Lirianne

Calogero Gaetano's page

53 posts. Organized Play character for Tiaburn.


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Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

Happy Thanksgiving all :)

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

Great, waiting...

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

Thanks

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

Day job roll: Perform (dance): 1d20 + 9 ⇒ (10) + 9 = 19
Not worked in PM

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

"Huh... Thank you, Hans and you, Karuut.. I missed that blow coming. And then there was no place to step back. Stupid mistake!" he slowly took all of his belongings and walked behind others.

To the Lodge we go

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

According to PRD:
Identify the powers of a potion through taste 15 + the potion's caster level
Or does this mean you need to consume whole potion to understand what it does?

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

As guys had checked, they found several potions in Calogero's possessions.

2x Pink; Spellcraft or Perception DC 16:
Cure Light Wound

Yellow; Spellcraft or Perception DC 16:
Jump

Blue; Spellcraft or Perception DC 16:
Touch of the Sea

Karuut stabilize him and he is no longer bleeding

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

Stabilize DC10: 1d20 + 0 - 7 ⇒ (4) + 0 - 7 = -3 -8 hp

Fight was continuing on narrow Absalom street, while somewhere up, in another plane of Elysium, beautiful outsider felt her heart missed a bit.

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

Stabilize DC10: 1d20 + 0 - 6 ⇒ (3) + 0 - 6 = -3 -7/10
Andoran sailor was bloodied, lying face down on street and his blood was mixing with enemies.

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

Calogero falls down bleeding.

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

Cannot update the map

Calogero "danced" through his friends: step right, another north, than quick jump, another step north and then attack.

Attack D1 (-expertise): 1d20 + 4 - 1 ⇒ (17) + 4 - 1 = 20 DMG: 1d6 + 1 ⇒ (2) + 1 = 3

Current AC: 19
Standing in front of D1, for Karuut to be able charge D2

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

Waiting for Winston & Senne actions, than Calogero, L, Karuut and other ruffians

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

Calogero waited for enemy to charge, with his rapier in hand.

"Left to the wall, than push from that barrel, quick feint right...", his mind was checking for different manoeuvre combination.

I'm back, let's fight those gangstaz

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

I'll be travelling Sweden from today till November, 1st. I'm not sure about Internet availability.

If my Init is blocking others, GM might want to bot me: if no enemies nearby - throw axe in most dangerously, if someone in reach/5ft - attack with a style.

Sorry for inconveniences.

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

Calogero smiles, looking what Hans is planning to do.

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

"Look!", said Calogero, pointing the key.

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

Perception: 1d20 ⇒ 8

"What's there?" asked Calogero, leaning to see it closer.

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

"You sure? Because mine was totally empty...", he tried to move red chest, in order to understand how many is inside.

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

DM:
1d20 + 0 ⇒ (14) + 0 = 14

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

"Does anyone knows how to open those chests?", he checked the dark wood chest, to verify is it locked

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

Calogero followed others, whistling something.

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

Aasimar turned his head aside, for Zarta do not see a grin of disgust on his face.

"My parents fought for their freedom so long not for that, witch", he thought to himself, "I don't want to be a Cheliax cabin boy, even if you'll be always wearing this slutty garments"

"Than, let's go to Wise Quarter", said Calogero, hiding his silver sword, as soon as it was not impolite to move out.

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

Round 1. Init 7.
hp 10/10; AC18, Touch13, FF15, CMD15; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

Calogero jumped forward, his short sword and made a piercing hit through the air, where his friends "saw" something invisible.

Attack with Silver Short Sword: 1d20 + 4 ⇒ (16) + 4 = 20 DMG: 1d6 ⇒ 1
1..50 miss: 1d100 ⇒ 21

But all his grace brought him, was only black laced lingerie on tip of his blade.

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

Calogero rushed inside room and looked around, standing in a center. Everything was decorated oddly, to his taste.

Perception: 1d20 ⇒ 14

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

"It looks like this gonna be a fight, please excuse us if we will broke something", he opens door taking his silvered short sword out of scabbard.

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

"Let's go to Cheliaxian Paracountess," said Calogero, "I've never met paracountess before, but being raised in Augustana, Andoran, I expect that any Cheliaxian can spoil appetite and I don't want to end my day, meeting one"

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

"She claims that she is fighting her addiction to alcohol, so it's understandable, that she is in hard time now, probably she might need some helping hands there or she need sometime to rest, while someone else take care about orphanage.."

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

"I think we should," said Calogero, "farewell auntie Baldwin, get better and stay away from bottle".

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

"Hey, Karuut, give lady some slack", said Calogero, "I think we need to help her now, and then we'll tell lady Z, that missis Baltwin might need some help... I believe, she will send someone to help you".

Calogero did his best to comfort old lady and show her, that drinking can be stopped and she might get out of that...

Let's vote, what to do.
My character has no reason not to believe her, and since she need drugs, he'd like to give it to her. On the other hand, Calogero is not so chaotic to keep it by himself, so he will report her to Ollysta with best recommendation to replace and send someone to help with her drinking problem.

