness, but power is a relative thing. I doubt has the raw physical power of your barbarian king, he holds a city which has never fallen, and commands many who are more powerful than we can imagine. So in that regard the emperor is quite powerful."</b> Jonas replies as the group walks to the tavern together, arriving not long after Shellin.
</p>
<span class=messageboard-ooc>{Assuming we don't lose anybody else on the way, or stop to chat up the locals}</span></p>Kali Soy wrote:Kali frowns and says "so this...Emperor... is like the Barbarian King, the most powerful and attractive man that exists among his people?"
"Sort of... I've never met the emperor so I can't comment on his attractiveness, but power is a relative thing. I doubt has the raw physical power of your barbarian king, he holds a city which has never fallen, and commands many who are more powerful than we can imagine. So in that regard the emperor is quite powerful." Jonas replies as the...Jonas Deepdelver (alias of Cantriped)2017-06-20T14:52:10ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=5#2242017-06-20T14:41:08Z2017-06-20T14:41:08Z<p>While she waits for Pelotita to finish wanding everyone, she will also edge down the path Too-Tuk chose. Anxious to join the battle, she keeps her sling loaded and ready, and draws one of her Chakram in the other hand.</p>While she waits for Pelotita to finish wanding everyone, she will also edge down the path Too-Tuk chose. Anxious to join the battle, she keeps her sling loaded and ready, and draws one of her Chakram in the other hand.Vaetta Sciona (alias of Cantriped)2017-06-20T14:41:08ZRe: Forums: Play-by-Post Discussion: Ptolus RoundtableJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/discussion&page=2#792017-06-16T21:59:17Z2017-06-16T21:59:17Z<p>Yes I think that is more or less correct. If we get at least one more confirmation to Jonas' plan I imagine the GM could scene-change that segment of the group to the tavern (or start us on whatever rolls are going to be needed to find Aleda).</p>
<p>Suddenly that song comes to mind... "Don't you know, you never split the party!" :P</p>Yes I think that is more or less correct. If we get at least one more confirmation to Jonas' plan I imagine the GM could scene-change that segment of the group to the tavern (or start us on whatever rolls are going to be needed to find Aleda).
Suddenly that song comes to mind... "Don't you know, you never split the party!" :PJonas Deepdelver (alias of Cantriped)2017-06-16T21:59:17ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=5#2042017-06-14T22:34:24Z2017-06-14T22:34:24Z<p>Vaetta moves as quickly as she can into the cavern to support Pelotita. However, encumbered as she is, it is all she can do simply to catch up to the Halfling priestess.
<br />
<span class=messageboard-ooc>{Full Move from B6 to I5 (35 ft.)}</span></p>Vaetta moves as quickly as she can into the cavern to support Pelotita. However, encumbered as she is, it is all she can do simply to catch up to the Halfling priestess.
{Full Move from B6 to I5 (35 ft.)}Vaetta Sciona (alias of Cantriped)2017-06-14T22:34:24ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=4#1952017-06-12T19:57:49Z2017-06-12T19:57:49Z<p>Before the party moves to explore the rest of the cavern, Vaetta will be sure to have drawn and loaded her sling; with the remaining stones she collected earlier held loosely in her free hand.</p>Before the party moves to explore the rest of the cavern, Vaetta will be sure to have drawn and loaded her sling; with the remaining stones she collected earlier held loosely in her free hand.Vaetta Sciona (alias of Cantriped)2017-06-12T19:57:49ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=4#1862017-06-10T01:37:41Z2017-06-10T01:37:41Z<p>Largely disinterested in the rituals themselves... Vaetta spends this time recording in her journal what has happened so far, what they've found, and the layout of the cavern system in as much detail as she can recall.</p>Largely disinterested in the rituals themselves... Vaetta spends this time recording in her journal what has happened so far, what they've found, and the layout of the cavern system in as much detail as she can recall.Vaetta Sciona (alias of Cantriped)2017-06-10T01:37:41ZRe: Forums: Play-by-Post: Ptolus: City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/gameplay&page=5#2072017-06-09T01:07:48Z2017-06-09T01:07:48Z<p><b>"You underestimate the scope of this realm Kali."</b> Jonas comments with some derision.
<br />
<b>"Common persons such as ourselves don't speak directly to our ruler, and some go their entire lives never even seeing them in the distance. Also we have an Emperor, not a king... which is sort of like being the king of many kingdoms, a king of kings, or a high chieftain to lesser chieftains."</b> He continues.
<br />
After a moment of contemplation, Jonas says:
<br />
<b>"If you would like to pursue the bounty... We should gather up the others, I believe we lost Aleda somewhere along the way, and head to one of the taverns in Delver's Square to make out plans. It wouldn't do much good to charge into the sewers unprepared."</b></p>"You underestimate the scope of this realm Kali." Jonas comments with some derision.
"Common persons such as ourselves don't speak directly to our ruler, and some go their entire lives never even seeing them in the distance. Also we have an Emperor, not a king... which is sort of like being the king of many kingdoms, a king of kings, or a high chieftain to lesser chieftains." He continues.
After a moment of contemplation, Jonas says:
"If you would like to pursue the bounty... We should gather...Jonas Deepdelver (alias of Cantriped)2017-06-09T01:07:48ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=4#1762017-06-08T04:06:55Z2017-06-08T04:06:03Z<p><b>"I have no problem with that. If you are willing to take the vanguard, I will support you with my ranged weapons from the rear and protect our flanks."</b> Vaetta says, handing the bundle of magical Ring, Amulet, and Cloak to Nagagorjo. Then she unloops her sling from her belt and gathers up a few appropriately sized stones to hurl with it.</p>"I have no problem with that. If you are willing to take the vanguard, I will support you with my ranged weapons from the rear and protect our flanks." Vaetta says, handing the bundle of magical Ring, Amulet, and Cloak to Nagagorjo. Then she unloops her sling from her belt and gathers up a few appropriately sized stones to hurl with it.Vaetta Sciona (alias of Cantriped)2017-06-08T04:06:03ZRe: Forums: Play-by-Post: Ptolus: City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/gameplay&page=4#2002017-06-07T17:03:29Z2017-06-07T17:03:29Z<p><span class=messageboard-ooc>Likewise, waiting on a hook. The NPCs reaction didn't give us anything to push the scene forward with.</span></p>Likewise, waiting on a hook. The NPCs reaction didn't give us anything to push the scene forward with.Jonas Deepdelver (alias of Cantriped)2017-06-07T17:03:29ZRe: Forums: Play-by-Post: LegitGM's Artifact Retrieval Agency Inferno UnitShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgencyInfernoUnit/gameplay#102017-06-07T02:00:37Z2017-06-07T02:00:37Z<p><span class=messageboard-ooc>{Were you reassigned to Inferno Sarah? I thought you were originally told to report to Blaze}</span></p>
<p><b>"As I'm sure you all noticed during the test yesterday, I dabble in conjuration magic. I can attack my foes with conjured acid, and through my covenant with a scion of the First World I am permitted to summon plants, animals, and even fey to do my bidding."</b> Shirota says.
<br />
<b>"My grandfather made sure I was somewhat familiar with the swordplay of my people... I think he hoped that I would abandon my interest in magic and become a samurai like him."</b> He continues.</p>{Were you reassigned to Inferno Sarah? I thought you were originally told to report to Blaze}
"As I'm sure you all noticed during the test yesterday, I dabble in conjuration magic. I can attack my foes with conjured acid, and through my covenant with a scion of the First World I am permitted to summon plants, animals, and even fey to do my bidding." Shirota says.
"My grandfather made sure I was somewhat familiar with the swordplay of my people... I think he hoped that I would abandon my...Shirota Ikari (alias of Cantriped)2017-06-07T02:00:37ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=4#1732017-06-05T20:26:52Z2017-06-05T20:26:52Z<p><b>"We can parcel the magical items I've collected as well, if you would like? Although there are only three of them, so we cannot divide them evenly..."
<br />
"I hope we do not encounter any more enemies, I only have enough psychic energy left in my aura to manifest weapons or cast simple knacks."</b> Vaetta replies to Too-Tuk and Pelotita in turn.
<br />
<b>"I would like to hold onto one of the healing potions, the potion of barkskin, and the flask of acid from Janira's pack. Too-Tuk should probably hold onto one or two of the scrolls and the healing wand, he will be able to use them easier than I."</b> She continues.</p>"We can parcel the magical items I've collected as well, if you would like? Although there are only three of them, so we cannot divide them evenly..."
"I hope we do not encounter any more enemies, I only have enough psychic energy left in my aura to manifest weapons or cast simple knacks." Vaetta replies to Too-Tuk and Pelotita in turn.
"I would like to hold onto one of the healing potions, the potion of barkskin, and the flask of acid from Janira's pack. Too-Tuk should probably hold onto one...Vaetta Sciona (alias of Cantriped)2017-06-05T20:26:52ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=4#1662017-06-04T03:25:09Z2017-06-04T03:20:30Z<p><span class=messageboard-ooc>Vaetta will also try to identify the items once Too-Tuk explains that they are magical, but remain unidentified.
<br />
Vaetta casts <i>Detect Magic</i>.</span>
<br />
<span class="messageboard-dice"><b>Spellcraft (Amulet):</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (16) + 7 = 23</span>
<br />
<span class="messageboard-dice"><b>Spellcraft (Ring):</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (10) + 7 = 17</span>
<br />
<span class=messageboard-ooc>Vaetta is quite willing to cut the dead man's ring finger off to remove the ring, manifesting a <i>Psychic Handaxe</i> to do so. If no one objects she will stow them in her backpack with the magical cloak she found earlier.</span></p>
<p>Vaetta flips through the journal with interest, which turns quickly to disgust, before stowing it in her backpack for inclusion in her later report.
<br />
<b>"Once we are done looting the corpse of this would-be necromancer we should return to the priest and explain what we've found. Now that we have cleared the caverns of hostiles, I should also take a few moments to note their layout, as well as the rest of our findings, before we leave to find Janira. I hope she is okay..."</b> She says.</p>Vaetta will also try to identify the items once Too-Tuk explains that they are magical, but remain unidentified.
Vaetta casts Detect Magic.
[dice=Spellcraft (Amulet)]1d20+7[/dice]
[dice=Spellcraft (Ring)]1d20+7[/dice]
Vaetta is quite willing to cut the dead man's ring finger off to remove the ring, manifesting a Psychic Handaxe to do so. If no one objects she will stow them in her backpack with the magical cloak she found earlier.
Vaetta flips through the journal with interest, which turns...Vaetta Sciona (alias of Cantriped)2017-06-04T03:20:30ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=4#1602017-06-02T20:23:26Z2017-06-02T20:23:26Z<p>Vaetta blinks groggily at the beaked face staring down at her.
<br />
<b>"Just five more minutes?</b> She asks wryly. Then she winces as her body reminds her that she is not in fact in a bed, but rather laying on an uncomfortably cold stone floor. Vaetta coughs and sits up; rubbing her ribs where the zombie's last strike had felled her.
<br />
<b>"I did not realize zombies were so strong... it hurt worse than being kicked by a horse."</b> She says, standing and brushing herself off.
<br />
<b>"How long was I out?"</b></p>Vaetta blinks groggily at the beaked face staring down at her.
"Just five more minutes? She asks wryly. Then she winces as her body reminds her that she is not in fact in a bed, but rather laying on an uncomfortably cold stone floor. Vaetta coughs and sits up; rubbing her ribs where the zombie's last strike had felled her.
"I did not realize zombies were so strong... it hurt worse than being kicked by a horse." She says, standing and brushing herself off.
"How long was I out?"Vaetta Sciona (alias of Cantriped)2017-06-02T20:23:26ZRe: Forums: Play-by-Post Discussion: [PFS] #5–08: The Confirmation DiscussionVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/discussion&page=2#552017-05-30T15:21:44Z2017-05-30T15:21:44Z<p>No plan survives contact with the enemy, and that zombie <i>is</i> terrifyingly powerful for a 1st level encounter. Plus the god of random number generation (RNGesus) truly hates Vaetta. Vaetta's first combat she wiffed four rounds in a row against an AC 15 Troglodyte...</p>No plan survives contact with the enemy, and that zombie is terrifyingly powerful for a 1st level encounter. Plus the god of random number generation (RNGesus) truly hates Vaetta. Vaetta's first combat she wiffed four rounds in a row against an AC 15 Troglodyte...Vaetta Sciona (alias of Cantriped)2017-05-30T15:21:44ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=3#1502017-05-30T03:25:45Z2017-05-30T03:25:45Z<p>[Spoiler omitted]</p>[Spoiler omitted]Vaetta Sciona (alias of Cantriped)2017-05-30T03:25:45ZRe: Forums: Play-by-Post: Ptolus: City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/gameplay&page=4#1862017-05-30T01:10:28Z2017-05-30T01:10:28Z<p><b>"The townsfolk said they were pillaging their homes, so we slew the four ratfolk we encountered. Most likely there are more where those came from."</b> Jonas says, pointing to the sewer grate from which he assumes the ratfolk emerged.</p>"The townsfolk said they were pillaging their homes, so we slew the four ratfolk we encountered. Most likely there are more where those came from." Jonas says, pointing to the sewer grate from which he assumes the ratfolk emerged.Jonas Deepdelver (alias of Cantriped)2017-05-30T01:10:28ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=3#1482017-05-30T00:57:01Z2017-05-30T00:57:01Z<p>Vaetta groans and staggers under force of the zombie's strike. She roars at the zombie, using her rage to drown out the pain.
<br />
<b>"Nagagorjo, be ready to switch! Pelotita, Channel!"</b> She commands, and then attempts to strike down the zombie with her blade.</p>
<p><span class=messageboard-ooc>Vaetta activates Godless Healing (Su) as a Move Action (which does not Provoke).
<br />
<span class="messageboard-dice"><b>Godless Healing:</b></span> <span class="messageboard-dice">1d8 + 1 ⇒ (2) + 1 = 3</span> (Up to 6 HP)
<br />
Vaetta attacks the Zombie with her <i>Psychic Falchion</i> as a Standard Action.
