paizo.com Recent Posts by Callumpaizo.com Recent Posts by Callum2022-05-26T22:20:44Z2022-05-26T22:20:44ZForums: Rules Questions: Invisibility and interative attacksCallumhttps://paizo.com/threads/rzs43kls?Invisibility-and-interative-attacks#12022-02-05T12:33:05Z2022-02-05T12:33:05Z<p>If an invisible creature makes multiple, iterative attacks on their turn, do they gain the benefits of being invisible for their first attack only, or all of them?</p>If an invisible creature makes multiple, iterative attacks on their turn, do they gain the benefits of being invisible for their first attack only, or all of them?Callum2022-02-05T12:33:05ZForums: Advice: Ways for alchemist to avoid AoOs?Callumhttps://paizo.com/threads/rzs43k17?Ways-for-alchemist-to-avoid-AoOs#12022-01-09T12:03:58Z2022-01-09T12:03:58Z<p>Are there any good ways for an alchemist to avoid attacks of opportunity? Foes with good reach and Combat Reflexes can be a real pain when trying to use Fast Bombs!</p>Are there any good ways for an alchemist to avoid attacks of opportunity? Foes with good reach and Combat Reflexes can be a real pain when trying to use Fast Bombs!Callum2022-01-09T12:03:58ZRe: Forums: Advice: How to get a shaman hex playing a witch?Callumhttps://paizo.com/threads/rzs43jws?How-to-get-a-shaman-hex-playing-a-witch#42022-01-09T12:01:53Z2022-01-09T12:01:53Z<p>If you are 6th level or higher, you can take the <a href="https://aonprd.com/FeatDisplay.aspx?ItemName=Spirit%20Talker" target="_blank" rel="nofollow">Spirit Talker</a> feat.</p>If you are 6th level or higher, you can take the Spirit Talker feat.Callum2022-01-09T12:01:53ZForums: Rules Questions: Multiple attacks of opportunity against a full attack?Callumhttps://paizo.com/threads/rzs43io9?Multiple-attacks-of-opportunity-against-a#12021-11-09T22:05:09Z2021-11-09T22:05:09Z<p>If a character makes multiple attacks in a round of a type that provokes attacks of opportunity (eg a full attack with a ranged weapon, or an alchemist with Fast Bombs) and they are threatened by a foe with Combat Reflexes, does the foe get to make an AoO for each of the character's attacks, or only one AoO (for the full-round action)?</p>If a character makes multiple attacks in a round of a type that provokes attacks of opportunity (eg a full attack with a ranged weapon, or an alchemist with Fast Bombs) and they are threatened by a foe with Combat Reflexes, does the foe get to make an AoO for each of the character's attacks, or only one AoO (for the full-round action)?Callum2021-11-09T22:05:09ZForums: Rules Questions: Do magic-using PCs have an encyclopedic knowlege of all spells?Callumhttps://paizo.com/threads/rzs43fg0?Do-magicusing-PCs-have-an-encyclopedic#12021-07-21T21:52:22Z2021-07-21T21:52:22Z<p>My players recently encountered a good-aligned creature that was behaving oddly - acting threateningly when they approached and not speaking to them - but they couldn't detect any magic effects on it. They realised that they wouldn't be able to detect a spell with an instantaneous duration, and the player of the witch PC asked if they knew of any specific spells that could create this observed behaviour, by virtue of her very high Knowledge (arcana) and Spellcraft skills. Is this a reasonable request? What might they know?</p>My players recently encountered a good-aligned creature that was behaving oddly - acting threateningly when they approached and not speaking to them - but they couldn't detect any magic effects on it. They realised that they wouldn't be able to detect a spell with an instantaneous duration, and the player of the witch PC asked if they knew of any specific spells that could create this observed behaviour, by virtue of her very high Knowledge (arcana) and Spellcraft skills. Is this a reasonable...Callum2021-07-21T21:52:22ZRe: Forums: Rise of the Runelords: Community Created Stuff (may contain spoilers)Callumhttps://paizo.com/threads/rzs2i3wa&page=33?Community-Created-Stuff#16082021-05-08T10:04:19Z2021-05-08T10:04:19Z<div class="messageboard-quotee">Tinalles wrote:</div><blockquote><p> I'm running the fight against Karzoug tomorrow. One thing that makes high-level play difficult to run is that there's just so damn much to keep track of. In particular, I struggle to remember all the defenses of the monsters.</p>
<p>And so, for Karzoug — and a little earlier, for Viorian Dekanti — I took the time to put together flow charts for their defenses. Just so I would not forget anything. Here they are:</p>
<p><a href="https://atuan.com/forum-pics/Karzoug-Defenses.pdf" target="_blank" rel="nofollow">Karzoug's Defenses Flow Chart (PDF)</a></p>
<p><a href="https://atuan.com/forum-pics/Viorian-Dekanti-Defenses.pdf" target="_blank" rel="nofollow">Viorian Dekanti's Defenses Flow Chart (PDF)</a></blockquote><p>These are great - thanks very much! Can I suggest a couple of minor changes? It would be nice if the two starting boxes were on the top line alone, to make it clear that these are the start points.
<p>For Karzoug, I'd move the 'CMD 38' and 'Miss' boxes so they are to the side of the boxes they come from, rather than above them (it's hard to see the direction of the arrows with the 'No' on when they're so short, too). You might have to shift the 'Grapple' box down to make this work. </p>
<p>For Viorian Dekanti, I'd have two copies of the '20% Miss Chance (Displacement)' box, one each for the Physical and Spell routes (which makes the arrows leading out of them cleaner), and then have the 'Miss' box in the centre, common to both. I also think there should be a 'No' arrow leading from the 'Touch attack?' box to the 'Allows SR?' box.</p>Tinalles wrote:I'm running the fight against Karzoug tomorrow. One thing that makes high-level play difficult to run is that there's just so damn much to keep track of. In particular, I struggle to remember all the defenses of the monsters.
And so, for Karzoug -- and a little earlier, for Viorian Dekanti -- I took the time to put together flow charts for their defenses. Just so I would not forget anything. Here they are:
Karzoug's Defenses Flow Chart (PDF)
Viorian Dekanti's Defenses Flow...Callum2021-05-08T10:04:19ZRe: Forums: Rise of the Runelords: Spires of Xin-Shalast (GM Reference)Callumhttps://paizo.com/threads/rzs2hl5b&page=10?Spires-of-XinShalast#4672021-05-04T19:32:48Z2021-05-04T19:32:48Z<p>So you think the 16 pillars are around a 40-foot circle, and the column is 40 feet across, too? The description of the circle as 200 feet across comes from the first edition of RotR, where the whole of the Eye of Avarice was 200 feet across.</p>So you think the 16 pillars are around a 40-foot circle, and the column is 40 feet across, too? The description of the circle as 200 feet across comes from the first edition of RotR, where the whole of the Eye of Avarice was 200 feet across.Callum2021-05-04T19:32:48ZRe: Forums: Rise of the Runelords: Spires of Xin-Shalast (GM Reference)Callumhttps://paizo.com/threads/rzs2hl5b&page=10?Spires-of-XinShalast#4652021-05-04T17:06:44Z2021-05-04T17:06:44Z<p>How does the ramp that leads up into the Pinnacle of Avarice work? The ground floor is "a huge circular room" with "a 200-foot-diameter polished stone circle on the floor surrounded by 16 immense pillars that rise up...to support a central column that itself extends all the way up to Karzoug’s personal chambers more than 2,000 feet above. A spiraling ramp wraps around the outer circumference of the lower 16 pillars up to the central column, continuing up its length". But on the 'Pinnacle of Avarice' map showing the chambers at the top, the ramp is only 120 feet across in total, made up of a 40-foot-wide ramp spiraling around a 40-foot-diameter central shaft. </p>
<p>Furthermore, the 'Pinnacle of Avarice' map appears to have 16 pillars around the outer circumference, but this is 460 feet in diameter. To further confuse matters, on the overland 'Spires of Xin-Shalast' map, the Pinnacle of Avarice is shown as being 600 feet in diameter.</p>How does the ramp that leads up into the Pinnacle of Avarice work? The ground floor is "a huge circular room" with "a 200-foot-diameter polished stone circle on the floor surrounded by 16 immense pillars that rise up...to support a central column that itself extends all the way up to Karzoug’s personal chambers more than 2,000 feet above. A spiraling ramp wraps around the outer circumference of the lower 16 pillars up to the central column, continuing up its length". But on the 'Pinnacle of...Callum2021-05-04T17:06:44ZRe: Forums: Rules Questions: Tremorsense and Surroundings.Callumhttps://paizo.com/threads/rzs43cbp?Tremorsense-and-Surroundings#162021-03-27T12:01:26Z2021-03-27T12:01:26Z<div class="messageboard-quotee">Diego Rossi wrote:</div><blockquote><div class="messageboard-quotee">pad300 wrote:</div><blockquote> <div class="messageboard-quotee">Diego Rossi wrote:</div><blockquote>Tremorsense give what the text says and nothing more. You can locate the square that a creature occupies.</blockquote>Diego, I think your RAW interpretation is wrong. <i>Anything</i> is not restricted to creatures, it includes objects as well... The creature restriction is only for aquatic creatures through water.</blockquote><div class="messageboard-quotee">Invisibility wrote:</div><blockquote>A creature can generally notice the presence of an active invisible creature within 30 feet with a DC 20 Perception check. The observer gains a hunch that “something’s there” but can’t see it or target it accurately with an attack. <b>It’s practically impossible (+20 DC) to pinpoint an invisible creature’s location with a Perception check. Even once a character has pinpointed the square that contains an invisible creature, the creature still benefits from total concealment (50% miss chance).</b> There are a number of modifiers that can be applied to this DC if the invisible creature is moving or engaged in a noisy activity.</blockquote>Pinpoint is very limited.</blockquote><p>Diego, you are my favourite contributor to these forums - your answers are always so clear, and you have an amazing in-depth knowledge of the rules! However, on this rare occasion, I'm not sure that I agree with you. I don't think there's anything in the invisibility rules (or the other mentions of pinpointing) that suggests that it can only be used with respect to creatures.Diego Rossi wrote:pad300 wrote: Diego Rossi wrote:Tremorsense give what the text says and nothing more. You can locate the square that a creature occupies.
Diego, I think your RAW interpretation is wrong. Anything is not restricted to creatures, it includes objects as well... The creature restriction is only for aquatic creatures through water.Invisibility wrote:A creature can generally notice the presence of an active invisible creature within 30 feet with a DC 20 Perception check. The...Callum2021-03-27T12:01:26ZRe: Forums: Rules Questions: 5 foot step diagonally between enemiesCallumhttps://paizo.com/threads/rzs43bgm?5-foot-step-diagonally-between-enemies#222021-03-01T00:35:25Z2021-02-28T17:07:41Z<div class="messageboard-quotee">MrCharisma wrote:</div><blockquote><p>For thise who don't understand the reasoning:</p>
<p>OOOOOOO
<br />
OOOOOOO
<br />
OOOOOOO
<br />
OXXXXXO
<br />
OOOOOOO
<br />
OOOOOOO
<br />
OOOOOOO</p>
<p>This is a line of enemies blocking the path. They are lined up from east to west.</p>
<p>OOOOOOO
<br />
OOOOOXO
<br />
OOOOXOO
<br />
OOOXOOO
<br />
OOXOOOO
<br />
OXOOOOO
<br />
OOOOOOO</p>
<p>This is the same 5 enemies blocking a different path. They are lined up from North-East to South-West.</p>
<p>Why is it that when facing one way they form a solid wall that people cannot step through, but when facing another way there are gaps in the wall?</blockquote><p>Well, in the second diagram the enemies have spread out a bit, so they're farther apart. If they were like this:
<p>OXOXOXO</p>
<p>you would say there's definitely room to step between them. When they're like this </p>
<p>OXXXXXO </p>
<p>you'd say there's definitely not room to step between them. The diagonal version is in-between those two, so it seems reasonable to say that this is the point where they're just far enough apart to step through. </p>
<p>But, of course, it's all just an approximate simulation!</p>MrCharisma wrote:For thise who don't understand the reasoning:
OOOOOOO
OOOOOOO
OOOOOOO
OXXXXXO
OOOOOOO
OOOOOOO
OOOOOOO
This is a line of enemies blocking the path. They are lined up from east to west.
OOOOOOO
OOOOOXO
OOOOXOO
OOOXOOO
OOXOOOO
OXOOOOO
OOOOOOO
This is the same 5 enemies blocking a different path. They are lined up from North-East to South-West.
Why is it that when facing one way they form a solid wall that people cannot step through, but when facing another way there are...Callum2021-02-28T17:07:41ZRe: Forums: Rules Questions: Riding an air alementalCallumhttps://paizo.com/threads/rzs43b61?Riding-an-air-alemental#32021-02-13T11:58:37Z2021-02-13T11:58:37Z<p>Yes, that's the conclusion I came to, as well. However, the concentration check required for vigorous motion is DC 10 + spell level, which is pretty much a sure-fire success for mid- to high-level characters. And if the "mount" is only taking a single move, there's no penalty to ranged combat.</p>Yes, that's the conclusion I came to, as well. However, the concentration check required for vigorous motion is DC 10 + spell level, which is pretty much a sure-fire success for mid- to high-level characters. And if the "mount" is only taking a single move, there's no penalty to ranged combat.Callum2021-02-13T11:58:37ZForums: Rules Questions: Riding an air alementalCallumhttps://paizo.com/threads/rzs43b61?Riding-an-air-alemental#12021-02-11T09:48:44Z2021-02-11T09:48:44Z<p>Can a (druid wildshaped into a) huge air elemental carry other medium creatures while flying? How many? Can those creatures cast spells while being carried? Make ranged attacks? </p>
<p>Can other medium creatures ride a huge air elemental while it is flying? How many? Can those creatures cast spells while riding? Make ranged attacks?</p>Can a (druid wildshaped into a) huge air elemental carry other medium creatures while flying? How many? Can those creatures cast spells while being carried? Make ranged attacks?
Can other medium creatures ride a huge air elemental while it is flying? How many? Can those creatures cast spells while riding? Make ranged attacks?Callum2021-02-11T09:48:44ZForums: Advice: Price for a ring of divine favor +3?Callumhttps://paizo.com/threads/rzs43b2a?Price-for-a-ring-of-divine-favor-3#12021-02-06T12:40:32Z2021-02-06T12:40:32Z<p>Using the guidelines for <a href="https://www.d20pfsrd.com/magic-items/magic-item-creation#Table-Estimating-Magic-Item-Gold-Piece-Values" target="_blank" rel="nofollow">Estimating Magic Item Gold Piece Values</a> for a <i>ring of divine favor +3</i> gives a price of 72,000 gp (spell level 1 x caster level 9 x 2,000 gp x 4 for a spell duration measured in rounds). Does that seem right to you? It seems to compare reasonably with an <i>amulet of mighty fists +4</i> (80,000 gp), given that it gives its bonus to any attack and weapon damage rolls, and it's a bonus type (luck) that will stack with many other standard attack and damage bonuses.</p>Using the guidelines for Estimating Magic Item Gold Piece Values for a ring of divine favor +3 gives a price of 72,000 gp (spell level 1 x caster level 9 x 2,000 gp x 4 for a spell duration measured in rounds). Does that seem right to you? It seems to compare reasonably with an amulet of mighty fists +4 (80,000 gp), given that it gives its bonus to any attack and weapon damage rolls, and it's a bonus type (luck) that will stack with many other standard attack and damage bonuses.Callum2021-02-06T12:40:32ZForums: Rules Questions: Monk weapon skill with zen archer bow?Callumhttps://paizo.com/threads/rzs43arj?Monk-weapon-skill-with-zen-archer-bow#12021-01-27T22:07:58Z2021-01-27T22:07:58Z<p>Can a zen archer monk select their bow for the <a href="https://www.d20pfsrd.com/traits/combat-traits/monk-weapon-skill-combat/" target="_blank" rel="nofollow">monk weapon skill</a> trait?</p>Can a zen archer monk select their bow for the monk weapon skill trait?Callum2021-01-27T22:07:58ZRe: Forums: Rules Questions: What are outdoor visibility ranges?Callumhttps://paizo.com/threads/rzs439wj?What-are-outdoor-visibility-ranges#62021-01-05T21:15:16Z2021-01-05T21:15:16Z<p>Thanks for your replies. Specific perception penalties for different types of precipitation are already given in the weather section. </p>
<p>It's the phrasing that puzzles me - saying "Light fog reduces visibility to three-quarters of the normal ranges" suggests that there are normal ranges for visibility (and these ranges should be outdoor ones, since rain, snow and fog are likely to be encountered outdoors).</p>Thanks for your replies. Specific perception penalties for different types of precipitation are already given in the weather section.
