paizo.com Recent Posts by Brad Woodcockpaizo.com Recent Posts by Brad Woodcock2023-05-02T20:35:29Z2023-05-02T20:35:29ZRe: Forums: Play-by-Post Discussion: PFS Witchwar LegacyDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/discussion&page=6#2512014-10-17T17:16:14Z2014-10-17T17:16:14Z<p>Darvik just spends it all on hookers and blow.</p>Darvik just spends it all on hookers and blow.Darvik Foehammer (alias of Brad Woodcock)2014-10-17T17:16:14ZRe: Forums: Play-by-Post Discussion: PFS Witchwar LegacyDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/discussion&page=5#2422014-10-10T17:02:20Z2014-10-10T17:02:20Z<p>Darvik was Qadira.</p>Darvik was Qadira.Darvik Foehammer (alias of Brad Woodcock)2014-10-10T17:02:20ZRe: Forums: Play-by-Post Discussion: PFS Witchwar LegacyDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/discussion&page=5#2342014-10-10T15:26:27Z2014-10-10T15:26:27Z<p>23493-2 and I guess Darvik is now "The Exchange" and Darvik is not going slow.</p>23493-2 and I guess Darvik is now "The Exchange" and Darvik is not going slow.Darvik Foehammer (alias of Brad Woodcock)2014-10-10T15:26:27ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=38#18542014-10-09T15:37:58Z2014-10-09T15:37:58Z<p>Sorry, I double checked and quick channel is a move action, not a fast action like I thought. So I'll blow the useless destruction spell next round.</p>Sorry, I double checked and quick channel is a move action, not a fast action like I thought. So I'll blow the useless destruction spell next round.Darvik Foehammer (alias of Brad Woodcock)2014-10-09T15:37:58ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=38#18522014-10-09T15:29:06Z2014-10-09T15:29:06Z<p>Darvik casts his last <span class="messageboard-dice"><b>destruction:</b></span> <span class="messageboard-dice">1d20 + 20 ⇒ (9) + 20 = 29</span> on the creature for 0 damage</p>
<p>And quick channels excluding the Shoggoth.
<br />
<span class="messageboard-dice"><b>healing:</b></span> <span class="messageboard-dice">10d6 ⇒ (4, 5, 1, 6, 6, 2, 4, 6, 3, 5) = 42</span></p>Darvik casts his last [dice=destruction]1d20+20[/dice] on the creature for 0 damage
And quick channels excluding the Shoggoth.
[dice=healing]10d6[/dice]Darvik Foehammer (alias of Brad Woodcock)2014-10-09T15:29:06ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=37#18502014-10-09T15:18:34Z2014-10-09T15:18:34Z<p><b>"If you'll stay away from it long enough, I could stick a blade barrier in front of it. It won't work, of course, but it's something I could try. Meanwhile I'm getting out of the room. Lithuan if you need me to be behind you instead of in front of you let me know."</b></p>"If you'll stay away from it long enough, I could stick a blade barrier in front of it. It won't work, of course, but it's something I could try. Meanwhile I'm getting out of the room. Lithuan if you need me to be behind you instead of in front of you let me know."Darvik Foehammer (alias of Brad Woodcock)2014-10-09T15:18:34ZRe: Forums: Play-by-Post Discussion: PFS Witchwar LegacyDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/discussion&page=5#2312014-10-09T14:51:17Z2014-10-09T14:51:17Z<p>Hey Vars, you gotta update your hit points somewhere I can see them if you want curing.</p>Hey Vars, you gotta update your hit points somewhere I can see them if you want curing.Darvik Foehammer (alias of Brad Woodcock)2014-10-09T14:51:17ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=37#18262014-10-08T20:49:29Z2014-10-08T20:49:29Z<p><b>"Spells aren't doing crap...I think I'm going to have to go mining. Just burrow through this thing like the rock back home."</b></p>"Spells aren't doing crap...I think I'm going to have to go mining. Just burrow through this thing like the rock back home."Darvik Foehammer (alias of Brad Woodcock)2014-10-08T20:49:29ZRe: Forums: Play-by-Post Discussion: PFS Witchwar LegacyDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/discussion&page=5#2282014-10-08T18:37:16Z2014-10-08T18:37:16Z<p>1, 1, 2, 4, 20 spell penetration. Amazing.