<br />
<span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 4 + 1 ⇒ (3) + 4 + 1 = 8</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">2d4 + 4 ⇒ (1, 4) + 4 = 9</span>
<br />
(Dancing Lights 4/10 | Bless 3/10 | Shield 3/10)
<br />
If I'm still standing next round, I plan to Withdraw and switch to my Sling (since I just whiffed horribly and am running low on HP), and let Nagagorjo use his Morningstar to take down the remaining undead while I provide ranged support.</span></p>Vaetta groans and staggers under force of the zombie's strike. She roars at the zombie, using her rage to drown out the pain.
"Nagagorjo, be ready to switch! Pelotita, Channel!" She commands, and then attempts to strike down the zombie with her blade.
Vaetta activates Godless Healing (Su) as a Move Action (which does not Provoke).
[dice=Godless Healing]1d8+1[/dice] (Up to 6 HP)
Vaetta attacks the Zombie with her Psychic Falchion as a Standard Action.
[dice=Attack]1d20+4+1[/dice]...Vaetta Sciona (alias of Cantriped)2017-05-30T00:57:01ZRe: Forums: Play-by-Post: Ptolus: City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/gameplay&page=4#1772017-05-28T16:56:14Z2017-05-28T16:56:14Z<p><b>"We should probably speak to the Guard before heading to Delver's Square."</b> Jonas says confidently. Noting the suspicious actions of several of his would-be comrades, he continues;
<br />
<b>"Delver's repelling an incursion is actually a fairly common occurrence, and I'm sure the Guard has seen stranger groups than ours. So I doubt there will be any trouble."</b></p>"We should probably speak to the Guard before heading to Delver's Square." Jonas says confidently. Noting the suspicious actions of several of his would-be comrades, he continues;
"Delver's repelling an incursion is actually a fairly common occurrence, and I'm sure the Guard has seen stranger groups than ours. So I doubt there will be any trouble."Jonas Deepdelver (alias of Cantriped)2017-05-28T16:56:14ZRe: Forums: Play-by-Post: LegitGM's Artifact Retrieval Agency Inferno UnitShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgencyInfernoUnit/gameplay#32017-05-28T16:34:18Z2017-05-28T16:34:18Z<p>Shirota reports to his unit. An exotic blade now hangs from his belt, and the glint of a chain hauberk is visible beneath his tunic.</p>Shirota reports to his unit. An exotic blade now hangs from his belt, and the glint of a chain hauberk is visible beneath his tunic.Shirota Ikari (alias of Cantriped)2017-05-28T16:34:18ZRe: Forums: Play-by-Post: Ptolus: City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/gameplay&page=4#1642017-05-26T18:51:15Z2017-05-26T18:51:15Z<p><b>"It isn't that unusual, a fair number of Ratfolk practice Alchemy."</b> Jonas says, correcting Alder. Once he is sure the fight is over for the moment, he sheaths his greatsword and begins to look around. <i>"I'm sure someone must have called the guard... we'll have to explain this mess I'm sure."</i> Jonas thinks with a sigh.</p>"It isn't that unusual, a fair number of Ratfolk practice Alchemy." Jonas says, correcting Alder. Once he is sure the fight is over for the moment, he sheaths his greatsword and begins to look around. "I'm sure someone must have called the guard... we'll have to explain this mess I'm sure." Jonas thinks with a sigh.Jonas Deepdelver (alias of Cantriped)2017-05-26T18:51:15ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=3#1422017-05-26T18:42:29Z2017-05-26T18:42:29Z<p>With Pelotita's blessings, Vaetta attempts to strike down the Zombie!</p>
<p><span class=messageboard-ooc>Vaetta attacks the Zombie with her <i>Psychic Falchion</i> as a Standard Action.
<br />
<span class="messageboard-dice"><b>Attack:</b></span> <span class="messageboard-dice">1d20 + 4 + 1 + 2 ⇒ (15) + 4 + 1 + 2 = 22</span>
<br />
<span class="messageboard-dice"><b>Damage:</b></span> <span class="messageboard-dice">2d4 + 4 ⇒ (3, 1) + 4 = 8</span> Slashing
<br />
(Dancing Lights 3/10 | Bless 2/10 | Blessing of the Faithful (Su) (Attack) 1/1 | (Shield 2/10)</span></p>With Pelotita's blessings, Vaetta attempts to strike down the Zombie!
Vaetta attacks the Zombie with her Psychic Falchion as a Standard Action.
[dice=Attack]1d20+4+1+2[/dice]
[dice=Damage]2d4+4[/dice] Slashing
(Dancing Lights 3/10 | Bless 2/10 | Blessing of the Faithful (Su) (Attack) 1/1 | (Shield 2/10)Vaetta Sciona (alias of Cantriped)2017-05-26T18:42:29ZRe: Forums: Play-by-Post: LegitGM's Artifact Retrieval Agency GamplayShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/gameplay&page=5#2022017-05-24T23:47:50Z2017-05-24T23:47:50Z<p>When morning comes, Shirota is already meditating to replenish his magical aura. He does so silently, and without leaving his bed. Then he dresses swiftly, stowing his new dagger in his boot.</p>When morning comes, Shirota is already meditating to replenish his magical aura. He does so silently, and without leaving his bed. Then he dresses swiftly, stowing his new dagger in his boot.Shirota Ikari (alias of Cantriped)2017-05-24T23:47:50ZRe: Forums: Play-by-Post: Ptolus: City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/gameplay&page=4#1532017-05-24T23:40:01Z2017-05-24T23:40:01Z<p><span class=messageboard-ooc>{On his Initiative Jonas will maintain his readied action to attack any ratfolk which enter his reach.}</span></p>{On his Initiative Jonas will maintain his readied action to attack any ratfolk which enter his reach.}Jonas Deepdelver (alias of Cantriped)2017-05-24T23:40:01ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=3#1352017-05-23T00:34:29Z2017-05-23T00:34:29Z<p>Vaetta concentrates for a moment, manifesting an invisible shield to protect herself. Then she moves forward to block the corridor, bringing her Psychic Falchion to bear. As she does so, the glowing figure created by her magic pushes into the chamber to provide light.</p>
<p><span class=messageboard-ooc>Vaetta casts <i>Shield</i> as a Standard Action, and moves to D5 as a Move Action. She moves her <i>Dancing Lights</i> as a Non-Action.
<br />
Vaetta's AC is now 23 (17 + 4 Shield + 2 Sacred)
<br />
(<i>Dancing Lights</i> 2/10 | <i>Bless</i> 1/10 | Blessing of the Faithful (Su) 1/1 | (<i>Shield</i> 1/10)</span></p>Vaetta concentrates for a moment, manifesting an invisible shield to protect herself. Then she moves forward to block the corridor, bringing her Psychic Falchion to bear. As she does so, the glowing figure created by her magic pushes into the chamber to provide light.
Vaetta casts Shield as a Standard Action, and moves to D5 as a Move Action. She moves her Dancing Lights as a Non-Action.
Vaetta's AC is now 23 (17 + 4 Shield + 2 Sacred)
(Dancing Lights 2/10 | Bless 1/10 | Blessing of the...Vaetta Sciona (alias of Cantriped)2017-05-23T00:34:29ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=3#1302017-05-21T15:58:15Z2017-05-21T15:58:15Z<p><b>"Perhaps, but did the priest not say something about how pilgrims had gone missing? I think it is safe to assume something fouler than trash is hiding amongst the detritus..."</b> Vaetta says.
<br />
Manifesting <i>Dancing Lights</i> in its humanoid configuration, she sends the phantasm to stand at the hallway. <span class=messageboard-ooc>{Marked on the map by a white 5-pointed star.}</span></p>"Perhaps, but did the priest not say something about how pilgrims had gone missing? I think it is safe to assume something fouler than trash is hiding amongst the detritus..." Vaetta says.
Manifesting Dancing Lights in its humanoid configuration, she sends the phantasm to stand at the hallway. {Marked on the map by a white 5-pointed star.}Vaetta Sciona (alias of Cantriped)2017-05-21T15:58:15ZRe: Forums: Play-by-Post: Ptolus: City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/gameplay&page=3#1402017-05-21T03:32:41Z2017-05-21T03:32:41Z<p><span class=messageboard-ooc>Can I see them? How far am I from them? I'm assuming we are in an alleyway no more than 10 ft. wide, correct? In which case the fact that Aleda and Alder are already in melee with the Ratfolk, soon to be followed by Kali (who goes after me) means there probably isn't room for Jonas to Charge (or even engage in melee without moving far enough to provoke)
<br />
For lack of a better option (or clearer description): Jonas will draw his Greatsword as a Free Action (Quickdraw), and interpose himself between Shellin and the Ratfolk as a Move Action. Then Jonas will ready his Standard Action to attack the first Ratfolk to come within reach.</span></p>
<p>Finally noticing that his erstwhile 'allies' were already in combat with the Ratfolk, Jonas draws his greatsword with surprising swiftness and darts forward. Recalling the Dungeon Tactics 101 lecture he attended long ago, Jonas interposes himself between the Ratfolk and Shellin. <i>"In combat a rogue should be behind the frontline, protecting their casters from whatever slips through..."</i> He recalls, as he readies himself to strike down the first rat to break through the front line.</p>Can I see them? How far am I from them? I'm assuming we are in an alleyway no more than 10 ft. wide, correct? In which case the fact that Aleda and Alder are already in melee with the Ratfolk, soon to be followed by Kali (who goes after me) means there probably isn't room for Jonas to Charge (or even engage in melee without moving far enough to provoke)
For lack of a better option (or clearer description): Jonas will draw his Greatsword as a Free Action (Quickdraw), and interpose himself...Jonas Deepdelver (alias of Cantriped)2017-05-21T03:32:41ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=3#1262017-05-20T21:30:57Z2017-05-20T21:30:57Z<p>Although she is obviously still pouting, Vaetta will follow Pelotita down the passage without complaint. Once they are out of the Gillman's line of sight, she will manifest her Psychic Falchion once again.</p>Although she is obviously still pouting, Vaetta will follow Pelotita down the passage without complaint. Once they are out of the Gillman's line of sight, she will manifest her Psychic Falchion once again.Vaetta Sciona (alias of Cantriped)2017-05-20T21:30:57ZRe: Forums: Play-by-Post Discussion: Ptolus RoundtableJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/discussion&page=2#642017-05-20T01:08:01Z2017-05-20T01:08:01Z<p>Alright, my initiative has come up, so its my action.
<br />
However, I honestly have no clue what is going on at this point. I'm not sure where we are, how many enemies we're facing, their positions relative to my allies, etc.
<br />
Even if we are doing Theatre of Mind I need EltonJ to properly set stage in order for my character to make a decision... Right now I don't know if I should be charging in sword swinging (or even whether or not I can Charge), running away (because there are too many to survive a fight with), or standing around twiddling my thumbs because I'm not even aware that combat is happening (or I'm not in the same place its happening).</p>Alright, my initiative has come up, so its my action.
However, I honestly have no clue what is going on at this point. I'm not sure where we are, how many enemies we're facing, their positions relative to my allies, etc.
Even if we are doing Theatre of Mind I need EltonJ to properly set stage in order for my character to make a decision... Right now I don't know if I should be charging in sword swinging (or even whether or not I can Charge), running away (because there are too many to survive...Jonas Deepdelver (alias of Cantriped)2017-05-20T01:08:01ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=3#1192017-05-19T16:34:12Z2017-05-19T16:32:50Z<p>Vaetta nods vigorously at Pelotita's command, and tries to smile despite her apprehension. She was glad someone was able to befriend the priest, and that they wouldn't have to fight him, but was also very confused as to what she had done to be called 'unpleasant company'.
<br />
<i>"I thought I was being quite polite..."</i> Vaetta thinks to herself. She sniffles slightly, clearly upset by the difference in treatment, and pulls her long scarf in a futile attempt to disguise her pouting.</p>Vaetta nods vigorously at Pelotita's command, and tries to smile despite her apprehension. She was glad someone was able to befriend the priest, and that they wouldn't have to fight him, but was also very confused as to what she had done to be called 'unpleasant company'.
"I thought I was being quite polite..." Vaetta thinks to herself. She sniffles slightly, clearly upset by the difference in treatment, and pulls her long scarf in a futile attempt to disguise her pouting.Vaetta Sciona (alias of Cantriped)2017-05-19T16:32:50ZRe: Forums: Play-by-Post: LegitGM's Artifact Retrieval Agency GamplayShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/gameplay&page=4#1862017-05-19T03:37:52Z2017-05-19T03:37:52Z<p>When they enter their barracks, Shirota waits quietly until everyone has selected a bunk, and then chooses whichever one is left that is furthest from the door.
<br />
He withdraws the scavenged dagger and speaks a few strange words as he traces a symbol into the dagger. His fingertip glows slightly as he does so, and the mark he traces upon it appears in vivid green upon the blade of the dagger.
<br />
[Spoiler omitted]
<br />
<span class=messageboard-ooc>{Shirota casts <i>Arcane Mark</i> on the Dagger, visibly marking it with his sigil.}</span>
<br />
Apparently satisfied, Shirota unties his long platinum hair and slowly combs it with his fingers. Then he undresses shamelessly in the semidarkness, leaving only his breeches on. He carefully folds his clothes and rolls them into a bundle around his scavenged dagger. Finally he sets the bundle at the foot of his bunk before climbing into it himself.</p>When they enter their barracks, Shirota waits quietly until everyone has selected a bunk, and then chooses whichever one is left that is furthest from the door.
He withdraws the scavenged dagger and speaks a few strange words as he traces a symbol into the dagger. His fingertip glows slightly as he does so, and the mark he traces upon it appears in vivid green upon the blade of the dagger.