It's the phrasing that puzzles me - saying "Light fog reduces visibility to three-quarters of the normal ranges" suggests that there are normal ranges for visibility (and these ranges should be outdoor ones, since rain, snow and fog are likely to be encountered outdoors).Callum2021-01-05T21:15:16ZForums: Rules Questions: What are outdoor visibility ranges?Callumhttps://paizo.com/threads/rzs439wj?What-are-outdoor-visibility-ranges#12021-01-05T10:40:36Z2021-01-05T10:28:56Z<p>Various things (eg <a href="https://www.d20pfsrd.com/gamemastering/environment/weather/" target="_blank" rel="nofollow">precipitation</a>) can reduce visibility ranges to three-quarters or half of normal. But what are normal visibility ranges outdoors?</p>Various things (eg precipitation) can reduce visibility ranges to three-quarters or half of normal. But what are normal visibility ranges outdoors?Callum2021-01-05T10:28:56ZForums: Rules Questions: Improved Precise Shot and fog or snowCallumhttps://paizo.com/threads/rzs439rc?Improved-Precise-Shot-and-fog-or-snow#12020-12-30T12:33:31Z2020-12-30T12:33:31Z<p>Do the penalties to ranged attacks from <a href="https://www.d20pfsrd.com/gamemastering/environment/weather/" target="_blank" rel="nofollow">fog and snow</a> apply to a creature with the <a href="https://www.d20pfsrd.com/feats/combat-feats/improved-precise-shot-combat/" target="_blank" rel="nofollow">Improved Precise Shot</a> feat? I guess they do, RAW, since these penalties aren't labelled as either cover or concealment. RAI, though, they do seem to me to represent a form concealment/cover (which is less than total).</p>Do the penalties to ranged attacks from fog and snow apply to a creature with the Improved Precise Shot feat? I guess they do, RAW, since these penalties aren't labelled as either cover or concealment. RAI, though, they do seem to me to represent a form concealment/cover (which is less than total).Callum2020-12-30T12:33:31ZForums: Rules Questions: Can incorporeal creatures be set on fire?Callumhttps://paizo.com/threads/rzs439rb?Can-incorporeal-creatures-be-set-on-fire#12020-12-30T11:14:30Z2020-12-30T11:14:07Z<p>Can <a href="https://aonprd.com/UMR.aspx?ItemName=Incorporeal" target="_blank" rel="nofollow">incorporeal</a> creatures be set on fire (say, by a <a href="https://aonprd.com/SpellDisplay.aspx?ItemName=Fire%20Storm" target="_blank" rel="nofollow"><i>fire storm</i></a> spell)? I'm inclined to say that they can catch on fire, but the fire won't damage them.</p>Can incorporeal creatures be set on fire (say, by a fire storm spell)? I'm inclined to say that they can catch on fire, but the fire won't damage them.Callum2020-12-30T11:14:07ZForums: Rules Questions: Can spirit sense tell the kind of creature?Callumhttps://paizo.com/threads/rzs434jb?Can-spirit-sense-tell-the-kind-of-creature#12020-08-03T21:57:00Z2020-08-03T21:57:00Z<p>When a menhir savant uses the <a href="https://www.d20pfsrd.com/classes/core-classes/druid/archetypes/paizo-druid-archetypes/menhir-savant" target="_blank" rel="nofollow">spirit sense</a> ability, can they tell which of the kinds of creature they are detecting?</p>When a menhir savant uses the spirit sense ability, can they tell which of the kinds of creature they are detecting?Callum2020-08-03T21:57:00ZForums/Pathfinder First Edition: General Discussion: Languages of Thassilon?Callumhttps://paizo.com/threads/rzs43342?Languages-of-Thassilon#12020-07-01T19:35:43Z2020-07-01T19:35:43Z<p>What languages would have been spoken in ancient Thassilon? I'm asking in order to assign languages to an Int-boosting item that dates from that period.</p>What languages would have been spoken in ancient Thassilon? I'm asking in order to assign languages to an Int-boosting item that dates from that period.Callum2020-07-01T19:35:43ZForums/Lost Omens Campaign Setting: General Discussion: Languages of Thassilon?Callumhttps://paizo.com/threads/rzs43341?Languages-of-Thassilon#12020-07-01T19:39:12Z2020-07-01T19:33:55Z<p>What languages would have been spoken in ancient Thassilon?</p>What languages would have been spoken in ancient Thassilon?Callum2020-07-01T19:33:55ZRe: Forums: Rise of the Runelords: Rise of the Runelords Anniversary Edition ErrataCallumhttps://paizo.com/threads/rzs2oj6e&page=15?Rise-of-the-Runelords-Anniversary-Edition-Errata#7302020-05-30T09:21:00Z2020-05-30T09:21:00Z<p>You make some excellent points - it definitely is a mess! </p>
<p>The trouble with the other branching corridors is that, on the Runeforge map, they mostly look to be one-and-a-half squares wide (7-1/2 feet or 15 feet, depending on the scale). The maps for all the other wings show entry corridors that are clearly ten feet wide, which means they either have to narrow down or broaden out along the way! (Interestingly, in the original book these maps show the corridors as being wider towards the central chamber - but this was deliberately obscured in the Anniversary Edition.) </p>
<p>I recently ran this part of the adventure using Fantasy Grounds, and the central chamber didn't feel large enough with a scale of 1 square = 5 feet - particularly the corridors branching out of it. I'm definitely going to be making it bigger the next time I run it.</p>You make some excellent points - it definitely is a mess!
The trouble with the other branching corridors is that, on the Runeforge map, they mostly look to be one-and-a-half squares wide (7-1/2 feet or 15 feet, depending on the scale). The maps for all the other wings show entry corridors that are clearly ten feet wide, which means they either have to narrow down or broaden out along the way! (Interestingly, in the original book these maps show the corridors as being wider towards the...Callum2020-05-30T09:21:00ZRe: Forums: Rise of the Runelords: Rise of the Runelords Anniversary Edition ErrataCallumhttps://paizo.com/threads/rzs2oj6e&page=15?Rise-of-the-Runelords-Anniversary-Edition-Errata#7282020-05-22T21:19:59Z2020-05-22T21:19:59Z<p>In Sins of the Saviors, D. The Runeforge, there is a discrepancy between the map scale and various parts of the text. The boxed text says that the "chamber is nearly two hundred feet across" and that each statue has "its back approximately ten feet from a partially concealed arched opening in the wall directly behind it." This text would need a map scale of 1 square = 10 feet, but the one shown on the map states 1 square = 5 feet. I believe it's the scale that is incorrect - a larger scale matches not only with the text, but also with the Huge construct in the encounter in Part Ten, A Runelord Enraged, and with the width of the corridor on the Halls of Wrath map.</p>In Sins of the Saviors, D. The Runeforge, there is a discrepancy between the map scale and various parts of the text. The boxed text says that the "chamber is nearly two hundred feet across" and that each statue has "its back approximately ten feet from a partially concealed arched opening in the wall directly behind it." This text would need a map scale of 1 square = 10 feet, but the one shown on the map states 1 square = 5 feet. I believe it's the scale that is incorrect - a larger scale...Callum2020-05-22T21:19:59ZRe: Forums: Rules Questions: Intelligence-boosting magic itemsCallumhttps://paizo.com/threads/rzs42y6w?Intelligenceboosting-magic-items#132020-03-08T11:14:54Z2020-03-08T11:07:20Z<div class="messageboard-quotee">avr wrote:</div><blockquote><p> The robe of runes is missing that language because it was written up pre-Pathfinder, in D&D 3.5. In that system Int-enhancing items did not grant skill ranks. Ever.</p>
<p>When using D&D 3.x items in PF you need to adjust them sometimes for the new system. </blockquote><p>That makes sense. However, the <i>robe of runes</i> was updated to Pathfinder rules in the Rise of the Runelords Anniversary Edition, but doesn't have any text about skill ranks there. That could just have been an oversight, I suppose. But the other two items (<i>staff of mithral might</i> and <i>dance of seven veils</i>) both appear in Pathfinder RPG products without any skill ranks text.
<p>So, going back to my original question, how would you handle the skill ranks granted by these items?</p>avr wrote:The robe of runes is missing that language because it was written up pre-Pathfinder, in D&D 3.5. In that system Int-enhancing items did not grant skill ranks. Ever.
When using D&D 3.x items in PF you need to adjust them sometimes for the new system.
That makes sense. However, the robe of runes was updated to Pathfinder rules in the Rise of the Runelords Anniversary Edition, but doesn't have any text about skill ranks there. That could just have been an oversight, I suppose. But...Callum2020-03-08T11:07:20ZRe: Forums: Rules Questions: Intelligence-boosting magic itemsCallumhttps://paizo.com/threads/rzs42y6w?Intelligenceboosting-magic-items#122020-03-08T10:55:12Z2020-03-08T10:55:12Z<div class="messageboard-quotee">Chell Raighn wrote:</div><blockquote> "such as" does not equate to "functions as" or "is like" it equates to "for example".</blockquote><p>I'm afraid that's not correct. "Such as" has two meanings: the one you gave ("for example") and the one I was referring to ("that are like"). See Merriam-Webster, for example: <a href="https://www.merriam-webster.com/dictionary/such%20as" target="_blank" rel="nofollow">https://www.merriam-webster.com/dictionary/such%20as</a>. The FAQ can be read with either meaning, although the convention is that when you are using "such as" to give an example, you precede the phrase with a comma. Since the comma is missing here, I'm inclined to read it with the second meaning.
<div class="messageboard-quotee">Chell Raighn wrote:</div><blockquote>That FAQ does in fact pertain to ALL Int-enhancing items, not just those that specifically call out rules for how to handle skill ranks from them. </blockquote><p>It could be read that way, as I said above. But even if that was the intent, it would be making an assumption about Int-enhancing items that isn't actually supported by the rules. As far as I can see, there is no rule that says all Int-enhancing items grant ranks in specific skills. One shouldn't have to rely on an implication in the answer to a FAQ on a different topic!Chell Raighn wrote:"such as" does not equate to "functions as" or "is like" it equates to "for example".
I'm afraid that's not correct. "Such as" has two meanings: the one you gave ("for example") and the one I was referring to ("that are like"). See Merriam-Webster, for example: https://www.merriam-webster.com/dictionary/such%20as. The FAQ can be read with either meaning, although the convention is that when you are using "such as" to give an example, you precede the phrase with a comma....Callum2020-03-08T10:55:12ZRe: Forums: Rules Questions: Intelligence-boosting magic itemsCallumhttps://paizo.com/threads/rzs42y6w?Intelligenceboosting-magic-items#92020-03-03T15:42:21Z2020-03-03T15:42:21Z<div class="messageboard-quotee">zza ni wrote:</div><blockquote><p>i specifically called out the words "such as" to show that it is not only talking about the int headband but <b>any item</b> that increase int.</p>
<p>lets read that line again:</p>
<p>"Technically, <b>Int-enhancing items such as</b> a headband of vast intelligence should <b>grant a specific language</b> (in the same way <b>they</b> do for <b>skill ranks</b>)."</p>
<p>the headband is just an <b>example here</b>. not named as the only item that the rules work with, but to show one of many that it apply to. the fact the first apart is actuly about increase int by leveling up bonus (the one you get every 4 levels) show that the mention of the headband is not to limit but to give an example. that and the words 'such as'</blockquote><p>Thanks again, but I don't think that FAQ is saying that all Int-enhancing items grant specific skill ranks. Rather, it appears to be saying that those Int-enhancing items that are like ("such as") a <i>headband of vast intelligence</i> - those that grant specific skill ranks - should also grant a specific language. The trouble is, there are several Int-enhancing items that grant specific skill ranks (such as a <i>headband of vast intelligence</i>) and several that don't (such as a <i>robe of runes</i>). This FAQ doesn't say what you should do about those that don't.zza ni wrote:i specifically called out the words "such as" to show that it is not only talking about the int headband but any item that increase int.
lets read that line again:
"Technically, Int-enhancing items such as a headband of vast intelligence should grant a specific language (in the same way they do for skill ranks)."
the headband is just an example here. not named as the only item that the rules work with, but to show one of many that it apply to. the fact the first apart is...Callum2020-03-03T15:42:21ZRe: Forums: Rules Questions: Intelligence-boosting magic itemsCallumhttps://paizo.com/threads/rzs42y6w?Intelligenceboosting-magic-items#32020-02-21T10:10:51Z2020-02-21T10:10:51Z<p>Thanks, those links are helpful. However, the FAQ only refers to the <i>headband of vast intelligence</i>, not magic items in general. The trouble is, I can't find any general rule (or even guidance) about how this should be handled by default. The rule about granting ranks in sepcific skills is in the text of the <i>headband of vast intelligence</i>, but isn't repeated in every other Intelligence-boosting item.</p>Thanks, those links are helpful. However, the FAQ only refers to the headband of vast intelligence, not magic items in general. The trouble is, I can't find any general rule (or even guidance) about how this should be handled by default. The rule about granting ranks in sepcific skills is in the text of the headband of vast intelligence, but isn't repeated in every other Intelligence-boosting item.Callum2020-02-21T10:10:51ZForums: Rules Questions: Intelligence-boosting magic itemsCallumhttps://paizo.com/threads/rzs42y6w?Intelligenceboosting-magic-items#12020-02-21T08:28:36Z2020-02-21T08:28:36Z<p>Some items that grant enhancement bonuses to Intelligence (eg the <a href="https://aonprd.com/MagicStavesDisplay.aspx?ItemName=Staff%20of%20Mithral%20Might" target="_blank" rel="nofollow"><i>staff of mithral might</i></a>, <a href="https://aonprd.com/MagicWondrousDisplay.aspx?FinalName=Dance%20of%20Seven%20Veils" target="_blank" rel="nofollow"><i>dance of seven veils</i></a>, <a href="https://aonprd.com/MagicWondrousDisplay.aspx?FinalName=Robe%20of%20Runes" target="_blank" rel="nofollow"><i>robe of runes</i></a>) make no mention of granting ranks in specific skills (unlike the <a href="https://aonprd.com/MagicWondrousDisplay.aspx?FinalName=Headband%20of%20Vast%20Intelligence2" target="_blank" rel="nofollow"><i>headband of vast intelligence</i></a> and others). How should the skill ranks granted by these items be handled? Should the player get to choose where to place them? Should they go on randomly-determined knowledge skills? Something else?</p>Some items that grant enhancement bonuses to Intelligence (eg the staff of mithral might, dance of seven veils, robe of runes) make no mention of granting ranks in specific skills (unlike the headband of vast intelligence and others). How should the skill ranks granted by these items be handled? Should the player get to choose where to place them? Should they go on randomly-determined knowledge skills? Something else?Callum2020-02-21T08:28:36ZRe: Forums: Rise of the Runelords: Rise of the Runelords Anniversary Edition ErrataCallumhttps://paizo.com/threads/rzs2oj6e&page=15?Rise-of-the-Runelords-Anniversary-Edition-Errata#7162020-01-29T12:44:29Z2020-01-29T12:43:30Z<p>In Sins of the Saviors area A9, Outer Sanctum, the Scribbler's Suggestion trap creates a <i>suggestion</i> spell effect. <i>Suggestion</i> is language-dependent, but the trap doesn't specify what language is used. However, the only languages that the Scribbler speaks are Abyssal and Thassilonian, so whichever one is chosen, it's unlikely that many of the PCs will be affected by this trap.</p>In Sins of the Saviors area A9, Outer Sanctum, the Scribbler's Suggestion trap creates a suggestion spell effect. Suggestion is language-dependent, but the trap doesn't specify what language is used. However, the only languages that the Scribbler speaks are Abyssal and Thassilonian, so whichever one is chosen, it's unlikely that many of the PCs will be affected by this trap.Callum2020-01-29T12:43:30ZRe: Forums: Rise of the Runelords: Sins of the Saviors (GM Reference)Callumhttps://paizo.com/threads/rzs2hl5a&page=8?Sins-of-the-Saviors#3632020-01-29T12:41:23Z2020-01-29T12:41:23Z<p>In area A9, Outer Sanctum, the Scribbler's Suggestion trap creates a <i>suggestion</i> spell effect. <i>Suggestion</i> is language-dependent, but the trap doesn't specify what language is used. However, the only languages that the Scribbler speaks are Abyssal and Thassilonian, so whichever one is chosen, it's unlikely that many of the PCs will be affected by this trap. How have other GMs handled this?</p>In area A9, Outer Sanctum, the Scribbler's Suggestion trap creates a suggestion spell effect. Suggestion is language-dependent, but the trap doesn't specify what language is used. However, the only languages that the Scribbler speaks are Abyssal and Thassilonian, so whichever one is chosen, it's unlikely that many of the PCs will be affected by this trap. How have other GMs handled this?Callum2020-01-29T12:41:23ZRe: Forums: Rise of the Runelords: Spires of Xin-Shalast (GM Reference)Callumhttps://paizo.com/threads/rzs2hl5b&page=9?Spires-of-XinShalast#4292019-12-18T11:18:31Z2019-12-18T11:18:31Z<div class="messageboard-quotee">Skeld wrote:</div><blockquote> Runeforge in Sins of the Saviors ended up being one of my players' favorite parts of the campaign.</blockquote><p>What did they like about it?Skeld wrote:Runeforge in Sins of the Saviors ended up being one of my players' favorite parts of the campaign.
What did they like about it?Callum2019-12-18T11:18:31ZRe: Forums: Rise of the Runelords: Spires of Xin-Shalast (GM Reference)Callumhttps://paizo.com/threads/rzs2hl5b&page=9?Spires-of-XinShalast#4252019-12-17T11:25:45Z2019-12-17T10:51:39Z<p>Hey, Sunderstone, one more question, if I may: why have you removed all the hill giants "for flavor"? To remove the Sihedron shard plotline, you could just remove the shard, couldn't you?</p>Hey, Sunderstone, one more question, if I may: why have you removed all the hill giants "for flavor"? To remove the Sihedron shard plotline, you could just remove the shard, couldn't you?Callum2019-12-17T10:51:39ZRe: Forums: Rise of the Runelords: Spires of Xin-Shalast (GM Reference)Callumhttps://paizo.com/threads/rzs2hl5b&page=9?Spires-of-XinShalast#4232019-12-12T21:01:21Z2019-12-12T21:01:21Z<div class="messageboard-quotee">Sunderstone wrote:</div><blockquote>I'm toying with the idea of eliminating Rimeskull altogether and replacing it with a reworked Giantslayer #4 but on a smaller scale. The frost giant village will be almost abandoned and at the base of Rimeskull as most of the giants have already been sent to Xin-Shalast.</blockquote><p>Yes, I think I might leave Rimeskull out and just have the Scribbler's rhyme lead to Guiltspur.
<p>[Spoiler omitted]</p>Sunderstone wrote:I'm toying with the idea of eliminating Rimeskull altogether and replacing it with a reworked Giantslayer #4 but on a smaller scale. The frost giant village will be almost abandoned and at the base of Rimeskull as most of the giants have already been sent to Xin-Shalast.
Yes, I think I might leave Rimeskull out and just have the Scribbler's rhyme lead to Guiltspur. [Spoiler omitted]Callum2019-12-12T21:01:21ZRe: Forums: Rise of the Runelords: Spires of Xin-Shalast (GM Reference)Callumhttps://paizo.com/threads/rzs2hl5b&page=9?Spires-of-XinShalast#4212019-12-11T14:19:53Z2019-12-11T14:19:53Z<p>That's fantastic, Sunderstone, and very helpful! </p>
<p>[Spoiler omitted]</p>That's fantastic, Sunderstone, and very helpful!
