Trinia Sabor

Berjkley's page

12 posts (59 including aliases). No reviews. No lists. No wishlists. 2 aliases.



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No problem, you can always go to the Xoth website/forum, they have some interesting freebies.

Site: link
Forum: link

I had a bit of hard time between extra work and playing the new PoE league, but I'll start reviewing the submitted characters in the next days.


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Ironperenti wrote:
What about Fighter archetype Skirmisher from Ultimate Wilderness?

Unfortunately, I’m not familiar with UW, or the changes it introduces to the game, for this game we’ll be using only Core + APG.

ElbowtotheFace wrote:
I was thinking Unchained monk, I like it much better than the standard monk or the brawler.

Go for it, the redesigned core classes from Unchained are allowed for this game.

==//==
Some very late announcements which I forgot to add to the initial recruitment post:

Posting Rate: 1 post/day w/ weekends off.
I’ll check and answer posts in the game two times per day, one in the morning and other in the evening. Because of that, it would be good if the players to commit to at least one post per day during week, with weekends off.

Role Playing:
As said before, this is a low magic game and players that submit a magic user character are expected to role-play that aspect of magic as well. For more info of what to expect check the spoiler or the magic session of the players guide.

Magic Is Mysterious:

«My name is Pharpetron, among those who have known me in Poseidonis; but even I, the last and most forward pupil of the wise Avyctes, know not the name of that which I am fated to become ere tomorrow. Therefore, by the ebbing silver lamps, in my master’s marble house above the loud, ever-ravening sea, I write this tale with a hasty hand, scrawling an ink of wizard virtue on the grey, priceless, antique parchment of dragons. And having written, I shall enclose the pages in a sealed cylinder of orichalchum, and shall cast the cylinder from a high window into the sea, lest that which I am doomed to become should haply destroy the writing.

And it may be that mariners from Lephara, passing to Umb and Pneor in their tall triremes, will find the cylinder; or fishers will draw it from the wave in their seines of byssus; and having read my story, men will learn the truth and take warning; and no man’s feet, henceforward, will approach the pale and demon-haunted house of Avyctes.» — Clark Ashton Smith: The Double Shadow

While almost every sword and sorcery tale seems to include a foul demon, an ancient wizard risen from the dead, or a cult of snake-worshipping priests, these settings are usually referred to as «low magic», at least when compared to the typical high fantasy, quasi-medieval settings so common in roleplaying games.

The major difference is that in sword and sorcery stories, magic is not used as a replacement for technology. Spells and magic items are not used to perform every little task and to make life more convenient for the caster. Rather, magic is a corrupting force that can be dangerous to both health and sanity; it is only used when the sorcerer deems it absolutely necessary.

Common people working their shops or fields, and the majority of soldiers, thieves and merchants, have likely never seen a true magician or seen a spell cast or held a magical item.

Magic is generally feared, and most magicians (but not all) are associated with dark curses, evil gods and unbearable secrets which «Man Was Not Meant To Know». Even priests are usually feared and held in awe by the common man.
In savage areas, magic is widely feared and misunderstood, the province of tribal witchdoctors and shamans, who claim to protect the rest of the tribe from the vengeful spirits and demons that surround them.

The select few who are able to use magic and cast spells guard their secrets jealously and attempt to use it to their advantage, often to the detriment of others, and sometimes also to themselves.

Magical items are rare and are almost never for sale, though on rare events one will turn up in a market, unrecognized for its true value. Spellcasters might be willing to cast some spells for pay, depending on the individual’s motivation or greed