</p>1, 1, 2, 4, 20 spell penetration. Amazing.Darvik Foehammer (alias of Brad Woodcock)2014-10-08T18:37:16ZRe: Forums: Play-by-Post Discussion: PFS Witchwar LegacyDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/discussion&page=5#2242014-10-08T18:29:17Z2014-10-08T18:29:17Z<p>Yep, I threw freedom of movement on Vars and Lithuan as prep for this fight.</p>Yep, I threw freedom of movement on Vars and Lithuan as prep for this fight.Darvik Foehammer (alias of Brad Woodcock)2014-10-08T18:29:17ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=37#18152014-10-08T18:23:26Z2014-10-08T18:23:26Z<p>Darvik casts Destruction for 160 hit points, or if the monster makes it's fort save of 22, it takes 96 hit points.</p>
<p><span class="messageboard-dice"><b>spell penetration:</b></span> <span class="messageboard-dice">1d20 + 25 ⇒ (4) + 25 = 29</span></p>
<p>And not I'm out of Dweomer's Essence.</p>Darvik casts Destruction for 160 hit points, or if the monster makes it's fort save of 22, it takes 96 hit points.
[dice=spell penetration]1d20+25[/dice]
And not I'm out of Dweomer's Essence.Darvik Foehammer (alias of Brad Woodcock)2014-10-08T18:23:26ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=37#18122014-10-08T18:18:51Z2014-10-08T18:18:51Z<p>I didn't buff that one, that's just with spell penetration and greater spell penetration. But yeah...not so useful.</p>
<p>But I only missed my reflex save by 20...so...I've got that going for me.</p>I didn't buff that one, that's just with spell penetration and greater spell penetration. But yeah...not so useful.
But I only missed my reflex save by 20...so...I've got that going for me.Darvik Foehammer (alias of Brad Woodcock)2014-10-08T18:18:51ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=37#18102014-10-08T18:16:04Z2014-10-08T18:16:04Z<p>Actually, the SR earlier was for Holy Aura.
<br />
<span class="messageboard-dice"><b>Antilife Shell SR:</b></span> <span class="messageboard-dice">1d20 + 20 ⇒ (5) + 20 = 25</span>
<br />
Not that it matters.</p>
<p>Just for the amusement factor <span class="messageboard-dice"><b>Reflex save:</b></span> <span class="messageboard-dice">1d20 + 13 ⇒ (3) + 13 = 16</span></p>Actually, the SR earlier was for Holy Aura.
[dice=Antilife Shell SR]1d20+20[/dice]
Not that it matters.
Just for the amusement factor [dice=Reflex save]1d20+13[/dice]Darvik Foehammer (alias of Brad Woodcock)2014-10-08T18:16:04ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=37#18032014-10-08T17:26:39Z2014-10-08T17:26:39Z<p>I can cure blindness. I can also make the spell not work by saying I don't allow you to damage me, but I"m not going to bother doing that.</p>I can cure blindness. I can also make the spell not work by saying I don't allow you to damage me, but I"m not going to bother doing that.Darvik Foehammer (alias of Brad Woodcock)2014-10-08T17:26:39ZRe: Forums: Play-by-Post Discussion: PFS Witchwar LegacyDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/discussion&page=5#2222014-10-08T16:39:14Z2014-10-08T16:39:14Z<p>Woohoo! Spent one of my rare resources and rolled a 20 making it pointless! hahahahaha</p>Woohoo! Spent one of my rare resources and rolled a 20 making it pointless! hahahahahaDarvik Foehammer (alias of Brad Woodcock)2014-10-08T16:39:14ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=36#17922014-10-08T16:13:39Z2014-10-08T16:13:39Z<p>Oh, and obviously 1/2 damage if it makes the reflex save.</p>Oh, and obviously 1/2 damage if it makes the reflex save.Darvik Foehammer (alias of Brad Woodcock)2014-10-08T16:13:39ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=36#17912014-10-08T16:07:26Z2014-10-08T16:07:26Z<p><span class="messageboard-dice"><b>will save:</b></span> <span class="messageboard-dice">1d20 + 20 ⇒ (3) + 20 = 23</span> +2 vs. magic or poison, etc.</p>
<p>Darvik throws Fire Storm for 96 points of damage. DC 23 reflex save or catch on fire. </p>
<p><span class="messageboard-dice"><b>Spell Penetration:</b></span> <span class="messageboard-dice">1d20 + 25 ⇒ (20) + 25 = 45</span></p>[dice=will save]1d20+20[/dice] +2 vs. magic or poison, etc.