[Spoiler omitted]Callum2019-12-11T14:19:53ZForums: Customer Service: Subscription cancellationCallumhttps://paizo.com/threads/rzs42vhu?Subscription-cancellation#12019-12-10T21:03:09Z2019-12-10T21:03:09Z<p>Please cancel my Pathfinder Adventure Path subscription. Thank you!</p>Please cancel my Pathfinder Adventure Path subscription. Thank you!Callum2019-12-10T21:03:09ZRe: Forums: Rise of the Runelords: Do 5 level 13 characters have a chance against KarzougCallumhttps://paizo.com/threads/rzs2ulto?Do-5-level-13-characters-have-a-chance#182019-12-06T14:34:31Z2019-12-06T14:34:31Z<div class="messageboard-quotee">Belegdel wrote:</div><blockquote><br />
<br />
So I worked up a 17th level version of Karzoug last night (Hero Labs is a godsend) and he is still a TPK waiting to happen. </blockquote><p>Would you mind sharing your 17th-level version of Karzoug, if you still have it?Belegdel wrote:So I worked up a 17th level version of Karzoug last night (Hero Labs is a godsend) and he is still a TPK waiting to happen.
Would you mind sharing your 17th-level version of Karzoug, if you still have it?Callum2019-12-06T14:34:31ZRe: Forums: Rise of the Runelords: Spires of Xin-Shalast (GM Reference)Callumhttps://paizo.com/threads/rzs2hl5b&page=9?Spires-of-XinShalast#4182019-12-06T11:15:22Z2019-12-06T11:01:41Z<p>I'm thinking of skipping Sins of the Saviors and taking my group straight from Fortress of the Stone Giants into Spires of Xin-Shalast. I don't think my group will enjoy Sins of the Saviors, as it's mainly a long dungeon-crawl with little to liven it up, and nothing significant in terms of the story other than gaining dominant weapons (which can be achieved some other way). Would this be a foolish idea? Are there any problems that you can foresee? </p>
<p>Of course, this would mean that I would have to scale down the encounters in Spires of Xin-Shalast to be appropriate for a party of 13th-15th level. Is that do-able? Has anyone tried something similar?</p>I'm thinking of skipping Sins of the Saviors and taking my group straight from Fortress of the Stone Giants into Spires of Xin-Shalast. I don't think my group will enjoy Sins of the Saviors, as it's mainly a long dungeon-crawl with little to liven it up, and nothing significant in terms of the story other than gaining dominant weapons (which can be achieved some other way). Would this be a foolish idea? Are there any problems that you can foresee?
Of course, this would mean that I would have...Callum2019-12-06T11:01:41ZRe: Forums: Rise of the Runelords: Sins of the Saviors (GM Reference)Callumhttps://paizo.com/threads/rzs2hl5a&page=8?Sins-of-the-Saviors#3592019-12-03T13:23:09Z2019-12-03T13:23:09Z<p>Another great post - thanks, Askar Avari! </p>
<p>Again, my issue is really that Runeforge is mentioned for the first (and only) time on the map in Mokmurian's lair, and no mention is made of what might be found out about it in the Therassic library. Given this, it doesn't seem particularly important, and yet it is where the PCs are supposed to head in the very next chapter! Given Karzoug's dramatic speech at Mokmurian's death, it's not surprising for the players to focus on finding Xin-Shalast, especially given the detailed information about it available in the library. I just feel something more is needed to help the players understand the importance of Runeforge.</p>Another great post - thanks, Askar Avari!
Again, my issue is really that Runeforge is mentioned for the first (and only) time on the map in Mokmurian's lair, and no mention is made of what might be found out about it in the Therassic library. Given this, it doesn't seem particularly important, and yet it is where the PCs are supposed to head in the very next chapter! Given Karzoug's dramatic speech at Mokmurian's death, it's not surprising for the players to focus on finding Xin-Shalast,...Callum2019-12-03T13:23:09ZRe: Forums: Rise of the Runelords: Sins of the Saviors (GM Reference)Callumhttps://paizo.com/threads/rzs2hl5a&page=8?Sins-of-the-Saviors#3572019-12-02T22:49:01Z2019-12-02T22:49:01Z<p>Thanks, outshyn, all that is very helpful! It does seem odd to me that there is only one mention of Runeforge in Mokmurian's lair - on the map - and no guidance is given on researching it in the library. Conversely, lots of information can be discovered about Xin-Shalast and Karzoug, which tends to encourage the PCs to start searching for Xin-Shalast right away. If I were to rewrite this section, I'd add notes written by Mokmurian indicating that he thought it was important to find Runeforge (why would he think it important?), and remove Karzoug's reference to Xin-Shalast. I'd also replace the set of Knowledge (history) checks about Xin-Shalast with ones about Runeforge. </p>
<p>Your reminder about Father Zantus' <i>sending</i> spell is a good one, though. I'll use that to stop my players heading off in search of Xin-Shalast.</p>Thanks, outshyn, all that is very helpful! It does seem odd to me that there is only one mention of Runeforge in Mokmurian's lair - on the map - and no guidance is given on researching it in the library. Conversely, lots of information can be discovered about Xin-Shalast and Karzoug, which tends to encourage the PCs to start searching for Xin-Shalast right away. If I were to rewrite this section, I'd add notes written by Mokmurian indicating that he thought it was important to find Runeforge...Callum2019-12-02T22:49:01ZRe: Forums: Rise of the Runelords: Sins of the Saviors (GM Reference)Callumhttps://paizo.com/threads/rzs2hl5a&page=8?Sins-of-the-Saviors#3532019-11-25T23:18:40Z2019-11-25T23:18:40Z<p>Am I missing something, or is there not really any lead to encourage the PCs to go back to Sandpoint after defeating Mokmurian? The text says “It’s likely, however, that the PCs head back to Sandpoint soon enough on their own, particularly if they found the notes in Mokmurian’s lair that spoke of his concern about the chambers below Sandpoint housing a “traitor to Runelord Karzoug.” However, I can't find any such notes mentioned in Mokmurian's lair. The only related thing is the map of the Lost Coast, which has a note reading “Hellfire Flume ruins — foundation stones from each would know where the traitor Xaliasa dwelt, and perhaps where he hid his key to Runeforge.” But this doesn't encourage the PCs to return to Sandpoint - it merely gives the explanation of why Mokmurian wanted a stone from the Old Light. Given what Karzoug says through Mokmurian, isn't it more likely that they will try to find Xin-Shalast? </p>
<p>What did you do to get your PCs to return to Sandpoint?</p>Am I missing something, or is there not really any lead to encourage the PCs to go back to Sandpoint after defeating Mokmurian? The text says “It’s likely, however, that the PCs head back to Sandpoint soon enough on their own, particularly if they found the notes in Mokmurian’s lair that spoke of his concern about the chambers below Sandpoint housing a “traitor to Runelord Karzoug.” However, I can't find any such notes mentioned in Mokmurian's lair. The only related thing is the map of the...Callum2019-11-25T23:18:40ZRe: Forums: Rules Questions: Spiritual Weapon and BuffsCallumhttps://paizo.com/threads/rzs42tza?Spiritual-Weapon-and-Buffs#52019-11-08T11:16:33Z2019-11-08T11:16:33Z<p>I agree, that FAQ is confusing! It doesn't actually specifically say that a bard's inspire courage will affect those spells, though - just that "effects that affect weapons work on these spells." My view is that inspire courage would affect the attack and damage rolls made with a <i>flame blade</i>, as you are wielding the blade yourself. Conversely, inspire courage would not affect the attack and damage rolls made for a <i>mage's sword</i> or a <i>spiritual weapon</i>, as those spells make their own attacks.</p>I agree, that FAQ is confusing! It doesn't actually specifically say that a bard's inspire courage will affect those spells, though - just that "effects that affect weapons work on these spells." My view is that inspire courage would affect the attack and damage rolls made with a flame blade, as you are wielding the blade yourself. Conversely, inspire courage would not affect the attack and damage rolls made for a mage's sword or a spiritual weapon, as those spells make their own attacks.Callum2019-11-08T11:16:33ZRe: Forums: Rules Questions: Spiritual Weapon and BuffsCallumhttps://paizo.com/threads/rzs42tza?Spiritual-Weapon-and-Buffs#32019-11-06T10:38:46Z2019-11-06T10:38:46Z<div class="messageboard-quotee">Balkoth wrote:</div><blockquote>If a PC casts <a href="https://aonprd.com/SpellDisplay.aspx?ItemName=Spiritual%20Weapon" target="_blank" rel="nofollow">Spiritual Weapon</a>, what buffs increase the attack/damage of the spell's attacks?</blockquote><p>The weapon "uses your base attack bonus...plus your Wisdom modifier as its attack bonus", "dealing 1d8 force damage per hit, + 1 point per three caster levels (maximum +5 at 15th level)", so only buffs that affect those things (or that can somehow affect the weapon directly) would affect the weapon's attack or damage.
<div class="messageboard-quotee">Balkoth wrote:</div><blockquote><p>1, does an active Inspire Courage increase attack?</p>
<p>2, does an active Inspire Courage increase damage?</blockquote><p>No - the weapon is not the bard's ally (so it can't be affected directly), and inspire courage doesn't affect the PC's BAB, Wisdom modifier or caster level.
<div class="messageboard-quotee">Balkoth wrote:</div><blockquote>3, does a Heroism cast on the PC increase attack?</blockquote><p>No - <i>heroism</i> doesn't affect the PC's BAB, Wisdom modifier or caster level.
<div class="messageboard-quotee">Balkoth wrote:</div><blockquote>4, can you cast Heroism on the "spell" to increase its attack?</blockquote><p>No - the target for <i>heroism</i> is "creature touched".
<div class="messageboard-quotee">Balkoth wrote:</div><blockquote><p>5, does a Prayer active when the spell is cast result in increased attack/damage for the spell?</p>
<p>6, does a Prayer cast once the spiritual weapon exists/is active increase the attack/damage for the spell's attacks? </blockquote><p>No - the weapon is not the cleric's ally (so it can't be affected directly), and <i>prayer</i> doesn't affect the PC's BAB, Wisdom modifier or caster level.
<p>Conversely, an <i>owl's wisdom</i> targeting the PC who cast the <i>spiritual weapon</i> would increase the weapon's attack bonus.</p>Balkoth wrote:If a PC casts Spiritual Weapon, what buffs increase the attack/damage of the spell's attacks?
The weapon "uses your base attack bonus...plus your Wisdom modifier as its attack bonus", "dealing 1d8 force damage per hit, + 1 point per three caster levels (maximum +5 at 15th level)", so only buffs that affect those things (or that can somehow affect the weapon directly) would affect the weapon's attack or damage. Balkoth wrote:1, does an active Inspire Courage increase attack?
2,...Callum2019-11-06T10:38:46ZRe: Forums: Rules Questions: Spell emanations and creature sizeCallumhttps://paizo.com/threads/rzs42txn?Spell-emanations-and-creature-size#72019-11-06T10:16:32Z2019-11-06T10:16:32Z<p>I see what you mean about the FAQ, Jeff. So, your view is that <i>source severance</i> on a Medium creature will affect the creature's square and three other squares around one corner of the creature's square? I can see this point of view, based on the general rule that "The point of origin of a spell is always a grid intersection." However, I see that rule as being trumped by the spell's specific definition of "centered on you". So I think it's probably best to use the FAQ approach for Medium creatures, too.</p>I see what you mean about the FAQ, Jeff. So, your view is that source severance on a Medium creature will affect the creature's square and three other squares around one corner of the creature's square? I can see this point of view, based on the general rule that "The point of origin of a spell is always a grid intersection." However, I see that rule as being trumped by the spell's specific definition of "centered on you". So I think it's probably best to use the FAQ approach for Medium...Callum2019-11-06T10:16:32ZRe: Forums: Rules Questions: Spell emanations and creature sizeCallumhttps://paizo.com/threads/rzs42txn?Spell-emanations-and-creature-size#52019-11-05T13:33:29Z2019-11-05T13:33:29Z<p>I don't think I'd include the corners of a 15' cube in the area affected - but that's not going to make any practical difference the vast majority of the time!</p>I don't think I'd include the corners of a 15' cube in the area affected - but that's not going to make any practical difference the vast majority of the time!Callum2019-11-05T13:33:29ZRe: Forums: Rules Questions: Spell emanations and creature sizeCallumhttps://paizo.com/threads/rzs42txn?Spell-emanations-and-creature-size#32019-11-05T11:05:04Z2019-11-05T11:05:04Z<p>That's very helpful, avr - thanks! I hadn't seen that FAQ. So what it's effectively saying is that a Medium creature will actually affect a 15-foot-diameter sphere with <i>source severance</i>.</p>That's very helpful, avr - thanks! I hadn't seen that FAQ. So what it's effectively saying is that a Medium creature will actually affect a 15-foot-diameter sphere with source severance.Callum2019-11-05T11:05:04ZForums: Rules Questions: Spell emanations and creature sizeCallumhttps://paizo.com/threads/rzs42txn?Spell-emanations-and-creature-size#12019-11-05T11:06:12Z2019-11-05T10:31:58Z<p>The area affected by the spell <i><a href="https://www.aonprd.com/SpellDisplay.aspx?ItemName=Source%20Severance" target="_blank" rel="nofollow">source severance</a></i> is a "5-ft.-radius emanation, centered on you". What squares on the grid does this affect, if you are a Medium creature? Just yours? Yours, and the the four squares orthogonal to you? Yours, and the eight squares around you? </p>
<p>What squares does this affect if you are a Large creature? How about if you are a Huge creature? </p>
<p>Now, suppose you are a creature with some spells active on you, standing adjacent to a creature under the effect of a <i>source severance</i> that would suppress your spells. If you are a Large creature, does the <i>source severance</i> suppress your active spells? How about if you are a Huge creature? Does the answer to these questions depend on how many of your squares are in the area of the <i>source severance</i>?</p>The area affected by the spell source severance is a "5-ft.-radius emanation, centered on you". What squares on the grid does this affect, if you are a Medium creature? Just yours? Yours, and the the four squares orthogonal to you? Yours, and the eight squares around you?
What squares does this affect if you are a Large creature? How about if you are a Huge creature?
Now, suppose you are a creature with some spells active on you, standing adjacent to a creature under the effect of a source...Callum2019-11-05T10:31:58ZRe: Forums: Return of the Runelords: 6 - Rise of New Thassilon (GM Reference)Callumhttps://paizo.com/threads/rzs2vb3j&page=3?6-Rise-of-New-Thassilon#1382019-10-16T20:52:30Z2019-10-16T20:52:30Z<p>Is there a list anywhere of what the locations are illustrated by icons on the beautiful map of Thassilon in this volume? I know some are new, but many of them must be known, or named, at least.</p>Is there a list anywhere of what the locations are illustrated by icons on the beautiful map of Thassilon in this volume? I know some are new, but many of them must be known, or named, at least.Callum2019-10-16T20:52:30ZRe: Forums: Rise of the Runelords: Fortress of the Stone Giants (GM Reference)Callumhttps://paizo.com/threads/rzs2hl59&page=9?Fortress-of-the-Stone-Giants#4352019-10-06T08:50:17Z2019-10-06T08:50:17Z<p>My party scouted Jorgenfist using <i>arcane eye</i> and then <i>dimension doored</i> to the library area. My question is: should I award them XP for all the encouters they've bypassed? They are already lagging behind the expected advancement level somewhat.</p>My party scouted Jorgenfist using arcane eye and then dimension doored to the library area. My question is: should I award them XP for all the encouters they've bypassed? They are already lagging behind the expected advancement level somewhat.Callum2019-10-06T08:50:17ZForums: Advice: Skald with animal companion?Callumhttps://paizo.com/threads/rzs42sf8?Skald-with-animal-companion#12019-10-01T14:57:10Z2019-10-01T14:57:10Z<p>I have a player who would like to play a skald with a bear as an animal companion. Is this possible? If so, what's the easiest way to achieve it? He'll be starting at 11th level.</p>
<p>Thanks!</p>I have a player who would like to play a skald with a bear as an animal companion. Is this possible? If so, what's the easiest way to achieve it? He'll be starting at 11th level.
Thanks!Callum2019-10-01T14:57:10ZForums: Rise of the Runelords: Sandpoint building heights?Callumhttps://paizo.com/threads/rzs42nno?Sandpoint-building-heights#12019-07-28T10:55:03Z2019-07-28T10:55:03Z<p>Are the heights of the various buildings in Sandpoint listed anywhere? Longtooth is about to attack the town in my game, and I'm wondering how high up he'll be when he's "periodically landing on the roofs of sturdy buildings"...</p>Are the heights of the various buildings in Sandpoint listed anywhere? Longtooth is about to attack the town in my game, and I'm wondering how high up he'll be when he's "periodically landing on the roofs of sturdy buildings"...Callum2019-07-28T10:55:03ZRe: Forums: Rise of the Runelords: Community Created Stuff (may contain spoilers)Sheriff Belor Hemlock (alias of Callum)https://paizo.com/threads/rzs2i3wa&page=26?Community-Created-Stuff#12672016-09-25T05:13:39Z2016-02-21T10:09:41Z<p><b>Sheriff Belor Hemlock</b> CR 3
<br />
<b>XP 800</b>
<br />
Male human fighter 4
<br />
CG Medium humanoid
<br />
<b>Init</b> +3; <b>Senses</b> Perception +6
<br />
________________________________________
<br />
<b>DEFENSE</b>
<br />
________________________________________
<br />
<b>AC</b> 19, touch 13, flat-footed 16 (+5 armor, +3 Dex, +1 shield)
<br />
<b>hp</b> 38 (4d10+12)
<br />
<b>Fort</b> +6, <b>Ref</b> +4, <b>Will</b> +3; +1 vs. fear
<br />
<b>Defensive Abilities</b> bravery +1
<br />
________________________________________
<br />
<b>OFFENSE</b>
<br />
________________________________________
<br />
<b>Speed</b> 30 ft.