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

I cannot beat 26 anyways

"Hey, alcohol has driven lots of good sailor limp and they end their life not the way they wanted to. I believe, you could ask for help in Saraenrae temple any time. They are all about redemption and stuff, so don't be afraid... As you accept your issue, means first step is taken.. Affliction can be hard and you need help to fight it..." Calogero was trying to support poor lady, that was fighting her demons.

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

"Good day, missis Baltwin!", Calogero felt himself not very comfortable, but still was keeping with his manners, "My name is Calogero and I'm here on behalf of lady Zadrian. She said, that you are working hard and might need some help with orphanage. I'm here to find out, what's happening and how we could help you."

Perception: 1d20 + 0 ⇒ (1) + 0 = 1 Looking around, trying to see something strange/unusual

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

"Good," Calogero nodded, "than let's go inside and talk with her".

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

"Oh, Golly, I have a great news for you," Calogero brought out another silver coin, "because you got another coin!".
Sailor did pause for a moment and then said:
"But to earn it, you'll need to go and walk till evening. You can buy some butter corn or fresh juice there. And never say anyone, where did you got this coin from".

Then he turned to his companions: "Ok, now I'm pretty sure it's some kind of scam and need your help. I think she is using those kids and of course great stew and bedtime story is less, than they earn. But what should we do? If we break her dirty deals, kids will stay on streets."

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

"Hey, lad,", silver coin and start tossing it up, catching it mid-air. "Boy, are you from there?", sailor pointed out Auntie's house. "Want you mind playing game of questions and answers?"
Calogero threw coin to boy, so he could catch that.
"If you answer well, you get coin; If you don't want answer - you just go away. If I like what you are telling, you might even get gold. But, I'm long time ashore, so not many of those funny shiny coins in my pouch. Anyway, I offer you fair change - information in exchange of silver..."

Diplomacy (gather info): 1d20 + 9 ⇒ (12) + 9 = 21

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

"hey, I have quite good negotiation skills.. You know, life of sailor is about talking your way out of troubles as often as using muscles.. I can talk with her to find out, what she is hiding."

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

"Ok, thanks, Winston," said Calogero, "you really know the neighbourhood well".

He looked at Auntie Baltwin house.

"I don't like to jump to conclusions to soon, but I think that she is running some kind of scam there", he correctes his belt, "lets talk with her and may be we can see, what's happening there".

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

It's a bit to slow for me, but let's try to kick and push storyline, might be others will join

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

Ping?

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

"Yes, lady Ollysta," Calogero took a parcel, "but you mentioned we need to look for those, who try to abuse our generosity. Should we check how is she using that or what?"

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

I missed some downtime announcement or what? Quite long time no posts...

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

"Let's go to Ascendant Court, it's close from here, than other two", said Calogero.

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

"That's nice stuff, I think I take one alchemist's fire flask and set of tools" he rised his hand for someone to pass it through the hole."Carefully! Don't drop or you burn me and my love.."

As he got his stuff and put tools and flask in his posession, he announced. "I think we are ready to move now, please, take Karela's box. Let's not spend whole day on leg work assignment, there are still ale in pubs I haven't tried"

Several minutes later he tied knot back to pier and hurried up to reach the rest of his party.

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

"If you found something of decent value, I demand my equal share of plunder", joked Calogero, sitting in boat and observing through the hole in floor.

"Can someone share with me, what's inside?"

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

"It looks good enough, but if I were you, I wouldn't jump from over there. "

He moved oar and placed boat under the hole in a floor.

Profession: sailor: 1d20 + 4 ⇒ (6) + 4 = 10

"It's stream here, not so easy to hold it in one place, but I'll try not to shake it", Calogero tried his best.

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

If there is a hole in a floor of warehouse, is it possible for me to see it from a boat?

Perception: 1d20 ⇒ 11

Calogero heard distant sound of battle. So he took oars and moved boat a bit closer to warehouse.

"What's happening there? Are you fighting someone?"

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

"Oh, guys, it might take some hours before we find something,... "

Calogero jumped into boat and untied knot. He checkout out, how does oars move and then started do cleaning job, which he hated a lot, but noone pays attention to a guy cleaning his boat.

"I think, I stay outside and keep a watch. I'll shout out loud, in case something will be happening outside, but put a door back to its frame, so it doesn't draw much attention."

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

Calogero checked how is this boat fastened and does it have any oars. Looking, that Karuut is trying to break the door, he backed and looked around: was this noticed by anyone nearby?

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

"Well, let's not spend rest of the day here," Calogero looks pretty determined for action, "we can talk while walking".

Ready to go!

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

"Hey, hey... I expect that was joke about murder and mayhem... we should not murder innocent ones, unless they are treating our lifes", Calogero was not very glad to be in one boat with such aggressive guys as Hans and Karuut. "I think it might be good to make it quick and clear. Just couple of sap hits, snatch and grab. No blood."

Liberty's Edge

CG Male Musetouched Aasimar Swashbuckler1
Looking for ship in Absalom harbour:
Init +3; AC18, Touch13, FF15, CMD15; hp 2/10; Fort +0, Ref +5, Will +0; Perception:+0 (darkvision 60 ft)

Sailor took his backpack and confirmed: "Ready, when you are! To the Pickled Imp we go."