Wyrm Sniper

Blax-9's page

245 posts. Alias of wehrpig.


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Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 shrugs and blasts the guard. "I guess it's on."

Attack: 1d20 + 8 ⇒ (4) + 8 = 12
Damage: 1d8 ⇒ 8


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 growls at Lovinus. "I suggest you come over here and help us out. We don't got all day."

Intimidate: 1d20 + 4 ⇒ (20) + 4 = 24


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 nods gruffly as Val'nor speaks and glares impatiently at the guards. "Yeah, we ain't proper, but we are efficient. You gonna let us do our job or do we need to call in management?"

Intimidate: 1d20 + 4 ⇒ (10) + 4 = 14


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 will spend the time maintaining his readiness by patrolling the area, servicing his weapons, etc.


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 looks over the equipment. "Maybe Talmin, Glest or Half Red can find us a buyer?"


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 nods at Val'nor. "Tell her we're merchants and got a contract for her and to come pick us up."


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 smiles and winks at Talmin, "Don't worry, we'll get your friends and give the Azlanti what they got comin' to 'em."

He turns to the others, "Looks like the Relic may be our way in. Let's see if we can make contact."


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 nods wisely. "Also a good plan, I guess. Though I still prefer Lasereater's idea. How much do you want for the passkey?"


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 smiles and nods. "There's our plan!"


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 nods his thanks, "We're still working on the infiltration plan. Any ideas?"


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 nods as Lasereater speaks, "We have our ways. Now, we're willing to pay you for your services and I assure you, no one will know of your involvement."


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 smiles up at Talmrin and begins lighting a cigar. "We're looking for some prisoners of the Azlanti. They are being held on a planet called 'Gulta'. We're looking for a way to rescue them. Heard you may be able to help."


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Fort: 1d20 + 5 ⇒ (20) + 5 = 25


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 will also will search the room.

Perception: 1d20 + 4 ⇒ (4) + 4 = 8


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 holds, waiting for a line of sight to open.

Attack: 1d20 + 7 - 4 ⇒ (19) + 7 - 4 = 22
Damage: 1d8 + 4 ⇒ (8) + 4 = 12


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 fires at the remaining bug.

Attack: 1d20 + 7 - 4 ⇒ (5) + 7 - 4 = 8
Damage: 1d8 + 4 ⇒ (3) + 4 = 7


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 tries to pick a bug off Goro.

Attack: 1d20 + 7 - 4 ⇒ (11) + 7 - 4 = 14
Damage: 1d8 + 4 ⇒ (8) + 4 = 12


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 fires at the nearest bug.

Attack: 1d20 + 7 - 4 ⇒ (6) + 7 - 4 = 9
Damage: 1d8 + 4 ⇒ (2) + 4 = 6


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 withdraws away from the murderous bugs into the open space of the room beyond the entry hall.


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

init: 1d20 + 8 ⇒ (19) + 8 = 27

Blax-9 fires at the nearest bug.

Attack: 1d20 + 7 ⇒ (1) + 7 = 8
Damage: 1d8 ⇒ 1


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Realizing that they've already found Half Red, Blax- 9 nods at the others. "We have the pattern. Let's go find Zed's pipes."


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 writes down the Glest's tapping pattern. He then searches the market for Half-Red.


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 nods his thanks to Hasshachir. "Yes, please tell us everthing you can about the patterns and where to tap them. Also, can you point us to the Furnace Market?"

He then turns to the others. "Let's go find Half-Red and Glest."

He pays for the drinks and leaves a tip. When the others are ready, he leads the way to the Furnace Market.


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 nods at Hasshachir, "We'll need to find this Talmrin. Is there anything else you can tell us about her appearance or how we may be able to enlist her help? Is there anyone who knows how to find her? Otherwise I guess we need to find our way to the pipes and see if we can find her ourselves."


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 bus another round for the group. "Hmmm, I do like a good prison moon. What else can you tell us about Zolan? Do you know anything about the prison defenses? Do you know anyone who could get us in there?"


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 carries the drinks to a table next to Hasshachir. He nods to the alien as he passes. "Friend, you shouldn't drink alone. You're welcome to join us."


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 will order the first round for the group. He scans the clientele while he does so.


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 walks through smoking his cigar. He cocks his head when he hears the music. "That sounds like the direction we should be going, fellas."


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 turns quizzically to the nearest pedestrian. "I guess we're not welcome. Who do we need to pay to get in?"


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 nods at Lasereater, "Yeah, let's see if we can find some information. From my experience, the local bar is a good place to start. And besides, I could use a drink."

He stows his weapons and looks around for some sign of directions in the hanger.