<br />
<b>Melee</b> mwk longsword +6 (1d8+1/19-20)
<br />
<b>Ranged</b> mwk composite longbow +9 (1d8+3/x3)
<br />
________________________________________
<br />
<b>STATISTICS</b>
<br />
________________________________________
<br />
<b>Str</b> 12, <b>Dex</b> 16, <b>Con</b> 14, <b>Int</b> 10, <b>Wis</b> 10, <b>Cha</b> 13
<br />
<b>Base Atk</b> +4; <b>CMB</b> +5; <b>CMD</b> 18
<br />
<b>Feats</b> Alertness, Deadly Aim, Iron Will, Point-Blank Shot, Weapon Focus (composite longbow), Weapon Specialization (composite longbow)
<br />
<b>Skills</b> Intimidate +8, Knowledge (local) +2, Perception +6, Sense Motive +2, Survival +5
<br />
<b>Languages</b> Common, Shoanti
<br />
<b>Combat Gear</b> <i>potions of cure light wounds</i> (2); <b>Other Gear</b> <i>+1 chain shirt</i>, masterwork light steel shield, masterwork composite longbow with 20 arrows, masterwork longsword, everburning torch, masterwork manacles, 15 gp</p>Sheriff Belor Hemlock CR 3
XP 800
Male human fighter 4
CG Medium humanoid
Init +3; Senses Perception +6
________________________________________
DEFENSE
________________________________________
AC 19, touch 13, flat-footed 16 (+5 armor, +3 Dex, +1 shield)
hp 38 (4d10+12)
Fort +6, Ref +4, Will +3; +1 vs. fear
Defensive Abilities bravery +1
________________________________________
OFFENSE
________________________________________
Speed 30 ft.
Melee mwk longsword +6 (1d8+1/19-20)
Ranged mwk...Sheriff Belor Hemlock (alias of Callum)2016-02-21T10:09:41ZRe: Forums: Rise of the Runelords: Community Created Stuff (may contain spoilers)Fr Abstalar Zantus (alias of Callum)https://paizo.com/threads/rzs2i3wa&page=26?Community-Created-Stuff#12662019-05-12T23:21:08Z2016-02-21T09:59:49Z<p><b>Father Abstalar Zantus</b> CR 3
<br />
<b>XP 800</b>
<br />
Male human cleric of Desna 4
<br />
CG Medium humanoid
<br />
<b>Init</b> +1; <b>Senses</b> Perception +4
<br />
________________________________________
<br />
<b>DEFENSE</b>
<br />
________________________________________
<br />
<b>AC</b> 15, touch 11, flat-footed 14 (+4 armor, +1 Dex)
<br />
<b>hp</b> 25 (4d8+4)
<br />
<b>Fort</b> +5, <b>Ref</b> +2, <b>Will</b> +8
<br />
________________________________________
<br />
<b>OFFENSE</b>
<br />
________________________________________
<br />
<b>Speed</b> 30 ft.
<br />
<b>Melee</b> mwk starknife +5 (1d4-1/x3)
<br />
<b>Ranged</b> mwk starknife +5 (1d4-1/x3)
<br />
<b>Special Attacks</b> channel positive energy 7/day (DC 14, 2d6)
<br />
<b>Domain Spell-Like Abilities</b> (CL 4th; concentration +8)
<br />
7/day - bit of luck, touch of good (+2)
<br />
<b>Cleric Spells Prepared</b> (CL 4th; concentration +8)
<br />
2nd - <i>aid</i> (D), <i>hold person</i> (DC 16), <i>lesser restoration, spiritual weapon</i>
<br />
1st - <i>command</i> (DC 15), <i>divine favor, protection from evil</i> (D), <i>sanctuary</i> (DC 15), <i>shield of faith</i>
<br />
0 (at will) - <i>detect magic, light, mending, stabilize</i>
<br />
(D) Domain spell; <b>Domains</b> Good, Luck
<br />
________________________________________
<br />
<b>STATISTICS</b>
<br />
________________________________________
<br />
<b>Str</b> 8, <b>Dex</b> 12, <b>Con</b> 13, <b>Int</b> 10, <b>Wis</b> 18, <b>Cha</b> 14
<br />
<b>Base Atk</b> +3; <b>CMB</b> +2; <b>CMD</b> 13
<br />
<b>Feats</b> Brew Potion, Extra Channel, Weapon Finesse
<br />
<b>Skills</b> Diplomacy +9, Heal +10, Knowledge (arcana) +4, Knowledge (religion) +7, Spellcraft +7
<br />
<b>Languages</b> Common, Varisian
<br />
<b>Combat Gear</b> <i>scrolls of cure light wounds</i> (2), <i>scrolls of remove disease</i> (2); <b>Other Gear</b> <i>+1 studded leather</i>, masterwork starknife, healer's kit, silver holy symbol of Desna, spell component pouch, 21 gp</p>Father Abstalar Zantus CR 3
XP 800
Male human cleric of Desna 4
CG Medium humanoid
Init +1; Senses Perception +4
________________________________________
DEFENSE
________________________________________
AC 15, touch 11, flat-footed 14 (+4 armor, +1 Dex)
hp 25 (4d8+4)
Fort +5, Ref +2, Will +8
________________________________________
OFFENSE
________________________________________
Speed 30 ft.
Melee mwk starknife +5 (1d4-1/x3)
Ranged mwk starknife +5 (1d4-1/x3)
Special Attacks channel positive...Fr Abstalar Zantus (alias of Callum)2016-02-21T09:59:49ZRe: Forums: Advice: How can my archivist bard best help in combat?RelishIncarnated (alias of Callum)https://paizo.com/threads/rzs2s1i2?How-can-my-archivist-bard-best-help-in-combat#62015-03-04T16:36:02Z2015-03-04T16:36:02Z<p>Thanks for all the great advice! I have one follow-up question. Bards aren't proficient with the scimitar, are they, so that would require an extra feat?</p>Thanks for all the great advice! I have one follow-up question. Bards aren't proficient with the scimitar, are they, so that would require an extra feat?RelishIncarnated (alias of Callum)2015-03-04T16:36:02ZForums: Advice: How can my archivist bard best help in combat?RelishIncarnated (alias of Callum)https://paizo.com/threads/rzs2s1i2?How-can-my-archivist-bard-best-help-in-combat#12015-03-04T12:43:43Z2015-03-04T12:43:43Z<p>I have a low-Str, high-Dex catfolk archivist bard in a party of six (currently 2nd level), where there is only one character focused on melee - the other four use ranged weapons or spells. I'd really appreciate some input on how this character can best contribute to combat, and thus what feats, etc, I should consider taking. I don't have much experience playing Pathfinder, and all official Paizo material is usable. Thanks in advance!</p>I have a low-Str, high-Dex catfolk archivist bard in a party of six (currently 2nd level), where there is only one character focused on melee - the other four use ranged weapons or spells. I'd really appreciate some input on how this character can best contribute to combat, and thus what feats, etc, I should consider taking. I don't have much experience playing Pathfinder, and all official Paizo material is usable. Thanks in advance!RelishIncarnated (alias of Callum)2015-03-04T12:43:43ZRe: Forums: Off-Topic Discussions: Erik Mona Day!Mike Oran (alias of Callum)https://paizo.com/threads/rzs2hovl&page=15?Erik-Mona-Day#7112012-11-08T21:39:06Z2012-11-08T21:39:06Z<p>Man, I need something to wash down that pizza!</p>Man, I need something to wash down that pizza!Mike Oran (alias of Callum)2012-11-08T21:39:06ZRe: Forums/Paizo: General Discussion: Happy Birthday Erik Mona!Mike Oran (alias of Callum)https://paizo.com/threads/rzs2nzf5?Happy-Birthday-Erik-Mona#72012-04-22T02:37:48Z2012-04-21T16:46:54Z<p>Bring forth the pizzas!</p>Bring forth the pizzas!Mike Oran (alias of Callum)2012-04-21T16:46:54ZRe: Forums: Website Feedback: Please lock threadClever Kobold (alias of Callum)https://paizo.com/threads/rzs2md29?Please-lock-thread#182011-06-07T12:56:52Z2011-06-07T12:56:52Z<p>Is there any way you could pre-emptively lock any threads that point to this one or to the thread that this one points to? </p>
<p>[Spoiler omitted]</p>Is there any way you could pre-emptively lock any threads that point to this one or to the thread that this one points to?
[Spoiler omitted]Clever Kobold (alias of Callum)2011-06-07T12:56:52ZRe: Forums: Off-Topic Discussions: Erik Mona Day!Mike Oran (alias of Callum)https://paizo.com/threads/rzs2hovl&page=12?Erik-Mona-Day#5972010-11-08T12:06:46Z2010-11-08T12:06:46Z<p>He-ey, Mona!</p>He-ey, Mona!Mike Oran (alias of Callum)2010-11-08T12:06:46ZRe: Forums: Customer Service: AP #35/36/37 all in July??Mike Oran (alias of Callum)https://paizo.com/threads/rzs2ksq9&page=3?AP-353637-all-in-July#1062010-05-14T15:48:56Z2010-05-14T15:47:53Z<div class="messageboard-quotee">Erik Mona wrote:</div><blockquote><p>Wait. </p>
<p>What?</blockquote><p>Look at it this way:
<div class="messageboard-quotee">The Voice of Reason wrote:</div><blockquote><p> I expected
</p>
- to not have
<br />
- - what I expected
<br />
- meet my expectations.</blockquote><p>So he foresaw that the anticipated thing wouldn't meet his expectations.Erik Mona wrote:Wait.
What?
Look at it this way: The Voice of Reason wrote: I expected
- to not have
- - what I expected
- meet my expectations.
So he foresaw that the anticipated thing wouldn't meet his expectations.Mike Oran (alias of Callum)2010-05-14T15:47:53ZRe: Forums: Play-by-Post: Explorers of the Inner SeaMarten (alias of Callum)https://paizo.com/threads/rzs2jxv8&page=7?Explorers-of-the-Inner-Sea#3362009-11-18T17:44:17Z2009-11-18T17:44:16Z<p>"I'm an actor, for my sins, Will," Marten says, giving the young man a rueful smile. "But I've been told I can hold a tune, too. You'll be able to make your own judgement of my skills at the party tomorrow." He pauses to knock back the remainder of his wine, and quickly order a bottle. "How about you? Any interests outside ancient artefacts?"</p>"I'm an actor, for my sins, Will," Marten says, giving the young man a rueful smile. "But I've been told I can hold a tune, too. You'll be able to make your own judgement of my skills at the party tomorrow." He pauses to knock back the remainder of his wine, and quickly order a bottle. "How about you? Any interests outside ancient artefacts?"Marten (alias of Callum)2009-11-18T17:44:16ZRe: Forums: Play-by-Post: Explorers of the Inner SeaMarten (alias of Callum)https://paizo.com/threads/rzs2jxv8&page=7?Explorers-of-the-Inner-Sea#3322009-11-13T12:08:17Z2009-11-13T12:08:16Z<p>"Me, Milady?" Marten says, a slight smile on his face. "No, I'm afraid not - though I did play Octavius Quillt once, in a show called <i>Demon Chaser</i>, based on the Chronicles. If even half the stories in those books are true, it must be quite an exciting life! Mayhap Will and Mal can tell us more?" He catches the eye of a server and orders a glass of the wine that the lady is drinking. Turning back to the table, he winces a little, his hand going to his side. </p>
<p>"Ah - that goblin caught me with quite a nasty blow," Marten says, by way of explanation. "I'm lucky I put my hauberk on before I came out, or else I'd probably be lying in the street with that dog! But you got a lot worse, it seems, milady. And finished the blighter off with a dagger before I could talk him down! You certainly know how to take care of yourself in a scrap."</p>"Me, Milady?" Marten says, a slight smile on his face. "No, I'm afraid not - though I did play Octavius Quillt once, in a show called Demon Chaser, based on the Chronicles. If even half the stories in those books are true, it must be quite an exciting life! Mayhap Will and Mal can tell us more?" He catches the eye of a server and orders a glass of the wine that the lady is drinking. Turning back to the table, he winces a little, his hand going to his side.
"Ah - that goblin caught me with...Marten (alias of Callum)2009-11-13T12:08:16ZRe: Forums: Play-by-Post: Explorers of the Inner SeaMarten (alias of Callum)https://paizo.com/threads/rzs2jxv8&page=7?Explorers-of-the-Inner-Sea#3302009-11-12T17:15:55Z2009-11-12T17:15:54Z<p>Marten looks up at the clean-cut young wizard, shifting a little in his seat. "Ah, you knew the Old Man, did you?" he says. "I'm sure he wouldn't approve of you traipsing around out here, getting your boots muddy, when you could be holed up in the library cross-referencing some papers."</p>Marten looks up at the clean-cut young wizard, shifting a little in his seat. "Ah, you knew the Old Man, did you?" he says. "I'm sure he wouldn't approve of you traipsing around out here, getting your boots muddy, when you could be holed up in the library cross-referencing some papers."Marten (alias of Callum)2009-11-12T17:15:54ZRe: Forums: Play-by-Post: Explorers of the Inner SeaMarten (alias of Callum)https://paizo.com/threads/rzs2jxv8&page=7?Explorers-of-the-Inner-Sea#3252009-11-10T14:57:55Z2009-11-10T14:57:55Z<p>"It's a distinct pleasure to join you, Ferdinand," Marten says, pulling up a chair and tossing his hat onto the table. "Is that what you like to be called - Ferdinand? You seem to be a bit of a regular here - what can you recommend to drink? Do they have a decent wine?" </p>
<p><span class=messageboard-ooc>I'm ready for the party when everyone else is!</span></p>"It's a distinct pleasure to join you, Ferdinand," Marten says, pulling up a chair and tossing his hat onto the table. "Is that what you like to be called - Ferdinand? You seem to be a bit of a regular here - what can you recommend to drink? Do they have a decent wine?"
I'm ready for the party when everyone else is!Marten (alias of Callum)2009-11-10T14:57:55ZRe: Forums: Play-by-Post: Explorers of the Inner SeaMarten (alias of Callum)https://paizo.com/threads/rzs2jxv8&page=7?Explorers-of-the-Inner-Sea#3072009-11-06T12:59:02Z2009-11-06T12:59:02Z<p>"Milady," Marten says, bowing deeply to Adelaine <span class=messageboard-ooc>(and kissing her hand, if she'll let him)</span>, "I am honoured to make your acquaintance. Yours, too, Master Kane. I am Marten Encarthan - a poor player, attending the masquerade in a professional capacity. Regrettably, I cannot understand this fellow's guttural tongue." </p>
<p><span class=messageboard-ooc>Marten wonders if the guard's assertion that they've never had a problem with goblins here before is true...
<br />
Knowledge (local): <span class="messageboard-dice">1d20 + 4 ⇒ (3) + 4 = 7</span>
<br />
Knowledge (history): <span class="messageboard-dice">1d20 + 6 ⇒ (8) + 6 = 14</span></span></p>"Milady," Marten says, bowing deeply to Adelaine (and kissing her hand, if she'll let him), "I am honoured to make your acquaintance. Yours, too, Master Kane. I am Marten Encarthan - a poor player, attending the masquerade in a professional capacity. Regrettably, I cannot understand this fellow's guttural tongue."
Marten wonders if the guard's assertion that they've never had a problem with goblins here before is true...
Knowledge (local): [dice]1d20+4[/dice]
Knowledge (history):...Marten (alias of Callum)2009-11-06T12:59:02ZRe: Forums: Play-by-Post: Explorers of the Inner SeaMarten (alias of Callum)https://paizo.com/threads/rzs2jxv8&page=6?Explorers-of-the-Inner-Sea#2952009-11-04T16:48:33Z2009-11-04T16:48:33Z<div class="messageboard-quotee">Warden of Doors wrote:</div><blockquote><p> The gathered crowd applauds you all; the men receive handshakes and backslaps and while the gratitude for Addy is a bit more formal and subdued, it is genuine nonetheless.</p>
<p>The guard turns back to the goblin.
<br />
"Now, uh, I suppose we should... uh, question this bugger?" </blockquote><p>Marten smiles broadly at the applause and works the crowd enthusiastically, shaking everyone's hands and muttering "It was nothing" in a self-deprecating manner whilst embellishing his recounting of the event with exaggerated, lurid details. When this is completed, he turns back to the guard and nods his approval. "Quite right, my good man," he says, stepping up to the goblin squirming under Mal's boot and leaning in close. "What are you doing here?" he shouts.Warden of Doors wrote:The gathered crowd applauds you all; the men receive handshakes and backslaps and while the gratitude for Addy is a bit more formal and subdued, it is genuine nonetheless.
The guard turns back to the goblin.
"Now, uh, I suppose we should... uh, question this bugger?"
Marten smiles broadly at the applause and works the crowd enthusiastically, shaking everyone's hands and muttering "It was nothing" in a self-deprecating manner whilst embellishing his recounting of the...Marten (alias of Callum)2009-11-04T16:48:33ZRe: Forums: Play-by-Post: Explorers of the Inner SeaMarten (alias of Callum)https://paizo.com/threads/rzs2jxv8&page=6?Explorers-of-the-Inner-Sea#2872009-11-02T16:52:21Z2009-11-02T16:49:38Z<div class="messageboard-quotee">Warden of Doors wrote:</div><blockquote> The actor is more than a bit surprised when a copper piece strikes him in the sleeve, thrown from the direction of the inn.</blockquote><p>Turning around, Marten stoops to pick up the coin, turning it over in his hand. "A small round of applause would have sufficed," he says, "but I'm always grateful for any token of appreciation." He sketches a bow in the direction of the elven priest and tucks the coin away in his belt. "Now, what mischief had this little fellow been up to? Thievery?" He walks over to the fallen goblin and gingerly prods the bloody bag it was carrying with the toe of his boot. "Gods - I'm loath to look inside!"Warden of Doors wrote:The actor is more than a bit surprised when a copper piece strikes him in the sleeve, thrown from the direction of the inn.
Turning around, Marten stoops to pick up the coin, turning it over in his hand. "A small round of applause would have sufficed," he says, "but I'm always grateful for any token of appreciation." He sketches a bow in the direction of the elven priest and tucks the coin away in his belt. "Now, what mischief had this little fellow been up to?...Marten (alias of Callum)2009-11-02T16:49:38ZRe: Forums: Play-by-Post: Explorers of the Inner SeaMarten (alias of Callum)https://paizo.com/threads/rzs2jxv8&page=6?Explorers-of-the-Inner-Sea#2802009-10-30T12:43:23Z2009-10-30T12:43:23Z<p>"Blaggard!" Marten cries, staggering backwards a step and grasping his side in pain. Glancing around, he quickly notes the goblin's pursuers, and turns to follow the fleeing creature. As the little terror scrambles over the wall, Marten tosses a few petals into the air and calls out, in a commanding voice, "Sleep rock thy brain!" </p>
<p><span class=messageboard-ooc>He's taking a single move and then casting <a href="http://paizo.com/pathfinderRPG/prd/spells/sleep.html#sleep" target="_blank" rel="nofollow"><i>sleep</i></a>.</span></p>"Blaggard!" Marten cries, staggering backwards a step and grasping his side in pain. Glancing around, he quickly notes the goblin's pursuers, and turns to follow the fleeing creature. As the little terror scrambles over the wall, Marten tosses a few petals into the air and calls out, in a commanding voice, "Sleep rock thy brain!"