Darvik throws Fire Storm for 96 points of damage. DC 23 reflex save or catch on fire.
[dice=Spell Penetration]1d20+25[/dice]Darvik Foehammer (alias of Brad Woodcock)2014-10-08T16:07:26ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=36#17652014-10-07T19:43:36Z2014-10-07T19:43:36Z<p><a href="http://paizo.com/pathfinderRPG/prd/magicItems/weapons.html#weapons-axiomatic" target="_blank" rel="nofollow">Axiomatic Weapons</a>.</p>Axiomatic Weapons.Darvik Foehammer (alias of Brad Woodcock)2014-10-07T19:43:36ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=36#17582014-10-07T15:50:06Z2014-10-07T15:50:06Z<p>No, I made the mistake of posting what I wanted to do THEN checking the map, only to find out that Duhwoo and Vars were not where I thought. Blade barrier isn't going to work in this situation, so I switched to antilife shell.</p>No, I made the mistake of posting what I wanted to do THEN checking the map, only to find out that Duhwoo and Vars were not where I thought. Blade barrier isn't going to work in this situation, so I switched to antilife shell.Darvik Foehammer (alias of Brad Woodcock)2014-10-07T15:50:06ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=36#17562014-10-07T15:43:48Z2014-10-07T15:43:48Z<p>Ah, didn't see that Duhwoo was up and attacking it. So if there is no space for the blade barrier as seems likely, then Darvik throws antilife shell.</p>Ah, didn't see that Duhwoo was up and attacking it. So if there is no space for the blade barrier as seems likely, then Darvik throws antilife shell.Darvik Foehammer (alias of Brad Woodcock)2014-10-07T15:43:48ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=36#17552014-10-07T15:39:44Z2014-10-07T15:39:44Z<p>Darvik throws blade barrier between the party and the creature.
<br />
<span class="messageboard-dice"><b>Spell Penetration:</b></span> <span class="messageboard-dice">1d20 + 20 ⇒ (2) + 20 = 22</span>
<br />
•sigh•</p>Darvik throws blade barrier between the party and the creature.