[Spoiler omitted]
{Shirota casts Arcane Mark on the Dagger, visibly marking it with his sigil.}...Shirota Ikari (alias of Cantriped)2017-05-19T03:37:52ZRe: Forums: Play-by-Post Discussion: Ptolus RoundtableJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/discussion&page=2#612017-05-18T04:25:55Z2017-05-18T04:25:55Z<p>I just thought I'd ask since I usually see online campaigns like this using a Goggle Doc Presentation (slide show) for battle maps. That way everyone can move their own tokens, and the GM can make notes on the map in "real time", much like in a home game.</p>
<p>I prefer maps, as I enjoy the tactical element the game as much as the narrative (it is also conducive to properly enforce certain rules, like Attacks of Opportunity and Difficult Terrain).
<br />
In case you are unfamiliar with it. <a href="http://pyromancers.com/dungeon-painter-online/" target="_blank" rel="nofollow"><b>The Dungeon Painter</b></a> is a free online resource which makes producing low to mid quality battle maps quickly fairly easy.</p>I just thought I'd ask since I usually see online campaigns like this using a Goggle Doc Presentation (slide show) for battle maps. That way everyone can move their own tokens, and the GM can make notes on the map in "real time", much like in a home game.
I prefer maps, as I enjoy the tactical element the game as much as the narrative (it is also conducive to properly enforce certain rules, like Attacks of Opportunity and Difficult Terrain).
In case you are unfamiliar with it. The Dungeon...Jonas Deepdelver (alias of Cantriped)2017-05-18T04:25:55ZRe: Forums: Play-by-Post: LegitGM's Artifact Retrieval Agency GamplayShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/gameplay&page=4#1802017-05-18T04:17:39Z2017-05-18T04:17:39Z<p><b>"You got lunch? They didn't feed us before the battle... I suppose they must not want to waste food on potential corpses."</b> Shirota says.
<br />
<b>"I think suspicion might be a healthy state of mind to foster under the circumstances. However it is still in our best interests to follow orders."</b> He continues.</p>"You got lunch? They didn't feed us before the battle... I suppose they must not want to waste food on potential corpses." Shirota says.
"I think suspicion might be a healthy state of mind to foster under the circumstances. However it is still in our best interests to follow orders." He continues.Shirota Ikari (alias of Cantriped)2017-05-18T04:17:39ZRe: Forums: Play-by-Post Discussion: Ptolus RoundtableJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/discussion&page=2#572017-05-18T00:20:13Z2017-05-18T00:20:13Z<p>Is there going to be a map for combats, or are we going to be doing this via theatre of mind?</p>Is there going to be a map for combats, or are we going to be doing this via theatre of mind?Jonas Deepdelver (alias of Cantriped)2017-05-18T00:20:13ZRe: Forums: Play-by-Post: LegitGM's Artifact Retrieval Agency GamplayShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/gameplay&page=4#1762017-05-18T00:18:23Z2017-05-18T00:18:23Z<p><b>"You may call me Ikari. Although I was born in a small woodland village not far from here, my hated family and their small-minded kin once hailed from distant lands."</b> Shirota says by way of introduction.
<br />
<b>"Have any of you yet seen our accommodations?"</b> He asked of those gathered at his table.</p>"You may call me Ikari. Although I was born in a small woodland village not far from here, my hated family and their small-minded kin once hailed from distant lands." Shirota says by way of introduction.
"Have any of you yet seen our accommodations?" He asked of those gathered at his table.Shirota Ikari (alias of Cantriped)2017-05-18T00:18:23ZRe: Forums: Play-by-Post: Ptolus: City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/gameplay&page=3#1222017-05-17T16:23:03Z2017-05-17T16:23:03Z<p><b>"Hmm what? Wait, what are we doing?"</b> Jonas asks, sounding quite foolish.
<br />
<span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (2) + 2 = 4</span></p>"Hmm what? Wait, what are we doing?" Jonas asks, sounding quite foolish.
[Dice=Initiative]1d20+2[/dice]Jonas Deepdelver (alias of Cantriped)2017-05-17T16:23:03ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=3#1112017-05-17T16:19:10Z2017-05-17T16:19:10Z<p><b>"We should most likely document these rituals in as much detail as we can... I wish Janira were here to advice us on how to proceed."</b> Vaetta says uncertainly.
<br />
<b>"If these carvings truly predate the Gillmen's habitation of these caverns, than their claim to this space is specious at best... I am uncomfortable with the idea of killing the priest if we don't have to, but I doubt he feels the same way, nor is he likely to allow us to fiddle with the city model. What do you think we should do Too-Tuk?"</b></p>"We should most likely document these rituals in as much detail as we can... I wish Janira were here to advice us on how to proceed." Vaetta says uncertainly.
"If these carvings truly predate the Gillmen's habitation of these caverns, than their claim to this space is specious at best... I am uncomfortable with the idea of killing the priest if we don't have to, but I doubt he feels the same way, nor is he likely to allow us to fiddle with the city model. What do you think we should do Too-Tuk?"Vaetta Sciona (alias of Cantriped)2017-05-17T16:19:10ZRe: Forums: Play-by-Post: LegitGM's Artifact Retrieval Agency GamplayShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/gameplay&page=4#1712017-05-17T15:59:31Z2017-05-17T15:59:31Z<p><b>"I doubt any of us can truly be called winners today. It is obvious that we are all merely pawns in someone else's game."</b> Shirota says after he swallows a healthy bite of roast beef.</p>"I doubt any of us can truly be called winners today. It is obvious that we are all merely pawns in someone else's game." Shirota says after he swallows a healthy bite of roast beef.Shirota Ikari (alias of Cantriped)2017-05-17T15:59:31ZRe: Forums: Play-by-Post: Ptolus: City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/gameplay&page=3#1122017-05-15T15:34:31Z2017-05-15T15:34:31Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (4) + 5 = 9</span>
<br />
<span class=messageboard-ooc>{Why must you hate me RNGesus!}</span></p>[dice=Perception]1d20+5[/dice]
{Why must you hate me RNGesus!}Jonas Deepdelver (alias of Cantriped)2017-05-15T15:34:31ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=3#1042017-05-15T00:43:57Z2017-05-15T00:42:38Z<p><b>"We are very sorry for the intrusion..."</b> Vaetta begins, dismissing her weapon to emphasize her lack of hostility. <b>"We are not here to defile your peoples' sacred place. Our organization has tasked us with surveying this cavern system. If you are willing to assist us with this task, perhaps we can complete our survey without infringing upon your faith?</b> She asks hopefully.</p>"We are very sorry for the intrusion..." Vaetta begins, dismissing her weapon to emphasize her lack of hostility. "We are not here to defile your peoples' sacred place. Our organization has tasked us with surveying this cavern system. If you are willing to assist us with this task, perhaps we can complete our survey without infringing upon your faith? She asks hopefully.Vaetta Sciona (alias of Cantriped)2017-05-15T00:42:38ZRe: Forums: Play-by-Post: Ptolus: City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/gameplay&page=3#1042017-05-13T15:57:22Z2017-05-13T15:57:22Z<p><i>"Shellin's plan is as good as any. Although I doubt this will be profitable work, it will give me a chance to see the others 'in-action'."</i> Jonas ponders as he follows behind the others, leaving his weapons sheathed, but his eyes open; confident he could draw a weapon the moment it became appropriate.
<br />
<span class=messageboard-ooc>{Jonas is making passive Perception Checks every round, Taking 10 for results of 15 (or 16 vs. Traps)}</span></p>"Shellin's plan is as good as any. Although I doubt this will be profitable work, it will give me a chance to see the others 'in-action'." Jonas ponders as he follows behind the others, leaving his weapons sheathed, but his eyes open; confident he could draw a weapon the moment it became appropriate.
{Jonas is making passive Perception Checks every round, Taking 10 for results of 15 (or 16 vs. Traps)}Jonas Deepdelver (alias of Cantriped)2017-05-13T15:57:22ZRe: Forums: Play-by-Post: LegitGM's Artifact Retrieval Agency GamplayShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/gameplay&page=4#1602017-05-12T22:19:13Z2017-05-12T22:19:13Z<p><b>"Humph"</b> Shirota intones, dissatisfied with how quickly the battle was over. Shirota says to the strange plant-person he'd conjured;
<br />
[Spoiler omitted]
<br />
Soon after the creature disappears in a torrent of green, leaf-shaped motes of light.</p>"Humph" Shirota intones, dissatisfied with how quickly the battle was over. Shirota says to the strange plant-person he'd conjured;
[Spoiler omitted]
Soon after the creature disappears in a torrent of green, leaf-shaped motes of light.Shirota Ikari (alias of Cantriped)2017-05-12T22:19:13ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=2#952017-05-12T14:51:47Z2017-05-12T14:51:47Z<p>Expecting imminent conflict; Vaetta takes a few steps forward and to the right, so that she is right beside Too-Tuk, sets her backpack down <span class=messageboard-ooc>(bringing her to a light load)</span>, and manifests a psychic falchion.</p>Expecting imminent conflict; Vaetta takes a few steps forward and to the right, so that she is right beside Too-Tuk, sets her backpack down (bringing her to a light load), and manifests a psychic falchion.Vaetta Sciona (alias of Cantriped)2017-05-12T14:51:47ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=2#932017-05-12T04:33:08Z2017-05-12T04:33:08Z<p>Vaetta follows close behind Too-Tuk, not as interested in the reliefs as he is. She silently keeps an eye out for possible danger, concerned that their efforts to cross the chasm must have drawn some attention.</p>Vaetta follows close behind Too-Tuk, not as interested in the reliefs as he is. She silently keeps an eye out for possible danger, concerned that their efforts to cross the chasm must have drawn some attention.Vaetta Sciona (alias of Cantriped)2017-05-12T04:33:08ZRe: Forums: Play-by-Post Discussion: [PFS] #5–08: The Confirmation DiscussionVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/discussion#452017-05-11T22:19:14Z2017-05-11T22:19:14Z<p>Perhaps... I was waiting for the others to get some posts in because otherwise with my preponderance of free time I could easily dominate the game's screen time. I'll post in a little while.</p>Perhaps... I was waiting for the others to get some posts in because otherwise with my preponderance of free time I could easily dominate the game's screen time. I'll post in a little while.Vaetta Sciona (alias of Cantriped)2017-05-11T22:19:14ZRe: Forums: Play-by-Post: Ptolus: City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/gameplay&page=2#902017-05-10T15:18:38Z2017-05-10T15:18:38Z<p>Jonas finally pushes his demolished plates away. Seeing Kali's offer he sighs. <b>"Such a barbaric ritual... I'll participate, but I'm not using that dagger. That's how you catch one of those wasting sicknesses, or end up an amputee."</b> Jonas says, shuddering at the thought. Drawing one of his own daggers he slices his own hand carefully and waits, uncertain how this 'ritual' goes.</p>Jonas finally pushes his demolished plates away. Seeing Kali's offer he sighs. "Such a barbaric ritual... I'll participate, but I'm not using that dagger. That's how you catch one of those wasting sicknesses, or end up an amputee." Jonas says, shuddering at the thought. Drawing one of his own daggers he slices his own hand carefully and waits, uncertain how this 'ritual' goes.Jonas Deepdelver (alias of Cantriped)2017-05-10T15:18:38ZRe: Forums: Play-by-Post: LegitGM's Artifact Retrieval Agency GamplayShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/gameplay&page=3#1332017-05-10T02:29:17Z2017-05-10T02:29:17Z<p><b><span class=messageboard-bigger>Replacement Actions</span></b>
<br />
<span class=messageboard-ooc>Shirota moves 15 feet south as a Move Action.
<br />
Shirota casts <i>Acid Splash</i> as a Standard Action, targeting the Bandit designated B4.
<br />
<b>Ranged Touch Attack Result as above (8)
<br />
Acid Damage Result as above (2)</b>
<br />
Summoned Vegepygmy takes a 5-foot Step south, and Readies an Action to Attack any Bandit entering its Longspear's reach as a Standard Action.
<br />
Ignore previous charge attack and damage rolls.
<br />
<i>Summon Nature's Ally</i> Duration 8 of 10 Rounds Remaining.</span></p>Replacement Actions
Shirota moves 15 feet south as a Move Action.
Shirota casts Acid Splash as a Standard Action, targeting the Bandit designated B4.
Ranged Touch Attack Result as above (8)
Acid Damage Result as above (2)
Summoned Vegepygmy takes a 5-foot Step south, and Readies an Action to Attack any Bandit entering its Longspear's reach as a Standard Action.
Ignore previous charge attack and damage rolls.
Summon Nature's Ally Duration 8 of 10 Rounds Remaining.Shirota Ikari (alias of Cantriped)2017-05-10T02:29:17ZRe: Forums: Play-by-Post: LegitGM's Artifact Retrieval Agency GamplayShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/gameplay&page=3#1302017-05-09T22:18:28Z2017-05-09T22:18:28Z<p><span class=messageboard-ooc>Shirota moves 10 feet south (down) and 5 feet east (right) as a Move Action.
<br />
Shirota casts <i>Acid Spash</i> from his new position as a Standard Action, targeting the Bandit designated B6.</span>
<br />
<span class="messageboard-dice"><b>Ranged Touch Attack:</b></span> <span class="messageboard-dice">1d20 - 2 ⇒ (10) - 2 = 8</span>
<br />
<span class="messageboard-dice"><b>Acid Damage:</b></span> <span class="messageboard-dice">1d3 ⇒ 2</span>
<br />
<span class=messageboard-ooc>Summoned Vegepygmy charges 10 feet south (down) as a Full-Round Attack, targeting the Bandit designated B6 with its Longspear.</span>
<br />
<span class="messageboard-dice"><b>Charge Attack:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (16) + 3 = 19</span>
<br />
<span class="messageboard-dice"><b>Charge Damage:</b></span> <span class="messageboard-dice">1d6 ⇒ 1</span>
<br />
<span class=messageboard-ooc><i>Summon Natures Ally</i> Duration 8 of 10 Rounds Remaining</span></p>Shirota moves 10 feet south (down) and 5 feet east (right) as a Move Action.