He's taking a single move and then casting sleep.Marten (alias of Callum)2009-10-30T12:43:23ZRe: Forums: Play-by-Post: Explorers of the Inner SeaMarten (alias of Callum)https://paizo.com/threads/rzs2jxv8&page=6?Explorers-of-the-Inner-Sea#2722009-10-29T16:37:18Z2009-10-29T16:37:17Z<div class="messageboard-quotee">William WyrdRune wrote:</div><blockquote><span class=messageboard-ooc>Ah, cool, thx! (SEE?!? THIS is what I get for not owning the PFRPG rulebook,... yet,...</span></blockquote><p><span class=messageboard-ooc>The <a href="http://paizo.com/pathfinderRPG/prd/combat.html#helpless-defenders" target="_blank" rel="nofollow">PRD</a> is your friend!</span>William WyrdRune wrote:Ah, cool, thx! (SEE?!? THIS is what I get for not owning the PFRPG rulebook,... yet,...
The PRD is your friend!Marten (alias of Callum)2009-10-29T16:37:17ZRe: Forums: Play-by-Post: Explorers of the Inner SeaMarten (alias of Callum)https://paizo.com/threads/rzs2jxv8&page=6?Explorers-of-the-Inner-Sea#2712009-10-29T16:26:52Z2009-10-29T16:24:10Z<p>Strangely elated that at least someone in Lady Vestang's household finds his performance acceptable, Marten decides to escape the somewhat feverish and oppressive atmosphere of the manor for an evening. Stopping by his tent only to change out of his costume and pick up his gear, he quickly makes his way out to the nearby hamlet, wondering what kind of drinking companions might present themselves from among the huddled masses brought here by the impending party. As he approaches the inn, some shrieks reach Marten's ears, followed by a cry of "Goblins!", and he pauses, his hand dropping to the hilt of his sword as he peers into the gloaming. </p>
<p><span class=messageboard-ooc>Initiative: <span class="messageboard-dice">1d20 ⇒ 3</span></span></p>Strangely elated that at least someone in Lady Vestang's household finds his performance acceptable, Marten decides to escape the somewhat feverish and oppressive atmosphere of the manor for an evening. Stopping by his tent only to change out of his costume and pick up his gear, he quickly makes his way out to the nearby hamlet, wondering what kind of drinking companions might present themselves from among the huddled masses brought here by the impending party. As he approaches the inn, some...Marten (alias of Callum)2009-10-29T16:24:10ZRe: Forums: Website Feedback: We have dice rollers!Clever Kobold (alias of Callum)https://paizo.com/threads/rzs2k0vv&page=3?We-have-dice-rollers#1202009-10-28T11:14:52Z2009-10-28T11:14:25Z<p><span class="messageboard-dice">0d6 + 1d6 - 6 ⇒ (-) + (4) - 6 = -2</span></p>
<p>Null! Cool!</p>[dice]0d6 + 1d6 - 6[/dice]
Null! Cool!Clever Kobold (alias of Callum)2009-10-28T11:14:25ZRe: Forums: Play-by-Post: Explorers of the Inner SeaMarten (alias of Callum)https://paizo.com/threads/rzs2jxv8&page=2?Explorers-of-the-Inner-Sea#732009-09-15T10:43:11Z2009-09-15T10:43:11Z<div class="messageboard-quotee">Warden of Doors wrote:</div><blockquote><span class=messageboard-ooc>Is there anything else you'd like to do in the mean time or should I just fast-forward you to when the rest of the players are in town?</span> </blockquote><p><span class=messageboard-ooc>Well, Marten's unlikely to want to jeopardise a paying gig, so I don't think he'd be keen on nosing around too much. In which case, I'd guess it's be best to skip to the others' arrival. It would be nice to have a general idea of the layout of the mansion and grounds - but perhaps you want to eave that until everyone is there?</span>Warden of Doors wrote:Is there anything else you'd like to do in the mean time or should I just fast-forward you to when the rest of the players are in town?
Well, Marten's unlikely to want to jeopardise a paying gig, so I don't think he'd be keen on nosing around too much. In which case, I'd guess it's be best to skip to the others' arrival. It would be nice to have a general idea of the layout of the mansion and grounds - but perhaps you want to eave that until everyone is there?Marten (alias of Callum)2009-09-15T10:43:11ZRe: Forums: Play-by-Post: Explorers of the Inner SeaMarten (alias of Callum)https://paizo.com/threads/rzs2jxv8&page=2?Explorers-of-the-Inner-Sea#592009-09-13T15:54:34Z2009-09-13T15:54:34Z<div class="messageboard-quotee">Warden of Doors wrote:</div><blockquote> "Ah, yes, these are for Madame's exotic fish. If I may speak candidly, sir, I haven't even seen them and I do believe they are meant to be a surprise for the event. The water must be changed every day, but I've never seen the fish moved from the bath. Should be an amazing treat, sir, one of many." </blockquote><p>"Ah, yes, of course," Marten says. "I won't let the cat out of the bag, as it were. Mum's the word!" He taps the side of his nose with his forefinger in an exaggerated fashion. "Well, you'd best get on. Wouldn't want to keep those fishies waiting!" With this, Marten turns on his heel and strides back up to his tent.Warden of Doors wrote:"Ah, yes, these are for Madame's exotic fish. If I may speak candidly, sir, I haven't even seen them and I do believe they are meant to be a surprise for the event. The water must be changed every day, but I've never seen the fish moved from the bath. Should be an amazing treat, sir, one of many."
"Ah, yes, of course," Marten says. "I won't let the cat out of the bag, as it were. Mum's the word!" He taps the side of his nose with his forefinger in an exaggerated...Marten (alias of Callum)2009-09-13T15:54:34ZRe: Forums: Play-by-Post: Explorers of the Inner SeaMarten (alias of Callum)https://paizo.com/threads/rzs2jxv8?Explorers-of-the-Inner-Sea#452009-09-11T14:09:32Z2009-09-11T14:09:18Z<div class="messageboard-quotee">Warden of Doors wrote:</div><blockquote>"Yes, sir, all the preparations are under way for the party. Nothing out of place. Sure to be a great event."</blockquote><p>"Excellent, excellent," Marten says, nodding slightly and twiddling the end of his beard. "And all this water," he adds, flapping a hand at the serving men, "what's it for?"Warden of Doors wrote:"Yes, sir, all the preparations are under way for the party. Nothing out of place. Sure to be a great event."
"Excellent, excellent," Marten says, nodding slightly and twiddling the end of his beard. "And all this water," he adds, flapping a hand at the serving men, "what's it for?"Marten (alias of Callum)2009-09-11T14:09:18ZRe: Forums: Play-by-Post: Explorers of the Inner SeaMarten (alias of Callum)https://paizo.com/threads/rzs2jxv8?Explorers-of-the-Inner-Sea#282009-09-10T11:33:30Z2009-09-10T11:33:15Z<div class="messageboard-quotee">Warden of Doors wrote:</div><blockquote>"Anything we can do for you sir?", he asks wearily,"If you want to go for a swim, I can send one of the other men to act as safety if you'll give me but a moment, Lord."</blockquote><p>"No, no, my good man, it's far too late for a swim," Marten says, imperiously. "I just wanted to check how you're getting along with the task. Is it progressing satisfactorily?" He peers down at the servant, and drums his fingers against his leg, as though impatient for a response.Warden of Doors wrote:"Anything we can do for you sir?", he asks wearily,"If you want to go for a swim, I can send one of the other men to act as safety if you'll give me but a moment, Lord."
"No, no, my good man, it's far too late for a swim," Marten says, imperiously. "I just wanted to check how you're getting along with the task. Is it progressing satisfactorily?" He peers down at the servant, and drums his fingers against his leg, as though impatient for a response.Marten (alias of Callum)2009-09-10T11:33:15ZRe: Forums: Play-by-Post: Explorers of the Inner SeaMarten (alias of Callum)https://paizo.com/threads/rzs2jxv8?Explorers-of-the-Inner-Sea#182009-09-09T14:01:52Z2009-09-09T13:51:47Z<div class="messageboard-quotee">Warden of Doors wrote:</div><blockquote>So here you are in a depressing little hamlet in the scrubland, notable only because Lady Vestang owns it. At least you have food in your belly, though. You're about to return to reviewing your lines for the party when you notice a curious sight: four servants are pulling tubs of sea water from the beach into the mansion. </blockquote><p>His interest piqued, Marten sits up out of the slump he'd settled into. He peers down at the beach, hoping to get a better idea of what's happening down there, but the fading light doesn't help. Absent-mindedly, his left hand feels for the bottle standing on the grass next to his chair. Finding it, he lifts the bottle, uncorks it, and takes a quick swig, before setting it back down. Then, in an instant, his mind is made up - he never could resist an intriguing mystery. Jumping to his feet, he quickly fits the false beard in place, wiping his lips as he does so, and tosses the script onto the chair. Drawing himself up to his full height, he adopts his best noble bearing, and strides purposefully down towards the beach.Warden of Doors wrote:So here you are in a depressing little hamlet in the scrubland, notable only because Lady Vestang owns it. At least you have food in your belly, though. You're about to return to reviewing your lines for the party when you notice a curious sight: four servants are pulling tubs of sea water from the beach into the mansion.
His interest piqued, Marten sits up out of the slump he'd settled into. He peers down at the beach, hoping to get a better idea of what's happening...Marten (alias of Callum)2009-09-09T13:51:47ZRe: Forums: Play-by-Post Discussion: Explorers of the Inner Sea DiscussionMarten (alias of Callum)https://paizo.com/threads/rzs2jvo2&page=2?Explorers-of-the-Inner-Sea-Discussion#992010-07-02T10:38:35Z2009-09-07T17:35:12Z<p>Let the party begin!</p>
<p><span class=messageboard-ooc>He's late, and half-baked, as usual.</span></p>Let the party begin!
He's late, and half-baked, as usual.Marten (alias of Callum)2009-09-07T17:35:12ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=23?G1Age-of-Worms-consumes-the-Realms#11122009-05-07T15:44:59Z2009-05-07T15:44:48Z<p>Tobin comes tumbling out of the ramshackle building's doorway, skidding to a halt and grinning at the sight of his friends all gathered around the well.</p>
<div class="messageboard-quotee">Kells Gryffoncrest wrote:</div><blockquote>"No, no," Kells chuckles "We've been doing a little exploration out this way and that's going quite well. I guess mucking out the well left me moody, is all. We have a few days before we head back, I think. I think we can use another couple pairs of hand if you want to go with us next time. Tobin, if you need to attend any family matters, you know we will wait for you to get back." </blockquote><p>"No, no, Kells," Tobin says, "it's just my old ma worrying herself for no reason, as usual. There's no reason to traipse all the way back to town on that account." He pauses, looking thoughtful. "I don't suppose there's any way you can send a message back to her, Grond, saying that we're both okay? It would be great if you could stay with us for a bit!"Tobin comes tumbling out of the ramshackle building's doorway, skidding to a halt and grinning at the sight of his friends all gathered around the well.
Kells Gryffoncrest wrote:"No, no," Kells chuckles "We've been doing a little exploration out this way and that's going quite well. I guess mucking out the well left me moody, is all. We have a few days before we head back, I think. I think we can use another couple pairs of hand if you want to go with us next time. Tobin, if you need to...Tobin (alias of Callum)2009-05-07T15:44:48ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=22?G1Age-of-Worms-consumes-the-Realms#10942009-04-29T09:50:45Z2009-04-29T09:47:15Z<div class="messageboard-quotee">Grond Aardde wrote:</div><blockquote>"There ya be Tobin, yer ma's been worrin' were ya run off to. What be keepin' ya from headin' home? It not be like ya to send yer ma off to market alone."</blockquote><p>"Ah, Grond," Tobin replies with a grin, "you know Ma Longbottom is a worrier. She worries when the goats wander round the back of the barn to find better grazing! And she was going to market on her own long before I came along - I'm sure she gets everything done quicker without me bending the ears of her customers. As for what I've been up to - look, I've found myself a fine new home!" Tobin spreads his arms wide to indicate the ramshackle building below him. "More importantly, I've found some kind and trusty new friends. You'll love them!" In his excitement, Tobin steps forwards and almost falls from the wall. He regains his balance, however, and chuckles at his own foolishness. "But what am I shouting at you from up here for? Give me a minute, and I'll come down!" With a wave, he jumps back into the building.Grond Aardde wrote:"There ya be Tobin, yer ma's been worrin' were ya run off to. What be keepin' ya from headin' home? It not be like ya to send yer ma off to market alone."
"Ah, Grond," Tobin replies with a grin, "you know Ma Longbottom is a worrier. She worries when the goats wander round the back of the barn to find better grazing! And she was going to market on her own long before I came along - I'm sure she gets everything done quicker without me bending the ears of her customers. As...Tobin (alias of Callum)2009-04-29T09:47:15ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=22?G1Age-of-Worms-consumes-the-Realms#10852009-04-26T11:43:20Z2009-04-26T11:43:20Z<p>Hearing a familiar voice, Tobin clambers up through the broken roof of the building's upper floor, where he's been poking around. "Grond? Is that you?" he calls out. "What are you doing here? I don't suppose you've brought any pipeweed from the farm, have you? My supply is running dangerously low," he says, patting a bulging pouch dangling from his belt.</p>Hearing a familiar voice, Tobin clambers up through the broken roof of the building's upper floor, where he's been poking around. "Grond? Is that you?" he calls out. "What are you doing here? I don't suppose you've brought any pipeweed from the farm, have you? My supply is running dangerously low," he says, patting a bulging pouch dangling from his belt.Tobin (alias of Callum)2009-04-26T11:43:20ZRe: Forums/Lost Omens Campaign Setting: General Discussion: d21 System... "It's one higher"Axe-grinder (alias of Callum)https://paizo.com/threads/rzs2jh94&page=2?d21-System-Its-one-higher#612009-05-29T05:11:14Z2009-04-02T13:33:16Z<div class="messageboard-quotee">Brian Leichty wrote:</div><blockquote> You all do realize of course that this is an April Fool's Joke, don't you? </blockquote><p>I'll rise above it. I'm a professional.Brian Leichty wrote:You all do realize of course that this is an April Fool's Joke, don't you?
I'll rise above it. I'm a professional.Axe-grinder (alias of Callum)2009-04-02T13:33:16ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=22?G1Age-of-Worms-consumes-the-Realms#10552009-04-21T07:07:26Z2009-03-30T12:58:41Z<div class="messageboard-quotee">Kayotic DM wrote:</div><blockquote><div class="messageboard-quotee">Tobin wrote:</div><blockquote>Diamond Lake,</blockquote><span class=messageboard-ooc>Daggerford ;)</span></blockquote><p><span class=messageboard-ooc>D'oh! And I saw this just too late to edit my earlier post! It's a particularly egregious slip, as Tobin's background is quite closely tied to Daggerford...</span>Kayotic DM wrote:Tobin wrote:Diamond Lake,
Daggerford ;)D'oh! And I saw this just too late to edit my earlier post! It's a particularly egregious slip, as Tobin's background is quite closely tied to Daggerford...Tobin (alias of Callum)2009-03-30T12:58:41ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=22?G1Age-of-Worms-consumes-the-Realms#10532009-04-21T07:07:26Z2009-03-30T11:54:52Z<div class="messageboard-quotee">Kessel Cobey wrote:</div><blockquote>"What did we find Tobin," he finally asks the halfling riding on Yorick's stout back, "anything you think we could sell to buy some supplies?"</blockquote><p>"Certainly, if we can find the right buyer," Tobin replies. "The ring and pearl we found in all that beetle mess are both exquisite, and must be worth a fair bit. They're so fine and well-preserved, though, that I wonder if they might have some magic about them - can you tell if that's the case, KC? Anyone?" As he asks, he holds the ring up so it catches the light. "If so, that would make them even more valuable! Or something useful we'd want to keep, like these goggles. I've still got those little statuettes we found earlier, too, which might fetch a decent price. Do you want to go back to Diamond Lake, then, in order to trade for these, or just back to our little hidey-hole?"Kessel Cobey wrote:"What did we find Tobin," he finally asks the halfling riding on Yorick's stout back, "anything you think we could sell to buy some supplies?"
"Certainly, if we can find the right buyer," Tobin replies. "The ring and pearl we found in all that beetle mess are both exquisite, and must be worth a fair bit. They're so fine and well-preserved, though, that I wonder if they might have some magic about them - can you tell if that's the case, KC? Anyone?" As he asks, he holds the...Tobin (alias of Callum)2009-03-30T11:54:52ZRe: Forums: Website Feedback: Using an AliasClever Kobold (alias of Callum)https://paizo.com/threads/rzs2jgv4?Using-an-Alias#112009-03-29T17:29:11Z2009-03-29T17:29:10Z<p>Using an alias is cowardly! Never do it!</p>Using an alias is cowardly! Never do it!Clever Kobold (alias of Callum)2009-03-29T17:29:10ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=21?G1Age-of-Worms-consumes-the-Realms#10502009-04-21T07:07:26Z2009-03-24T16:28:37Z<p>Quickly tucking his findings away, Tobin smiles at Darie and heads for the doorway. "I agree with KC," he says, "let's get out of here. It's been a tough day for all of us, and I could do with a bit of a rest - without having to worry what might be lurking around the next corner! Let's head back to our lovely home-from-home, relax, and mull things over."</p>Quickly tucking his findings away, Tobin smiles at Darie and heads for the doorway. "I agree with KC," he says, "let's get out of here. It's been a tough day for all of us, and I could do with a bit of a rest - without having to worry what might be lurking around the next corner! Let's head back to our lovely home-from-home, relax, and mull things over."Tobin (alias of Callum)2009-03-24T16:28:37ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=21?G1Age-of-Worms-consumes-the-Realms#10462009-04-21T07:07:26Z2009-03-20T12:29:50Z<p><span class=messageboard-ooc>Tobin will appraise the ring and pearl, wearing his goggles: a +4 check (+2 for his Int, +2 circumstance bonus for the goggles, which I'm taking to be equivalent to a magnifying glass here).</span></p>Tobin will appraise the ring and pearl, wearing his goggles: a +4 check (+2 for his Int, +2 circumstance bonus for the goggles, which I'm taking to be equivalent to a magnifying glass here).Tobin (alias of Callum)2009-03-20T12:29:50ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=21?G1Age-of-Worms-consumes-the-Realms#10442009-04-21T07:07:26Z2009-03-19T21:49:30Z<p>"Interesting," Tobin says, wiping his hands on his britches, "I suppose these fellows were grave robbers like us, only less lucky." He gives Darie a wink. "Does anyone recognise that symbol on their armour?" He holds one of the bottles up to his eyes and gently shakes it. "Do we have any way of working out what these might do?" he asks.</p>
<p><span class=messageboard-ooc>What's a flat inspection?</span></p>"Interesting," Tobin says, wiping his hands on his britches, "I suppose these fellows were grave robbers like us, only less lucky." He gives Darie a wink. "Does anyone recognise that symbol on their armour?" He holds one of the bottles up to his eyes and gently shakes it. "Do we have any way of working out what these might do?" he asks.
