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williamoak wrote:

I love constructs. Being an engineer by trade, I've always preferred loyal machines to treacherous summons or slavering undead. However, there was no significant amounts of information on which constructs were best, and what ways to use them most effectively. So I decided to make a guide on the subject. I have trawled the forums for information, and I have scoured the d20pfsrd for knowledge, and I now have the beginnings of a guide on construct crafting.

williamoaks construct crafting guide

So, despite the silly introduction, I am looking for help to improve this guide. I'm not a terribly experienced player, but I am currently in a game where I'm starting to experiment with constructs. However, I would love to know what more experienced players think. How have you effectively used constructs? How have constructs effectively abused you? This can be useful both for the player wanting to craft constructs, and the DM wanting to use new enemy types. So what tips do you guys have? How do you think I can improve this guide?

I'm trying to see how to make the best of this less than optimal aspect of the game.

I'm surprised Alchemist wasn't an honorable mention. With the Promethian Disciple discovery they can use craft (alchemy) instead of spellcraft. Not having a spell only adds +5 to the DC but at 11th lvl my alchemist adds 55 without items or spells.