[dice=Spell Penetration]1d20+20[/dice]
*sigh*Darvik Foehammer (alias of Brad Woodcock)2014-10-07T15:39:44ZRe: Forums: Play-by-Post Discussion: PFS Witchwar LegacyDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/discussion&page=5#2212014-10-06T22:06:01Z2014-10-06T22:06:01Z<p>Yeah, I was just reference that the last time I rolled spell resistance I also rolled a 1. Regardless of my bonuses that won't help. I'm sure I'll waste my last two charges of dweomer's essence by rolling ones again.</p>Yeah, I was just reference that the last time I rolled spell resistance I also rolled a 1. Regardless of my bonuses that won't help. I'm sure I'll waste my last two charges of dweomer's essence by rolling ones again.Darvik Foehammer (alias of Brad Woodcock)2014-10-06T22:06:01ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=35#17482014-10-06T21:47:06Z2014-10-06T21:47:06Z<p>You were too busy watching us throw a billion spells to notice it was time to react.</p>You were too busy watching us throw a billion spells to notice it was time to react.Darvik Foehammer (alias of Brad Woodcock)2014-10-06T21:47:06ZRe: Forums: Play-by-Post Discussion: PFS Witchwar LegacyDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/discussion&page=5#2192014-10-06T20:31:17Z2014-10-06T20:31:17Z<p>To a significant degree, I guess it doesn't really matter since I can't roll higher than a 1 on my spell penetration, and all my attack spells are stopped by spell resistance.</p>To a significant degree, I guess it doesn't really matter since I can't roll higher than a 1 on my spell penetration, and all my attack spells are stopped by spell resistance.Darvik Foehammer (alias of Brad Woodcock)2014-10-06T20:31:17ZRe: Forums: Play-by-Post Discussion: PFS Witchwar LegacyDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/discussion&page=5#2182014-10-06T20:22:35Z2014-10-06T20:22:35Z<p>I said before that I would use incense of meditation if we rested, however it appears I didn't explicitly state that I'd used it when we rested. Before the spells start getting flung around in this fight, please let me know which way you're going to rule on whether Darvik used it.</p>
<p>Thanks!</p>I said before that I would use incense of meditation if we rested, however it appears I didn't explicitly state that I'd used it when we rested. Before the spells start getting flung around in this fight, please let me know which way you're going to rule on whether Darvik used it.
Thanks!Darvik Foehammer (alias of Brad Woodcock)2014-10-06T20:22:35ZRe: Forums: Play-by-Post Discussion: PFS Witchwar LegacyDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/discussion&page=5#2172014-10-06T19:48:42Z2014-10-06T19:48:42Z<p>I used up the last two Darvik Fighting scrolls, so I won't be getting into combat again.</p>
<p>Summon Monster VII is lame. I should have taken Planar Ally.</p>I used up the last two Darvik Fighting scrolls, so I won't be getting into combat again.
Summon Monster VII is lame. I should have taken Planar Ally.Darvik Foehammer (alias of Brad Woodcock)2014-10-06T19:48:42ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=35#17452014-10-06T19:29:54Z2014-10-06T19:29:54Z<p><span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (18) + 3 = 21</span></p>[dice=Initiative]1d20+3[/dice]Darvik Foehammer (alias of Brad Woodcock)2014-10-06T19:29:54ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=35#17422014-10-06T18:08:23Z2014-10-06T18:08:23Z<p>Darvik casts freedom of movement on Lithuan while he's got the scroll out.</p>
<p><b>"I believe Torag allows me enough lee-way with my spells that I can make the Magic Circle vs. Evil a glob, but it'll be pretty difficult to tell."</b></p>Darvik casts freedom of movement on Lithuan while he's got the scroll out.
"I believe Torag allows me enough lee-way with my spells that I can make the Magic Circle vs. Evil a glob, but it'll be pretty difficult to tell."Darvik Foehammer (alias of Brad Woodcock)2014-10-06T18:08:23ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=35#17372014-10-06T17:01:50Z2014-10-06T17:01:50Z<p><span class="messageboard-dice"><b>Spell Penetration:</b></span> <span class="messageboard-dice">1d20 + 20 ⇒ (1) + 20 = 21</span> is what I assume you mean.
<br />
Amazing...and again I spend two feats to make this number better and roll a 1, negating the whole point. Amazing.</p>
<p>None of my spells are mind affecting that affect the bad guy.</p>[dice=Spell Penetration]1d20+20[/dice] is what I assume you mean.
Amazing...and again I spend two feats to make this number better and roll a 1, negating the whole point. Amazing.