Shirota casts Acid Spash from his new position as a Standard Action, targeting the Bandit designated B6.
[dice=Ranged Touch Attack]1d20-2[/dice]
[dice=Acid Damage]1d3[/dice]
Summoned Vegepygmy charges 10 feet south (down) as a Full-Round Attack, targeting the Bandit designated B6 with its Longspear.
[dice=Charge Attack]1d20+3[/dice]
[dice=Charge Damage]1d6[/dice]
Summon Natures Ally Duration 8 of 10 Rounds RemainingShirota Ikari (alias of Cantriped)2017-05-09T22:18:28ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=2#872017-05-09T16:35:35Z2017-05-09T16:35:35Z<p>On the off chance that it is more than just a grimy bit of cloth, Vaetta casts <i>Detect Magic</i> and examines the cloak more closely.
<br />
<span class="messageboard-dice"><b>Spellcraft:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (18) + 7 = 25</span></p>On the off chance that it is more than just a grimy bit of cloth, Vaetta casts Detect Magic and examines the cloak more closely.
[dice=Spellcraft]1d20+7[/dice]Vaetta Sciona (alias of Cantriped)2017-05-09T16:35:35ZRe: Forums: Play-by-Post: Ptolus: City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/gameplay&page=2#812017-05-09T04:39:38Z2017-05-09T04:38:39Z<p><span class="messageboard-dice"><b>Sense Motive:</b></span> <span class="messageboard-dice">1d20 + 4 ⇒ (7) + 4 = 11</span>
<br />
<b>"As the others indicate, Ratfolk are as their name suggests; small bestial humanoids. They mostly live in the sewers and upper levels of the Dungeon, but sometimes you see them in the city itself. I'm told if they're kept clean they can be quite cute and fluffy."</b> Jonas says, adding little to the descriptions already provided. He sips his drink before continuing. <b>"However, they have a well earned reputation for being disease ridden larcenous creatures."</b></p>[dice=Sense Motive]1d20+4[/dice]
"As the others indicate, Ratfolk are as their name suggests; small bestial humanoids. They mostly live in the sewers and upper levels of the Dungeon, but sometimes you see them in the city itself. I'm told if they're kept clean they can be quite cute and fluffy." Jonas says, adding little to the descriptions already provided. He sips his drink before continuing. "However, they have a well earned reputation for being disease ridden larcenous creatures."Jonas Deepdelver (alias of Cantriped)2017-05-09T04:38:39ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=2#822017-05-09T04:27:13Z2017-05-09T04:27:13Z<p>Vaetta likewise secures her end of the rope using a piton and a psychically manifested magic hammer. She offers to either go first to test the rope, or go last to guard to rope while they cross; she is perfectly happy to do whichever her comrades seem to prefer.
<br />
While Vaetta crosses, she'll carry the trailing edge of the rope across with her so that the majority of the bundle is on the far side of the chasm with them. Then she'll attempt to use <i>Mage Hand</i> to retrieve the small bundle of cloth from the bottom of the pit before the party moves on.</p>Vaetta likewise secures her end of the rope using a piton and a psychically manifested magic hammer. She offers to either go first to test the rope, or go last to guard to rope while they cross; she is perfectly happy to do whichever her comrades seem to prefer.
While Vaetta crosses, she'll carry the trailing edge of the rope across with her so that the majority of the bundle is on the far side of the chasm with them. Then she'll attempt to use Mage Hand to retrieve the small bundle of cloth...Vaetta Sciona (alias of Cantriped)2017-05-09T04:27:13ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=2#792017-05-08T18:36:54Z2017-05-08T18:36:07Z<p>Vaetta uncoils about 30 feet of silk rope from the bundle, knots it every few feet, ties off the end of the rope securely to the Piton, and tosses it softly to Nagagorjo.</p>Vaetta uncoils about 30 feet of silk rope from the bundle, knots it every few feet, ties off the end of the rope securely to the Piton, and tosses it softly to Nagagorjo.Vaetta Sciona (alias of Cantriped)2017-05-08T18:36:07ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=2#762017-05-08T17:48:18Z2017-05-08T17:48:18Z<p><b>"I hope you have something to secure the piton with..."</b> Vaetta calls across the chasm. <b>"Because I saw nothing to secure a grappling hook to from here, and I do not have a hammer which I can give you."</b>
<br />
Nevertheless, Vaetta produces a bundle of silk rope, a grappling hook, and several pitons from her backpack.</p>"I hope you have something to secure the piton with..." Vaetta calls across the chasm. "Because I saw nothing to secure a grappling hook to from here, and I do not have a hammer which I can give you."
Nevertheless, Vaetta produces a bundle of silk rope, a grappling hook, and several pitons from her backpack.Vaetta Sciona (alias of Cantriped)2017-05-08T17:48:18ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=2#722017-05-08T14:51:09Z2017-05-08T14:51:09Z<p><b>"Hmm, I might be able to make the leap if I remove my armor and leave my backpack and belongings here. I have silk rope and pitons I can use to create a makeshift rope bridge. However it will be quite noisy; we will most likely lose the element of surprise."</b> Vaetta says, looking to her comrades for their opinions.</p>"Hmm, I might be able to make the leap if I remove my armor and leave my backpack and belongings here. I have silk rope and pitons I can use to create a makeshift rope bridge. However it will be quite noisy; we will most likely lose the element of surprise." Vaetta says, looking to her comrades for their opinions.Vaetta Sciona (alias of Cantriped)2017-05-08T14:51:09ZRe: Forums: Play-by-Post: Ptolus: City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/gameplay&page=2#672017-05-07T20:58:28Z2017-05-07T20:58:28Z<p><span class="messageboard-dice"><b>Perception:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (19) + 5 = 24</span>
<br />
<b>"While I am uncomfortable putting myself in such a position, your idea is quite reasonable Shellin. I would be willing to sign such a contract if it would assuage everyone's concerns... When we are done here I can contact a barrister and have copies of such a contract written up for each of us."</b> Jonas replies.</p>[dice=Perception]1d20+5[/dice]
"While I am uncomfortable putting myself in such a position, your idea is quite reasonable Shellin. I would be willing to sign such a contract if it would assuage everyone's concerns... When we are done here I can contact a barrister and have copies of such a contract written up for each of us." Jonas replies.Jonas Deepdelver (alias of Cantriped)2017-05-07T20:58:28ZRe: Forums: Play-by-Post: Ptolus: City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/gameplay&page=2#572017-05-07T16:20:47Z2017-05-07T16:20:47Z<p><b>"That is far from a reasonable trade Kali."</b> Jona replies quickly and coldly.
<br />
<b>"Delvers normally work for shares of the loot, or else are paid wages for their services. The typical delving contract assumes that every member is 'performing to the best of their abilities, and contributing equally and meaningfully to the success of the delve'... By which I mean that if you were to delve with us, any services you provided would be paid for any services we provided you, on the assumption that everyone is receiving an equal share of the profits of the venture."</b> Jonas explains.
<br />
<b>"I don't like to sound cold-hearted, but a delving party cannot evenly divide your brother up as loot, so you would either need to pay each of us for their services, or else provide some kind of evidence that participating in an assault on the Longfingers would be profitable enough so as to make your brother's rescue an inconsequential reward."</b> Jonas continues, quite cold-heartedly nonetheless.
<br />
<b>"I cannot speak for the others, but I have no problem slaughtering thieves and pillaging their hideout. However, the Longfingers are still an established thieves guild; there is a fair chance that one of them is listening to our conversation as we speak, and I doubt this group currently has the combined combat experience necessary to defeat them in a pitched battle. I suggest you bide your time for now, relying on the security provided by membership in a larger group while you gather the information and combat experience you'll need to pursue yours goals."</b> Jonas concludes without pausing long enough for anyone to get a word in edge-wise.</p>"That is far from a reasonable trade Kali." Jona replies quickly and coldly.
"Delvers normally work for shares of the loot, or else are paid wages for their services. The typical delving contract assumes that every member is 'performing to the best of their abilities, and contributing equally and meaningfully to the success of the delve'... By which I mean that if you were to delve with us, any services you provided would be paid for any services we provided you, on the assumption that...Jonas Deepdelver (alias of Cantriped)2017-05-07T16:20:47ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=2#682017-05-07T15:29:36Z2017-05-07T15:29:36Z<p><span class=messageboard-ooc>{Vaetta takes 10 on the DC10 Knowledge (Dungeoneering) check for a result of 13.}</span>
<br />
<b>"Hmm, such an unusual place for a pit such as this... we must be close to something we are not meant to see. I fear the distance might be too great for me to leap across safely."</b> Vaetta says, looking around for a way to cross the chasm.
<br />
<span class=messageboard-ooc>{Are there any stalagmites or outcroppings of rock on either side of the pit which Vaetta could tie a rope to? Or anything similar on the far side of the pit which she could secure a grappling hook against?}</span></p>{Vaetta takes 10 on the DC10 Knowledge (Dungeoneering) check for a result of 13.}
"Hmm, such an unusual place for a pit such as this... we must be close to something we are not meant to see. I fear the distance might be too great for me to leap across safely." Vaetta says, looking around for a way to cross the chasm.
{Are there any stalagmites or outcroppings of rock on either side of the pit which Vaetta could tie a rope to? Or anything similar on the far side of the pit which she could...Vaetta Sciona (alias of Cantriped)2017-05-07T15:29:36ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=2#652017-05-06T15:17:11Z2017-05-06T15:17:11Z<p><b>"I can provide some light as well."</b> Vaetta says. She concentrates for a moment, and manifests four small spheres of light which hover in a wide circle around her.
<br />
<span class=messageboard-ooc>Vaetta casts <i>Dancing Lights</i>. She'll recast the spell every minute until otherwise noted.</span></p>"I can provide some light as well." Vaetta says. She concentrates for a moment, and manifests four small spheres of light which hover in a wide circle around her.
Vaetta casts Dancing Lights. She'll recast the spell every minute until otherwise noted.Vaetta Sciona (alias of Cantriped)2017-05-06T15:17:11ZRe: Forums: Play-by-Post: LegitGM's Artifact Retrieval Agency GamplayShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/gameplay&page=3#1092017-05-06T15:09:13Z2017-05-06T15:09:13Z<p><span class=messageboard-ooc>Shirota takes a 5-foot step north-west (up and left).
<br />
Shirota activates his Summon Natures Ally spell-like ability; summoning a <a href="http://paizo.com/pathfinderRPG/prd/bestiary/vegepygmy.html#vegepygmy" target="_blank" rel="nofollow">Vegepygmy</a> (marked "Vg" on the battle-map).</span>
<br />
Shirota point to the bandits and says in Undercommon...
<br />
[Spoiler omitted]<span class=messageboard-ooc>
<br />
Summoned Vegepygmy readies an action to attack the first enemy that comes in range of its Longspear (which has Brace and Reach).</span></p>Shirota takes a 5-foot step north-west (up and left).
Shirota activates his Summon Natures Ally spell-like ability; summoning a Vegepygmy (marked "Vg" on the battle-map).
Shirota point to the bandits and says in Undercommon...
[Spoiler omitted]
Summoned Vegepygmy readies an action to attack the first enemy that comes in range of its Longspear (which has Brace and Reach).Shirota Ikari (alias of Cantriped)2017-05-06T15:09:13ZRe: Forums: Play-by-Post: Ptolus: City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/gameplay&page=2#532017-05-05T20:07:01Z2017-05-05T20:07:01Z<p>Jonas listens quietly and patiently as everyone places their orders, and then as most of the group introduces themselves. Finally he clears his throat.
<br />
<b>"As the mage Shellin says, my name is Jonas. I am one of the many professional adventurers living in the city; a delver, if you will. I am often hired as a lock and trap expert, bodyguard, or scout by other delvers. I came down to the gates this morning in order to offer my services to less experienced adventurers arriving in Ptolus."</b> Jonas says to the group.</p>Jonas listens quietly and patiently as everyone places their orders, and then as most of the group introduces themselves. Finally he clears his throat.
"As the mage Shellin says, my name is Jonas. I am one of the many professional adventurers living in the city; a delver, if you will. I am often hired as a lock and trap expert, bodyguard, or scout by other delvers. I came down to the gates this morning in order to offer my services to less experienced adventurers arriving in Ptolus." Jonas...Jonas Deepdelver (alias of Cantriped)2017-05-05T20:07:01ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=2#622017-05-05T19:26:42Z2017-05-05T19:26:42Z<p>Vaetta bites her lip. She was tempted to disobey Janira's orders and attack the beast, but she was sure her mentor knew what she was doing. Vaetta turns and follows her peers into the cave.</p>Vaetta bites her lip. She was tempted to disobey Janira's orders and attack the beast, but she was sure her mentor knew what she was doing. Vaetta turns and follows her peers into the cave.Vaetta Sciona (alias of Cantriped)2017-05-05T19:26:42ZRe: Forums: Play-by-Post: Ptolus: City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/gameplay#332017-05-04T16:40:09Z2017-05-04T16:35:55Z<p><b>"Triple portions of bacon and eggs, a tankard of ale, and whatever my fellow patrons here care to order."</b> Jonas says, motioning to indicate those he brought with him. <b>"I will be paying the tab."</b> He continues. As he speaks, he remembers one of the first lessons he learned on the streets of Ptolus: <i>"There is no form of gratitude cheaper than a meal."</i>
<br />
As it turns out, Jonas is one of those people Bards sometimes tell tales about; burly warriors capable of devouring comically prodigious quantities of food.</p>"Triple portions of bacon and eggs, a tankard of ale, and whatever my fellow patrons here care to order." Jonas says, motioning to indicate those he brought with him. "I will be paying the tab." He continues. As he speaks, he remembers one of the first lessons he learned on the streets of Ptolus: "There is no form of gratitude cheaper than a meal."