What's a flat inspection?Tobin (alias of Callum)2009-03-19T21:49:30ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=21?G1Age-of-Worms-consumes-the-Realms#10412009-04-21T07:07:26Z2009-03-18T21:44:22Z<p><span class=messageboard-ooc>Man, these days are long! ;-)</span></p>Man, these days are long! ;-)Tobin (alias of Callum)2009-03-18T21:44:22ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=21?G1Age-of-Worms-consumes-the-Realms#10352009-04-21T07:07:26Z2009-03-05T10:37:28Z<p><span class=messageboard-ooc>Hooray!</span></p>Hooray!Tobin (alias of Callum)2009-03-05T10:37:28ZRe: Forums: Off-Topic Discussions: Don't spank me forty times!!!Clever Kobold (alias of Callum)https://paizo.com/threads/rzs2jc5e&page=2?Dont-spank-me-forty-times#622009-02-27T14:41:17Z2009-02-27T14:39:19Z<div class="messageboard-quotee">Andrew Turner wrote:</div><blockquote>Any links for the geographically challenged? Goddamned copyrights and licensing! </blockquote><p>Yeah, us in the UK can't see the funny! <sniff>
<p>I find that all the best (semi-)intelligent beings tend to be born in February, since... [Spoiler omitted]</p>Andrew Turner wrote:Any links for the geographically challenged? Goddamned copyrights and licensing!
Yeah, us in the UK can't see the funny! I find that all the best (semi-)intelligent beings tend to be born in February, since... [Spoiler omitted]Clever Kobold (alias of Callum)2009-02-27T14:39:19ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=21?G1Age-of-Worms-consumes-the-Realms#10252009-04-21T07:07:26Z2009-01-12T16:33:00Z<p><span class=messageboard-ooc>Man, that goo is sticky! ;-)</span></p>Man, that goo is sticky! ;-)Tobin (alias of Callum)2009-01-12T16:33:00ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=21?G1Age-of-Worms-consumes-the-Realms#10222009-04-21T07:07:26Z2008-12-20T15:12:22Z<p>Tobin slips his goggles on and starts poking around in the orange goo.</p>Tobin slips his goggles on and starts poking around in the orange goo.Tobin (alias of Callum)2008-12-20T15:12:22ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=21?G1Age-of-Worms-consumes-the-Realms#10172009-04-21T07:07:26Z2008-12-11T16:52:49Z<p>"Phew," Tobin says, "I hope that's the last of them! Darie, you're amazing. We never would have got through this without your talents." Stepping gingerly through the charred remains of the insects, Tobin makes his way into the room that served as their lair. "I spotted some strange shapes in the orange sludge here," he says as he goes. "I wonder what they could be?"</p>"Phew," Tobin says, "I hope that's the last of them! Darie, you're amazing. We never would have got through this without your talents." Stepping gingerly through the charred remains of the insects, Tobin makes his way into the room that served as their lair. "I spotted some strange shapes in the orange sludge here," he says as he goes. "I wonder what they could be?"Tobin (alias of Callum)2008-12-11T16:52:49ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=21?G1Age-of-Worms-consumes-the-Realms#10122009-04-21T07:07:26Z2008-12-09T15:10:08Z<p>Tobin looks at the swarm of beetles, then at his bow. Shaking his head, he drops it on the floor beside him. His hand goes briefly to the hilt of his rapier, but he leaves it where it is and starts digging in his pack for his lantern and oil.</p>Tobin looks at the swarm of beetles, then at his bow. Shaking his head, he drops it on the floor beside him. His hand goes briefly to the hilt of his rapier, but he leaves it where it is and starts digging in his pack for his lantern and oil.Tobin (alias of Callum)2008-12-09T15:10:08ZRe: Forums: Forum Games: The "I Wish I Used This Alias More" ThreadNicholas Commando (alias of Callum)https://paizo.com/threads/rzs2izjd&page=2?The-I-Wish-I-Used-This-Alias-More-Thread#642008-12-03T14:56:06Z2008-12-03T14:56:06Z<p>It's the pants!</p>It's the pants!Nicholas Commando (alias of Callum)2008-12-03T14:56:06ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=21?G1Age-of-Worms-consumes-the-Realms#10082009-04-21T07:07:26Z2008-12-03T14:32:09Z<p>"I don't have anything to burn them with," Tobin calls out, eyeing the swarm nervously. "If anyone else does, please use it now!" </p>
<p><span class=messageboard-ooc>I'll delay my action.</span></p>"I don't have anything to burn them with," Tobin calls out, eyeing the swarm nervously. "If anyone else does, please use it now!"
I'll delay my action.Tobin (alias of Callum)2008-12-03T14:32:09ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=21?G1Age-of-Worms-consumes-the-Realms#10052009-04-21T07:07:26Z2008-11-30T16:04:36Z<div class="messageboard-quotee">Guy Humual wrote:</div><blockquote> <span class=messageboard-ooc>Tobin you might want to take a five foot step diagonally back. Alchemist's fire hits squares adjacent to the target and I'd rather not get anyone hit by the flame. Kessel's planing to hit the square right in front of you.</span> </blockquote><p><span class=messageboard-ooc>Right - I changed my mind from delaying to firing an arrow, and forgot to move! So it should look like <a href="http://i83.photobucket.com/albums/j301/hanhighland/lotl_2.gif" target="_blank" rel="nofollow">this</a> now.</span>Guy Humual wrote:Tobin you might want to take a five foot step diagonally back. Alchemist's fire hits squares adjacent to the target and I'd rather not get anyone hit by the flame. Kessel's planing to hit the square right in front of you.
Right - I changed my mind from delaying to firing an arrow, and forgot to move! So it should look like this now.Tobin (alias of Callum)2008-11-30T16:04:36ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=20?G1Age-of-Worms-consumes-the-Realms#10002009-04-21T07:07:26Z2008-11-26T16:26:02Z<p>"Nice shot, Loriel," Tobin says, drawing another arrow from his quiver, "but I think you might have made it angry." He quickly takes aim and looses the arrow at the beetle.</p>
<p><span class=messageboard-ooc><a href="http://invisiblecastle.com/roller/view/1826499/" target="_blank" rel="nofollow">Shooting at the big beetle before it can charge us: (1d20+6=21, 1d4+1+1d6=10).</a> That's nearly maximum damage for me (+1 for point blank range, +1d6 for sneak attack, as it's still flat-footed)!</span></p>
<p><span class=messageboard-ooc>I think the current situation looks like <a href="http://i83.photobucket.com/albums/j301/hanhighland/lotl_1.gif" target="_blank" rel="nofollow">this</a>.</span></p>"Nice shot, Loriel," Tobin says, drawing another arrow from his quiver, "but I think you might have made it angry." He quickly takes aim and looses the arrow at the beetle.
Shooting at the big beetle before it can charge us: (1d20+6=21, 1d4+1+1d6=10). That's nearly maximum damage for me (+1 for point blank range, +1d6 for sneak attack, as it's still flat-footed)!
I think the current situation looks like this.Tobin (alias of Callum)2008-11-26T16:26:02ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=20?G1Age-of-Worms-consumes-the-Realms#9962009-04-21T07:07:26Z2008-11-25T15:44:08Z<p>When everyone is in position, Tobin takes a shot at the big beetle by the nest. </p>
<p><span class=messageboard-ooc><a href="http://invisiblecastle.com/roller/view/1825206/" target="_blank" rel="nofollow">Shooting the big beetle with surprise: (1d20+5=7, 1d4=4)</a>
<br />
I guess we'll need an initiative roll for the rest of the combat, too...
<br />
<a href="http://invisiblecastle.com/roller/view/1825212/" target="_blank" rel="nofollow">Initiative for fighting the beetles (1d20+4=23)</a></span></p>When everyone is in position, Tobin takes a shot at the big beetle by the nest.
Shooting the big beetle with surprise: (1d20+5=7, 1d4=4)
I guess we'll need an initiative roll for the rest of the combat, too...
Initiative for fighting the beetles (1d20+4=23)Tobin (alias of Callum)2008-11-25T15:44:08ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=20?G1Age-of-Worms-consumes-the-Realms#9902009-04-21T07:07:26Z2008-11-21T16:52:49Z<p>"That looks good, KC," Tobin says, "but I'd like to make a small adjustment." He takes the chalk from Kessel's hand and quickly changes the position of his symbol.
<br />
.
<br />
.
<br />
.
<br />
......|
<br />
......|
<br />
......|
<br />
___| To</p>
<p>L
<br />
___ . . . . .______
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......|. . K .|......
<br />
......|D KC|......
<br />
......|T. . . |
<br />
.
<br />
.
<br />
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<br />
"This way, I can switch to my blade more effectively if and when the big beetle comes out." He hands the chalk back to Kessel, then moves quietly up the hallway into position.</p>"That looks good, KC," Tobin says, "but I'd like to make a small adjustment." He takes the chalk from Kessel's hand and quickly changes the position of his symbol.
.
.
.
......|
......|
......|
___| To
L
___ . . . . .______
......|. . K .|......
......|D KC|......
......|T. . . |
.
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.
"This way, I can switch to my blade more effectively if and when the big beetle comes out." He hands the chalk back to Kessel, then moves quietly up the hallway into position.Tobin (alias of Callum)2008-11-21T16:52:49ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=20?G1Age-of-Worms-consumes-the-Realms#9862009-04-21T07:07:26Z2008-11-14T13:04:15Z<div class="messageboard-quotee">Kessel Cobey wrote:</div><blockquote>"Maybe we shouldn't bunch up . . ." Kessel begins, "no wait, it's too late for second doubts. Let's just hit them hard and fast." </blockquote><p>"Well," says Tobin, "the corridor runs about 15 feet before opening out into the room, so we should be able to stay fairly spread out. Particularly if anyone actually going into the room moves to the left, away from the nest." He takes a deep breath, as if to prepare himself for the conflict ahead. "But you're right - let's go get them now, before any more come out looking for us."Kessel Cobey wrote:"Maybe we shouldn't bunch up . . ." Kessel begins, "no wait, it's too late for second doubts. Let's just hit them hard and fast."
"Well," says Tobin, "the corridor runs about 15 feet before opening out into the room, so we should be able to stay fairly spread out. Particularly if anyone actually going into the room moves to the left, away from the nest." He takes a deep breath, as if to prepare himself for the conflict ahead. "But you're right - let's go get them now,...Tobin (alias of Callum)2008-11-14T13:04:15ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=20?G1Age-of-Worms-consumes-the-Realms#9832009-04-21T07:07:26Z2008-11-13T18:34:14Z<p>"So that puts me near the back, with my bow at the ready, right?" Tobin asks. He draws his bow, knocks an arrow into it, and makes ready to follow the others down the passageway.</p>"So that puts me near the back, with my bow at the ready, right?" Tobin asks. He draws his bow, knocks an arrow into it, and makes ready to follow the others down the passageway.Tobin (alias of Callum)2008-11-13T18:34:14ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=20?G1Age-of-Worms-consumes-the-Realms#9782009-04-21T07:07:26Z2008-11-07T12:10:06Z<p>"Ick," Tobin says, under his breath, then creeps back towards the others. "There are two rooms up ahead," he says, "one to either side of the corridor. The right-hand one is swarming with loads more of those beetles - I think it's probably their nest. There's also a huge beetle - bigger than me - in there!" He pauses, and looks over his shoulder briefly before continuing. "The left-hand room is much quieter - there's a big statue and some stone slabs in it, with a dead body lying on one of the slabs. I guess we should try to clean out that insect nest first, if you think we're up to it...?" He looks round the group, gauging their responses.</p>"Ick," Tobin says, under his breath, then creeps back towards the others. "There are two rooms up ahead," he says, "one to either side of the corridor. The right-hand one is swarming with loads more of those beetles - I think it's probably their nest. There's also a huge beetle - bigger than me - in there!" He pauses, and looks over his shoulder briefly before continuing. "The left-hand room is much quieter - there's a big statue and some stone slabs in it, with a dead body lying on one of...Tobin (alias of Callum)2008-11-07T12:10:06ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=20?G1Age-of-Worms-consumes-the-Realms#9752009-04-21T07:07:26Z2008-11-01T20:43:24Z<p>"Sure thing, KC," Tobin says. He slips his goggles on and scouts ahead as far as the intersection, examining the floor and walls as he goes.</p>"Sure thing, KC," Tobin says. He slips his goggles on and scouts ahead as far as the intersection, examining the floor and walls as he goes.Tobin (alias of Callum)2008-11-01T20:43:24ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=20?G1Age-of-Worms-consumes-the-Realms#9672009-04-21T07:07:26Z2008-10-24T18:14:53Z<p>Tobin sits down on the stairs with relief, and then watches the scene unfolding below him with a smile spreading across his face. After a few minutes, unable to contain himself any longer, he scampers down to join the small huddle. </p>
<p>"You're not allowing for KC's talents, Darie," he says, as he approaches. "All this poking around in tombs and getting filthy will sound wonderful once he's crafted it into a glorious tale!" He beams up at the young woman, and speaks more quietly. "Thank you for saving for us. And even more for trusting us." He squeezes her hand briefly, then saunters over to the hole and peers in. "Do you want go down there right now, KC?"</p>Tobin sits down on the stairs with relief, and then watches the scene unfolding below him with a smile spreading across his face. After a few minutes, unable to contain himself any longer, he scampers down to join the small huddle.
"You're not allowing for KC's talents, Darie," he says, as he approaches. "All this poking around in tombs and getting filthy will sound wonderful once he's crafted it into a glorious tale!" He beams up at the young woman, and speaks more quietly. "Thank you for...Tobin (alias of Callum)2008-10-24T18:14:53ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=19?G1Age-of-Worms-consumes-the-Realms#9492009-04-21T07:07:26Z2008-10-20T11:47:21Z<p><span class=messageboard-ooc>Well, I haven't seen the outcomes of Loriel's or Kells' actions in the previous round, but here are my next rolls, anyway...</p>
<p><a href="http://invisiblecastle.com/roller/view/1776653/" target="_blank" rel="nofollow">Shooting his bow at the eye-creature: (1d20+6=18, 1d4+1=3)</a></span></p>Well, I haven't seen the outcomes of Loriel's or Kells' actions in the previous round, but here are my next rolls, anyway...
Shooting his bow at the eye-creature: (1d20+6=18, 1d4+1=3)Tobin (alias of Callum)2008-10-20T11:47:21ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=19?G1Age-of-Worms-consumes-the-Realms#9442009-04-21T07:07:26Z2008-10-09T15:56:49Z<p><span class=messageboard-ooc>On his next turn, Tobin will attack the remaining creature - either with his bow, backing away up the stairs, or with his rapier, trying to flank the thing, depending on where he ended up after his last turn.</span></p>On his next turn, Tobin will attack the remaining creature - either with his bow, backing away up the stairs, or with his rapier, trying to flank the thing, depending on where he ended up after his last turn.Tobin (alias of Callum)2008-10-09T15:56:49ZRe: Forums: Play-by-Post: Something Wicked This Way Comes!Marten (alias of Callum)https://paizo.com/threads/rzs2isvo?Something-Wicked-This-Way-Comes#412008-09-26T14:56:11Z2008-09-26T14:56:08Z<div class="messageboard-quotee">A buxom woman wrote:</div><blockquote>"Just one thing first, though, sweetie; I need you to fill in this registration form for me..."</blockquote><p>"You want my signature?" Marten asks, his booming voice carrying clearly across the general hubbub. "But of course, young lady! I hadn't expected to be recognised quite so soon." With a flourish, he dashes off an illegible scrawl on the proffered piece of paper. "You have the place decked out most splendidly," he continues, in a quieter voice, "as befits the opening night of a fine establishment such as this! I would be honoured to perform here, if that is your wish. I'm sure Old Nick and I can come to some sort of arrangement." He beams at the woman, then surveys the room for drinking companions.
<p><span class=messageboard-ooc>Sorry I'm late to the party! I was away, and have been rather busy since I got back.</span></p>A buxom woman wrote:"Just one thing first, though, sweetie; I need you to fill in this registration form for me..."
"You want my signature?" Marten asks, his booming voice carrying clearly across the general hubbub. "But of course, young lady! I hadn't expected to be recognised quite so soon." With a flourish, he dashes off an illegible scrawl on the proffered piece of paper. "You have the place decked out most splendidly," he continues, in a quieter voice, "as befits the opening night of a...Marten (alias of Callum)2008-09-26T14:56:08ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=19?G1Age-of-Worms-consumes-the-Realms#9352009-04-21T07:07:26Z2008-09-26T14:25:30Z<p><span class=messageboard-ooc><a href="http://invisiblecastle.com/roller/view/1745412/" target="_blank" rel="nofollow">Initiative on seeing the insect swarm: (1d20+4=24)</a> :-)</span></p>
<p>Scatter and regroup. KC's words made sense - Tobin had seen swarms of insects devour a crop in seconds, and knew that trying to fight them was futile at best. Moving swiftly, he retreated from the beetles, looking for a way to engage the eye-creature behind them.</p>
<p><span class=messageboard-ooc>If Tobin can circle round the beetles, he will, drawing his rapier. Otherwise, he'll retreat to the stairs and get his bow out.</span></p>Initiative on seeing the insect swarm: (1d20+4=24) :-)
Scatter and regroup. KC's words made sense - Tobin had seen swarms of insects devour a crop in seconds, and knew that trying to fight them was futile at best. Moving swiftly, he retreated from the beetles, looking for a way to engage the eye-creature behind them.