None of my spells are mind affecting that affect the bad guy.Darvik Foehammer (alias of Brad Woodcock)2014-10-06T17:01:50ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=35#17352014-10-06T16:35:44Z2014-10-06T16:35:44Z<p>Darvik casts Barkskin on himself.</p>
<p>Magic Circle vs. Evil</p>
<p>Death Ward on himself</p>
<p>Freedom of Movement on Vars (anybody else need freedom of movement?)</p>
<p>Blessings of Fervor on the party</p>
<p>Aura of Protection (30ft Energy Resistance 10, +3 deflection to AC)</p>
<p>Darvik casts Heart of the Mammoth on Vars "The spell grants a +8 enhancement bonus to Strength and Constitution, immunity to fear, a +4 morale bonus to Will saves, and doubles the critical threat range of all its attacks against creatures of the dragon type (this does not stack with Improved Critical, keen edge, or similar effects)."</p>
<p>Holy Aura "+4 deflection bonus to AC and a +4 resistance bonus on saves. Unlike protection from evil, this benefit applies against all attacks, not just against attacks by evil creatures.</p>
<p>spell resistance 25 against evil spells and spells cast by evil creatures.</p>
<p>Third, the abjuration protects the recipient from possession and mental influence, just as protection from evil does.</p>
<p>Finally, if an evil creature succeeds on a melee attack against a creature warded by a holy aura, the offending attacker is blinded (Fortitude save negates, as blindness/deafness, but against holy aura's save DC)."</p>Darvik casts Barkskin on himself.
Magic Circle vs. Evil
Death Ward on himself
Freedom of Movement on Vars (anybody else need freedom of movement?)
Blessings of Fervor on the party
Aura of Protection (30ft Energy Resistance 10, +3 deflection to AC)
Darvik casts Heart of the Mammoth on Vars "The spell grants a +8 enhancement bonus to Strength and Constitution, immunity to fear, a +4 morale bonus to Will saves, and doubles the critical threat range of all its attacks against creatures of...Darvik Foehammer (alias of Brad Woodcock)2014-10-06T16:35:44ZRe: Forums: Play-by-Post Discussion: PFS Witchwar LegacyDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/discussion&page=5#2092014-10-06T14:57:03Z2014-10-06T14:57:03Z<p>Here's a nice spell I was going to try for this last battle. Who wants it?
<br />
"The spell grants a +8 enhancement bonus to Strength and Constitution, immunity to fear, a +4 morale bonus to Will saves, and doubles the critical threat range of all its attacks against creatures of the dragon type (this does not stack with Improved Critical, keen edge, or similar effects)."</p>Here's a nice spell I was going to try for this last battle. Who wants it?
"The spell grants a +8 enhancement bonus to Strength and Constitution, immunity to fear, a +4 morale bonus to Will saves, and doubles the critical threat range of all its attacks against creatures of the dragon type (this does not stack with Improved Critical, keen edge, or similar effects)."Darvik Foehammer (alias of Brad Woodcock)2014-10-06T14:57:03ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=35#17052014-10-05T16:46:27Z2014-10-05T16:46:27Z<p>Before we exit the mansion, Darvik throws Status and endure elements on the party.</p>Before we exit the mansion, Darvik throws Status and endure elements on the party.Darvik Foehammer (alias of Brad Woodcock)2014-10-05T16:46:27ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=34#16992014-10-05T06:18:06Z2014-10-05T06:18:06Z<p>I've got my spells reset.</p>I've got my spells reset.Darvik Foehammer (alias of Brad Woodcock)2014-10-05T06:18:06ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=34#16792014-10-02T15:28:38Z2014-10-02T15:28:38Z<p>Breathe of life on Lithuan <span class="messageboard-dice"><b>Healing:</b></span> <span class="messageboard-dice">4d8 + 16 ⇒ (4, 1, 7, 3) + 16 = 31</span> and I'll throw in a quick channel <span class="messageboard-dice"><b>More Healing:</b></span> <span class="messageboard-dice">10d6 ⇒ (6, 3, 4, 3, 2, 1, 1, 2, 6, 5) = 33</span> excluding the dragon. And I'll run over and grab ahold of Lithuan, then stand there protecting Lithuan until I get another action.</p>Breathe of life on Lithuan [dice=Healing]4d8+16[/dice] and I'll throw in a quick channel [dice=More Healing]10d6[/dice] excluding the dragon. And I'll run over and grab ahold of Lithuan, then stand there protecting Lithuan until I get another action.Darvik Foehammer (alias of Brad Woodcock)2014-10-02T15:28:38ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=34#16702014-10-01T15:25:15Z2014-10-01T15:25:15Z<p>Also, GM and players, keep in mind that this is what Holy Aura does.