As it turns out, Jonas is one of those people Bards sometimes tell tales about; burly warriors capable of devouring comically prodigious...Jonas Deepdelver (alias of Cantriped)2017-05-04T16:35:55ZRe: Forums: Play-by-Post Discussion: LegitGM's The Artifact Retrieval Agency DiscussionShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/discussion#492017-05-04T15:12:45Z2017-05-04T15:12:45Z<p>I have company arriving late this evening that will demand much of my attention for the next several days. So most likely I will be limited to no more than one post a day over the weekend, instead of the four or five I can normally manage.</p>I have company arriving late this evening that will demand much of my attention for the next several days. So most likely I will be limited to no more than one post a day over the weekend, instead of the four or five I can normally manage.Shirota Ikari (alias of Cantriped)2017-05-04T15:12:45ZRe: Forums: Play-by-Post Discussion: [PFS] #5–08: The Confirmation DiscussionVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/discussion#362017-05-04T15:12:09Z2017-05-04T15:12:09Z<p>I have company arriving late this evening that will demand much of my attention for the next several days. So most likely I will be limited to no more than one post a day over the weekend, instead of the four or five I can normally manage.</p>I have company arriving late this evening that will demand much of my attention for the next several days. So most likely I will be limited to no more than one post a day over the weekend, instead of the four or five I can normally manage.Vaetta Sciona (alias of Cantriped)2017-05-04T15:12:09ZRe: Forums: Play-by-Post Discussion: Ptolus RoundtableJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/discussion&page=2#542017-05-04T15:11:17Z2017-05-04T15:11:17Z<p>I have company arriving late this evening that will demand much of my attention for the next several days. So most likely I will be limited to no more than one post a day over the weekend, instead of the four or five I can normally manage.</p>I have company arriving late this evening that will demand much of my attention for the next several days. So most likely I will be limited to no more than one post a day over the weekend, instead of the four or five I can normally manage.Jonas Deepdelver (alias of Cantriped)2017-05-04T15:11:17ZRe: Forums: Play-by-Post: Ptolus: City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/gameplay#302017-05-04T15:09:53Z2017-05-04T15:09:53Z<p><b>"Hmm, well if the Longfingers have something of yours, good luck getting it back."</b> Jonas says.
<br />
<b>You plan sounds quite ahm-<i>efficient</i>. However, one thing you should know about thieves is that they are like goblins or ratfolk. You can crush one or two under your heel easily enough, but they always travel in packs, and in packs they can be quite dangerous..."</b> Jonas advises Kali.
<br />
<b>"A pub is a wonderful place where libations abound and adventures begin and end!"</b> Jonas says reverently.</p>
<p>As the group approaches the Welcome Inn Jonas slows, remembering that his acquaintance mentioned something about it being quite large, something of a beacon for rookie delvers, and their breakfast cook being especially good. His stomach grumbles at the thought, and he remembers he'd forgotten to break his fast before leaving for the gates this morning...
<br />
Turning to address the group, Jonas says <b>"Actually, lets all stop there and have breakfast before we head into the city-proper."</b> He says, pointing to the Welcome Inn's sign over his shoulder.
<br />
<b>"It'll give us a chance to introduce ourselves and get to know one-another."</b> He says, taking another quick tally. <i>"Five... With any luck, one of them is a Healer, and all of them are gullible."</i> He ponders hopefully as he awaits their answers.</p>"Hmm, well if the Longfingers have something of yours, good luck getting it back." Jonas says.
You plan sounds quite ahm-efficient. However, one thing you should know about thieves is that they are like goblins or ratfolk. You can crush one or two under your heel easily enough, but they always travel in packs, and in packs they can be quite dangerous..." Jonas advises Kali.
"A pub is a wonderful place where libations abound and adventures begin and end!" Jonas says reverently.
As the group...Jonas Deepdelver (alias of Cantriped)2017-05-04T15:09:53ZRe: Forums: Play-by-Post: Ptolus: City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/gameplay#222017-05-04T06:11:42Z2017-05-04T06:11:42Z<p><b>"Well met..."</b> Jonas says to Shellin with just a hint of suspicion. He taps his chin thoughtfully for a few moments, regarding the fellow. <i>"The queer fellow knows my name... Have I met him before? He does seem sort of familiar. Do I owe him money? Did I forget about a meeting? Hmm... perhaps I'll just play along until I remember him."</i>
<br />
<b>"It is good to see you again as well, ahm-Shellin."</b> Jonas says.</p>
<p>To Kali's question Jonas replies earnestly <b>"Why would you want to find that pickled pack of has beens?"</b> if somewhat contemptuously.
<br />
<b>Let me assure you, they're nothing but trouble, and not the fun kind. If you're looking for action you should be head for the Delver's Guild, or straight into the Dungeon"</b> He advises.</p>
<p>Finally noticing the Halfling in their midst, Jonas says. <b>"And well met to you as well."</b> Taking a quick mental tally, he follows with <b>"Hmm, getting a bit crowded out on the road, perhaps we should continue this conversation in the city-proper. I know an excellent pub in Delver's Square."</b></p>"Well met..." Jonas says to Shellin with just a hint of suspicion. He taps his chin thoughtfully for a few moments, regarding the fellow. "The queer fellow knows my name... Have I met him before? He does seem sort of familiar. Do I owe him money? Did I forget about a meeting? Hmm... perhaps I'll just play along until I remember him."
"It is good to see you again as well, ahm-Shellin." Jonas says.
To Kali's question Jonas replies earnestly "Why would you want to find that pickled pack of has...Jonas Deepdelver (alias of Cantriped)2017-05-04T06:11:42ZRe: Forums: Play-by-Post: Ptolus: City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/gameplay#152017-05-04T04:49:36Z2017-05-04T04:49:36Z<p>Jonas chuckles good-naturedly at Aleda's excuse. <b>"Of course it was, and as good a place as any to take a nap I'm sure"</b> He says.</p>
<p><b>"Nay, I live in the city-proper angel of mine."</b> Jonas answers.
<br />
<b>"I'm just here to greet the fresh shipment of monster-bait to Ptolus... Most rookies die during their first delves you know."</b> he continues matter-of-factly. <span class=messageboard-ooc>(Bluff 17)</span>
<br />
<b>"I thought I'd do the charitable thing-"</b> He begins, stopping short as the red-headed spitfire makes a spectacle of herself. He watches in bemusement for a moment, then returns his attention to Aleda <b>...and give a few of them the opportunity to hire on an experienced delver like myself. But I think I've found something better to do with my day."</b> Jonas finishes, completely unfazed by the violence he just witnessed.</p>Jonas chuckles good-naturedly at Aleda's excuse. "Of course it was, and as good a place as any to take a nap I'm sure" He says.
"Nay, I live in the city-proper angel of mine." Jonas answers.
"I'm just here to greet the fresh shipment of monster-bait to Ptolus... Most rookies die during their first delves you know." he continues matter-of-factly. (Bluff 17)
"I thought I'd do the charitable thing-" He begins, stopping short as the red-headed spitfire makes a spectacle of herself. He watches in...Jonas Deepdelver (alias of Cantriped)2017-05-04T04:49:36ZRe: Forums: Play-by-Post: Ptolus: City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/gameplay#112017-05-04T03:45:55Z2017-05-04T03:45:55Z<p><b>"This isn't the city, not really anyway, we are currently just outside of Ptolus..."</b> Jonas replies. Setting Aleda gently on her feet, Jonas takes a step back and admires the beauty now standing before him.
<br />
<b>"I am Jonas."</b> He says, placing a hand on his chest. <b>"And those are the gates of Ptolus"</b> He continues, pointing towards the gates with his other hand. After a moment spent posing dramatically, Jonas lifts his bag from the mud and examines himself. He scowls for a moment at his mud-caked boots and kicks the mud from them in the general direction of the brute who'd thrown Aleda. Then he shakes his waterproof bag slightly in an ineffectual attempt to knock the mud off of it before hoisting it over his shoulder once more.
<br />
Looking to Aleda once more he asks <b>"So, what is a sweet little angel like yourself doing hitching a ride into the den of inequity and sin I like to call home?"</b></p>"This isn't the city, not really anyway, we are currently just outside of Ptolus..." Jonas replies. Setting Aleda gently on her feet, Jonas takes a step back and admires the beauty now standing before him.
"I am Jonas." He says, placing a hand on his chest. "And those are the gates of Ptolus" He continues, pointing towards the gates with his other hand. After a moment spent posing dramatically, Jonas lifts his bag from the mud and examines himself. He scowls for a moment at his mud-caked...Jonas Deepdelver (alias of Cantriped)2017-05-04T03:45:55ZRe: Forums: Play-by-Post: Ptolus: City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/gameplay#92017-05-04T03:26:08Z2017-05-04T03:20:17Z<p>Jonas turns to watch the commotion just in time to see a beautiful woman being flung at him. Jonas finds himself dropping his waterproof duffle bag without hesitation, and reaching out to catch Aleda. His bag lands in the mud with a heavy thud, and splatters his boots with wet earth.
<br />
<span class=messageboard-ooc>Going more or less by the book for catching a falling person:</span>
<br />
<span class="messageboard-dice"><b>Modified Touch Attack:</b></span> <span class="messageboard-dice">1d20 + 5 ⇒ (17) + 5 = 22</span> <span class=messageboard-ooc>(DC 10 assuming you forgo your Dexterity Bonus. DC 15 if you flail) (Success either way!)</span>
<br />
<span class="messageboard-dice"><b>Climbing Check:</b></span> <span class="messageboard-dice">1d20 + 7 ⇒ (5) + 7 = 12</span> <span class=messageboard-ooc>(Also DC 10 as near as I can tell) (Success!)</span>
<br />
Jonas takes a half step forward and braces himself just in time; Aleda lands securely in his arms. For a moment, Jonas has a sort of bemused look on his face, as though surprised at his good fortune, then he cracks a rakish smile and says with glee, <b>"If I'd known it would rain angels, I might've brought a net!"
<br />
"Are you alright?"</b> He asks, still cradling Aleda in his arms.</p>Jonas turns to watch the commotion just in time to see a beautiful woman being flung at him. Jonas finds himself dropping his waterproof duffle bag without hesitation, and reaching out to catch Aleda. His bag lands in the mud with a heavy thud, and splatters his boots with wet earth.
Going more or less by the book for catching a falling person:
[Dice=Modified Touch Attack]1d20+5[/dice] (DC 10 assuming you forgo your Dexterity Bonus. DC 15 if you flail) (Success either way!)
[Dice=Climbing...Jonas Deepdelver (alias of Cantriped)2017-05-04T03:20:17ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay&page=2#542017-05-04T00:42:14Z2017-05-04T00:41:41Z<p><span class=messageboard-ooc>Agreed, you have the best odds of the four of us, with automatic success on a 10 with any one person's Aid. I'll attempt to Aid Too-Tuk.</span>
<br />
<span class="messageboard-dice"><b>Aid Another: Survival:</b></span> <span class="messageboard-dice">1d20 + 1 ⇒ (16) + 1 = 17</span> (Success!)</p>Agreed, you have the best odds of the four of us, with automatic success on a 10 with any one person's Aid. I'll attempt to Aid Too-Tuk.
[dice=Aid Another: Survival]1d20+1[/dice] (Success!)Vaetta Sciona (alias of Cantriped)2017-05-04T00:41:41ZRe: Forums: Play-by-Post: Ptolus: City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/gameplay#62017-05-03T22:15:00Z2017-05-03T22:15:00Z<p>It was a slow day for Jonas, there was no work to be done, and he had plenty of coin left for ale. If might have been a day like any other. However, as he shared a morning drink with an acquaintance of his, Jonas complained about the difficulty he was having in finding a new employer. <b>"Everyone wants a specialist!"</b> he complained <b>"Ta' make matters worse, everybody just assumes you have to be three-feet tall with hairy feet and daggers the size of tooth-picks to know anything about locks and traps."</b> Jonas continued, already slightly inebriated.
<br />
His acquaintance suggested that perhaps Jonas should go down to the gates then. <b>"You might find less, uhm, discerning employers amongst the rookies entering the city."</b> his acquaintance said.</p>
<p><i>"So here I am, standing at the city gates in full kit, looking like a fool no doubt, and surveying the rabble arrayed before me. The stench of their poverty could make privileged man gag, and worse, I've lost my buzz."</i> Jonas thought glumly as he meandered through the tend-city outside the gates. In truth he probably looked rather impressive, dressed as he was in black leather and dark cloth. His finely crafted greatsword slung from his back and an assortment of other weapons hanging from his belt. Not to mention the iconic and prominently displayed leather bundle strapped to his hip that identified him as being versed in the arts of picking locks and disabling traps.