If Tobin can circle round the beetles, he will, drawing his rapier. Otherwise, he'll retreat to the stairs and get his bow out.Tobin (alias of Callum)2008-09-26T14:25:30ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=19?G1Age-of-Worms-consumes-the-Realms#9132009-04-21T07:07:26Z2008-09-11T15:09:54Z<p>With a last look around, Tobin scurries after the others. "So, what have we learned?" he muses. "At least one of the windfolk lived and worked down here at one time - so I guess this isn't just a cairn. Not in the traditional sense, anyway. Also, they like making statues of themselves!"</p>With a last look around, Tobin scurries after the others. "So, what have we learned?" he muses. "At least one of the windfolk lived and worked down here at one time - so I guess this isn't just a cairn. Not in the traditional sense, anyway. Also, they like making statues of themselves!"Tobin (alias of Callum)2008-09-11T15:09:54ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=18?G1Age-of-Worms-consumes-the-Realms#8812009-04-21T07:07:26Z2008-09-02T20:47:57Z<p>"Just a minute, KC," Tobin says, a pained look on his face, "are you saying I'm not tall enough? The effrontery! I'll race you back down the corridor!" With a guffaw, Tobin fakes a lunge for the door.</p>"Just a minute, KC," Tobin says, a pained look on his face, "are you saying I'm not tall enough? The effrontery! I'll race you back down the corridor!" With a guffaw, Tobin fakes a lunge for the door.Tobin (alias of Callum)2008-09-02T20:47:57ZRe: Forums: Play-by-Post Discussion: Who said drow...?Marten (alias of Callum)https://paizo.com/threads/rzs2ipj1&page=2?Who-said-drow#812008-09-02T14:44:50Z2008-09-02T14:43:45Z<p>I'm definitely going to go with the bard - I'm just working on the details. I was toying with comedy, but I think I'm going to settle on acting. Marten would be delighted to have an innocent under his wing - as well as any number of drinking companions!</p>I'm definitely going to go with the bard - I'm just working on the details. I was toying with comedy, but I think I'm going to settle on acting. Marten would be delighted to have an innocent under his wing - as well as any number of drinking companions!Marten (alias of Callum)2008-09-02T14:43:45ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=18?G1Age-of-Worms-consumes-the-Realms#8762009-04-21T07:07:26Z2008-09-02T09:33:29Z<p>Tobin pushes his goggles back onto the top of his head. "Well," he says, "it's nice that the sculptor left us a useful gift! It doesn't look like there's anything else in here that's useful or valuable, though - unless we want to take that stone egg with us. It looks quite heavy, though. I wonder how much it would fetch, if we could find a buyer? Does anyone think it's magical?" Tobin eyes the egg speculatively.</p>
<p><a href="http://invisiblecastle.com/roller/view/1716920/" target="_blank" rel="nofollow">Appraising the stone egg: 1d20+2=11</a></p>Tobin pushes his goggles back onto the top of his head. "Well," he says, "it's nice that the sculptor left us a useful gift! It doesn't look like there's anything else in here that's useful or valuable, though - unless we want to take that stone egg with us. It looks quite heavy, though. I wonder how much it would fetch, if we could find a buyer? Does anyone think it's magical?" Tobin eyes the egg speculatively.
Appraising the stone egg: 1d20+2=11Tobin (alias of Callum)2008-09-02T09:33:29ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=18?G1Age-of-Worms-consumes-the-Realms#8662009-04-21T07:07:26Z2008-08-29T11:28:05Z<p>Tobin looks up from nosing around the room, his new goggles giving him a slightly comical appearance. "Of course, KC," he says, walking over to the statue and peering closely at the staff.</p>
<p><span class=messageboard-ooc>Taking 20 on the Search check = 31</span></p>Tobin looks up from nosing around the room, his new goggles giving him a slightly comical appearance. "Of course, KC," he says, walking over to the statue and peering closely at the staff.
Taking 20 on the Search check = 31Tobin (alias of Callum)2008-08-29T11:28:05ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=18?G1Age-of-Worms-consumes-the-Realms#8602009-04-21T07:07:26Z2008-08-25T21:32:19Z<p>Tobin gives Darie an encouraging smile, then moves into the workshop, searching around for booby-traps, or anything else out of the ordinary.</p>Tobin gives Darie an encouraging smile, then moves into the workshop, searching around for booby-traps, or anything else out of the ordinary.Tobin (alias of Callum)2008-08-25T21:32:19ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=17?G1Age-of-Worms-consumes-the-Realms#8432009-04-21T07:07:26Z2008-08-21T09:52:21Z<div class="messageboard-quotee">Loriel Gilded Leaf wrote:</div><blockquote>"Everyone come have a look in this next room." says Loriel walking into the ajoining room. "There is an interesting carving in here. What do you make of the arrow symbol on his amulet?" </blockquote><p>"I suppose he's another one of the windfolk," Tobin says, peering into the room, "but I've no idea what the symbol means. Darie or KC might have a better idea."
<div class="messageboard-quotee">Kells Gryffoncrest wrote:</div><blockquote> "Huh..." Kells looks impressed at Darie, "How do we find them out then? I mean, I suppose we could try to get Khadath to investigate. Do you think they give the right someone the right knowledge when they hold them? Tobin, give Dairie or Kessel that frost wand... see if they can make them work! That could solve two of our problems."</blockquote><p>Tobin hands the metal wand to Darie. "Do you want to give it a go, Darie," he asks, "or are you afraid of a mishap, like KC? I've been really impressed by all the knowledge you've got locked away in that head of yours - maybe it's worth a try?" Tobin smiles encouragingly at the farm-girl-no-longer.
<p><span class=messageboard-ooc>I don't believe you need a command word to activate a <a href="http://www.d20srd.org/srd/magicItems/wands.htm" target="_blank" rel="nofollow">wand</a> - just the knowledge of what spell it holds, and the potential ability to cast that spell. Tobin has only the vaguest idea about how these things work, of course!</span></p>Loriel Gilded Leaf wrote:"Everyone come have a look in this next room." says Loriel walking into the ajoining room. "There is an interesting carving in here. What do you make of the arrow symbol on his amulet?"
"I suppose he's another one of the windfolk," Tobin says, peering into the room, "but I've no idea what the symbol means. Darie or KC might have a better idea." Kells Gryffoncrest wrote:"Huh..." Kells looks impressed at Darie, "How do we find them out then? I mean, I suppose we could...Tobin (alias of Callum)2008-08-21T09:52:21ZRe: Forums: Play-by-Post: Rise of the Runelords: "Longshank Gank" CampaignSeptimus (alias of Callum)https://paizo.com/threads/rzs2ihfd&page=3?Rise-of-the-Runelords-Longshank-Gank-Campaign#1292009-04-17T18:15:04Z2008-08-20T11:05:15Z<p><span class=messageboard-ooc>I'm still waiting for the call that will raise me from my interment!</span></p>I'm still waiting for the call that will raise me from my interment!Septimus (alias of Callum)2008-08-20T11:05:15ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=17?G1Age-of-Worms-consumes-the-Realms#8292009-04-21T07:07:26Z2008-08-19T13:55:19Z<p>"Well, it was only a guess on KC's part," Tobin says, "it may be nothing of the sort! If it was, though, it wouldn't be too odd. This looks like a closet of tools to me. If the makers of this place had discovered that the area was prone to mould growths like this, it would make sense for them to store a tool to remove it nearby. I suppose that means they were able to use magic, and thus invoke the power from the wand. Sadly, I don't possess that talent myself, or I'd give it a go right now!"</p>"Well, it was only a guess on KC's part," Tobin says, "it may be nothing of the sort! If it was, though, it wouldn't be too odd. This looks like a closet of tools to me. If the makers of this place had discovered that the area was prone to mould growths like this, it would make sense for them to store a tool to remove it nearby. I suppose that means they were able to use magic, and thus invoke the power from the wand. Sadly, I don't possess that talent myself, or I'd give it a go right now!"Tobin (alias of Callum)2008-08-19T13:55:19ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=17?G1Age-of-Worms-consumes-the-Realms#8172009-04-21T07:07:26Z2008-08-14T21:48:11Z<p>"I don't think it can be grave robbery," Tobin says, more seriously, "as he wasn't in a grave. I'm sure he was just an explorer, like us, looking for hidden treasures. We should treat him as we'd want to be treated ourselves - giving him a proper burial, for example. But if I met an untimely end down here, I'd be happy to think that my gear might help out someone who came after me."</p>"I don't think it can be grave robbery," Tobin says, more seriously, "as he wasn't in a grave. I'm sure he was just an explorer, like us, looking for hidden treasures. We should treat him as we'd want to be treated ourselves - giving him a proper burial, for example. But if I met an untimely end down here, I'd be happy to think that my gear might help out someone who came after me."Tobin (alias of Callum)2008-08-14T21:48:11ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=17?G1Age-of-Worms-consumes-the-Realms#8152009-04-21T07:07:26Z2008-08-14T21:29:13Z<div class="messageboard-quotee">Darie Billown wrote:</div><blockquote>"If any of us would be the perfect image for some airship captain from far away, it would be you."</blockquote><p>"I don't think I'd make a very good ship's captain," Tobin says, staggering around comically with his arms outstretched, "I can't see very far with these on!" He comes to a stop with his hands against the wall. "Wait a minute - close up, everything looks much bigger, and clearer! These might really help with searching for traps, or other hidden things. I guess I shouldn't be surprised that those windfolk knew how to make useful tools, looking at the rest of this place." He pushes the goggles up onto his forehead and gazes about.Darie Billown wrote:"If any of us would be the perfect image for some airship captain from far away, it would be you."
"I don't think I'd make a very good ship's captain," Tobin says, staggering around comically with his arms outstretched, "I can't see very far with these on!" He comes to a stop with his hands against the wall. "Wait a minute - close up, everything looks much bigger, and clearer! These might really help with searching for traps, or other hidden things. I guess I shouldn't be...Tobin (alias of Callum)2008-08-14T21:29:13ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=17?G1Age-of-Worms-consumes-the-Realms#8092009-04-21T07:07:26Z2008-08-14T10:50:51Z<div class="messageboard-quotee">Darie Billown wrote:</div><blockquote>"Alright, Tobin, do you keep our treasure safe for the moment?"</blockquote><p>"I'm certainly happy to hold onto these statuettes," Tobin replies, "as they don't look too heavy. But I don't want to get too weighed down with treasure, as it might hamper me when trying to jump out from under one of these falling blocks!" He smiles at Darie, encouraging her to share in his half-joke.
<div class="messageboard-quotee">Darie Billown wrote:</div><blockquote>"Do you think I would make a decent swordmaiden in time? All covered in armor and spiky bits?"</blockquote><p>Tobin laughs warmly, clapping his hands in appreciation. "I'm sure you could pull off any look, Darie," he says. "I fear you might have to fight Kells for that chain, though." He grabs the goggles and quickly ties them on. "How about me? Do you think I could be a studious engineer?"
<div class="messageboard-quotee">Darie Billown wrote:</div><blockquote>"Does any of you have an idea what these might be? They don't look like trash, but... what could the use be?" </blockquote><p>"I'm not sure," Tobin says. "They might be tools of some kind, as they seem to have been stored here with these others. Perhaps they have some magic in them? What do you think, KC?"Darie Billown wrote:"Alright, Tobin, do you keep our treasure safe for the moment?"
"I'm certainly happy to hold onto these statuettes," Tobin replies, "as they don't look too heavy. But I don't want to get too weighed down with treasure, as it might hamper me when trying to jump out from under one of these falling blocks!" He smiles at Darie, encouraging her to share in his half-joke. Darie Billown wrote:"Do you think I would make a decent swordmaiden in time? All covered in armor and spiky...Tobin (alias of Callum)2008-08-14T10:50:51ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=17?G1Age-of-Worms-consumes-the-Realms#8022009-04-21T07:07:26Z2008-08-13T13:37:39Z<div class="messageboard-quotee">Kells Gryffoncrest wrote:</div><blockquote>"Well, there's still the side that Tobin is busy on, and it looks mold-free behind this obstruction. Anything back that way, Tobin? Or in the open room to the east?" </blockquote><p>"Give me a minute," Tobin says, rummaging through the sack. "I haven't looked into the room to the east yet, but there are some interesting-looking implements hanging in the alcove here, and there's a door in the wall opposite the one we came in through."Kells Gryffoncrest wrote:"Well, there's still the side that Tobin is busy on, and it looks mold-free behind this obstruction. Anything back that way, Tobin? Or in the open room to the east?"
"Give me a minute," Tobin says, rummaging through the sack. "I haven't looked into the room to the east yet, but there are some interesting-looking implements hanging in the alcove here, and there's a door in the wall opposite the one we came in through."Tobin (alias of Callum)2008-08-13T13:37:39ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=16?G1Age-of-Worms-consumes-the-Realms#7942009-04-21T07:07:26Z2008-08-12T14:09:33Z<p>"I'm not an expert, by any means," Tobin replies, "but it looks like chainmail to me. And I agree - our fellow explorer deserves a cairn of his own!"</p>"I'm not an expert, by any means," Tobin replies, "but it looks like chainmail to me. And I agree - our fellow explorer deserves a cairn of his own!"Tobin (alias of Callum)2008-08-12T14:09:33ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=16?G1Age-of-Worms-consumes-the-Realms#7922009-04-21T07:07:26Z2008-08-12T13:18:34Z<p>"Don't be too hard on yourself, Kells," Tobin says, "I wouldn't have had any idea about it, either! That's why I'm glad we have our friends with us - to help us out when we need it. In turn, I'm sure your courage and good humour are an inspiration to them, as they are to me!" He gestures at the pillar with one hand. "It looks like there was a trap here, but some unfortunate fellow set it off a long time ago. There's only bones left of him now, but his mail is still shiny! And he's holding something..." Tobin leans forward and pulls the sack free, opening it up to peer inside.</p>"Don't be too hard on yourself, Kells," Tobin says, "I wouldn't have had any idea about it, either! That's why I'm glad we have our friends with us - to help us out when we need it. In turn, I'm sure your courage and good humour are an inspiration to them, as they are to me!" He gestures at the pillar with one hand. "It looks like there was a trap here, but some unfortunate fellow set it off a long time ago. There's only bones left of him now, but his mail is still shiny! And he's holding...Tobin (alias of Callum)2008-08-12T13:18:34ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=16?G1Age-of-Worms-consumes-the-Realms#7892009-04-21T07:07:26Z2008-08-12T12:01:01Z<p>Tobin looks back at Kells and Loriel, sees the two are being ministered to by Tyrion, and returns his attention to the pillar. "I've found a small catch here, in the side of the pillar," he announces to the others. "I'm going to trigger it, once I've done my best to check that it's safe. It looks like it might open something." Tobin carefully searches the area around the catch, trying to ensure that it isn't the trigger for a devious trap. </p>
<p><span class=messageboard-ooc>Tobin will take 20 on the search, then trigger the catch if he doesn't find anything suspicious.</span></p>Tobin looks back at Kells and Loriel, sees the two are being ministered to by Tyrion, and returns his attention to the pillar. "I've found a small catch here, in the side of the pillar," he announces to the others. "I'm going to trigger it, once I've done my best to check that it's safe. It looks like it might open something." Tobin carefully searches the area around the catch, trying to ensure that it isn't the trigger for a devious trap.
Tobin will take 20 on the search, then trigger the...Tobin (alias of Callum)2008-08-12T12:01:01ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=16?G1Age-of-Worms-consumes-the-Realms#7842009-04-21T07:07:26Z2008-08-11T13:44:04Z<p>"Easy, Loriel," Tobin says, helping the elf away from the mould and easing him into a seated position against the wall. "Take it easy. You felt a freezing cold, you say? Was it coming from the mould, or somewhere else?" He sidles along to take a peek around the left-hand side of the pillar, looking for any threats coming from the other side.</p>"Easy, Loriel," Tobin says, helping the elf away from the mould and easing him into a seated position against the wall. "Take it easy. You felt a freezing cold, you say? Was it coming from the mould, or somewhere else?" He sidles along to take a peek around the left-hand side of the pillar, looking for any threats coming from the other side.Tobin (alias of Callum)2008-08-11T13:44:04ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=16?G1Age-of-Worms-consumes-the-Realms#7712009-04-21T07:07:26Z2008-08-09T07:44:14Z<p>Tobin chuckles merrily. "Don't worry, Tyrion," he says, "we're not at all experienced at this sort of thing! We have learnt a few things from our previous foray, though - as KC said earlier, carelessness and disorganisation can have a heavy cost in the unexplored places of the world. But where would the excitement be if we all just stayed safely at home? I'm sure you'll be fine - and we're glad to have you along!" He pats the older man on the shoulder fraternally, before heading down the corridor cautiously, keeping his eyes peeled for anything suspicious. </p>
<p><span class=messageboard-ooc>If Tobin sees anything unusual, or comes to a door or stairway, he'll stop and examine it more carefully, taking 20 on the search (20 + 6 = 26).</span></p>Tobin chuckles merrily. "Don't worry, Tyrion," he says, "we're not at all experienced at this sort of thing! We have learnt a few things from our previous foray, though - as KC said earlier, carelessness and disorganisation can have a heavy cost in the unexplored places of the world. But where would the excitement be if we all just stayed safely at home? I'm sure you'll be fine - and we're glad to have you along!" He pats the older man on the shoulder fraternally, before heading down the...Tobin (alias of Callum)2008-08-09T07:44:14ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=16?G1Age-of-Worms-consumes-the-Realms#7642009-04-21T07:07:26Z2008-08-08T12:39:49Z<p>"The dead eye-thing is just there, in the corridor," Tobin says. "I wouldn't look too closely at it as we go past - it's pretty gruesome." He draws his rapier and eyes the passageway speculatively. "Now, don't we need one of your diagrams, KC, to show us where we should be walking?"</p>"The dead eye-thing is just there, in the corridor," Tobin says. "I wouldn't look too closely at it as we go past - it's pretty gruesome." He draws his rapier and eyes the passageway speculatively. "Now, don't we need one of your diagrams, KC, to show us where we should be walking?"Tobin (alias of Callum)2008-08-08T12:39:49ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=16?G1Age-of-Worms-consumes-the-Realms#7592009-04-21T07:07:26Z2008-08-07T09:44:11Z<p>"You see," Tobin says, pointing towards the yellow lantern, "that's the device that carries you down to the lower passage. You just step inside, and it slides into the floor. Would you like to accompany me down, Tyrion? I expect the two of us can squeeze in together!" Tobin walks towards the small room, ready to step inside.</p>"You see," Tobin says, pointing towards the yellow lantern, "that's the device that carries you down to the lower passage. You just step inside, and it slides into the floor. Would you like to accompany me down, Tyrion? I expect the two of us can squeeze in together!" Tobin walks towards the small room, ready to step inside.Tobin (alias of Callum)2008-08-07T09:44:11ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=16?G1Age-of-Worms-consumes-the-Realms#7542009-04-21T07:07:26Z2008-08-06T12:35:17Z<div class="messageboard-quotee">Tyrion wrote:</div><blockquote>"Yes, I agree that we should explore the cairn to its fullest. Can you tell me what you have discovered already?"</blockquote><p>"Let me see," Tobin says thoughtfully, chewing on some mushrooms. "Inside the cairn's entrance was a long corridor, filled with spooky whispering sounds, and with strange patterns carved into the walls. There were some deep alcoves off the side of the corridor, one of which held a broken statue that had some of the windfolk's writing carved into it. Another was the lair of a couple of massive snakes - they would have done for me and Kells, were it not for Khadath's magic. Stairs led down from the end of the corridor into a huge, domed chamber suffused with sparkling light. There was a large sarcophagus in the centre of the room, and seven alcoves radiating out from the walls, in most of which hung a coloured lantern. Oh, yes - there was a fresco of that room earlier on, showing it with all the lanterns present. We found that the sarcophagus could rotate, and when it pointed at the yellow lantern, a chamber only large enough for one person rose out of the floor. It turned out that this would carry us, one at a time, down to another corridor that was lined with statues of the windfolk. Someone had been there before us, and set off a booby-trap that blocked the corridor, but we managed to shift the blockage." He pauses in his recollections, and looks round the others. "Have I left anything out?"Tyrion wrote:"Yes, I agree that we should explore the cairn to its fullest. Can you tell me what you have discovered already?"