<br />
"A brilliant divine radiance surrounds the subjects, protecting them from attacks, granting them resistance to spells cast by evil creatures, and causing evil creatures to become blinded when they strike the subjects. This abjuration has four effects.</p>
<p>First, each warded creature gains a +4 deflection bonus to AC and a +4 resistance bonus on saves. Unlike protection from evil, this benefit applies against all attacks, not just against attacks by evil creatures.</p>
<p>Second, each warded creature gains spell resistance 25 against evil spells and spells cast by evil creatures.</p>
<p>Third, the abjuration protects the recipient from possession and mental influence, just as protection from evil does.</p>
<p>Finally, if an evil creature succeeds on a melee attack against a creature warded by a holy aura, the offending attacker is blinded (Fortitude save negates, as blindness/deafness, but against holy aura's save DC)."</p>
<p>The DC for that is 25, and if the dragon has SR I'm at +4 to penetrate it. <span class="messageboard-dice"><b>Spell Penetration:</b></span> <span class="messageboard-dice">1d20 + 16 + 4 ⇒ (1) + 16 + 4 = 21</span></p>Also, GM and players, keep in mind that this is what Holy Aura does.
"A brilliant divine radiance surrounds the subjects, protecting them from attacks, granting them resistance to spells cast by evil creatures, and causing evil creatures to become blinded when they strike the subjects. This abjuration has four effects.
First, each warded creature gains a +4 deflection bonus to AC and a +4 resistance bonus on saves. Unlike protection from evil, this benefit applies against all attacks, not...Darvik Foehammer (alias of Brad Woodcock)2014-10-01T15:25:15ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=34#16682014-10-01T14:55:44Z2014-10-01T14:55:44Z<p>Vars remember that you have Freedom of Movement for a total of 160 minutes starting the second round of the chain ring setup fight, so you should still have freedom of movement up.</p>Vars remember that you have Freedom of Movement for a total of 160 minutes starting the second round of the chain ring setup fight, so you should still have freedom of movement up.Darvik Foehammer (alias of Brad Woodcock)2014-10-01T14:55:44ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=34#16642014-10-01T14:28:27Z2014-10-01T14:28:27Z<p>I cast Communal Delay Poison on the party just before this fight started, so no poison effects happen to anybody in the party. Everybody within 30' of Darvik right now has an additional 10 points of Resist Cold. Everybody within 30' of Darvik also has SR 25 on top of whatever they had before because of Holy Aura and Protection Aura. The minimum amount of time any of those last is 16 rounds.</p>
<p>If Lithuan is still about to die because of the attacks, then Darvik casts reach breathe of life for <span class="messageboard-dice"><b>points of healing:</b></span> <span class="messageboard-dice">4d8 + 16 ⇒ (6, 1, 5, 6) + 16 = 34</span>.</p>I cast Communal Delay Poison on the party just before this fight started, so no poison effects happen to anybody in the party. Everybody within 30' of Darvik right now has an additional 10 points of Resist Cold. Everybody within 30' of Darvik also has SR 25 on top of whatever they had before because of Holy Aura and Protection Aura. The minimum amount of time any of those last is 16 rounds.