<br />
A foolishly optimistic part of him was hoping for an enormous sign pointing to a gullible band of adventurers eager to hire a man of Jonas' many talents. For a share of the spoils of course, no more of this day-wage malarkey. That part of him would just have to learn to live with disappointment. <i>"Surely there are other adventurers here seeking wealth and glory in the depths of the dungeon, I just have to spot them..."</i> Jonas thought; scouring the crowd.</p>It was a slow day for Jonas, there was no work to be done, and he had plenty of coin left for ale. If might have been a day like any other. However, as he shared a morning drink with an acquaintance of his, Jonas complained about the difficulty he was having in finding a new employer. "Everyone wants a specialist!" he complained "Ta' make matters worse, everybody just assumes you have to be three-feet tall with hairy feet and daggers the size of tooth-picks to know anything about locks and...Jonas Deepdelver (alias of Cantriped)2017-05-03T22:15:00ZRe: Forums: Play-by-Post Discussion: Ptolus RoundtableJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/discussion#412017-05-03T17:34:04Z2017-05-03T17:34:04Z<p>Unfortunately the mechanics of Projectile Weapons in pathfinder won't allow you to load a Blowgun with your mouth regardless of where the ammunition is stored, you'll still need both hands free to load it. Preventing you from ever loading your Blowgun while climbing; which requires both hands to climb a surface, or one hand to hang from it.</p>Unfortunately the mechanics of Projectile Weapons in pathfinder won't allow you to load a Blowgun with your mouth regardless of where the ammunition is stored, you'll still need both hands free to load it. Preventing you from ever loading your Blowgun while climbing; which requires both hands to climb a surface, or one hand to hang from it.Jonas Deepdelver (alias of Cantriped)2017-05-03T17:34:04ZRe: Forums: Play-by-Post Discussion: Ptolus RoundtableJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/discussion#392017-05-03T16:20:30Z2017-05-03T16:20:13Z<p>You have a few other skills and statistics which are considerably better than mine (AC and Saving Throws for example). But admittedly, even with sneak attack and mutagens you aren't really approaching my average melee DPR of 14 (High Str + Two-Handed Power Attack is a crazy DPR Boost).</p>You have a few other skills and statistics which are considerably better than mine (AC and Saving Throws for example). But admittedly, even with sneak attack and mutagens you aren't really approaching my average melee DPR of 14 (High Str + Two-Handed Power Attack is a crazy DPR Boost).Jonas Deepdelver (alias of Cantriped)2017-05-03T16:20:13ZRe: Forums: Play-by-Post Discussion: Ptolus RoundtableJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/discussion#372017-05-03T15:52:06Z2017-05-03T15:43:52Z<div class="messageboard-quotee">Beads wrote:</div><blockquote><p> I use herolab. I trust in its math. (I have a -1 ACP)
</p>
I thought a drawback gives an extra trait. Will have to check again. Appologies. Will remove a trait</blockquote><p>That would be what I missed, +21 is correct then. Herolab sheets are so godawful hard for me to read. I didn't see a listed Armor Check Penalty and missed the Armor when I read your sheet (its weird they listed your weapons and armor as "Other Gear"). My skill rolls (capping out at +8) seem rather inadequate now compared to yours (capping out at +21). I am admittedly somewhat envious of your stat-block.
<p>Drawbacks do grant an extra Trait, but the GM only started us with 1 Trait (instead of the standard 2 traits). For a maximum of 2 Traits with 1 Drawback, or 1 Trait without a Drawback.</p>Beads wrote:I use herolab. I trust in its math. (I have a -1 ACP)
I thought a drawback gives an extra trait. Will have to check again. Appologies. Will remove a trait
That would be what I missed, +21 is correct then. Herolab sheets are so godawful hard for me to read. I didn't see a listed Armor Check Penalty and missed the Armor when I read your sheet (its weird they listed your weapons and armor as "Other Gear"). My skill rolls (capping out at +8) seem rather inadequate now compared to...Jonas Deepdelver (alias of Cantriped)2017-05-03T15:43:52ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay#492017-05-03T15:27:31Z2017-05-03T15:27:31Z<p><b>"That was my first time dealing with a swarm. Is it surprising how simple mosquitos can become such a threat to otherwise well equipped adventurers. I think I shall have to acquire a few items to deal with such threats when I visit the market next."</b> Vaetta ponders aloud as she releases her sword, allowing it to fade into nothingness.
<br />
<b>"I am sorry I was unable to warn you in advance Nagagorjo, but the wand I used on you was sold to me a creepy looking fellow who warned me it was not without side effects. I'm told the spell uses demon's blood to accelerate natural healing, so it has no effect on wounds caused by silver weapons. It's side effects may include malevolent urges, delusions of indestructibility, and the ire of Paladins and Good Inquisitors, whose spells may mistake you for being Evil."</b> Vaetta babbles apologetically as she returns said wand to its wrist sheath.</p>
<p><span class=messageboard-ooc>Combined with Pelotita's Channel, you should be back up to full HP before we move on Nagagorjo. I lack a Healing Kit (or ranks in Heal) so there isn't much I can do about your diseases however.</span></p>"That was my first time dealing with a swarm. Is it surprising how simple mosquitos can become such a threat to otherwise well equipped adventurers. I think I shall have to acquire a few items to deal with such threats when I visit the market next." Vaetta ponders aloud as she releases her sword, allowing it to fade into nothingness.
"I am sorry I was unable to warn you in advance Nagagorjo, but the wand I used on you was sold to me a creepy looking fellow who warned me it was not without...Vaetta Sciona (alias of Cantriped)2017-05-03T15:27:31ZRe: Forums: Play-by-Post Discussion: Ptolus RoundtableJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/discussion#272017-05-03T03:37:14Z2017-05-03T03:37:14Z<div class="messageboard-quotee">Aleda Helene Kath wrote:</div><blockquote>by Shellin</blockquote><p><span class=messageboard-ooc>Apparently I got excited to contribute and failed my Intelligence Check (or was it Perception?), and didn't grok the title of the spoiler.</span>
<p>Don't mind Jonas hiding in the shadows, nothing to see there! He certainly isn't about to hit on that pretty lady, he'd like to keep his guts in his belly and his ass unscorched by magefire thanks... Not that he'll remember those facts after a few days and/or three or four cups of ale.</p>Aleda Helene Kath wrote:by Shellin
Apparently I got excited to contribute and failed my Intelligence Check (or was it Perception?), and didn't grok the title of the spoiler. Don't mind Jonas hiding in the shadows, nothing to see there! He certainly isn't about to hit on that pretty lady, he'd like to keep his guts in his belly and his ass unscorched by magefire thanks... Not that he'll remember those facts after a few days and/or three or four cups of ale.Jonas Deepdelver (alias of Cantriped)2017-05-03T03:37:14ZRe: Forums: Play-by-Post Discussion: LegitGM's The Artifact Retrieval Agency DiscussionShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/discussion#432017-05-03T03:28:30Z2017-05-03T03:24:44Z<div class="messageboard-quotee">LegitGM wrote:</div><blockquote> Also, why does Zathan have an animal companion? </blockquote><p><a href="http://paizo.com/pathfinderRPG/prd/advancedClassGuide/classOptions/brawler.html#wild-child-archetype" target="_blank" rel="nofollow">{This would be why}</a>
<p>Although with a -1 in Handle Animal he's going to have a tough time getting it to do anything. Animal Companions still have to be handled like any other Animal, although many GM's either forget about that, or choose to waive this restriction.</p>LegitGM wrote:Also, why does Zathan have an animal companion?
{This would be why} Although with a -1 in Handle Animal he's going to have a tough time getting it to do anything. Animal Companions still have to be handled like any other Animal, although many GM's either forget about that, or choose to waive this restriction.Shirota Ikari (alias of Cantriped)2017-05-03T03:24:44ZRe: Forums: Play-by-Post Discussion: Ptolus RoundtableJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/discussion#242017-05-03T02:39:34Z2017-05-03T02:37:06Z<p>[Spoiler omitted]</p>[Spoiler omitted]Jonas Deepdelver (alias of Cantriped)2017-05-03T02:37:06ZRe: Forums: Play-by-Post Discussion: Ptolus RoundtableJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/discussion#222017-05-02T21:58:42Z2017-05-02T21:52:39Z<p>Ahh, he has Grippli as a subtype though, so I assumed you were using it's entry. Especially considering that the only results my Google-Fu turned up for Skink's in pathfinder were as familiars, and the term Chameleon Skink only turned up links to Warhammer.</p>
<p>Regardless, if you are a custom built race with an unconditional +4 to Stealth, that puts your total modifier at +22, including your Uskwood Hunter Trait which grants +1 to Stealth... Of course now I'm wondering why you have three traits.</p>Ahh, he has Grippli as a subtype though, so I assumed you were using it's entry. Especially considering that the only results my Google-Fu turned up for Skink's in pathfinder were as familiars, and the term Chameleon Skink only turned up links to Warhammer.
Regardless, if you are a custom built race with an unconditional +4 to Stealth, that puts your total modifier at +22, including your Uskwood Hunter Trait which grants +1 to Stealth... Of course now I'm wondering why you have three traits.Jonas Deepdelver (alias of Cantriped)2017-05-02T21:52:39ZRe: Forums: Play-by-Post Discussion: Ptolus RoundtableJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/discussion#202017-05-02T20:48:12Z2017-05-02T20:48:12Z<p>Yeah +21 to Stealth is just a little bit obscene, its literally 3 times my Stealth bonus.
<br />
I think your numbers might be off slightly though because I'm only counting +18 (2 ranks, +3 class-skill bonus, +4 Dex, +4 alchemist discovery, +1 Trait, and +4 size) to +22 (+4 racial (only in marshes and forested areas)). Is there another +3 I'm missing somewhere?</p>Yeah +21 to Stealth is just a little bit obscene, its literally 3 times my Stealth bonus.
I think your numbers might be off slightly though because I'm only counting +18 (2 ranks, +3 class-skill bonus, +4 Dex, +4 alchemist discovery, +1 Trait, and +4 size) to +22 (+4 racial (only in marshes and forested areas)). Is there another +3 I'm missing somewhere?Jonas Deepdelver (alias of Cantriped)2017-05-02T20:48:12ZRe: Forums: Play-by-Post: Ptolus: City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/gameplay#42017-05-02T18:34:26Z2017-05-02T18:34:26Z<p>Dotting.</p>Dotting.Jonas Deepdelver (alias of Cantriped)2017-05-02T18:34:26ZRe: Forums: Play-by-Post: LegitGM's Artifact Retrieval Agency GamplayShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/gameplay&page=2#792017-05-02T17:42:46Z2017-05-02T17:42:18Z<p>Shirota approaches cautiously and takes a dagger from the pile.
<br />
<b>"This will do for now"</b> Shirota says. <i>"I am surprised they are giving us lethal weapons, but a spear or even a club probably would have been better for me..."</i> He thinks, handling the dagger with care.</p>Shirota approaches cautiously and takes a dagger from the pile.
"This will do for now" Shirota says. "I am surprised they are giving us lethal weapons, but a spear or even a club probably would have been better for me..." He thinks, handling the dagger with care.Shirota Ikari (alias of Cantriped)2017-05-02T17:42:18ZRe: Forums: Play-by-Post Discussion: Ptolus RoundtableJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/discussion#162017-05-02T17:09:13Z2017-05-02T16:51:01Z<p>Jonas splits his time between the Undercity Market (where he attempts to hire himself out to delvers in need of a bodyguard, scout or even porter) and The Ghostly Minstrel in Delver's Square (where he's either drinking away his earnings, or trying to hire himself out as above).</p>
<p>If Jonas "bumped" into Aleda at a Tavern, it would have been on purpose, and he'd have probably tried to seduce her. A penchant for which he would already have a reputation... for being very bad at (Diplomacy isn't really his strong suit). He probably would have opened with some cheesy line about her being "a diamond in the rough", and it'd just go downhill from there. He can be quite crass when he's deep in his cups.</p>
<p>If he had met any of the rest of you, he would have boasted to any of you willing to listen about what an amazing Delver he was (Bluff Result of 17), and all the amazing places he'd seen on his many delves (Bluff). Anybody who can successfully gather information or make a decent Knowledge (Local) check probably knows he's just a rookie whose only been on a few Delves. He's probably best known for his mercenary attitude.</p>Jonas splits his time between the Undercity Market (where he attempts to hire himself out to delvers in need of a bodyguard, scout or even porter) and The Ghostly Minstrel in Delver's Square (where he's either drinking away his earnings, or trying to hire himself out as above).
If Jonas "bumped" into Aleda at a Tavern, it would have been on purpose, and he'd have probably tried to seduce her. A penchant for which he would already have a reputation... for being very bad at (Diplomacy isn't...Jonas Deepdelver (alias of Cantriped)2017-05-02T16:51:01ZRe: Forums: Play-by-Post Discussion: Ptolus RoundtableJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/discussion#132017-05-02T15:54:37Z2017-05-02T15:54:37Z<p>Jonas has arrived.</p>
<p>Jonas is also native to Ptolus and has never traveled beyond the city gates.</p>Jonas has arrived.
Jonas is also native to Ptolus and has never traveled beyond the city gates.Jonas Deepdelver (alias of Cantriped)2017-05-02T15:54:37ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay#422017-05-02T13:51:42Z2017-05-02T13:51:42Z<p>Vaetta curses her poor judgment in varisian as her spell has no effect on the swarm, guessing that her weapon is unlikely to fair any better, she steps over to Nagagorjo and uses her wand to prevent him from bleeding out. <b>"Damn my poor judgement, I should have had acid flasks for just this reason!"</b> She complains.</p>
<p><span class=messageboard-ooc>Vaetta moves from Q17 to Q19 as a Move Action.
<br />
Vaetta uses her <i>Wand of Infernal Healing</i> as a Standard Action.
<br />
—-Nagagorjo gains Fast Healing 1 against most forms of damage, and detects as Evil for the next minute (10 Rounds).</span></p>Vaetta curses her poor judgment in varisian as her spell has no effect on the swarm, guessing that her weapon is unlikely to fair any better, she steps over to Nagagorjo and uses her wand to prevent him from bleeding out. "Damn my poor judgement, I should have had acid flasks for just this reason!" She complains.
Vaetta moves from Q17 to Q19 as a Move Action.
Vaetta uses her Wand of Infernal Healing as a Standard Action.
---Nagagorjo gains Fast Healing 1 against most forms of damage, and...Vaetta Sciona (alias of Cantriped)2017-05-02T13:51:42ZRe: Forums: Recruitment: Interest check -- Ptolus, City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/recruiting&page=3#1462017-05-01T17:49:08Z2017-05-01T17:48:03Z<p>I (aka Cantriped) am also still an applicant...</p>I (aka Cantriped) am also still an applicant...Jonas Deepdelver (alias of Cantriped)2017-05-01T17:48:03ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay#372017-05-01T15:46:38Z2017-05-01T15:46:38Z<p><span class=messageboard-ooc>Attempt to identify the swarm as a Non-Action (DC 9).</span>
<br />
<span class="messageboard-dice"><b>Knowledge (Nature) (Untrained):</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (16) + 3 = 19</span></p>
<p><b>If weapons won't work... I'll try magic instead!"</b> Vaetta says. She takes one hand from her weapon and concentrates for a moment, a lightning bolt manifests in her hand and she hurls it into the mass of the swarm.</p>
<p><span class=messageboard-ooc>Vaetta takes a 5-foot step away from the swarm.
