Mind Flayer

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There are a couple of prisoners in the Temple already, a new PC could be added to the list of the imprisoned.

Failing that, they could be in the Temple on a mission to kill Dhorlot or rescue Zenith Splintershield. Hell, they could even be the last member of a previous adventuring group that were decimated in the Underdark and who just happened across the Temple.


The adventure path seems to be getting deadlier as the adventures progress...

From 8 deaths at the end of the Test of the Smoking Eye, my party have now progressed to 10...

Number 9: The party's elven mage was taken down in the first round of the assasination attempt.

Number 10: The Assimar Paladin of Tyr was Destroyed (!) by Ike Iverson, burned to ash by the all devouring flame of the Black Sun (Ike is a Cyricist as I'm running SCAP in the Realms). It remains to be seen whether or not a Ressurection will be forthcoming.


Since Test of the Smoking Eye, that's changed to a no-foolin' eight (Count 'em, Eight!) deaths...

Barbarian: Killed by two Greater Shadows that he randomly encountered fleeing alone from the Greater Abyssal Basilisk in the Plain of Cysts. Resulting Shadow was killed, and the character Reincarnated as an orc.

Sorceror: Killed by the Retriever, eaten by the Basilisk, Ressurected from the few bits the Basilisk didn't actually finish.

Rogue: Heaved into the plasma gusher by one of the party after being cone of colded to death by Kaupharon. Body and soul became one with Occipitus.

And tomorrow, they have Secrets of the Soul Pillars and the assasination attempt...


preacher man, only I can save you."


My group, The Knights of Anduria, have are composed of eight stalwarts, ready to fight for Honour, Cauldron and Gold. At present, the lineup stands at:

Belious: Lawful Good Aasimar Paladin of Tyr 7. Default party leader.
Trait: Dream Haunted.

Blort Grubber: Neutral Good Gnomish Cleric of Shaundakul 9.
Trait: Noble.

Brother Uist: Lawful Neutral Tiefling Monk of Lathander 8.
Trait: Touched in the head.

Malkavian: Choatic Neutral Tiefling Barbarian 6/Frenzied Beserker 2.
Trait: Child of Jzadirune.

Shadi el Maskari: Lawful Good (formerly lawful evil) human Sorceror 6/Wizard 1 Ultimate Magus 1.
Trait: Noble.

Rydal Redleaf: Neutral Good Gold Elf Paragon 3/Wizard 5. (Replaced Abdarion, a netutral good air genasi swashbuckler after his untimely demise).
Trait: Touched in the head.

The Artful Dreadgo: Chaotic Neutral Human Rogue 8.
Trait: Dream Haunted.

Morgan Cinderstorm: Chaotic Neutral Fire Genasi Swashbuckler 7.
Trait; Wyrm Blooded.

Though 8 seems like a lot, we're a busy bunch, and so rarely make the full compliment of an evening. The xp being split between 8 people is also slowing down their progression, which is keeping the AP challenging. The party has just finished Demonskar Legacy, and is about to start Test of the Smoking Eye.


My party started out as the Silver Swords...but after meeting Crazy Jared and saving both himself and his hut from Gotrod, he 'Knighted' them for their troubles. They were so taken with this that they remnamed themselves The Knights of Anduria.

I suspect that they're going to claim residence in fictional Anduria as some sort of tax dodge.


So far we're had...

Life's Bazaar:

Our first fatality came in the shape of the Abdarion, an Air Genasi Swashbuckler. Upon encountering the mimic in Jzardirune, he decided that bribing the creature was against his principles (Money comes out of chests, it doesn't go in!) and charged the mimic, hoping to the get the drop on him. Alas, with 42 hit points, second level characters would have to drop on it several times to make a differance, and he was tragically crushed to death by the creatures pseudopods.

A genasi swashbuckler proved a consistently unlucky combination for the group, when the Morgan Cinderstorm, a Fire Genasi Swashbuckler, was abducted by the Grell living in Jzardirune. The creature surprised the party, swooped down hitting her with a tentacle, paralysed her, grappled her, and propelled the hapless (and helpless) warrior into the rafters. Upon gaining the initiative in the the first regular round of combat, it coup de graced the helpless fire genasi with its wicked beak.

Flood Season:

Abdarion bit the dust again, coming off on the wrong side of Triels heavy flail. This time his players decided that a second raise dead spell with it's monetary cost and loss of a level was too much, and he retired the character.

Zenith Trajectory:

Gotrod burned the party sorceror, one Shadi el Maskari, to an impressive -30 hit points with his breath weapon in response to a lightning bolt that cost him a third of his hit points. Shadi has since been resored to life, and is now a good deal more careful.

The party's Tiefling Barbarian had the top of his head neatly removed by Zenith Splintersheild with a spectacular 71 points of damage crit, proving that sometimes Improved Critical- Dwarven Waraxe really pays off.

So, they've just started Test of the Smoking Eye with 5 fatailities so far under their collective belts, though aside from Abdarion all have been raised. It remains to be seen how many more deaths are going to happen over the course of the Adventure Path, but so far they're averaging 1 per Adventure.