If Lithuan is still about to die because of the attacks, then Darvik casts reach breathe of life for...Darvik Foehammer (alias of Brad Woodcock)2014-10-01T14:28:27ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=33#16442014-09-29T21:50:41Z2014-09-29T21:50:41Z<p>Darvik makes a reflex.save! So he takes 29 damage after Res cold.</p>Darvik makes a reflex.save! So he takes 29 damage after Res cold.Darvik Foehammer (alias of Brad Woodcock)2014-09-29T21:50:41ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=33#16432014-09-29T21:45:47Z2014-09-29T21:45:47Z<p><span class="messageboard-dice"><b>reflex save:</b></span> <span class="messageboard-dice">1d20 + 14 ⇒ (19) + 14 = 33</span></p>
<p>Darvik casts blessing of fervor and tells the earth elemental to drop stalagtites out of the ceiling onto the dragon.</p>[dice=reflex save]1d20+14[/dice]
Darvik casts blessing of fervor and tells the earth elemental to drop stalagtites out of the ceiling onto the dragon.Darvik Foehammer (alias of Brad Woodcock)2014-09-29T21:45:47ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=33#16322014-09-29T14:58:38Z2014-09-29T14:58:38Z<p><span class="messageboard-dice"><b>Initiative:</b></span> <span class="messageboard-dice">1d20 + 3 ⇒ (11) + 3 = 14</span></p>[dice=Initiative]1d20+3[/dice]Darvik Foehammer (alias of Brad Woodcock)2014-09-29T14:58:38ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=33#16272014-09-27T01:31:23Z2014-09-27T01:31:23Z<p>Darvik summons a huge earth elemental and has it gather up the treasure and carry it out while darvik stays over by the entrance.</p>Darvik summons a huge earth elemental and has it gather up the treasure and carry it out while darvik stays over by the entrance.Darvik Foehammer (alias of Brad Woodcock)2014-09-27T01:31:23ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=33#16252014-09-27T00:48:11Z2014-09-27T00:48:11Z<p><b>"I believe it is an obvious trap. Monster or unavoidable stupidity, or just hundreds of points of damage."</b></p>"I believe it is an obvious trap. Monster or unavoidable stupidity, or just hundreds of points of damage."Darvik Foehammer (alias of Brad Woodcock)2014-09-27T00:48:11ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=33#16232014-09-26T23:26:14Z2014-09-26T23:26:14Z<p>Cast air walk on myself and walk over to the edge of the hole and look in, without putting any pressure on the ice.</p>Cast air walk on myself and walk over to the edge of the hole and look in, without putting any pressure on the ice.Darvik Foehammer (alias of Brad Woodcock)2014-09-26T23:26:14ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=33#16202014-09-26T22:49:24Z2014-09-26T22:49:24Z<p>I knew I'd forgotten something...Holy Aura and Aura of Protection also.</p>I knew I'd forgotten something...Holy Aura and Aura of Protection also.Darvik Foehammer (alias of Brad Woodcock)2014-09-26T22:49:24ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=33#16192014-09-26T22:48:17Z2014-09-26T19:04:43Z<p>Darvik throws bark skin one round, channel vigor - physical the next, antilife shell the next, delay poison communal on the party the next, invisibility purge the next, shield of faith the next, then true seeing the next. After all that, he throws detect magic. The last round, he gives himself a good long touch of good, then walks carefully up to the treasure and looks around it to see if it is trapped in any way, including that it's removal might cause ice falling, ground falling, structural damage or anything else of the kind. He searches all the way up to the treasure and the 10' around it including floor, ceilings, walls, any other objects in the area.</p>
<p><span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 29 ⇒ (8) + 29 = 37</span> +2 for stone
<br />
<span class="messageboard-dice"><b>spellcraft:</b></span> <span class="messageboard-dice">1d20 + 29 ⇒ (20) + 29 = 49</span>
<br />
<span class="messageboard-dice"><b>arcana:</b></span> <span class="messageboard-dice">1d20 + 19 ⇒ (2) + 19 = 21</span></p>Darvik throws bark skin one round, channel vigor - physical the next, antilife shell the next, delay poison communal on the party the next, invisibility purge the next, shield of faith the next, then true seeing the next. After all that, he throws detect magic. The last round, he gives himself a good long touch of good, then walks carefully up to the treasure and looks around it to see if it is trapped in any way, including that it's removal might cause ice falling, ground falling, structural...Darvik Foehammer (alias of Brad Woodcock)2014-09-26T19:04:43ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=33#16172014-09-26T15:03:13Z2014-09-26T15:03:13Z<p><b>"It seems clear this area is unstable and large chunks of ice will fall on us if we disturb the room. Do we have any sort of force wall available?"</b></p>"It seems clear this area is unstable and large chunks of ice will fall on us if we disturb the room. Do we have any sort of force wall available?"Darvik Foehammer (alias of Brad Woodcock)2014-09-26T15:03:13ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=33#16142014-09-26T03:36:22Z2014-09-26T03:36:22Z<p>Well, I was intending to just search the whole room, but I think I'll die, so I just stand there instead and do a full scan from the entrance.</p>Well, I was intending to just search the whole room, but I think I'll die, so I just stand there instead and do a full scan from the entrance.Darvik Foehammer (alias of Brad Woodcock)2014-09-26T03:36:22ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=33#16122014-09-26T02:59:44Z2014-09-26T02:59:44Z<p>Detect magic full scan, death watch scan.
