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![]() Vanykrye wrote:
Take it from a guy who knows, turning your enemies and your prisoners into building material is both efficient and hilarious. Just wait until those plumbers find out what's been in those bricks this whole time! Look, it's a constant pain in my shell that those guys keep smashing up perfectly good masonry. Let me have this bit of emotional karma. ![]()
![]() Mario Kondo wrote:
Stop breaking all my @#*&%!@$^% bricks! ![]()
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![]() Kobold Cleaver wrote: Okay, I'm writing down the name of a supplier I know. In the meantime, I recommend not putting your magic items inside easily-accessible blocks located exactly where they'll be most useful. Also, you really should do something about all those open pipes in your facilities. Call a plumber before somebody uses them to break in. Alright, good, thanks. And yeah I'll get right on th-.... hey.... ![]()
![]() Kobold Cleaver wrote:
Yep, everything I can get my hands on. Giant swinging maces, bus-sized bowling balls, hells I've even trained some of my Troopas to kick their own shells at the bastards. Nothing seems to work! They just jump over everything! They have this bizarre trick they do where they jump and spin. What the hell? I can do that, see? *jumps, does a half-turn in the air, lands with a thud, cracking the floor* Err, sorry 'bout that. Anyway. Except when they do it, they just... bounce! Off things that should be doing some serious harm! Spiked balls, spiked shells, high-velocity projectiles... even lava creatures! How the !#(^!?? I hate to put it this way but these guys ain't human. I'm gonna need some bigger guns here. Hence coming to kobolds. You guys have traps down. I need a better supplier! Buying from Magikoopas is just not cuttin' the mustard anymore! Kobold Cleaver wrote: Random idea: Maybe hide all your dangerous superpower-granting magic items inside blocks so they can't get them. Yeah, I actually tried this one already. They just punch them! These guys must be made of iron! They punch the blocks so hard their contents explode out of the top! I've lost so many good investments and well-hidden coin stashes this way.... ![]()
![]() Kobold Cleaver wrote:
Tried that, doesn't seem to be working. They just stop and wait for them to fall, then either jump over or wait for them to start rising back up then run under. Any other recommendations? ![]()
![]() I blame Cosmo for the state of politics these days. Back in the day, politics were simple. It was a few easy questions. "Which princess do I kidnap this week?" "Which plumber am I torching this afternoon?" "Why DO I keep leaving that damn axe out where anybody can get to it?" Go get 'em, leave out a few traps, get the troopas marching, stock up the fortresses, check on the kids, burn bang boom, problem solved. Now there's all these extra things you have to do! All these various groups you have to placate! And the PAPERWORK! RAAAAAAAUGH!! Dammit Cosmo! I have a kingdom to run! ![]()
![]() Amby's Brain wrote:
Yeah, about that.... |