<br />
Casting <i>Deadeye's Arrow</i> as a Standard Action.
<br />
<span class="messageboard-dice"><b>Ranged Touch Attack:</b></span> <span class="messageboard-dice">1d20 + 2 ⇒ (18) + 2 = 20</span>
<br />
<span class="messageboard-dice"><b>Electricity Damage:</b></span> <span class="messageboard-dice">1d6 + 1 ⇒ (3) + 1 = 4</span>
<br />
Vaetta draws her <i>Wand of Infernal Healing</i> from her wrist sheath as a Move Action. She is now wielding her Spiked Gauntlet in her primary hand while holding her Psychic Weapon with her primary hand, and her wand with her off-hand.</span></p>Attempt to identify the swarm as a Non-Action (DC 9).
[dice=Knowledge (Nature) (Untrained)]1d20+3[/dice]
If weapons won't work... I'll try magic instead!" Vaetta says. She takes one hand from her weapon and concentrates for a moment, a lightning bolt manifests in her hand and she hurls it into the mass of the swarm.
Vaetta takes a 5-foot step away from the swarm.
Casting Deadeye's Arrow as a Standard Action.
[dice=Ranged Touch Attack]1d20+2[/dice]
[dice=Electricity Damage]1d6+1[/dice]...Vaetta Sciona (alias of Cantriped)2017-05-01T15:46:38ZRe: Forums: Play-by-Post: LegitGM's Artifact Retrieval Agency GamplayShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/gameplay&page=2#682017-05-01T03:06:44Z2017-05-01T03:06:44Z<p><b>"You may call me Ikari"</b> Shirota replies. <b>"It will be my pleasure to vie with each of you for leadership."</b></p>"You may call me Ikari" Shirota replies. "It will be my pleasure to vie with each of you for leadership."Shirota Ikari (alias of Cantriped)2017-05-01T03:06:44ZRe: Forums: Play-by-Post: LegitGM's Artifact Retrieval Agency GamplayShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/gameplay&page=2#622017-04-30T19:55:12Z2017-04-30T19:55:12Z<p>Shirota smirks. <b>"Have no fear."</b> He says, <b>"If all goes according to plan, neither of our flanks will be in very much danger."</b> Shirota continues with utmost confidence.</p>Shirota smirks. "Have no fear." He says, "If all goes according to plan, neither of our flanks will be in very much danger." Shirota continues with utmost confidence.Shirota Ikari (alias of Cantriped)2017-04-30T19:55:12ZRe: Forums: Play-by-Post: [PFS] #5–08: The Confirmation GameplayVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/gameplay#302017-04-30T15:33:59Z2017-04-30T15:33:59Z<p>Vaetta gasps in surprise, stunned for a moment before her training kicks in. She rushes past Pelotita, stopping adjacent to a tree some ten feet from the swarm. Vaetta pantomimes drawing a sword from a scabbard, yet by some trick, a large, curved sword actually materializes in her hand. The blade glows softly lavender as she holds it before her with both hands.</p>
<p><span class=messageboard-ooc><b>Round 1</b>
<br />
Vaetta moves diagonally from M20 to P17 (20 feet) as a Move Action.
<br />
Vaetta manifests a <i>Psychic Weapon (+1 Falchion)</i> as a Standard Action (reserving 3 points from her Arcane Pool which will return when the weapon disappears).</span></p>Vaetta gasps in surprise, stunned for a moment before her training kicks in. She rushes past Pelotita, stopping adjacent to a tree some ten feet from the swarm. Vaetta pantomimes drawing a sword from a scabbard, yet by some trick, a large, curved sword actually materializes in her hand. The blade glows softly lavender as she holds it before her with both hands.
Round 1
Vaetta moves diagonally from M20 to P17 (20 feet) as a Move Action.
Vaetta manifests a Psychic Weapon (+1 Falchion) as a...Vaetta Sciona (alias of Cantriped)2017-04-30T15:33:59ZRe: Forums: Play-by-Post Discussion: [PFS] #5–08: The Confirmation DiscussionVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/discussion#192017-04-30T03:49:40Z2017-04-30T03:49:40Z<p>That is indeed pretty similar, the general interface is the same, so it must have been a Google Doc. The only difference was there was a comments bar at the bottem, and a side bar you could select "slides" from, so he may have used a Presentation instead of a Drawing as the basis for his.</p>That is indeed pretty similar, the general interface is the same, so it must have been a Google Doc. The only difference was there was a comments bar at the bottem, and a side bar you could select "slides" from, so he may have used a Presentation instead of a Drawing as the basis for his.Vaetta Sciona (alias of Cantriped)2017-04-30T03:49:40ZRe: Forums: Play-by-Post: LegitGM's Artifact Retrieval Agency GamplayShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/gameplay&page=2#582017-04-30T03:42:57Z2017-04-30T03:42:57Z<p>Shirota smiles. <i>"I'm not sure how fighting 'The Wolves' is supposed to be less deadly than a few bare-fisted idiots, but no matter. This way I can levy my considerable talents without risking the lives of my competitors and future allies."</i> He thinks confidently.
<br />
He takes a deep breath. <b>"I am ready."</b> Shirota says.</p>Shirota smiles. "I'm not sure how fighting 'The Wolves' is supposed to be less deadly than a few bare-fisted idiots, but no matter. This way I can levy my considerable talents without risking the lives of my competitors and future allies." He thinks confidently.
He takes a deep breath. "I am ready." Shirota says.Shirota Ikari (alias of Cantriped)2017-04-30T03:42:57ZRe: Forums: Play-by-Post Discussion: [PFS] #5–08: The Confirmation DiscussionVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/discussion#162017-04-30T03:09:03Z2017-04-30T03:09:03Z<p>The rules for Stealth also say I have to "Beat" the enemy's Stealth Roll, not simply "Equal or Exceed" it. Although it does suck to roll a natural twenty and still fail a check. :P</p>
<p>I'll PM my last GM and see if he can explain how he did it. It was downright handy, he could mark squares affected by a spell (such as Burning Hands), I could move my own token during my turn, or mark where I dropped my backpack. It also had a Notes section that could be used like an Instant Messenger if you were both looking at the document (because it automatically saved changes as you made them).</p>The rules for Stealth also say I have to "Beat" the enemy's Stealth Roll, not simply "Equal or Exceed" it. Although it does suck to roll a natural twenty and still fail a check. :P
I'll PM my last GM and see if he can explain how he did it. It was downright handy, he could mark squares affected by a spell (such as Burning Hands), I could move my own token during my turn, or mark where I dropped my backpack. It also had a Notes section that could be used like an Instant Messenger if you were...Vaetta Sciona (alias of Cantriped)2017-04-30T03:09:03ZRe: Forums: Play-by-Post Discussion: [PFS] #5–08: The Confirmation DiscussionVaetta Sciona (alias of Cantriped)https://paizo.com/campaigns/PFS508TheConfirmation6l78s/discussion#122017-04-30T02:48:57Z2017-04-30T02:47:54Z<p>I am unsure exactly how he did it, but the GM for my previous PbP PFS Game had a set up that allowed his players to move their own tokens, create markers indicating movement paths, etc. It was very convenient. I think he was using a shared Google Document.
<br />
I will try to figure out how he did it in the morning, and get back to you if I am successful.</p>
<p>Also, am I correct in assuming the light grey 10 ft. diameter circle is the "swarm".</p>I am unsure exactly how he did it, but the GM for my previous PbP PFS Game had a set up that allowed his players to move their own tokens, create markers indicating movement paths, etc. It was very convenient. I think he was using a shared Google Document.
I will try to figure out how he did it in the morning, and get back to you if I am successful.
Also, am I correct in assuming the light grey 10 ft. diameter circle is the "swarm".Vaetta Sciona (alias of Cantriped)2017-04-30T02:47:54ZRe: Forums: Play-by-Post: LegitGM's Artifact Retrieval Agency GamplayShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/gameplay&page=2#532017-04-29T23:00:44Z2017-04-29T23:00:44Z<p>Shirota grows impatient as he watches some looking around in desperation for a weapon, and listens to others speculate on what is going on. To clear his mind he spends the moments he has remaining stretching, and readying himself for whatever may be coming next.</p>Shirota grows impatient as he watches some looking around in desperation for a weapon, and listens to others speculate on what is going on. To clear his mind he spends the moments he has remaining stretching, and readying himself for whatever may be coming next.Shirota Ikari (alias of Cantriped)2017-04-29T23:00:44ZRe: Forums: Play-by-Post Discussion: LegitGM's The Artifact Retrieval Agency DiscussionShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/discussion#302017-04-28T21:55:05Z2017-04-28T21:55:05Z<p>I have one more question for you about my Summoner that just came up in another thread <a href="http://paizo.com/threads/rzs2u907?Legal-Fey-Eidolon-Evolutions#7" target="_blank" rel="nofollow">(See Here)</a>
<br />
I wasn't very familiar with Summoner's until I made this character, so I was unaware of the fact that we normally select four additional Class Skills for our Eidolons, and didn't do so for my own. Given the information contained in the linked Post, should my Fey Caller select 4 additional Class Skills for his Eidolon? I won't be changing the skills she invested in this level either way, but it would option up certain options for her in the future that I had not considered.</p>I have one more question for you about my Summoner that just came up in another thread (See Here)
I wasn't very familiar with Summoner's until I made this character, so I was unaware of the fact that we normally select four additional Class Skills for our Eidolons, and didn't do so for my own. Given the information contained in the linked Post, should my Fey Caller select 4 additional Class Skills for his Eidolon? I won't be changing the skills she invested in this level either way, but it...Shirota Ikari (alias of Cantriped)2017-04-28T21:55:05ZRe: Forums: Play-by-Post: LegitGM's Artifact Retrieval Agency GamplayShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/gameplay#422017-04-28T16:11:51Z2017-04-28T16:11:51Z<p><i>"An arena? I guess lunch and being shown to our quarters will have to wait until after they've thinned the pack."</i> Shirota thinks as he was brought into the arena. <i>"Hopefully I was not sold into slavery simply to die in a pit. Although, I'm certain that possibility would have pleased my pleased my father enough to pay them to take me away rather than the other way around..."</i>
<br />
Shirota takes a deep breath to calm his nerves, and then begins to strategize. <i>"Without weapons the chances of my being killed are fairly low. Calling for help would give me a significant advantage, but I do not want to take the chance that my helper will slay one of my future comrades..."</i> Shirota ponders as General General finishes organizing the competition.</p>"An arena? I guess lunch and being shown to our quarters will have to wait until after they've thinned the pack." Shirota thinks as he was brought into the arena. "Hopefully I was not sold into slavery simply to die in a pit. Although, I'm certain that possibility would have pleased my pleased my father enough to pay them to take me away rather than the other way around..."
Shirota takes a deep breath to calm his nerves, and then begins to strategize. "Without weapons the chances of my being...Shirota Ikari (alias of Cantriped)2017-04-28T16:11:51ZRe: Forums: Recruitment: Interest check -- Ptolus, City by the SpireJonas Deepdelver (alias of Cantriped)https://paizo.com/campaigns/PtolusCityByTheSpire/recruiting&page=3#1172017-04-27T03:10:09Z2017-04-27T03:10:09Z<p>Here is my (Cantriped's) submission. Please review my profile for details.</p>Here is my (Cantriped's) submission. Please review my profile for details.Jonas Deepdelver (alias of Cantriped)2017-04-27T03:10:09ZRe: Forums: Play-by-Post: LegitGM's Artifact Retrieval Agency GamplayShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/gameplay#322017-04-26T03:35:32Z2017-04-26T03:35:32Z<p>Although somewhat confused, Shirota follows the General into the forest without complaint. <i>"Either this "General" is yanking our chains, or this is all some kind of elaborate test... Why does everyone have code-names?"</i> Shirota pondered. As they continued walking into the forest, Shirota tried to size up his competition. <i>"The big blond boy is a magic-user of some kind, but I've nothing to fear from a mere wordslinger. The man who spoke first looks quite burly, he might be trouble for me. However, the enthusiastic girl is unlikely to be a threat... But what about those who didn't speak up... might they know what's going on?"</i></p>Although somewhat confused, Shirota follows the General into the forest without complaint. "Either this "General" is yanking our chains, or this is all some kind of elaborate test... Why does everyone have code-names?" Shirota pondered. As they continued walking into the forest, Shirota tried to size up his competition. "The big blond boy is a magic-user of some kind, but I've nothing to fear from a mere wordslinger. The man who spoke first looks quite burly, he might be trouble for me....Shirota Ikari (alias of Cantriped)2017-04-26T03:35:32ZRe: Forums: Play-by-Post: LegitGM's Artifact Retrieval Agency GamplayShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/gameplay#292017-04-25T23:13:29Z2017-04-25T23:13:29Z<p><span class=messageboard-ooc>Since Shirota is neither in immediate danger or distracted, he will Take 10 on his Spellcraft Check for a result of 16.</span></p>
<p>The sound of unfamiliar words catches Shirota's attention.
<br />
<b>"Tsk, tsk, tsk."</b> Shirota intones, clicking his tongue and wagging his finger at Remish like a disappointed father. <b>"Do you really expect to find anything <i>interesting</i> in the trainee's armory?"</b> He asks, his voice dripping with sarcasm.</p>Since Shirota is neither in immediate danger or distracted, he will Take 10 on his Spellcraft Check for a result of 16.
The sound of unfamiliar words catches Shirota's attention.