<br />
<span class="messageboard-dice"><b>perception:</b></span> <span class="messageboard-dice">1d20 + 21 ⇒ (19) + 21 = 40</span></p>Detect magic full scan, death watch scan.
[dice=perception]1d20+21[/dice]Darvik Foehammer (alias of Brad Woodcock)2014-09-26T02:59:44ZRe: Forums: Play-by-Post: Witchwar Legacy PFSDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/gameplay&page=33#16092014-09-26T02:42:04Z2014-09-26T02:42:04Z<p>Don't try to impose your fascist spelling rules here!</p>Don't try to impose your fascist spelling rules here!Darvik Foehammer (alias of Brad Woodcock)2014-09-26T02:42:04ZRe: Forums: Play-by-Post Discussion: PFS Witchwar LegacyDarvik Foehammer (alias of Brad Woodcock)https://paizo.com/campaigns/WitchwarLegacy/discussion&page=5#2022014-09-26T02:36:45Z2014-09-26T02:36:45Z<p>There's just the slightest chance I should stop showing up in cities I don't know looking for places I've never been when it's night, my eyesight sucks and I haven't slept in 36 hours.</p>There's just the slightest chance I should stop showing up in cities I don't know looking for places I've never been when it's night, my eyesight sucks and I haven't slept in 36 hours.Darvik Foehammer (alias of Brad Woodcock)2014-09-26T02:36:45ZRe: Forums: Rules Questions: Monk Weapon Proficiency in Ultimate CombatBrother Billet (alias of Brad Woodcock)https://paizo.com/threads/rzs2mnyc?Monk-Weapon-Proficiency-in-Ultimate-Combat#242011-10-16T03:03:29Z2011-10-16T03:03:29Z<p>From a real world perspective the meteor hammer and 9 section whip should be weapon finesse weapons. If you try to use strength with those instead of dexterity/training you'll just end up damaging yourself. Of course, real world doesn't always translate to gaming rules well, but it doesn't seem too powerful to make those finesse-able weapons. Giving the appropriate monk weapons the ability to be used with weapon finesse would make a nice option for dex based and str based monks, dependent on the type of weapons you want to use. It'd be a cool option.</p>
<p>And I'd certainly think that any weapon with the monk designation should be one monks have proficiency with. And it seems obvious that the meteor hammer is a monk weapon, so I'm curious why it doesn't get the monk designation. But again, just because it's real world obvious, doesn't mean it translates to the rules, I'd just like to hear why it doesn't translate.</p>
<p>And it sure would be nice to hear from an official source on these questions.</p>From a real world perspective the meteor hammer and 9 section whip should be weapon finesse weapons. If you try to use strength with those instead of dexterity/training you'll just end up damaging yourself. Of course, real world doesn't always translate to gaming rules well, but it doesn't seem too powerful to make those finesse-able weapons. Giving the appropriate monk weapons the ability to be used with weapon finesse would make a nice option for dex based and str based monks, dependent on...Brother Billet (alias of Brad Woodcock)2011-10-16T03:03:29Z