"Let me see," Tobin says thoughtfully, chewing on some mushrooms. "Inside the cairn's entrance was a long corridor, filled with spooky whispering sounds, and with strange patterns carved into the walls. There were some deep alcoves off the side of the corridor, one of which held a broken statue that had some of the windfolk's writing carved into it. Another was the...Tobin (alias of Callum)2008-08-06T12:35:17ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=15?G1Age-of-Worms-consumes-the-Realms#7442009-04-21T07:07:26Z2008-08-05T12:51:59Z<p>"Exploring the cairn is fascinating, Loriel," Tobin says, through a mouthful of rabbit, "particularly with sharp minds like Darie and KC around to explain some of the mysteries. It would be great to have you along - you, too, Tyrion, if you've a mind to it. I'm sure the place hasn't yielded up all its secrets yet, and I hope we'll find out more about the wind people who made it." He stretches, then clambers to his feet. "But that's for the morrow, I feel. With a hot meal in the belly, and our future provisioning in the capable hands of Khadath and Zereta, I think the only thing left for today is to get some rest!" Tobin shakes out his bedroll, and quickly settles himself in under his blanket.</p>"Exploring the cairn is fascinating, Loriel," Tobin says, through a mouthful of rabbit, "particularly with sharp minds like Darie and KC around to explain some of the mysteries. It would be great to have you along - you, too, Tyrion, if you've a mind to it. I'm sure the place hasn't yielded up all its secrets yet, and I hope we'll find out more about the wind people who made it." He stretches, then clambers to his feet. "But that's for the morrow, I feel. With a hot meal in the belly, and our...Tobin (alias of Callum)2008-08-05T12:51:59ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=15?G1Age-of-Worms-consumes-the-Realms#7292009-04-21T07:07:26Z2008-07-30T15:14:18Z<p>Tobin takes a sip of hot tea, then leans back against a nearby wall with a contented smile, stretching his legs out in front of him. "It really is most kind of you to make us this tea, Tyrion," he says. "In return, I offer you the sanctuary of the Daggerford Delvers' hideout!" With his free hand, Tobin gestures grandly at the run-down, derelict building. "You are most welcome, too, of course, Loriel, especially if you have Morra's remit to keep KC in check." He winks broadly at the elf, then takes another sip of tea.</p>Tobin takes a sip of hot tea, then leans back against a nearby wall with a contented smile, stretching his legs out in front of him. "It really is most kind of you to make us this tea, Tyrion," he says. "In return, I offer you the sanctuary of the Daggerford Delvers' hideout!" With his free hand, Tobin gestures grandly at the run-down, derelict building. "You are most welcome, too, of course, Loriel, especially if you have Morra's remit to keep KC in check." He winks broadly at the elf, then...Tobin (alias of Callum)2008-07-30T15:14:18ZRe: Forums: Play-by-Post: Rise of the Runelords: "Longshank Gank" CampaignSeptimus (alias of Callum)https://paizo.com/threads/rzs2ihfd&page=2?Rise-of-the-Runelords-Longshank-Gank-Campaign#952009-04-17T18:15:04Z2008-07-23T14:29:46Z<div class="messageboard-quotee">Zork wrote:</div><blockquote> <a href="http://www.youtube.com/watch?v=58CJih1iYC0" target="_blank" rel="nofollow">Click for funky battle music.</a> </blockquote><p><span class=messageboard-ooc>That's quite appropriate for Septimus, too! And anyone who links to a Queen song is doing all right, in my book.</span>Zork wrote:Click for funky battle music.
That's quite appropriate for Septimus, too! And anyone who links to a Queen song is doing all right, in my book.Septimus (alias of Callum)2008-07-23T14:29:46ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=15?G1Age-of-Worms-consumes-the-Realms#7062009-04-21T07:07:26Z2008-07-23T14:18:08Z<p>"Thanks, Zereta," Tobin says, with a smile. "I admire those who act decisively, though I'm not always able to do so myself." He glances briefly at the bloody mess on the floor, then shudders, and turns away to look around the group of assembled companions, weighing up their condition. "What now? Does everyone feel able to explore down here some more, or shall we head back to the mine building for a rest?"</p>"Thanks, Zereta," Tobin says, with a smile. "I admire those who act decisively, though I'm not always able to do so myself." He glances briefly at the bloody mess on the floor, then shudders, and turns away to look around the group of assembled companions, weighing up their condition. "What now? Does everyone feel able to explore down here some more, or shall we head back to the mine building for a rest?"Tobin (alias of Callum)2008-07-23T14:18:08ZRe: Forums: Play-by-Post: Rise of the Runelords: "Longshank Gank" CampaignSeptimus (alias of Callum)https://paizo.com/threads/rzs2ihfd&page=2?Rise-of-the-Runelords-Longshank-Gank-Campaign#932009-04-17T18:15:04Z2008-07-23T14:06:14Z<p>[Spoiler omitted]</p>[Spoiler omitted]Septimus (alias of Callum)2008-07-23T14:06:14ZRe: Forums: Off-Topic Discussions: Paizo SinglesNicholas Commando (alias of Callum)https://paizo.com/threads/rzs2hcy4&page=4?Paizo-Singles#1622009-08-07T17:44:20Z2008-07-21T13:14:51Z<div class="messageboard-quotee">Nicolas Logue wrote:</div><blockquote>Did I do good with Jezzie's profile?</blockquote><p>Nah. More CON, less INT. Hubba, hubba!Nicolas Logue wrote:Did I do good with Jezzie's profile?
Nah. More CON, less INT. Hubba, hubba!Nicholas Commando (alias of Callum)2008-07-21T13:14:51ZRe: Forums: Off-Topic Discussions: Anyone Want to Join?Nicholas Commando (alias of Callum)https://paizo.com/threads/rzs2ii29?Anyone-Want-to-Join#342009-04-19T17:54:36Z2008-07-21T13:00:09Z<p>Yippee! Count me in, so long as we don't have to wear anything under our robes! I'm (free as the) air!</p>Yippee! Count me in, so long as we don't have to wear anything under our robes! I'm (free as the) air!Nicholas Commando (alias of Callum)2008-07-21T13:00:09ZRe: Forums: Play-by-Post: Rise of the Runelords: "Longshank Gank" CampaignSeptimus (alias of Callum)https://paizo.com/threads/rzs2ihfd&page=2?Rise-of-the-Runelords-Longshank-Gank-Campaign#842009-04-17T18:15:04Z2008-07-21T12:47:08Z<p>[Spoiler omitted]</p>[Spoiler omitted]Septimus (alias of Callum)2008-07-21T12:47:08ZRe: Forums: Play-by-Post: [G1]Age of Worms consumes the RealmsTobin (alias of Callum)https://paizo.com/threads/rzs2hxh2&page=14?G1Age-of-Worms-consumes-the-Realms#6972009-04-21T07:07:26Z2008-07-21T12:29:36Z<p>"Throttling Kells isn't very friendly," Tobin says as he circles the creature, looking for a better opening. When he sees his opportunity, he lunges forward, stabbing the floating thing with his rapier.</p>
<p><span class=messageboard-ooc>Tobin is trying to get into a position to flank the creature - the following attack roll includes the +2 flanking bonus, and also includes a (rather low!) roll for sneak attack damage:-</span>
<br />
<a href="http://invisiblecastle.com/roller/view/1670472/" target="_blank" rel="nofollow">Stabbing the grapes (1d20+3=18, 1d4=1, 1d6=2)</a></p>"Throttling Kells isn't very friendly," Tobin says as he circles the creature, looking for a better opening. When he sees his opportunity, he lunges forward, stabbing the floating thing with his rapier.
Tobin is trying to get into a position to flank the creature - the following attack roll includes the +2 flanking bonus, and also includes a (rather low!) roll for sneak attack damage:-
Stabbing the grapes (1d20+3=18, 1d4=1, 1d6=2)Tobin (alias of Callum)2008-07-21T12:29:36ZRe: Forums: Play-by-Post: Rise of the Runelords: "Longshank Gank" CampaignSeptimus (alias of Callum)https://paizo.com/threads/rzs2ihfd&page=2?Rise-of-the-Runelords-Longshank-Gank-Campaign#742009-04-17T18:15:04Z2008-07-20T16:48:28Z<p>[Spoiler omitted]</p>[Spoiler omitted]Septimus (alias of Callum)2008-07-20T16:48:28ZRe: Forums: Play-by-Post: Rise of the Runelords: "Longshank Gank" CampaignSeptimus (alias of Callum)https://paizo.com/threads/rzs2ihfd&page=2?Rise-of-the-Runelords-Longshank-Gank-Campaign#712009-04-17T18:15:04Z2008-07-18T14:38:32Z<p>[Spoiler omitted]</p>[Spoiler omitted]Septimus (alias of Callum)2008-07-18T14:38:32ZRe: Forums: Play-by-Post: Rise of the Runelords: "Longshank Gank" CampaignSeptimus (alias of Callum)https://paizo.com/threads/rzs2ihfd&page=2?Rise-of-the-Runelords-Longshank-Gank-Campaign#622009-04-17T18:15:04Z2008-07-17T13:54:31Z<p><span class=messageboard-ooc>Elsewhere in the world and time...</span></p>
<p>[Spoiler omitted]</p>Elsewhere in the world and time...
[Spoiler omitted]Septimus (alias of Callum)2008-07-17T13:54:31ZRe: Forums: Play-by-Post Discussion: D30DM's Rise of the Runelords path: "Longshank Gank" [OOC]Septimus (alias of Callum)https://paizo.com/threads/rzs2ih91?D30DMs-Rise-of-the-Runelords-path-Longshank#162009-04-17T18:14:31Z2008-07-17T10:09:36Z<p>Here I am! I've been rather busy lately, but I'll get the character details filled out as soon as I can. I wasn't sure from your intro in the game whether he's supposed to be starting the game alive or undead...? (He's Chelaxian, by the way.)</p>Here I am! I've been rather busy lately, but I'll get the character details filled out as soon as I can. I wasn't sure from your intro in the game whether he's supposed to be starting the game alive or undead...? (He's Chelaxian, by the way.)Septimus (alias of Callum)2008-07-17T10:09:36ZRe: Forums: Website Feedback: What happened to the dots?Nicholas Commando (alias of Callum)https://paizo.com/threads/rzs2iboz?What-happened-to-the-dots#392008-06-25T09:52:32Z2008-06-25T09:52:32Z<div class="messageboard-quotee">EileenProphetofIstus wrote:</div><blockquote> I Double Dot Dare You! </blockquote><p>I throw more dots.EileenProphetofIstus wrote:I Double Dot Dare You!
I throw more dots.Nicholas Commando (alias of Callum)2008-06-25T09:52:32ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Happy Birthday Erik Mona!!Mike Oran (alias of Callum)https://paizo.com/threads/rzs2i5yq?Happy-Birthday-Erik-Mona#202008-04-21T14:37:03Z2008-04-21T14:37:03Z<p>Harpy had by pit!</p>Harpy had by pit!Mike Oran (alias of Callum)2008-04-21T14:37:03ZRe: Forums: 4th Edition: The Warlord Revealed!Nicholas Commando (alias of Callum)https://paizo.com/threads/rzs2hxvp?The-Warlord-Revealed#202008-03-15T10:40:04Z2008-03-15T10:39:47Z<div class="messageboard-quotee">Doombunny wrote:</div><blockquote> I was expecting quite a bit more nudity in this thread. </blockquote><p>Yeah! Let's celebrate by taking all our clothes off!Doombunny wrote:I was expecting quite a bit more nudity in this thread.
Yeah! Let's celebrate by taking all our clothes off!Nicholas Commando (alias of Callum)2008-03-15T10:39:47ZRe: Forums/RPG SuperstarTM 2008: General Discussion: Congrats to Christine Schneider!RelishIncarnated (alias of Callum)https://paizo.com/threads/rzs2hwge&page=2?Congrats-to-Christine-Schneider#752008-02-21T12:11:50Z2008-02-21T12:11:49Z<p>I want my mummy!</p>
<p>I'll be cracking open a Dr. Pepper later, to toast your success.</p>I want my mummy!
I'll be cracking open a Dr. Pepper later, to toast your success.RelishIncarnated (alias of Callum)2008-02-21T12:11:49ZRe: Forums: Off-Topic Discussions: Avatar Theft will STILL not be Tolerated!Clever Kobold (alias of Callum)https://paizo.com/threads/rzs2hu37?Avatar-Theft-will-STILL-not-be-Tolerated#142008-01-09T15:09:06Z2008-01-09T15:09:05Z<p>"Kobold Cleaver" sounds to me like someone who cleaves kobolds, not someone who <i>is</i> a kobold!</p>"Kobold Cleaver" sounds to me like someone who cleaves kobolds, not someone who is a kobold!Clever Kobold (alias of Callum)2008-01-09T15:09:05ZRe: Forums: Off-Topic Discussions: Erik Mona Day!Mike Oran (alias of Callum)https://paizo.com/threads/rzs2hovl&page=2?Erik-Mona-Day#992009-12-27T02:46:38Z2007-11-08T11:51:06Z<p>Ladeez an' Gennlemen, I am proud to preezent, for one night only, playing live . . . the Iron Bands of Ikmanoer!</p>Ladeez an' Gennlemen, I am proud to preezent, for one night only, playing live . . . the Iron Bands of Ikmanoer!Mike Oran (alias of Callum)2007-11-08T11:51:06ZRe: Forums: Forum Games: Vark! Shazam! Weapon! Calamity! Ooo! Sirens! Yow! Snarf! The Regulars Are Coming! The Regulars Are Coming!Axe-grinder (alias of Callum)https://paizo.com/threads/rzs2hoq4?Vark-Shazam-Weapon-Calamity-Ooo-Sirens-Yow#122007-11-06T11:04:23Z2007-11-06T11:04:22Z<p>Snarky observation that the previous posters are clearly lacking in discernment and should refrain from further contributions to these boards.</p>Snarky observation that the previous posters are clearly lacking in discernment and should refrain from further contributions to these boards.Axe-grinder (alias of Callum)2007-11-06T11:04:22ZRe: Forums: Off-Topic Discussions: Generic PostAxe-grinder (alias of Callum)https://paizo.com/threads/rzs2hkes&page=5?Generic-Post#2492010-07-31T04:50:51Z2007-08-29T11:35:01Z<div class="messageboard-quotee">Kassil wrote:</div><blockquote>Snarky response suggesting the above was written by someone bitter about their lack of a social life, coupled with a mocking suggestion to loosen up made in an insulting fashion. Suggestion of something most likely illegal to help with this. </blockquote><p>Smug rejoinder that previous poster has simply proved his point.Kassil wrote:Snarky response suggesting the above was written by someone bitter about their lack of a social life, coupled with a mocking suggestion to loosen up made in an insulting fashion. Suggestion of something most likely illegal to help with this.
Smug rejoinder that previous poster has simply proved his point.Axe-grinder (alias of Callum)2007-08-29T11:35:01ZRe: Forums: Off-Topic Discussions: Generic PostAxe-grinder (alias of Callum)https://paizo.com/threads/rzs2hkes&page=5?Generic-Post#2472010-07-31T04:50:51Z2007-08-29T11:18:00Z<p>Condescending observation that thread is repetitive, rambling, self-referential and degenerate. Assertion that people who can't be bothered to read the whole thread before posting shouldn't be allowed to post at all. Declaration that any further contribution to thread is pointless, followed by vow never to look at it again.</p>Condescending observation that thread is repetitive, rambling, self-referential and degenerate. Assertion that people who can't be bothered to read the whole thread before posting shouldn't be allowed to post at all. Declaration that any further contribution to thread is pointless, followed by vow never to look at it again.Axe-grinder (alias of Callum)2007-08-29T11:18:00ZRe: Forums: Off-Topic Discussions: Generic PostAxe-grinder (alias of Callum)https://paizo.com/threads/rzs2hkes&page=2?Generic-Post#742010-07-31T04:50:51Z2007-08-24T10:07:47Z<p>Resurrection of somnolent thread in order to reiterate personal bugbear, despite marginal connection to the thread topic, writing out again at length numerous deeply-felt yet minor issues that have already been posted and discussed multiple times in other threads.</p>Resurrection of somnolent thread in order to reiterate personal bugbear, despite marginal connection to the thread topic, writing out again at length numerous deeply-felt yet minor issues that have already been posted and discussed multiple times in other threads.Axe-grinder (alias of Callum)2007-08-24T10:07:47Z