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Build around the feat Combat Patrol.
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Kryzbyn wrote: Umm I don't have any ki people... "Let's eat, Grandma."
"Let's eat Grandma."
Punctuation is important, which Ravingdork understands and uses appropriately.
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Have these players ever said out loud...."Dang, how did they (other PC, NPC, BBEG, etc) do that? That was pretty cool."
That's your cue.
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My first thought is to split the city into 2. "City Proper" anyone can get in, even commoners. The "Inner Keep" however, only allows those of noble birth, or militia, or city guard, etc...those that would have papers.
Then, I thought that the city could be split into many districts. Also...don't forget about "Order of the Day." Maybe nobles are allowed into a certain district as a standing order, but because of a conspiracy, now all of a sudden nobles need to be "more thoroughly" searched.
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What about Butterfly Sting? Technically not a Teamwork feat but maybe something you'd be interested in.
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I have to ask. Is it absolutely necessary to have her play 2 characters? If she's so new to the game, why double her burden? Can't you as the GM lower the risk to the party, or start them with more goodies, higher point buy, etc?
I see nothing wrong with having a party of 3. IMHO, the game will flow so much more smoothly. If the party is lacking something (disabling traps, healing, a knowledge check, etc)...introduce a friendly (or evil with a plan) NPC that can assist. Nothing permanent, mind you, just helpful for the time.
That being said...in what direction does she want to go? Martial smash face, sneaky, holy smash face, holy buffer, master of whispers?
As the others were saying...get her logged in!! We don't bite.
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Why can't the DMPC turn into a BBEG?
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Qinggong for Scorching Ray?
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Dipping for casters is generally a bad idea. Slows down your spell progression.
Do you want some higher level spells, or a lot of lower level spells?
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Would any PFS table turn away this monk?
Half Elf, Ancestral Arms (pick a monk weapon), Arcane Training (as a wizard)
Ki Mystic, Sensei, Qinggong
Bardic Inspire Courage the party , able to buff the party with Barkskin and True Strike, able to reroll missed attack rolls or saving throws, able to heal (a little), able to roll any knowledge check. And the ability to use wizard wands.
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barry lyndon wrote:
Ok so that's a start. So Baron Boilface is monologuing and the barbarian says "*&^! this noise!" and charges at him.
So then you roll for initiative? And if the barbarian wins he gets another attack? Or what's happened?
I guess i'm unsure how to handle the switchover from RP to combat.
The in-character barbarian says, "I charge at him."
The out-of-character barbarian says, "Let's roll initiative."
This would happen at exactly the same time. And said barbarian will have to wait his turn.
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OP said wrote: I've got a PC at my table who counts the stats of everything he fights, and does his best to work our their stats, focusing on AC of course. Then he basis combat choices on his results.
Talk to him again. Ask him what a Pit Boss in a Vegas casino would do in your (the GM's) shoes.
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Imbicatus wrote: Rhemoraz, Yeti, Polar Bears, White Dragons, Barbarian Tribes, etc... Canadians...
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"If you do not ask for assistance from <deity> in a situation like this, <deity> will know, and will be less likely to aid you in the future. Such as tomorrow morning when you pray. You do want your Paladin powers tomorrow, don't you?"
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Let's just assume I have a 2nd level Half Orc Ranger with Toothy. He's taken Power Attack at level 1 and at level 2 Aspect of the Beast for claws.
Now...what feats should/would I take, and in what order? Don't worry about class, or build type...just what the title says...which feat dealing with natural attacks are most important, and when. Thanks!!
I deal mostly with the Core, APG, UC and UM. And the Inner Sea Stuff. No ARG, please.
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Don't build characters for your friends. It encourages laziness and hand-holding. Have conversations with your friends about their character-building, of course. Hell, print out this thread and show it to them.
Give a man a fish, he's not hungry for a day. Teach a man to fish...
PS. Why do the characters have to be optimized? Will that make up for a boring campaign?
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Design encounters that include a deadline.
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Play the Paladin. Let the deities sort 'em out.
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Actually, I'd throw my vote toward "make the PCs more powerful" instead of "run a GMNPC."
A. You already have a job to do. Be the bad guys.
B. You run the risk of out-shining the PCs.
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some kind of aquarium on a wagon that your animal companion pulls...
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Im a big fan of the Eastern Weapons. The Nodachi can be argued for the best the weapon in the game. What's not to like about the Katana and Wakizashi? Naginata with its x4 crit. Sansetsukon and nine section whip if fighting defensively.
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Watching their son being electrocuted by the evil emperor.
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Blueluck...with a unicorn companion.
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Hank, the Ranger
Eric, the Cavalier
Diana, the Acrobat
Presto, the Magician
Sheila, the Thief
Bobby, the Barbarian
Uni, the Unicorn
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I'm beyond happy. I ran the BB on Friday night, and my own follow up adventure Saturday night. And now my kids don't have their homework done. And they actually wanted to be in the same room with each other, and put their phones and iPods away.
I blame you, Paizo...
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