"Tsk, tsk, tsk." Shirota intones, clicking his tongue and wagging his finger at Remish like a disappointed father. "Do you really expect to find anything interesting in the trainee's armory?" He asks, his voice dripping with sarcasm.Shirota Ikari (alias of Cantriped)2017-04-25T23:13:29ZRe: Forums: Play-by-Post: LegitGM's Artifact Retrieval Agency GamplayShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/gameplay#272017-04-25T20:01:16Z2017-04-25T20:01:16Z<p><b>"Hmm, normally I prefer to delegate such unseemly tasks to my <i>allies</i>..."</b> Shirota says thoughtfully. <b>"But I doubt that would be fair to my competitors. I like to see what equipment you have available sir."</b> Shirota continues.</p>"Hmm, normally I prefer to delegate such unseemly tasks to my allies..." Shirota says thoughtfully. "But I doubt that would be fair to my competitors. I like to see what equipment you have available sir." Shirota continues.Shirota Ikari (alias of Cantriped)2017-04-25T20:01:16ZRe: Forums: Play-by-Post Discussion: LegitGM's The Artifact Retrieval Agency DiscussionShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/discussion#272017-04-25T15:25:29Z2017-04-25T15:25:29Z<p>...and I thought of one more. This one is relevant to almost every spellcaster.
<br />
How do you feel about the Spell Research rules from the Downtime section of Ultimate Campaign, and more specifically their ability to allow spontaneous spellcaster's to exceed their usual number of spells known?</p>...and I thought of one more. This one is relevant to almost every spellcaster.
How do you feel about the Spell Research rules from the Downtime section of Ultimate Campaign, and more specifically their ability to allow spontaneous spellcaster's to exceed their usual number of spells known?Shirota Ikari (alias of Cantriped)2017-04-25T15:25:29ZRe: Forums: Play-by-Post Discussion: LegitGM's The Artifact Retrieval Agency DiscussionShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/discussion#262017-04-25T15:05:49Z2017-04-25T15:05:49Z<p>Thanks, I think those are all the class-related questions I have. I'll update Hiriko's evolutions momentarily (and note they are the result of a house rule).</p>Thanks, I think those are all the class-related questions I have. I'll update Hiriko's evolutions momentarily (and note they are the result of a house rule).Shirota Ikari (alias of Cantriped)2017-04-25T15:05:49ZRe: Forums: Play-by-Post Discussion: LegitGM's The Artifact Retrieval Agency DiscussionShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/discussion#232017-04-25T03:59:10Z2017-04-25T03:55:34Z<p>I have one more question of relevance for Summoners (although it is far more relevant to me than Shogunto) which I would like your adjudication on LegitGM. </p>
<p>Normally summoned creatures appear with whatever equipment they possess in their bestiary entry. For example, my Summoned Vegepygmies have longspears. Similarly that equipment disappears with them when they are defeated. Most importantly, even if my Vegepygmy's longspear is sundered, it reappears with a new one next time. This is because a Summoned Creature is a echo, or copy of the original (I'll get more into that below)</p>
<p>However Eidolons are in an awkward position. They are technically summoned beings, but the rules as written are silent as to whether you can give equipment to an Eidolon while it is summoned, and have that equipment appear and disappear with them (I.E. give them true ownership of said items). Having to reequip my Eidolon each time I summon it is a minor inconvenience (unless I'm summoning it during combat with <i>Summon Eidolon</i>). However having her equipment just drop to the floor (and potentially be stolen) would be a major inconvenience.</p>
<p>High-Level Summoners have some exploitive shenanigans they can use to circumvent this problem. Such as Calling the eidolon instead of Summoning them, and giving them the equipment before sending them back; or visiting them via <i>Plane Shift</i> and giving them the equipment... Most of those shenanigans center around exploitive "wish-factory" tactics. Such as giving your eidolon a stack of consumables. Then every time you summon them, they have a fresh stack of ephemeral consumables copied off the originals which you can consume without having to replace. Personally, I'm not interested in the "wish-factory" tactics at the moment, I'm just explaining the principle. </p>
<p>I just want to be able to mark certain items as belonging to my eidolon (via <i>Arcane Mark</i> for example), and have them appear and disappear when she does. So as to not be exploitive, said marked items should reappear in the same condition they disappeared. Such that if my Eidolon's sword is sundered before she disappears, when she reappears her sword is still broken (likewise consumables are still consumed, arrows still lost/broken, etc.).</p>I have one more question of relevance for Summoners (although it is far more relevant to me than Shogunto) which I would like your adjudication on LegitGM.
Normally summoned creatures appear with whatever equipment they possess in their bestiary entry. For example, my Summoned Vegepygmies have longspears. Similarly that equipment disappears with them when they are defeated. Most importantly, even if my Vegepygmy's longspear is sundered, it reappears with a new one next time. This is because...Shirota Ikari (alias of Cantriped)2017-04-25T03:55:34ZRe: Forums: Play-by-Post Discussion: LegitGM's The Artifact Retrieval Agency DiscussionShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/discussion#222017-04-25T04:15:43Z2017-04-25T03:22:24Z<p>That sounds like a reasonable offer to balance us. The extra Evolution Points are far and away the best option for Shirota. Maybe even a little too much so, since that would give my Eidolon the same number of Evolution Points at 1st level as Shogunto's Eidolon (which didn't gain any of the benefits of having a subtype that mine did). However to be fair my Eidolon didn't start with any free Natural Attacks or of Weapon Proficiencies, and cannot take most of the Natural Attack Evolutions (she's limited Slam, Wing Buffet, and Hooves).</p>
<p>So as to avoid the potential for breaking the game, I plan to take the Evolution Points, but I will invest them flavorfully instead of efficiently. I really wanted Hiriko (my Eidolon) to have Proficiency with Simple Weapons, but would not have been able to afford to until at least 3rd level. Now I can give that Evolution to her now, and invest other abilities as we gain experience.
<br />
I will update my sheet accordingly in the morning, once you've had a chance to reply/comment.</p>That sounds like a reasonable offer to balance us. The extra Evolution Points are far and away the best option for Shirota. Maybe even a little too much so, since that would give my Eidolon the same number of Evolution Points at 1st level as Shogunto's Eidolon (which didn't gain any of the benefits of having a subtype that mine did). However to be fair my Eidolon didn't start with any free Natural Attacks or of Weapon Proficiencies, and cannot take most of the Natural Attack Evolutions (she's...Shirota Ikari (alias of Cantriped)2017-04-25T03:22:24ZRe: Forums: Play-by-Post Discussion: LegitGM's The Artifact Retrieval Agency DiscussionShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/discussion#102017-04-24T20:20:10Z2017-04-24T20:13:03Z<p>Forgive me for being "that guy" LegitGM, but I am very curious how you plan to adjudicate the fact that Shogunto and I are both basically Summoners, but he has access to a significantly better spell-list than I do as a result of being an Original Summoner (so much so that PFS banned the Original Summoner after the Unchained Summoner came out).
<br />
In my home games I usually ban the Original Summoner and Original Rogue in favor of their Unchained Versions. With the exception that I allow players to use the Original Summoner's Eidolon rules if they are taking an Archetype or using an unusual Base Form (like Avian) which is incompatible with the Unchained Summoner's Eidolon rules (such as the Wild Caller from Heroes of the Wild).</p>Forgive me for being "that guy" LegitGM, but I am very curious how you plan to adjudicate the fact that Shogunto and I are both basically Summoners, but he has access to a significantly better spell-list than I do as a result of being an Original Summoner (so much so that PFS banned the Original Summoner after the Unchained Summoner came out).
In my home games I usually ban the Original Summoner and Original Rogue in favor of their Unchained Versions. With the exception that I allow players...Shirota Ikari (alias of Cantriped)2017-04-24T20:13:03ZRe: Forums: Play-by-Post Discussion: LegitGM's The Artifact Retrieval Agency DiscussionShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/discussion#92017-04-24T19:05:13Z2017-04-24T19:05:13Z<div class="messageboard-quotee">Zathan Jax wrote:</div><blockquote> <div class="messageboard-quotee">LegitGM wrote:</div><blockquote><p> Yeah go Small.</p>
<p>Lamashtu is fine.</p>
<p>Here is the bonuses as opposed to Medium:
<br />
+1 size bonus to AC
<br />
a +1 size bonus on attack rolls
<br />
a –1 penalty to their CMB and CMD
<br />
and a +4 size bonus on Stealth checks. </blockquote>Don't forget base speed 20ft. </blockquote><p>Base Speed 20ft. isn't part of the Small size template. Gnomes and Halflings and such actually get a -1 RP adjustment for being Slow. Meanwhile Goblins have a 30 ft. Base Speed and paid no extra RP for it.Zathan Jax wrote:LegitGM wrote:Yeah go Small.
Lamashtu is fine.
Here is the bonuses as opposed to Medium:
+1 size bonus to AC
a +1 size bonus on attack rolls
a –1 penalty to their CMB and CMD
and a +4 size bonus on Stealth checks.
Don't forget base speed 20ft. Base Speed 20ft. isn't part of the Small size template. Gnomes and Halflings and such actually get a -1 RP adjustment for being Slow. Meanwhile Goblins have a 30 ft. Base Speed and paid no extra RP for it.Shirota Ikari (alias of Cantriped)2017-04-24T19:05:13ZRe: Forums: Play-by-Post Discussion: LegitGM's The Artifact Retrieval Agency DiscussionShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/discussion#22017-04-24T15:04:25Z2017-04-24T15:04:25Z<p>Okay, First and most obvious question. What world are we living in, and where in the world are we living?</p>
<p>Onto less obvious questions.
<br />
Is slavery legal wherever we are? Are we slaves?
<br />
Are we all human because that is all there is around here, or is it because this militia/organization is just racist?
<br />
Are there other humanoids (monstrous or otherwise) commonly known to be native to the region?
<br />
In there any information about this militia/organization commonly available, or had none of us ever heard of this group before they came to buy us from out parents?</p>Okay, First and most obvious question. What world are we living in, and where in the world are we living?
Onto less obvious questions.
Is slavery legal wherever we are? Are we slaves?
Are we all human because that is all there is around here, or is it because this militia/organization is just racist?
Are there other humanoids (monstrous or otherwise) commonly known to be native to the region?
In there any information about this militia/organization commonly available, or had none of us ever...Shirota Ikari (alias of Cantriped)2017-04-24T15:04:25ZRe: Forums: Play-by-Post: LegitGM's Artifact Retrieval Agency GamplayShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/gameplay#52017-04-23T06:15:51Z2017-04-23T06:15:51Z<p>Shirota steps forward confidently, belying the terror welling up inside of him. This was not the life he had envisioned for himself, but Shirota would make the best of it if he could.</p>Shirota steps forward confidently, belying the terror welling up inside of him. This was not the life he had envisioned for himself, but Shirota would make the best of it if he could.Shirota Ikari (alias of Cantriped)2017-04-23T06:15:51ZRe: Forums: Recruitment: LegitGM's Artifact Retrieval AgencyShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/recruiting&page=2#892017-04-23T03:12:28Z2017-04-23T03:10:50Z<p>This is one strange-looking militia...
<br />
Thus far it looks like we have 1 Fighter, 1 Ranger, 1 Brawler, 1 Cleric, 1 Inquisitor, 1 Sorcerer, 1 UC Monk, 1 Investigator, 1 UC Rogue, 2 Kineticists, 2 Summoners (1 OG & 1 UC), and 1 "Mystery Hero" (If I missed anybody it wasn't on purpose).</p>This is one strange-looking militia...
Thus far it looks like we have 1 Fighter, 1 Ranger, 1 Brawler, 1 Cleric, 1 Inquisitor, 1 Sorcerer, 1 UC Monk, 1 Investigator, 1 UC Rogue, 2 Kineticists, 2 Summoners (1 OG & 1 UC), and 1 "Mystery Hero" (If I missed anybody it wasn't on purpose).Shirota Ikari (alias of Cantriped)2017-04-23T03:10:50ZRe: Forums: Recruitment: LegitGM's Artifact Retrieval AgencyShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/recruiting&page=2#852017-04-23T01:32:05Z2017-04-23T01:32:05Z<div class="messageboard-quotee">LegitGM wrote:</div><blockquote><p> Katanas are not impossible to attain, although they are quite rare. Bastard swords, on the other hand, are much less rare.</p>
<p>If you do take proficiency in Katanas, it may or may not be a few in-game days-weeks before you get one </blockquote><p>I think I can live with that, the Simple Weapon list contains most of the weapons commonly given to a militiaman, and its not like a Summoner usually starts with enough gold to afford a pair of Katanas anyway.
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Katanas it is then.</p>
<p>PS: For our ease of reference during play, I've included links to their PRD entries for everything he can summon in Shirota's Combat Statistics</p>LegitGM wrote:Katanas are not impossible to attain, although they are quite rare. Bastard swords, on the other hand, are much less rare.
If you do take proficiency in Katanas, it may or may not be a few in-game days-weeks before you get one
I think I can live with that, the Simple Weapon list contains most of the weapons commonly given to a militiaman, and its not like a Summoner usually starts with enough gold to afford a pair of Katanas anyway.
Katanas it is then.PS: For our ease of...Shirota Ikari (alias of Cantriped)2017-04-23T01:32:05ZRe: Forums: Recruitment: LegitGM's Artifact Retrieval AgencyShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/recruiting&page=2#822017-04-23T00:07:50Z2017-04-23T00:07:02Z<p>Are Katanas likely to be reasonably available in the area where this campaign takes place?
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I am considering trading Shirota and Hiriko's proficiency with Bastard Swords for the more flavorful and appropriate proficiency with Katanas.</p>Are Katanas likely to be reasonably available in the area where this campaign takes place?
I am considering trading Shirota and Hiriko's proficiency with Bastard Swords for the more flavorful and appropriate proficiency with Katanas.Shirota Ikari (alias of Cantriped)2017-04-23T00:07:02ZRe: Forums: Recruitment: LegitGM's Artifact Retrieval AgencyShirota Ikari (alias of Cantriped)https://paizo.com/campaigns/LegitGMsArtifactRetrievalAgency/recruiting&page=2#772017-04-22T19:01:53Z2017-04-22T18:59:15Z<p>Hello World! This is Cantriped's finished character submission for review.</p>Hello World! This is Cantriped's finished character submission for review.Shirota Ikari (alias of Cantriped)2017-04-22T18:59:15Z