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 starts packing up his gear in preparation to debark. "Don't we have some sort of bug on this ship that you all were worried about? Something about it eating wires. This could be your chance to be rid of it."


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 raises an eyebrow. "What kind of special services are we talking about?"


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 shakes his head at Val'nor. "Nah, nothing I need. Let's keep going."


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 nods at Val'nor. "I need ammo and grenades. Ask 'em what kind of weapons they got."


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 stays ready at the weapon station. "Are they hostile?"


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Thanks for organizing the loot!

Blax-9 is interested in the rail gun. Roll for it?

He will take a pacification rife, semi-auto pistol, the sticky grenade and the assault rifle.


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 will buy some grenades before he leaves.


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 shrugs as he begins rolling another cigar, "Yeah, whatever. Don't care who we're rescuing or why. What's the pay?"


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

I like Azlanti Killer. Could be shortened to Az Killer :)


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 will begrudgingly assist Val'nor. "I better be paid for this. You know when I'm off the clock I ain't got time for much other than drinkin' and whorein'."

Engineering, assist other: 1d20 + 4 ⇒ (9) + 4 = 13

Engineering, assist other: 1d20 + 4 ⇒ (15) + 4 = 19


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 Level 4 Stats:

4th Level Stats:

+8 SP
+7 HP

+1 skill point:
Acrobatics
Piloting
Perception
Athletics
Stealth

+1 Combat Feat: Improved Initiative

The stat block still needs some more updates ....

Blax-9
Male android mercenary soldier (starfinder forerunner) 4
CN Medium humanoid (android)
Init +4; Senses darkvision 60 ft., low-light vision; Perception +3
--------------------
Defense SP 24 HP 29 RP 5
--------------------
EAC 14; KAC 15
Fort +5; Ref +4; Will +4
--------------------
Offense
--------------------
Speed 30 ft.
Melee survival knife +7 (1d4+1 S; analog, operative)
Ranged azimuth laser rifle +7 (1d8 F; critical burn 1d6)
Offensive Abilities primary fighting style (sharpshooter), sniper’s aim
--------------------
Statistics
--------------------
Str 12 (+1); Dex 18 (+4); Con 13 (+1); Int 12 (+1); Wis 10 (+0); Cha 8 (-1)
Skills Acrobatics +8, Athletics +6, Engineering +4, Intimidate +3, Perception +2, Piloting +8, Sense Motive -2, Stealth +5, Survival +4; (reduce the DCs of Culture and Profession [mercenary] checks by 5 when recalling knowledge about military procedures and personnel)
Feats Weapon Focus (longarms)
Languages Aklo, Common
Other Abilities constructed
Other Gear estex suit I, azimuth laser rifle with 1 battery (20 charges), survival knife, credstick (70 credits)

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 shrugs at Val'nor, 'Yeah, that could be fun. We would still get to kill 'em, right?"

He pointedly ignores Madelon and the colonists. He growls as he walks through the crowd, "We ain't no heros."

Blax-9 then wanders to the nearest weapons market to see what is on sale.


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 nods as he lights up another cigar. "Make it so, Val'nor!"


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 fires again on the forward sector.

Gunnery Check: 1d20 + 12 ⇒ (19) + 12 = 31
damage: 4d4 ⇒ (3, 1, 2, 3) = 9


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 fires on the forward sector.

Gunnery Check: 1d20 + 12 ⇒ (20) + 12 = 32
damage: 4d4 ⇒ (1, 2, 1, 3) = 7

Crit: 1d20 + 12 ⇒ (18) + 12 = 30
damage: 4d4 ⇒ (3, 2, 1, 1) = 7


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 fires on the sector where the torpedoes are launching from.

Gunnery Check: 1d20 + 12 ⇒ (12) + 12 = 24
damage: 4d4 ⇒ (2, 1, 3, 1) = 7


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 again targets the forward sector of the Barazad.

Gunnery Check: 1d20 + 12 ⇒ (14) + 12 = 26
damage: 4d4 ⇒ (1, 4, 4, 4) = 13


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 is firing at the forward quadrant of the ship.


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 wipes the sweat from his brow and fires the coil gun again at the Barazad.

Gunnery Check: 1d20 + 12 ⇒ (18) + 12 = 30
damage: 4d4 ⇒ (1, 1, 1, 1) = 4


Male Android Soldier 4; SP 32/32; EAC/KAC 0/15; HP 29/36; rp 5/5; Perception +4; Init +8; Ref +5, Fort+5, Will+4 Azimuth Rifle +9 (0 charges used)

Blax-9 fires the coil gun at the Barazad.

Gunnery Check: 1d20 + 12 ⇒ (12) + 12 = 24
damage: 4d4 ⇒ (3, 3, 4, 2) = 12

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